| /* |
| * Copyright 2006-2007 Henri Verbeet |
| * Copyright 2011 Stefan Dösinger for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| #define COBJMACROS |
| #include <d3d9.h> |
| #include "wine/test.h" |
| |
| static HWND create_window(void) |
| { |
| WNDCLASS wc = {0}; |
| wc.lpfnWndProc = DefWindowProc; |
| wc.lpszClassName = "d3d9_test_wc"; |
| RegisterClass(&wc); |
| |
| return CreateWindow("d3d9_test_wc", "d3d9_test", |
| 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| } |
| |
| static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle) |
| { |
| IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; |
| IDirect3D9 *d3d9_ptr = 0; |
| IDirect3DDevice9 *device_ptr = 0; |
| D3DPRESENT_PARAMETERS present_parameters; |
| HRESULT hr; |
| |
| d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); |
| ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n"); |
| if (!d3d9_create) return NULL; |
| |
| d3d9_ptr = d3d9_create(D3D_SDK_VERSION); |
| if (!d3d9_ptr) |
| { |
| skip("could not create D3D9\n"); |
| return NULL; |
| } |
| |
| ZeroMemory(&present_parameters, sizeof(present_parameters)); |
| present_parameters.Windowed = TRUE; |
| present_parameters.hDeviceWindow = create_window(); |
| present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; |
| present_parameters.EnableAutoDepthStencil = TRUE; |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; |
| |
| hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, |
| NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); |
| |
| if(FAILED(hr)) |
| { |
| skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr); |
| return NULL; |
| } |
| |
| return device_ptr; |
| } |
| |
| static void test_surface_get_container(IDirect3DDevice9 *device_ptr) |
| { |
| IDirect3DTexture9 *texture_ptr = 0; |
| IDirect3DSurface9 *surface_ptr = 0; |
| void *container_ptr; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice9_CreateTexture(device_ptr, 128, 128, 1, 0, |
| D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr, 0); |
| ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. " |
| "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL); |
| if (!texture_ptr || FAILED(hr)) goto cleanup; |
| |
| hr = IDirect3DTexture9_GetSurfaceLevel(texture_ptr, 0, &surface_ptr); |
| ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. " |
| "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL); |
| if (!surface_ptr || FAILED(hr)) goto cleanup; |
| |
| /* These should work... */ |
| container_ptr = (void *)0x1337c0d3; |
| hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr); |
| ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " |
| "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); |
| if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); |
| |
| container_ptr = (void *)0x1337c0d3; |
| hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DResource9, &container_ptr); |
| ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " |
| "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); |
| if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); |
| |
| container_ptr = (void *)0x1337c0d3; |
| hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture9, &container_ptr); |
| ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " |
| "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); |
| if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); |
| |
| container_ptr = (void *)0x1337c0d3; |
| hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DTexture9, &container_ptr); |
| ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " |
| "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); |
| if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); |
| |
| /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */ |
| container_ptr = (void *)0x1337c0d3; |
| hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DSurface9, &container_ptr); |
| ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. " |
| "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL); |
| if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); |
| |
| cleanup: |
| if (texture_ptr) IDirect3DTexture9_Release(texture_ptr); |
