| /* | |
| * Rectangle-related functions | |
| * | |
| * Copyright 1993, 1996 Alexandre Julliard | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include <stdarg.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "wine/winuser16.h" | |
| #include "winuser.h" | |
| /*********************************************************************** | |
| * SetRect (USER.72) | |
| */ | |
| void WINAPI SetRect16( LPRECT16 rect, INT16 left, INT16 top, | |
| INT16 right, INT16 bottom ) | |
| { | |
| rect->left = left; | |
| rect->right = right; | |
| rect->top = top; | |
| rect->bottom = bottom; | |
| } | |
| /*********************************************************************** | |
| * SetRect (USER32.@) | |
| */ | |
| BOOL WINAPI SetRect( LPRECT rect, INT left, INT top, | |
| INT right, INT bottom ) | |
| { | |
| if (!rect) return FALSE; | |
| rect->left = left; | |
| rect->right = right; | |
| rect->top = top; | |
| rect->bottom = bottom; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * SetRectEmpty (USER.73) | |
| */ | |
| void WINAPI SetRectEmpty16( LPRECT16 rect ) | |
| { | |
| rect->left = rect->right = rect->top = rect->bottom = 0; | |
| } | |
| /*********************************************************************** | |
| * SetRectEmpty (USER32.@) | |
| */ | |
| BOOL WINAPI SetRectEmpty( LPRECT rect ) | |
| { | |
| if (!rect) return FALSE; | |
| rect->left = rect->right = rect->top = rect->bottom = 0; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * CopyRect (USER.74) | |
| */ | |
| BOOL16 WINAPI CopyRect16( RECT16 *dest, const RECT16 *src ) | |
| { | |
| *dest = *src; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * CopyRect (USER32.@) | |
| */ | |
| BOOL WINAPI CopyRect( RECT *dest, const RECT *src ) | |
| { | |
| if (!dest || !src) | |
| return FALSE; | |
| *dest = *src; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * IsRectEmpty (USER.75) | |
| * | |
| * Bug compat: Windows checks for 0 or negative width/height. | |
| */ | |
| BOOL16 WINAPI IsRectEmpty16( const RECT16 *rect ) | |
| { | |
| return ((rect->left >= rect->right) || (rect->top >= rect->bottom)); | |
| } | |
| /*********************************************************************** | |
| * IsRectEmpty (USER32.@) | |
| * | |
| * Bug compat: Windows checks for 0 or negative width/height. | |
| */ | |
| BOOL WINAPI IsRectEmpty( const RECT *rect ) | |
| { | |
| if (!rect) return TRUE; | |
| return ((rect->left >= rect->right) || (rect->top >= rect->bottom)); | |
| } | |
| /*********************************************************************** | |
| * PtInRect (USER.76) | |
| */ | |
| BOOL16 WINAPI PtInRect16( const RECT16 *rect, POINT16 pt ) | |
| { | |
| return ((pt.x >= rect->left) && (pt.x < rect->right) && | |
| (pt.y >= rect->top) && (pt.y < rect->bottom)); | |
| } | |
| /*********************************************************************** | |
| * PtInRect (USER32.@) | |
| */ | |
| BOOL WINAPI PtInRect( const RECT *rect, POINT pt ) | |
| { | |
| if (!rect) return FALSE; | |
| return ((pt.x >= rect->left) && (pt.x < rect->right) && | |
| (pt.y >= rect->top) && (pt.y < rect->bottom)); | |
| } | |
| /*********************************************************************** | |
| * OffsetRect (USER.77) | |
| */ | |
| void WINAPI OffsetRect16( LPRECT16 rect, INT16 x, INT16 y ) | |
| { | |
| rect->left += x; | |
| rect->right += x; | |
| rect->top += y; | |
| rect->bottom += y; | |
| } | |
| /*********************************************************************** | |
| * OffsetRect (USER32.@) | |
| */ | |
| BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y ) | |
| { | |
| if (!rect) return FALSE; | |
| rect->left += x; | |
| rect->right += x; | |
| rect->top += y; | |
| rect->bottom += y; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * InflateRect (USER.78) | |
| */ | |
| void WINAPI InflateRect16( LPRECT16 rect, INT16 x, INT16 y ) | |
| { | |
| rect->left -= x; | |
| rect->top -= y; | |
| rect->right += x; | |
| rect->bottom += y; | |
| } | |
| /*********************************************************************** | |
| * InflateRect (USER32.@) | |
| */ | |
| BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y ) | |
| { | |
| if (!rect) return FALSE; | |
| rect->left -= x; | |
| rect->top -= y; | |
| rect->right += x; | |
| rect->bottom += y; | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * IntersectRect (USER.79) | |
| */ | |
| BOOL16 WINAPI IntersectRect16( LPRECT16 dest, const RECT16 *src1, | |
| const RECT16 *src2 ) | |
| { | |
| if (IsRectEmpty16(src1) || IsRectEmpty16(src2) || | |
| (src1->left >= src2->right) || (src2->left >= src1->right) || | |
| (src1->top >= src2->bottom) || (src2->top >= src1->bottom)) | |
| { | |
| SetRectEmpty16( dest ); | |
| return FALSE; | |
| } | |
