| /* | |
| * Copyright 1997-2000 Marcus Meissner | |
| * Copyright 1998-2000 Lionel Ulmer | |
| * Copyright 2000-2001 TransGaming Technologies Inc. | |
| * Copyright 2006 Stefan Dösinger | |
| * Copyright 2008 Denver Gingerich | |
| * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "ddraw_private.h" | |
| #include "wine/exception.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); | |
| static const struct ddraw *exclusive_ddraw; | |
| static HWND exclusive_window; | |
| /* Device identifier. Don't relay it to WineD3D */ | |
| static const DDDEVICEIDENTIFIER2 deviceidentifier = | |
| { | |
| "vga.dll", /* default 2D driver */ | |
| "DirectDraw HAL", | |
| { { 0x00010001, 0x00010001 } }, | |
| 0, 0, 0, 0, | |
| /* a8373c10-7ac4-4deb-849a-009844d08b2d */ | |
| {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}}, | |
| 0 | |
| }; | |
| static struct enum_device_entry | |
| { | |
| char interface_name[100]; | |
| char device_name[100]; | |
| const GUID *device_guid; | |
| } device_list7[] = | |
| { | |
| /* T&L HAL device */ | |
| { | |
| "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D", | |
| "Wine D3D7 T&L HAL", | |
| &IID_IDirect3DTnLHalDevice, | |
| }, | |
| /* HAL device */ | |
| { | |
| "WINE Direct3D7 Hardware acceleration using WineD3D", | |
| "Direct3D HAL", | |
| &IID_IDirect3DHALDevice, | |
| }, | |
| /* RGB device */ | |
| { | |
| "WINE Direct3D7 RGB Software Emulation using WineD3D", | |
| "Wine D3D7 RGB", | |
| &IID_IDirect3DRGBDevice, | |
| }, | |
| }; | |
| static void STDMETHODCALLTYPE ddraw_null_wined3d_object_destroyed(void *parent) {} | |
| const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops = | |
| { | |
| ddraw_null_wined3d_object_destroyed, | |
| }; | |
| static inline struct ddraw *impl_from_IDirectDraw(IDirectDraw *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirectDraw2(IDirectDraw2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw2_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirectDraw4(IDirectDraw4 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw4_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirectDraw7(IDirectDraw7 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw7_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirect3D(IDirect3D *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirect3D_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirect3D2(IDirect3D2 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirect3D2_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirect3D3(IDirect3D3 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirect3D3_iface); | |
| } | |
| static inline struct ddraw *impl_from_IDirect3D7(IDirect3D7 *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct ddraw, IDirect3D7_iface); | |
| } | |
| static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID riid, void **out) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | |
| if (!riid) | |
| { | |
| *out = NULL; | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| /* The refcount unit test revealed that an IDirect3D7 interface can only | |
| * be queried from a DirectDraw object that was created as an IDirectDraw7 | |
| * interface. The older interfaces can query any IDirect3D version except | |
| * 7, because they are all initially created as IDirectDraw. This isn't | |
| * really crucial behavior, and messy to implement with the common | |
| * creation function, so it has been left out here. */ | |
| if (IsEqualGUID(&IID_IDirectDraw7, riid) | |
| || IsEqualGUID(&IID_IUnknown, riid)) | |
| { | |
| *out = &ddraw->IDirectDraw7_iface; | |
| TRACE("Returning IDirectDraw7 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirectDraw4, riid)) | |
| { | |
| *out = &ddraw->IDirectDraw4_iface; | |
| TRACE("Returning IDirectDraw4 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirectDraw2, riid)) | |
| { | |
| *out = &ddraw->IDirectDraw2_iface; | |
| TRACE("Returning IDirectDraw2 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirectDraw, riid)) | |
| { | |
| *out = &ddraw->IDirectDraw_iface; | |
| TRACE("Returning IDirectDraw interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirect3D7, riid)) | |
| { | |
| ddraw->d3dversion = 7; | |
| *out = &ddraw->IDirect3D7_iface; | |
| TRACE("Returning Direct3D7 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirect3D3, riid)) | |
| { | |
| ddraw->d3dversion = 3; | |
| *out = &ddraw->IDirect3D3_iface; | |
| TRACE("Returning Direct3D3 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirect3D2, riid)) | |
| { | |
| ddraw->d3dversion = 2; | |
| *out = &ddraw->IDirect3D2_iface; | |
| TRACE("Returning Direct3D2 interface %p.\n", *out); | |
| } | |
| else if (IsEqualGUID(&IID_IDirect3D, riid)) | |
| { | |
| ddraw->d3dversion = 1; | |
| *out = &ddraw->IDirect3D_iface; | |
| TRACE("Returning Direct3D interface %p.\n", *out); | |
| } | |
| /* Unknown interface */ | |
| else | |
| { | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *out = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| IUnknown_AddRef((IUnknown *)*out); | |
| return S_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_QueryInterface(IDirectDraw4 *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI ddraw2_QueryInterface(IDirectDraw2 *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI ddraw1_QueryInterface(IDirectDraw *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI d3d7_QueryInterface(IDirect3D7 *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI d3d3_QueryInterface(IDirect3D3 *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| static HRESULT WINAPI d3d1_QueryInterface(IDirect3D *iface, REFIID riid, void **object) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::AddRef | |
| * | |
| * Increases the interfaces refcount, basically | |
| * | |
| * DDraw refcounting is a bit tricky. The different DirectDraw interface | |
| * versions have individual refcounts, but the IDirect3D interfaces do not. | |
| * All interfaces are from one object, that means calling QueryInterface on an | |
| * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new | |
| * ddraw object. | |
| * | |
| * That means all AddRef and Release implementations of IDirectDrawX work | |
| * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1), | |
| * except of IDirect3D7 which thunks to IDirectDraw7 | |
| * | |
| * Returns: The new refcount | |
| * | |
| *****************************************************************************/ | |
| static ULONG WINAPI ddraw7_AddRef(IDirectDraw7 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw7(iface); | |
| ULONG ref = InterlockedIncrement(&This->ref7); | |
| TRACE("%p increasing refcount to %u.\n", This, ref); | |
| if(ref == 1) InterlockedIncrement(&This->numIfaces); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw4_AddRef(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw4(iface); | |
| ULONG ref = InterlockedIncrement(&This->ref4); | |
| TRACE("%p increasing refcount to %u.\n", This, ref); | |
| if (ref == 1) InterlockedIncrement(&This->numIfaces); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw2_AddRef(IDirectDraw2 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw2(iface); | |
| ULONG ref = InterlockedIncrement(&This->ref2); | |
| TRACE("%p increasing refcount to %u.\n", This, ref); | |
| if (ref == 1) InterlockedIncrement(&This->numIfaces); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw1_AddRef(IDirectDraw *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw(iface); | |
| ULONG ref = InterlockedIncrement(&This->ref1); | |
| TRACE("%p increasing refcount to %u.\n", This, ref); | |
| if (ref == 1) InterlockedIncrement(&This->numIfaces); | |
| return ref; | |
| } | |
| static ULONG WINAPI d3d7_AddRef(IDirect3D7 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D7(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_AddRef(&This->IDirectDraw7_iface); | |
| } | |
| static ULONG WINAPI d3d3_AddRef(IDirect3D3 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D3(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_AddRef(&This->IDirectDraw_iface); | |
| } | |
| static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_AddRef(&This->IDirectDraw_iface); | |
| } | |
| static ULONG WINAPI d3d1_AddRef(IDirect3D *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_AddRef(&This->IDirectDraw_iface); | |
| } | |
| void ddraw_destroy_swapchain(struct ddraw *ddraw) | |
| { | |
| TRACE("Destroying the swapchain.\n"); | |
| wined3d_swapchain_decref(ddraw->wined3d_swapchain); | |
| ddraw->wined3d_swapchain = NULL; | |
| if (!(ddraw->flags & DDRAW_NO3D)) | |
| { | |
| UINT i; | |
| for (i = 0; i < ddraw->numConvertedDecls; ++i) | |
| { | |
| wined3d_vertex_declaration_decref(ddraw->decls[i].decl); | |
| } | |
| HeapFree(GetProcessHeap(), 0, ddraw->decls); | |
| ddraw->numConvertedDecls = 0; | |
| if (FAILED(wined3d_device_uninit_3d(ddraw->wined3d_device))) | |
| { | |
| ERR("Failed to uninit 3D.\n"); | |
| } | |
| else | |
| { | |
| /* Free the d3d window if one was created. */ | |
| if (ddraw->d3d_window && ddraw->d3d_window != ddraw->dest_window) | |
| { | |
| TRACE("Destroying the hidden render window %p.\n", ddraw->d3d_window); | |
| DestroyWindow(ddraw->d3d_window); | |
| ddraw->d3d_window = 0; | |
| } | |
| } | |
| ddraw->flags &= ~DDRAW_D3D_INITIALIZED; | |
| } | |
| else | |
| { | |
| wined3d_device_uninit_gdi(ddraw->wined3d_device); | |
| } | |
| ddraw_set_swapchain_window(ddraw, NULL); | |
| TRACE("Swapchain destroyed.\n"); | |
| } | |
| /***************************************************************************** | |
| * ddraw_destroy | |
| * | |
| * Destroys a ddraw object if all refcounts are 0. This is to share code | |
| * between the IDirectDrawX::Release functions | |
| * | |
| * Params: | |
| * This: DirectDraw object to destroy | |
| * | |
| *****************************************************************************/ | |
| static void ddraw_destroy(struct ddraw *This) | |
| { | |
| IDirectDraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, NULL, DDSCL_NORMAL); | |
| IDirectDraw7_RestoreDisplayMode(&This->IDirectDraw7_iface); | |
| /* Destroy the device window if we created one */ | |
| if(This->devicewindow != 0) | |
| { | |
| TRACE(" (%p) Destroying the device window %p\n", This, This->devicewindow); | |
| DestroyWindow(This->devicewindow); | |
| This->devicewindow = 0; | |
| } | |
| wined3d_mutex_lock(); | |
| list_remove(&This->ddraw_list_entry); | |
| wined3d_mutex_unlock(); | |
| if (This->wined3d_swapchain) | |
| ddraw_destroy_swapchain(This); | |
| wined3d_device_decref(This->wined3d_device); | |
| wined3d_decref(This->wined3d); | |
| if (This->d3ddevice) | |
| This->d3ddevice->ddraw = NULL; | |
| /* Now free the object */ | |
| HeapFree(GetProcessHeap(), 0, This); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::Release | |
| * | |
| * Decreases the refcount. If the refcount falls to 0, the object is destroyed | |
| * | |
| * Returns: The new refcount | |
| *****************************************************************************/ | |
| static ULONG WINAPI ddraw7_Release(IDirectDraw7 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw7(iface); | |
| ULONG ref = InterlockedDecrement(&This->ref7); | |
| TRACE("%p decreasing refcount to %u.\n", This, ref); | |
| if (!ref && !InterlockedDecrement(&This->numIfaces)) | |
| ddraw_destroy(This); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw4_Release(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw4(iface); | |
| ULONG ref = InterlockedDecrement(&This->ref4); | |
| TRACE("%p decreasing refcount to %u.\n", This, ref); | |
| if (!ref && !InterlockedDecrement(&This->numIfaces)) | |
| ddraw_destroy(This); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw2_Release(IDirectDraw2 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw2(iface); | |
| ULONG ref = InterlockedDecrement(&This->ref2); | |
| TRACE("%p decreasing refcount to %u.\n", This, ref); | |
| if (!ref && !InterlockedDecrement(&This->numIfaces)) | |
| ddraw_destroy(This); | |
| return ref; | |
| } | |
| static ULONG WINAPI ddraw1_Release(IDirectDraw *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirectDraw(iface); | |
| ULONG ref = InterlockedDecrement(&This->ref1); | |
| TRACE("%p decreasing refcount to %u.\n", This, ref); | |
| if (!ref && !InterlockedDecrement(&This->numIfaces)) | |
| ddraw_destroy(This); | |
| return ref; | |
| } | |
| static ULONG WINAPI d3d7_Release(IDirect3D7 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D7(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_Release(&This->IDirectDraw7_iface); | |
| } | |
| static ULONG WINAPI d3d3_Release(IDirect3D3 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D3(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_Release(&This->IDirectDraw_iface); | |
| } | |
| static ULONG WINAPI d3d2_Release(IDirect3D2 *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_Release(&This->IDirectDraw_iface); | |
| } | |
| static ULONG WINAPI d3d1_Release(IDirect3D *iface) | |
| { | |
| struct ddraw *This = impl_from_IDirect3D(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw1_Release(&This->IDirectDraw_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw methods | |
| *****************************************************************************/ | |
| static HRESULT ddraw_set_focus_window(struct ddraw *ddraw, HWND window) | |
| { | |
| /* FIXME: This looks wrong, exclusive mode should imply a destination | |
| * window. */ | |
| if ((ddraw->cooperative_level & DDSCL_EXCLUSIVE) && ddraw->dest_window) | |
| { | |
| TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n"); | |
| return DDERR_HWNDALREADYSET; | |
| } | |
| ddraw->focuswindow = window; | |
| return DD_OK; | |
| } | |
| static HRESULT ddraw_attach_d3d_device(struct ddraw *ddraw, | |
| struct wined3d_swapchain_desc *swapchain_desc) | |
| { | |
| HWND window = swapchain_desc->device_window; | |
| HRESULT hr; | |
| TRACE("ddraw %p.\n", ddraw); | |
| if (!window || window == GetDesktopWindow()) | |
| { | |
| window = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "Hidden D3D Window", | |
| WS_DISABLED, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), | |
| NULL, NULL, NULL, NULL); | |
| if (!window) | |
| { | |
| ERR("Failed to create window, last error %#x.\n", GetLastError()); | |
| return E_FAIL; | |
| } | |
| ShowWindow(window, SW_HIDE); /* Just to be sure */ | |
| WARN("No window for the Direct3DDevice, created hidden window %p.\n", window); | |
| swapchain_desc->device_window = window; | |
| } | |
| else | |
| { | |
| TRACE("Using existing window %p for Direct3D rendering.\n", window); | |
| } | |
| ddraw->d3d_window = window; | |
| /* Set this NOW, otherwise creating the depth stencil surface will cause a | |
| * recursive loop until ram or emulated video memory is full. */ | |
| ddraw->flags |= DDRAW_D3D_INITIALIZED; | |
| hr = wined3d_device_init_3d(ddraw->wined3d_device, swapchain_desc); | |
| if (FAILED(hr)) | |
| { | |
| ddraw->flags &= ~DDRAW_D3D_INITIALIZED; | |
| return hr; | |
| } | |
| ddraw->declArraySize = 2; | |
| ddraw->decls = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw->decls) * ddraw->declArraySize); | |
| if (!ddraw->decls) | |
| { | |
| ERR("Error allocating an array for the converted vertex decls.\n"); | |
| ddraw->declArraySize = 0; | |
| hr = wined3d_device_uninit_3d(ddraw->wined3d_device); | |
| return E_OUTOFMEMORY; | |
| } | |
| TRACE("Successfully initialized 3D.\n"); | |
| return DD_OK; | |
| } | |
| static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL windowed) | |
| { | |
| struct wined3d_swapchain_desc swapchain_desc; | |
| struct wined3d_display_mode mode; | |
| HRESULT hr = WINED3D_OK; | |
| if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL))) | |
| { | |
| ERR("Failed to get display mode.\n"); | |
| return hr; | |
| } | |
| memset(&swapchain_desc, 0, sizeof(swapchain_desc)); | |
| swapchain_desc.backbuffer_width = mode.width; | |
| swapchain_desc.backbuffer_height = mode.height; | |
| swapchain_desc.backbuffer_format = mode.format_id; | |
| swapchain_desc.swap_effect = WINED3D_SWAP_EFFECT_COPY; | |
| swapchain_desc.device_window = window; | |
| swapchain_desc.windowed = windowed; | |
| swapchain_desc.flags = WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH; | |
| if (!(ddraw->flags & DDRAW_NO3D)) | |
| hr = ddraw_attach_d3d_device(ddraw, &swapchain_desc); | |
| else | |
| hr = wined3d_device_init_gdi(ddraw->wined3d_device, &swapchain_desc); | |
| if (FAILED(hr)) | |
| { | |
| ERR("Failed to create swapchain, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| if (!(ddraw->wined3d_swapchain = wined3d_device_get_swapchain(ddraw->wined3d_device, 0))) | |
| { | |
| ERR("Failed to get swapchain.\n"); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| wined3d_swapchain_incref(ddraw->wined3d_swapchain); | |
| ddraw_set_swapchain_window(ddraw, window); | |
| if (ddraw->primary && ddraw->primary->palette) | |
| wined3d_swapchain_set_palette(ddraw->wined3d_swapchain, ddraw->primary->palette->wined3d_palette); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::RestoreDisplayMode | |
| * | |
| * Restores the display mode to what it was at creation time. Basically. | |
| * | |
| * Returns | |
| * DD_OK on success | |
| * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_RestoreDisplayMode(IDirectDraw7 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| HRESULT hr; | |
| TRACE("iface %p.\n", iface); | |
| wined3d_mutex_lock(); | |
| if (!(ddraw->flags & DDRAW_RESTORE_MODE)) | |
| { | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| if (exclusive_ddraw && exclusive_ddraw != ddraw) | |
| { | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOEXCLUSIVEMODE; | |
| } | |
| if (SUCCEEDED(hr = wined3d_set_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, NULL))) | |
| ddraw->flags &= ~DDRAW_RESTORE_MODE; | |
| InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw4_RestoreDisplayMode(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw2_RestoreDisplayMode(IDirectDraw2 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw1_RestoreDisplayMode(IDirectDraw *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::SetCooperativeLevel | |
| * | |
| * Sets the cooperative level for the DirectDraw object, and the window | |
| * assigned to it. The cooperative level determines the general behavior | |
| * of the DirectDraw application | |
| * | |
| * Warning: This is quite tricky, as it's not really documented which | |
