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/* MDI.H
*
* Copyright 1994, Bob Amstadt
* 1995 Alex Korobka
*
* MDI structure definitions.
*/
#ifndef __WINE_MDI_H
#define __WINE_MDI_H
#include "windows.h"
#define MDI_MAXLISTLENGTH 0x40
#define MDI_MAXTITLELENGTH 0xA1
#define MDI_NOFRAMEREPAINT 0
#define MDI_REPAINTFRAMENOW 1
#define MDI_REPAINTFRAME 2
#define WM_MDICALCCHILDSCROLL 0x10AC /* this is exactly what Windows uses */
extern LRESULT MDIClientWndProc(HWND16 hwnd, UINT message,
WPARAM16 wParam, LPARAM lParam); /* mdi.c */
typedef struct tagMDIWCL
{
HWND16 hChild;
struct tagMDIWCL *prev;
} MDIWCL;
typedef struct
{
WORD nActiveChildren;
HWND16 hwndChildMaximized;
HWND16 hwndActiveChild;
HMENU16 hWindowMenu;
WORD idFirstChild;
WORD nTotalCreated;
LPSTR frameTitle;
WORD sbNeedUpdate;
WORD sbRecalc;
HWND16 self;
} MDICLIENTINFO;
#endif /* __WINE_MDI_H */