| if (surface_ptr) IDirect3DSurface9_Release(surface_ptr); |
| } |
| |
| static void test_surface_alignment(IDirect3DDevice9 *device_ptr) |
| { |
| IDirect3DSurface9 *surface_ptr = 0; |
| HRESULT hr; |
| int i; |
| |
| /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */ |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr, 5, 5, D3DFMT_R5G6B5, D3DPOOL_SYSTEMMEM, &surface_ptr, 0); |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr); |
| |
| if(surface_ptr) |
| { |
| D3DLOCKED_RECT lockedRect; |
| hr = IDirect3DSurface9_LockRect(surface_ptr, &lockedRect, NULL, 0); |
| ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr); |
| ok(!(lockedRect.Pitch & 3), "Surface pitch %d is not 32-bit aligned\n", lockedRect.Pitch); |
| /* Some applications also depend on the exact pitch, rather than just |
| * the alignment. |
| */ |
| ok(lockedRect.Pitch == 12, "Got pitch %d, expected 12\n", lockedRect.Pitch); |
| hr = IDirect3DSurface9_UnlockRect(surface_ptr); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect returned %#x.\n", hr); |
| IDirect3DSurface9_Release(surface_ptr); |
| } |
| |
| for (i = 0; i < 5; i++) |
| { |
| IDirect3DTexture9 *pTexture; |
| int j, pitch; |
| |
| hr = IDirect3DDevice9_CreateTexture(device_ptr, 64, 64, 0, 0, MAKEFOURCC('D', 'X', 'T', '1'+i), |
| D3DPOOL_MANAGED, &pTexture, NULL); |
| ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture: %08x\n", hr); |
| if (FAILED(hr)) { |
| skip("DXT%d surfaces are not supported\n", i + 1); |
| continue; |
| } |
| |
| for (j = IDirect3DBaseTexture9_GetLevelCount(pTexture) - 1; j >= 0; j--) |
| { |
| D3DLOCKED_RECT rc; |
| D3DSURFACE_DESC descr; |
| |
| IDirect3DTexture9_GetLevelDesc(pTexture, j, &descr); |
| hr = IDirect3DTexture9_LockRect(pTexture, j, &rc, NULL, 0); |
| ok(SUCCEEDED(hr), "IDirect3DTexture9_LockRect: %08x\n", hr); |
| hr = IDirect3DTexture9_UnlockRect(pTexture, j); |
| ok(SUCCEEDED(hr), "IDirect3DTexture9_UnLockRect: %08x\n", hr); |
| /* Windows XP returns D3D_OK when calling UnlockRect on an unlocked surface, |
| * windows 7 returns an error. |
| */ |
| |
| pitch = ((descr.Width + 3) >> 2) << 3; |
| if (i > 0) pitch <<= 1; |
| ok(rc.Pitch == pitch, "Wrong pitch for DXT%d lvl[%d (%dx%d)]: expected %d got %d\n", |
| i + 1, j, descr.Width, descr.Height, pitch, rc.Pitch); |
| } |
| IDirect3DTexture9_Release( pTexture ); |
| } |
| } |
| |
| /* Since the DXT formats are based on 4x4 blocks, locking works slightly |
| * different than with regular formats. This patch verifies we return the |
| * correct memory offsets */ |
| static void test_lockrect_offset(IDirect3DDevice9 *device) |
| { |
| IDirect3DSurface9 *surface = 0; |
| IDirect3D9 *d3d; |
| const RECT rect = {60, 60, 68, 68}; |
| D3DLOCKED_RECT locked_rect; |
| int expected_pitch; |
| unsigned int expected_offset; |
| unsigned int offset; |
| unsigned int i; |
| BYTE *base; |
| HRESULT hr; |
| |
| const struct { |
| D3DFORMAT fmt; |
| const char *name; |
| unsigned int block_width; |
| unsigned int block_height; |
| unsigned int block_size; |
| } dxt_formats[] = { |
| {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8}, |
| {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16}, |
| {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16}, |
| {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16}, |
| {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16}, |
| {MAKEFOURCC('A','T','I','2'), "ATI2N", 1, 1, 1}, |
| }; |
| hr = IDirect3DDevice9_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_GetDirect3D failed (%08x)\n", hr); |
| |
| for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) { |
| hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, dxt_formats[i].fmt); |
| if(FAILED(hr)) |
| { |
| skip("Format %s not supported, skipping lockrect offset test\n", dxt_formats[i].name); |
| continue; |
| } |
| |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0); |
| ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); |
| ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr); |
| |
| base = locked_rect.pBits; |
| expected_pitch = (128 + dxt_formats[i].block_height - 1) / dxt_formats[i].block_width |
| * dxt_formats[i].block_size; |