| * cooperative levels can be combined with each other. If a game fails | |
| * after this function, try to check the cooperative levels passed on | |
| * Windows, and if it returns something different. | |
| * | |
| * If you think that this function caused the failure because it writes a | |
| * fixme, be sure to run again with a +ddraw trace. | |
| * | |
| * What is known about cooperative levels (See the ddraw modes test): | |
| * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN. | |
| * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE. | |
| * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed. | |
| * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that | |
| * DDSCL_EXCLUSIVE can be activated. | |
| * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or | |
| * DDSCL_CREATEDEVICEWINDOW. | |
| * | |
| * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE, | |
| * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW | |
| * DDSCL_SETFOCUSWINDOW (partially), | |
| * DDSCL_MULTITHREADED (work in progress) | |
| * DDSCL_FPUPRESERVE (see device.c) | |
| * | |
| * Unsure about this: DDSCL_FPUSETUP | |
| * | |
| * These don't seem very important for wine: | |
| * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX | |
| * | |
| * Returns: | |
| * DD_OK if the cooperative level was set successfully | |
| * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid | |
| * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode | |
| * (Probably others too, have to investigate) | |
| * | |
| *****************************************************************************/ | |
| static HRESULT ddraw_set_cooperative_level(struct ddraw *ddraw, HWND window, | |
| DWORD cooplevel, BOOL restore_mode_on_normal) | |
| { | |
| struct wined3d_rendertarget_view *rtv = NULL, *dsv = NULL; | |
| struct wined3d_stateblock *stateblock; | |
| BOOL restore_state = FALSE; | |
| HRESULT hr; | |
| TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw, window, cooplevel, | |
| restore_mode_on_normal); | |
| DDRAW_dump_cooperativelevel(cooplevel); | |
| wined3d_mutex_lock(); | |
| if (ddraw->flags & DDRAW_SCL_RECURSIVE) | |
| { | |
| WARN("Recursive call, returning DD_OK.\n"); | |
| hr = DD_OK; | |
| goto done; | |
| } | |
| ddraw->flags |= DDRAW_SCL_RECURSIVE; | |
| /* Tests suggest that we need one of them: */ | |
| if(!(cooplevel & (DDSCL_SETFOCUSWINDOW | | |
| DDSCL_NORMAL | | |
| DDSCL_EXCLUSIVE ))) | |
| { | |
| TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n"); | |
| hr = DDERR_INVALIDPARAMS; | |
| goto done; | |
| } | |
| if ((cooplevel & DDSCL_CREATEDEVICEWINDOW) && !(cooplevel & DDSCL_EXCLUSIVE)) | |
| { | |
| WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n"); | |
| hr = DDERR_INVALIDPARAMS; | |
| goto done; | |
| } | |
| /* Handle those levels first which set various hwnds */ | |
| if ((cooplevel & DDSCL_SETFOCUSWINDOW) && !(cooplevel & DDSCL_CREATEDEVICEWINDOW)) | |
| { | |
| /* This isn't compatible with a lot of flags */ | |
| if (cooplevel & (DDSCL_MULTITHREADED | |
| | DDSCL_FPUSETUP | |
| | DDSCL_FPUPRESERVE | |
| | DDSCL_ALLOWREBOOT | |
| | DDSCL_ALLOWMODEX | |
| | DDSCL_SETDEVICEWINDOW | |
| | DDSCL_NORMAL | |
| | DDSCL_EXCLUSIVE | |
| | DDSCL_FULLSCREEN)) | |
| { | |
| WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n"); | |
| hr = DDERR_INVALIDPARAMS; | |
| goto done; | |
| } | |
| hr = ddraw_set_focus_window(ddraw, window); | |
| goto done; | |
| } | |
| if (cooplevel & DDSCL_EXCLUSIVE) | |
| { | |
| if (!(cooplevel & DDSCL_FULLSCREEN) || !(window || (cooplevel & DDSCL_CREATEDEVICEWINDOW))) | |
| { | |
| WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n"); | |
| hr = DDERR_INVALIDPARAMS; | |
| goto done; | |
| } | |
| if (cooplevel & DDSCL_CREATEDEVICEWINDOW) | |
| { | |
| HWND device_window; | |
| if (!ddraw->focuswindow && !(cooplevel & DDSCL_SETFOCUSWINDOW)) | |
| { | |
| WARN("No focus window set.\n"); | |
| hr = DDERR_NOFOCUSWINDOW; | |
| goto done; | |
| } | |
| device_window = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "DirectDrawDeviceWnd", | |
| WS_POPUP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), | |
| NULL, NULL, NULL, NULL); | |
| if (!device_window) | |
| { | |
| ERR("Failed to create window, last error %#x.\n", GetLastError()); | |
| hr = E_FAIL; | |
| goto done; | |
| } | |
| ShowWindow(device_window, SW_SHOW); | |
| TRACE("Created a device window %p.\n", device_window); | |
| /* Native apparently leaks the created device window if setting the | |
| * focus window below fails. */ | |
| ddraw->cooperative_level |= DDSCL_CREATEDEVICEWINDOW; | |
| ddraw->devicewindow = device_window; | |
| if (cooplevel & DDSCL_SETFOCUSWINDOW) | |
| { | |
| if (!window) | |
| { | |
| hr = DDERR_NOHWND; | |
| goto done; | |
| } | |
| if (FAILED(hr = ddraw_set_focus_window(ddraw, window))) | |
| goto done; | |
| } | |
| window = device_window; | |
| } | |
| } | |
| else | |
| { | |
| if (ddraw->cooperative_level & DDSCL_CREATEDEVICEWINDOW) | |
| DestroyWindow(ddraw->devicewindow); | |
| ddraw->devicewindow = NULL; | |
| ddraw->focuswindow = NULL; | |
| } | |
| if ((cooplevel & DDSCL_FULLSCREEN) != (ddraw->cooperative_level & DDSCL_FULLSCREEN) || window != ddraw->dest_window) | |
| { | |
| if (ddraw->cooperative_level & DDSCL_FULLSCREEN) | |
| wined3d_device_restore_fullscreen_window(ddraw->wined3d_device, ddraw->dest_window, NULL); | |
| if (cooplevel & DDSCL_FULLSCREEN) | |
| { | |
| struct wined3d_display_mode display_mode; | |
| wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &display_mode, NULL); | |
| wined3d_device_setup_fullscreen_window(ddraw->wined3d_device, window, | |
| display_mode.width, display_mode.height); | |
| } | |
| } | |
| if ((cooplevel & DDSCL_EXCLUSIVE) && exclusive_window != window) | |
| { | |
| ddraw->device_state = DDRAW_DEVICE_STATE_NOT_RESTORED; | |
| exclusive_window = window; | |
| } | |
| if (cooplevel & DDSCL_MULTITHREADED && !(ddraw->cooperative_level & DDSCL_MULTITHREADED)) | |
| wined3d_device_set_multithreaded(ddraw->wined3d_device); | |
| if (ddraw->wined3d_swapchain) | |
| { | |
| if (!(ddraw->flags & DDRAW_NO3D)) | |
| { | |
| restore_state = TRUE; | |
| if (FAILED(hr = wined3d_stateblock_create(ddraw->wined3d_device, WINED3D_SBT_ALL, &stateblock))) | |
| { | |
| ERR("Failed to create stateblock, hr %#x.\n", hr); | |
| goto done; | |
| } | |
| wined3d_stateblock_capture(stateblock); | |
| rtv = wined3d_device_get_rendertarget_view(ddraw->wined3d_device, 0); | |
| /* Rendering to ddraw->wined3d_frontbuffer. */ | |
| if (rtv && !wined3d_rendertarget_view_get_sub_resource_parent(rtv)) | |
| rtv = NULL; | |
| else if (rtv) | |
| wined3d_rendertarget_view_incref(rtv); | |
| if ((dsv = wined3d_device_get_depth_stencil_view(ddraw->wined3d_device))) | |
| wined3d_rendertarget_view_incref(dsv); | |
| } | |
| ddraw_destroy_swapchain(ddraw); | |
| } | |
| if (FAILED(hr = ddraw_create_swapchain(ddraw, window, !(cooplevel & DDSCL_FULLSCREEN)))) | |
| ERR("Failed to create swapchain, hr %#x.\n", hr); | |
| if (restore_state) | |
| { | |
| if (dsv) | |
| { | |
| wined3d_device_set_depth_stencil_view(ddraw->wined3d_device, dsv); | |
| wined3d_rendertarget_view_decref(dsv); | |
| } | |
| if (rtv) | |
| { | |
| wined3d_device_set_rendertarget_view(ddraw->wined3d_device, 0, rtv, FALSE); | |
| wined3d_rendertarget_view_decref(rtv); | |
| } | |
| wined3d_stateblock_apply(stateblock); | |
| wined3d_stateblock_decref(stateblock); | |
| } | |
| if (!(cooplevel & DDSCL_EXCLUSIVE) && (ddraw->cooperative_level & DDSCL_EXCLUSIVE) | |
| && restore_mode_on_normal) | |
| { | |
| hr = ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface); | |
| if (FAILED(hr)) | |
| ERR("RestoreDisplayMode failed\n"); | |
| } | |
| if ((ddraw->cooperative_level & DDSCL_EXCLUSIVE) | |
| && (window != ddraw->dest_window || !(cooplevel & DDSCL_EXCLUSIVE))) | |
| wined3d_device_release_focus_window(ddraw->wined3d_device); | |
| if ((cooplevel & DDSCL_EXCLUSIVE) | |
| && (window != ddraw->dest_window || !(ddraw->cooperative_level & DDSCL_EXCLUSIVE))) | |
| { | |
| hr = wined3d_device_acquire_focus_window(ddraw->wined3d_device, window); | |
| if (FAILED(hr)) | |
| { | |
| ERR("Failed to acquire focus window, hr %#x.\n", hr); | |
| goto done; | |
| } | |
| } | |
| /* Unhandled flags */ | |
| if (cooplevel & DDSCL_ALLOWREBOOT) | |
| WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n"); | |
| if (cooplevel & DDSCL_ALLOWMODEX) | |
| WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n"); | |
| if (cooplevel & DDSCL_FPUSETUP) | |
| WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n"); | |
| if (cooplevel & DDSCL_EXCLUSIVE) | |
| exclusive_ddraw = ddraw; | |
| else if (exclusive_ddraw == ddraw) | |
| exclusive_ddraw = NULL; | |
| /* Store the cooperative_level */ | |
| ddraw->cooperative_level = cooplevel; | |
| ddraw->dest_window = window; | |
| TRACE("SetCooperativeLevel returning DD_OK\n"); | |
| hr = DD_OK; | |
| done: | |
| ddraw->flags &= ~DDRAW_SCL_RECURSIVE; | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND window, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags); | |
| return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1)); | |
| } | |
| static HRESULT WINAPI ddraw4_SetCooperativeLevel(IDirectDraw4 *iface, HWND window, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags); | |
| return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1)); | |
| } | |
| static HRESULT WINAPI ddraw2_SetCooperativeLevel(IDirectDraw2 *iface, HWND window, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags); | |
| return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1)); | |
| } | |
| static HRESULT WINAPI ddraw1_SetCooperativeLevel(IDirectDraw *iface, HWND window, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags); | |
| hr = ddraw_set_cooperative_level(ddraw, window, flags, FALSE); | |
| if (SUCCEEDED(hr)) | |
| ddraw->flags |= DDRAW_SCL_DDRAW1; | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::SetDisplayMode | |
| * | |
| * Sets the display screen resolution, color depth and refresh frequency | |
| * when in fullscreen mode (in theory). | |
| * Possible return values listed in the SDK suggest that this method fails | |
| * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets | |
| * the display mode in DDSCL_NORMAL mode without an hwnd specified. | |
| * It seems to be valid to pass 0 for With and Height, this has to be tested | |
| * It could mean that the current video mode should be left as-is. (But why | |
| * call it then?) | |
| * | |
| * Params: | |
| * Height, Width: Screen dimension | |
| * BPP: Color depth in Bits per pixel | |
| * Refreshrate: Screen refresh rate | |
| * Flags: Other stuff | |
| * | |
| * Returns | |
| * DD_OK on success | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_SetDisplayMode(IDirectDraw7 *iface, DWORD width, DWORD height, | |
| DWORD bpp, DWORD refresh_rate, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_display_mode mode; | |
| enum wined3d_format_id format; | |
| HRESULT hr; | |
| TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", | |
| iface, width, height, bpp, refresh_rate, flags); | |
| if (force_refresh_rate != 0) | |
| { | |
| TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n", | |
| refresh_rate, force_refresh_rate); | |
| refresh_rate = force_refresh_rate; | |
| } | |
| wined3d_mutex_lock(); | |
| if (exclusive_ddraw && exclusive_ddraw != ddraw) | |
| { | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOEXCLUSIVEMODE; | |
| } | |
| if (!width || !height) | |
| { | |
| /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */ | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| switch (bpp) | |
| { | |
| case 8: format = WINED3DFMT_P8_UINT; break; | |
| case 15: format = WINED3DFMT_B5G5R5X1_UNORM; break; | |
| case 16: format = WINED3DFMT_B5G6R5_UNORM; break; | |
| case 24: format = WINED3DFMT_B8G8R8_UNORM; break; | |
| case 32: format = WINED3DFMT_B8G8R8X8_UNORM; break; | |
| default: format = WINED3DFMT_UNKNOWN; break; | |
| } | |
| mode.width = width; | |
| mode.height = height; | |
| mode.refresh_rate = refresh_rate; | |
| mode.format_id = format; | |
| mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN; | |
| /* TODO: The possible return values from msdn suggest that the screen mode | |
| * can't be changed if a surface is locked or some drawing is in progress. */ | |
| if (SUCCEEDED(hr = wined3d_set_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode))) | |
| { | |
| if (ddraw->primary) | |
| { | |
| DDSURFACEDESC2 *surface_desc = &ddraw->primary->surface_desc; | |
| if (FAILED(hr = wined3d_swapchain_resize_buffers(ddraw->wined3d_swapchain, 0, | |
| surface_desc->dwWidth, surface_desc->dwHeight, mode.format_id, WINED3D_MULTISAMPLE_NONE, 0))) | |
| ERR("Failed to resize buffers, hr %#x.\n", hr); | |
| else | |
| ddrawformat_from_wined3dformat(&ddraw->primary->surface_desc.u4.ddpfPixelFormat, mode.format_id); | |
| } | |
| ddraw->flags |= DDRAW_RESTORE_MODE; | |
| } | |
| InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK); | |
| wined3d_mutex_unlock(); | |
| switch (hr) | |
| { | |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; | |
| default: return hr; | |
| } | |
| } | |
| static HRESULT WINAPI ddraw4_SetDisplayMode(IDirectDraw4 *iface, DWORD width, DWORD height, | |
| DWORD bpp, DWORD refresh_rate, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", | |
| iface, width, height, bpp, refresh_rate, flags); | |
| return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags); | |
| } | |
| static HRESULT WINAPI ddraw2_SetDisplayMode(IDirectDraw2 *iface, | |
| DWORD width, DWORD height, DWORD bpp, DWORD refresh_rate, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", | |
| iface, width, height, bpp, refresh_rate, flags); | |
| return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags); | |
| } | |
| static HRESULT WINAPI ddraw1_SetDisplayMode(IDirectDraw *iface, DWORD width, DWORD height, DWORD bpp) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, width %u, height %u, bpp %u.\n", iface, width, height, bpp); | |
| return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, 0, 0); | |
| } | |
| void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7) | |
| { | |
| memset(caps1, 0, sizeof(*caps1)); | |
| caps1->dwSize = sizeof(*caps1); | |
| caps1->dwFlags = D3DDD_COLORMODEL | |
| | D3DDD_DEVCAPS | |
| | D3DDD_TRANSFORMCAPS | |
| | D3DDD_BCLIPPING | |
| | D3DDD_LIGHTINGCAPS | |
| | D3DDD_LINECAPS | |
| | D3DDD_TRICAPS | |
| | D3DDD_DEVICERENDERBITDEPTH | |
| | D3DDD_DEVICEZBUFFERBITDEPTH | |
| | D3DDD_MAXBUFFERSIZE | |
| | D3DDD_MAXVERTEXCOUNT; | |
| caps1->dcmColorModel = D3DCOLOR_RGB; | |
| caps1->dwDevCaps = caps7->dwDevCaps; | |
| caps1->dtcTransformCaps.dwSize = sizeof(caps1->dtcTransformCaps); | |
| caps1->dtcTransformCaps.dwCaps = D3DTRANSFORMCAPS_CLIP; | |
| caps1->bClipping = TRUE; | |
| caps1->dlcLightingCaps.dwSize = sizeof(caps1->dlcLightingCaps); | |
| caps1->dlcLightingCaps.dwCaps = D3DLIGHTCAPS_DIRECTIONAL | |
| | D3DLIGHTCAPS_PARALLELPOINT | |
| | D3DLIGHTCAPS_POINT | |
| | D3DLIGHTCAPS_SPOT; | |
| caps1->dlcLightingCaps.dwLightingModel = D3DLIGHTINGMODEL_RGB; | |
| caps1->dlcLightingCaps.dwNumLights = caps7->dwMaxActiveLights; | |
| caps1->dpcLineCaps = caps7->dpcLineCaps; | |
| caps1->dpcTriCaps = caps7->dpcTriCaps; | |
| caps1->dwDeviceRenderBitDepth = caps7->dwDeviceRenderBitDepth; | |
| caps1->dwDeviceZBufferBitDepth = caps7->dwDeviceZBufferBitDepth; | |
| caps1->dwMaxBufferSize = 0; | |
| caps1->dwMaxVertexCount = 65536; | |
| caps1->dwMinTextureWidth = caps7->dwMinTextureWidth; | |
| caps1->dwMinTextureHeight = caps7->dwMinTextureHeight; | |
| caps1->dwMaxTextureWidth = caps7->dwMaxTextureWidth; | |
| caps1->dwMaxTextureHeight = caps7->dwMaxTextureHeight; | |
| caps1->dwMinStippleWidth = 1; | |
| caps1->dwMinStippleHeight = 1; | |
| caps1->dwMaxStippleWidth = 32; | |
| caps1->dwMaxStippleHeight = 32; | |
| caps1->dwMaxTextureRepeat = caps7->dwMaxTextureRepeat; | |
| caps1->dwMaxTextureAspectRatio = caps7->dwMaxTextureAspectRatio; | |
| caps1->dwMaxAnisotropy = caps7->dwMaxAnisotropy; | |
| caps1->dvGuardBandLeft = caps7->dvGuardBandLeft; | |
| caps1->dvGuardBandTop = caps7->dvGuardBandTop; | |
| caps1->dvGuardBandRight = caps7->dvGuardBandRight; | |
| caps1->dvGuardBandBottom = caps7->dvGuardBandBottom; | |
| caps1->dvExtentsAdjust = caps7->dvExtentsAdjust; | |
| caps1->dwStencilCaps = caps7->dwStencilCaps; | |
| caps1->dwFVFCaps = caps7->dwFVFCaps; | |
| caps1->dwTextureOpCaps = caps7->dwTextureOpCaps; | |
| caps1->wMaxTextureBlendStages = caps7->wMaxTextureBlendStages; | |
| caps1->wMaxSimultaneousTextures = caps7->wMaxSimultaneousTextures; | |
| } | |
| HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps) | |
| { | |
| WINED3DCAPS wined3d_caps; | |
| HRESULT hr; | |
| TRACE("ddraw %p, caps %p.\n", ddraw, caps); | |
| memset(&wined3d_caps, 0, sizeof(wined3d_caps)); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_get_device_caps(ddraw->wined3d, 0, WINED3D_DEVICE_TYPE_HAL, &wined3d_caps); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to get device caps, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| caps->dwDevCaps = wined3d_caps.DevCaps; | |
| caps->dpcLineCaps.dwMiscCaps = wined3d_caps.PrimitiveMiscCaps; | |
| caps->dpcLineCaps.dwRasterCaps = wined3d_caps.RasterCaps; | |
| caps->dpcLineCaps.dwZCmpCaps = wined3d_caps.ZCmpCaps; | |
| caps->dpcLineCaps.dwSrcBlendCaps = wined3d_caps.SrcBlendCaps; | |
| caps->dpcLineCaps.dwDestBlendCaps = wined3d_caps.DestBlendCaps; | |
| caps->dpcLineCaps.dwAlphaCmpCaps = wined3d_caps.AlphaCmpCaps; | |
| caps->dpcLineCaps.dwShadeCaps = wined3d_caps.ShadeCaps; | |
| caps->dpcLineCaps.dwTextureCaps = wined3d_caps.TextureCaps; | |
| caps->dpcLineCaps.dwTextureFilterCaps = wined3d_caps.TextureFilterCaps; | |
| caps->dpcLineCaps.dwTextureAddressCaps = wined3d_caps.TextureAddressCaps; | |
| caps->dwMaxTextureWidth = wined3d_caps.MaxTextureWidth; | |
| caps->dwMaxTextureHeight = wined3d_caps.MaxTextureHeight; | |
| caps->dwMaxTextureRepeat = wined3d_caps.MaxTextureRepeat; | |
| caps->dwMaxTextureAspectRatio = wined3d_caps.MaxTextureAspectRatio; | |
| caps->dwMaxAnisotropy = wined3d_caps.MaxAnisotropy; | |
| caps->dvMaxVertexW = wined3d_caps.MaxVertexW; | |
| caps->dvGuardBandLeft = wined3d_caps.GuardBandLeft; | |
| caps->dvGuardBandTop = wined3d_caps.GuardBandTop; | |
| caps->dvGuardBandRight = wined3d_caps.GuardBandRight; | |
| caps->dvGuardBandBottom = wined3d_caps.GuardBandBottom; | |
| caps->dvExtentsAdjust = wined3d_caps.ExtentsAdjust; | |
