|  | /* | 
|  | * Copyright 2010 Christian Costa | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include <d3dx9.h> | 
|  |  | 
|  | #ifndef __D3DX9EFFECT_H__ | 
|  | #define __D3DX9EFFECT_H__ | 
|  |  | 
|  | #define D3DXFX_DONOTSAVESTATE (1 << 0) | 
|  | #define D3DXFX_DONOTSAVESHADERSTATE (1 << 1) | 
|  | #define D3DXFX_DONOTSAVESAMPLERSTATE (1 << 2) | 
|  | #define D3DXFX_NOT_CLONEABLE (1 << 11) | 
|  | #define D3DXFX_LARGEADDRESSAWARE (1 << 17) | 
|  |  | 
|  | #define D3DX_PARAMETER_SHARED       1 | 
|  | #define D3DX_PARAMETER_LITERAL      2 | 
|  | #define D3DX_PARAMETER_ANNOTATION   4 | 
|  |  | 
|  | typedef struct _D3DXEFFECT_DESC { | 
|  | LPCSTR Creator; | 
|  | UINT Parameters; | 
|  | UINT Techniques; | 
|  | UINT Functions; | 
|  | } D3DXEFFECT_DESC; | 
|  |  | 
|  | typedef struct _D3DXPARAMETER_DESC { | 
|  | LPCSTR Name; | 
|  | LPCSTR Semantic; | 
|  | D3DXPARAMETER_CLASS Class; | 
|  | D3DXPARAMETER_TYPE Type; | 
|  | UINT Rows; | 
|  | UINT Columns; | 
|  | UINT Elements; | 
|  | UINT Annotations; | 
|  | UINT StructMembers; | 
|  | DWORD Flags; | 
|  | UINT Bytes; | 
|  | } D3DXPARAMETER_DESC; | 
|  |  | 
|  | typedef struct _D3DXTECHNIQUE_DESC { | 
|  | LPCSTR Name; | 
|  | UINT Passes; | 
|  | UINT Annotations; | 
|  | } D3DXTECHNIQUE_DESC; | 
|  |  | 
|  | typedef struct _D3DXPASS_DESC { | 
|  | LPCSTR Name; | 
|  | UINT Annotations; | 
|  | CONST DWORD *pVertexShaderFunction; | 
|  | CONST DWORD *pPixelShaderFunction; | 
|  | } D3DXPASS_DESC; | 
|  |  | 
|  | typedef struct _D3DXFUNCTION_DESC { | 
|  | LPCSTR Name; | 
|  | UINT Annotations; | 
|  | } D3DXFUNCTION_DESC; | 
|  |  | 
|  | typedef struct ID3DXEffectPool *LPD3DXEFFECTPOOL; | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXEffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXEffectPool | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXEffectPool, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | }; | 
|  |  | 
|  | typedef struct ID3DXBaseEffect *LPD3DXBASEEFFECT; | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXBaseEffect, 0x17c18ac, 0x103f, 0x4417, 0x8c, 0x51, 0x6b, 0xf6, 0xef, 0x1e, 0x56, 0xbe); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXBaseEffect | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseEffect methods ***/ | 
|  | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
|  | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
|  | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
|  | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
|  | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, LPCSTR semantic) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
|  | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR name); | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, LPCSTR name) PURE; | 
|  | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, LPVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE; | 
|  | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE; | 
|  | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, CONST BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
|  | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
|  | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, CONST INT* n, UINT count) PURE; | 
|  | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
|  | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
|  | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
|  | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, LPCSTR string) PURE; | 
|  | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE; | 
|  | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE; | 
|  | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE; | 
|  | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE; | 
|  | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE; | 
|  | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
|  | }; | 
|  |  | 
|  | typedef struct ID3DXEffectStateManager *LPD3DXEFFECTSTATEMANAGER; | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXEffectStateManager, 0x79aab587, 0x6dbc, 0x4fa7, 0x82, 0xde, 0x37, 0xfa, 0x17, 0x81, 0xc5, 0xce); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXEffectStateManager | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXEffectStateManager, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXEffectStateManager methods ***/ | 
|  | STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, CONST D3DMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* material) PURE; | 
|  | STDMETHOD(SetLight)(THIS_ DWORD index, CONST D3DLIGHT9* light) PURE; | 
|  | STDMETHOD(LightEnable)(THIS_ DWORD index, BOOL enable) PURE; | 
|  | STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE; | 
|  | STDMETHOD(SetTexture)(THIS_ DWORD stage, LPDIRECT3DBASETEXTURE9 texture) PURE; | 
|  | STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) PURE; | 
|  | STDMETHOD(SetSamplerState)(THIS_ DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value) PURE; | 
|  | STDMETHOD(SetNPatchMode)(THIS_ FLOAT num_segments) PURE; | 
|  | STDMETHOD(SetFVF)(THIS_ DWORD format) PURE; | 
|  | STDMETHOD(SetVertexShader)(THIS_ LPDIRECT3DVERTEXSHADER9 shader) PURE; | 
|  | STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT register_index, CONST FLOAT* constant_data, UINT register_count) PURE; | 
