|  | /* Direct Play 2,3,4 Implementation | 
|  | * | 
|  | * Copyright 1998,1999,2000,2001 - Peter Hunnisett | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <stdarg.h> | 
|  | #include <string.h> | 
|  |  | 
|  | #define NONAMELESSUNION | 
|  | #define NONAMELESSSTRUCT | 
|  | #include "windef.h" | 
|  | #include "winerror.h" | 
|  | #include "winbase.h" | 
|  | #include "winnt.h" | 
|  | #include "winreg.h" | 
|  | #include "winnls.h" | 
|  | #include "wine/unicode.h" | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | #include "dpinit.h" | 
|  | #include "dplayx_global.h" | 
|  | #include "name_server.h" | 
|  | #include "dplayx_queue.h" | 
|  | #include "dplaysp.h" | 
|  | #include "dplay_global.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(dplay); | 
|  |  | 
|  | /* FIXME: Should this be externed? */ | 
|  | extern HRESULT DPL_CreateCompoundAddress | 
|  | ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, | 
|  | LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); | 
|  |  | 
|  |  | 
|  | /* Local function prototypes */ | 
|  | static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ); | 
|  | static lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* iface, LPDPID lpid, | 
|  | LPDPNAME lpName, DWORD dwFlags, | 
|  | HANDLE hEvent, BOOL bAnsi ); | 
|  | static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi ); | 
|  | static void DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize ); | 
|  |  | 
|  | static lpGroupData DP_CreateGroup( IDirectPlay2AImpl* iface, const DPID *lpid, | 
|  | const DPNAME *lpName, DWORD dwFlags, | 
|  | DPID idParent, BOOL bAnsi ); | 
|  | static void DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize ); | 
|  | static void DP_DeleteDPNameStruct( LPDPNAME lpDPName ); | 
|  | static void DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ); | 
|  | static BOOL CALLBACK cbDeletePlayerFromAllGroups( DPID dpId, | 
|  | DWORD dwPlayerType, | 
|  | LPCDPNAME lpName, | 
|  | DWORD dwFlags, | 
|  | LPVOID lpContext ); | 
|  | static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ); | 
|  | static BOOL CALLBACK cbRemoveGroupOrPlayer( DPID dpId, DWORD dwPlayerType, | 
|  | LPCDPNAME lpName, DWORD dwFlags, | 
|  | LPVOID lpContext ); | 
|  | static void DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ); | 
|  |  | 
|  | /* Forward declarations of virtual tables */ | 
|  | static const IDirectPlay2Vtbl directPlay2AVT; | 
|  | static const IDirectPlay3Vtbl directPlay3AVT; | 
|  | static const IDirectPlay4Vtbl directPlay4AVT; | 
|  |  | 
|  | static const IDirectPlay2Vtbl directPlay2WVT; | 
|  | static const IDirectPlay3Vtbl directPlay3WVT; | 
|  | static const IDirectPlay4Vtbl directPlay4WVT; | 
|  |  | 
|  | /* Helper methods for player/group interfaces */ | 
|  | static HRESULT WINAPI DP_IF_DeletePlayerFromGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | 
|  | DPID idPlayer, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_CreatePlayer | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, LPDPID lpidPlayer, | 
|  | LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_DestroyGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_DestroyPlayer | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_EnumGroupPlayers | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_EnumGroups | 
|  | ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_EnumPlayers | 
|  | ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetGroupData | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetGroupName | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetPlayerData | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetPlayerName | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_SetGroupName | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, | 
|  | DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_SetPlayerData | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_SetPlayerName | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, | 
|  | DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_AddGroupToGroup | 
|  | ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); | 
|  | static HRESULT WINAPI DP_IF_CreateGroup | 
|  | ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, | 
|  | LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | 
|  | DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_CreateGroupInGroup | 
|  | ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, | 
|  | LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_AddPlayerToGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | 
|  | DPID idPlayer, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_DeleteGroupFromGroup | 
|  | ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); | 
|  | static HRESULT WINAPI DP_SetSessionDesc | 
|  | ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, | 
|  | DWORD dwFlags, BOOL bInitial, BOOL bAnsi  ); | 
|  | static HRESULT WINAPI DP_SecureOpen | 
|  | ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | 
|  | LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, | 
|  | BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_SendEx | 
|  | ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_Receive | 
|  | ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, | 
|  | DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetMessageQueue | 
|  | ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_SP_SendEx | 
|  | ( IDirectPlay2Impl* This, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID ); | 
|  | static HRESULT WINAPI DP_IF_SetGroupData | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetPlayerCaps | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, | 
|  | DWORD dwFlags ); | 
|  | static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_CancelMessage | 
|  | ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, | 
|  | DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_EnumGroupsInGroup | 
|  | ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetGroupParent | 
|  | ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, | 
|  | BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_GetCaps | 
|  | ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ); | 
|  | static HRESULT WINAPI DP_IF_EnumSessions | 
|  | ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | 
|  | LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | 
|  | static HRESULT WINAPI DP_IF_InitializeConnection | 
|  | ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ); | 
|  | static BOOL CALLBACK cbDPCreateEnumConnections( LPCGUID lpguidSP, | 
|  | LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, | 
|  | DWORD dwFlags, LPVOID lpContext ); | 
|  | static BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, | 
|  | LPDWORD lpdwBufSize ); | 
|  |  | 
|  |  | 
|  |  | 
|  | static inline DPID DP_NextObjectId(void); | 
|  | static DPID DP_GetRemoteNextObjectId(void); | 
|  |  | 
|  |  | 
|  | static void DP_CopySessionDesc( LPDPSESSIONDESC2 destSessionDesc, | 
|  | LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi ); | 
|  |  | 
|  |  | 
|  | static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ); | 
|  | static HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); | 
|  | static HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | #define DPID_NOPARENT_GROUP 0 /* Magic number to indicate no parent of group */ | 
|  | #define DPID_SYSTEM_GROUP DPID_NOPARENT_GROUP /* If system group is supported | 
|  | we don't have to change much */ | 
|  | #define DPID_NAME_SERVER 0x19a9d65b  /* Don't ask me why */ | 
|  |  | 
|  | /* Strip out dwFlag values which cannot be sent in the CREATEGROUP msg */ | 
|  | #define DPMSG_CREATEGROUP_DWFLAGS(x) ( (x) & DPGROUP_HIDDEN ) | 
|  |  | 
|  | /* Strip out all dwFlags values for CREATEPLAYER msg */ | 
|  | #define DPMSG_CREATEPLAYER_DWFLAGS(x) 0 | 
|  |  | 
|  | static LONG kludgePlayerGroupId = 1000; | 
|  |  | 
|  | /* ------------------------------------------------------------------ */ | 
|  |  | 
|  |  | 
|  | static BOOL DP_CreateIUnknown( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | 
|  |  | 
|  | This->unk = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->unk) ) ); | 
|  | if ( This->unk == NULL ) | 
|  | { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | InitializeCriticalSection( &This->unk->DP_lock ); | 
|  | This->unk->DP_lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlay2AImpl*->DirectPlayIUnknownData*->DP_lock"); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_DestroyIUnknown( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | 
|  |  | 
|  | This->unk->DP_lock.DebugInfo->Spare[0] = 0; | 
|  | DeleteCriticalSection( &This->unk->DP_lock ); | 
|  | HeapFree( GetProcessHeap(), 0, This->unk ); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_CreateDirectPlay2( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | 
|  |  | 
|  | This->dp2 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp2) ) ); | 
|  | if ( This->dp2 == NULL ) | 
|  | { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | This->dp2->bConnectionOpen = FALSE; | 
|  |  | 
|  | This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; | 
|  | This->dp2->dwEnumSessionLock = 0; | 
|  |  | 
|  | This->dp2->bHostInterface = FALSE; | 
|  |  | 
|  | DPQ_INIT(This->dp2->receiveMsgs); | 
|  | DPQ_INIT(This->dp2->sendMsgs); | 
|  | DPQ_INIT(This->dp2->replysExpected); | 
|  |  | 
|  | if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) ) | 
|  | { | 
|  | /* FIXME: Memory leak */ | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Provide an initial session desc with nothing in it */ | 
|  | This->dp2->lpSessionDesc = HeapAlloc( GetProcessHeap(), | 
|  | HEAP_ZERO_MEMORY, | 
|  | sizeof( *This->dp2->lpSessionDesc ) ); | 
|  | if( This->dp2->lpSessionDesc == NULL ) | 
|  | { | 
|  | /* FIXME: Memory leak */ | 
|  | return FALSE; | 
|  | } | 
|  | This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc ); | 
|  |  | 
|  | /* We are emulating a dp 6 implementation */ | 
|  | This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION; | 
|  |  | 
|  | This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( *This->dp2->spData.lpCB ) ); | 
|  | This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB ); | 
|  | This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION; | 
|  |  | 
|  | /* This is the pointer to the service provider */ | 
|  | if( FAILED( DPSP_CreateInterface( &IID_IDirectPlaySP, | 
|  | (LPVOID*)&This->dp2->spData.lpISP, This ) ) | 
|  | ) | 
|  | { | 
|  | /* FIXME: Memory leak */ | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Setup lobby provider information */ | 
|  | This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION; | 
|  | This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( *This->dp2->dplspData.lpCB ) ); | 
|  | This->dp2->dplspData.lpCB->dwSize = sizeof(  *This->dp2->dplspData.lpCB ); | 
|  |  | 
|  | if( FAILED( DPLSP_CreateInterface( &IID_IDPLobbySP, | 
|  | (LPVOID*)&This->dp2->dplspData.lpISP, This ) ) | 
|  | ) | 
|  | { | 
|  | /* FIXME: Memory leak */ | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | /* Definition of the global function in dplayx_queue.h. # | 
|  | * FIXME: Would it be better to have a dplayx_queue.c for this function? */ | 
|  | DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, elem ); | 
|  | } | 
|  |  | 
|  | /* Function to delete the list of groups with this interface. Needs to | 
|  | * delete the group and player lists associated with this group as well | 
|  | * as the group data associated with this group. It should not delete | 
|  | * player data as that is shared with the top player list and will be | 
|  | * deleted with that. | 
|  | */ | 
|  | DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ); | 
|  | DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ) | 
|  | { | 
|  | DPQ_DELETEQ( elem->lpGData->groups, groups, | 
|  | lpGroupList, cbDeleteElemFromHeap ); | 
|  | DPQ_DELETEQ( elem->lpGData->players, players, | 
|  | lpPlayerList, cbDeleteElemFromHeap ); | 
|  | HeapFree( GetProcessHeap(), 0, elem->lpGData ); | 
|  | HeapFree( GetProcessHeap(), 0, elem ); | 
|  | } | 
|  |  | 
|  | /* Function to delete the list of players with this interface. Needs to | 
|  | * delete the player data for all players as well. | 
|  | */ | 
|  | DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ); | 
|  | DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, elem->lpPData ); | 
|  | HeapFree( GetProcessHeap(), 0, elem ); | 
|  | } | 
|  |  | 
|  | static BOOL DP_DestroyDirectPlay2( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | 
|  |  | 
|  | if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) | 
|  | { | 
|  | TerminateThread( This->dp2->hEnumSessionThread, 0 ); | 
|  | CloseHandle( This->dp2->hEnumSessionThread ); | 
|  | } | 
|  |  | 
|  | /* Finish with the SP - have it shutdown */ | 
|  | if( This->dp2->spData.lpCB->ShutdownEx ) | 
|  | { | 
|  | DPSP_SHUTDOWNDATA data; | 
|  |  | 
|  | TRACE( "Calling SP ShutdownEx\n" ); | 
|  |  | 
|  | data.lpISP = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->ShutdownEx)( &data ); | 
|  | } | 
|  | else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */ | 
|  | { | 
|  | TRACE( "Calling obsolete SP Shutdown\n" ); | 
|  | (*This->dp2->spData.lpCB->Shutdown)(); | 
|  | } | 
|  |  | 
|  | /* Unload the SP (if it exists) */ | 
|  | if( This->dp2->hServiceProvider != 0 ) | 
|  | { | 
|  | FreeLibrary( This->dp2->hServiceProvider ); | 
|  | } | 
|  |  | 
|  | /* Unload the Lobby Provider (if it exists) */ | 
|  | if( This->dp2->hDPLobbyProvider != 0 ) | 
|  | { | 
|  | FreeLibrary( This->dp2->hDPLobbyProvider ); | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | DPQ_DELETEQ( This->dp2->players, players, lpPlayerList, cbDeletePlayerElem ); | 
|  | DPQ_DELETEQ( This->dp2->groups, groups, lpGroupList, cbDeleteGroupsElem ); | 
|  | #endif | 
|  |  | 
|  | /* FIXME: Need to delete receive and send msgs queue contents */ | 
|  |  | 
|  | NS_DeleteSessionCache( This->dp2->lpNameServerData ); | 
|  |  | 
|  | HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); | 
|  |  | 
|  | IDirectPlaySP_Release( This->dp2->spData.lpISP ); | 
|  |  | 
|  | /* Delete the contents */ | 
|  | HeapFree( GetProcessHeap(), 0, This->dp2 ); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_CreateDirectPlay3( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | 
|  |  | 
|  | This->dp3 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp3) ) ); | 
|  | if ( This->dp3 == NULL ) | 
|  | { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_DestroyDirectPlay3( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | 
|  |  | 
|  | /* Delete the contents */ | 
|  | HeapFree( GetProcessHeap(), 0, This->dp3 ); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_CreateDirectPlay4( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)lpDP; | 
|  |  | 
|  | This->dp4 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp4) ) ); | 
|  | if ( This->dp4 == NULL ) | 
|  | { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static BOOL DP_DestroyDirectPlay4( LPVOID lpDP ) | 
|  | { | 
|  | IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | 
|  |  | 
|  | /* Delete the contents */ | 
|  | HeapFree( GetProcessHeap(), 0, This->dp4 ); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Create a new interface */ | 
|  | extern | 
|  | HRESULT DP_CreateInterface | 
|  | ( REFIID riid, LPVOID* ppvObj ) | 
|  | { | 
|  | TRACE( " for %s\n", debugstr_guid( riid ) ); | 
|  |  | 
|  | *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( IDirectPlay2Impl ) ); | 
|  |  | 
|  | if( *ppvObj == NULL ) | 
|  | { | 
|  | return DPERR_OUTOFMEMORY; | 
|  | } | 
|  |  | 
|  | if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay2WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay2AVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay3WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) | 
|  | { | 
|  | IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay3AVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay4WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) | 
|  | { | 
|  | IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay4AVT; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Unsupported interface */ | 
|  | HeapFree( GetProcessHeap(), 0, *ppvObj ); | 
|  | *ppvObj = NULL; | 
|  |  | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | /* Initialize it */ | 
|  | if ( DP_CreateIUnknown( *ppvObj ) && | 
|  | DP_CreateDirectPlay2( *ppvObj ) && | 
|  | DP_CreateDirectPlay3( *ppvObj ) && | 
|  | DP_CreateDirectPlay4( *ppvObj ) | 
|  | ) | 
|  | { | 
|  | IDirectPlayX_AddRef( (LPDIRECTPLAY2A)*ppvObj ); | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | /* Initialize failed, destroy it */ | 
|  | DP_DestroyDirectPlay4( *ppvObj ); | 
|  | DP_DestroyDirectPlay3( *ppvObj ); | 
|  | DP_DestroyDirectPlay2( *ppvObj ); | 
|  | DP_DestroyIUnknown( *ppvObj ); | 
|  |  | 
|  | HeapFree( GetProcessHeap(), 0, *ppvObj ); | 
|  |  | 
|  | *ppvObj = NULL; | 
|  | return DPERR_NOMEMORY; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Direct Play methods */ | 
|  |  | 
|  | /* Shared between all dplay types */ | 
|  | static HRESULT WINAPI DP_QueryInterface | 
|  | ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj ); | 
|  |  | 
|  | *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( *This ) ); | 
|  |  | 
|  | if( *ppvObj == NULL ) | 
|  | { | 
|  | return DPERR_OUTOFMEMORY; | 
|  | } | 
|  |  | 
|  | CopyMemory( *ppvObj, This, sizeof( *This )  ); | 
|  | (*(IDirectPlay2Impl**)ppvObj)->ulInterfaceRef = 0; | 
|  |  | 
|  | if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay2WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) | 
|  | { | 
|  | IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay2AVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay3WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) | 
|  | { | 
|  | IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay3AVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay4WVT; | 
|  | } | 
|  | else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) | 
|  | { | 
|  | IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)*ppvObj; | 
|  | This->lpVtbl = &directPlay4AVT; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Unsupported interface */ | 
|  | HeapFree( GetProcessHeap(), 0, *ppvObj ); | 
|  | *ppvObj = NULL; | 
|  |  | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | IDirectPlayX_AddRef( (LPDIRECTPLAY2)*ppvObj ); | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | /* Shared between all dplay types */ | 
|  | static ULONG WINAPI DP_AddRef | 
|  | ( LPDIRECTPLAY3 iface ) | 
|  | { | 
|  | ULONG ulInterfaceRefCount, ulObjRefCount; | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | ulObjRefCount       = InterlockedIncrement( &This->unk->ulObjRef ); | 
|  | ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef ); | 
|  |  | 
|  | TRACE( "ref count incremented to %u:%u for %p\n", | 
|  | ulInterfaceRefCount, ulObjRefCount, This ); | 
|  |  | 
|  | return ulObjRefCount; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI DP_Release | 
|  | ( LPDIRECTPLAY3 iface ) | 
|  | { | 
|  | ULONG ulInterfaceRefCount, ulObjRefCount; | 
|  |  | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | ulObjRefCount       = InterlockedDecrement( &This->unk->ulObjRef ); | 
|  | ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef ); | 
|  |  | 
|  | TRACE( "ref count decremented to %u:%u for %p\n", | 
|  | ulInterfaceRefCount, ulObjRefCount, This ); | 
|  |  | 
|  | /* Deallocate if this is the last reference to the object */ | 
|  | if( ulObjRefCount == 0 ) | 
|  | { | 
|  | /* If we're destroying the object, this must be the last ref | 
|  | of the last interface */ | 
|  | DP_DestroyDirectPlay4( This ); | 
|  | DP_DestroyDirectPlay3( This ); | 