| ok(locked_rect.Pitch == expected_pitch, "Got pitch %d, expected pitch %d for format %s\n", locked_rect.Pitch, expected_pitch, dxt_formats[i].name); |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr); |
| |
| offset = (BYTE *)locked_rect.pBits - base; |
| expected_offset = (rect.top / dxt_formats[i].block_height) * expected_pitch |
| + (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size; |
| ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name); |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr); |
| |
| IDirect3DSurface9_Release(surface); |
| } |
| IDirect3D9_Release(d3d); |
| } |
| |
| struct rect_test |
| { |
| RECT rect; |
| HRESULT win7_result; |
| }; |
| |
| static void test_lockrect_invalid(IDirect3DDevice9 *device) |
| { |
| IDirect3DSurface9 *surface = 0; |
| D3DLOCKED_RECT locked_rect; |
| unsigned int i; |
| BYTE *base; |
| HRESULT hr; |
| |
| const RECT test_rect_2 = { 0, 0, 8, 8 }; |
| const struct rect_test test_data[] = { |
| {{60, 60, 68, 68}, D3D_OK}, /* Valid */ |
| {{60, 60, 60, 68}, D3DERR_INVALIDCALL}, /* 0 height */ |
| {{60, 60, 68, 60}, D3DERR_INVALIDCALL}, /* 0 width */ |
| {{68, 60, 60, 68}, D3DERR_INVALIDCALL}, /* left > right */ |
| {{60, 68, 68, 60}, D3DERR_INVALIDCALL}, /* top > bottom */ |
| {{-8, 60, 0, 68}, D3DERR_INVALIDCALL}, /* left < surface */ |
| {{60, -8, 68, 0}, D3DERR_INVALIDCALL}, /* top < surface */ |
| {{-16, 60, -8, 68}, D3DERR_INVALIDCALL}, /* right < surface */ |
| {{60, -16, 68, -8}, D3DERR_INVALIDCALL}, /* bottom < surface */ |
| {{60, 60, 136, 68}, D3DERR_INVALIDCALL}, /* right > surface */ |
| {{60, 60, 68, 136}, D3DERR_INVALIDCALL}, /* bottom > surface */ |
| {{136, 60, 144, 68}, D3DERR_INVALIDCALL}, /* left > surface */ |
| {{60, 136, 68, 144}, D3DERR_INVALIDCALL}, /* top > surface */ |
| }; |
| |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0); |
| ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (0x%08x)\n", hr); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); |
| ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr); |
| |
| base = locked_rect.pBits; |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); |
| |
| for (i = 0; i < (sizeof(test_data) / sizeof(*test_data)); ++i) |
| { |
| unsigned int offset, expected_offset; |
| const RECT *rect = &test_data[i].rect; |
| |
| locked_rect.pBits = (BYTE *)0xdeadbeef; |
| locked_rect.Pitch = 0xdeadbeef; |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, rect, 0); |
| /* Windows XP accepts invalid locking rectangles, windows 7 rejects them. |
| * Some games(C&C3) depend on the XP behavior, mark the Win7 one broken */ |
| ok(SUCCEEDED(hr) || broken(hr == test_data[i].win7_result), |
| "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n", |
| hr, rect->left, rect->top, rect->right, rect->bottom); |
| if(FAILED(hr)) continue; |
| |
| offset = (BYTE *)locked_rect.pBits - base; |
| expected_offset = rect->top * locked_rect.Pitch + rect->left * 4; |
| ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n", |
| offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom); |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); |
| } |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); |
| ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); |
| ok(hr == D3DERR_INVALIDCALL, "Double LockRect for rect NULL returned 0x%08x\n", hr); |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0].rect, 0); |
| ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" |
| ", expected D3D_OK (0x%08x)\n", hr, test_data[0].rect.left, test_data[0].rect.top, |
| test_data[0].rect.right, test_data[0].rect.bottom, D3D_OK); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0].rect, 0); |
| ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" |
| ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_data[0].rect.left, test_data[0].rect.top, |
| test_data[0].rect.right, test_data[0].rect.bottom, D3DERR_INVALIDCALL); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_rect_2, 0); |
| ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" |
| ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_rect_2.left, test_rect_2.top, |
