| /* | |
| * Copyright 2006 Stefan Dösinger | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H | |
| #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H | |
| #include <assert.h> | |
| #include <limits.h> | |
| #define COBJMACROS | |
| #define NONAMELESSSTRUCT | |
| #define NONAMELESSUNION | |
| #include "wine/debug.h" | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "winuser.h" | |
| #include "d3d.h" | |
| #include "ddraw.h" | |
| #ifdef DDRAW_INIT_GUID | |
| #include "initguid.h" | |
| #endif | |
| #include "wine/list.h" | |
| #include "wine/wined3d.h" | |
| extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN; | |
| extern DWORD force_refresh_rate DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * IDirectDraw implementation structure | |
| *****************************************************************************/ | |
| struct FvfToDecl | |
| { | |
| DWORD fvf; | |
| struct wined3d_vertex_declaration *decl; | |
| }; | |
| #define DDRAW_INITIALIZED 0x00000001 | |
| #define DDRAW_D3D_INITIALIZED 0x00000002 | |
| #define DDRAW_RESTORE_MODE 0x00000004 | |
| #define DDRAW_NO3D 0x00000008 | |
| #define DDRAW_SCL_DDRAW1 0x00000010 | |
| #define DDRAW_SCL_RECURSIVE 0x00000020 | |
| #define DDRAW_STRIDE_ALIGNMENT 8 | |
| #define DDRAW_WINED3D_FLAGS (WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING \ | |
| | WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER \ | |
| | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART \ | |
| | WINED3D_LEGACY_CUBEMAP_FILTERING) | |
| enum ddraw_device_state | |
| { | |
| DDRAW_DEVICE_STATE_OK, | |
| DDRAW_DEVICE_STATE_LOST, | |
| DDRAW_DEVICE_STATE_NOT_RESTORED, | |
| }; | |
| struct ddraw | |
| { | |
| /* Interfaces */ | |
| IDirectDraw7 IDirectDraw7_iface; | |
| IDirectDraw4 IDirectDraw4_iface; | |
| IDirectDraw2 IDirectDraw2_iface; | |
| IDirectDraw IDirectDraw_iface; | |
| IDirect3D7 IDirect3D7_iface; | |
| IDirect3D3 IDirect3D3_iface; | |
| IDirect3D2 IDirect3D2_iface; | |
| IDirect3D IDirect3D_iface; | |
| struct wined3d_device_parent device_parent; | |
| /* See comment in IDirectDraw::AddRef */ | |
| LONG ref7, ref4, ref2, ref3, ref1, numIfaces; | |
| struct wined3d *wined3d; | |
| struct wined3d_device *wined3d_device; | |
| DWORD flags; | |
| LONG device_state; | |
| struct ddraw_surface *primary; | |
| RECT primary_lock; | |
| struct wined3d_texture *wined3d_frontbuffer; | |
| struct wined3d_swapchain *wined3d_swapchain; | |
| HWND swapchain_window; | |
| /* DirectDraw things, which are not handled by WineD3D */ | |
| DWORD cooperative_level; | |
| /* D3D things */ | |
| HWND d3d_window; | |
| struct d3d_device *d3ddevice; | |
| int d3dversion; | |
| /* Various HWNDs */ | |
| HWND focuswindow; | |
| HWND devicewindow; | |
| HWND dest_window; | |
| /* For the dll unload cleanup code */ | |
| struct list ddraw_list_entry; | |
| /* The surface list - can't relay this to WineD3D | |
| * because of IParent | |
| */ | |
| struct list surface_list; | |
| /* FVF management */ | |
| struct FvfToDecl *decls; | |
| UINT numConvertedDecls, declArraySize; | |
| }; | |
| #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd" | |
| HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type) DECLSPEC_HIDDEN; | |
| void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7) DECLSPEC_HIDDEN; | |
| HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps) DECLSPEC_HIDDEN; | |
| void ddraw_update_lost_surfaces(struct ddraw *ddraw) DECLSPEC_HIDDEN; | |
| static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window) | |
| { | |
| if (window == GetDesktopWindow()) | |
| window = NULL; | |
| ddraw->swapchain_window = window; | |
| } | |
| /* Utility functions */ | |
| void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN; | |
| void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN; | |
| struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN; | |
| struct ddraw_surface | |
| { | |
| /* IUnknown fields */ | |
| IDirectDrawSurface7 IDirectDrawSurface7_iface; | |
| IDirectDrawSurface4 IDirectDrawSurface4_iface; | |
| IDirectDrawSurface3 IDirectDrawSurface3_iface; | |
| IDirectDrawSurface2 IDirectDrawSurface2_iface; | |
| IDirectDrawSurface IDirectDrawSurface_iface; | |
| IDirectDrawGammaControl IDirectDrawGammaControl_iface; | |
| IDirect3DTexture2 IDirect3DTexture2_iface; | |
| IDirect3DTexture IDirect3DTexture_iface; | |
| LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count; | |
| IUnknown *ifaceToRelease; | |
| IUnknown *texture_outer; | |
| int version; | |
| /* Connections to other Objects */ | |
| struct ddraw *ddraw; | |
| struct wined3d_texture *wined3d_texture; | |
| unsigned int sub_resource_idx; | |
| struct wined3d_rendertarget_view *wined3d_rtv; | |
| struct wined3d_private_store private_store; | |