| caps->dwStencilCaps = wined3d_caps.StencilCaps; | |
| caps->dwFVFCaps = wined3d_caps.FVFCaps; | |
| caps->dwTextureOpCaps = wined3d_caps.TextureOpCaps; | |
| caps->dwVertexProcessingCaps = wined3d_caps.VertexProcessingCaps; | |
| caps->dwMaxActiveLights = wined3d_caps.MaxActiveLights; | |
| /* Remove all non-d3d7 caps */ | |
| caps->dwDevCaps &= ( | |
| D3DDEVCAPS_FLOATTLVERTEX | D3DDEVCAPS_SORTINCREASINGZ | D3DDEVCAPS_SORTDECREASINGZ | | |
| D3DDEVCAPS_SORTEXACT | D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY | | |
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY | D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY | | |
| D3DDEVCAPS_TEXTUREVIDEOMEMORY | D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP | | |
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM | D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES | | |
| D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT | D3DDEVCAPS_CANBLTSYSTONONLOCAL | | |
| D3DDEVCAPS_HWRASTERIZATION); | |
| caps->dwStencilCaps &= ( | |
| D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE | | |
| D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT | | |
| D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR); | |
| /* FVF caps ?*/ | |
| caps->dwTextureOpCaps &= ( | |
| D3DTEXOPCAPS_DISABLE | D3DTEXOPCAPS_SELECTARG1 | D3DTEXOPCAPS_SELECTARG2 | | |
| D3DTEXOPCAPS_MODULATE | D3DTEXOPCAPS_MODULATE2X | D3DTEXOPCAPS_MODULATE4X | | |
| D3DTEXOPCAPS_ADD | D3DTEXOPCAPS_ADDSIGNED | D3DTEXOPCAPS_ADDSIGNED2X | | |
| D3DTEXOPCAPS_SUBTRACT | D3DTEXOPCAPS_ADDSMOOTH | D3DTEXOPCAPS_BLENDTEXTUREALPHA | | |
| D3DTEXOPCAPS_BLENDFACTORALPHA | D3DTEXOPCAPS_BLENDTEXTUREALPHAPM | D3DTEXOPCAPS_BLENDCURRENTALPHA | | |
| D3DTEXOPCAPS_PREMODULATE | D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA | | |
| D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA | D3DTEXOPCAPS_BUMPENVMAP | | |
| D3DTEXOPCAPS_BUMPENVMAPLUMINANCE | D3DTEXOPCAPS_DOTPRODUCT3); | |
| caps->dwVertexProcessingCaps &= ( | |
| D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_VERTEXFOG | | |
| D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER); | |
| caps->dpcLineCaps.dwMiscCaps &= ( | |
| D3DPMISCCAPS_MASKPLANES | D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP | | |
| D3DPMISCCAPS_CONFORMANT | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | | |
| D3DPMISCCAPS_CULLCCW); | |
| caps->dpcLineCaps.dwRasterCaps &= ( | |
| D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ROP2 | D3DPRASTERCAPS_XOR | | |
| D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_SUBPIXEL | | |
| D3DPRASTERCAPS_SUBPIXELX | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | | |
| D3DPRASTERCAPS_STIPPLE | D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT | D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT | | |
| D3DPRASTERCAPS_ANTIALIASEDGES | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | | |
| D3DPRASTERCAPS_ZBUFFERLESSHSR | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | | |
| D3DPRASTERCAPS_WBUFFER | D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT | D3DPRASTERCAPS_WFOG | | |
| D3DPRASTERCAPS_ZFOG); | |
| caps->dpcLineCaps.dwZCmpCaps &= ( | |
| D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL | | |
| D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL | | |
| D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS); | |
| caps->dpcLineCaps.dwSrcBlendCaps &= ( | |
| D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR | | |
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA | | |
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR | | |
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA | | |
| D3DPBLENDCAPS_BOTHINVSRCALPHA); | |
| caps->dpcLineCaps.dwDestBlendCaps &= ( | |
| D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR | | |
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA | | |
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR | | |
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA | | |
| D3DPBLENDCAPS_BOTHINVSRCALPHA); | |
| caps->dpcLineCaps.dwAlphaCmpCaps &= ( | |
| D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL | | |
| D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL | | |
| D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS); | |
| caps->dpcLineCaps.dwShadeCaps &= ( | |
| D3DPSHADECAPS_COLORFLATMONO | D3DPSHADECAPS_COLORFLATRGB | D3DPSHADECAPS_COLORGOURAUDMONO | | |
| D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_COLORPHONGMONO | D3DPSHADECAPS_COLORPHONGRGB | | |
| D3DPSHADECAPS_SPECULARFLATMONO | D3DPSHADECAPS_SPECULARFLATRGB | D3DPSHADECAPS_SPECULARGOURAUDMONO | | |
| D3DPSHADECAPS_SPECULARGOURAUDRGB | D3DPSHADECAPS_SPECULARPHONGMONO | D3DPSHADECAPS_SPECULARPHONGRGB | | |
| D3DPSHADECAPS_ALPHAFLATBLEND | D3DPSHADECAPS_ALPHAFLATSTIPPLED | D3DPSHADECAPS_ALPHAGOURAUDBLEND | | |
| D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED | D3DPSHADECAPS_ALPHAPHONGBLEND | D3DPSHADECAPS_ALPHAPHONGSTIPPLED | | |
| D3DPSHADECAPS_FOGFLAT | D3DPSHADECAPS_FOGGOURAUD | D3DPSHADECAPS_FOGPHONG); | |
| caps->dpcLineCaps.dwTextureCaps &= ( | |
| D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA | | |
| D3DPTEXTURECAPS_TRANSPARENCY | D3DPTEXTURECAPS_BORDER | D3DPTEXTURECAPS_SQUAREONLY | | |
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE| D3DPTEXTURECAPS_NONPOW2CONDITIONAL | | |
| D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_COLORKEYBLEND); | |
| caps->dpcLineCaps.dwTextureFilterCaps &= ( | |
| D3DPTFILTERCAPS_NEAREST | D3DPTFILTERCAPS_LINEAR | D3DPTFILTERCAPS_MIPNEAREST | | |
| D3DPTFILTERCAPS_MIPLINEAR | D3DPTFILTERCAPS_LINEARMIPNEAREST | D3DPTFILTERCAPS_LINEARMIPLINEAR | | |
| D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC | | |
| D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | | |
| D3DPTFILTERCAPS_MAGFLINEAR | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC | | |
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC); | |
| caps->dpcLineCaps.dwTextureAddressCaps &= ( | |
| D3DPTADDRESSCAPS_WRAP | D3DPTADDRESSCAPS_MIRROR | D3DPTADDRESSCAPS_CLAMP | | |
| D3DPTADDRESSCAPS_BORDER | D3DPTADDRESSCAPS_INDEPENDENTUV); | |
| if (!(caps->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2)) | |
| { | |
| /* DirectX7 always has the np2 flag set, no matter what the card | |
| * supports. Some old games (Rollcage) check the caps incorrectly. | |
| * If wined3d supports nonpow2 textures it also has np2 conditional | |
| * support. */ | |
| caps->dpcLineCaps.dwTextureCaps |= D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL; | |
| } | |
| /* Fill the missing members, and do some fixup */ | |
| caps->dpcLineCaps.dwSize = sizeof(caps->dpcLineCaps); | |
| caps->dpcLineCaps.dwTextureBlendCaps = D3DPTBLENDCAPS_ADD | |
| | D3DPTBLENDCAPS_MODULATEMASK | |
| | D3DPTBLENDCAPS_COPY | |
| | D3DPTBLENDCAPS_DECAL | |
| | D3DPTBLENDCAPS_DECALALPHA | |
| | D3DPTBLENDCAPS_DECALMASK | |
| | D3DPTBLENDCAPS_MODULATE | |
| | D3DPTBLENDCAPS_MODULATEALPHA; | |
| caps->dpcLineCaps.dwStippleWidth = 32; | |
| caps->dpcLineCaps.dwStippleHeight = 32; | |
| /* Use the same for the TriCaps */ | |
| caps->dpcTriCaps = caps->dpcLineCaps; | |
| caps->dwDeviceRenderBitDepth = DDBD_16 | DDBD_24 | DDBD_32; | |
| caps->dwDeviceZBufferBitDepth = DDBD_16 | DDBD_24; | |
| caps->dwMinTextureWidth = 1; | |
| caps->dwMinTextureHeight = 1; | |
| /* Convert DWORDs safely to WORDs */ | |
| if (wined3d_caps.MaxTextureBlendStages > 0xffff) | |
| caps->wMaxTextureBlendStages = 0xffff; | |
| else | |
| caps->wMaxTextureBlendStages = (WORD)wined3d_caps.MaxTextureBlendStages; | |
| if (wined3d_caps.MaxSimultaneousTextures > 0xffff) | |
| caps->wMaxSimultaneousTextures = 0xffff; | |
| else | |
| caps->wMaxSimultaneousTextures = (WORD)wined3d_caps.MaxSimultaneousTextures; | |
| if (wined3d_caps.MaxUserClipPlanes > 0xffff) | |
| caps->wMaxUserClipPlanes = 0xffff; | |
| else | |
| caps->wMaxUserClipPlanes = (WORD)wined3d_caps.MaxUserClipPlanes; | |
| if (wined3d_caps.MaxVertexBlendMatrices > 0xffff) | |
| caps->wMaxVertexBlendMatrices = 0xffff; | |
| else | |
| caps->wMaxVertexBlendMatrices = (WORD)wined3d_caps.MaxVertexBlendMatrices; | |
| caps->deviceGUID = IID_IDirect3DTnLHalDevice; | |
| caps->dwReserved1 = 0; | |
| caps->dwReserved2 = 0; | |
| caps->dwReserved3 = 0; | |
| caps->dwReserved4 = 0; | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetCaps | |
| * | |
| * Returns the drives capabilities | |
| * | |
| * Used for version 1, 2, 4 and 7 | |
| * | |
| * Params: | |
| * DriverCaps: Structure to write the Hardware accelerated caps to | |
| * HelCaps: Structure to write the emulation caps to | |
| * | |
| * Returns | |
| * This implementation returns DD_OK only | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DDCAPS *HELCaps) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| DDCAPS caps; | |
| WINED3DCAPS winecaps; | |
| HRESULT hr; | |
| DDSCAPS2 ddscaps = {0, 0, 0, {0}}; | |
| TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps); | |
| /* One structure must be != NULL */ | |
| if (!DriverCaps && !HELCaps) | |
| { | |
| WARN("Invalid parameters.\n"); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| memset(&caps, 0, sizeof(caps)); | |
| memset(&winecaps, 0, sizeof(winecaps)); | |
| caps.dwSize = sizeof(caps); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_device_get_device_caps(ddraw->wined3d_device, &winecaps); | |
| if (FAILED(hr)) | |
| { | |
| WARN("IWineD3DDevice::GetDeviceCaps failed\n"); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| hr = IDirectDraw7_GetAvailableVidMem(iface, &ddscaps, &caps.dwVidMemTotal, &caps.dwVidMemFree); | |
| if (FAILED(hr)) | |
| { | |
| WARN("IDirectDraw7::GetAvailableVidMem failed\n"); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| hr = IDirectDraw7_GetFourCCCodes(iface, &caps.dwNumFourCCCodes, NULL); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("IDirectDraw7::GetFourCCCodes failed\n"); | |
| return hr; | |
| } | |
| caps.dwCaps = winecaps.ddraw_caps.caps; | |
| caps.dwCaps2 = winecaps.ddraw_caps.caps2; | |
| caps.dwCKeyCaps = winecaps.ddraw_caps.color_key_caps; | |
| caps.dwFXCaps = winecaps.ddraw_caps.fx_caps; | |
| caps.dwPalCaps = DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE; | |
| caps.ddsCaps.dwCaps = winecaps.ddraw_caps.dds_caps; | |
| caps.dwSVBCaps = winecaps.ddraw_caps.svb_caps; | |
| caps.dwSVBCKeyCaps = winecaps.ddraw_caps.svb_color_key_caps; | |
| caps.dwSVBFXCaps = winecaps.ddraw_caps.svb_fx_caps; | |
| caps.dwVSBCaps = winecaps.ddraw_caps.vsb_caps; | |
| caps.dwVSBCKeyCaps = winecaps.ddraw_caps.vsb_color_key_caps; | |
| caps.dwVSBFXCaps = winecaps.ddraw_caps.vsb_fx_caps; | |
| caps.dwSSBCaps = winecaps.ddraw_caps.ssb_caps; | |
| caps.dwSSBCKeyCaps = winecaps.ddraw_caps.ssb_color_key_caps; | |
| caps.dwSSBFXCaps = winecaps.ddraw_caps.ssb_fx_caps; | |
| caps.dwCaps |= DDCAPS_ALIGNSTRIDE; | |
| caps.dwAlignStrideAlign = DDRAW_STRIDE_ALIGNMENT; | |
| if(DriverCaps) | |
| { | |
| DD_STRUCT_COPY_BYSIZE(DriverCaps, &caps); | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE("Driver Caps :\n"); | |
| DDRAW_dump_DDCAPS(DriverCaps); | |
| } | |
| } | |
| if(HELCaps) | |
| { | |
| DD_STRUCT_COPY_BYSIZE(HELCaps, &caps); | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE("HEL Caps :\n"); | |
| DDRAW_dump_DDCAPS(HELCaps); | |
| } | |
| } | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetCaps(IDirectDraw4 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps); | |
| return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps); | |
| } | |
| static HRESULT WINAPI ddraw2_GetCaps(IDirectDraw2 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps); | |
| return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps); | |
| } | |
| static HRESULT WINAPI ddraw1_GetCaps(IDirectDraw *iface, DDCAPS *driver_caps, DDCAPS *hel_caps) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps); | |
| return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::Compact | |
| * | |
| * No idea what it does, MSDN says it's not implemented. | |
| * | |
| * Returns | |
| * DD_OK, but this is unchecked | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_Compact(IDirectDraw7 *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_Compact(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_Compact(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw2_Compact(IDirectDraw2 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_Compact(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw1_Compact(IDirectDraw *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_Compact(&ddraw->IDirectDraw7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetDisplayMode | |
| * | |
| * Returns information about the current display mode | |
| * | |
| * Exists in versions 1, 2, 4 and 7 | |
| * | |
| * Params: | |
| * DDSD: Address of a surface description structure to write the info to | |
| * | |
| * Returns | |
| * DD_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetDisplayMode(IDirectDraw7 *iface, DDSURFACEDESC2 *DDSD) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_display_mode mode; | |
| HRESULT hr; | |
| DWORD Size; | |
| TRACE("iface %p, surface_desc %p.\n", iface, DDSD); | |
| wined3d_mutex_lock(); | |
| /* This seems sane */ | |
| if (!DDSD) | |
| { | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL))) | |
| { | |
| ERR("Failed to get display mode, hr %#x.\n", hr); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| Size = DDSD->dwSize; | |
| memset(DDSD, 0, Size); | |
| DDSD->dwSize = Size; | |
| DDSD->dwFlags |= DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_REFRESHRATE; | |
| DDSD->dwWidth = mode.width; | |
| DDSD->dwHeight = mode.height; | |
| DDSD->u2.dwRefreshRate = 60; | |
| DDSD->ddsCaps.dwCaps = 0; | |
| DDSD->u4.ddpfPixelFormat.dwSize = sizeof(DDSD->u4.ddpfPixelFormat); | |
| ddrawformat_from_wined3dformat(&DDSD->u4.ddpfPixelFormat, mode.format_id); | |
| DDSD->u1.lPitch = mode.width * DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount / 8; | |
| if(TRACE_ON(ddraw)) | |
| { | |
| TRACE("Returning surface desc :\n"); | |
| DDRAW_dump_surface_desc(DDSD); | |
| } | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetDisplayMode(IDirectDraw4 *iface, DDSURFACEDESC2 *surface_desc) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, surface_desc %p.\n", iface, surface_desc); | |
| return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, surface_desc); | |
| } | |
| static HRESULT WINAPI ddraw2_GetDisplayMode(IDirectDraw2 *iface, DDSURFACEDESC *surface_desc) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, surface_desc %p.\n", iface, surface_desc); | |
| /* FIXME: Test sizes, properly convert surface_desc */ | |
| return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc); | |
| } | |
| static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *surface_desc) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, surface_desc %p.\n", iface, surface_desc); | |
| /* FIXME: Test sizes, properly convert surface_desc */ | |
| return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetFourCCCodes | |
| * | |
| * Returns an array of supported FourCC codes. | |
| * | |
| * Exists in versions 1, 2, 4 and 7 | |
| * | |
| * Params: | |
| * NumCodes: Contains the number of Codes that Codes can carry. Returns the number | |
| * of enumerated codes | |
| * Codes: Pointer to an array of DWORDs where the supported codes are written | |
| * to | |
| * | |
| * Returns | |
| * Always returns DD_OK, as it's a stub for now | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes, DWORD *Codes) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| static const enum wined3d_format_id formats[] = | |
| { | |
| WINED3DFMT_YUY2, WINED3DFMT_UYVY, WINED3DFMT_YV12, | |
| WINED3DFMT_DXT1, WINED3DFMT_DXT2, WINED3DFMT_DXT3, WINED3DFMT_DXT4, WINED3DFMT_DXT5, | |
| WINED3DFMT_ATI2N, WINED3DFMT_NVHU, WINED3DFMT_NVHS | |
| }; | |
| struct wined3d_display_mode mode; | |
| DWORD count = 0, i, outsize; | |
| HRESULT hr; | |
| TRACE("iface %p, codes_count %p, codes %p.\n", iface, NumCodes, Codes); | |
| if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL))) | |
| { | |
| ERR("Failed to get display mode, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| outsize = NumCodes && Codes ? *NumCodes : 0; | |
| for (i = 0; i < (sizeof(formats) / sizeof(formats[0])); ++i) | |
| { | |
| if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, WINED3D_DEVICE_TYPE_HAL, | |
| mode.format_id, 0, WINED3D_RTYPE_TEXTURE_2D, formats[i]))) | |
| { | |
| if (count < outsize) | |
| Codes[count] = formats[i]; | |
| ++count; | |
| } | |
| } | |
| if(NumCodes) { | |
| TRACE("Returning %u FourCC codes\n", count); | |
| *NumCodes = count; | |
| } | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetFourCCCodes(IDirectDraw4 *iface, DWORD *codes_count, DWORD *codes) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes); | |
| return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes); | |
| } | |
| static HRESULT WINAPI ddraw2_GetFourCCCodes(IDirectDraw2 *iface, DWORD *codes_count, DWORD *codes) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes); | |
| return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes); | |
| } | |
| static HRESULT WINAPI ddraw1_GetFourCCCodes(IDirectDraw *iface, DWORD *codes_count, DWORD *codes) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes); | |
| return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes); | |
| } | |
| static HRESULT WINAPI ddraw7_GetMonitorFrequency(IDirectDraw7 *iface, DWORD *frequency) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_display_mode mode; | |
| HRESULT hr; | |
| TRACE("iface %p, frequency %p.\n", iface, frequency); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to get display mode, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| *frequency = mode.refresh_rate; | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetMonitorFrequency(IDirectDraw4 *iface, DWORD *frequency) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, frequency %p.\n", iface, frequency); | |
| return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency); | |
| } | |
| static HRESULT WINAPI ddraw2_GetMonitorFrequency(IDirectDraw2 *iface, DWORD *frequency) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, frequency %p.\n", iface, frequency); | |
| return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency); | |
| } | |
| static HRESULT WINAPI ddraw1_GetMonitorFrequency(IDirectDraw *iface, DWORD *frequency) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, frequency %p.\n", iface, frequency); | |