| test_rect_2.right, test_rect_2.bottom, D3DERR_INVALIDCALL); |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); |
| |
| IDirect3DSurface9_Release(surface); |
| } |
| |
| static ULONG getref(IUnknown *iface) |
| { |
| IUnknown_AddRef(iface); |
| return IUnknown_Release(iface); |
| } |
| |
| static void test_private_data(IDirect3DDevice9 *device) |
| { |
| HRESULT hr; |
| IDirect3DSurface9 *surface; |
| ULONG ref, ref2; |
| IUnknown *ptr; |
| DWORD size = sizeof(IUnknown *); |
| |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0); |
| ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); |
| if(!surface) |
| { |
| return; |
| } |
| |
| /* This fails */ |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN); |
| ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN); |
| ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN); |
| ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| |
| ref = getref((IUnknown *) device); |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); |
| ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| ref2 = getref((IUnknown *) device); |
| ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1); |
| hr = IDirect3DSurface9_FreePrivateData(surface, &IID_IDirect3DSurface9); |
| ok(hr == D3D_OK, "IDirect3DSurface9_FreePrivateData returned %08x\n", hr); |
| ref2 = getref((IUnknown *) device); |
| ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); |
| |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); |
| ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN); |
| ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| ref2 = getref((IUnknown *) device); |
| ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); |
| |
| hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); |
| ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); |
| hr = IDirect3DSurface9_GetPrivateData(surface, &IID_IDirect3DSurface9, &ptr, &size); |
| ok(hr == D3D_OK, "IDirect3DSurface9_GetPrivateData failed with %08x\n", hr); |
| ref2 = getref((IUnknown *) device); |
| /* Object is addrefed */ |
| ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device); |
| ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device); |
| IUnknown_Release(ptr); |
| |
| IDirect3DSurface9_Release(surface); |
| |
| /* Destroying the surface frees the held reference */ |
| ref2 = getref((IUnknown *) device); |
| /* -1 because the surface was released and held a reference before */ |
| ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, (ref - 1)); |
| } |
| |
| static void test_getdc(IDirect3DDevice9 *device) |
| { |
| IDirect3DSurface9 *surface; |
| IDirect3DTexture9 *texture; |
| HRESULT hr; |
| unsigned int i; |
| HDC dc; |
| |
| struct |
| { |
| const char *name; |
| D3DFORMAT fmt; |
| BOOL getdc_supported; |
| } testdata[] = { |
| { "D3DFMT_A8R8G8B8", D3DFMT_A8R8G8B8, TRUE }, |
| { "D3DFMT_X8R8G8B8", D3DFMT_X8R8G8B8, TRUE }, |
| { "D3DFMT_R5G6B5", D3DFMT_R5G6B5, TRUE }, |
| { "D3DFMT_X1R5G5B5", D3DFMT_X1R5G5B5, TRUE }, |
| { "D3DFMT_A1R5G5B5", D3DFMT_A1R5G5B5, TRUE }, |
| { "D3DFMT_R8G8B8", D3DFMT_R8G8B8, TRUE }, |
| { "D3DFMT_A2R10G10B10", D3DFMT_A2R10G10B10, FALSE }, /* Untested, card on windows didn't support it */ |
| { "D3DFMT_V8U8", D3DFMT_V8U8, FALSE }, |
| { "D3DFMT_Q8W8V8U8", D3DFMT_Q8W8V8U8, FALSE }, |
| { "D3DFMT_A8B8G8R8", D3DFMT_A8B8G8R8, FALSE }, |
| { "D3DFMT_X8B8G8R8", D3DFMT_A8B8G8R8, FALSE }, |
| { "D3DFMT_R3G3B2", D3DFMT_R3G3B2, FALSE }, |
| { "D3DFMT_P8", D3DFMT_P8, FALSE }, |
| { "D3DFMT_L8", D3DFMT_L8, FALSE }, |
| { "D3DFMT_A8L8", D3DFMT_A8L8, FALSE }, |
| { "D3DFMT_DXT1", D3DFMT_DXT1, FALSE }, |
| { "D3DFMT_DXT2", D3DFMT_DXT2, FALSE }, |
| { "D3DFMT_DXT3", D3DFMT_DXT3, FALSE }, |
| { "D3DFMT_DXT4", D3DFMT_DXT4, FALSE }, |
| { "D3DFMT_DXT5", D3DFMT_DXT5, FALSE }, |
| }; |
| |
| for(i = 0; i < (sizeof(testdata) / sizeof(testdata[0])); i++) |
| { |
| texture = NULL; |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 64, 64, testdata[i].fmt, D3DPOOL_SYSTEMMEM, &surface, NULL); |
| if(FAILED(hr)) |
| { |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1, 0, testdata[i].fmt, D3DPOOL_MANAGED, &texture, NULL); |
| if(FAILED(hr)) |
| { |