|  | STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT register_index, CONST INT* constant_data, UINT register_count) PURE; | 
|  | STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT register_index, CONST BOOL* constant_data, UINT register_count) PURE; | 
|  | STDMETHOD(SetPixelShader)(THIS_ LPDIRECT3DPIXELSHADER9 shader) PURE; | 
|  | STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT register_index, CONST FLOAT* constant_data, UINT register_count) PURE; | 
|  | STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT register_index, CONST INT * constant_data, UINT register_count) PURE; | 
|  | STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT register_index, CONST BOOL* constant_data, UINT register_count) PURE; | 
|  | }; | 
|  |  | 
|  | typedef struct ID3DXEffect *LPD3DXEFFECT; | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXEffect, 0xf6ceb4b3, 0x4e4c, 0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0xc, 0xd5); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXEffect | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseEffect methods ***/ | 
|  | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
|  | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
|  | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
|  | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
|  | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, LPCSTR semantic) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
|  | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR name); | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, LPCSTR name) PURE; | 
|  | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, LPVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE; | 
|  | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE; | 
|  | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, CONST BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
|  | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
|  | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, CONST INT* n, UINT count) PURE; | 
|  | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
|  | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
|  | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
|  | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, LPCSTR string) PURE; | 
|  | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE; | 
|  | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE; | 
|  | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE; | 
|  | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE; | 
|  | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE; | 
|  | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
|  | /*** ID3DXEffect methods ***/ | 
|  | STDMETHOD(GetPool)(THIS_ LPD3DXEFFECTPOOL* pool) PURE; | 
|  | STDMETHOD(SetTechnique)(THIS_ D3DXHANDLE technique) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetCurrentTechnique)(THIS) PURE; | 
|  | STDMETHOD(ValidateTechnique)(THIS_ D3DXHANDLE technique) PURE; | 
|  | STDMETHOD(FindNextValidTechnique)(THIS_ D3DXHANDLE technique, D3DXHANDLE* next_technique) PURE; | 
|  | STDMETHOD_(BOOL, IsParameterUsed)(THIS_ D3DXHANDLE parameter, D3DXHANDLE technique) PURE; | 
|  | STDMETHOD(Begin)(THIS_ UINT *passes, DWORD flags) PURE; | 
|  | STDMETHOD(BeginPass)(THIS_ UINT pass) PURE; | 
|  | STDMETHOD(CommitChanges)(THIS) PURE; | 
|  | STDMETHOD(EndPass)(THIS) PURE; | 
|  | STDMETHOD(End)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE; | 
|  | STDMETHOD(OnLostDevice)(THIS) PURE; | 
|  | STDMETHOD(OnResetDevice)(THIS) PURE; | 
|  | STDMETHOD(SetStateManager)(THIS_ LPD3DXEFFECTSTATEMANAGER manager) PURE; | 
|  | STDMETHOD(GetStateManager)(THIS_ LPD3DXEFFECTSTATEMANAGER* manager) PURE; | 
|  | STDMETHOD(BeginParameterBlock)(THIS) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, EndParameterBlock)(THIS) PURE; | 
|  | STDMETHOD(ApplyParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE; | 
|  | STDMETHOD(DeleteParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE; | 
|  | STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE9 device, LPD3DXEFFECT* effect) PURE; | 
|  | STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT byte_offset, UINT bytes) PURE; | 
|  | }; | 
|  |  | 
|  | typedef struct ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER; | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXEffectCompiler, 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXEffectCompiler | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseEffect methods ***/ | 
|  | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; | 
|  | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; | 
|  | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; | 
|  | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; | 
|  | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, LPCSTR semantic) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, LPCSTR name) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); | 
|  | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR name); | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; | 
|  | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, LPCSTR name) PURE; | 
|  | STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, LPVOID data, UINT bytes) PURE; | 
|  | STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE; | 
|  | STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE; | 
