| /* | |
| * Desktop window class. | |
| * | |
| * Copyright 1994 Alexandre Julliard | |
| */ | |
| #include <stdio.h> | |
| #include <string.h> | |
| #include <unistd.h> | |
| #include "windef.h" | |
| #include "wingdi.h" | |
| #include "heap.h" | |
| #include "user.h" | |
| #include "win.h" | |
| #include "controls.h" | |
| #include "wine/winuser16.h" | |
| typedef struct | |
| { | |
| HBRUSH hbrushPattern; | |
| HBITMAP hbitmapWallPaper; | |
| SIZE bitmapSize; | |
| BOOL fTileWallPaper; | |
| } DESKTOP; | |
| static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ); | |
| /********************************************************************* | |
| * desktop class descriptor | |
| */ | |
| const struct builtin_class_descr DESKTOP_builtin_class = | |
| { | |
| DESKTOP_CLASS_ATOM, /* name */ | |
| CS_GLOBALCLASS, /* style */ | |
| NULL, /* procA (winproc is Unicode only) */ | |
| DesktopWndProc, /* procW */ | |
| sizeof(DESKTOP), /* extra */ | |
| IDC_ARROWA, /* cursor */ | |
| COLOR_BACKGROUND+1 /* brush */ | |
| }; | |
| /*********************************************************************** | |
| * DESKTOP_LoadBitmap | |
| * | |
| * Load a bitmap from a file. Used by SetDeskWallPaper(). | |
| */ | |
| static HBITMAP DESKTOP_LoadBitmap( HDC hdc, const char *filename ) | |
| { | |
| BITMAPFILEHEADER *fileHeader; | |
| BITMAPINFO *bitmapInfo; | |
| HBITMAP hbitmap; | |
| HFILE file; | |
| LPSTR buffer; | |
| LONG size; | |
| /* Read all the file into memory */ | |
| if ((file = _lopen( filename, OF_READ )) == HFILE_ERROR) | |
| { | |
| UINT len = GetWindowsDirectoryA( NULL, 0 ); | |
| if (!(buffer = HeapAlloc( GetProcessHeap(), 0, | |
| len + strlen(filename) + 2 ))) | |
| return 0; | |
| GetWindowsDirectoryA( buffer, len + 1 ); | |
| strcat( buffer, "\\" ); | |
| strcat( buffer, filename ); | |
| file = _lopen( buffer, OF_READ ); | |
| HeapFree( GetProcessHeap(), 0, buffer ); | |
| } | |
| if (file == HFILE_ERROR) return 0; | |
| size = _llseek( file, 0, 2 ); | |
| if (!(buffer = HeapAlloc( GetProcessHeap(), 0, size ))) | |
| { | |
| _lclose( file ); | |
| return 0; | |
| } | |
| _llseek( file, 0, 0 ); | |
| size = _lread( file, buffer, size ); | |
| _lclose( file ); | |
| fileHeader = (BITMAPFILEHEADER *)buffer; | |
| bitmapInfo = (BITMAPINFO *)(buffer + sizeof(BITMAPFILEHEADER)); | |
| /* Check header content */ | |
| if ((fileHeader->bfType != 0x4d42) || (size < fileHeader->bfSize)) | |
| { | |
| HeapFree( GetProcessHeap(), 0, buffer ); | |
| return 0; | |
| } | |
| hbitmap = CreateDIBitmap( hdc, &bitmapInfo->bmiHeader, CBM_INIT, | |
| buffer + fileHeader->bfOffBits, | |
| bitmapInfo, DIB_RGB_COLORS ); | |
| HeapFree( GetProcessHeap(), 0, buffer ); | |
| return hbitmap; | |
| } | |
| /*********************************************************************** | |
| * DesktopWndProc | |
| */ | |
| static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ) | |
| { | |
| LRESULT retvalue = 0; | |
| WND *wndPtr = WIN_FindWndPtr( hwnd ); | |
| DESKTOP *desktopPtr = (DESKTOP *)wndPtr->wExtra; | |
| if (message == WM_NCCREATE) | |
| { | |
| desktopPtr->hbrushPattern = 0; | |
| desktopPtr->hbitmapWallPaper = 0; | |
| SetDeskPattern(); | |
| SetDeskWallPaper( (LPSTR)-1 ); | |
| retvalue = 1; | |
| } | |
| /* all other messages are ignored */ | |
| WIN_ReleaseWndPtr(wndPtr); | |
| return retvalue; | |
| } | |
| /*********************************************************************** | |
| * PaintDesktop (USER32.@) | |
| * | |
| */ | |
| BOOL WINAPI PaintDesktop(HDC hdc) | |
| { | |
| HWND hwnd = GetDesktopWindow(); | |
| WND *wndPtr = WIN_FindWndPtr( hwnd ); | |
| DESKTOP *desktopPtr = (DESKTOP *)wndPtr->wExtra; | |
| /* check for a queue; otherwise don't paint anything (non-desktop mode) */ | |
| if (wndPtr->hmemTaskQ) | |
| { | |
| RECT rect; | |
| GetClientRect( hwnd, &rect ); | |
| /* Paint desktop pattern (only if wall paper does not cover everything) */ | |
| if (!desktopPtr->hbitmapWallPaper || | |