| return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency); | |
| } | |
| static HRESULT WINAPI ddraw7_GetVerticalBlankStatus(IDirectDraw7 *iface, BOOL *status) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_raster_status raster_status; | |
| HRESULT hr; | |
| TRACE("iface %p, status %p.\n", iface, status); | |
| if(!status) | |
| return DDERR_INVALIDPARAMS; | |
| wined3d_mutex_lock(); | |
| hr = wined3d_get_adapter_raster_status(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &raster_status); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to get raster status, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| *status = raster_status.in_vblank; | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetVerticalBlankStatus(IDirectDraw4 *iface, BOOL *status) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, status %p.\n", iface, status); | |
| return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status); | |
| } | |
| static HRESULT WINAPI ddraw2_GetVerticalBlankStatus(IDirectDraw2 *iface, BOOL *status) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, status %p.\n", iface, status); | |
| return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status); | |
| } | |
| static HRESULT WINAPI ddraw1_GetVerticalBlankStatus(IDirectDraw *iface, BOOL *status) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, status %p.\n", iface, status); | |
| return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetAvailableVidMem | |
| * | |
| * Returns the total and free video memory | |
| * | |
| * Params: | |
| * caps: Specifies the memory type asked for | |
| * total: Pointer to a DWORD to be filled with the total memory | |
| * free: Pointer to a DWORD to be filled with the free memory | |
| * | |
| * Returns | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if free and total are NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetAvailableVidMem(IDirectDraw7 *iface, DDSCAPS2 *caps, DWORD *total, | |
| DWORD *free) | |
| { | |
| unsigned int framebuffer_size, total_vidmem, free_vidmem; | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_display_mode mode; | |
| HRESULT hr = DD_OK; | |
| TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free); | |
| if (!total && !free) | |
| return DDERR_INVALIDPARAMS; | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE("Asked for memory with description: "); | |
| DDRAW_dump_DDSCAPS2(caps); | |
| } | |
| wined3d_mutex_lock(); | |
| /* Todo: System memory vs local video memory vs non-local video memory | |
| * The MSDN also mentions differences between texture memory and other | |
| * resources, but that's not important | |
| */ | |
| /* Some applications (e.g. 3DMark 2000) assume that the reported amount of | |
| * video memory doesn't include the memory used by the default framebuffer. | |
| */ | |
| if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL))) | |
| { | |
| WARN("Failed to get display mode, hr %#x.\n", hr); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| framebuffer_size = wined3d_calculate_format_pitch(ddraw->wined3d, WINED3DADAPTER_DEFAULT, | |
| mode.format_id, mode.width); | |
| framebuffer_size *= mode.height; | |
| if (free) | |
| { | |
| free_vidmem = wined3d_device_get_available_texture_mem(ddraw->wined3d_device); | |
| *free = framebuffer_size > free_vidmem ? 0 : free_vidmem - framebuffer_size; | |
| TRACE("Free video memory %#x.\n", *free); | |
| } | |
| if (total) | |
| { | |
| struct wined3d_adapter_identifier desc = {0}; | |
| hr = wined3d_get_adapter_identifier(ddraw->wined3d, WINED3DADAPTER_DEFAULT, 0, &desc); | |
| total_vidmem = min(UINT_MAX, desc.video_memory); | |
| *total = framebuffer_size > total_vidmem ? 0 : total_vidmem - framebuffer_size; | |
| TRACE("Total video memory %#x.\n", *total); | |
| } | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw4_GetAvailableVidMem(IDirectDraw4 *iface, | |
| DDSCAPS2 *caps, DWORD *total, DWORD *free) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free); | |
| return ddraw7_GetAvailableVidMem(&ddraw->IDirectDraw7_iface, caps, total, free); | |
| } | |
| static HRESULT WINAPI ddraw2_GetAvailableVidMem(IDirectDraw2 *iface, | |
| DDSCAPS *caps, DWORD *total, DWORD *free) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| DDSCAPS2 caps2; | |
| TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free); | |
| DDRAW_Convert_DDSCAPS_1_To_2(caps, &caps2); | |
| return ddraw7_GetAvailableVidMem(&ddraw->IDirectDraw7_iface, &caps2, total, free); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::Initialize | |
| * | |
| * Initializes a DirectDraw interface. | |
| * | |
| * Params: | |
| * GUID: Interface identifier. Well, don't know what this is really good | |
| * for | |
| * | |
| * Returns | |
| * Returns DD_OK on the first call, | |
| * DDERR_ALREADYINITIALIZED on repeated calls | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_Initialize(IDirectDraw7 *iface, GUID *guid) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| if (ddraw->flags & DDRAW_INITIALIZED) | |
| return DDERR_ALREADYINITIALIZED; | |
| /* FIXME: To properly take the GUID into account we should call | |
| * ddraw_init() here instead of in DDRAW_Create(). */ | |
| if (guid) | |
| FIXME("Ignoring guid %s.\n", debugstr_guid(guid)); | |
| ddraw->flags |= DDRAW_INITIALIZED; | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_Initialize(IDirectDraw4 *iface, GUID *guid) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid); | |
| } | |
| static HRESULT WINAPI ddraw2_Initialize(IDirectDraw2 *iface, GUID *guid) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid); | |
| } | |
| static HRESULT WINAPI ddraw1_Initialize(IDirectDraw *iface, GUID *guid) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); | |
| return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid); | |
| } | |
| static HRESULT WINAPI d3d1_Initialize(IDirect3D *iface, REFIID riid) | |
| { | |
| TRACE("iface %p, riid %s.\n", iface, debugstr_guid(riid)); | |
| return DDERR_ALREADYINITIALIZED; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::FlipToGDISurface | |
| * | |
| * "Makes the surface that the GDI writes to the primary surface" | |
| * Looks like some windows specific thing we don't have to care about. | |
| * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to | |
| * show error boxes ;) | |
| * Well, just return DD_OK. | |
| * | |
| * Returns: | |
| * Always returns DD_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_FlipToGDISurface(IDirectDraw7 *iface) | |
| { | |
| FIXME("iface %p stub!\n", iface); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_FlipToGDISurface(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw2_FlipToGDISurface(IDirectDraw2 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface); | |
| } | |
| static HRESULT WINAPI ddraw1_FlipToGDISurface(IDirectDraw *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::WaitForVerticalBlank | |
| * | |
| * This method allows applications to get in sync with the vertical blank | |
| * interval. | |
| * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't | |
| * redraw the screen, most likely because of this stub | |
| * | |
| * Parameters: | |
| * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT | |
| * or DDWAITVB_BLOCKEND | |
| * h: Not used, according to MSDN | |
| * | |
| * Returns: | |
| * Always returns DD_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_WaitForVerticalBlank(IDirectDraw7 *iface, DWORD Flags, HANDLE event) | |
| { | |
| static BOOL hide; | |
| TRACE("iface %p, flags %#x, event %p.\n", iface, Flags, event); | |
| /* This function is called often, so print the fixme only once */ | |
| if(!hide) | |
| { | |
| FIXME("iface %p, flags %#x, event %p stub!\n", iface, Flags, event); | |
| hide = TRUE; | |
| } | |
| /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */ | |
| if(Flags & DDWAITVB_BLOCKBEGINEVENT) | |
| return DDERR_UNSUPPORTED; /* unchecked */ | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_WaitForVerticalBlank(IDirectDraw4 *iface, DWORD flags, HANDLE event) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event); | |
| return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event); | |
| } | |
| static HRESULT WINAPI ddraw2_WaitForVerticalBlank(IDirectDraw2 *iface, DWORD flags, HANDLE event) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event); | |
| return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event); | |
| } | |
| static HRESULT WINAPI ddraw1_WaitForVerticalBlank(IDirectDraw *iface, DWORD flags, HANDLE event) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event); | |
| return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event); | |
| } | |
| static HRESULT WINAPI ddraw7_GetScanLine(IDirectDraw7 *iface, DWORD *Scanline) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_raster_status raster_status; | |
| HRESULT hr; | |
| TRACE("iface %p, line %p.\n", iface, Scanline); | |
| wined3d_mutex_lock(); | |
| hr = wined3d_get_adapter_raster_status(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &raster_status); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to get raster status, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| *Scanline = raster_status.scan_line; | |
| if (raster_status.in_vblank) | |
| return DDERR_VERTICALBLANKINPROGRESS; | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetScanLine(IDirectDraw4 *iface, DWORD *line) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, line %p.\n", iface, line); | |
| return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line); | |
| } | |
| static HRESULT WINAPI ddraw2_GetScanLine(IDirectDraw2 *iface, DWORD *line) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, line %p.\n", iface, line); | |
| return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line); | |
| } | |
| static HRESULT WINAPI ddraw1_GetScanLine(IDirectDraw *iface, DWORD *line) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, line %p.\n", iface, line); | |
| return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line); | |
| } | |
| static HRESULT WINAPI ddraw7_TestCooperativeLevel(IDirectDraw7 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw->device_state == DDRAW_DEVICE_STATE_LOST ? DDERR_NOEXCLUSIVEMODE : DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_TestCooperativeLevel(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_TestCooperativeLevel(&ddraw->IDirectDraw7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetGDISurface | |
| * | |
| * Returns the surface that GDI is treating as the primary surface. | |
| * For Wine this is the front buffer | |
| * | |
| * Params: | |
| * GDISurface: Address to write the surface pointer to | |
| * | |
| * Returns: | |
| * DD_OK if the surface was found | |
| * DDERR_NOTFOUND if the GDI surface wasn't found | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetGDISurface(IDirectDraw7 *iface, IDirectDrawSurface7 **GDISurface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| TRACE("iface %p, surface %p.\n", iface, GDISurface); | |
| wined3d_mutex_lock(); | |
| if (!(*GDISurface = &ddraw->primary->IDirectDrawSurface7_iface)) | |
| { | |
| WARN("Primary not created yet.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOTFOUND; | |
| } | |
| IDirectDrawSurface7_AddRef(*GDISurface); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetGDISurface(IDirectDraw4 *iface, IDirectDrawSurface4 **surface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| struct ddraw_surface *surface_impl; | |
| IDirectDrawSurface7 *surface7; | |
| HRESULT hr; | |
| TRACE("iface %p, surface %p.\n", iface, surface); | |
| hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7); | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| return hr; | |
| } | |
| surface_impl = impl_from_IDirectDrawSurface7(surface7); | |
| *surface = &surface_impl->IDirectDrawSurface4_iface; | |
| IDirectDrawSurface4_AddRef(*surface); | |
| IDirectDrawSurface7_Release(surface7); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw2_GetGDISurface(IDirectDraw2 *iface, IDirectDrawSurface **surface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| struct ddraw_surface *surface_impl; | |
| IDirectDrawSurface7 *surface7; | |
| HRESULT hr; | |
| TRACE("iface %p, surface %p.\n", iface, surface); | |
| hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7); | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| return hr; | |
| } | |
| surface_impl = impl_from_IDirectDrawSurface7(surface7); | |
| *surface = &surface_impl->IDirectDrawSurface_iface; | |
| IDirectDrawSurface_AddRef(*surface); | |
| IDirectDrawSurface7_Release(surface7); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw1_GetGDISurface(IDirectDraw *iface, IDirectDrawSurface **surface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| struct ddraw_surface *surface_impl; | |
| IDirectDrawSurface7 *surface7; | |
| HRESULT hr; | |
| TRACE("iface %p, surface %p.\n", iface, surface); | |
| hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7); | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| return hr; | |
| } | |
| surface_impl = impl_from_IDirectDrawSurface7(surface7); | |
| *surface = &surface_impl->IDirectDrawSurface_iface; | |
| IDirectDrawSurface_AddRef(*surface); | |
| IDirectDrawSurface7_Release(surface7); | |
| return hr; | |
| } | |
| struct displaymodescallback_context | |
| { | |
| LPDDENUMMODESCALLBACK func; | |
| void *context; | |
| }; | |
| static HRESULT CALLBACK EnumDisplayModesCallbackThunk(DDSURFACEDESC2 *surface_desc, void *context) | |
| { | |
| struct displaymodescallback_context *cbcontext = context; | |
| DDSURFACEDESC desc; | |
| DDSD2_to_DDSD(surface_desc, &desc); | |
| return cbcontext->func(&desc, cbcontext->context); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::EnumDisplayModes | |
| * | |
| * Enumerates the supported Display modes. The modes can be filtered with | |
| * the DDSD parameter. | |
| * | |
| * Params: | |
| * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw | |
| * versions (3 and older?) this is reserved and must be 0. | |
| * DDSD: Surface description to filter the modes | |
| * Context: Pointer passed back to the callback function | |
| * cb: Application-provided callback function | |
| * | |
| * Returns: | |
| * DD_OK on success | |
| * DDERR_INVALIDPARAMS if the callback wasn't set | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, | |
| DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMMODESCALLBACK2 cb) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_display_mode *enum_modes = NULL; | |
| struct wined3d_display_mode mode; | |
| unsigned int modenum, fmt; | |
| DDSURFACEDESC2 callback_sd; | |
| unsigned enum_mode_count = 0, enum_mode_array_size = 16; | |
| DDPIXELFORMAT pixelformat; | |
| static const enum wined3d_format_id checkFormatList[] = | |
| { | |
| WINED3DFMT_B8G8R8X8_UNORM, | |
| WINED3DFMT_B5G6R5_UNORM, | |
| WINED3DFMT_P8_UINT, | |
| }; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, Flags, DDSD, Context, cb); | |
| if (!cb) | |
| return DDERR_INVALIDPARAMS; | |
| enum_modes = HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes) * enum_mode_array_size); | |
| if (!enum_modes) return DDERR_OUTOFMEMORY; | |
| wined3d_mutex_lock(); | |
| pixelformat.dwSize = sizeof(pixelformat); | |
| for(fmt = 0; fmt < (sizeof(checkFormatList) / sizeof(checkFormatList[0])); fmt++) | |
| { | |
| modenum = 0; | |
| while (wined3d_enum_adapter_modes(ddraw->wined3d, WINED3DADAPTER_DEFAULT, checkFormatList[fmt], | |
| WINED3D_SCANLINE_ORDERING_UNKNOWN, modenum++, &mode) == WINED3D_OK) | |
| { | |
| BOOL found = FALSE; | |
| unsigned i; | |
| ddrawformat_from_wined3dformat(&pixelformat, mode.format_id); | |
| if (DDSD) | |
| { | |
| if (DDSD->dwFlags & DDSD_WIDTH && mode.width != DDSD->dwWidth) | |
| continue; | |
| if (DDSD->dwFlags & DDSD_HEIGHT && mode.height != DDSD->dwHeight) | |
| continue; | |
| if (DDSD->dwFlags & DDSD_REFRESHRATE && mode.refresh_rate != DDSD->u2.dwRefreshRate) | |
| continue; | |
| if (DDSD->dwFlags & DDSD_PIXELFORMAT | |
| && pixelformat.u1.dwRGBBitCount != DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount) | |
| continue; | |
| } | |
| /* DX docs state EnumDisplayMode should return only unique modes */ | |
| for (i = 0; i < enum_mode_count; i++) | |
| { | |
| if (enum_modes[i].width == mode.width && enum_modes[i].height == mode.height | |
| && enum_modes[i].format_id == mode.format_id | |
| && (enum_modes[i].refresh_rate == mode.refresh_rate || !(Flags & DDEDM_REFRESHRATES))) | |
| { | |
| found = TRUE; | |
| break; | |
| } | |
| } | |
| if(found) continue; | |
| memset(&callback_sd, 0, sizeof(callback_sd)); | |
| callback_sd.dwSize = sizeof(callback_sd); | |
| callback_sd.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT); | |
| callback_sd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH|DDSD_REFRESHRATE; | |
| if (Flags & DDEDM_REFRESHRATES) | |
| callback_sd.u2.dwRefreshRate = mode.refresh_rate; | |
| callback_sd.dwWidth = mode.width; | |
| callback_sd.dwHeight = mode.height; | |
| callback_sd.u4.ddpfPixelFormat=pixelformat; | |
| /* Calc pitch and DWORD align like MSDN says */ | |
| callback_sd.u1.lPitch = (callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount / 8) * mode.width; | |
| callback_sd.u1.lPitch = (callback_sd.u1.lPitch + 3) & ~3; | |
| TRACE("Enumerating %dx%dx%d @%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount, | |
| callback_sd.u2.dwRefreshRate); | |
| if(cb(&callback_sd, Context) == DDENUMRET_CANCEL) | |
| { | |
| TRACE("Application asked to terminate the enumeration\n"); | |
| HeapFree(GetProcessHeap(), 0, enum_modes); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| if (enum_mode_count == enum_mode_array_size) | |
| { | |
| struct wined3d_display_mode *new_enum_modes; | |
| enum_mode_array_size *= 2; | |
| new_enum_modes = HeapReAlloc(GetProcessHeap(), 0, enum_modes, | |
| sizeof(*new_enum_modes) * enum_mode_array_size); | |
| if (!new_enum_modes) | |
| { | |
| HeapFree(GetProcessHeap(), 0, enum_modes); | |
| wined3d_mutex_unlock(); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| enum_modes = new_enum_modes; | |
| } | |
| enum_modes[enum_mode_count++] = mode; | |
| } | |
| } | |
| TRACE("End of enumeration\n"); | |
| HeapFree(GetProcessHeap(), 0, enum_modes); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_EnumDisplayModes(IDirectDraw4 *iface, DWORD flags, | |
| DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMMODESCALLBACK2 callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags, surface_desc, context, callback); | |