|  | DP_DestroyDirectPlay2( This ); | 
|  | DP_DestroyIUnknown( This ); | 
|  | } | 
|  |  | 
|  | /* Deallocate the interface */ | 
|  | if( ulInterfaceRefCount == 0 ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, This ); | 
|  | } | 
|  |  | 
|  | return ulObjRefCount; | 
|  | } | 
|  |  | 
|  | static inline DPID DP_NextObjectId(void) | 
|  | { | 
|  | return (DPID)InterlockedIncrement( &kludgePlayerGroupId ); | 
|  | } | 
|  |  | 
|  | /* *lplpReply will be non NULL iff there is something to reply */ | 
|  | HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpcMessageBody, | 
|  | DWORD  dwMessageBodySize, LPCVOID lpcMessageHeader, | 
|  | WORD wCommandId, WORD wVersion, | 
|  | LPVOID* lplpReply, LPDWORD lpdwMsgSize ) | 
|  | { | 
|  | TRACE( "(%p)->(%p,0x%08x,%p,%u,%u)\n", | 
|  | This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId, | 
|  | wVersion ); | 
|  |  | 
|  | switch( wCommandId ) | 
|  | { | 
|  | /* Name server needs to handle this request */ | 
|  | case DPMSGCMD_ENUMSESSIONSREQUEST: | 
|  | { | 
|  | /* Reply expected */ | 
|  | NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This ); | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Name server needs to handle this request */ | 
|  | case DPMSGCMD_ENUMSESSIONSREPLY: | 
|  | { | 
|  | /* No reply expected */ | 
|  | NS_AddRemoteComputerAsNameServer( lpcMessageHeader, | 
|  | This->dp2->spData.dwSPHeaderSize, | 
|  | lpcMessageBody, | 
|  | This->dp2->lpNameServerData ); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case DPMSGCMD_REQUESTNEWPLAYERID: | 
|  | { | 
|  | LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = | 
|  | (LPCDPMSG_REQUESTNEWPLAYERID)lpcMessageBody; | 
|  |  | 
|  | LPDPMSG_NEWPLAYERIDREPLY lpReply; | 
|  |  | 
|  | *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply ); | 
|  |  | 
|  | *lplpReply = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, *lpdwMsgSize ); | 
|  |  | 
|  | FIXME( "Ignoring dwFlags 0x%08x in request msg\n", | 
|  | lpcMsg->dwFlags ); | 
|  |  | 
|  | /* Setup the reply */ | 
|  | lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) + | 
|  | This->dp2->spData.dwSPHeaderSize ); | 
|  |  | 
|  | lpReply->envelope.dwMagic    = DPMSGMAGIC_DPLAYMSG; | 
|  | lpReply->envelope.wCommandId = DPMSGCMD_NEWPLAYERIDREPLY; | 
|  | lpReply->envelope.wVersion   = DPMSGVER_DP6; | 
|  |  | 
|  | lpReply->dpidNewPlayerId = DP_NextObjectId(); | 
|  |  | 
|  | TRACE( "Allocating new playerid 0x%08x from remote request\n", | 
|  | lpReply->dpidNewPlayerId ); | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | case DPMSGCMD_GETNAMETABLEREPLY: | 
|  | case DPMSGCMD_NEWPLAYERIDREPLY: | 
|  | { | 
|  |  | 
|  | #if 0 | 
|  | if( wCommandId == DPMSGCMD_NEWPLAYERIDREPLY ) | 
|  | DebugBreak(); | 
|  | #endif | 
|  | DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | #if 1 | 
|  | case DPMSGCMD_JUSTENVELOPE: | 
|  | { | 
|  | TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] ); | 
|  | NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 ); | 
|  | DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | case DPMSGCMD_FORWARDADDPLAYER: | 
|  | { | 
|  | #if 0 | 
|  | DebugBreak(); | 
|  | #endif | 
|  | #if 1 | 
|  | TRACE( "Sending message to self to get my addr\n" ); | 
|  | DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ | 
|  | #endif | 
|  | break; | 
|  | } | 
|  |  | 
|  | case DPMSGCMD_FORWARDADDPLAYERNACK: | 
|  | { | 
|  | DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | 
|  | break; | 
|  | } | 
|  |  | 
|  | default: | 
|  | { | 
|  | FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId ); | 
|  | DebugBreak(); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */ | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_AddPlayerToGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | 
|  | DPID idPlayer, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData  lpGData; | 
|  | lpPlayerList lpPList; | 
|  | lpPlayerList lpNewPList; | 
|  |  | 
|  | TRACE( "(%p)->(%p,0x%08x,0x%08x,%u)\n", | 
|  | This, lpMsgHdr, idGroup, idPlayer, bAnsi ); | 
|  |  | 
|  | /* Find the group */ | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* Find the player */ | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | /* Create a player list (ie "shortcut" ) */ | 
|  | lpNewPList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpNewPList ) ); | 
|  | if( lpNewPList == NULL ) | 
|  | { | 
|  | return DPERR_CANTADDPLAYER; | 
|  | } | 
|  |  | 
|  | /* Add the shortcut */ | 
|  | lpPList->lpPData->uRef++; | 
|  | lpNewPList->lpPData = lpPList->lpPData; | 
|  |  | 
|  | /* Add the player to the list of players for this group */ | 
|  | DPQ_INSERT(lpGData->players,lpNewPList,players); | 
|  |  | 
|  | /* Let the SP know that we've added a player to the group */ | 
|  | if( This->dp2->spData.lpCB->AddPlayerToGroup ) | 
|  | { | 
|  | DPSP_ADDPLAYERTOGROUPDATA data; | 
|  |  | 
|  | TRACE( "Calling SP AddPlayerToGroup\n" ); | 
|  |  | 
|  | data.idPlayer = idPlayer; | 
|  | data.idGroup  = idGroup; | 
|  | data.lpISP    = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); | 
|  | } | 
|  |  | 
|  | /* Inform all other peers of the addition of player to the group. If there are | 
|  | * no peers keep this event quiet. | 
|  | * Also, if this event was the result of another machine sending it to us, | 
|  | * don't bother rebroadcasting it. | 
|  | */ | 
|  | if( ( lpMsgHdr == NULL ) && | 
|  | This->dp2->lpSessionDesc && | 
|  | ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | 
|  | { | 
|  | DPMSG_ADDPLAYERTOGROUP msg; | 
|  | msg.dwType = DPSYS_ADDPLAYERTOGROUP; | 
|  |  | 
|  | msg.dpIdGroup  = idGroup; | 
|  | msg.dpIdPlayer = idPlayer; | 
|  |  | 
|  | /* FIXME: Correct to just use send effectively? */ | 
|  | /* FIXME: Should size include data w/ message or just message "header" */ | 
|  | /* FIXME: Check return code */ | 
|  | DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ),               0, 0, NULL, NULL, bAnsi ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_AddPlayerToGroup | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_AddPlayerToGroup | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | TRACE("(%p)->(%u)\n", This, bAnsi ); | 
|  |  | 
|  | /* FIXME: Need to find a new host I assume (how?) */ | 
|  | /* FIXME: Need to destroy all local groups */ | 
|  | /* FIXME: Need to migrate all remotely visible players to the new host */ | 
|  |  | 
|  | /* Invoke the SP callback to inform of session close */ | 
|  | if( This->dp2->spData.lpCB->CloseEx ) | 
|  | { | 
|  | DPSP_CLOSEDATA data; | 
|  |  | 
|  | TRACE( "Calling SP CloseEx\n" ); | 
|  |  | 
|  | data.lpISP = This->dp2->spData.lpISP; | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->CloseEx)( &data ); | 
|  |  | 
|  | } | 
|  | else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */ | 
|  | { | 
|  | TRACE( "Calling SP Close (obsolete interface)\n" ); | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->Close)(); | 
|  | } | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_Close | 
|  | ( LPDIRECTPLAY2A iface ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_Close( This, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_Close | 
|  | ( LPDIRECTPLAY2 iface ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_Close( This, FALSE ); | 
|  | } | 
|  |  | 
|  | static | 
|  | lpGroupData DP_CreateGroup( IDirectPlay2AImpl* This, const DPID *lpid, | 
|  | const DPNAME *lpName, DWORD dwFlags, | 
|  | DPID idParent, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | /* Allocate the new space and add to end of high level group list */ | 
|  | lpGData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGData ) ); | 
|  |  | 
|  | if( lpGData == NULL ) | 
|  | { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | DPQ_INIT(lpGData->groups); | 
|  | DPQ_INIT(lpGData->players); | 
|  |  | 
|  | /* Set the desired player ID - no sanity checking to see if it exists */ | 
|  | lpGData->dpid = *lpid; | 
|  |  | 
|  | DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi ); | 
|  |  | 
|  | /* FIXME: Should we check that the parent exists? */ | 
|  | lpGData->parent  = idParent; | 
|  |  | 
|  | /* FIXME: Should we validate the dwFlags? */ | 
|  | lpGData->dwFlags = dwFlags; | 
|  |  | 
|  | TRACE( "Created group id 0x%08x\n", *lpid ); | 
|  |  | 
|  | return lpGData; | 
|  | } | 
|  |  | 
|  | /* This method assumes that all links to it are already deleted */ | 
|  | static void | 
|  | DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ) | 
|  | { | 
|  | lpGroupList lpGList; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x)\n", This, dpid ); | 
|  |  | 
|  | DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList ); | 
|  |  | 
|  | if( lpGList == NULL ) | 
|  | { | 
|  | ERR( "DPID 0x%08x not found\n", dpid ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if( --(lpGList->lpGData->uRef) ) | 
|  | { | 
|  | FIXME( "Why is this not the last reference to group?\n" ); | 
|  | DebugBreak(); | 
|  | } | 
|  |  | 
|  | /* Delete player */ | 
|  | DP_DeleteDPNameStruct( &lpGList->lpGData->name ); | 
|  | HeapFree( GetProcessHeap(), 0, lpGList->lpGData ); | 
|  |  | 
|  | /* Remove and Delete Player List object */ | 
|  | HeapFree( GetProcessHeap(), 0, lpGList ); | 
|  |  | 
|  | } | 
|  |  | 
|  | static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ) | 
|  | { | 
|  | lpGroupList lpGroups; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x)\n", This, dpid ); | 
|  |  | 
|  | if( dpid == DPID_SYSTEM_GROUP ) | 
|  | { | 
|  | return This->dp2->lpSysGroup; | 
|  | } | 
|  | else | 
|  | { | 
|  | DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups ); | 
|  | } | 
|  |  | 
|  | if( lpGroups == NULL ) | 
|  | { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | return lpGroups->lpGData; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_CreateGroup | 
|  | ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, | 
|  | LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | 
|  | DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n", | 
|  | This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize, | 
|  | dwFlags, bAnsi ); | 
|  |  | 
|  | /* If the name is not specified, we must provide one */ | 
|  | if( DPID_UNKNOWN == *lpidGroup ) | 
|  | { | 
|  | /* If we are the name server, we decide on the group ids. If not, we | 
|  | * must ask for one before attempting a creation. | 
|  | */ | 
|  | if( This->dp2->bHostInterface ) | 
|  | { | 
|  | *lpidGroup = DP_NextObjectId(); | 
|  | } | 
|  | else | 
|  | { | 
|  | *lpidGroup = DP_GetRemoteNextObjectId(); | 
|  | } | 
|  | } | 
|  |  | 
|  | lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags, | 
|  | DPID_NOPARENT_GROUP, bAnsi ); | 
|  |  | 
|  | if( lpGData == NULL ) | 
|  | { | 
|  | return DPERR_CANTADDPLAYER; /* yes player not group */ | 
|  | } | 
|  |  | 
|  | if( DPID_SYSTEM_GROUP == *lpidGroup ) | 
|  | { | 
|  | This->dp2->lpSysGroup = lpGData; | 
|  | TRACE( "Inserting system group\n" ); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Insert into the system group */ | 
|  | lpGroupList lpGroup = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGroup ) ); | 
|  | lpGroup->lpGData = lpGData; | 
|  |  | 
|  | DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups ); | 
|  | } | 
|  |  | 
|  | /* Something is now referencing this data */ | 
|  | lpGData->uRef++; | 
|  |  | 
|  | /* Set all the important stuff for the group */ | 
|  | DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); | 
|  |  | 
|  | /* FIXME: We should only create the system group if GetCaps returns | 
|  | *        DPCAPS_GROUPOPTIMIZED. | 
|  | */ | 
|  |  | 
|  | /* Let the SP know that we've created this group */ | 
|  | if( This->dp2->spData.lpCB->CreateGroup ) | 
|  | { | 
|  | DPSP_CREATEGROUPDATA data; | 
|  | DWORD dwCreateFlags = 0; | 
|  |  | 
|  | TRACE( "Calling SP CreateGroup\n" ); | 
|  |  | 
|  | if( *lpidGroup == DPID_NOPARENT_GROUP ) | 
|  | dwCreateFlags |= DPLAYI_GROUP_SYSGROUP; | 
|  |  | 
|  | if( lpMsgHdr == NULL ) | 
|  | dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; | 
|  |  | 
|  | if( dwFlags & DPGROUP_HIDDEN ) | 
|  | dwCreateFlags |= DPLAYI_GROUP_HIDDEN; | 
|  |  | 
|  | data.idGroup           = *lpidGroup; | 
|  | data.dwFlags           = dwCreateFlags; | 
|  | data.lpSPMessageHeader = lpMsgHdr; | 
|  | data.lpISP             = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->CreateGroup)( &data ); | 
|  | } | 
|  |  | 
|  | /* Inform all other peers of the creation of a new group. If there are | 
|  | * no peers keep this event quiet. | 
|  | * Also if this message was sent to us, don't rebroadcast. | 
|  | */ | 
|  | if( ( lpMsgHdr == NULL ) && | 
|  | This->dp2->lpSessionDesc && | 
|  | ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | 
|  | { | 
|  | DPMSG_CREATEPLAYERORGROUP msg; | 
|  | msg.dwType = DPSYS_CREATEPLAYERORGROUP; | 
|  |  | 
|  | msg.dwPlayerType     = DPPLAYERTYPE_GROUP; | 
|  | msg.dpId             = *lpidGroup; | 
|  | msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */ | 
|  | msg.lpData           = lpData; | 
|  | msg.dwDataSize       = dwDataSize; | 
|  | msg.dpnName          = *lpGroupName; | 
|  | msg.dpIdParent       = DPID_NOPARENT_GROUP; | 
|  | msg.dwFlags          = DPMSG_CREATEGROUP_DWFLAGS( dwFlags ); | 
|  |  | 
|  | /* FIXME: Correct to just use send effectively? */ | 
|  | /* FIXME: Should size include data w/ message or just message "header" */ | 
|  | /* FIXME: Check return code */ | 
|  | DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), | 
|  | 0, 0, NULL, NULL, bAnsi ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_CreateGroup | 
|  | ( LPDIRECTPLAY2A iface, LPDPID lpidGroup, LPDPNAME lpGroupName, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | *lpidGroup = DPID_UNKNOWN; | 
|  |  | 
|  | return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, | 
|  | lpGroupName, lpData, dwDataSize, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_CreateGroup | 
|  | ( LPDIRECTPLAY2 iface, LPDPID lpidGroup, LPDPNAME lpGroupName, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | *lpidGroup = DPID_UNKNOWN; | 
|  |  | 
|  | return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, | 
|  | lpGroupName, lpData, dwDataSize, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | static void | 
|  | DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize ) | 
|  | { | 
|  | /* Clear out the data with this player */ | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | if ( lpGData->dwLocalDataSize != 0 ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData ); | 
|  | lpGData->lpLocalData = NULL; | 
|  | lpGData->dwLocalDataSize = 0; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if( lpGData->dwRemoteDataSize != 0 ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData ); | 
|  | lpGData->lpRemoteData = NULL; | 
|  | lpGData->dwRemoteDataSize = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Reallocate for new data */ | 
|  | if( lpData != NULL ) | 
|  | { | 
|  | LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( dwDataSize ) ); | 
|  | CopyMemory( lpNewData, lpData, dwDataSize ); | 
|  |  | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | lpGData->lpLocalData     = lpData; | 
|  | lpGData->dwLocalDataSize = dwDataSize; | 
|  | } | 
|  | else | 
|  | { | 
|  | lpGData->lpRemoteData     = lpNewData; | 
|  | lpGData->dwRemoteDataSize = dwDataSize; | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | /* This function will just create the storage for the new player.  */ | 
|  | static | 
|  | lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* This, LPDPID lpid, | 
|  | LPDPNAME lpName, DWORD dwFlags, | 
|  | HANDLE hEvent, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerData lpPData; | 
|  |  | 
|  | TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); | 
|  |  | 
|  | /* Allocate the storage for the player and associate it with list element */ | 
|  | lpPData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPData ) ); | 
|  | if( lpPData == NULL ) | 
|  | { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* Set the desired player ID */ | 
|  | lpPData->dpid = *lpid; | 
|  |  | 
|  | DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi ); | 
|  |  | 
|  | lpPData->dwFlags = dwFlags; | 
|  |  | 
|  | /* If we were given an event handle, duplicate it */ | 
|  | if( hEvent != 0 ) | 
|  | { | 
|  | if( !DuplicateHandle( GetCurrentProcess(), hEvent, | 
|  | GetCurrentProcess(), &lpPData->hEvent, | 
|  | 0, FALSE, DUPLICATE_SAME_ACCESS ) | 
|  | ) | 
|  | { | 
|  | /* FIXME: Memory leak */ | 
|  | ERR( "Can't duplicate player msg handle %p\n", hEvent ); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Initialize the SP data section */ | 
|  | lpPData->lpSPPlayerData = DPSP_CreateSPPlayerData(); | 
|  |  | 
|  | TRACE( "Created player id 0x%08x\n", *lpid ); | 
|  |  | 
|  | if( ~dwFlags & DPLAYI_PLAYER_SYSPLAYER ) | 
|  | This->dp2->lpSessionDesc->dwCurrentPlayers++; | 
|  |  | 
|  | return lpPData; | 
|  | } | 
|  |  | 
|  | /* Delete the contents of the DPNAME struct */ | 
|  | static void | 
|  | DP_DeleteDPNameStruct( LPDPNAME lpDPName ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u1.lpszShortNameA ); | 
|  | HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u2.lpszLongNameA ); | 
|  | } | 
|  |  | 
|  | /* This method assumes that all links to it are already deleted */ | 
|  | static void | 
|  | DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x)\n", This, dpid ); | 
|  |  | 
|  | DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList ); | 
|  |  | 
|  | if( lpPList == NULL ) | 
|  | { | 
|  | ERR( "DPID 0x%08x not found\n", dpid ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* Verify that this is the last reference to the data */ | 
|  | if( --(lpPList->lpPData->uRef) ) | 
|  | { | 
|  | FIXME( "Why is this not the last reference to player?\n" ); | 
|  | DebugBreak(); | 
|  | } | 
|  |  | 
|  | /* Delete player */ | 
|  | DP_DeleteDPNameStruct( &lpPList->lpPData->name ); | 
|  |  | 
|  | CloseHandle( lpPList->lpPData->hEvent ); | 
|  | HeapFree( GetProcessHeap(), 0, lpPList->lpPData ); | 
|  |  | 
|  | /* Delete Player List object */ | 
|  | HeapFree( GetProcessHeap(), 0, lpPList ); | 
|  | } | 
|  |  | 
|  | static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ) | 
|  | { | 
|  | lpPlayerList lpPlayers; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x)\n", This, dpid ); | 
|  |  | 
|  | if(This->dp2->lpSysGroup == NULL) | 
|  | return NULL; | 
|  |  | 
|  | DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers ); | 
|  |  | 
|  | return lpPlayers; | 
|  | } | 
|  |  | 
|  | /* Basic area for Dst must already be allocated */ | 
|  | static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi ) | 
|  | { | 
|  | if( lpSrc == NULL ) | 
|  | { | 
|  | ZeroMemory( lpDst, sizeof( *lpDst ) ); | 
|  | lpDst->dwSize = sizeof( *lpDst ); | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | if( lpSrc->dwSize != sizeof( *lpSrc) ) | 
|  | { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Delete any existing pointers */ | 
|  | HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA ); | 
|  | HeapFree( GetProcessHeap(), 0, lpDst->u2.lpszLongNameA ); | 
|  |  | 
|  | /* Copy as required */ | 
|  | CopyMemory( lpDst, lpSrc, lpSrc->dwSize ); | 
|  |  | 
|  | if( bAnsi ) | 
|  | { | 
|  | if( lpSrc->u1.lpszShortNameA ) | 
|  | { | 
|  | lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0, | 
|  | strlen(lpSrc->u1.lpszShortNameA)+1 ); | 
|  | strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA ); | 
|  | } | 
|  | if( lpSrc->u2.lpszLongNameA ) | 
|  | { | 
|  | lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0, | 
|  | strlen(lpSrc->u2.lpszLongNameA)+1 ); | 
|  | strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA ); | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if( lpSrc->u1.lpszShortNameA ) | 