| (!desktopPtr->fTileWallPaper && ((desktopPtr->bitmapSize.cx < rect.right) || | |
| (desktopPtr->bitmapSize.cy < rect.bottom)))) | |
| { | |
| HBRUSH brush = desktopPtr->hbrushPattern; | |
| if (!brush) brush = GetClassLongA( hwnd, GCL_HBRBACKGROUND ); | |
| /* Set colors in case pattern is a monochrome bitmap */ | |
| SetBkColor( hdc, RGB(0,0,0) ); | |
| SetTextColor( hdc, GetSysColor(COLOR_BACKGROUND) ); | |
| FillRect( hdc, &rect, brush ); | |
| } | |
| /* Paint wall paper */ | |
| if (desktopPtr->hbitmapWallPaper) | |
| { | |
| INT x, y; | |
| HDC hMemDC = CreateCompatibleDC( hdc ); | |
| SelectObject( hMemDC, desktopPtr->hbitmapWallPaper ); | |
| if (desktopPtr->fTileWallPaper) | |
| { | |
| for (y = 0; y < rect.bottom; y += desktopPtr->bitmapSize.cy) | |
| for (x = 0; x < rect.right; x += desktopPtr->bitmapSize.cx) | |
| BitBlt( hdc, x, y, desktopPtr->bitmapSize.cx, | |
| desktopPtr->bitmapSize.cy, hMemDC, 0, 0, SRCCOPY ); | |
| } | |
| else | |
| { | |
| x = (rect.left + rect.right - desktopPtr->bitmapSize.cx) / 2; | |
| y = (rect.top + rect.bottom - desktopPtr->bitmapSize.cy) / 2; | |
| if (x < 0) x = 0; | |
| if (y < 0) y = 0; | |
| BitBlt( hdc, x, y, desktopPtr->bitmapSize.cx, | |
| desktopPtr->bitmapSize.cy, hMemDC, 0, 0, SRCCOPY ); | |
| } | |
| DeleteDC( hMemDC ); | |
| } | |
| } | |
| WIN_ReleaseWndPtr(wndPtr); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * OldSetDeskPattern (USER.279) | |
| */ | |
| BOOL16 WINAPI SetDeskPattern(void) | |
| { | |
| char buffer[100]; | |
| GetProfileStringA( "desktop", "Pattern", "(None)", buffer, 100 ); | |
| return DESKTOP_SetPattern( buffer ); | |
| } | |
| /*********************************************************************** | |
| * SetDeskWallPaper (USER.285) | |
| */ | |
| BOOL16 WINAPI SetDeskWallPaper16( LPCSTR filename ) | |
| { | |
| return SetDeskWallPaper( filename ); | |
| } | |
| /*********************************************************************** | |
| * SetDeskWallPaper (USER32.@) | |
| * | |
| * FIXME: is there a unicode version? | |
| */ | |
| BOOL WINAPI SetDeskWallPaper( LPCSTR filename ) | |
| { | |
| HBITMAP hbitmap; | |
| HDC hdc; | |
| char buffer[256]; | |
| WND *wndPtr = WIN_GetDesktop(); | |
| DESKTOP *desktopPtr = (DESKTOP *)wndPtr->wExtra; | |
| if (filename == (LPSTR)-1) | |
| { | |
| GetProfileStringA( "desktop", "WallPaper", "(None)", buffer, 256 ); | |
| filename = buffer; | |
| } | |
| hdc = GetDC( 0 ); | |
| hbitmap = DESKTOP_LoadBitmap( hdc, filename ); | |
| ReleaseDC( 0, hdc ); | |
| if (desktopPtr->hbitmapWallPaper) DeleteObject( desktopPtr->hbitmapWallPaper ); | |
| desktopPtr->hbitmapWallPaper = hbitmap; | |
| desktopPtr->fTileWallPaper = GetProfileIntA( "desktop", "TileWallPaper", 0 ); | |
| if (hbitmap) | |
| { | |
| BITMAP bmp; | |
| GetObjectA( hbitmap, sizeof(bmp), &bmp ); | |
| desktopPtr->bitmapSize.cx = (bmp.bmWidth != 0) ? bmp.bmWidth : 1; | |
| desktopPtr->bitmapSize.cy = (bmp.bmHeight != 0) ? bmp.bmHeight : 1; | |
| } | |
| WIN_ReleaseDesktop(); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * DESKTOP_SetPattern | |
| * | |
| * Set the desktop pattern. | |
| */ | |
| BOOL DESKTOP_SetPattern( LPCSTR pattern ) | |
| { | |
| WND *wndPtr = WIN_GetDesktop(); | |
| DESKTOP *desktopPtr = (DESKTOP *)wndPtr->wExtra; | |
| int pat[8]; | |
| if (desktopPtr->hbrushPattern) DeleteObject( desktopPtr->hbrushPattern ); | |
| memset( pat, 0, sizeof(pat) ); | |
| if (pattern && sscanf( pattern, " %d %d %d %d %d %d %d %d", | |
| &pat[0], &pat[1], &pat[2], &pat[3], | |
| &pat[4], &pat[5], &pat[6], &pat[7] )) | |
| { | |
| WORD pattern[8]; | |
| HBITMAP hbitmap; | |
| int i; | |
| for (i = 0; i < 8; i++) pattern[i] = pat[i] & 0xffff; | |
| hbitmap = CreateBitmap( 8, 8, 1, 1, (LPSTR)pattern ); | |
| desktopPtr->hbrushPattern = CreatePatternBrush( hbitmap ); | |
| DeleteObject( hbitmap ); | |
| } | |
| else desktopPtr->hbrushPattern = 0; | |
| WIN_ReleaseDesktop(); | |
| return TRUE; | |
| } | |