| } | |
| static HRESULT WINAPI ddraw2_EnumDisplayModes(IDirectDraw2 *iface, DWORD flags, | |
| DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| struct displaymodescallback_context cbcontext; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| cbcontext.func = callback; | |
| cbcontext.context = context; | |
| if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags, | |
| surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk); | |
| } | |
| static HRESULT WINAPI ddraw1_EnumDisplayModes(IDirectDraw *iface, DWORD flags, | |
| DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| struct displaymodescallback_context cbcontext; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| cbcontext.func = callback; | |
| cbcontext.context = context; | |
| if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags, | |
| surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::EvaluateMode | |
| * | |
| * Used with IDirectDraw7::StartModeTest to test video modes. | |
| * EvaluateMode is used to pass or fail a mode, and continue with the next | |
| * mode | |
| * | |
| * Params: | |
| * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED | |
| * Timeout: Returns the amount of seconds left before the mode would have | |
| * been failed automatically | |
| * | |
| * Returns: | |
| * This implementation always DD_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_EvaluateMode(IDirectDraw7 *iface, DWORD Flags, DWORD *Timeout) | |
| { | |
| FIXME("iface %p, flags %#x, timeout %p stub!\n", iface, Flags, Timeout); | |
| /* When implementing this, implement it in WineD3D */ | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetDeviceIdentifier | |
| * | |
| * Returns the device identifier, which gives information about the driver | |
| * Our device identifier is defined at the beginning of this file. | |
| * | |
| * Params: | |
| * DDDI: Address for the returned structure | |
| * Flags: Can be DDGDI_GETHOSTIDENTIFIER | |
| * | |
| * Returns: | |
| * On success it returns DD_OK | |
| * DDERR_INVALIDPARAMS if DDDI is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetDeviceIdentifier(IDirectDraw7 *iface, | |
| DDDEVICEIDENTIFIER2 *DDDI, DWORD Flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct wined3d_adapter_identifier adapter_id; | |
| HRESULT hr = S_OK; | |
| TRACE("iface %p, device_identifier %p, flags %#x.\n", iface, DDDI, Flags); | |
| if (!DDDI) | |
| return DDERR_INVALIDPARAMS; | |
| if (Flags & DDGDI_GETHOSTIDENTIFIER) | |
| { | |
| /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D | |
| * host adapter, if there's a secondary 3D adapter. This doesn't apply | |
| * to any modern hardware, nor is it interesting for Wine, so ignore it. | |
| * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4 | |
| * bytes too long. So only copy the relevant part of the structure | |
| */ | |
| memcpy(DDDI, &deviceidentifier, FIELD_OFFSET(DDDEVICEIDENTIFIER2, dwWHQLLevel) + sizeof(DWORD)); | |
| return DD_OK; | |
| } | |
| /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */ | |
| adapter_id.driver = DDDI->szDriver; | |
| adapter_id.driver_size = sizeof(DDDI->szDriver); | |
| adapter_id.description = DDDI->szDescription; | |
| adapter_id.description_size = sizeof(DDDI->szDescription); | |
| adapter_id.device_name_size = 0; | |
| wined3d_mutex_lock(); | |
| hr = wined3d_get_adapter_identifier(ddraw->wined3d, WINED3DADAPTER_DEFAULT, 0x0, &adapter_id); | |
| wined3d_mutex_unlock(); | |
| if (FAILED(hr)) return hr; | |
| DDDI->liDriverVersion = adapter_id.driver_version; | |
| DDDI->dwVendorId = adapter_id.vendor_id; | |
| DDDI->dwDeviceId = adapter_id.device_id; | |
| DDDI->dwSubSysId = adapter_id.subsystem_id; | |
| DDDI->dwRevision = adapter_id.revision; | |
| DDDI->guidDeviceIdentifier = adapter_id.device_identifier; | |
| DDDI->dwWHQLLevel = adapter_id.whql_level; | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_GetDeviceIdentifier(IDirectDraw4 *iface, | |
| DDDEVICEIDENTIFIER *identifier, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| DDDEVICEIDENTIFIER2 identifier2; | |
| HRESULT hr; | |
| TRACE("iface %p, identifier %p, flags %#x.\n", iface, identifier, flags); | |
| hr = ddraw7_GetDeviceIdentifier(&ddraw->IDirectDraw7_iface, &identifier2, flags); | |
| DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2, identifier); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::GetSurfaceFromDC | |
| * | |
| * Returns the Surface for a GDI device context handle. | |
| * Is this related to IDirectDrawSurface::GetDC ??? | |
| * | |
| * Params: | |
| * hdc: hdc to return the surface for | |
| * Surface: Address to write the surface pointer to | |
| * | |
| * Returns: | |
| * Always returns DD_OK because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_GetSurfaceFromDC(IDirectDraw7 *iface, | |
| HDC dc, IDirectDrawSurface7 **surface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct ddraw_surface *surface_impl; | |
| TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface); | |
| if (!surface) | |
| return E_INVALIDARG; | |
| if (!dc) | |
| goto done; | |
| wined3d_mutex_lock(); | |
| LIST_FOR_EACH_ENTRY(surface_impl, &ddraw->surface_list, struct ddraw_surface, surface_list_entry) | |
| { | |
| if (surface_impl->dc != dc) | |
| continue; | |
| TRACE("Found surface %p for dc %p.\n", surface_impl, dc); | |
| *surface = &surface_impl->IDirectDrawSurface7_iface; | |
| IDirectDrawSurface7_AddRef(*surface); | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| wined3d_mutex_unlock(); | |
| done: | |
| TRACE("No surface found for dc %p.\n", dc); | |
| *surface = NULL; | |
| return DDERR_NOTFOUND; | |
| } | |
| static HRESULT WINAPI ddraw4_GetSurfaceFromDC(IDirectDraw4 *iface, HDC dc, | |
| IDirectDrawSurface4 **surface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| struct ddraw_surface *surface_impl; | |
| IDirectDrawSurface7 *surface7; | |
| HRESULT hr; | |
| TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface); | |
| if (!surface) return E_INVALIDARG; | |
| hr = ddraw7_GetSurfaceFromDC(&ddraw->IDirectDraw7_iface, dc, &surface7); | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| return hr; | |
| } | |
| surface_impl = impl_from_IDirectDrawSurface7(surface7); | |
| /* Tests say this is true */ | |
| *surface = (IDirectDrawSurface4 *)&surface_impl->IDirectDrawSurface_iface; | |
| IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface); | |
| IDirectDrawSurface7_Release(surface7); | |
| return hr; | |
| } | |
| static HRESULT CALLBACK restore_callback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *desc, void *context) | |
| { | |
| IDirectDrawSurface_Restore(surface); | |
| IDirectDrawSurface_Release(surface); | |
| return DDENUMRET_OK; | |
| } | |
| static HRESULT WINAPI ddraw7_RestoreAllSurfaces(IDirectDraw7 *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return IDirectDraw7_EnumSurfaces(iface, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, | |
| NULL, NULL, restore_callback); | |
| } | |
| static HRESULT WINAPI ddraw4_RestoreAllSurfaces(IDirectDraw4 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p.\n", iface); | |
| return ddraw7_RestoreAllSurfaces(&ddraw->IDirectDraw7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::StartModeTest | |
| * | |
| * Tests the specified video modes to update the system registry with | |
| * refresh rate information. StartModeTest starts the mode test, | |
| * EvaluateMode is used to fail or pass a mode. If EvaluateMode | |
| * isn't called within 15 seconds, the mode is failed automatically | |
| * | |
| * As refresh rates are handled by the X server, I don't think this | |
| * Method is important | |
| * | |
| * Params: | |
| * Modes: An array of mode specifications | |
| * NumModes: The number of modes in Modes | |
| * Flags: Some flags... | |
| * | |
| * Returns: | |
| * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED, | |
| * if no modes are passed, DDERR_INVALIDPARAMS is returned, | |
| * otherwise DD_OK | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_StartModeTest(IDirectDraw7 *iface, SIZE *Modes, DWORD NumModes, DWORD Flags) | |
| { | |
| FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n", | |
| iface, Modes, NumModes, Flags); | |
| /* This looks sane */ | |
| if( (!Modes) || (NumModes == 0) ) return DDERR_INVALIDPARAMS; | |
| /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary. | |
| * As it is not, DDERR_TESTFINISHED is returned | |
| * (hopefully that's correct | |
| * | |
| if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED; | |
| * well, that value doesn't (yet) exist in the wine headers, so ignore it | |
| */ | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw7_CreateSurface(IDirectDraw7 *iface, DDSURFACEDESC2 *surface_desc, | |
| IDirectDrawSurface7 **surface, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct ddraw_surface *impl; | |
| HRESULT hr; | |
| TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n", | |
| iface, surface_desc, surface, outer_unknown); | |
| wined3d_mutex_lock(); | |
| if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE))) | |
| { | |
| WARN("Cooperative level not set.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOCOOPERATIVELEVELSET; | |
| } | |
| if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2)) | |
| { | |
| WARN("Application supplied invalid surface descriptor\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER)) | |
| { | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE(" (%p) Requesting surface desc :\n", iface); | |
| DDRAW_dump_surface_desc(surface_desc); | |
| } | |
| WARN("Application tried to create an explicit front or back buffer\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDCAPS; | |
| } | |
| hr = ddraw_surface_create(ddraw, surface_desc, &impl, outer_unknown, 7); | |
| wined3d_mutex_unlock(); | |
| __TRY | |
| { | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| break; | |
| } | |
| *surface = &impl->IDirectDrawSurface7_iface; | |
| IDirectDraw7_AddRef(iface); | |
| impl->ifaceToRelease = (IUnknown *)iface; | |
| } | |
| __EXCEPT_PAGE_FAULT | |
| { | |
| hr = E_INVALIDARG; | |
| } | |
| __ENDTRY; | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw4_CreateSurface(IDirectDraw4 *iface, | |
| DDSURFACEDESC2 *surface_desc, IDirectDrawSurface4 **surface, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| struct ddraw_surface *impl; | |
| HRESULT hr; | |
| TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n", | |
| iface, surface_desc, surface, outer_unknown); | |
| wined3d_mutex_lock(); | |
| if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE))) | |
| { | |
| WARN("Cooperative level not set.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOCOOPERATIVELEVELSET; | |
| } | |
| if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2)) | |
| { | |
| WARN("Application supplied invalid surface descriptor\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER)) | |
| { | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE(" (%p) Requesting surface desc :\n", iface); | |
| DDRAW_dump_surface_desc(surface_desc); | |
| } | |
| WARN("Application tried to create an explicit front or back buffer\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDCAPS; | |
| } | |
| hr = ddraw_surface_create(ddraw, surface_desc, &impl, outer_unknown, 4); | |
| wined3d_mutex_unlock(); | |
| __TRY | |
| { | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| break; | |
| } | |
| *surface = &impl->IDirectDrawSurface4_iface; | |
| IDirectDraw4_AddRef(iface); | |
| impl->ifaceToRelease = (IUnknown *)iface; | |
| } | |
| __EXCEPT_PAGE_FAULT | |
| { | |
| hr = E_INVALIDARG; | |
| } | |
| __ENDTRY; | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw2_CreateSurface(IDirectDraw2 *iface, | |
| DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| struct ddraw_surface *impl; | |
| HRESULT hr; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n", | |
| iface, surface_desc, surface, outer_unknown); | |
| wined3d_mutex_lock(); | |
| if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE))) | |
| { | |
| WARN("Cooperative level not set.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOCOOPERATIVELEVELSET; | |
| } | |
| if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC)) | |
| { | |
| WARN("Application supplied invalid surface descriptor\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER)) | |
| { | |
| if (TRACE_ON(ddraw)) | |
| { | |
| TRACE(" (%p) Requesting surface desc :\n", iface); | |
| DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc); | |
| } | |
| WARN("Application tried to create an explicit front or back buffer\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDCAPS; | |
| } | |
| hr = ddraw_surface_create(ddraw, &surface_desc2, &impl, outer_unknown, 2); | |
| wined3d_mutex_unlock(); | |
| __TRY | |
| { | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| break; | |
| } | |
| *surface = &impl->IDirectDrawSurface_iface; | |
| impl->ifaceToRelease = NULL; | |
| } | |
| __EXCEPT_PAGE_FAULT | |
| { | |
| hr = E_INVALIDARG; | |
| } | |
| __ENDTRY; | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw1_CreateSurface(IDirectDraw *iface, | |
| DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| struct ddraw_surface *impl; | |
| HRESULT hr; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n", | |
| iface, surface_desc, surface, outer_unknown); | |
| wined3d_mutex_lock(); | |
| if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE))) | |
| { | |
| WARN("Cooperative level not set.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOCOOPERATIVELEVELSET; | |
| } | |
| if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC)) | |
| { | |
| WARN("Application supplied invalid surface descriptor\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDPARAMS; | |
| } | |
| if ((surface_desc->ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER)) | |
| == (DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER) | |
| || (surface_desc->ddsCaps.dwCaps & (DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER)) | |
| == ((DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER))) | |
| { | |
| WARN("Application tried to create an explicit front or back buffer.\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_INVALIDCAPS; | |
| } | |
| DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| hr = ddraw_surface_create(ddraw, &surface_desc2, &impl, outer_unknown, 1); | |
| wined3d_mutex_unlock(); | |
| __TRY | |
| { | |
| if (FAILED(hr)) | |
| { | |
| *surface = NULL; | |
| break; | |
| } | |
| *surface = &impl->IDirectDrawSurface_iface; | |
| impl->ifaceToRelease = NULL; | |
| } | |
| __EXCEPT_PAGE_FAULT | |
| { | |
| hr = E_INVALIDARG; | |
| } | |
| __ENDTRY; | |
| return hr; | |
| } | |
| static BOOL | |
| Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT *requested, | |
| const DDPIXELFORMAT *provided) | |
| { | |
| /* Some flags must be present in both or neither for a match. */ | |
| static const DWORD must_match = DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | |
| | DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_FOURCC | |
| | DDPF_ZBUFFER | DDPF_STENCILBUFFER; | |
| if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags) | |
| return FALSE; | |
| if ((requested->dwFlags & must_match) != (provided->dwFlags & must_match)) | |
| return FALSE; | |
| if (requested->dwFlags & DDPF_FOURCC) | |
| if (requested->dwFourCC != provided->dwFourCC) | |
| return FALSE; | |
| if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_ALPHA | |
| |DDPF_LUMINANCE|DDPF_BUMPDUDV)) | |
| if (requested->u1.dwRGBBitCount != provided->u1.dwRGBBitCount) | |
| return FALSE; | |
| if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER | |
| |DDPF_LUMINANCE|DDPF_BUMPDUDV)) | |
| if (requested->u2.dwRBitMask != provided->u2.dwRBitMask) | |
| return FALSE; | |
| if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_BUMPDUDV)) | |
| if (requested->u3.dwGBitMask != provided->u3.dwGBitMask) | |
| return FALSE; | |
| /* I could be wrong about the bumpmapping. MSDN docs are vague. */ | |
| if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER | |
| |DDPF_BUMPDUDV)) | |
| if (requested->u4.dwBBitMask != provided->u4.dwBBitMask) | |
| return FALSE; | |
| if (requested->dwFlags & (DDPF_ALPHAPIXELS|DDPF_ZPIXELS)) | |
| if (requested->u5.dwRGBAlphaBitMask != provided->u5.dwRGBAlphaBitMask) | |
| return FALSE; | |
| return TRUE; | |
| } | |
| static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSURFACEDESC2 *provided) | |
| { | |
| struct compare_info | |
| { | |
| DWORD flag; | |
| ptrdiff_t offset; | |
| size_t size; | |
| }; | |
| #define CMP(FLAG, FIELD) \ | |
| { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \ | |
| sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) } | |
| static const struct compare_info compare[] = | |
| { | |
| CMP(ALPHABITDEPTH, dwAlphaBitDepth), | |
| CMP(BACKBUFFERCOUNT, u5.dwBackBufferCount), | |
| CMP(CAPS, ddsCaps), | |
| CMP(CKDESTBLT, ddckCKDestBlt), | |
| CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */), | |
| CMP(CKSRCBLT, ddckCKSrcBlt), | |
| CMP(CKSRCOVERLAY, ddckCKSrcOverlay), | |
| CMP(HEIGHT, dwHeight), | |
| CMP(LINEARSIZE, u1 /* dwLinearSize */), | |
| CMP(LPSURFACE, lpSurface), | |
| CMP(MIPMAPCOUNT, u2 /* dwMipMapCount */), | |
| CMP(PITCH, u1 /* lPitch */), | |
| /* PIXELFORMAT: manual */ | |
| CMP(REFRESHRATE, u2 /* dwRefreshRate */), | |
| CMP(TEXTURESTAGE, dwTextureStage), | |
| CMP(WIDTH, dwWidth), | |
| /* ZBUFFERBITDEPTH: "obsolete" */ | |
| }; | |
| #undef CMP | |
| unsigned int i; | |
| if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags) | |
| return FALSE; | |
| for (i=0; i < sizeof(compare)/sizeof(compare[0]); i++) | |
| { | |
| if (requested->dwFlags & compare[i].flag | |
| && memcmp((const char *)provided + compare[i].offset, | |
| (const char *)requested + compare[i].offset, | |
| compare[i].size) != 0) | |
| return FALSE; | |
| } | |
| if (requested->dwFlags & DDSD_PIXELFORMAT) | |
| { | |
| if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested->u4.ddpfPixelFormat, | |
| &provided->u4.ddpfPixelFormat)) | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| struct surfacescallback2_context | |
| { | |
| LPDDENUMSURFACESCALLBACK2 func; | |
| void *context; | |
| }; | |
| struct surfacescallback_context | |
| { | |
| LPDDENUMSURFACESCALLBACK func; | |
| void *context; | |
| }; | |
| static HRESULT CALLBACK EnumSurfacesCallback2Thunk(IDirectDrawSurface7 *surface, | |