|  | { | 
|  | lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0, | 
|  | (strlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) ); | 
|  | strcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName ); | 
|  | } | 
|  | if( lpSrc->u2.lpszLongNameA ) | 
|  | { | 
|  | lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0, | 
|  | (strlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) ); | 
|  | strcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName ); | 
|  | } | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static void | 
|  | DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize ) | 
|  | { | 
|  | /* Clear out the data with this player */ | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | if ( lpPData->dwLocalDataSize != 0 ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData ); | 
|  | lpPData->lpLocalData = NULL; | 
|  | lpPData->dwLocalDataSize = 0; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if( lpPData->dwRemoteDataSize != 0 ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData ); | 
|  | lpPData->lpRemoteData = NULL; | 
|  | lpPData->dwRemoteDataSize = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Reallocate for new data */ | 
|  | if( lpData != NULL ) | 
|  | { | 
|  | LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | sizeof( dwDataSize ) ); | 
|  | CopyMemory( lpNewData, lpData, dwDataSize ); | 
|  |  | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | lpPData->lpLocalData     = lpData; | 
|  | lpPData->dwLocalDataSize = dwDataSize; | 
|  | } | 
|  | else | 
|  | { | 
|  | lpPData->lpRemoteData     = lpNewData; | 
|  | lpPData->dwRemoteDataSize = dwDataSize; | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_CreatePlayer | 
|  | ( IDirectPlay2Impl* This, | 
|  | LPVOID lpMsgHdr, /* NULL for local creation, non NULL for remote creation */ | 
|  | LPDPID lpidPlayer, | 
|  | LPDPNAME lpPlayerName, | 
|  | HANDLE hEvent, | 
|  | LPVOID lpData, | 
|  | DWORD dwDataSize, | 
|  | DWORD dwFlags, | 
|  | BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  | lpPlayerData lpPData; | 
|  | lpPlayerList lpPList; | 
|  | DWORD dwCreateFlags = 0; | 
|  |  | 
|  | TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n", | 
|  | This, lpidPlayer, lpPlayerName, hEvent, lpData, | 
|  | dwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | if( dwFlags == 0 ) | 
|  | { | 
|  | dwFlags = DPPLAYER_SPECTATOR; | 
|  | } | 
|  |  | 
|  | if( lpidPlayer == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Determine the creation flags for the player. These will be passed | 
|  | * to the name server if requesting a player id and to the SP when | 
|  | * informing it of the player creation | 
|  | */ | 
|  | { | 
|  | if( dwFlags & DPPLAYER_SERVERPLAYER ) | 
|  | { | 
|  | if( *lpidPlayer == DPID_SERVERPLAYER ) | 
|  | { | 
|  | /* Server player for the host interface */ | 
|  | dwCreateFlags |= DPLAYI_PLAYER_APPSERVER; | 
|  | } | 
|  | else if( *lpidPlayer == DPID_NAME_SERVER ) | 
|  | { | 
|  | /* Name server - master of everything */ | 
|  | dwCreateFlags |= (DPLAYI_PLAYER_NAMESRVR|DPLAYI_PLAYER_SYSPLAYER); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Server player for a non host interface */ | 
|  | dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER; | 
|  | } | 
|  | } | 
|  |  | 
|  | if( lpMsgHdr == NULL ) | 
|  | dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; | 
|  | } | 
|  |  | 
|  | /* Verify we know how to handle all the flags */ | 
|  | if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) || | 
|  | ( dwFlags & DPPLAYER_SPECTATOR ) | 
|  | ) | 
|  | ) | 
|  | { | 
|  | /* Assume non fatal failure */ | 
|  | ERR( "unknown dwFlags = 0x%08x\n", dwFlags ); | 
|  | } | 
|  |  | 
|  | /* If the name is not specified, we must provide one */ | 
|  | if( *lpidPlayer == DPID_UNKNOWN ) | 
|  | { | 
|  | /* If we are the session master, we dish out the group/player ids */ | 
|  | if( This->dp2->bHostInterface ) | 
|  | { | 
|  | *lpidPlayer = DP_NextObjectId(); | 
|  | } | 
|  | else | 
|  | { | 
|  | hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer ); | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return hr; | 
|  | } | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | /* FIXME: Would be nice to perhaps verify that we don't already have | 
|  | *        this player. | 
|  | */ | 
|  | } | 
|  |  | 
|  | /* We pass creation flags, so we can distinguish sysplayers and not count them in the current | 
|  | player total */ | 
|  | lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwCreateFlags, | 
|  | hEvent, bAnsi ); | 
|  |  | 
|  | if( lpPData == NULL ) | 
|  | { | 
|  | return DPERR_CANTADDPLAYER; | 
|  | } | 
|  |  | 
|  | /* Create the list object and link it in */ | 
|  | lpPList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPList ) ); | 
|  | if( lpPList == NULL ) | 
|  | { | 
|  | FIXME( "Memory leak\n" ); | 
|  | return DPERR_CANTADDPLAYER; | 
|  | } | 
|  |  | 
|  | lpPData->uRef = 1; | 
|  | lpPList->lpPData = lpPData; | 
|  |  | 
|  | /* Add the player to the system group */ | 
|  | DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players ); | 
|  |  | 
|  | /* Update the information and send it to all players in the session */ | 
|  | DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize ); | 
|  |  | 
|  | /* Let the SP know that we've created this player */ | 
|  | if( This->dp2->spData.lpCB->CreatePlayer ) | 
|  | { | 
|  | DPSP_CREATEPLAYERDATA data; | 
|  |  | 
|  | data.idPlayer          = *lpidPlayer; | 
|  | data.dwFlags           = dwCreateFlags; | 
|  | data.lpSPMessageHeader = lpMsgHdr; | 
|  | data.lpISP             = This->dp2->spData.lpISP; | 
|  |  | 
|  | TRACE( "Calling SP CreatePlayer 0x%08x: dwFlags: 0x%08x lpMsgHdr: %p\n", | 
|  | *lpidPlayer, data.dwFlags, data.lpSPMessageHeader ); | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data ); | 
|  | } | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* Now let the SP know that this player is a member of the system group */ | 
|  | if( This->dp2->spData.lpCB->AddPlayerToGroup ) | 
|  | { | 
|  | DPSP_ADDPLAYERTOGROUPDATA data; | 
|  |  | 
|  | data.idPlayer = *lpidPlayer; | 
|  | data.idGroup  = DPID_SYSTEM_GROUP; | 
|  | data.lpISP    = This->dp2->spData.lpISP; | 
|  |  | 
|  | TRACE( "Calling SP AddPlayerToGroup (sys group)\n" ); | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); | 
|  | } | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Failed to add player to sys group with sp: %s\n", | 
|  | DPLAYX_HresultToString(hr) ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | #if 1 | 
|  | if( This->dp2->bHostInterface == FALSE ) | 
|  | { | 
|  | /* Let the name server know about the creation of this player */ | 
|  | /* FIXME: Is this only to be done for the creation of a server player or | 
|  | *        is this used for regular players? If only for server players, move | 
|  | *        this call to DP_SecureOpen(...); | 
|  | */ | 
|  | #if 0 | 
|  | TRACE( "Sending message to self to get my addr\n" ); | 
|  | DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */ | 
|  | #endif | 
|  |  | 
|  | hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer); | 
|  | } | 
|  | #else | 
|  | /* Inform all other peers of the creation of a new player. If there are | 
|  | * no peers keep this quiet. | 
|  | * Also, if this was a remote event, no need to rebroadcast it. | 
|  | */ | 
|  | if( ( lpMsgHdr == NULL ) && | 
|  | This->dp2->lpSessionDesc && | 
|  | ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | 
|  | { | 
|  | DPMSG_CREATEPLAYERORGROUP msg; | 
|  | msg.dwType = DPSYS_CREATEPLAYERORGROUP; | 
|  |  | 
|  | msg.dwPlayerType     = DPPLAYERTYPE_PLAYER; | 
|  | msg.dpId             = *lpidPlayer; | 
|  | msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */ | 
|  | msg.lpData           = lpData; | 
|  | msg.dwDataSize       = dwDataSize; | 
|  | msg.dpnName          = *lpPlayerName; | 
|  | msg.dpIdParent       = DPID_NOPARENT_GROUP; | 
|  | msg.dwFlags          = DPMSG_CREATEPLAYER_DWFLAGS( dwFlags ); | 
|  |  | 
|  | /* FIXME: Correct to just use send effectively? */ | 
|  | /* FIXME: Should size include data w/ message or just message "header" */ | 
|  | /* FIXME: Check return code */ | 
|  | hr = DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, | 
|  | sizeof( msg ), 0, 0, NULL, NULL, bAnsi ); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_CreatePlayer | 
|  | ( LPDIRECTPLAY2A iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, | 
|  | HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  |  | 
|  | if( dwFlags & DPPLAYER_SERVERPLAYER ) | 
|  | { | 
|  | *lpidPlayer = DPID_SERVERPLAYER; | 
|  | } | 
|  | else | 
|  | { | 
|  | *lpidPlayer = DPID_UNKNOWN; | 
|  | } | 
|  |  | 
|  | return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, | 
|  | lpData, dwDataSize, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_CreatePlayer | 
|  | ( LPDIRECTPLAY2 iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, | 
|  | HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  |  | 
|  | if( dwFlags & DPPLAYER_SERVERPLAYER ) | 
|  | { | 
|  | *lpidPlayer = DPID_SERVERPLAYER; | 
|  | } | 
|  | else | 
|  | { | 
|  | *lpidPlayer = DPID_UNKNOWN; | 
|  | } | 
|  |  | 
|  | return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, | 
|  | lpData, dwDataSize, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static DPID DP_GetRemoteNextObjectId(void) | 
|  | { | 
|  | FIXME( ":stub\n" ); | 
|  |  | 
|  | /* Hack solution */ | 
|  | return DP_NextObjectId(); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_DeletePlayerFromGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | 
|  | DPID idPlayer, BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | lpGroupData  lpGData; | 
|  | lpPlayerList lpPList; | 
|  |  | 
|  | TRACE( "(%p)->(%p,0x%08x,0x%08x,%u)\n", | 
|  | This, lpMsgHdr, idGroup, idPlayer, bAnsi ); | 
|  |  | 
|  | /* Find the group */ | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* Find the player */ | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | /* Remove the player shortcut from the group */ | 
|  | DPQ_REMOVE_ENTRY( lpGData->players, players, lpPData->dpid, ==, idPlayer, lpPList ); | 
|  |  | 
|  | if( lpPList == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | /* One less reference */ | 
|  | lpPList->lpPData->uRef--; | 
|  |  | 
|  | /* Delete the Player List element */ | 
|  | HeapFree( GetProcessHeap(), 0, lpPList ); | 
|  |  | 
|  | /* Inform the SP if they care */ | 
|  | if( This->dp2->spData.lpCB->RemovePlayerFromGroup ) | 
|  | { | 
|  | DPSP_REMOVEPLAYERFROMGROUPDATA data; | 
|  |  | 
|  | TRACE( "Calling SP RemovePlayerFromGroup\n" ); | 
|  |  | 
|  | data.idPlayer = idPlayer; | 
|  | data.idGroup  = idGroup; | 
|  | data.lpISP    = This->dp2->spData.lpISP; | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data ); | 
|  | } | 
|  |  | 
|  | /* Need to send a DELETEPLAYERFROMGROUP message */ | 
|  | FIXME( "Need to send a message\n" ); | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_DeletePlayerFromGroup | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_DeletePlayerFromGroup | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, FALSE ); | 
|  | } | 
|  |  | 
|  | typedef struct _DPRGOPContext | 
|  | { | 
|  | IDirectPlay3Impl* This; | 
|  | BOOL              bAnsi; | 
|  | DPID              idGroup; | 
|  | } DPRGOPContext, *lpDPRGOPContext; | 
|  |  | 
|  | static BOOL CALLBACK | 
|  | cbRemoveGroupOrPlayer( | 
|  | DPID            dpId, | 
|  | DWORD           dwPlayerType, | 
|  | LPCDPNAME       lpName, | 
|  | DWORD           dwFlags, | 
|  | LPVOID          lpContext ) | 
|  | { | 
|  | lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext; | 
|  |  | 
|  | TRACE( "Removing element:0x%08x (type:0x%08x) from element:0x%08x\n", | 
|  | dpId, dwPlayerType, lpCtxt->idGroup ); | 
|  |  | 
|  | if( dwPlayerType == DPPLAYERTYPE_GROUP ) | 
|  | { | 
|  | if( FAILED( DP_IF_DeleteGroupFromGroup( lpCtxt->This, lpCtxt->idGroup, | 
|  | dpId ) | 
|  | ) | 
|  | ) | 
|  | { | 
|  | ERR( "Unable to delete group 0x%08x from group 0x%08x\n", | 
|  | dpId, lpCtxt->idGroup ); | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if( FAILED( DP_IF_DeletePlayerFromGroup( (IDirectPlay2Impl*)lpCtxt->This, | 
|  | NULL, lpCtxt->idGroup, | 
|  | dpId, lpCtxt->bAnsi ) | 
|  | ) | 
|  | ) | 
|  | { | 
|  | ERR( "Unable to delete player 0x%08x from grp 0x%08x\n", | 
|  | dpId, lpCtxt->idGroup ); | 
|  | } | 
|  | } | 
|  |  | 
|  | return TRUE; /* Continue enumeration */ | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_DestroyGroup | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  | DPRGOPContext context; | 
|  |  | 
|  | FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n", | 
|  | This, lpMsgHdr, idGroup, bAnsi ); | 
|  |  | 
|  | /* Find the group */ | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; /* yes player */ | 
|  | } | 
|  |  | 
|  | context.This    = (IDirectPlay3Impl*)This; | 
|  | context.bAnsi   = bAnsi; | 
|  | context.idGroup = idGroup; | 
|  |  | 
|  | /* Remove all players that this group has */ | 
|  | DP_IF_EnumGroupPlayers( This, idGroup, NULL, | 
|  | cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); | 
|  |  | 
|  | /* Remove all links to groups that this group has since this is dp3 */ | 
|  | DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, idGroup, NULL, | 
|  | cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); | 
|  |  | 
|  | /* Remove this group from the parent group - if it has one */ | 
|  | if( ( idGroup != DPID_SYSTEM_GROUP ) && | 
|  | ( lpGData->parent != DPID_SYSTEM_GROUP ) | 
|  | ) | 
|  | { | 
|  | DP_IF_DeleteGroupFromGroup( (IDirectPlay3Impl*)This, lpGData->parent, | 
|  | idGroup ); | 
|  | } | 
|  |  | 
|  | /* Now delete this group data and list from the system group */ | 
|  | DP_DeleteGroup( This, idGroup ); | 
|  |  | 
|  | /* Let the SP know that we've destroyed this group */ | 
|  | if( This->dp2->spData.lpCB->DeleteGroup ) | 
|  | { | 
|  | DPSP_DELETEGROUPDATA data; | 
|  |  | 
|  | FIXME( "data.dwFlags is incorrect\n" ); | 
|  |  | 
|  | data.idGroup = idGroup; | 
|  | data.dwFlags = 0; | 
|  | data.lpISP   = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->DeleteGroup)( &data ); | 
|  | } | 
|  |  | 
|  | FIXME( "Send out a DESTORYPLAYERORGROUP message\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_DestroyGroup | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_DestroyGroup | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE ); | 
|  | } | 
|  |  | 
|  | typedef struct _DPFAGContext | 
|  | { | 
|  | IDirectPlay2Impl* This; | 
|  | DPID              idPlayer; | 
|  | BOOL              bAnsi; | 
|  | } DPFAGContext, *lpDPFAGContext; | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_DestroyPlayer | 
|  | ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ) | 
|  | { | 
|  | DPFAGContext cbContext; | 
|  |  | 
|  | FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n", | 
|  | This, lpMsgHdr, idPlayer, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | if( DP_FindPlayer( This, idPlayer ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | /* FIXME: If the player is remote, we must be the host to delete this */ | 
|  |  | 
|  | cbContext.This     = This; | 
|  | cbContext.idPlayer = idPlayer; | 
|  | cbContext.bAnsi    = bAnsi; | 
|  |  | 
|  | /* Find each group and call DeletePlayerFromGroup if the player is a | 
|  | member of the group */ | 
|  | DP_IF_EnumGroups( This, NULL, cbDeletePlayerFromAllGroups, | 
|  | (LPVOID)&cbContext, DPENUMGROUPS_ALL, bAnsi ); | 
|  |  | 
|  | /* Now delete player and player list from the sys group */ | 
|  | DP_DeletePlayer( This, idPlayer ); | 
|  |  | 
|  | /* Let the SP know that we've destroyed this group */ | 
|  | if( This->dp2->spData.lpCB->DeletePlayer ) | 
|  | { | 
|  | DPSP_DELETEPLAYERDATA data; | 
|  |  | 
|  | FIXME( "data.dwFlags is incorrect\n" ); | 
|  |  | 
|  | data.idPlayer = idPlayer; | 
|  | data.dwFlags = 0; | 
|  | data.lpISP   = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->DeletePlayer)( &data ); | 
|  | } | 
|  |  | 
|  | FIXME( "Send a DELETEPLAYERORGROUP msg\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static BOOL CALLBACK | 
|  | cbDeletePlayerFromAllGroups( | 
|  | DPID            dpId, | 
|  | DWORD           dwPlayerType, | 
|  | LPCDPNAME       lpName, | 
|  | DWORD           dwFlags, | 
|  | LPVOID          lpContext ) | 
|  | { | 
|  | lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext; | 
|  |  | 
|  | if( dwPlayerType == DPPLAYERTYPE_GROUP ) | 
|  | { | 
|  | DP_IF_DeletePlayerFromGroup( lpCtxt->This, NULL, dpId, lpCtxt->idPlayer, | 
|  | lpCtxt->bAnsi ); | 
|  |  | 
|  | /* Enumerate all groups in this group since this will normally only | 
|  | * be called for top level groups | 
|  | */ | 
|  | DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)lpCtxt->This, | 
|  | dpId, NULL, | 
|  | cbDeletePlayerFromAllGroups, | 
|  | lpContext, DPENUMGROUPS_ALL, | 
|  | lpCtxt->bAnsi ); | 
|  |  | 
|  | } | 
|  | else | 
|  | { | 
|  | ERR( "Group callback has dwPlayerType = 0x%08x\n", dwPlayerType ); | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_DestroyPlayer | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_DestroyPlayer | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_EnumGroupPlayers | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData  lpGData; | 
|  | lpPlayerList lpPList; | 
|  |  | 
|  | FIXME("(%p)->(0x%08x,%p,%p,%p,0x%08x,%u): semi stub\n", | 
|  | This, idGroup, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | /* Find the group */ | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | if( DPQ_IS_EMPTY( lpGData->players ) ) | 
|  | { | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | lpPList = DPQ_FIRST( lpGData->players ); | 
|  |  | 
|  | /* Walk the players in this group */ | 
|  | for( ;; ) | 
|  | { | 
|  | /* We do not enum the name server or app server as they are of no | 
|  | * concequence to the end user. | 
|  | */ | 
|  | if( ( lpPList->lpPData->dpid != DPID_NAME_SERVER ) && | 
|  | ( lpPList->lpPData->dpid != DPID_SERVERPLAYER ) | 
|  | ) | 
|  | { | 
|  |  | 
|  | /* FIXME: Need to add stuff for dwFlags checking */ | 
|  |  | 
|  | if( !lpEnumPlayersCallback2( lpPList->lpPData->dpid, DPPLAYERTYPE_PLAYER, | 
|  | &lpPList->lpPData->name, | 
|  | lpPList->lpPData->dwFlags, | 
|  | lpContext ) | 
|  | ) | 
|  | { | 
|  | /* User requested break */ | 
|  | return DP_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  | if( DPQ_IS_ENDOFLIST( lpPList->players ) ) | 
|  | { | 
|  | break; | 
|  | } | 
|  |  | 
|  | lpPList = DPQ_NEXT( lpPList->players ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_EnumGroupPlayers | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, | 
|  | dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_EnumGroupPlayers | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, | 
|  | dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | /* NOTE: This only enumerates top level groups (created with CreateGroup) */ | 
|  | static HRESULT WINAPI DP_IF_EnumGroups | 
|  | ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | return DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, | 
|  | DPID_SYSTEM_GROUP, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, | 
|  | dwFlags, bAnsi ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_EnumGroups | 
|  | ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_EnumGroups | 
|  | ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_EnumPlayers | 
|  | ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | return DP_IF_EnumGroupPlayers( This, DPID_SYSTEM_GROUP, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, | 