| skip("IDirect3DDevice9_CreateOffscreenPlainSurface failed, hr = 0x%08x, fmt %s\n", hr, testdata[i].name); |
| continue; |
| } |
| IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); |
| } |
| |
| dc = (void *) 0x1234; |
| hr = IDirect3DSurface9_GetDC(surface, &dc); |
| |
| if(testdata[i].getdc_supported) |
| { |
| ok(SUCCEEDED(hr), "GetDC on format %s failed(hr=0x%08x), but was expected to work\n", |
| testdata[i].name, hr); |
| } |
| else |
| { |
| ok(FAILED(hr), "GetDC on format %s worked(hr=0x%08x), but was expected to fail\n", |
| testdata[i].name, hr); |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_ReleaseDC(surface, dc); |
| ok(hr == D3D_OK, "IDirect3DSurface9_ReleaseDC failed, hr = 0x%08x\n", hr); |
| } |
| else |
| { |
| ok(dc == (void *) 0x1234, "After failed getDC dc is %p\n", dc); |
| } |
| |
| IDirect3DSurface9_Release(surface); |
| if(texture) IDirect3DTexture9_Release(texture); |
| } |
| } |
| |
| static void test_surface_dimensions(IDirect3DDevice9 *device) |
| { |
| IDirect3DSurface9 *surface; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 0, 1, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr); |
| if (SUCCEEDED(hr)) IDirect3DSurface9_Release(surface); |
| |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr); |
| if (SUCCEEDED(hr)) IDirect3DSurface9_Release(surface); |
| } |
| |
| static void test_surface_format_null(IDirect3DDevice9 *device) |
| { |
| static const D3DFORMAT D3DFMT_NULL = MAKEFOURCC('N','U','L','L'); |
| IDirect3DTexture9 *texture; |
| IDirect3DSurface9 *surface; |
| IDirect3DSurface9 *rt, *ds; |
| D3DLOCKED_RECT locked_rect; |
| D3DSURFACE_DESC desc; |
| IDirect3D9 *d3d; |
| HRESULT hr; |
| |
| IDirect3DDevice9_GetDirect3D(device, &d3d); |
| |
| hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, |
| D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, D3DFMT_NULL); |
| if (hr != D3D_OK) |
| { |
| skip("No D3DFMT_NULL support, skipping test.\n"); |
| IDirect3D9_Release(d3d); |
| return; |
| } |
| |
| hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, |
| D3DUSAGE_RENDERTARGET, D3DRTYPE_TEXTURE, D3DFMT_NULL); |
| ok(hr == D3D_OK, "D3DFMT_NULL should be supported for render target textures, hr %#x.\n", hr); |
| |
| hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, |
| D3DFMT_NULL, D3DFMT_D24S8); |
| ok(SUCCEEDED(hr), "Depth stencil match failed for D3DFMT_NULL, hr %#x.\n", hr); |
| |
| IDirect3D9_Release(d3d); |
| |
| hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128, D3DFMT_NULL, 0, 0, TRUE, &surface, NULL); |
| ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_GetRenderTarget(device, 0, &rt); |
| ok(SUCCEEDED(hr), "Failed to get original render target, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_GetDepthStencilSurface(device, &ds); |
| ok(SUCCEEDED(hr), "Failed to get original depth/stencil, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_SetRenderTarget(device, 0, NULL); |
| ok(FAILED(hr), "Succeeded in setting render target 0 to NULL, should fail.\n"); |
| |
| hr = IDirect3DDevice9_SetRenderTarget(device, 0, surface); |
| ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_SetDepthStencilSurface(device, NULL); |
| ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0); |
| ok(SUCCEEDED(hr), "Clear failed, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_SetRenderTarget(device, 0, rt); |
| ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); |
| |
| hr = IDirect3DDevice9_SetDepthStencilSurface(device, ds); |
| ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr); |
| |
| IDirect3DSurface9_Release(rt); |
| IDirect3DSurface9_Release(ds); |
| |
| hr = IDirect3DSurface9_GetDesc(surface, &desc); |
| ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); |
| ok(desc.Width == 128, "Expected width 128, got %u.\n", desc.Width); |
| ok(desc.Height == 128, "Expected height 128, got %u.\n", desc.Height); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); |
| ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); |
| ok(locked_rect.Pitch, "Expected non-zero pitch, got %u.\n", locked_rect.Pitch); |
| ok(!!locked_rect.pBits, "Expected non-NULL pBits, got %p.\n", locked_rect.pBits); |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); |