| struct d3d_device *device1; | |
| /* This implementation handles attaching surfaces to other surfaces */ | |
| struct ddraw_surface *next_attached; | |
| struct ddraw_surface *first_attached; | |
| IUnknown *attached_iface; | |
| /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases. | |
| * In mipmap and primary surfaces each level has only one attachment, which is the next surface level. | |
| * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached | |
| * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill. | |
| */ | |
| #define MAX_COMPLEX_ATTACHED 6 | |
| struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED]; | |
| /* You can't traverse the tree upwards. Only a flag for Surface::Release because it's needed there, | |
| * but no pointer to prevent temptations to traverse it in the wrong direction. | |
| */ | |
| BOOL is_complex_root; | |
| BOOL is_lost; | |
| /* Surface description, for GetAttachedSurface */ | |
| DDSURFACEDESC2 surface_desc; | |
| /* Clipper objects */ | |
| struct ddraw_clipper *clipper; | |
| struct ddraw_palette *palette; | |
| /* For the ddraw surface list */ | |
| struct list surface_list_entry; | |
| DWORD Handle; | |
| HDC dc; | |
| }; | |
| struct ddraw_texture | |
| { | |
| unsigned int version; | |
| DDSURFACEDESC2 surface_desc; | |
| struct ddraw_surface *root; | |
| struct wined3d_device *wined3d_device; | |
| }; | |
| HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc, | |
| struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version) DECLSPEC_HIDDEN; | |
| struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface) DECLSPEC_HIDDEN; | |
| void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, | |
| struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, | |
| const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; | |
| HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface, | |
| const RECT *rect, BOOL read) DECLSPEC_HIDDEN; | |
| static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface); | |
| } | |
| static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface); | |
| } | |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN; | |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN; | |
| struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN; | |
| struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN; | |
| struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN; | |
| #define DDRAW_INVALID_HANDLE ~0U | |
| enum ddraw_handle_type | |
| { | |
| DDRAW_HANDLE_FREE, | |
| DDRAW_HANDLE_MATERIAL, | |
| DDRAW_HANDLE_MATRIX, | |
| DDRAW_HANDLE_STATEBLOCK, | |
| DDRAW_HANDLE_SURFACE, | |
| }; | |
| struct ddraw_handle_entry | |
| { | |
| void *object; | |
| enum ddraw_handle_type type; | |
| }; | |
| struct ddraw_handle_table | |
| { | |
| struct ddraw_handle_entry *entries; | |
| struct ddraw_handle_entry *free_entries; | |
| UINT table_size; | |
| UINT entry_count; | |
| }; | |
| BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN; | |
| void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN; | |
| DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN; | |
| void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN; | |
| void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN; | |
| struct d3d_device | |
| { | |
| /* IUnknown */ | |
| IDirect3DDevice7 IDirect3DDevice7_iface; | |
| IDirect3DDevice3 IDirect3DDevice3_iface; | |
| IDirect3DDevice2 IDirect3DDevice2_iface; | |
| IDirect3DDevice IDirect3DDevice_iface; | |
| IUnknown IUnknown_inner; | |
| LONG ref; | |
| UINT version; | |
| IUnknown *outer_unknown; | |
| struct wined3d_device *wined3d_device; | |
| struct ddraw *ddraw; | |
| IUnknown *rt_iface; | |
| struct wined3d_buffer *index_buffer; | |
| UINT index_buffer_size; | |
| UINT index_buffer_pos; | |
| struct wined3d_buffer *vertex_buffer; | |
| UINT vertex_buffer_size; | |
| UINT vertex_buffer_pos; | |
| /* Viewport management */ | |
| struct list viewport_list; | |
| struct d3d_viewport *current_viewport; | |
| D3DVIEWPORT7 active_viewport; | |
| /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */ | |
| BOOL legacyTextureBlending; | |
| D3DMATRIX legacy_projection; | |
| D3DMATRIX legacy_clipspace; | |
| /* Light state */ | |
| DWORD material; | |
| /* Rendering functions to wrap D3D(1-3) to D3D7 */ | |
| D3DPRIMITIVETYPE primitive_type; | |
| DWORD vertex_type; | |
| DWORD render_flags; | |
| DWORD nb_vertices; | |
| BYTE *sysmem_vertex_buffer; | |
| DWORD vertex_size; | |
| DWORD buffer_size; | |
| /* Handle management */ | |
| struct ddraw_handle_table handle_table; | |
| D3DMATRIXHANDLE world, proj, view; | |
| }; | |
| HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, IUnknown *rt_iface, | |
| UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN; | |
| enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN; | |
| /* The IID */ | |
| extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN; | |
| static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice_iface); | |
| } | |
| static inline struct d3d_device *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice2_iface); | |
| } | |
| static inline struct d3d_device *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice3_iface); | |
| } | |
| static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface); | |
| } | |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN; | |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN; | |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN; | |
| struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN; | |
| struct ddraw_clipper | |
| { | |
| IDirectDrawClipper IDirectDrawClipper_iface; | |
| LONG ref; | |
| HWND window; | |
| HRGN region; | |
| BOOL initialized; | |
| }; | |
| HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN; | |
| struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * IDirectDrawPalette implementation structure | |
| *****************************************************************************/ | |
| struct ddraw_palette | |
| { | |
| /* IUnknown fields */ | |
| IDirectDrawPalette IDirectDrawPalette_iface; | |
| LONG ref; | |
| struct wined3d_palette *wined3d_palette; | |
| struct ddraw *ddraw; | |
| IUnknown *ifaceToRelease; | |
| DWORD flags; | |
| }; | |
| static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface); | |
| } | |
| struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN; | |
| HRESULT ddraw_palette_init(struct ddraw_palette *palette, | |
| struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN; | |
| /* Helper structures */ | |
| struct object_creation_info | |
| { | |
| const CLSID *clsid; | |
| HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid, | |
| void **ppObj); | |
| }; | |
| /****************************************************************************** | |
| * IDirect3DLight implementation structure - Wraps to D3D7 | |
| ******************************************************************************/ | |
| struct d3d_light | |
| { | |
| IDirect3DLight IDirect3DLight_iface; | |
| LONG ref; | |
| /* IDirect3DLight fields */ | |
| struct ddraw *ddraw; | |
| /* If this light is active for one viewport, put the viewport here */ | |
| struct d3d_viewport *active_viewport; | |
| D3DLIGHT2 light; | |
| D3DLIGHT7 light7; | |
| DWORD dwLightIndex; | |
| struct list entry; | |
| }; | |
| /* Helper functions */ | |
| void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN; | |
| void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN; | |
| void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN; | |
| struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN; | |
| /****************************************************************************** | |
| * IDirect3DMaterial implementation structure - Wraps to D3D7 | |
| ******************************************************************************/ | |
| struct d3d_material | |
| { | |
| IDirect3DMaterial3 IDirect3DMaterial3_iface; | |
| IDirect3DMaterial2 IDirect3DMaterial2_iface; | |
| IDirect3DMaterial IDirect3DMaterial_iface; | |
| LONG ref; | |
| /* IDirect3DMaterial2 fields */ | |
| struct ddraw *ddraw; | |
| struct d3d_device *active_device; | |
| D3DMATERIAL mat; | |
| DWORD Handle; | |
| }; | |
| /* Helper functions */ | |
| void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN; | |
| struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * IDirect3DViewport - Wraps to D3D7 | |
| *****************************************************************************/ | |
| struct d3d_viewport | |
| { | |
| IDirect3DViewport3 IDirect3DViewport3_iface; | |
| LONG ref; | |
| /* IDirect3DViewport fields */ | |
| struct ddraw *ddraw; | |
| /* If this viewport is active for one device, put the device here */ | |
| struct d3d_device *active_device; | |
| DWORD num_lights; | |
| DWORD map_lights; | |
| int use_vp2; | |
| union | |
| { | |
| D3DVIEWPORT vp1; | |
| D3DVIEWPORT2 vp2; | |
| } viewports; | |
| struct list entry; | |
| struct list light_list; | |
| struct d3d_material *background; | |
| }; | |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN; | |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN; | |
| struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN; | |
| /* Helper functions */ | |
| void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN; | |
| void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * IDirect3DExecuteBuffer - Wraps to D3D7 | |
| *****************************************************************************/ | |
| struct d3d_execute_buffer | |
| { | |
| IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface; | |
| LONG ref; | |
| /* IDirect3DExecuteBuffer fields */ | |
| struct ddraw *ddraw; | |
| struct d3d_device *d3ddev; | |
| D3DEXECUTEBUFFERDESC desc; | |
| D3DEXECUTEDATA data; | |
| /* This buffer will store the transformed vertices */ | |
| unsigned int index_size, index_pos; | |
| unsigned int vertex_size, src_vertex_pos; | |
| struct wined3d_buffer *src_vertex_buffer, *dst_vertex_buffer, *index_buffer; | |
| /* This flags is set to TRUE if we allocated ourselves the | |
| * data buffer | |
| */ | |
| BOOL need_free; | |
| }; | |
| HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer, | |
| struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN; | |
| struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN; | |
| /* The execute function */ | |
| HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer, | |
| struct d3d_device *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * IDirect3DVertexBuffer | |
| *****************************************************************************/ | |
| struct d3d_vertex_buffer | |
| { | |
| IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface; | |
| LONG ref; | |
| unsigned int version; | |
| /*** WineD3D and ddraw links ***/ | |
| struct wined3d_buffer *wined3d_buffer; | |
| struct wined3d_vertex_declaration *wined3d_declaration; | |
| struct ddraw *ddraw; | |
| /*** Storage for D3D7 specific things ***/ | |
| DWORD Caps; | |
| DWORD fvf; | |
| DWORD size; | |
| BOOL dynamic; | |
| }; | |
| HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw, | |
| D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN; | |
| struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN; | |
| struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN; | |
| /***************************************************************************** | |
| * Helper functions from utils.c | |
| *****************************************************************************/ | |
| #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \ | |
| (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) | |
| #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ | |
| (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) | |
| void ddrawformat_from_wined3dformat(DDPIXELFORMAT *ddraw_format, | |
| enum wined3d_format_id wined3d_format) DECLSPEC_HIDDEN; | |
| BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette, | |
| DWORD colour, struct wined3d_color *wined3d_colour) DECLSPEC_HIDDEN; | |
| enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *format) DECLSPEC_HIDDEN; | |
| void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN; | |
| void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN; | |
| void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN; | |
| DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN; | |
| void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN; | |
| void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN; | |
| void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN; | |
| void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN; | |
| void multiply_matrix(D3DMATRIX *dst, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN; | |
| static inline BOOL format_is_compressed(const DDPIXELFORMAT *format) | |
| { | |
| return (format->dwFlags & DDPF_FOURCC) && (format->dwFourCC == WINED3DFMT_DXT1 | |
| || format->dwFourCC == WINED3DFMT_DXT2 || format->dwFourCC == WINED3DFMT_DXT3 | |
| || format->dwFourCC == WINED3DFMT_DXT4 || format->dwFourCC == WINED3DFMT_DXT5); | |
| } | |
| static inline BOOL format_is_paletteindexed(const DDPIXELFORMAT *fmt) | |
| { | |
| DWORD flags = DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4 | |
| | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8; | |
| return !!(fmt->dwFlags & flags); | |
| } | |
| /* Used for generic dumping */ | |
| struct flag_info | |
| { | |
| DWORD val; | |
| const char *name; | |
| }; | |
| #define FE(x) { x, #x } | |
| struct member_info | |
| { | |
| DWORD val; | |
| const char *name; | |
| void (*func)(const void *); | |
| ptrdiff_t offset; | |
| }; | |
| /* Structure copy */ | |
| #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } | |
| #define DD_STRUCT_COPY_BYSIZE_(to,from,to_size,from_size) \ | |
| do { \ | |
| DWORD __size = (to)->dwSize; \ | |
| DWORD __resetsize = min(to_size, sizeof(*to)); \ | |
| DWORD __copysize = min(__resetsize, from_size); \ | |
| assert(to != from); \ | |
| memcpy(to, from, __copysize); \ | |
| memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \ | |
| (to)->dwSize = __size; /* restore size */ \ | |
| } while (0) | |
| #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(to)->dwSize,(from)->dwSize) | |
| HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN; | |
| #endif |