|  | dwFlags, bAnsi ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_EnumPlayers | 
|  | ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_EnumPlayers | 
|  | ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | /* This function should call the registered callback function that the user | 
|  | passed into EnumSessions for each entry available. | 
|  | */ | 
|  | static void DP_InvokeEnumSessionCallbacks | 
|  | ( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | 
|  | LPVOID lpNSInfo, | 
|  | DWORD dwTimeout, | 
|  | LPVOID lpContext ) | 
|  | { | 
|  | LPDPSESSIONDESC2 lpSessionDesc; | 
|  |  | 
|  | FIXME( ": not checking for conditions\n" ); | 
|  |  | 
|  | /* Not sure if this should be pruning but it's convenient */ | 
|  | NS_PruneSessionCache( lpNSInfo ); | 
|  |  | 
|  | NS_ResetSessionEnumeration( lpNSInfo ); | 
|  |  | 
|  | /* Enumerate all sessions */ | 
|  | /* FIXME: Need to indicate ANSI */ | 
|  | while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL ) | 
|  | { | 
|  | TRACE( "EnumSessionsCallback2 invoked\n" ); | 
|  | if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) ) | 
|  | { | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Invoke one last time to indicate that there is no more to come */ | 
|  | lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext ); | 
|  | } | 
|  |  | 
|  | static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread( LPVOID lpContext ) | 
|  | { | 
|  | EnumSessionAsyncCallbackData* data = (EnumSessionAsyncCallbackData*)lpContext; | 
|  | HANDLE hSuicideRequest = data->hSuicideRequest; | 
|  | DWORD dwTimeout = data->dwTimeout; | 
|  |  | 
|  | TRACE( "Thread started with timeout = 0x%08x\n", dwTimeout ); | 
|  |  | 
|  | for( ;; ) | 
|  | { | 
|  | HRESULT hr; | 
|  |  | 
|  | /* Sleep up to dwTimeout waiting for request to terminate thread */ | 
|  | if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 ) | 
|  | { | 
|  | TRACE( "Thread terminating on terminate request\n" ); | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Now resend the enum request */ | 
|  | hr = NS_SendSessionRequestBroadcast( &data->requestGuid, | 
|  | data->dwEnumSessionFlags, | 
|  | data->lpSpData ); | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | /* FIXME: Should we kill this thread? How to inform the main thread? */ | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | TRACE( "Thread terminating\n" ); | 
|  |  | 
|  | /* Clean up the thread data */ | 
|  | CloseHandle( hSuicideRequest ); | 
|  | HeapFree( GetProcessHeap(), 0, lpContext ); | 
|  |  | 
|  | /* FIXME: Need to have some notification to main app thread that this is | 
|  | *        dead. It would serve two purposes. 1) allow sync on termination | 
|  | *        so that we don't actually send something to ourselves when we | 
|  | *        become name server (race condition) and 2) so that if we die | 
|  | *        abnormally something else will be able to tell. | 
|  | */ | 
|  |  | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static void DP_KillEnumSessionThread( IDirectPlay2Impl* This ) | 
|  | { | 
|  | /* Does a thread exist? If so we were doing an async enum session */ | 
|  | if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) | 
|  | { | 
|  | TRACE( "Killing EnumSession thread %p\n", | 
|  | This->dp2->hEnumSessionThread ); | 
|  |  | 
|  | /* Request that the thread kill itself nicely */ | 
|  | SetEvent( This->dp2->hKillEnumSessionThreadEvent ); | 
|  | CloseHandle( This->dp2->hKillEnumSessionThreadEvent ); | 
|  |  | 
|  | /* We no longer need to know about the thread */ | 
|  | CloseHandle( This->dp2->hEnumSessionThread ); | 
|  |  | 
|  | This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_EnumSessions | 
|  | ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | 
|  | LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | TRACE( "(%p)->(%p,0x%08x,%p,%p,0x%08x,%u)\n", | 
|  | This, lpsd, dwTimeout, lpEnumSessionsCallback2, lpContext, dwFlags, | 
|  | bAnsi ); | 
|  |  | 
|  | /* Can't enumerate if the interface is already open */ | 
|  | if( This->dp2->bConnectionOpen ) | 
|  | { | 
|  | return DPERR_GENERIC; | 
|  | } | 
|  |  | 
|  | #if 1 | 
|  | /* The loading of a lobby provider _seems_ to require a backdoor loading | 
|  | * of the service provider to also associate with this DP object. This is | 
|  | * because the app doesn't seem to have to call EnumConnections and | 
|  | * InitializeConnection for the SP before calling this method. As such | 
|  | * we'll do their dirty work for them with a quick hack so as to always | 
|  | * load the TCP/IP service provider. | 
|  | * | 
|  | * The correct solution would seem to involve creating a dialog box which | 
|  | * contains the possible SPs. These dialog boxes most likely follow SDK | 
|  | * examples. | 
|  | */ | 
|  | if( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized ) | 
|  | { | 
|  | LPVOID lpConnection; | 
|  | DWORD  dwSize; | 
|  |  | 
|  | WARN( "Hack providing TCP/IP SP for lobby provider activated\n" ); | 
|  |  | 
|  | if( !DP_BuildSPCompoundAddr( (LPGUID)&DPSPGUID_TCPIP, &lpConnection, &dwSize ) ) | 
|  | { | 
|  | ERR( "Can't build compound addr\n" ); | 
|  | return DPERR_GENERIC; | 
|  | } | 
|  |  | 
|  | hr = DP_IF_InitializeConnection( (IDirectPlay3Impl*)This, lpConnection, | 
|  | 0, bAnsi ); | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* Free up the address buffer */ | 
|  | HeapFree( GetProcessHeap(), 0, lpConnection ); | 
|  |  | 
|  | /* The SP is now initialized */ | 
|  | This->dp2->bSPInitialized = TRUE; | 
|  | } | 
|  | #endif | 
|  |  | 
|  |  | 
|  | /* Use the service provider default? */ | 
|  | if( dwTimeout == 0 ) | 
|  | { | 
|  | DPCAPS spCaps; | 
|  | spCaps.dwSize = sizeof( spCaps ); | 
|  |  | 
|  | DP_IF_GetCaps( This, &spCaps, 0 ); | 
|  | dwTimeout = spCaps.dwTimeout; | 
|  |  | 
|  | /* The service provider doesn't provide one either! */ | 
|  | if( dwTimeout == 0 ) | 
|  | { | 
|  | /* Provide the TCP/IP default */ | 
|  | dwTimeout = DPMSG_WAIT_5_SECS; | 
|  | } | 
|  | } | 
|  |  | 
|  | if( dwFlags & DPENUMSESSIONS_STOPASYNC ) | 
|  | { | 
|  | DP_KillEnumSessionThread( This ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | if( ( dwFlags & DPENUMSESSIONS_ASYNC ) ) | 
|  | { | 
|  | /* Enumerate everything presently in the local session cache */ | 
|  | DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, | 
|  | This->dp2->lpNameServerData, dwTimeout, | 
|  | lpContext ); | 
|  |  | 
|  | if( This->dp2->dwEnumSessionLock != 0 ) | 
|  | return DPERR_CONNECTING; | 
|  |  | 
|  | /* See if we've already created a thread to service this interface */ | 
|  | if( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE ) | 
|  | { | 
|  | DWORD dwThreadId; | 
|  | This->dp2->dwEnumSessionLock++; | 
|  |  | 
|  | /* Send the first enum request inline since the user may cancel a dialog | 
|  | * if one is presented. Also, may also have a connecting return code. | 
|  | */ | 
|  | hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, | 
|  | dwFlags, &This->dp2->spData ); | 
|  |  | 
|  | if( !FAILED(hr) ) | 
|  | { | 
|  | EnumSessionAsyncCallbackData* lpData | 
|  | = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpData ) ); | 
|  | /* FIXME: need to kill the thread on object deletion */ | 
|  | lpData->lpSpData  = &This->dp2->spData; | 
|  |  | 
|  | lpData->requestGuid = lpsd->guidApplication; | 
|  | lpData->dwEnumSessionFlags = dwFlags; | 
|  | lpData->dwTimeout = dwTimeout; | 
|  |  | 
|  | This->dp2->hKillEnumSessionThreadEvent = | 
|  | CreateEventW( NULL, TRUE, FALSE, NULL ); | 
|  |  | 
|  | if( !DuplicateHandle( GetCurrentProcess(), | 
|  | This->dp2->hKillEnumSessionThreadEvent, | 
|  | GetCurrentProcess(), | 
|  | &lpData->hSuicideRequest, | 
|  | 0, FALSE, DUPLICATE_SAME_ACCESS ) | 
|  | ) | 
|  | { | 
|  | ERR( "Can't duplicate thread killing handle\n" ); | 
|  | } | 
|  |  | 
|  | TRACE( ": creating EnumSessionsRequest thread\n" ); | 
|  |  | 
|  | This->dp2->hEnumSessionThread = CreateThread( NULL, | 
|  | 0, | 
|  | DP_EnumSessionsSendAsyncRequestThread, | 
|  | lpData, | 
|  | 0, | 
|  | &dwThreadId ); | 
|  | } | 
|  | This->dp2->dwEnumSessionLock--; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Invalidate the session cache for the interface */ | 
|  | NS_InvalidateSessionCache( This->dp2->lpNameServerData ); | 
|  |  | 
|  | /* Send the broadcast for session enumeration */ | 
|  | hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, | 
|  | dwFlags, | 
|  | &This->dp2->spData ); | 
|  |  | 
|  |  | 
|  | SleepEx( dwTimeout, FALSE ); | 
|  |  | 
|  | DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, | 
|  | This->dp2->lpNameServerData, dwTimeout, | 
|  | lpContext ); | 
|  | } | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_EnumSessions | 
|  | ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | 
|  | LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, | 
|  | lpContext, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_EnumSessions | 
|  | ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | 
|  | LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, | 
|  | lpContext, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetPlayerCaps | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | DPSP_GETCAPSDATA data; | 
|  |  | 
|  | TRACE("(%p)->(0x%08x,%p,0x%08x)\n", This, idPlayer, lpDPCaps, dwFlags); | 
|  |  | 
|  | /* Query the service provider */ | 
|  | data.idPlayer = idPlayer; | 
|  | data.dwFlags  = dwFlags; | 
|  | data.lpCaps   = lpDPCaps; | 
|  | data.lpISP    = This->dp2->spData.lpISP; | 
|  |  | 
|  | return (*This->dp2->spData.lpCB->GetCaps)( &data ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetCaps | 
|  | ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ) | 
|  | { | 
|  | return DP_IF_GetPlayerCaps( This, DPID_ALLPLAYERS, lpDPCaps, dwFlags ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetCaps | 
|  | ( LPDIRECTPLAY2A iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetCaps | 
|  | ( LPDIRECTPLAY2 iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetGroupData | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  | DWORD dwRequiredBufferSize; | 
|  | LPVOID lpCopyDataFrom; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,%p,0x%08x,%u)\n", | 
|  | This, idGroup, lpData, lpdwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* How much buffer is required? */ | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | dwRequiredBufferSize = lpGData->dwLocalDataSize; | 
|  | lpCopyDataFrom       = lpGData->lpLocalData; | 
|  | } | 
|  | else | 
|  | { | 
|  | dwRequiredBufferSize = lpGData->dwRemoteDataSize; | 
|  | lpCopyDataFrom       = lpGData->lpRemoteData; | 
|  | } | 
|  |  | 
|  | /* Is the user requesting to know how big a buffer is required? */ | 
|  | if( ( lpData == NULL ) || | 
|  | ( *lpdwDataSize < dwRequiredBufferSize ) | 
|  | ) | 
|  | { | 
|  | *lpdwDataSize = dwRequiredBufferSize; | 
|  | return DPERR_BUFFERTOOSMALL; | 
|  | } | 
|  |  | 
|  | CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetGroupData | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, | 
|  | dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetGroupData | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, | 
|  | dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetGroupName | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  | LPDPNAME    lpName = (LPDPNAME)lpData; | 
|  | DWORD       dwRequiredDataSize; | 
|  |  | 
|  | FIXME("(%p)->(0x%08x,%p,%p,%u) ANSI ignored\n", | 
|  | This, idGroup, lpData, lpdwDataSize, bAnsi ); | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | dwRequiredDataSize = lpGData->name.dwSize; | 
|  |  | 
|  | if( lpGData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( lpGData->name.u2.lpszLongNameA ) | 
|  | { | 
|  | dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( ( lpData == NULL ) || | 
|  | ( *lpdwDataSize < dwRequiredDataSize ) | 
|  | ) | 
|  | { | 
|  | *lpdwDataSize = dwRequiredDataSize; | 
|  | return DPERR_BUFFERTOOSMALL; | 
|  | } | 
|  |  | 
|  | /* Copy the structure */ | 
|  | CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize ); | 
|  |  | 
|  | if( lpGData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | strcpy( ((char*)lpName)+lpGData->name.dwSize, | 
|  | lpGData->name.u1.lpszShortNameA ); | 
|  | } | 
|  | else | 
|  | { | 
|  | lpName->u1.lpszShortNameA = NULL; | 
|  | } | 
|  |  | 
|  | if( lpGData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | strcpy( ((char*)lpName)+lpGData->name.dwSize, | 
|  | lpGData->name.u2.lpszLongNameA ); | 
|  | } | 
|  | else | 
|  | { | 
|  | lpName->u2.lpszLongNameA = NULL; | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetGroupName | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetGroupName | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetMessageCount | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, | 
|  | LPDWORD lpdwCount, BOOL bAnsi ) | 
|  | { | 
|  | FIXME("(%p)->(0x%08x,%p,%u): stub\n", This, idPlayer, lpdwCount, bAnsi ); | 
|  | return DP_IF_GetMessageQueue( (IDirectPlay4Impl*)This, 0, idPlayer, | 
|  | DPMESSAGEQUEUE_RECEIVE, lpdwCount, NULL, | 
|  | bAnsi ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetMessageCount | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDWORD lpdwCount ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetMessageCount | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDWORD lpdwCount ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetPlayerAddress | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetPlayerAddress | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetPlayerCaps | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetPlayerCaps | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetPlayerData | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  | DWORD dwRequiredBufferSize; | 
|  | LPVOID lpCopyDataFrom; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,%p,0x%08x,%u)\n", | 
|  | This, idPlayer, lpData, lpdwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | /* How much buffer is required? */ | 
|  | if( dwFlags & DPSET_LOCAL ) | 
|  | { | 
|  | dwRequiredBufferSize = lpPList->lpPData->dwLocalDataSize; | 
|  | lpCopyDataFrom       = lpPList->lpPData->lpLocalData; | 
|  | } | 
|  | else | 
|  | { | 
|  | dwRequiredBufferSize = lpPList->lpPData->dwRemoteDataSize; | 
|  | lpCopyDataFrom       = lpPList->lpPData->lpRemoteData; | 
|  | } | 
|  |  | 
|  | /* Is the user requesting to know how big a buffer is required? */ | 
|  | if( ( lpData == NULL ) || | 
|  | ( *lpdwDataSize < dwRequiredBufferSize ) | 
|  | ) | 
|  | { | 
|  | *lpdwDataSize = dwRequiredBufferSize; | 
|  | return DPERR_BUFFERTOOSMALL; | 
|  | } | 
|  |  | 
|  | CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetPlayerData | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, | 
|  | dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetPlayerData | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, | 
|  | dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetPlayerName | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  | LPDPNAME    lpName = (LPDPNAME)lpData; | 
|  | DWORD       dwRequiredDataSize; | 
|  |  | 
|  | FIXME( "(%p)->(0x%08x,%p,%p,%u): ANSI\n", | 
|  | This, idPlayer, lpData, lpdwDataSize, bAnsi ); | 
|  |  | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | dwRequiredDataSize = lpPList->lpPData->name.dwSize; | 
|  |  | 
|  | if( lpPList->lpPData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( lpPList->lpPData->name.u2.lpszLongNameA ) | 
|  | { | 
|  | dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( ( lpData == NULL ) || | 
|  | ( *lpdwDataSize < dwRequiredDataSize ) | 
|  | ) | 
|  | { | 
|  | *lpdwDataSize = dwRequiredDataSize; | 
|  | return DPERR_BUFFERTOOSMALL; | 
|  | } | 
|  |  | 
|  | /* Copy the structure */ | 
|  | CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize ); | 
|  |  | 
|  | if( lpPList->lpPData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize, | 
|  | lpPList->lpPData->name.u1.lpszShortNameA ); | 
|  | } | 
|  | else | 
|  | { | 
|  | lpName->u1.lpszShortNameA = NULL; | 
|  | } | 
|  |  | 
|  | if( lpPList->lpPData->name.u1.lpszShortNameA ) | 
|  | { | 
|  | strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize, | 
|  | lpPList->lpPData->name.u2.lpszLongNameA ); | 
|  | } | 
|  | else | 
|  | { | 
|  | lpName->u2.lpszLongNameA = NULL; | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetPlayerName | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetPlayerName | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | 
|  | LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_GetSessionDesc | 
|  | ( IDirectPlay2Impl* This, LPVOID lpData, LPDWORD lpdwDataSize, | 
|  | BOOL bAnsi ) | 
|  | { | 
|  | DWORD dwRequiredSize; | 
|  |  | 
|  | TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* FIXME: Get from This->dp2->lpSessionDesc */ | 
|  | dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi ); | 
|  |  | 
|  | if ( ( lpData == NULL ) || | 
|  | ( *lpdwDataSize < dwRequiredSize ) | 
|  | ) | 
|  | { | 
|  | *lpdwDataSize = dwRequiredSize; | 
|  | return DPERR_BUFFERTOOSMALL; | 
|  | } | 
|  |  | 
|  | DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_GetSessionDesc | 
|  | ( LPDIRECTPLAY2A iface, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_GetSessionDesc | 
|  | ( LPDIRECTPLAY2 iface, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); | 
|  | } | 
|  |  | 
|  | /* Intended only for COM compatibility. Always returns an error. */ | 
|  | static HRESULT WINAPI DirectPlay2AImpl_Initialize | 
|  | ( LPDIRECTPLAY2A iface, LPGUID lpGUID ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | TRACE("(%p)->(%p): stub\n", This, lpGUID ); | 
|  | return DPERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  | /* Intended only for COM compatibility. Always returns an error. */ | 
|  | static HRESULT WINAPI DirectPlay2WImpl_Initialize | 
|  | ( LPDIRECTPLAY2 iface, LPGUID lpGUID ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | TRACE("(%p)->(%p): stub\n", This, lpGUID ); | 
|  | return DPERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  |  | 
|  | static HRESULT WINAPI DP_SecureOpen | 
|  | ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | 
|  | LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, | 
|  | BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | FIXME( "(%p)->(%p,0x%08x,%p,%p): partial stub\n", | 
|  | This, lpsd, dwFlags, lpSecurity, lpCredentials ); | 
|  |  | 
|  | if( This->dp2->bConnectionOpen ) | 
|  | { | 
|  | TRACE( ": rejecting already open connection.\n" ); | 
|  | return DPERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  | /* If we're enumerating, kill the thread */ | 
|  | DP_KillEnumSessionThread( This ); | 
|  |  | 
|  | if( dwFlags & DPOPEN_CREATE ) | 
|  | { | 
|  | /* Rightoo - this computer is the host and the local computer needs to be | 
|  | the name server so that others can join this session */ | 
|  | NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData ); | 
|  |  | 
|  | This->dp2->bHostInterface = TRUE; | 
|  |  | 
|  | hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi ); | 
|  | if( FAILED( hr ) ) | 
|  | { | 
|  | ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Invoke the conditional callback for the service provider */ | 
|  | if( This->dp2->spData.lpCB->Open ) | 
|  | { | 
|  | DPSP_OPENDATA data; | 
|  |  | 
|  | FIXME( "Not all data fields are correct. Need new parameter\n" ); | 
|  |  | 
|  | data.bCreate           = (dwFlags & DPOPEN_CREATE ) ? TRUE : FALSE; | 
|  | data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL | 
|  | : NS_GetNSAddr( This->dp2->lpNameServerData ); | 
|  | data.lpISP             = This->dp2->spData.lpISP; | 
|  | data.bReturnStatus     = (dwFlags & DPOPEN_RETURNSTATUS) ? TRUE : FALSE; | 
|  | data.dwOpenFlags       = dwFlags; | 