| |
| IDirect3DSurface9_Release(surface); |
| |
| hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 0, D3DUSAGE_RENDERTARGET, |
| D3DFMT_NULL, D3DPOOL_DEFAULT, &texture, NULL); |
| ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr); |
| IDirect3DTexture9_Release(texture); |
| } |
| |
| static void test_surface_double_unlock(IDirect3DDevice9 *device) |
| { |
| static const struct |
| { |
| D3DPOOL pool; |
| const char *name; |
| } |
| pools[] = |
| { |
| { D3DPOOL_DEFAULT, "D3DPOOL_DEFAULT" }, |
| { D3DPOOL_SCRATCH, "D3DPOOL_SCRATCH" }, |
| { D3DPOOL_SYSTEMMEM, "D3DPOOL_SYSTEMMEM" }, |
| /* There are no standalone MANAGED pool surfaces */ |
| }; |
| IDirect3DSurface9 *surface; |
| unsigned int i; |
| HRESULT hr; |
| D3DLOCKED_RECT lr; |
| |
| for (i = 0; i < (sizeof(pools) / sizeof(*pools)); i++) |
| { |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 64, 64, D3DFMT_X8R8G8B8, |
| pools[i].pool, &surface, NULL); |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateOffscreenPlainSurface failed, hr = 0x%08x, pool %s\n", |
| hr, pools[i].name); |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(hr == D3DERR_INVALIDCALL, "Unlock without lock returned 0x%08x, expected 0x%08x, pool %s\n", |
| hr, D3DERR_INVALIDCALL, pools[i].name); |
| |
| hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, 0); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_LockRect failed, hr = 0x%08x, pool %s\n", |
| hr, pools[i].name); |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed, hr = 0x%08x, pool %s\n", |
| hr, pools[i].name); |
| |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(hr == D3DERR_INVALIDCALL, "Double unlock returned 0x%08x, expected 0x%08x, pool %s\n", |
| hr, D3DERR_INVALIDCALL, pools[i].name); |
| |
| IDirect3DSurface9_Release(surface); |
| } |
| } |
| |
| static void test_surface_lockrect_blocks(IDirect3DDevice9 *device) |
| { |
| IDirect3DTexture9 *texture; |
| IDirect3DSurface9 *surface; |
| IDirect3D9 *d3d; |
| D3DLOCKED_RECT locked_rect; |
| unsigned int i, j; |
| HRESULT hr; |
| RECT rect; |
| BOOL surface_only; |
| |
| const struct |
| { |
| D3DFORMAT fmt; |
| const char *name; |
| unsigned int block_width; |
| unsigned int block_height; |
| BOOL broken; |
| } |
| formats[] = |
| { |
| {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, FALSE}, |
| {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, FALSE}, |
| {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, FALSE}, |
| {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, FALSE}, |
| {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, FALSE}, |
| /* ATI2N has 2x2 blocks on all AMD cards and Geforce 7 cards, |
| * which doesn't match the format spec. On newer Nvidia cards |
| * it has the correct 4x4 block size */ |
| {MAKEFOURCC('A','T','I','2'), "ATI2N", 4, 4, TRUE}, |
| {D3DFMT_YUY2, "D3DFMT_YUY2", 2, 1, FALSE}, |
| {D3DFMT_UYVY, "D3DFMT_UYVY", 2, 1, FALSE}, |
| }; |
| static const struct |
| { |
| D3DPOOL pool; |
| const char *name; |
| /* Don't check the return value, Nvidia returns D3DERR_INVALIDCALL for some formats |
| * and E_INVALIDARG/DDERR_INVALIDPARAMS for others. */ |
| BOOL success; |
| } |
| pools[] = |
| { |
| {D3DPOOL_DEFAULT, "D3DPOOL_DEFAULT", FALSE}, |
| {D3DPOOL_SCRATCH, "D3DPOOL_SCRATCH", TRUE}, |
| {D3DPOOL_SYSTEMMEM, "D3DPOOL_SYSTEMMEM",TRUE}, |
| {D3DPOOL_MANAGED, "D3DPOOL_MANAGED", TRUE}, |
| }; |
| |
| hr = IDirect3DDevice9_GetDirect3D(device, &d3d); |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_GetDirect3D failed (%08x)\n", hr); |
| |
| for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i) { |
| surface_only = FALSE; |
| hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DYNAMIC, |
| D3DRTYPE_TEXTURE, formats[i].fmt); |
| if (FAILED(hr)) |
| { |
| hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, D3DRTYPE_SURFACE, formats[i].fmt); |
| if (FAILED(hr)) |
| { |
| skip("Format %s not supported, skipping lockrect offset test\n", formats[i].name); |
| continue; |
| } |
| surface_only = TRUE; |
| } |
| |
| for (j = 0; j < (sizeof(pools) / sizeof(*pools)); j++) |
| { |
| switch (pools[j].pool) |
| { |
| case D3DPOOL_SYSTEMMEM: |