| DDSURFACEDESC2 *surface_desc, void *context) | |
| { | |
| struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface); | |
| struct surfacescallback2_context *cbcontext = context; | |
| IDirectDrawSurface4_AddRef(&surface_impl->IDirectDrawSurface4_iface); | |
| IDirectDrawSurface7_Release(surface); | |
| return cbcontext->func(&surface_impl->IDirectDrawSurface4_iface, | |
| surface_desc, cbcontext->context); | |
| } | |
| static HRESULT CALLBACK EnumSurfacesCallbackThunk(IDirectDrawSurface7 *surface, | |
| DDSURFACEDESC2 *surface_desc, void *context) | |
| { | |
| struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface); | |
| struct surfacescallback_context *cbcontext = context; | |
| IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface); | |
| IDirectDrawSurface7_Release(surface); | |
| return cbcontext->func(&surface_impl->IDirectDrawSurface_iface, | |
| (DDSURFACEDESC *)surface_desc, cbcontext->context); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::EnumSurfaces | |
| * | |
| * Loops through all surfaces attached to this device and calls the | |
| * application callback. This can't be relayed to WineD3DDevice, | |
| * because some WineD3DSurfaces' parents are IParent objects | |
| * | |
| * Params: | |
| * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback | |
| * DDSD: Description to filter for | |
| * Context: Application-provided pointer, it's passed unmodified to the | |
| * Callback function | |
| * Callback: Address to call for each surface | |
| * | |
| * Returns: | |
| * DDERR_INVALIDPARAMS if the callback is NULL | |
| * DD_OK on success | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_EnumSurfaces(IDirectDraw7 *iface, DWORD Flags, | |
| DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMSURFACESCALLBACK7 Callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct ddraw_surface *surf; | |
| BOOL all, nomatch; | |
| DDSURFACEDESC2 desc; | |
| struct list *entry, *entry2; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, Flags, DDSD, Context, Callback); | |
| all = Flags & DDENUMSURFACES_ALL; | |
| nomatch = Flags & DDENUMSURFACES_NOMATCH; | |
| if (!Callback) | |
| return DDERR_INVALIDPARAMS; | |
| wined3d_mutex_lock(); | |
| /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */ | |
| LIST_FOR_EACH_SAFE(entry, entry2, &ddraw->surface_list) | |
| { | |
| surf = LIST_ENTRY(entry, struct ddraw_surface, surface_list_entry); | |
| if (!surf->iface_count) | |
| { | |
| WARN("Not enumerating surface %p because it doesn't have any references.\n", surf); | |
| continue; | |
| } | |
| if (all || (nomatch != ddraw_match_surface_desc(DDSD, &surf->surface_desc))) | |
| { | |
| TRACE("Enumerating surface %p.\n", surf); | |
| desc = surf->surface_desc; | |
| IDirectDrawSurface7_AddRef(&surf->IDirectDrawSurface7_iface); | |
| if (Callback(&surf->IDirectDrawSurface7_iface, &desc, Context) != DDENUMRET_OK) | |
| { | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| } | |
| } | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_EnumSurfaces(IDirectDraw4 *iface, DWORD flags, | |
| DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMSURFACESCALLBACK2 callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| struct surfacescallback2_context cbcontext; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| cbcontext.func = callback; | |
| cbcontext.context = context; | |
| return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags, surface_desc, | |
| &cbcontext, EnumSurfacesCallback2Thunk); | |
| } | |
| static HRESULT WINAPI ddraw2_EnumSurfaces(IDirectDraw2 *iface, DWORD flags, | |
| DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| struct surfacescallback_context cbcontext; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| cbcontext.func = callback; | |
| cbcontext.context = context; | |
| if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags, | |
| surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk); | |
| } | |
| static HRESULT WINAPI ddraw1_EnumSurfaces(IDirectDraw *iface, DWORD flags, | |
| DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| struct surfacescallback_context cbcontext; | |
| DDSURFACEDESC2 surface_desc2; | |
| TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n", | |
| iface, flags, surface_desc, context, callback); | |
| cbcontext.func = callback; | |
| cbcontext.context = context; | |
| if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2); | |
| return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags, | |
| surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk); | |
| } | |
| /***************************************************************************** | |
| * DirectDrawCreateClipper (DDRAW.@) | |
| * | |
| * Creates a new IDirectDrawClipper object. | |
| * | |
| * Params: | |
| * Clipper: Address to write the interface pointer to | |
| * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be | |
| * NULL | |
| * | |
| * Returns: | |
| * CLASS_E_NOAGGREGATION if UnkOuter != NULL | |
| * E_OUTOFMEMORY if allocating the object failed | |
| * | |
| *****************************************************************************/ | |
| HRESULT WINAPI DirectDrawCreateClipper(DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown) | |
| { | |
| struct ddraw_clipper *object; | |
| HRESULT hr; | |
| TRACE("flags %#x, clipper %p, outer_unknown %p.\n", | |
| flags, clipper, outer_unknown); | |
| if (outer_unknown) | |
| return CLASS_E_NOAGGREGATION; | |
| wined3d_mutex_lock(); | |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); | |
| if (!object) | |
| { | |
| wined3d_mutex_unlock(); | |
| return E_OUTOFMEMORY; | |
| } | |
| hr = ddraw_clipper_init(object); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to initialize clipper, hr %#x.\n", hr); | |
| HeapFree(GetProcessHeap(), 0, object); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| TRACE("Created clipper %p.\n", object); | |
| *clipper = &object->IDirectDrawClipper_iface; | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::CreateClipper | |
| * | |
| * Creates a DDraw clipper. See DirectDrawCreateClipper for details | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_CreateClipper(IDirectDraw7 *iface, DWORD Flags, | |
| IDirectDrawClipper **Clipper, IUnknown *UnkOuter) | |
| { | |
| TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n", | |
| iface, Flags, Clipper, UnkOuter); | |
| return DirectDrawCreateClipper(Flags, Clipper, UnkOuter); | |
| } | |
| static HRESULT WINAPI ddraw4_CreateClipper(IDirectDraw4 *iface, DWORD flags, | |
| IDirectDrawClipper **clipper, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n", | |
| iface, flags, clipper, outer_unknown); | |
| return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown); | |
| } | |
| static HRESULT WINAPI ddraw2_CreateClipper(IDirectDraw2 *iface, | |
| DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n", | |
| iface, flags, clipper, outer_unknown); | |
| return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown); | |
| } | |
| static HRESULT WINAPI ddraw1_CreateClipper(IDirectDraw *iface, | |
| DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n", | |
| iface, flags, clipper, outer_unknown); | |
| return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::CreatePalette | |
| * | |
| * Creates a new IDirectDrawPalette object | |
| * | |
| * Params: | |
| * Flags: The flags for the new clipper | |
| * ColorTable: Color table to assign to the new clipper | |
| * Palette: Address to write the interface pointer to | |
| * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be | |
| * NULL | |
| * | |
| * Returns: | |
| * CLASS_E_NOAGGREGATION if UnkOuter != NULL | |
| * E_OUTOFMEMORY if allocating the object failed | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_CreatePalette(IDirectDraw7 *iface, DWORD Flags, | |
| PALETTEENTRY *ColorTable, IDirectDrawPalette **Palette, IUnknown *pUnkOuter) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw7(iface); | |
| struct ddraw_palette *object; | |
| HRESULT hr; | |
| TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n", | |
| iface, Flags, ColorTable, Palette, pUnkOuter); | |
| if (pUnkOuter) | |
| return CLASS_E_NOAGGREGATION; | |
| wined3d_mutex_lock(); | |
| /* The refcount test shows that a cooplevel is required for this */ | |
| if (!ddraw->cooperative_level) | |
| { | |
| WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n"); | |
| wined3d_mutex_unlock(); | |
| return DDERR_NOCOOPERATIVELEVELSET; | |
| } | |
| object = HeapAlloc(GetProcessHeap(), 0, sizeof(*object)); | |
| if (!object) | |
| { | |
| ERR("Out of memory when allocating memory for a palette implementation\n"); | |
| wined3d_mutex_unlock(); | |
| return E_OUTOFMEMORY; | |
| } | |
| hr = ddraw_palette_init(object, ddraw, Flags, ColorTable); | |
| if (FAILED(hr)) | |
| { | |
| WARN("Failed to initialize palette, hr %#x.\n", hr); | |
| HeapFree(GetProcessHeap(), 0, object); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| TRACE("Created palette %p.\n", object); | |
| *Palette = &object->IDirectDrawPalette_iface; | |
| wined3d_mutex_unlock(); | |
| return DD_OK; | |
| } | |
| static HRESULT WINAPI ddraw4_CreatePalette(IDirectDraw4 *iface, DWORD flags, PALETTEENTRY *entries, | |
| IDirectDrawPalette **palette, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n", | |
| iface, flags, entries, palette, outer_unknown); | |
| hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown); | |
| if (SUCCEEDED(hr) && *palette) | |
| { | |
| struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette); | |
| IDirectDraw7_Release(&ddraw->IDirectDraw7_iface); | |
| IDirectDraw4_AddRef(iface); | |
| impl->ifaceToRelease = (IUnknown *)iface; | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw2_CreatePalette(IDirectDraw2 *iface, DWORD flags, | |
| PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n", | |
| iface, flags, entries, palette, outer_unknown); | |
| hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown); | |
| if (SUCCEEDED(hr) && *palette) | |
| { | |
| struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette); | |
| IDirectDraw7_Release(&ddraw->IDirectDraw7_iface); | |
| impl->ifaceToRelease = NULL; | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw1_CreatePalette(IDirectDraw *iface, DWORD flags, | |
| PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| HRESULT hr; | |
| TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n", | |
| iface, flags, entries, palette, outer_unknown); | |
| hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown); | |
| if (SUCCEEDED(hr) && *palette) | |
| { | |
| struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette); | |
| IDirectDraw7_Release(&ddraw->IDirectDraw7_iface); | |
| impl->ifaceToRelease = NULL; | |
| } | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7::DuplicateSurface | |
| * | |
| * Duplicates a surface. The surface memory points to the same memory as | |
| * the original surface, and it's released when the last surface referencing | |
| * it is released. I guess that's beyond Wine's surface management right now | |
| * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a | |
| * test application to implement this) | |
| * | |
| * Params: | |
| * Src: Address of the source surface | |
| * Dest: Address to write the new surface pointer to | |
| * | |
| * Returns: | |
| * See IDirectDraw7::CreateSurface | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI ddraw7_DuplicateSurface(IDirectDraw7 *iface, | |
| IDirectDrawSurface7 *Src, IDirectDrawSurface7 **Dest) | |
| { | |
| struct ddraw_surface *src_surface = unsafe_impl_from_IDirectDrawSurface7(Src); | |
| FIXME("iface %p, src %p, dst %p partial stub!\n", iface, Src, Dest); | |
| /* For now, simply create a new, independent surface */ | |
| return IDirectDraw7_CreateSurface(iface, &src_surface->surface_desc, Dest, NULL); | |
| } | |
| static HRESULT WINAPI ddraw4_DuplicateSurface(IDirectDraw4 *iface, IDirectDrawSurface4 *src, | |
| IDirectDrawSurface4 **dst) | |
| { | |
| struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src); | |
| struct ddraw *ddraw = impl_from_IDirectDraw4(iface); | |
| struct ddraw_surface *dst_impl; | |
| IDirectDrawSurface7 *dst7; | |
| HRESULT hr; | |
| TRACE("iface %p, src %p, dst %p.\n", iface, src, dst); | |
| hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface, | |
| src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7); | |
| if (FAILED(hr)) | |
| { | |
| *dst = NULL; | |
| return hr; | |
| } | |
| dst_impl = impl_from_IDirectDrawSurface7(dst7); | |
| *dst = &dst_impl->IDirectDrawSurface4_iface; | |
| IDirectDrawSurface4_AddRef(*dst); | |
| IDirectDrawSurface7_Release(dst7); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw2_DuplicateSurface(IDirectDraw2 *iface, | |
| IDirectDrawSurface *src, IDirectDrawSurface **dst) | |
| { | |
| struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src); | |
| struct ddraw *ddraw = impl_from_IDirectDraw2(iface); | |
| struct ddraw_surface *dst_impl; | |
| IDirectDrawSurface7 *dst7; | |
| HRESULT hr; | |
| TRACE("iface %p, src %p, dst %p.\n", iface, src, dst); | |
| hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface, | |
| src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7); | |
| if (FAILED(hr)) | |
| return hr; | |
| dst_impl = impl_from_IDirectDrawSurface7(dst7); | |
| *dst = &dst_impl->IDirectDrawSurface_iface; | |
| IDirectDrawSurface_AddRef(*dst); | |
| IDirectDrawSurface7_Release(dst7); | |
| return hr; | |
| } | |
| static HRESULT WINAPI ddraw1_DuplicateSurface(IDirectDraw *iface, IDirectDrawSurface *src, | |
| IDirectDrawSurface **dst) | |
| { | |
| struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src); | |
| struct ddraw *ddraw = impl_from_IDirectDraw(iface); | |
| struct ddraw_surface *dst_impl; | |
| IDirectDrawSurface7 *dst7; | |
| HRESULT hr; | |
| TRACE("iface %p, src %p, dst %p.\n", iface, src, dst); | |
| hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface, | |
| src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7); | |
| if (FAILED(hr)) | |
| return hr; | |
| dst_impl = impl_from_IDirectDrawSurface7(dst7); | |
| *dst = &dst_impl->IDirectDrawSurface_iface; | |
| IDirectDrawSurface_AddRef(*dst); | |
| IDirectDrawSurface7_Release(dst7); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirect3D7::EnumDevices | |
| * | |
| * The EnumDevices method for IDirect3D7. It enumerates all supported | |
| * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated. | |
| * | |
| * Params: | |
| * callback: Function to call for each enumerated device | |
| * context: Pointer to pass back to the app | |
| * | |
| * Returns: | |
| * D3D_OK, or the return value of the GetCaps call | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBACK7 callback, void *context) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| D3DDEVICEDESC7 device_desc7; | |
| HRESULT hr; | |
| size_t i; | |
| TRACE("iface %p, callback %p, context %p.\n", iface, callback, context); | |
| if (!callback) | |
| return DDERR_INVALIDPARAMS; | |
| wined3d_mutex_lock(); | |
| if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &device_desc7))) | |
| { | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| for (i = 0; i < sizeof(device_list7)/sizeof(device_list7[0]); i++) | |
| { | |
| HRESULT ret; | |
| device_desc7.deviceGUID = *device_list7[i].device_guid; | |
| ret = callback(device_list7[i].interface_name, device_list7[i].device_name, &device_desc7, context); | |
| if (ret != DDENUMRET_OK) | |
| { | |
| TRACE("Application cancelled the enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| } | |
| TRACE("End of enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirect3D3::EnumDevices | |
| * | |
| * Enumerates all supported Direct3DDevice interfaces. This is the | |
| * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own. | |
| * | |
| * Versions 1, 2 and 3 | |
| * | |
| * Params: | |
| * callback: Application-provided routine to call for each enumerated device | |
| * Context: Pointer to pass to the callback | |
| * | |
| * Returns: | |
| * D3D_OK on success, | |
| * The result of IDirect3DImpl_GetCaps if it failed | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context) | |
| { | |
| static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL"; | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| D3DDEVICEDESC device_desc1, hal_desc, hel_desc; | |
| D3DDEVICEDESC7 device_desc7; | |
| HRESULT hr; | |
| /* Some games (Motoracer 2 demo) have the bad idea to modify the device | |
| * name string. Let's put the string in a sufficiently sized array in | |
| * writable memory. */ | |
| char device_name[50]; | |
| strcpy(device_name,"Direct3D HEL"); | |
| TRACE("iface %p, callback %p, context %p.\n", iface, callback, context); | |
| if (!callback) | |
| return DDERR_INVALIDPARAMS; | |
| wined3d_mutex_lock(); | |
| if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &device_desc7))) | |
| { | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| ddraw_d3dcaps1_from_7(&device_desc1, &device_desc7); | |
| /* Do I have to enumerate the reference id? Note from old d3d7: | |
| * "It seems that enumerating the reference IID on Direct3D 1 games | |
| * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1 | |
| * | |
| * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers, | |
| * EnumReference which enables / disables enumerating the reference | |
| * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The | |
| * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk | |
| * demo directory suggest this. | |
| * | |
| * Some games(GTA 2) seem to use the second enumerated device, so I have | |
| * to enumerate at least 2 devices. So enumerate the reference device to | |
| * have 2 devices. | |
| * | |
| * Other games (Rollcage) tell emulation and hal device apart by certain | |
| * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a | |
| * limitation flag), and it refuses all devices that have the perspective | |
| * flag set. This way it refuses the emulation device, and HAL devices | |
| * never have POW2 unset in d3d7 on windows. */ | |
| if (ddraw->d3dversion != 1) | |
| { | |
| static CHAR reference_description[] = "RGB Direct3D emulation"; | |
| TRACE("Enumerating WineD3D D3DDevice interface.\n"); | |
| hal_desc = device_desc1; | |
| hel_desc = device_desc1; | |
| /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */ | |
| hal_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2 | |
| | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE); | |