|  | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, CONST BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE; | 
|  | STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; | 
|  | STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; | 
|  | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, CONST INT* n, UINT count) PURE; | 
|  | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; | 
|  | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; | 
|  | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; | 
|  | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; | 
|  | STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; | 
|  | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; | 
|  | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; | 
|  | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; | 
|  | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; | 
|  | STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, LPCSTR string) PURE; | 
|  | STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE; | 
|  | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE; | 
|  | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE; | 
|  | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE; | 
|  | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE; | 
|  | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; | 
|  | /*** ID3DXEffectCompiler methods ***/ | 
|  | STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE parameter, BOOL literal) PURE; | 
|  | STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE parameter, BOOL* literal) PURE; | 
|  | STDMETHOD(CompileEffect)(THIS_ DWORD flags, LPD3DXBUFFER* effect, LPD3DXBUFFER* error_msgs) PURE; | 
|  | STDMETHOD(CompileShader)(THIS_ D3DXHANDLE function, LPCSTR target, DWORD flags, LPD3DXBUFFER* shader, | 
|  | LPD3DXBUFFER* error_msgs, LPD3DXCONSTANTTABLE* constant_table) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectPool(LPD3DXEFFECTPOOL* pool); | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device, | 
|  | LPCVOID srcdata, | 
|  | UINT srcdatalen, | 
|  | CONST D3DXMACRO* defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT* effect, | 
|  | LPD3DXBUFFER* compilation_errors); | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device, | 
|  | LPCVOID srcdata, | 
|  | UINT srcdatalen, | 
|  | CONST D3DXMACRO* defines, | 
|  | LPD3DXINCLUDE include, | 
|  | LPCSTR skip_constants, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT* effect, | 
|  | LPD3DXBUFFER* compilation_errors); | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectCompiler(LPCSTR srcdata, | 
|  | UINT srcdatalen, | 
|  | CONST D3DXMACRO* defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTCOMPILER* compiler, | 
|  | LPD3DXBUFFER* parse_errors); | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device, | 
|  | LPCSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | LPCSTR skipconstants, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device, | 
|  | LPCWSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | LPCSTR skipconstants, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | #define D3DXCreateEffectFromFileEx WINELIB_NAME_AW(D3DXCreateEffectFromFileEx) | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device, | 
|  | LPCSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device, | 
|  | LPCWSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | #define D3DXCreateEffectFromFile WINELIB_NAME_AW(D3DXCreateEffectFromFile) | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device, | 
|  | HMODULE srcmodule, | 
|  | LPCSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | LPCSTR skipconstants, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device, | 
|  | HMODULE srcmodule, | 
|  | LPCWSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | LPCSTR skipconstants, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | #define D3DXCreateEffectFromResourceEx WINELIB_NAME_AW(D3DXCreateEffectFromResourceEx) | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device, | 
|  | HMODULE srcmodule, | 
|  | LPCSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device, | 
|  | HMODULE srcmodule, | 
|  | LPCWSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTPOOL pool, | 
|  | LPD3DXEFFECT *effect, | 
|  | LPD3DXBUFFER *compilationerrors); | 
|  | #define D3DXCreateEffectFromResource WINELIB_NAME_AW(D3DXCreateEffectFromResource) | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTCOMPILER *effectcompiler, | 
|  | LPD3DXBUFFER *parseerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTCOMPILER *effectcompiler, | 
|  | LPD3DXBUFFER *parseerrors); | 
|  | #define D3DXCreateEffectCompilerFromFile WINELIB_NAME_AW(D3DXCreateEffectCompilerFromFile) | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, | 
|  | LPCSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTCOMPILER *effectcompiler, | 
|  | LPD3DXBUFFER *parseerrors); | 
|  | HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, | 
|  | LPCWSTR srcresource, | 
|  | const D3DXMACRO *defines, | 
|  | LPD3DXINCLUDE include, | 
|  | DWORD flags, | 
|  | LPD3DXEFFECTCOMPILER *effectcompiler, | 
|  | LPD3DXBUFFER *parseerrors); | 
|  | #define D3DXCreateEffectCompilerFromResource WINELIB_NAME_AW(D3DXCreateEffectCompilerFromResource) | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __D3DX9EFFECT_H__ */ |