commit | eeb54b992253b28430c1b902f575c7a09d4cab71 | [log] [tgz] |
---|---|---|
author | Henri Verbeet <hverbeet@codeweavers.com> | Wed Oct 28 11:00:11 2009 +0100 |
committer | Alexandre Julliard <julliard@winehq.org> | Wed Oct 28 11:15:19 2009 +0100 |
tree | 90cf5c7887ed6e420f34782b5bcf2ed4dd4010d6 | |
parent | 401173ffde4471f93ce0cc78c79367e0a39f356a [diff] |
wined3d: Keep better track of where we're using wined3d contexts. The idea here is that we can restore the thread's current GL context on context_release() if it doesn't correspond to the current wined3d context on context_acquire().