| hal_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2 | |
| | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE); | |
| /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */ | |
| hal_desc.dcmColorModel = 0; | |
| /* RGB, RAMP and MMX devices cannot report HAL hardware flags */ | |
| hal_desc.dwFlags = 0; | |
| hr = callback((GUID *)&IID_IDirect3DRGBDevice, reference_description, | |
| device_name, &hal_desc, &hel_desc, context); | |
| if (hr != D3DENUMRET_OK) | |
| { | |
| TRACE("Application cancelled the enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| } | |
| strcpy(device_name,"Direct3D HAL"); | |
| TRACE("Enumerating HAL Direct3D device.\n"); | |
| hal_desc = device_desc1; | |
| hel_desc = device_desc1; | |
| /* The hal device does not have the pow2 flag set in hel, but in hal. */ | |
| hel_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2 | |
| | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE); | |
| hel_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2 | |
| | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE); | |
| /* HAL devices have a HEL dcmColorModel of 0 */ | |
| hel_desc.dcmColorModel = 0; | |
| hr = callback((GUID *)&IID_IDirect3DHALDevice, wined3d_description, | |
| device_name, &hal_desc, &hel_desc, context); | |
| if (hr != D3DENUMRET_OK) | |
| { | |
| TRACE("Application cancelled the enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| TRACE("End of enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p, callback %p, context %p.\n", iface, callback, context); | |
| return d3d3_EnumDevices(&ddraw->IDirect3D3_iface, callback, context); | |
| } | |
| static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBACK callback, void *context) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| TRACE("iface %p, callback %p, context %p.\n", iface, callback, context); | |
| return d3d3_EnumDevices(&ddraw->IDirect3D3_iface, callback, context); | |
| } | |
| /***************************************************************************** | |
| * IDirect3D3::CreateLight | |
| * | |
| * Creates an IDirect3DLight interface. This interface is used in | |
| * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced | |
| * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation | |
| * uses the IDirect3DDevice7 interface with D3D7 lights. | |
| * | |
| * Versions 1, 2 and 3 | |
| * | |
| * Params: | |
| * light: Address to store the new interface pointer | |
| * outer_unknown: Basically for aggregation, but ddraw doesn't support it. | |
| * Must be NULL | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_OUTOFMEMORY if memory allocation failed | |
| * CLASS_E_NOAGGREGATION if outer_unknown != NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light, | |
| IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| struct d3d_light *object; | |
| TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown); | |
| if (outer_unknown) return CLASS_E_NOAGGREGATION; | |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); | |
| if (!object) | |
| { | |
| ERR("Failed to allocate light memory.\n"); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| d3d_light_init(object, ddraw); | |
| TRACE("Created light %p.\n", object); | |
| *light = &object->IDirect3DLight_iface; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown); | |
| return d3d3_CreateLight(&ddraw->IDirect3D3_iface, light, outer_unknown); | |
| } | |
| static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown); | |
| return d3d3_CreateLight(&ddraw->IDirect3D3_iface, light, outer_unknown); | |
| } | |
| /***************************************************************************** | |
| * IDirect3D3::CreateMaterial | |
| * | |
| * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3 | |
| * and older versions. The IDirect3DMaterial implementation wraps its | |
| * functionality to IDirect3DDevice7::SetMaterial and friends. | |
| * | |
| * Versions 1, 2 and 3 | |
| * | |
| * Params: | |
| * material: Address to store the new interface's pointer to | |
| * outer_unknown: Basically for aggregation, but ddraw doesn't support it. | |
| * Must be NULL | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_OUTOFMEMORY if memory allocation failed | |
| * CLASS_E_NOAGGREGATION if outer_unknown != NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material, | |
| IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| struct d3d_material *object; | |
| TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown); | |
| if (outer_unknown) return CLASS_E_NOAGGREGATION; | |
| object = d3d_material_create(ddraw); | |
| if (!object) | |
| { | |
| ERR("Failed to allocate material memory.\n"); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| TRACE("Created material %p.\n", object); | |
| *material = &object->IDirect3DMaterial3_iface; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2 **material, | |
| IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| struct d3d_material *object; | |
| TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown); | |
| object = d3d_material_create(ddraw); | |
| if (!object) | |
| { | |
| ERR("Failed to allocate material memory.\n"); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| TRACE("Created material %p.\n", object); | |
| *material = &object->IDirect3DMaterial2_iface; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **material, | |
| IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| struct d3d_material *object; | |
| TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown); | |
| object = d3d_material_create(ddraw); | |
| if (!object) | |
| { | |
| ERR("Failed to allocate material memory.\n"); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| TRACE("Created material %p.\n", object); | |
| *material = &object->IDirect3DMaterial_iface; | |
| return D3D_OK; | |
| } | |
| /***************************************************************************** | |
| * IDirect3D3::CreateViewport | |
| * | |
| * Creates an IDirect3DViewport interface. This interface is used | |
| * by Direct3D and earlier versions for Viewport management. In Direct3D7 | |
| * it has been replaced by a viewport structure and | |
| * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation | |
| * uses the IDirect3DDevice7 methods for its functionality | |
| * | |
| * Params: | |
| * Viewport: Address to store the new interface pointer | |
| * outer_unknown: Basically for aggregation, but ddraw doesn't support it. | |
| * Must be NULL | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_OUTOFMEMORY if memory allocation failed | |
| * CLASS_E_NOAGGREGATION if outer_unknown != NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport, | |
| IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| struct d3d_viewport *object; | |
| TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown); | |
| if (outer_unknown) return CLASS_E_NOAGGREGATION; | |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); | |
| if (!object) | |
| { | |
| ERR("Failed to allocate viewport memory.\n"); | |
| return DDERR_OUTOFMEMORY; | |
| } | |
| d3d_viewport_init(object, ddraw); | |
| TRACE("Created viewport %p.\n", object); | |
| *viewport = &object->IDirect3DViewport3_iface; | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2 **viewport, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown); | |
| return d3d3_CreateViewport(&ddraw->IDirect3D3_iface, (IDirect3DViewport3 **)viewport, | |
| outer_unknown); | |
| } | |
| static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **viewport, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown); | |
| return d3d3_CreateViewport(&ddraw->IDirect3D3_iface, (IDirect3DViewport3 **)viewport, | |
| outer_unknown); | |
| } | |
| /***************************************************************************** | |
| * IDirect3D3::FindDevice | |
| * | |
| * This method finds a device with the requested properties and returns a | |
| * device description | |
| * | |
| * Versions 1, 2 and 3 | |
| * Params: | |
| * fds: Describes the requested device characteristics | |
| * fdr: Returns the device description | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if no device was found | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| D3DDEVICEDESC7 desc7; | |
| D3DDEVICEDESC desc1; | |
| HRESULT hr; | |
| TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr); | |
| if (!fds || !fdr) return DDERR_INVALIDPARAMS; | |
| if (fds->dwSize != sizeof(D3DFINDDEVICESEARCH) | |
| || fdr->dwSize != sizeof(D3DFINDDEVICERESULT)) | |
| return DDERR_INVALIDPARAMS; | |
| if ((fds->dwFlags & D3DFDS_COLORMODEL) | |
| && fds->dcmColorModel != D3DCOLOR_RGB) | |
| { | |
| WARN("Trying to request a non-RGB D3D color model. Not supported.\n"); | |
| return DDERR_INVALIDPARAMS; /* No real idea what to return here :-) */ | |
| } | |
| if (fds->dwFlags & D3DFDS_GUID) | |
| { | |
| TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds->guid))); | |
| if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D, &fds->guid) | |
| && !IsEqualGUID(&IID_IDirect3DHALDevice, &fds->guid) | |
| && !IsEqualGUID(&IID_IDirect3DRGBDevice, &fds->guid)) | |
| { | |
| WARN("No match for this GUID.\n"); | |
| return DDERR_NOTFOUND; | |
| } | |
| } | |
| /* Get the caps */ | |
| if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &desc7))) | |
| return hr; | |
| /* Now return our own GUID */ | |
| ddraw_d3dcaps1_from_7(&desc1, &desc7); | |
| fdr->guid = IID_D3DDEVICE_WineD3D; | |
| fdr->ddHwDesc = desc1; | |
| fdr->ddSwDesc = desc1; | |
| TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n"); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr); | |
| return d3d3_FindDevice(&ddraw->IDirect3D3_iface, fds, fdr); | |
| } | |
| static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D(iface); | |
| TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr); | |
| return d3d3_FindDevice(&ddraw->IDirect3D3_iface, fds, fdr); | |
| } | |
| /***************************************************************************** | |
| * IDirect3D7::CreateDevice | |
| * | |
| * Creates an IDirect3DDevice7 interface. | |
| * | |
| * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to | |
| * DirectDraw surfaces and are created with | |
| * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to | |
| * create the device object and QueryInterfaces for IDirect3DDevice | |
| * | |
| * Params: | |
| * refiid: IID of the device to create | |
| * Surface: Initial rendertarget | |
| * Device: Address to return the interface pointer | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_OUTOFMEMORY if memory allocation failed | |
| * DDERR_INVALIDPARAMS if a device exists already | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid, | |
| IDirectDrawSurface7 *surface, IDirect3DDevice7 **device) | |
| { | |
| struct ddraw_surface *target = unsafe_impl_from_IDirectDrawSurface7(surface); | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| struct d3d_device *object; | |
| HRESULT hr; | |
| TRACE("iface %p, riid %s, surface %p, device %p.\n", iface, debugstr_guid(riid), surface, device); | |
| wined3d_mutex_lock(); | |
| if (SUCCEEDED(hr = d3d_device_create(ddraw, target, (IUnknown *)surface, 7, &object, NULL))) | |
| { | |
| *device = &object->IDirect3DDevice7_iface; | |
| } | |
| else | |
| { | |
| WARN("Failed to create device, hr %#x.\n", hr); | |
| *device = NULL; | |
| } | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid, | |
| IDirectDrawSurface4 *surface, IDirect3DDevice3 **device, IUnknown *outer_unknown) | |
| { | |
| struct ddraw_surface *surface_impl = unsafe_impl_from_IDirectDrawSurface4(surface); | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| struct d3d_device *device_impl; | |
| HRESULT hr; | |
| TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n", | |
| iface, debugstr_guid(riid), surface, device, outer_unknown); | |
| if (outer_unknown) | |
| return CLASS_E_NOAGGREGATION; | |
| wined3d_mutex_lock(); | |
| if (SUCCEEDED(hr = d3d_device_create(ddraw, surface_impl, (IUnknown *)surface, 3, &device_impl, NULL))) | |
| { | |
| *device = &device_impl->IDirect3DDevice3_iface; | |
| } | |
| else | |
| { | |
| WARN("Failed to create device, hr %#x.\n", hr); | |
| *device = NULL; | |
| } | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid, | |
| IDirectDrawSurface *surface, IDirect3DDevice2 **device) | |
| { | |
| struct ddraw_surface *surface_impl = unsafe_impl_from_IDirectDrawSurface(surface); | |
| struct ddraw *ddraw = impl_from_IDirect3D2(iface); | |
| struct d3d_device *device_impl; | |
| HRESULT hr; | |
| TRACE("iface %p, riid %s, surface %p, device %p.\n", | |
| iface, debugstr_guid(riid), surface, device); | |
| wined3d_mutex_lock(); | |
| if (SUCCEEDED(hr = d3d_device_create(ddraw, surface_impl, (IUnknown *)surface, 2, &device_impl, NULL))) | |
| { | |
| *device = &device_impl->IDirect3DDevice2_iface; | |
| } | |
| else | |
| { | |
| WARN("Failed to create device, hr %#x.\n", hr); | |
| *device = NULL; | |
| } | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirect3D7::CreateVertexBuffer | |
| * | |
| * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7 | |
| * interface. | |
| * | |
| * Versions 3 and 7 | |
| * | |
| * Params: | |
| * desc: Requested Vertex buffer properties | |
| * vertex_buffer: Address to return the interface pointer at | |
| * flags: Some flags, should be 0 | |
| * | |
| * Returns | |
| * D3D_OK on success | |
| * DDERR_OUTOFMEMORY if memory allocation failed | |
| * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails | |
| * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d7_CreateVertexBuffer(IDirect3D7 *iface, D3DVERTEXBUFFERDESC *desc, | |
| IDirect3DVertexBuffer7 **vertex_buffer, DWORD flags) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| struct d3d_vertex_buffer *object; | |
| HRESULT hr; | |
| TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n", | |
| iface, desc, vertex_buffer, flags); | |
| if (!vertex_buffer || !desc) return DDERR_INVALIDPARAMS; | |
| hr = d3d_vertex_buffer_create(&object, ddraw, desc); | |
| if (hr == D3D_OK) | |
| { | |
| TRACE("Created vertex buffer %p.\n", object); | |
| *vertex_buffer = &object->IDirect3DVertexBuffer7_iface; | |
| } | |
| else | |
| WARN("Failed to create vertex buffer, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFERDESC *desc, | |
| IDirect3DVertexBuffer **vertex_buffer, DWORD flags, IUnknown *outer_unknown) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| struct d3d_vertex_buffer *object; | |
| HRESULT hr; | |
| TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n", | |
| iface, desc, vertex_buffer, flags, outer_unknown); | |
| if (outer_unknown) | |
| return CLASS_E_NOAGGREGATION; | |
| if (!vertex_buffer || !desc) | |
| return DDERR_INVALIDPARAMS; | |
| hr = d3d_vertex_buffer_create(&object, ddraw, desc); | |
| if (hr == D3D_OK) | |
| { | |
| TRACE("Created vertex buffer %p.\n", object); | |
| *vertex_buffer = &object->IDirect3DVertexBuffer_iface; | |
| } | |
| else | |
| WARN("Failed to create vertex buffer, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| /***************************************************************************** | |
| * IDirect3D7::EnumZBufferFormats | |
| * | |
| * Enumerates all supported Z buffer pixel formats | |
| * | |
| * Versions 3 and 7 | |
| * | |
| * Params: | |
| * device_iid: | |
| * callback: callback to call for each pixel format | |
| * context: Pointer to pass back to the callback | |
| * | |
| * Returns: | |
| * D3D_OK on success | |
| * DDERR_INVALIDPARAMS if callback is NULL | |
| * For details, see IWineD3DDevice::EnumZBufferFormats | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device_iid, | |
| LPD3DENUMPIXELFORMATSCALLBACK callback, void *context) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| struct wined3d_display_mode mode; | |
| enum wined3d_device_type type; | |
| unsigned int i; | |
| HRESULT hr; | |
| /* Order matters. Specifically, BattleZone II (full version) expects the | |
| * 16-bit depth formats to be listed before the 24 and 32 ones. */ | |
| static const enum wined3d_format_id formats[] = | |
| { | |
| WINED3DFMT_S1_UINT_D15_UNORM, | |
| WINED3DFMT_D16_UNORM, | |
| WINED3DFMT_X8D24_UNORM, | |
| WINED3DFMT_S4X4_UINT_D24_UNORM, | |
| WINED3DFMT_D24_UNORM_S8_UINT, | |
| WINED3DFMT_D32_UNORM, | |
| }; | |
| TRACE("iface %p, device_iid %s, callback %p, context %p.\n", | |
| iface, debugstr_guid(device_iid), callback, context); | |
| if (!callback) return DDERR_INVALIDPARAMS; | |
| if (IsEqualGUID(device_iid, &IID_IDirect3DHALDevice) | |
| || IsEqualGUID(device_iid, &IID_IDirect3DTnLHalDevice) | |
| || IsEqualGUID(device_iid, &IID_D3DDEVICE_WineD3D)) | |
| { | |
| TRACE("Asked for HAL device.\n"); | |
| type = WINED3D_DEVICE_TYPE_HAL; | |
| } | |
| else if (IsEqualGUID(device_iid, &IID_IDirect3DRGBDevice) | |
| || IsEqualGUID(device_iid, &IID_IDirect3DMMXDevice)) | |
| { | |
| TRACE("Asked for SW device.\n"); | |
| type = WINED3D_DEVICE_TYPE_SW; | |
| } | |
| else if (IsEqualGUID(device_iid, &IID_IDirect3DRefDevice)) | |
| { | |
| TRACE("Asked for REF device.\n"); | |
| type = WINED3D_DEVICE_TYPE_REF; | |
| } | |
| else if (IsEqualGUID(device_iid, &IID_IDirect3DNullDevice)) | |
| { | |
| TRACE("Asked for NULLREF device.\n"); | |
| type = WINED3D_DEVICE_TYPE_NULLREF; | |
| } | |
| else | |
| { | |
| FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid)); | |
| type = WINED3D_DEVICE_TYPE_HAL; | |
| } | |
| wined3d_mutex_lock(); | |
| /* We need an adapter format from somewhere to please wined3d and WGL. | |
| * Use the current display mode. So far all cards offer the same depth | |
| * stencil format for all modes, but if some do not and applications do | |
| * not like that we'll have to find some workaround, like iterating over | |
| * all imaginable formats and collecting all the depth stencil formats we | |
| * can get. */ | |
| if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL))) | |
| { | |
| ERR("Failed to get display mode, hr %#x.\n", hr); | |
| wined3d_mutex_unlock(); | |
| return hr; | |
| } | |
| for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i) | |
| { | |
| if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, type, mode.format_id, | |
| WINED3DUSAGE_DEPTHSTENCIL, WINED3D_RTYPE_TEXTURE_2D, formats[i]))) | |
| { | |
| DDPIXELFORMAT pformat; | |
| memset(&pformat, 0, sizeof(pformat)); | |
| pformat.dwSize = sizeof(pformat); | |
| ddrawformat_from_wined3dformat(&pformat, formats[i]); | |
| TRACE("Enumerating wined3d format %#x.\n", formats[i]); | |