|  | data.dwSessionFlags    = This->dp2->lpSessionDesc->dwFlags; | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->Open)(&data); | 
|  | if( FAILED( hr ) ) | 
|  | { | 
|  | ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | { | 
|  | /* Create the system group of which everything is a part of */ | 
|  | DPID systemGroup = DPID_SYSTEM_GROUP; | 
|  |  | 
|  | hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL, | 
|  | NULL, 0, 0, TRUE ); | 
|  |  | 
|  | } | 
|  |  | 
|  | if( dwFlags & DPOPEN_JOIN ) | 
|  | { | 
|  | DPID dpidServerId = DPID_UNKNOWN; | 
|  |  | 
|  | /* Create the server player for this interface. This way we can receive | 
|  | * messages for this session. | 
|  | */ | 
|  | /* FIXME: I suppose that we should be setting an event for a receive | 
|  | *        type of thing. That way the messaging thread could know to wake | 
|  | *        up. DPlay would then trigger the hEvent for the player the | 
|  | *        message is directed to. | 
|  | */ | 
|  | hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL, | 
|  | 0, | 
|  | DPPLAYER_SERVERPLAYER | DPPLAYER_LOCAL , bAnsi ); | 
|  |  | 
|  | } | 
|  | else if( dwFlags & DPOPEN_CREATE ) | 
|  | { | 
|  | DPID dpidNameServerId = DPID_NAME_SERVER; | 
|  |  | 
|  | hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL, | 
|  | 0, DPPLAYER_SERVERPLAYER, bAnsi ); | 
|  | } | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Couldn't create name server/system player: %s\n", | 
|  | DPLAYX_HresultToString(hr) ); | 
|  | } | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_Open | 
|  | ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | TRACE("(%p)->(%p,0x%08x)\n", This, lpsd, dwFlags ); | 
|  | return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_Open | 
|  | ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | TRACE("(%p)->(%p,0x%08x)\n", This, lpsd, dwFlags ); | 
|  | return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_Receive | 
|  | ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, | 
|  | DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ) | 
|  | { | 
|  | LPDPMSG lpMsg = NULL; | 
|  |  | 
|  | FIXME( "(%p)->(%p,%p,0x%08x,%p,%p,%u): stub\n", | 
|  | This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | if( dwFlags == 0 ) | 
|  | { | 
|  | dwFlags = DPRECEIVE_ALL; | 
|  | } | 
|  |  | 
|  | /* If the lpData is NULL, we must be peeking the message */ | 
|  | if(  ( lpData == NULL ) && | 
|  | !( dwFlags & DPRECEIVE_PEEK ) | 
|  | ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | if( dwFlags & DPRECEIVE_ALL ) | 
|  | { | 
|  | lpMsg = This->dp2->receiveMsgs.lpQHFirst; | 
|  |  | 
|  | if( !( dwFlags & DPRECEIVE_PEEK ) ) | 
|  | { | 
|  | FIXME( "Remove from queue\n" ); | 
|  | } | 
|  | } | 
|  | else if( ( dwFlags & DPRECEIVE_TOPLAYER ) || | 
|  | ( dwFlags & DPRECEIVE_FROMPLAYER ) | 
|  | ) | 
|  | { | 
|  | FIXME( "Find matching message 0x%08x\n", dwFlags ); | 
|  | } | 
|  | else | 
|  | { | 
|  | ERR( "Hmmm..dwFlags 0x%08x\n", dwFlags ); | 
|  | } | 
|  |  | 
|  | if( lpMsg == NULL ) | 
|  | { | 
|  | return DPERR_NOMESSAGES; | 
|  | } | 
|  |  | 
|  | /* Copy into the provided buffer */ | 
|  | CopyMemory( lpData, lpMsg->msg, *lpdwDataSize ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_Receive | 
|  | ( LPDIRECTPLAY2A iface, LPDPID lpidFrom, LPDPID lpidTo, | 
|  | DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, | 
|  | lpData, lpdwDataSize, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_Receive | 
|  | ( LPDIRECTPLAY2 iface, LPDPID lpidFrom, LPDPID lpidTo, | 
|  | DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, | 
|  | lpData, lpdwDataSize, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_Send | 
|  | ( LPDIRECTPLAY2A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | 
|  | 0, 0, NULL, NULL, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_Send | 
|  | ( LPDIRECTPLAY2 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | 
|  | 0, 0, NULL, NULL, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_SetGroupData | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x,%u)\n", | 
|  | This, idGroup, lpData, dwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | /* Parameter check */ | 
|  | if( ( lpData == NULL ) && | 
|  | ( dwDataSize != 0 ) | 
|  | ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Find the pointer to the data for this player */ | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDOBJECT; | 
|  | } | 
|  |  | 
|  | if( !(dwFlags & DPSET_LOCAL) ) | 
|  | { | 
|  | FIXME( "Was this group created by this interface?\n" ); | 
|  | /* FIXME: If this is a remote update need to allow it but not | 
|  | *        send a message. | 
|  | */ | 
|  | } | 
|  |  | 
|  | DP_SetGroupData( lpGData, dwFlags, lpData, dwDataSize ); | 
|  |  | 
|  | /* FIXME: Only send a message if this group is local to the session otherwise | 
|  | * it will have been rejected above | 
|  | */ | 
|  | if( !(dwFlags & DPSET_LOCAL) ) | 
|  | { | 
|  | FIXME( "Send msg?\n" ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_SetGroupData | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_SetGroupData | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_SetGroupName | 
|  | ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, | 
|  | DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", This, idGroup, | 
|  | lpGroupName, dwFlags, bAnsi ); | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi ); | 
|  |  | 
|  | /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ | 
|  | FIXME( "Message not sent and dwFlags ignored\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_SetGroupName | 
|  | ( LPDIRECTPLAY2A iface, DPID idGroup, LPDPNAME lpGroupName, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_SetGroupName | 
|  | ( LPDIRECTPLAY2 iface, DPID idGroup, LPDPNAME lpGroupName, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_SetPlayerData | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x,%u)\n", | 
|  | This, idPlayer, lpData, dwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | /* Parameter check */ | 
|  | if( ( lpData == NULL ) && | 
|  | ( dwDataSize != 0 ) | 
|  | ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Find the pointer to the data for this player */ | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | if( !(dwFlags & DPSET_LOCAL) ) | 
|  | { | 
|  | FIXME( "Was this group created by this interface?\n" ); | 
|  | /* FIXME: If this is a remote update need to allow it but not | 
|  | *        send a message. | 
|  | */ | 
|  | } | 
|  |  | 
|  | DP_SetPlayerData( lpPList->lpPData, dwFlags, lpData, dwDataSize ); | 
|  |  | 
|  | if( !(dwFlags & DPSET_LOCAL) ) | 
|  | { | 
|  | FIXME( "Send msg?\n" ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_SetPlayerData | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, | 
|  | dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_SetPlayerData | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, | 
|  | dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_SetPlayerName | 
|  | ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, | 
|  | DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", | 
|  | This, idPlayer, lpPlayerName, dwFlags, bAnsi ); | 
|  |  | 
|  | if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi ); | 
|  |  | 
|  | /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ | 
|  | FIXME( "Message not sent and dwFlags ignored\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_SetPlayerName | 
|  | ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPNAME lpPlayerName, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_SetPlayerName | 
|  | ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPNAME lpPlayerName, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_SetSessionDesc | 
|  | ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, | 
|  | DWORD dwFlags, BOOL bInitial, BOOL bAnsi  ) | 
|  | { | 
|  | DWORD            dwRequiredSize; | 
|  | LPDPSESSIONDESC2 lpTempSessDesc; | 
|  |  | 
|  | TRACE( "(%p)->(%p,0x%08x,%u,%u)\n", | 
|  | This, lpSessDesc, dwFlags, bInitial, bAnsi ); | 
|  |  | 
|  | if( This->dp2->connectionInitialized == NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_UNINITIALIZED; | 
|  | } | 
|  |  | 
|  | if( dwFlags ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Only the host is allowed to update the session desc */ | 
|  | if( !This->dp2->bHostInterface ) | 
|  | { | 
|  | return DPERR_ACCESSDENIED; | 
|  | } | 
|  |  | 
|  | /* FIXME: Copy into This->dp2->lpSessionDesc */ | 
|  | dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi ); | 
|  | lpTempSessDesc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwRequiredSize ); | 
|  |  | 
|  | if( lpTempSessDesc == NULL ) | 
|  | { | 
|  | return DPERR_OUTOFMEMORY; | 
|  | } | 
|  |  | 
|  | /* Free the old */ | 
|  | HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); | 
|  |  | 
|  | This->dp2->lpSessionDesc = lpTempSessDesc; | 
|  | /* Set the new */ | 
|  | DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi ); | 
|  | if( bInitial ) | 
|  | { | 
|  | /*Initializing session GUID*/ | 
|  | CoCreateGuid( &(This->dp2->lpSessionDesc->guidInstance) ); | 
|  | } | 
|  | /* If this is an external invocation of the interface, we should be | 
|  | * letting everyone know that things have changed. Otherwise this is | 
|  | * just an initialization and it doesn't need to be propagated. | 
|  | */ | 
|  | if( !bInitial ) | 
|  | { | 
|  | FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2AImpl_SetSessionDesc | 
|  | ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay2WImpl_SetSessionDesc | 
|  | ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | 
|  | return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); | 
|  | } | 
|  |  | 
|  | /* FIXME: See about merging some of this stuff with dplayx_global.c stuff */ | 
|  | DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi ) | 
|  | { | 
|  | DWORD dwSize = 0; | 
|  |  | 
|  | if( lpSessDesc == NULL ) | 
|  | { | 
|  | /* Hmmm..don't need any size? */ | 
|  | ERR( "NULL lpSessDesc\n" ); | 
|  | return dwSize; | 
|  | } | 
|  |  | 
|  | dwSize += sizeof( *lpSessDesc ); | 
|  |  | 
|  | if( bAnsi ) | 
|  | { | 
|  | if( lpSessDesc->u1.lpszSessionNameA ) | 
|  | { | 
|  | dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( lpSessDesc->u2.lpszPasswordA ) | 
|  | { | 
|  | dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1; | 
|  | } | 
|  | } | 
|  | else /* UNICODE */ | 
|  | { | 
|  | if( lpSessDesc->u1.lpszSessionName ) | 
|  | { | 
|  | dwSize += sizeof( WCHAR ) * | 
|  | ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 ); | 
|  | } | 
|  |  | 
|  | if( lpSessDesc->u2.lpszPassword ) | 
|  | { | 
|  | dwSize += sizeof( WCHAR ) * | 
|  | ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 ); | 
|  | } | 
|  | } | 
|  |  | 
|  | return dwSize; | 
|  | } | 
|  |  | 
|  | /* Assumes that contugous buffers are already allocated. */ | 
|  | static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest, | 
|  | LPCDPSESSIONDESC2 lpSessionSrc, BOOL bAnsi ) | 
|  | { | 
|  | BYTE* lpStartOfFreeSpace; | 
|  |  | 
|  | if( lpSessionDest == NULL ) | 
|  | { | 
|  | ERR( "NULL lpSessionDest\n" ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) ); | 
|  |  | 
|  | lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc ); | 
|  |  | 
|  | if( bAnsi ) | 
|  | { | 
|  | if( lpSessionSrc->u1.lpszSessionNameA ) | 
|  | { | 
|  | lstrcpyA( (LPSTR)lpStartOfFreeSpace, | 
|  | lpSessionDest->u1.lpszSessionNameA ); | 
|  | lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace; | 
|  | lpStartOfFreeSpace += | 
|  | lstrlenA( lpSessionDest->u1.lpszSessionNameA ) + 1; | 
|  | } | 
|  |  | 
|  | if( lpSessionSrc->u2.lpszPasswordA ) | 
|  | { | 
|  | lstrcpyA( (LPSTR)lpStartOfFreeSpace, | 
|  | lpSessionDest->u2.lpszPasswordA ); | 
|  | lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace; | 
|  | lpStartOfFreeSpace += | 
|  | lstrlenA( lpSessionDest->u2.lpszPasswordA ) + 1; | 
|  | } | 
|  | } | 
|  | else /* UNICODE */ | 
|  | { | 
|  | if( lpSessionSrc->u1.lpszSessionName ) | 
|  | { | 
|  | lstrcpyW( (LPWSTR)lpStartOfFreeSpace, | 
|  | lpSessionDest->u1.lpszSessionName ); | 
|  | lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace; | 
|  | lpStartOfFreeSpace += sizeof(WCHAR) * | 
|  | ( lstrlenW( lpSessionDest->u1.lpszSessionName ) + 1 ); | 
|  | } | 
|  |  | 
|  | if( lpSessionSrc->u2.lpszPassword ) | 
|  | { | 
|  | lstrcpyW( (LPWSTR)lpStartOfFreeSpace, | 
|  | lpSessionDest->u2.lpszPassword ); | 
|  | lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace; | 
|  | lpStartOfFreeSpace += sizeof(WCHAR) * | 
|  | ( lstrlenW( lpSessionDest->u2.lpszPassword ) + 1 ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_AddGroupToGroup | 
|  | ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | lpGroupData lpGParentData; | 
|  | lpGroupData lpGData; | 
|  | lpGroupList lpNewGList; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,0x%08x)\n", This, idParentGroup, idGroup ); | 
|  |  | 
|  | if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* Create a player list (ie "shortcut" ) */ | 
|  | lpNewGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpNewGList ) ); | 
|  | if( lpNewGList == NULL ) | 
|  | { | 
|  | return DPERR_CANTADDPLAYER; | 
|  | } | 
|  |  | 
|  | /* Add the shortcut */ | 
|  | lpGData->uRef++; | 
|  | lpNewGList->lpGData = lpGData; | 
|  |  | 
|  | /* Add the player to the list of players for this group */ | 
|  | DPQ_INSERT( lpGData->groups, lpNewGList, groups ); | 
|  |  | 
|  | /* Send a ADDGROUPTOGROUP message */ | 
|  | FIXME( "Not sending message\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_AddGroupToGroup | 
|  | ( LPDIRECTPLAY3A iface, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup | 
|  | ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_CreateGroupInGroup | 
|  | ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, | 
|  | LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, | 
|  | DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGParentData; | 
|  | lpGroupList lpGList; | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | TRACE( "(%p)->(0x%08x,%p,%p,%p,0x%08x,0x%08x,%u)\n", | 
|  | This, idParentGroup, lpidGroup, lpGroupName, lpData, | 
|  | dwDataSize, dwFlags, bAnsi ); | 
|  |  | 
|  | /* Verify that the specified parent is valid */ | 
|  | if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, | 
|  | idParentGroup ) ) == NULL | 
|  | ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | lpGData = DP_CreateGroup( (IDirectPlay2AImpl*)This, lpidGroup, lpGroupName, | 
|  | dwFlags, idParentGroup, bAnsi ); | 
|  |  | 
|  | if( lpGData == NULL ) | 
|  | { | 
|  | return DPERR_CANTADDPLAYER; /* yes player not group */ | 
|  | } | 
|  |  | 
|  | /* Something else is referencing this data */ | 
|  | lpGData->uRef++; | 
|  |  | 
|  | DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); | 
|  |  | 
|  | /* The list has now been inserted into the interface group list. We now | 
|  | need to put a "shortcut" to this group in the parent group */ | 
|  | lpGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGList ) ); | 
|  | if( lpGList == NULL ) | 
|  | { | 
|  | FIXME( "Memory leak\n" ); | 
|  | return DPERR_CANTADDPLAYER; /* yes player not group */ | 
|  | } | 
|  |  | 
|  | lpGList->lpGData = lpGData; | 
|  |  | 
|  | DPQ_INSERT( lpGParentData->groups, lpGList, groups ); | 
|  |  | 
|  | /* Let the SP know that we've created this group */ | 
|  | if( This->dp2->spData.lpCB->CreateGroup ) | 
|  | { | 
|  | DPSP_CREATEGROUPDATA data; | 
|  |  | 
|  | TRACE( "Calling SP CreateGroup\n" ); | 
|  |  | 
|  | data.idGroup           = *lpidGroup; | 
|  | data.dwFlags           = dwFlags; | 
|  | data.lpSPMessageHeader = lpMsgHdr; | 
|  | data.lpISP             = This->dp2->spData.lpISP; | 
|  |  | 
|  | (*This->dp2->spData.lpCB->CreateGroup)( &data ); | 
|  | } | 
|  |  | 
|  | /* Inform all other peers of the creation of a new group. If there are | 
|  | * no peers keep this quiet. | 
|  | */ | 
|  | if( This->dp2->lpSessionDesc && | 
|  | ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | 
|  | { | 
|  | DPMSG_CREATEPLAYERORGROUP msg; | 
|  |  | 
|  | msg.dwType = DPSYS_CREATEPLAYERORGROUP; | 
|  | msg.dwPlayerType = DPPLAYERTYPE_GROUP; | 
|  | msg.dpId = *lpidGroup; | 
|  | msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */ | 
|  | msg.lpData = lpData; | 
|  | msg.dwDataSize = dwDataSize; | 
|  | msg.dpnName = *lpGroupName; | 
|  |  | 
|  | /* FIXME: Correct to just use send effectively? */ | 
|  | /* FIXME: Should size include data w/ message or just message "header" */ | 
|  | /* FIXME: Check return code */ | 
|  | DP_SendEx( (IDirectPlay2Impl*)This, | 
|  | DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), | 
|  | 0, 0, NULL, NULL, bAnsi ); | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_CreateGroupInGroup | 
|  | ( LPDIRECTPLAY3A iface, DPID idParentGroup, LPDPID lpidGroup, | 
|  | LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | *lpidGroup = DPID_UNKNOWN; | 
|  |  | 
|  | return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, | 
|  | lpGroupName, lpData, dwDataSize, dwFlags, | 
|  | TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup | 
|  | ( LPDIRECTPLAY3 iface, DPID idParentGroup, LPDPID lpidGroup, | 
|  | LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | *lpidGroup = DPID_UNKNOWN; | 
|  |  | 
|  | return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, | 
|  | lpGroupName, lpData, dwDataSize, | 
|  | dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_DeleteGroupFromGroup | 
|  | ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | lpGroupList lpGList; | 
|  | lpGroupData lpGParentData; | 
|  |  | 
|  | TRACE("(%p)->(0x%08x,0x%08x)\n", This, idParentGroup, idGroup ); | 
|  |  | 
|  | /* Is the parent group valid? */ | 
|  | if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* Remove the group from the parent group queue */ | 
|  | DPQ_REMOVE_ENTRY( lpGParentData->groups, groups, lpGData->dpid, ==, idGroup, lpGList ); | 
|  |  | 
|  | if( lpGList == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | /* Decrement the ref count */ | 
|  | lpGList->lpGData->uRef--; | 
|  |  | 
|  | /* Free up the list item */ | 
|  | HeapFree( GetProcessHeap(), 0, lpGList ); | 
|  |  | 
|  | /* Should send a DELETEGROUPFROMGROUP message */ | 
|  | FIXME( "message not sent\n" ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_DeleteGroupFromGroup | 
|  | ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup | 
|  | ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); | 
|  | } | 
|  |  | 
|  | static | 
|  | BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, | 
|  | LPDWORD lpdwBufSize ) | 
|  | { | 
|  | DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; | 
|  | HRESULT                  hr; | 
|  |  | 
|  | dpCompoundAddress.dwDataSize = sizeof( GUID ); | 
|  | dpCompoundAddress.guidDataType = DPAID_ServiceProvider; | 
|  | dpCompoundAddress.lpData = lpcSpGuid; | 
|  |  | 
|  | *lplpAddrBuf = NULL; | 
|  | *lpdwBufSize = 0; | 
|  |  | 
|  | hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, | 
|  | lpdwBufSize, TRUE ); | 
|  |  | 
|  | if( hr != DPERR_BUFFERTOOSMALL ) | 
|  | { | 
|  | ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Now allocate the buffer */ | 
|  | *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | *lpdwBufSize ); | 
|  |  | 
|  | hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, | 
|  | lpdwBufSize, TRUE ); | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_EnumConnections | 
|  | ( LPDIRECTPLAY3A iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | TRACE("(%p)->(%p,%p,%p,0x%08x)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); | 
|  |  | 
|  | /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */ | 
|  | if( dwFlags == 0 ) | 