| dest->left = max( src1->left, src2->left ); | |
| dest->right = min( src1->right, src2->right ); | |
| dest->top = max( src1->top, src2->top ); | |
| dest->bottom = min( src1->bottom, src2->bottom ); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * IntersectRect (USER32.@) | |
| */ | |
| BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1, | |
| const RECT *src2 ) | |
| { | |
| if (!dest || !src1 || !src2) return FALSE; | |
| if (IsRectEmpty(src1) || IsRectEmpty(src2) || | |
| (src1->left >= src2->right) || (src2->left >= src1->right) || | |
| (src1->top >= src2->bottom) || (src2->top >= src1->bottom)) | |
| { | |
| SetRectEmpty( dest ); | |
| return FALSE; | |
| } | |
| dest->left = max( src1->left, src2->left ); | |
| dest->right = min( src1->right, src2->right ); | |
| dest->top = max( src1->top, src2->top ); | |
| dest->bottom = min( src1->bottom, src2->bottom ); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * UnionRect (USER.80) | |
| */ | |
| BOOL16 WINAPI UnionRect16( LPRECT16 dest, const RECT16 *src1, | |
| const RECT16 *src2 ) | |
| { | |
| if (IsRectEmpty16(src1)) | |
| { | |
| if (IsRectEmpty16(src2)) | |
| { | |
| SetRectEmpty16( dest ); | |
| return FALSE; | |
| } | |
| else *dest = *src2; | |
| } | |
| else | |
| { | |
| if (IsRectEmpty16(src2)) *dest = *src1; | |
| else | |
| { | |
| dest->left = min( src1->left, src2->left ); | |
| dest->right = max( src1->right, src2->right ); | |
| dest->top = min( src1->top, src2->top ); | |
| dest->bottom = max( src1->bottom, src2->bottom ); | |
| } | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * UnionRect (USER32.@) | |
| */ | |
| BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1, | |
| const RECT *src2 ) | |
| { | |
| if (!dest) return FALSE; | |
| if (IsRectEmpty(src1)) | |
| { | |
| if (IsRectEmpty(src2)) | |
| { | |
| SetRectEmpty( dest ); | |
| return FALSE; | |
| } | |
| else *dest = *src2; | |
| } | |
| else | |
| { | |
| if (IsRectEmpty(src2)) *dest = *src1; | |
| else | |
| { | |
| dest->left = min( src1->left, src2->left ); | |
| dest->right = max( src1->right, src2->right ); | |
| dest->top = min( src1->top, src2->top ); | |
| dest->bottom = max( src1->bottom, src2->bottom ); | |
| } | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * EqualRect (USER.244) | |
| */ | |
| BOOL16 WINAPI EqualRect16( const RECT16* rect1, const RECT16* rect2 ) | |
| { | |
| return ((rect1->left == rect2->left) && (rect1->right == rect2->right) && | |
| (rect1->top == rect2->top) && (rect1->bottom == rect2->bottom)); | |
| } | |
| /*********************************************************************** | |
| * EqualRect (USER32.@) | |
| */ | |
| BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 ) | |
| { | |
| if (!rect1 || !rect2) return FALSE; | |
| return ((rect1->left == rect2->left) && (rect1->right == rect2->right) && | |
| (rect1->top == rect2->top) && (rect1->bottom == rect2->bottom)); | |
| } | |
| /*********************************************************************** | |
| * SubtractRect (USER.373) | |
| */ | |
| BOOL16 WINAPI SubtractRect16( LPRECT16 dest, const RECT16 *src1, | |
| const RECT16 *src2 ) | |
| { | |
| RECT16 tmp; | |
| if (IsRectEmpty16( src1 )) | |
| { | |
| SetRectEmpty16( dest ); | |
| return FALSE; | |
| } | |
| *dest = *src1; | |
| if (IntersectRect16( &tmp, src1, src2 )) | |
| { | |
| if (EqualRect16( &tmp, dest )) | |
| { | |
| SetRectEmpty16( dest ); | |
| return FALSE; | |
| } | |
| if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom)) | |
| { | |
| if (tmp.left == dest->left) dest->left = tmp.right; | |
| else if (tmp.right == dest->right) dest->right = tmp.left; | |
| } | |
| else if ((tmp.left == dest->left) && (tmp.right == dest->right)) | |
| { | |
| if (tmp.top == dest->top) dest->top = tmp.bottom; | |
| else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top; | |
| } | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * SubtractRect (USER32.@) | |
| */ | |
| BOOL WINAPI SubtractRect( LPRECT dest, const RECT *src1, | |
| const RECT *src2 ) | |
| { | |
| RECT tmp; | |
| if (!dest) return FALSE; | |
| if (IsRectEmpty( src1 )) | |
| { | |
| SetRectEmpty( dest ); | |
| return FALSE; | |
| } | |
| *dest = *src1; | |
| if (IntersectRect( &tmp, src1, src2 )) | |
| { | |
| if (EqualRect( &tmp, dest )) | |
| { | |
| SetRectEmpty( dest ); | |
| return FALSE; | |
| } | |
| if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom)) | |
| { | |
| if (tmp.left == dest->left) dest->left = tmp.right; | |
| else if (tmp.right == dest->right) dest->right = tmp.left; | |
| } | |
| else if ((tmp.left == dest->left) && (tmp.right == dest->right)) | |
| { | |
| if (tmp.top == dest->top) dest->top = tmp.bottom; | |
| else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top; | |
| } | |
| } | |
| return TRUE; | |
| } |