| case D3DPOOL_MANAGED: |
| if (surface_only) continue; |
| /* Fall through */ |
| case D3DPOOL_DEFAULT: |
| if (surface_only) |
| { |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt, |
| pools[j].pool, &surface, 0); |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateOffscreenPlainSurface failed (%08x)\n", hr); |
| } |
| else |
| { |
| hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 1, |
| pools[j].pool == D3DPOOL_DEFAULT ? D3DUSAGE_DYNAMIC : 0, |
| formats[i].fmt, pools[j].pool, &texture, NULL); |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateTexture failed (%08x)\n", hr); |
| hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); |
| ok(SUCCEEDED(hr), "IDirect3DTexture9_GetSurfaceLevel failed (%08x)\n", hr); |
| IDirect3DTexture9_Release(texture); |
| } |
| if (FAILED(hr)) continue; |
| break; |
| |
| case D3DPOOL_SCRATCH: |
| hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt, |
| pools[j].pool, &surface, 0); |
| ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr); |
| if (FAILED(hr)) continue; |
| break; |
| |
| default: |
| break; |
| } |
| |
| if (formats[i].block_width > 1) |
| { |
| SetRect(&rect, formats[i].block_width >> 1, 0, formats[i].block_width, formats[i].block_height); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken), |
| "Partial block lock %s, expected %s, format %s, pool %s.\n", |
| SUCCEEDED(hr) ? "succeeded" : "failed", |
| pools[j].success ? "success" : "failure", formats[i].name, pools[j].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr); |
| } |
| |
| SetRect(&rect, 0, 0, formats[i].block_width >> 1, formats[i].block_height); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken), |
| "Partial block lock %s, expected %s, format %s, pool %s.\n", |
| SUCCEEDED(hr) ? "succeeded" : "failed", |
| pools[j].success ? "success" : "failure", formats[i].name, pools[j].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr); |
| } |
| } |
| |
| if (formats[i].block_height > 1) |
| { |
| SetRect(&rect, 0, formats[i].block_height >> 1, formats[i].block_width, formats[i].block_height); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken), |
| "Partial block lock %s, expected %s, format %s, pool %s.\n", |
| SUCCEEDED(hr) ? "succeeded" : "failed", |
| pools[j].success ? "success" : "failure", formats[i].name, pools[j].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr); |
| } |
| |
| SetRect(&rect, 0, 0, formats[i].block_width, formats[i].block_height >> 1); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken), |
| "Partial block lock %s, expected %s, format %s, pool %s.\n", |
| SUCCEEDED(hr) ? "succeeded" : "failed", |
| pools[j].success ? "success" : "failure", formats[i].name, pools[j].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr); |
| } |
| } |
| |
| SetRect(&rect, 0, 0, formats[i].block_width, formats[i].block_height); |
| hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); |
| ok(SUCCEEDED(hr), "Full block lock returned %08x, expected %08x, format %s, pool %s\n", |
| hr, D3D_OK, formats[i].name, pools[j].name); |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirect3DSurface9_UnlockRect(surface); |
| ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr); |
| } |
| |
| IDirect3DSurface9_Release(surface); |
| } |
| } |
| IDirect3D9_Release(d3d); |
| } |
| |
| START_TEST(surface) |
| { |
| HMODULE d3d9_handle; |
| IDirect3DDevice9 *device_ptr; |
| ULONG refcount; |
| |
| d3d9_handle = LoadLibraryA("d3d9.dll"); |
| if (!d3d9_handle) |
| { |
| skip("Could not load d3d9.dll\n"); |
| return; |
| } |
| |
| device_ptr = init_d3d9(d3d9_handle); |
| if (!device_ptr) return; |
| |
| test_surface_get_container(device_ptr); |
| test_surface_alignment(device_ptr); |
| test_lockrect_offset(device_ptr); |
| test_lockrect_invalid(device_ptr); |
| test_private_data(device_ptr); |
| test_getdc(device_ptr); |
| test_surface_dimensions(device_ptr); |
| test_surface_format_null(device_ptr); |
| test_surface_double_unlock(device_ptr); |
| test_surface_lockrect_blocks(device_ptr); |
| |
| refcount = IDirect3DDevice9_Release(device_ptr); |
| ok(!refcount, "Device has %u references left\n", refcount); |
| } |