|  | { | 
|  | dwFlags = DPCONNECTION_DIRECTPLAY; | 
|  | } | 
|  |  | 
|  | if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) || | 
|  | ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) ) | 
|  | ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | if( !lpEnumCallback ) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Enumerate DirectPlay service providers */ | 
|  | if( dwFlags & DPCONNECTION_DIRECTPLAY ) | 
|  | { | 
|  | HKEY hkResult; | 
|  | LPCSTR searchSubKey    = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; | 
|  | LPCSTR guidDataSubKey  = "Guid"; | 
|  | char subKeyName[51]; | 
|  | DWORD dwIndex, sizeOfSubKeyName=50; | 
|  | FILETIME filetime; | 
|  |  | 
|  | /* Need to loop over the service providers in the registry */ | 
|  | if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | 
|  | 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | 
|  | { | 
|  | /* Hmmm. Does this mean that there are no service providers? */ | 
|  | ERR(": no service providers?\n"); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Traverse all the service providers we have available */ | 
|  | for( dwIndex=0; | 
|  | RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | 
|  | NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | 
|  | ++dwIndex, sizeOfSubKeyName=51 ) | 
|  | { | 
|  |  | 
|  | HKEY     hkServiceProvider; | 
|  | GUID     serviceProviderGUID; | 
|  | DWORD    returnTypeGUID, sizeOfReturnBuffer = 50; | 
|  | char     returnBuffer[51]; | 
|  | WCHAR    buff[51]; | 
|  | DPNAME   dpName; | 
|  | BOOL     bBuildPass; | 
|  |  | 
|  | LPVOID                   lpAddressBuffer = NULL; | 
|  | DWORD                    dwAddressBufferSize = 0; | 
|  |  | 
|  | TRACE(" this time through: %s\n", subKeyName ); | 
|  |  | 
|  | /* Get a handle for this particular service provider */ | 
|  | if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | 
|  | &hkServiceProvider ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": what the heck is going on?\n" ); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | 
|  | NULL, &returnTypeGUID, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing GUID registry data members\n" ); | 
|  | RegCloseKey(hkServiceProvider); | 
|  | continue; | 
|  | } | 
|  | RegCloseKey(hkServiceProvider); | 
|  |  | 
|  | /* FIXME: Check return types to ensure we're interpreting data right */ | 
|  | MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | 
|  | CLSIDFromString( buff, &serviceProviderGUID ); | 
|  | /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | 
|  |  | 
|  | /* Fill in the DPNAME struct for the service provider */ | 
|  | dpName.dwSize             = sizeof( dpName ); | 
|  | dpName.dwFlags            = 0; | 
|  | dpName.u1.lpszShortNameA = subKeyName; | 
|  | dpName.u2.lpszLongNameA  = NULL; | 
|  |  | 
|  | /* Create the compound address for the service provider. | 
|  | * NOTE: This is a gruesome architectural scar right now.  DP | 
|  | * uses DPL and DPL uses DP.  Nasty stuff. This may be why the | 
|  | * native dll just gets around this little bit by allocating an | 
|  | * 80 byte buffer which isn't even filled with a valid compound | 
|  | * address. Oh well. Creating a proper compound address is the | 
|  | * way to go anyways despite this method taking slightly more | 
|  | * heap space and realtime :) */ | 
|  |  | 
|  | bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID, | 
|  | &lpAddressBuffer, | 
|  | &dwAddressBufferSize ); | 
|  | if( !bBuildPass ) | 
|  | { | 
|  | ERR( "Can't build compound addr\n" ); | 
|  | return DPERR_GENERIC; | 
|  | } | 
|  |  | 
|  | /* The enumeration will return FALSE if we are not to continue */ | 
|  | if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, | 
|  | &dpName, DPCONNECTION_DIRECTPLAY, lpContext ) ) | 
|  | { | 
|  | return DP_OK; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Enumerate DirectPlayLobby service providers */ | 
|  | if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) | 
|  | { | 
|  | HKEY hkResult; | 
|  | LPCSTR searchSubKey    = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; | 
|  | LPCSTR guidDataSubKey  = "Guid"; | 
|  | char subKeyName[51]; | 
|  | DWORD dwIndex, sizeOfSubKeyName=50; | 
|  | FILETIME filetime; | 
|  |  | 
|  | /* Need to loop over the service providers in the registry */ | 
|  | if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | 
|  | 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | 
|  | { | 
|  | /* Hmmm. Does this mean that there are no service providers? */ | 
|  | ERR(": no service providers?\n"); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Traverse all the lobby providers we have available */ | 
|  | for( dwIndex=0; | 
|  | RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | 
|  | NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | 
|  | ++dwIndex, sizeOfSubKeyName=51 ) | 
|  | { | 
|  |  | 
|  | HKEY     hkServiceProvider; | 
|  | GUID     serviceProviderGUID; | 
|  | DWORD    returnTypeGUID, sizeOfReturnBuffer = 50; | 
|  | char     returnBuffer[51]; | 
|  | WCHAR    buff[51]; | 
|  | DPNAME   dpName; | 
|  | HRESULT  hr; | 
|  |  | 
|  | DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; | 
|  | LPVOID                   lpAddressBuffer = NULL; | 
|  | DWORD                    dwAddressBufferSize = 0; | 
|  |  | 
|  | TRACE(" this time through: %s\n", subKeyName ); | 
|  |  | 
|  | /* Get a handle for this particular service provider */ | 
|  | if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | 
|  | &hkServiceProvider ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": what the heck is going on?\n" ); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | 
|  | NULL, &returnTypeGUID, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing GUID registry data members\n" ); | 
|  | RegCloseKey(hkServiceProvider); | 
|  | continue; | 
|  | } | 
|  | RegCloseKey(hkServiceProvider); | 
|  |  | 
|  | /* FIXME: Check return types to ensure we're interpreting data right */ | 
|  | MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | 
|  | CLSIDFromString( buff, &serviceProviderGUID ); | 
|  | /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | 
|  |  | 
|  | /* Fill in the DPNAME struct for the service provider */ | 
|  | dpName.dwSize             = sizeof( dpName ); | 
|  | dpName.dwFlags            = 0; | 
|  | dpName.u1.lpszShortNameA = subKeyName; | 
|  | dpName.u2.lpszLongNameA  = NULL; | 
|  |  | 
|  | /* Create the compound address for the service provider. | 
|  | NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP | 
|  | nast stuff. This may be why the native dll just gets around this little bit by | 
|  | allocating an 80 byte buffer which isn't even a filled with a valid compound | 
|  | address. Oh well. Creating a proper compound address is the way to go anyways | 
|  | despite this method taking slightly more heap space and realtime :) */ | 
|  |  | 
|  | dpCompoundAddress.guidDataType = DPAID_LobbyProvider; | 
|  | dpCompoundAddress.dwDataSize   = sizeof( GUID ); | 
|  | dpCompoundAddress.lpData       = &serviceProviderGUID; | 
|  |  | 
|  | if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, | 
|  | &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) | 
|  | { | 
|  | ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* Now allocate the buffer */ | 
|  | lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); | 
|  |  | 
|  | if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, | 
|  | &dwAddressBufferSize, TRUE ) ) != DP_OK ) | 
|  | { | 
|  | ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); | 
|  | HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* The enumeration will return FALSE if we are not to continue */ | 
|  | if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, | 
|  | &dpName, DPCONNECTION_DIRECTPLAYLOBBY, lpContext ) ) | 
|  | { | 
|  | HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); | 
|  | return DP_OK; | 
|  | } | 
|  | HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_EnumConnections | 
|  | ( LPDIRECTPLAY3 iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(%p,%p,%p,0x%08x): stub\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_EnumGroupsInGroup | 
|  | ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | 
|  | LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | lpGroupList lpGList; | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x,%u): semi stub\n", | 
|  | This, idGroup, lpguidInstance, lpEnumPlayersCallback2, | 
|  | lpContext, dwFlags, bAnsi ); | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | if( DPQ_IS_EMPTY( lpGData->groups ) ) | 
|  | { | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | lpGList = DPQ_FIRST( lpGData->groups ); | 
|  |  | 
|  | for( ;; ) | 
|  | { | 
|  | /* FIXME: Should check dwFlags for match here */ | 
|  |  | 
|  | if( !(*lpEnumPlayersCallback2)( lpGList->lpGData->dpid, DPPLAYERTYPE_GROUP, | 
|  | &lpGList->lpGData->name, dwFlags, | 
|  | lpContext ) ) | 
|  | { | 
|  | return DP_OK; /* User requested break */ | 
|  | } | 
|  |  | 
|  | if( DPQ_IS_ENDOFLIST( lpGList->groups ) ) | 
|  | { | 
|  | break; | 
|  | } | 
|  |  | 
|  | lpGList = DPQ_NEXT( lpGList->groups ); | 
|  |  | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_EnumGroupsInGroup | 
|  | ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, dwFlags, | 
|  | TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup | 
|  | ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, | 
|  | LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, | 
|  | lpEnumPlayersCallback2, lpContext, dwFlags, | 
|  | FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_GetGroupConnectionSettings | 
|  | ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings | 
|  | ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress( | 
|  | REFGUID         guidDataType, | 
|  | DWORD           dwDataSize, | 
|  | LPCVOID         lpData, | 
|  | LPVOID          lpContext ) | 
|  | { | 
|  | /* Looking for the GUID of the provider to load */ | 
|  | if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) || | 
|  | ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) ) | 
|  | ) | 
|  | { | 
|  | TRACE( "Found SP/LP (%s) %s (data size = 0x%08x)\n", | 
|  | debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize ); | 
|  |  | 
|  | if( dwDataSize != sizeof( GUID ) ) | 
|  | { | 
|  | ERR( "Invalid sp/lp guid size 0x%08x\n", dwDataSize ); | 
|  | } | 
|  |  | 
|  | memcpy( lpContext, lpData, dwDataSize ); | 
|  |  | 
|  | /* There shouldn't be more than 1 GUID/compound address */ | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Still waiting for what we want */ | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* Find and perform a LoadLibrary on the requested SP or LP GUID */ | 
|  | static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ) | 
|  | { | 
|  | UINT i; | 
|  | LPCSTR spSubKey         = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; | 
|  | LPCSTR lpSubKey         = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; | 
|  | LPCSTR guidDataSubKey   = "Guid"; | 
|  | LPCSTR majVerDataSubKey = "dwReserved1"; | 
|  | LPCSTR minVerDataSubKey = "dwReserved2"; | 
|  | LPCSTR pathSubKey       = "Path"; | 
|  |  | 
|  | TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) ); | 
|  |  | 
|  | /* FIXME: Cloned code with a quick hack. */ | 
|  | for( i=0; i<2; i++ ) | 
|  | { | 
|  | HKEY hkResult; | 
|  | LPCSTR searchSubKey; | 
|  | char subKeyName[51]; | 
|  | DWORD dwIndex, sizeOfSubKeyName=50; | 
|  | FILETIME filetime; | 
|  |  | 
|  | (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey ); | 
|  | *lpbIsDpSp = (i == 0) ? TRUE : FALSE; | 
|  |  | 
|  |  | 
|  | /* Need to loop over the service providers in the registry */ | 
|  | if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | 
|  | 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | 
|  | { | 
|  | /* Hmmm. Does this mean that there are no service providers? */ | 
|  | ERR(": no service providers?\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* Traverse all the service providers we have available */ | 
|  | for( dwIndex=0; | 
|  | RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | 
|  | NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | 
|  | ++dwIndex, sizeOfSubKeyName=51 ) | 
|  | { | 
|  |  | 
|  | HKEY     hkServiceProvider; | 
|  | GUID     serviceProviderGUID; | 
|  | DWORD    returnType, sizeOfReturnBuffer = 255; | 
|  | char     returnBuffer[256]; | 
|  | WCHAR    buff[51]; | 
|  | DWORD    dwTemp, len; | 
|  |  | 
|  | TRACE(" this time through: %s\n", subKeyName ); | 
|  |  | 
|  | /* Get a handle for this particular service provider */ | 
|  | if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | 
|  | &hkServiceProvider ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": what the heck is going on?\n" ); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | 
|  | NULL, &returnType, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing GUID registry data members\n" ); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | /* FIXME: Check return types to ensure we're interpreting data right */ | 
|  | MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | 
|  | CLSIDFromString( buff, &serviceProviderGUID ); | 
|  | /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | 
|  |  | 
|  | /* Determine if this is the Service Provider that the user asked for */ | 
|  | if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) ) | 
|  | { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( i == 0 ) /* DP SP */ | 
|  | { | 
|  | len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 ); | 
|  | lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) ); | 
|  | MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len ); | 
|  | } | 
|  |  | 
|  | sizeOfReturnBuffer = 255; | 
|  |  | 
|  | /* Get dwReserved1 */ | 
|  | if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, | 
|  | NULL, &returnType, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing dwReserved1 registry data members\n") ; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( i == 0 ) | 
|  | memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) ); | 
|  |  | 
|  | sizeOfReturnBuffer = 255; | 
|  |  | 
|  | /* Get dwReserved2 */ | 
|  | if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, | 
|  | NULL, &returnType, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing dwReserved1 registry data members\n") ; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if( i == 0 ) | 
|  | memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) ); | 
|  |  | 
|  | sizeOfReturnBuffer = 255; | 
|  |  | 
|  | /* Get the path for this service provider */ | 
|  | if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey, | 
|  | NULL, NULL, (LPBYTE)returnBuffer, | 
|  | &sizeOfReturnBuffer ) ) != ERROR_SUCCESS ) | 
|  | { | 
|  | ERR(": missing PATH registry data members: 0x%08x\n", dwTemp ); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | TRACE( "Loading %s\n", returnBuffer ); | 
|  | return LoadLibraryA( returnBuffer ); | 
|  | } | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static | 
|  | HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ) | 
|  | { | 
|  | HRESULT hr; | 
|  | LPDPSP_SPINIT SPInit; | 
|  |  | 
|  | /* Initialize the service provider by calling SPInit */ | 
|  | SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" ); | 
|  |  | 
|  | if( SPInit == NULL ) | 
|  | { | 
|  | ERR( "Service provider doesn't provide SPInit interface?\n" ); | 
|  | FreeLibrary( hServiceProvider ); | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | TRACE( "Calling SPInit (DP SP entry point)\n" ); | 
|  |  | 
|  | hr = (*SPInit)( &This->dp2->spData ); | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | FreeLibrary( hServiceProvider ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* FIXME: Need to verify the sanity of the returned callback table | 
|  | *        using IsBadCodePtr */ | 
|  | This->dp2->bSPInitialized = TRUE; | 
|  |  | 
|  | /* This interface is now initialized as a DP object */ | 
|  | This->dp2->connectionInitialized = DP_SERVICE_PROVIDER; | 
|  |  | 
|  | /* Store the handle of the module so that we can unload it later */ | 
|  | This->dp2->hServiceProvider = hServiceProvider; | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static | 
|  | HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hLobbyProvider ) | 
|  | { | 
|  | HRESULT hr; | 
|  | LPSP_INIT DPLSPInit; | 
|  |  | 
|  | /* Initialize the service provider by calling SPInit */ | 
|  | DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" ); | 
|  |  | 
|  | if( DPLSPInit == NULL ) | 
|  | { | 
|  | ERR( "Service provider doesn't provide DPLSPInit interface?\n" ); | 
|  | FreeLibrary( hLobbyProvider ); | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | TRACE( "Calling DPLSPInit (DPL SP entry point)\n" ); | 
|  |  | 
|  | hr = (*DPLSPInit)( &This->dp2->dplspData ); | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | FreeLibrary( hLobbyProvider ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* FIXME: Need to verify the sanity of the returned callback table | 
|  | *        using IsBadCodePtr */ | 
|  |  | 
|  | This->dp2->bDPLSPInitialized = TRUE; | 
|  |  | 
|  | /* This interface is now initialized as a lobby object */ | 
|  | This->dp2->connectionInitialized = DP_LOBBY_PROVIDER; | 
|  |  | 
|  | /* Store the handle of the module so that we can unload it later */ | 
|  | This->dp2->hDPLobbyProvider = hLobbyProvider; | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_InitializeConnection | 
|  | ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ) | 
|  | { | 
|  | HMODULE hServiceProvider; | 
|  | HRESULT hr; | 
|  | GUID guidSP; | 
|  | const DWORD dwAddrSize = 80; /* FIXME: Need to calculate it correctly */ | 
|  | BOOL bIsDpSp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */ | 
|  |  | 
|  | TRACE("(%p)->(%p,0x%08x,%u)\n", This, lpConnection, dwFlags, bAnsi ); | 
|  |  | 
|  | if( dwFlags != 0 ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | /* Find out what the requested SP is and how large this buffer is */ | 
|  | hr = DPL_EnumAddress( DP_GetSpLpGuidFromCompoundAddress, lpConnection, | 
|  | dwAddrSize, &guidSP ); | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Invalid compound address?\n" ); | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | /* Load the service provider */ | 
|  | hServiceProvider = DP_LoadSP( &guidSP, &This->dp2->spData, &bIsDpSp ); | 
|  |  | 
|  | if( hServiceProvider == 0 ) | 
|  | { | 
|  | ERR( "Unable to load service provider %s\n", debugstr_guid(&guidSP) ); | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | if( bIsDpSp ) | 
|  | { | 
|  | /* Fill in what we can of the Service Provider required information. | 
|  | * The rest was be done in DP_LoadSP | 
|  | */ | 
|  | This->dp2->spData.lpAddress = lpConnection; | 
|  | This->dp2->spData.dwAddressSize = dwAddrSize; | 
|  | This->dp2->spData.lpGuid = &guidSP; | 
|  |  | 
|  | hr = DP_InitializeDPSP( This, hServiceProvider ); | 
|  | } | 
|  | else | 
|  | { | 
|  | This->dp2->dplspData.lpAddress = lpConnection; | 
|  |  | 
|  | hr = DP_InitializeDPLSP( This, hServiceProvider ); | 
|  | } | 
|  |  | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_InitializeConnection | 
|  | ( LPDIRECTPLAY3A iface, LPVOID lpConnection, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | /* This may not be externally invoked once either an SP or LP is initialized */ | 
|  | if( This->dp2->connectionInitialized != NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  | return DP_IF_InitializeConnection( This, lpConnection, dwFlags, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_InitializeConnection | 
|  | ( LPDIRECTPLAY3 iface, LPVOID lpConnection, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  |  | 