| hr = callback(&pformat, context); | |
| if (hr != DDENUMRET_OK) | |
| { | |
| TRACE("Format enumeration cancelled by application.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| } | |
| } | |
| /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM, | |
| * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per | |
| * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and | |
| * newer enumerate both versions, so we do the same(bug 22434) */ | |
| if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, type, mode.format_id, | |
| WINED3DUSAGE_DEPTHSTENCIL, WINED3D_RTYPE_TEXTURE_2D, WINED3DFMT_X8D24_UNORM))) | |
| { | |
| DDPIXELFORMAT x8d24 = | |
| { | |
| sizeof(x8d24), DDPF_ZBUFFER, 0, | |
| {24}, {0x00000000}, {0x00ffffff}, {0x00000000} | |
| }; | |
| TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n"); | |
| callback(&x8d24, context); | |
| } | |
| TRACE("End of enumeration.\n"); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device_iid, | |
| LPD3DENUMPIXELFORMATSCALLBACK callback, void *context) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| TRACE("iface %p, device_iid %s, callback %p, context %p.\n", | |
| iface, debugstr_guid(device_iid), callback, context); | |
| return d3d7_EnumZBufferFormats(&ddraw->IDirect3D7_iface, device_iid, callback, context); | |
| } | |
| /***************************************************************************** | |
| * IDirect3D7::EvictManagedTextures | |
| * | |
| * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or | |
| * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory. | |
| * | |
| * Versions 3 and 7 | |
| * | |
| * Returns: | |
| * D3D_OK, because it's a stub | |
| * | |
| *****************************************************************************/ | |
| static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D7(iface); | |
| TRACE("iface %p!\n", iface); | |
| wined3d_mutex_lock(); | |
| if (ddraw->flags & DDRAW_D3D_INITIALIZED) | |
| wined3d_device_evict_managed_resources(ddraw->wined3d_device); | |
| wined3d_mutex_unlock(); | |
| return D3D_OK; | |
| } | |
| static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface) | |
| { | |
| struct ddraw *ddraw = impl_from_IDirect3D3(iface); | |
| TRACE("iface %p.\n", iface); | |
| return d3d7_EvictManagedTextures(&ddraw->IDirect3D7_iface); | |
| } | |
| /***************************************************************************** | |
| * IDirectDraw7 VTable | |
| *****************************************************************************/ | |
| static const struct IDirectDraw7Vtbl ddraw7_vtbl = | |
| { | |
| /* IUnknown */ | |
| ddraw7_QueryInterface, | |
| ddraw7_AddRef, | |
| ddraw7_Release, | |
| /* IDirectDraw */ | |
| ddraw7_Compact, | |
| ddraw7_CreateClipper, | |
| ddraw7_CreatePalette, | |
| ddraw7_CreateSurface, | |
| ddraw7_DuplicateSurface, | |
| ddraw7_EnumDisplayModes, | |
| ddraw7_EnumSurfaces, | |
| ddraw7_FlipToGDISurface, | |
| ddraw7_GetCaps, | |
| ddraw7_GetDisplayMode, | |
| ddraw7_GetFourCCCodes, | |
| ddraw7_GetGDISurface, | |
| ddraw7_GetMonitorFrequency, | |
| ddraw7_GetScanLine, | |
| ddraw7_GetVerticalBlankStatus, | |
| ddraw7_Initialize, | |
| ddraw7_RestoreDisplayMode, | |
| ddraw7_SetCooperativeLevel, | |
| ddraw7_SetDisplayMode, | |
| ddraw7_WaitForVerticalBlank, | |
| /* IDirectDraw2 */ | |
| ddraw7_GetAvailableVidMem, | |
| /* IDirectDraw3 */ | |
| ddraw7_GetSurfaceFromDC, | |
| /* IDirectDraw4 */ | |
| ddraw7_RestoreAllSurfaces, | |
| ddraw7_TestCooperativeLevel, | |
| ddraw7_GetDeviceIdentifier, | |
| /* IDirectDraw7 */ | |
| ddraw7_StartModeTest, | |
| ddraw7_EvaluateMode | |
| }; | |
| static const struct IDirectDraw4Vtbl ddraw4_vtbl = | |
| { | |
| /* IUnknown */ | |
| ddraw4_QueryInterface, | |
| ddraw4_AddRef, | |
| ddraw4_Release, | |
| /* IDirectDraw */ | |
| ddraw4_Compact, | |
| ddraw4_CreateClipper, | |
| ddraw4_CreatePalette, | |
| ddraw4_CreateSurface, | |
| ddraw4_DuplicateSurface, | |
| ddraw4_EnumDisplayModes, | |
| ddraw4_EnumSurfaces, | |
| ddraw4_FlipToGDISurface, | |
| ddraw4_GetCaps, | |
| ddraw4_GetDisplayMode, | |
| ddraw4_GetFourCCCodes, | |
| ddraw4_GetGDISurface, | |
| ddraw4_GetMonitorFrequency, | |
| ddraw4_GetScanLine, | |
| ddraw4_GetVerticalBlankStatus, | |
| ddraw4_Initialize, | |
| ddraw4_RestoreDisplayMode, | |
| ddraw4_SetCooperativeLevel, | |
| ddraw4_SetDisplayMode, | |
| ddraw4_WaitForVerticalBlank, | |
| /* IDirectDraw2 */ | |
| ddraw4_GetAvailableVidMem, | |
| /* IDirectDraw3 */ | |
| ddraw4_GetSurfaceFromDC, | |
| /* IDirectDraw4 */ | |
| ddraw4_RestoreAllSurfaces, | |
| ddraw4_TestCooperativeLevel, | |
| ddraw4_GetDeviceIdentifier, | |
| }; | |
| static const struct IDirectDraw2Vtbl ddraw2_vtbl = | |
| { | |
| /* IUnknown */ | |
| ddraw2_QueryInterface, | |
| ddraw2_AddRef, | |
| ddraw2_Release, | |
| /* IDirectDraw */ | |
| ddraw2_Compact, | |
| ddraw2_CreateClipper, | |
| ddraw2_CreatePalette, | |
| ddraw2_CreateSurface, | |
| ddraw2_DuplicateSurface, | |
| ddraw2_EnumDisplayModes, | |
| ddraw2_EnumSurfaces, | |
| ddraw2_FlipToGDISurface, | |
| ddraw2_GetCaps, | |
| ddraw2_GetDisplayMode, | |
| ddraw2_GetFourCCCodes, | |
| ddraw2_GetGDISurface, | |
| ddraw2_GetMonitorFrequency, | |
| ddraw2_GetScanLine, | |
| ddraw2_GetVerticalBlankStatus, | |
| ddraw2_Initialize, | |
| ddraw2_RestoreDisplayMode, | |
| ddraw2_SetCooperativeLevel, | |
| ddraw2_SetDisplayMode, | |
| ddraw2_WaitForVerticalBlank, | |
| /* IDirectDraw2 */ | |
| ddraw2_GetAvailableVidMem, | |
| }; | |
| static const struct IDirectDrawVtbl ddraw1_vtbl = | |
| { | |
| /* IUnknown */ | |
| ddraw1_QueryInterface, | |
| ddraw1_AddRef, | |
| ddraw1_Release, | |
| /* IDirectDraw */ | |
| ddraw1_Compact, | |
| ddraw1_CreateClipper, | |
| ddraw1_CreatePalette, | |
| ddraw1_CreateSurface, | |
| ddraw1_DuplicateSurface, | |
| ddraw1_EnumDisplayModes, | |
| ddraw1_EnumSurfaces, | |
| ddraw1_FlipToGDISurface, | |
| ddraw1_GetCaps, | |
| ddraw1_GetDisplayMode, | |
| ddraw1_GetFourCCCodes, | |
| ddraw1_GetGDISurface, | |
| ddraw1_GetMonitorFrequency, | |
| ddraw1_GetScanLine, | |
| ddraw1_GetVerticalBlankStatus, | |
| ddraw1_Initialize, | |
| ddraw1_RestoreDisplayMode, | |
| ddraw1_SetCooperativeLevel, | |
| ddraw1_SetDisplayMode, | |
| ddraw1_WaitForVerticalBlank, | |
| }; | |
| static const struct IDirect3D7Vtbl d3d7_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d7_QueryInterface, | |
| d3d7_AddRef, | |
| d3d7_Release, | |
| /* IDirect3D7 methods */ | |
| d3d7_EnumDevices, | |
| d3d7_CreateDevice, | |
| d3d7_CreateVertexBuffer, | |
| d3d7_EnumZBufferFormats, | |
| d3d7_EvictManagedTextures | |
| }; | |
| static const struct IDirect3D3Vtbl d3d3_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d3_QueryInterface, | |
| d3d3_AddRef, | |
| d3d3_Release, | |
| /* IDirect3D3 methods */ | |
| d3d3_EnumDevices, | |
| d3d3_CreateLight, | |
| d3d3_CreateMaterial, | |
| d3d3_CreateViewport, | |
| d3d3_FindDevice, | |
| d3d3_CreateDevice, | |
| d3d3_CreateVertexBuffer, | |
| d3d3_EnumZBufferFormats, | |
| d3d3_EvictManagedTextures | |
| }; | |
| static const struct IDirect3D2Vtbl d3d2_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d2_QueryInterface, | |
| d3d2_AddRef, | |
| d3d2_Release, | |
| /* IDirect3D2 methods */ | |
| d3d2_EnumDevices, | |
| d3d2_CreateLight, | |
| d3d2_CreateMaterial, | |
| d3d2_CreateViewport, | |
| d3d2_FindDevice, | |
| d3d2_CreateDevice | |
| }; | |
| static const struct IDirect3DVtbl d3d1_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d1_QueryInterface, | |
| d3d1_AddRef, | |
| d3d1_Release, | |
| /* IDirect3D methods */ | |
| d3d1_Initialize, | |
| d3d1_EnumDevices, | |
| d3d1_CreateLight, | |
| d3d1_CreateMaterial, | |
| d3d1_CreateViewport, | |
| d3d1_FindDevice | |
| }; | |
| /***************************************************************************** | |
| * ddraw_find_decl | |
| * | |
| * Finds the WineD3D vertex declaration for a specific fvf, and creates one | |
| * if none was found. | |
| * | |
| * This function is in ddraw.c and the DDraw object space because D3D7 | |
| * vertex buffers are created using the IDirect3D interface to the ddraw | |
| * object, so they can be valid across D3D devices(theoretically. The ddraw | |
| * object also owns the wined3d device | |
| * | |
| * Parameters: | |
| * This: Device | |
| * fvf: Fvf to find the decl for | |
| * | |
| * Returns: | |
| * NULL in case of an error, the vertex declaration for the FVF otherwise. | |
| * | |
| *****************************************************************************/ | |
| struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *This, DWORD fvf) | |
| { | |
| struct wined3d_vertex_declaration *pDecl = NULL; | |
| HRESULT hr; | |
| int p, low, high; /* deliberately signed */ | |
| struct FvfToDecl *convertedDecls = This->decls; | |
| TRACE("Searching for declaration for fvf %08x... ", fvf); | |
| low = 0; | |
| high = This->numConvertedDecls - 1; | |
| while(low <= high) { | |
| p = (low + high) >> 1; | |
| TRACE("%d ", p); | |
| if(convertedDecls[p].fvf == fvf) { | |
| TRACE("found %p\n", convertedDecls[p].decl); | |
| return convertedDecls[p].decl; | |
| } else if(convertedDecls[p].fvf < fvf) { | |
| low = p + 1; | |
| } else { | |
| high = p - 1; | |
| } | |
| } | |
| TRACE("not found. Creating and inserting at position %d.\n", low); | |
| hr = wined3d_vertex_declaration_create_from_fvf(This->wined3d_device, | |
| fvf, This, &ddraw_null_wined3d_parent_ops, &pDecl); | |
| if (hr != S_OK) return NULL; | |
| if(This->declArraySize == This->numConvertedDecls) { | |
| int grow = max(This->declArraySize / 2, 8); | |
| convertedDecls = HeapReAlloc(GetProcessHeap(), 0, convertedDecls, | |
| sizeof(convertedDecls[0]) * (This->numConvertedDecls + grow)); | |
| if (!convertedDecls) | |
| { | |
| wined3d_vertex_declaration_decref(pDecl); | |
| return NULL; | |
| } | |
| This->decls = convertedDecls; | |
| This->declArraySize += grow; | |
| } | |
| memmove(convertedDecls + low + 1, convertedDecls + low, sizeof(convertedDecls[0]) * (This->numConvertedDecls - low)); | |
| convertedDecls[low].decl = pDecl; | |
| convertedDecls[low].fvf = fvf; | |
| This->numConvertedDecls++; | |
| TRACE("Returning %p. %d decls in array\n", pDecl, This->numConvertedDecls); | |
| return pDecl; | |
| } | |
| static inline struct ddraw *ddraw_from_device_parent(struct wined3d_device_parent *device_parent) | |
| { | |
| return CONTAINING_RECORD(device_parent, struct ddraw, device_parent); | |
| } | |
| static void CDECL device_parent_wined3d_device_created(struct wined3d_device_parent *device_parent, | |
| struct wined3d_device *device) | |
| { | |
| TRACE("device_parent %p, device %p.\n", device_parent, device); | |
| } | |
| /* This is run from device_process_message() in wined3d, we can't take the | |
| * wined3d mutex. */ | |
| /* FIXME: We only get mode change notifications in exclusive mode, but we | |
| * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */ | |
| static void CDECL device_parent_mode_changed(struct wined3d_device_parent *device_parent) | |
| { | |
| struct ddraw *ddraw = ddraw_from_device_parent(device_parent); | |
| MONITORINFO monitor_info; | |
| HMONITOR monitor; | |
| RECT *r; | |
| TRACE("device_parent %p.\n", device_parent); | |
| if (!(ddraw->cooperative_level & DDSCL_EXCLUSIVE) || !ddraw->swapchain_window) | |
| { | |
| TRACE("Nothing to resize.\n"); | |
| return; | |
| } | |
| monitor = MonitorFromWindow(ddraw->swapchain_window, MONITOR_DEFAULTTOPRIMARY); | |
| monitor_info.cbSize = sizeof(monitor_info); | |
| if (!GetMonitorInfoW(monitor, &monitor_info)) | |
| { | |
| ERR("Failed to get monitor info.\n"); | |
| return; | |
| } | |
| r = &monitor_info.rcMonitor; | |
| TRACE("Resizing window %p to %s.\n", ddraw->swapchain_window, wine_dbgstr_rect(r)); | |
| if (!SetWindowPos(ddraw->swapchain_window, HWND_TOP, r->left, r->top, | |
| r->right - r->left, r->bottom - r->top, SWP_SHOWWINDOW | SWP_NOACTIVATE)) | |
| ERR("Failed to resize window.\n"); | |
| InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK); | |
| } | |
| static void CDECL device_parent_activate(struct wined3d_device_parent *device_parent, BOOL activate) | |
| { | |
| struct ddraw *ddraw = ddraw_from_device_parent(device_parent); | |
| TRACE("device_parent %p, activate %#x.\n", device_parent, activate); | |
| if (!activate) | |
| { | |
| ddraw->device_state = DDRAW_DEVICE_STATE_LOST; | |
| exclusive_window = NULL; | |
| } | |
| else | |
| { | |
| InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_LOST); | |
| } | |
| } | |
| void ddraw_update_lost_surfaces(struct ddraw *ddraw) | |
| { | |
| struct ddraw_surface *surface; | |
| if (ddraw->device_state != DDRAW_DEVICE_STATE_NOT_RESTORED) | |
| return; | |
| LIST_FOR_EACH_ENTRY(surface, &ddraw->surface_list, struct ddraw_surface, surface_list_entry) | |
| { | |
| surface->is_lost = TRUE; | |
| } | |
| ddraw->device_state = DDRAW_DEVICE_STATE_OK; | |
| } | |
| static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent, | |
| struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, | |
| void **parent, const struct wined3d_parent_ops **parent_ops) | |
| { | |
| struct ddraw *ddraw = ddraw_from_device_parent(device_parent); | |
| struct ddraw_surface *ddraw_surface; | |
| TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n", | |
| device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops); | |
| /* We have a swapchain or wined3d internal texture. */ | |
| if (!wined3d_texture_get_parent(wined3d_texture) || wined3d_texture_get_parent(wined3d_texture) == ddraw) | |
| { | |
| *parent = NULL; | |
| *parent_ops = &ddraw_null_wined3d_parent_ops; | |
| return DD_OK; | |
| } | |
| if (!(ddraw_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw_surface)))) | |
| { | |
| ERR("Failed to allocate surface memory.\n"); | |
| return DDERR_OUTOFVIDEOMEMORY; | |
| } | |
| ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture, sub_resource_idx, parent_ops); | |
| *parent = ddraw_surface; | |
| ddraw_update_lost_surfaces(ddraw); | |
| list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry); | |
| TRACE("Created ddraw surface %p.\n", ddraw_surface); | |
| return DD_OK; | |
| } | |
| static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent, | |
| struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, | |
| void **parent, const struct wined3d_parent_ops **parent_ops) | |
| { | |
| TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n", | |
| device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops); | |
| *parent = NULL; | |
| *parent_ops = &ddraw_null_wined3d_parent_ops; | |
| return DD_OK; | |
| } | |
| static void STDMETHODCALLTYPE ddraw_frontbuffer_destroyed(void *parent) | |
| { | |
| struct ddraw *ddraw = parent; | |
| ddraw->wined3d_frontbuffer = NULL; | |
| } | |
| static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops = | |
| { | |
| ddraw_frontbuffer_destroyed, | |
| }; | |
| static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_device_parent *device_parent, | |
| void *container_parent, const struct wined3d_resource_desc *desc, DWORD texture_flags, | |
| struct wined3d_texture **texture) | |
| { | |
| struct ddraw *ddraw = ddraw_from_device_parent(device_parent); | |
| HRESULT hr; | |
| TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n", | |
| device_parent, container_parent, desc, texture_flags, texture); | |
| if (ddraw->wined3d_frontbuffer) | |
| { | |
| ERR("Frontbuffer already created.\n"); | |
| return E_FAIL; | |
| } | |
| if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, desc, 1, 1, | |
| texture_flags | WINED3D_TEXTURE_CREATE_MAPPABLE, NULL, ddraw, &ddraw_frontbuffer_parent_ops, texture))) | |
| { | |
| WARN("Failed to create texture, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| ddraw->wined3d_frontbuffer = *texture; | |
| return hr; | |
| } | |
| static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent *device_parent, | |
| struct wined3d_swapchain_desc *desc, struct wined3d_swapchain **swapchain) | |
| { | |
| struct ddraw *ddraw = ddraw_from_device_parent(device_parent); | |
| HRESULT hr; | |
| TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent, desc, swapchain); | |
| if (ddraw->wined3d_swapchain) | |
| { | |
| ERR("Swapchain already created.\n"); | |
| return E_FAIL; | |
| } | |
| if (FAILED(hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, NULL, | |
| &ddraw_null_wined3d_parent_ops, swapchain))) | |
| WARN("Failed to create swapchain, hr %#x.\n", hr); | |
| return hr; | |
| } | |
| static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops = | |
| { | |
| device_parent_wined3d_device_created, | |
| device_parent_mode_changed, | |
| device_parent_activate, | |
| device_parent_surface_created, | |
| device_parent_volume_created, | |
| device_parent_create_swapchain_texture, | |
| device_parent_create_swapchain, | |
| }; | |
| HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type) | |
| { | |
| WINED3DCAPS caps; | |
| HRESULT hr; | |
| ddraw->IDirectDraw7_iface.lpVtbl = &ddraw7_vtbl; | |
| ddraw->IDirectDraw_iface.lpVtbl = &ddraw1_vtbl; | |
| ddraw->IDirectDraw2_iface.lpVtbl = &ddraw2_vtbl; | |
| ddraw->IDirectDraw4_iface.lpVtbl = &ddraw4_vtbl; | |
| ddraw->IDirect3D_iface.lpVtbl = &d3d1_vtbl; | |
| ddraw->IDirect3D2_iface.lpVtbl = &d3d2_vtbl; | |
| ddraw->IDirect3D3_iface.lpVtbl = &d3d3_vtbl; | |
| ddraw->IDirect3D7_iface.lpVtbl = &d3d7_vtbl; | |
| ddraw->device_parent.ops = &ddraw_wined3d_device_parent_ops; | |
| ddraw->numIfaces = 1; | |
| ddraw->ref7 = 1; | |
| flags |= DDRAW_WINED3D_FLAGS; | |
| if (!(ddraw->wined3d = wined3d_create(flags))) | |
| { | |
| flags |= WINED3D_NO3D; | |
| if (!(ddraw->wined3d = wined3d_create(flags))) | |
| { | |
| WARN("Failed to create a wined3d object.\n"); | |
| return E_FAIL; | |
| } | |
| } | |
| if (FAILED(hr = wined3d_get_device_caps(ddraw->wined3d, WINED3DADAPTER_DEFAULT, device_type, &caps))) | |
| { | |
| ERR("Failed to get device caps, hr %#x.\n", hr); | |
| wined3d_decref(ddraw->wined3d); | |
| return E_FAIL; | |
| } | |
| if (!(caps.ddraw_caps.caps & WINEDDCAPS_3D)) | |
| { | |
| WARN("Created a wined3d object without 3D support.\n"); | |
| ddraw->flags |= DDRAW_NO3D; | |
| } | |
| if (FAILED(hr = wined3d_device_create(ddraw->wined3d, WINED3DADAPTER_DEFAULT, device_type, | |
| NULL, 0, DDRAW_STRIDE_ALIGNMENT, &ddraw->device_parent, &ddraw->wined3d_device))) | |
| { | |
| WARN("Failed to create a wined3d device, hr %#x.\n", hr); | |
| wined3d_decref(ddraw->wined3d); | |
| return hr; | |
| } | |
| list_init(&ddraw->surface_list); | |
| return DD_OK; | |
| } |