|  | /* This may not be externally invoked once either an SP or LP is initialized */ | 
|  | if( This->dp2->connectionInitialized != NO_PROVIDER ) | 
|  | { | 
|  | return DPERR_ALREADYINITIALIZED; | 
|  | } | 
|  |  | 
|  | return DP_IF_InitializeConnection( This, lpConnection, dwFlags, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_SecureOpen | 
|  | ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | 
|  | LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* Yes a dp 2 interface */ | 
|  | return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_SecureOpen | 
|  | ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | 
|  | LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* Yes a dp 2 interface */ | 
|  | return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_SendChatMessage | 
|  | ( LPDIRECTPLAY3A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_SendChatMessage | 
|  | ( LPDIRECTPLAY3 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_SetGroupConnectionSettings | 
|  | ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p): stub\n", This, dwFlags, idGroup, lpConnection ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings | 
|  | ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p): stub\n", This, dwFlags, idGroup, lpConnection ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_StartSession | 
|  | ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x): stub\n", This, dwFlags, idGroup ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_StartSession | 
|  | ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x): stub\n", This, dwFlags, idGroup ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_GetGroupFlags | 
|  | ( LPDIRECTPLAY3A iface, DPID idGroup, LPDWORD lpdwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idGroup, lpdwFlags ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags | 
|  | ( LPDIRECTPLAY3 iface, DPID idGroup, LPDWORD lpdwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idGroup, lpdwFlags ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetGroupParent | 
|  | ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, | 
|  | BOOL bAnsi ) | 
|  | { | 
|  | lpGroupData lpGData; | 
|  |  | 
|  | TRACE("(%p)->(0x%08x,%p,%u)\n", This, idGroup, lpidGroup, bAnsi ); | 
|  |  | 
|  | if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDGROUP; | 
|  | } | 
|  |  | 
|  | *lpidGroup = lpGData->dpid; | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_GetGroupParent | 
|  | ( LPDIRECTPLAY3A iface, DPID idGroup, LPDPID lpidGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_GetGroupParent( This, idGroup, lpidGroup, TRUE ); | 
|  | } | 
|  | static HRESULT WINAPI DirectPlay3WImpl_GetGroupParent | 
|  | ( LPDIRECTPLAY3 iface, DPID idGroup, LPDPID lpidGroup ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | return DP_IF_GetGroupParent( This, idGroup, lpidGroup, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_GetPlayerAccount | 
|  | ( LPDIRECTPLAY3A iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount | 
|  | ( LPDIRECTPLAY3 iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3AImpl_GetPlayerFlags | 
|  | ( LPDIRECTPLAY3A iface, DPID idPlayer, LPDWORD lpdwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idPlayer, lpdwFlags ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags | 
|  | ( LPDIRECTPLAY3 iface, DPID idPlayer, LPDWORD lpdwFlags ) | 
|  | { | 
|  | IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idPlayer, lpdwFlags ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_GetGroupOwner | 
|  | ( LPDIRECTPLAY4A iface, DPID idGroup, LPDPID lpidGroupOwner ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idGroup, lpidGroupOwner ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_GetGroupOwner | 
|  | ( LPDIRECTPLAY4 iface, DPID idGroup, LPDPID lpidGroupOwner ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,%p): stub\n", This, idGroup, lpidGroupOwner ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_SetGroupOwner | 
|  | ( LPDIRECTPLAY4A iface, DPID idGroup , DPID idGroupOwner ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x): stub\n", This, idGroup, idGroupOwner ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_SetGroupOwner | 
|  | ( LPDIRECTPLAY4 iface, DPID idGroup , DPID idGroupOwner ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | FIXME("(%p)->(0x%08x,0x%08x): stub\n", This, idGroup, idGroupOwner ); | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_SendEx | 
|  | ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ) | 
|  | { | 
|  | lpPlayerList lpPList; | 
|  | lpGroupData  lpGData; | 
|  | BOOL         bValidDestination = FALSE; | 
|  |  | 
|  | FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,0x%08x,0x%08x,0x%08x,%p,%p,%u)" | 
|  | ": stub\n", | 
|  | This, idFrom, idTo, dwFlags, lpData, dwDataSize, dwPriority, | 
|  | dwTimeout, lpContext, lpdwMsgID, bAnsi ); | 
|  |  | 
|  | /* FIXME: Add parameter checking */ | 
|  | /* FIXME: First call to this needs to acquire a message id which will be | 
|  | *        used for multiple sends | 
|  | */ | 
|  |  | 
|  | /* NOTE: Can't send messages to yourself - this will be trapped in receive */ | 
|  |  | 
|  | /* Verify that the message is being sent from a valid local player. The | 
|  | * from player may be anonymous DPID_UNKNOWN | 
|  | */ | 
|  | if( idFrom != DPID_UNKNOWN ) | 
|  | { | 
|  | if( ( lpPList = DP_FindPlayer( This, idFrom ) ) == NULL ) | 
|  | { | 
|  | WARN( "INFO: Invalid from player 0x%08x\n", idFrom ); | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Verify that the message is being sent to a valid player, group or to | 
|  | * everyone. If it's valid, send it to those players. | 
|  | */ | 
|  | if( idTo == DPID_ALLPLAYERS ) | 
|  | { | 
|  | bValidDestination = TRUE; | 
|  |  | 
|  | /* See if SP has the ability to multicast. If so, use it */ | 
|  | if( This->dp2->spData.lpCB->SendToGroupEx ) | 
|  | { | 
|  | FIXME( "Use group sendex to group 0\n" ); | 
|  | } | 
|  | else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ | 
|  | { | 
|  | FIXME( "Use obsolete group send to group 0\n" ); | 
|  | } | 
|  | else /* No multicast, multiplicate */ | 
|  | { | 
|  | /* Send to all players we know about */ | 
|  | FIXME( "Send to all players using EnumPlayersInGroup\n" ); | 
|  | } | 
|  | } | 
|  |  | 
|  | if( ( !bValidDestination ) && | 
|  | ( DP_FindPlayer( This, idTo ) != NULL ) | 
|  | ) | 
|  | { | 
|  | bValidDestination = TRUE; | 
|  |  | 
|  | /* Have the service provider send this message */ | 
|  | /* FIXME: Could optimize for local interface sends */ | 
|  | return DP_SP_SendEx( This, dwFlags, lpData, dwDataSize, dwPriority, | 
|  | dwTimeout, lpContext, lpdwMsgID ); | 
|  | } | 
|  |  | 
|  | if( ( !bValidDestination ) && | 
|  | ( ( lpGData = DP_FindAnyGroup( This, idTo ) ) != NULL ) | 
|  | ) | 
|  | { | 
|  | bValidDestination = TRUE; | 
|  |  | 
|  | /* See if SP has the ability to multicast. If so, use it */ | 
|  | if( This->dp2->spData.lpCB->SendToGroupEx ) | 
|  | { | 
|  | FIXME( "Use group sendex\n" ); | 
|  | } | 
|  | else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ | 
|  | { | 
|  | FIXME( "Use obsolete group send to group\n" ); | 
|  | } | 
|  | else /* No multicast, multiplicate */ | 
|  | { | 
|  | FIXME( "Send to all players using EnumPlayersInGroup\n" ); | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | if( bExpectReply ) | 
|  | { | 
|  | DWORD dwWaitReturn; | 
|  |  | 
|  | This->dp2->hReplyEvent = CreateEventW( NULL, FALSE, FALSE, NULL ); | 
|  |  | 
|  | dwWaitReturn = WaitForSingleObject( hReplyEvent, dwTimeout ); | 
|  | if( dwWaitReturn != WAIT_OBJECT_0 ) | 
|  | { | 
|  | ERR( "Wait failed 0x%08lx\n", dwWaitReturn ); | 
|  | } | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | if( !bValidDestination ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* FIXME: Should return what the send returned */ | 
|  | return DP_OK; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_SendEx | 
|  | ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* yes downcast to 2 */ | 
|  | return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | 
|  | dwPriority, dwTimeout, lpContext, lpdwMsgID, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_SendEx | 
|  | ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID ) | 
|  | { | 
|  | IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* yes downcast to 2 */ | 
|  | return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | 
|  | dwPriority, dwTimeout, lpContext, lpdwMsgID, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_SP_SendEx | 
|  | ( IDirectPlay2Impl* This, DWORD dwFlags, | 
|  | LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | 
|  | LPVOID lpContext, LPDWORD lpdwMsgID ) | 
|  | { | 
|  | LPDPMSG lpMElem; | 
|  |  | 
|  | FIXME( ": stub\n" ); | 
|  |  | 
|  | /* FIXME: This queuing should only be for async messages */ | 
|  |  | 
|  | lpMElem = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpMElem ) ); | 
|  | lpMElem->msg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize ); | 
|  |  | 
|  | CopyMemory( lpMElem->msg, lpData, dwDataSize ); | 
|  |  | 
|  | /* FIXME: Need to queue based on priority */ | 
|  | DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs ); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_GetMessageQueue | 
|  | ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%p,%u): semi stub\n", | 
|  | This, idFrom, idTo, dwFlags, lpdwNumMsgs, lpdwNumBytes, bAnsi ); | 
|  |  | 
|  | /* FIXME: Do we need to do idFrom and idTo sanity checking here? */ | 
|  | /* FIXME: What about sends which are not immediate? */ | 
|  |  | 
|  | if( This->dp2->spData.lpCB->GetMessageQueue ) | 
|  | { | 
|  | DPSP_GETMESSAGEQUEUEDATA data; | 
|  |  | 
|  | FIXME( "Calling SP GetMessageQueue - is it right?\n" ); | 
|  |  | 
|  | /* FIXME: None of this is documented :( */ | 
|  |  | 
|  | data.lpISP        = This->dp2->spData.lpISP; | 
|  | data.dwFlags      = dwFlags; | 
|  | data.idFrom       = idFrom; | 
|  | data.idTo         = idTo; | 
|  | data.lpdwNumMsgs  = lpdwNumMsgs; | 
|  | data.lpdwNumBytes = lpdwNumBytes; | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data ); | 
|  | } | 
|  | else | 
|  | { | 
|  | FIXME( "No SP for GetMessageQueue - fake some data\n" ); | 
|  | } | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_GetMessageQueue | 
|  | ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, | 
|  | lpdwNumBytes, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_GetMessageQueue | 
|  | ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, | 
|  | LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  | return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, | 
|  | lpdwNumBytes, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DP_IF_CancelMessage | 
|  | ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, | 
|  | DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ) | 
|  | { | 
|  | HRESULT hr = DP_OK; | 
|  |  | 
|  | FIXME( "(%p)->(0x%08x,0x%08x,%u): semi stub\n", | 
|  | This, dwMsgID, dwFlags, bAnsi ); | 
|  |  | 
|  | if( This->dp2->spData.lpCB->Cancel ) | 
|  | { | 
|  | DPSP_CANCELDATA data; | 
|  |  | 
|  | TRACE( "Calling SP Cancel\n" ); | 
|  |  | 
|  | /* FIXME: Undocumented callback */ | 
|  |  | 
|  | data.lpISP          = This->dp2->spData.lpISP; | 
|  | data.dwFlags        = dwFlags; | 
|  | data.lprglpvSPMsgID = NULL; | 
|  | data.cSPMsgID       = dwMsgID; | 
|  | data.dwMinPriority  = dwMinPriority; | 
|  | data.dwMaxPriority  = dwMaxPriority; | 
|  |  | 
|  | hr = (*This->dp2->spData.lpCB->Cancel)( &data ); | 
|  | } | 
|  | else | 
|  | { | 
|  | FIXME( "SP doesn't implement Cancel\n" ); | 
|  | } | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_CancelMessage | 
|  | ( LPDIRECTPLAY4A iface, DWORD dwMsgID, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  |  | 
|  | if( dwFlags != 0 ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | if( dwMsgID == 0 ) | 
|  | { | 
|  | dwFlags |= DPCANCELSEND_ALL; | 
|  | } | 
|  |  | 
|  | return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_CancelMessage | 
|  | ( LPDIRECTPLAY4 iface, DWORD dwMsgID, DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  |  | 
|  | if( dwFlags != 0 ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | if( dwMsgID == 0 ) | 
|  | { | 
|  | dwFlags |= DPCANCELSEND_ALL; | 
|  | } | 
|  |  | 
|  | return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, FALSE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4AImpl_CancelPriority | 
|  | ( LPDIRECTPLAY4A iface, DWORD dwMinPriority, DWORD dwMaxPriority, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  |  | 
|  | if( dwFlags != 0 ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, | 
|  | dwMaxPriority, TRUE ); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI DirectPlay4WImpl_CancelPriority | 
|  | ( LPDIRECTPLAY4 iface, DWORD dwMinPriority, DWORD dwMaxPriority, | 
|  | DWORD dwFlags ) | 
|  | { | 
|  | IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | 
|  |  | 
|  | if( dwFlags != 0 ) | 
|  | { | 
|  | return DPERR_INVALIDFLAGS; | 
|  | } | 
|  |  | 
|  | return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, | 
|  | dwMaxPriority, FALSE ); | 
|  | } | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay2WVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  |  | 
|  | static const IDirectPlay2Vtbl directPlay2WVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | DirectPlay2WImpl_AddPlayerToGroup, | 
|  | DirectPlay2WImpl_Close, | 
|  | DirectPlay2WImpl_CreateGroup, | 
|  | DirectPlay2WImpl_CreatePlayer, | 
|  | DirectPlay2WImpl_DeletePlayerFromGroup, | 
|  | DirectPlay2WImpl_DestroyGroup, | 
|  | DirectPlay2WImpl_DestroyPlayer, | 
|  | DirectPlay2WImpl_EnumGroupPlayers, | 
|  | DirectPlay2WImpl_EnumGroups, | 
|  | DirectPlay2WImpl_EnumPlayers, | 
|  | DirectPlay2WImpl_EnumSessions, | 
|  | DirectPlay2WImpl_GetCaps, | 
|  | DirectPlay2WImpl_GetGroupData, | 
|  | DirectPlay2WImpl_GetGroupName, | 
|  | DirectPlay2WImpl_GetMessageCount, | 
|  | DirectPlay2WImpl_GetPlayerAddress, | 
|  | DirectPlay2WImpl_GetPlayerCaps, | 
|  | DirectPlay2WImpl_GetPlayerData, | 
|  | DirectPlay2WImpl_GetPlayerName, | 
|  | DirectPlay2WImpl_GetSessionDesc, | 
|  | DirectPlay2WImpl_Initialize, | 
|  | DirectPlay2WImpl_Open, | 
|  | DirectPlay2WImpl_Receive, | 
|  | DirectPlay2WImpl_Send, | 
|  | DirectPlay2WImpl_SetGroupData, | 
|  | DirectPlay2WImpl_SetGroupName, | 
|  | DirectPlay2WImpl_SetPlayerData, | 
|  | DirectPlay2WImpl_SetPlayerName, | 
|  | DirectPlay2WImpl_SetSessionDesc | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay2AVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  |  | 
|  | static const IDirectPlay2Vtbl directPlay2AVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | DirectPlay2AImpl_AddPlayerToGroup, | 
|  | DirectPlay2AImpl_Close, | 
|  | DirectPlay2AImpl_CreateGroup, | 
|  | DirectPlay2AImpl_CreatePlayer, | 
|  | DirectPlay2AImpl_DeletePlayerFromGroup, | 
|  | DirectPlay2AImpl_DestroyGroup, | 
|  | DirectPlay2AImpl_DestroyPlayer, | 
|  | DirectPlay2AImpl_EnumGroupPlayers, | 
|  | DirectPlay2AImpl_EnumGroups, | 
|  | DirectPlay2AImpl_EnumPlayers, | 
|  | DirectPlay2AImpl_EnumSessions, | 
|  | DirectPlay2AImpl_GetCaps, | 
|  | DirectPlay2AImpl_GetGroupData, | 
|  | DirectPlay2AImpl_GetGroupName, | 
|  | DirectPlay2AImpl_GetMessageCount, | 
|  | DirectPlay2AImpl_GetPlayerAddress, | 
|  | DirectPlay2AImpl_GetPlayerCaps, | 
|  | DirectPlay2AImpl_GetPlayerData, | 
|  | DirectPlay2AImpl_GetPlayerName, | 
|  | DirectPlay2AImpl_GetSessionDesc, | 
|  | DirectPlay2AImpl_Initialize, | 
|  | DirectPlay2AImpl_Open, | 
|  | DirectPlay2AImpl_Receive, | 
|  | DirectPlay2AImpl_Send, | 
|  | DirectPlay2AImpl_SetGroupData, | 
|  | DirectPlay2AImpl_SetGroupName, | 
|  | DirectPlay2AImpl_SetPlayerData, | 
|  | DirectPlay2AImpl_SetPlayerName, | 
|  | DirectPlay2AImpl_SetSessionDesc | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay3AVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  |  | 
|  | static const IDirectPlay3Vtbl directPlay3AVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, | 
|  | XCAST(Close)DirectPlay2AImpl_Close, | 
|  | XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, | 
|  | XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, | 
|  | XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, | 
|  | XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, | 
|  | XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, | 
|  | XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, | 
|  | XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, | 
|  | XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, | 
|  | XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, | 
|  | XCAST(GetCaps)DirectPlay2AImpl_GetCaps, | 
|  | XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, | 
|  | XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, | 
|  | XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, | 
|  | XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, | 
|  | XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, | 
|  | XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, | 
|  | XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, | 
|  | XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, | 
|  | XCAST(Initialize)DirectPlay2AImpl_Initialize, | 
|  | XCAST(Open)DirectPlay2AImpl_Open, | 
|  | XCAST(Receive)DirectPlay2AImpl_Receive, | 
|  | XCAST(Send)DirectPlay2AImpl_Send, | 
|  | XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, | 
|  | XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, | 
|  | XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, | 
|  | XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, | 
|  | XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, | 
|  |  | 
|  | DirectPlay3AImpl_AddGroupToGroup, | 
|  | DirectPlay3AImpl_CreateGroupInGroup, | 
|  | DirectPlay3AImpl_DeleteGroupFromGroup, | 
|  | DirectPlay3AImpl_EnumConnections, | 
|  | DirectPlay3AImpl_EnumGroupsInGroup, | 
|  | DirectPlay3AImpl_GetGroupConnectionSettings, | 
|  | DirectPlay3AImpl_InitializeConnection, | 
|  | DirectPlay3AImpl_SecureOpen, | 
|  | DirectPlay3AImpl_SendChatMessage, | 
|  | DirectPlay3AImpl_SetGroupConnectionSettings, | 
|  | DirectPlay3AImpl_StartSession, | 
|  | DirectPlay3AImpl_GetGroupFlags, | 
|  | DirectPlay3AImpl_GetGroupParent, | 
|  | DirectPlay3AImpl_GetPlayerAccount, | 
|  | DirectPlay3AImpl_GetPlayerFlags | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay3WVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  | static const IDirectPlay3Vtbl directPlay3WVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, | 
|  | XCAST(Close)DirectPlay2WImpl_Close, | 
|  | XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, | 
|  | XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, | 
|  | XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, | 
|  | XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, | 
|  | XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, | 
|  | XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, | 
|  | XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, | 
|  | XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, | 
|  | XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, | 
|  | XCAST(GetCaps)DirectPlay2WImpl_GetCaps, | 
|  | XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, | 
|  | XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, | 
|  | XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, | 
|  | XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, | 
|  | XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, | 
|  | XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, | 
|  | XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, | 
|  | XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, | 
|  | XCAST(Initialize)DirectPlay2WImpl_Initialize, | 
|  | XCAST(Open)DirectPlay2WImpl_Open, | 
|  | XCAST(Receive)DirectPlay2WImpl_Receive, | 
|  | XCAST(Send)DirectPlay2WImpl_Send, | 
|  | XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, | 
|  | XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, | 
|  | XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, | 
|  | XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, | 
|  | XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, | 
|  |  | 
|  | DirectPlay3WImpl_AddGroupToGroup, | 
|  | DirectPlay3WImpl_CreateGroupInGroup, | 
|  | DirectPlay3WImpl_DeleteGroupFromGroup, | 
|  | DirectPlay3WImpl_EnumConnections, | 
|  | DirectPlay3WImpl_EnumGroupsInGroup, | 
|  | DirectPlay3WImpl_GetGroupConnectionSettings, | 
|  | DirectPlay3WImpl_InitializeConnection, | 
|  | DirectPlay3WImpl_SecureOpen, | 
|  | DirectPlay3WImpl_SendChatMessage, | 
|  | DirectPlay3WImpl_SetGroupConnectionSettings, | 
|  | DirectPlay3WImpl_StartSession, | 
|  | DirectPlay3WImpl_GetGroupFlags, | 
|  | DirectPlay3WImpl_GetGroupParent, | 
|  | DirectPlay3WImpl_GetPlayerAccount, | 
|  | DirectPlay3WImpl_GetPlayerFlags | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay4WVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  | static const IDirectPlay4Vtbl directPlay4WVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, | 
|  | XCAST(Close)DirectPlay2WImpl_Close, | 
|  | XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, | 
|  | XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, | 
|  | XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, | 
|  | XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, | 
|  | XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, | 
|  | XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, | 
|  | XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, | 
|  | XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, | 
|  | XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, | 
|  | XCAST(GetCaps)DirectPlay2WImpl_GetCaps, | 
|  | XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, | 
|  | XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, | 
|  | XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, | 
|  | XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, | 
|  | XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, | 
|  | XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, | 
|  | XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, | 
|  | XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, | 
|  | XCAST(Initialize)DirectPlay2WImpl_Initialize, | 
|  | XCAST(Open)DirectPlay2WImpl_Open, | 
|  | XCAST(Receive)DirectPlay2WImpl_Receive, | 
|  | XCAST(Send)DirectPlay2WImpl_Send, | 
|  | XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, | 
|  | XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, | 
|  | XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, | 
|  | XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, | 
|  | XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, | 
|  |  | 
|  | XCAST(AddGroupToGroup)DirectPlay3WImpl_AddGroupToGroup, | 
|  | XCAST(CreateGroupInGroup)DirectPlay3WImpl_CreateGroupInGroup, | 
|  | XCAST(DeleteGroupFromGroup)DirectPlay3WImpl_DeleteGroupFromGroup, | 
|  | XCAST(EnumConnections)DirectPlay3WImpl_EnumConnections, | 
|  | XCAST(EnumGroupsInGroup)DirectPlay3WImpl_EnumGroupsInGroup, | 
|  | XCAST(GetGroupConnectionSettings)DirectPlay3WImpl_GetGroupConnectionSettings, | 
|  | XCAST(InitializeConnection)DirectPlay3WImpl_InitializeConnection, | 
|  | XCAST(SecureOpen)DirectPlay3WImpl_SecureOpen, | 
|  | XCAST(SendChatMessage)DirectPlay3WImpl_SendChatMessage, | 
|  | XCAST(SetGroupConnectionSettings)DirectPlay3WImpl_SetGroupConnectionSettings, | 
|  | XCAST(StartSession)DirectPlay3WImpl_StartSession, | 
|  | XCAST(GetGroupFlags)DirectPlay3WImpl_GetGroupFlags, | 
|  | XCAST(GetGroupParent)DirectPlay3WImpl_GetGroupParent, | 
|  | XCAST(GetPlayerAccount)DirectPlay3WImpl_GetPlayerAccount, | 
|  | XCAST(GetPlayerFlags)DirectPlay3WImpl_GetPlayerFlags, | 
|  |  | 
|  | DirectPlay4WImpl_GetGroupOwner, | 
|  | DirectPlay4WImpl_SetGroupOwner, | 
|  | DirectPlay4WImpl_SendEx, | 
|  | DirectPlay4WImpl_GetMessageQueue, | 
|  | DirectPlay4WImpl_CancelMessage, | 
|  | DirectPlay4WImpl_CancelPriority | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  |  | 
|  | /* Note: Hack so we can reuse the old functions without compiler warnings */ | 
|  | #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | 
|  | # define XCAST(fun)     (typeof(directPlay4AVT.fun)) | 
|  | #else | 
|  | # define XCAST(fun)     (void*) | 
|  | #endif | 
|  | static const IDirectPlay4Vtbl directPlay4AVT = | 
|  | { | 
|  | XCAST(QueryInterface)DP_QueryInterface, | 
|  | XCAST(AddRef)DP_AddRef, | 
|  | XCAST(Release)DP_Release, | 
|  |  | 
|  | XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, | 
|  | XCAST(Close)DirectPlay2AImpl_Close, | 
|  | XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, | 
|  | XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, | 
|  | XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, | 
|  | XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, | 
|  | XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, | 
|  | XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, | 
|  | XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, | 
|  | XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, | 
|  | XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, | 
|  | XCAST(GetCaps)DirectPlay2AImpl_GetCaps, | 
|  | XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, | 
|  | XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, | 
|  | XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, | 
|  | XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, | 
|  | XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, | 
|  | XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, | 
|  | XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, | 
|  | XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, | 
|  | XCAST(Initialize)DirectPlay2AImpl_Initialize, | 
|  | XCAST(Open)DirectPlay2AImpl_Open, | 
|  | XCAST(Receive)DirectPlay2AImpl_Receive, | 
|  | XCAST(Send)DirectPlay2AImpl_Send, | 
|  | XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, | 
|  | XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, | 
|  | XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, | 
|  | XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, | 
|  | XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, | 
|  |  | 
|  | XCAST(AddGroupToGroup)DirectPlay3AImpl_AddGroupToGroup, | 
|  | XCAST(CreateGroupInGroup)DirectPlay3AImpl_CreateGroupInGroup, | 
|  | XCAST(DeleteGroupFromGroup)DirectPlay3AImpl_DeleteGroupFromGroup, | 
|  | XCAST(EnumConnections)DirectPlay3AImpl_EnumConnections, | 
|  | XCAST(EnumGroupsInGroup)DirectPlay3AImpl_EnumGroupsInGroup, | 
|  | XCAST(GetGroupConnectionSettings)DirectPlay3AImpl_GetGroupConnectionSettings, | 
|  | XCAST(InitializeConnection)DirectPlay3AImpl_InitializeConnection, | 
|  | XCAST(SecureOpen)DirectPlay3AImpl_SecureOpen, | 
|  | XCAST(SendChatMessage)DirectPlay3AImpl_SendChatMessage, | 
|  | XCAST(SetGroupConnectionSettings)DirectPlay3AImpl_SetGroupConnectionSettings, | 
|  | XCAST(StartSession)DirectPlay3AImpl_StartSession, | 
|  | XCAST(GetGroupFlags)DirectPlay3AImpl_GetGroupFlags, | 
|  | XCAST(GetGroupParent)DirectPlay3AImpl_GetGroupParent, | 
|  | XCAST(GetPlayerAccount)DirectPlay3AImpl_GetPlayerAccount, | 
|  | XCAST(GetPlayerFlags)DirectPlay3AImpl_GetPlayerFlags, | 
|  |  | 
|  | DirectPlay4AImpl_GetGroupOwner, | 
|  | DirectPlay4AImpl_SetGroupOwner, | 
|  | DirectPlay4AImpl_SendEx, | 
|  | DirectPlay4AImpl_GetMessageQueue, | 
|  | DirectPlay4AImpl_CancelMessage, | 
|  | DirectPlay4AImpl_CancelPriority | 
|  | }; | 
|  | #undef XCAST | 
|  |  | 
|  | extern | 
|  | HRESULT DP_GetSPPlayerData( IDirectPlay2Impl* lpDP, | 
|  | DPID idPlayer, | 
|  | LPVOID* lplpData ) | 
|  | { | 
|  | lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); | 
|  |  | 
|  | if( lpPlayer == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | *lplpData = lpPlayer->lpPData->lpSPPlayerData; | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | extern | 
|  | HRESULT DP_SetSPPlayerData( IDirectPlay2Impl* lpDP, | 
|  | DPID idPlayer, | 
|  | LPVOID lpData ) | 
|  | { | 
|  | lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); | 
|  |  | 
|  | if( lpPlayer == NULL ) | 
|  | { | 
|  | return DPERR_INVALIDPLAYER; | 
|  | } | 
|  |  | 
|  | lpPlayer->lpPData->lpSPPlayerData = lpData; | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | /*************************************************************************** | 
|  | *  DirectPlayEnumerateAW | 
|  | * | 
|  | *  The pointer to the structure lpContext will be filled with the | 
|  | *  appropriate data for each service offered by the OS. These services are | 
|  | *  not necessarily available on this particular machine but are defined | 
|  | *  as simple service providers under the "Service Providers" registry key. | 
|  | *  This structure is then passed to lpEnumCallback for each of the different | 
|  | *  services. | 
|  | * | 
|  | *  This API is useful only for applications written using DirectX3 or | 
|  | *  worse. It is superseded by IDirectPlay3::EnumConnections which also | 
|  | *  gives information on the actual connections. | 
|  | * | 
|  | * defn of a service provider: | 
|  | * A dynamic-link library used by DirectPlay to communicate over a network. | 
|  | * The service provider contains all the network-specific code required | 
|  | * to send and receive messages. Online services and network operators can | 
|  | * supply service providers to use specialized hardware, protocols, communications | 
|  | * media, and network resources. | 
|  | * | 
|  | */ | 
|  | static HRESULT DirectPlayEnumerateAW(LPDPENUMDPCALLBACKA lpEnumCallbackA, | 
|  | LPDPENUMDPCALLBACKW lpEnumCallbackW, | 
|  | LPVOID lpContext) | 
|  | { | 
|  | HKEY   hkResult; | 
|  | static const WCHAR searchSubKey[] = { | 
|  | 'S', 'O', 'F', 'T', 'W', 'A', 'R', 'E', '\\', | 
|  | 'M', 'i', 'c', 'r', 'o', 's', 'o', 'f', 't', '\\', | 
|  | 'D', 'i', 'r', 'e', 'c', 't', 'P', 'l', 'a', 'y', '\\', | 
|  | 'S', 'e', 'r', 'v', 'i', 'c', 'e', ' ', 'P', 'r', 'o', 'v', 'i', 'd', 'e', 'r', 's', 0 }; | 
|  | static const WCHAR guidKey[] = { 'G', 'u', 'i', 'd', 0 }; | 
|  | static const WCHAR descW[] = { 'D', 'e', 's', 'c', 'r', 'i', 'p', 't', 'i', 'o', 'n', 'W', 0 }; | 
|  |  | 
|  | DWORD  dwIndex; | 
|  | FILETIME filetime; | 
|  |  | 
|  | char  *descriptionA = NULL; | 
|  | DWORD max_sizeOfDescriptionA = 0; | 
|  | WCHAR *descriptionW = NULL; | 
|  | DWORD max_sizeOfDescriptionW = 0; | 
|  |  | 
|  | if (!lpEnumCallbackA && !lpEnumCallbackW) | 
|  | { | 
|  | return DPERR_INVALIDPARAMS; | 
|  | } | 
|  |  | 
|  | /* Need to loop over the service providers in the registry */ | 
|  | if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, searchSubKey, | 
|  | 0, KEY_READ, &hkResult) != ERROR_SUCCESS) | 
|  | { | 
|  | /* Hmmm. Does this mean that there are no service providers? */ | 
|  | ERR(": no service provider key in the registry - check your Wine installation !!!\n"); | 
|  | return DPERR_GENERIC; | 
|  | } | 
|  |  | 
|  | /* Traverse all the service providers we have available */ | 
|  | dwIndex = 0; | 
|  | while (1) | 
|  | { | 
|  | WCHAR subKeyName[255]; /* 255 is the maximum key size according to MSDN */ | 
|  | DWORD sizeOfSubKeyName = sizeof(subKeyName) / sizeof(WCHAR); | 
|  | HKEY  hkServiceProvider; | 
|  | GUID  serviceProviderGUID; | 
|  | WCHAR guidKeyContent[(2 * 16) + 1 + 6 /* This corresponds to '{....-..-..-..-......}' */ ]; | 
|  | DWORD sizeOfGuidKeyContent = sizeof(guidKeyContent); | 
|  | LONG  ret_value; | 
|  |  | 
|  | ret_value = RegEnumKeyExW(hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | 
|  | NULL, NULL, NULL, &filetime); | 
|  | if (ret_value == ERROR_NO_MORE_ITEMS) | 
|  | break; | 
|  | else if (ret_value != ERROR_SUCCESS) | 
|  | { | 
|  | ERR(": could not enumerate on service provider key.\n"); | 
|  | return DPERR_EXCEPTION; | 
|  | } | 
|  | TRACE(" this time through sub-key %s.\n", debugstr_w(subKeyName)); | 
|  |  | 
|  | /* Open the key for this service provider */ | 
|  | if (RegOpenKeyExW(hkResult, subKeyName, 0, KEY_READ, &hkServiceProvider) != ERROR_SUCCESS) | 
|  | { | 
|  | ERR(": could not open registry key for service provider %s.\n", debugstr_w(subKeyName)); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | /* Get the GUID from the registry */ | 
|  | if (RegQueryValueExW(hkServiceProvider, guidKey, | 
|  | NULL, NULL, (LPBYTE) guidKeyContent, &sizeOfGuidKeyContent) != ERROR_SUCCESS) | 
|  | { | 
|  | ERR(": missing GUID registry data member for service provider %s.\n", debugstr_w(subKeyName)); | 
|  | continue; | 
|  | } | 
|  | if (sizeOfGuidKeyContent != sizeof(guidKeyContent)) | 
|  | { | 
|  | ERR(": invalid format for the GUID registry data member for service provider %s (%s).\n", debugstr_w(subKeyName), debugstr_w(guidKeyContent)); | 
|  | continue; | 
|  | } | 
|  | CLSIDFromString(guidKeyContent, &serviceProviderGUID ); | 
|  |  | 
|  | /* The enumeration will return FALSE if we are not to continue. | 
|  | * | 
|  | * Note: on my windows box, major / minor version is 6 / 0 for all service providers | 
|  | *       and have no relation to any of the two dwReserved1 and dwReserved2 keys. | 
|  | *       I think that it simply means that they are in-line with DirectX 6.0 | 
|  | */ | 
|  | if (lpEnumCallbackA) | 
|  | { | 
|  | DWORD sizeOfDescription = 0; | 
|  |  | 
|  | /* Note that this is the A case of this function, so use the A variant to get the description string */ | 
|  | if (RegQueryValueExA(hkServiceProvider, "DescriptionA", | 
|  | NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS) | 
|  | { | 
|  | ERR(": missing 'DescriptionA' registry data member for service provider %s.\n", debugstr_w(subKeyName)); | 
|  | continue; | 
|  | } | 
|  | if (sizeOfDescription > max_sizeOfDescriptionA) | 
|  | { | 
|  | HeapFree(GetProcessHeap(), 0, descriptionA); | 
|  | max_sizeOfDescriptionA = sizeOfDescription; | 
|  | } | 
|  | descriptionA = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription); | 
|  | RegQueryValueExA(hkServiceProvider, "DescriptionA", | 
|  | NULL, NULL, (LPBYTE) descriptionA, &sizeOfDescription); | 
|  |  | 
|  | if (!lpEnumCallbackA(&serviceProviderGUID, descriptionA, 6, 0, lpContext)) | 
|  | goto end; | 
|  | } | 
|  | else | 
|  | { | 
|  | DWORD sizeOfDescription = 0; | 
|  |  | 
|  | if (RegQueryValueExW(hkServiceProvider, descW, | 
|  | NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS) | 
|  | { | 
|  | ERR(": missing 'DescriptionW' registry data member for service provider %s.\n", debugstr_w(subKeyName)); | 
|  | continue; | 
|  | } | 
|  | if (sizeOfDescription > max_sizeOfDescriptionW) | 
|  | { | 
|  | HeapFree(GetProcessHeap(), 0, descriptionW); | 
|  | max_sizeOfDescriptionW = sizeOfDescription; | 
|  | } | 
|  | descriptionW = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription); | 
|  | RegQueryValueExW(hkServiceProvider, descW, | 
|  | NULL, NULL, (LPBYTE) descriptionW, &sizeOfDescription); | 
|  |  | 
|  | if (!lpEnumCallbackW(&serviceProviderGUID, descriptionW, 6, 0, lpContext)) | 
|  | goto end; | 
|  | } | 
|  |  | 
|  | dwIndex++; | 
|  | } | 
|  |  | 
|  | end: | 
|  | HeapFree(GetProcessHeap(), 0, descriptionA); | 
|  | HeapFree(GetProcessHeap(), 0, descriptionW); | 
|  |  | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | /*************************************************************************** | 
|  | *  DirectPlayEnumerate  [DPLAYX.9] | 
|  | *  DirectPlayEnumerateA [DPLAYX.2] | 
|  | */ | 
|  | HRESULT WINAPI DirectPlayEnumerateA(LPDPENUMDPCALLBACKA lpEnumCallback, LPVOID lpContext ) | 
|  | { | 
|  | TRACE("(%p,%p)\n", lpEnumCallback, lpContext); | 
|  |  | 
|  | return DirectPlayEnumerateAW(lpEnumCallback, NULL, lpContext); | 
|  | } | 
|  |  | 
|  | /*************************************************************************** | 
|  | *  DirectPlayEnumerateW [DPLAYX.3] | 
|  | */ | 
|  | HRESULT WINAPI DirectPlayEnumerateW(LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) | 
|  | { | 
|  | TRACE("(%p,%p)\n", lpEnumCallback, lpContext); | 
|  |  | 
|  | return DirectPlayEnumerateAW(NULL, lpEnumCallback, lpContext); | 
|  | } | 
|  |  | 
|  | typedef struct tagCreateEnum | 
|  | { | 
|  | LPVOID  lpConn; | 
|  | LPCGUID lpGuid; | 
|  | } CreateEnumData, *lpCreateEnumData; | 
|  |  | 
|  | /* Find and copy the matching connection for the SP guid */ | 
|  | static BOOL CALLBACK cbDPCreateEnumConnections( | 
|  | LPCGUID     lpguidSP, | 
|  | LPVOID      lpConnection, | 
|  | DWORD       dwConnectionSize, | 
|  | LPCDPNAME   lpName, | 
|  | DWORD       dwFlags, | 
|  | LPVOID      lpContext) | 
|  | { | 
|  | lpCreateEnumData lpData = (lpCreateEnumData)lpContext; | 
|  |  | 
|  | if( IsEqualGUID( lpguidSP, lpData->lpGuid ) ) | 
|  | { | 
|  | TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) ); | 
|  |  | 
|  | lpData->lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | 
|  | dwConnectionSize ); | 
|  | CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize ); | 
|  |  | 
|  | /* Found the record that we were looking for */ | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Haven't found what were looking for yet */ | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*************************************************************************** | 
|  | *  DirectPlayCreate [DPLAYX.1] | 
|  | * | 
|  | */ | 
|  | HRESULT WINAPI DirectPlayCreate | 
|  | ( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk) | 
|  | { | 
|  | HRESULT hr; | 
|  | LPDIRECTPLAY3A lpDP3A; | 
|  | CreateEnumData cbData; | 
|  |  | 
|  | TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk ); | 
|  |  | 
|  | if( pUnk != NULL ) | 
|  | { | 
|  | return CLASS_E_NOAGGREGATION; | 
|  | } | 
|  |  | 
|  | /* Create an IDirectPlay object. We don't support that so we'll cheat and | 
|  | give them an IDirectPlay2A object and hope that doesn't cause problems */ | 
|  | if( DP_CreateInterface( &IID_IDirectPlay2A, (LPVOID*)lplpDP ) != DP_OK ) | 
|  | { | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | if( IsEqualGUID( &GUID_NULL, lpGUID ) ) | 
|  | { | 
|  | /* The GUID_NULL means don't bind a service provider. Just return the | 
|  | interface as is */ | 
|  | return DP_OK; | 
|  | } | 
|  |  | 
|  | /* Bind the desired service provider since lpGUID is non NULL */ | 
|  | TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) ); | 
|  |  | 
|  | /* We're going to use a DP3 interface */ | 
|  | hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A, | 
|  | (LPVOID*)&lpDP3A ); | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | cbData.lpConn = NULL; | 
|  | cbData.lpGuid = lpGUID; | 
|  |  | 
|  | /* We were given a service provider, find info about it... */ | 
|  | hr = IDirectPlayX_EnumConnections( lpDP3A, NULL, cbDPCreateEnumConnections, | 
|  | &cbData, DPCONNECTION_DIRECTPLAY ); | 
|  | if( ( FAILED(hr) ) || | 
|  | ( cbData.lpConn == NULL ) | 
|  | ) | 
|  | { | 
|  | ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | IDirectPlayX_Release( lpDP3A ); | 
|  | return DPERR_UNAVAILABLE; | 
|  | } | 
|  |  | 
|  | /* Initialize the service provider */ | 
|  | hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 ); | 
|  | if( FAILED(hr) ) | 
|  | { | 
|  | ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) ); | 
|  | HeapFree( GetProcessHeap(), 0, cbData.lpConn ); | 
|  | IDirectPlayX_Release( lpDP3A ); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | /* Release our version of the interface now that we're done with it */ | 
|  | IDirectPlayX_Release( lpDP3A ); | 
|  | HeapFree( GetProcessHeap(), 0, cbData.lpConn ); | 
|  |  | 
|  | return DP_OK; | 
|  | } |