| /* | |
| * Server-side message queues | |
| * | |
| * Copyright (C) 2000 Alexandre Julliard | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <stdarg.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "winuser.h" | |
| #include "handle.h" | |
| #include "file.h" | |
| #include "thread.h" | |
| #include "process.h" | |
| #include "request.h" | |
| #include "user.h" | |
| #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE | |
| #define WM_NCMOUSELAST WM_NCMBUTTONDBLCLK | |
| enum message_kind { SEND_MESSAGE, POST_MESSAGE }; | |
| #define NB_MSG_KINDS (POST_MESSAGE+1) | |
| struct message_result | |
| { | |
| struct list sender_entry; /* entry in sender list */ | |
| struct message_result *recv_next; /* next in receiver list */ | |
| struct msg_queue *sender; /* sender queue */ | |
| struct msg_queue *receiver; /* receiver queue */ | |
| int replied; /* has it been replied to? */ | |
| unsigned int result; /* reply result */ | |
| unsigned int error; /* error code to pass back to sender */ | |
| struct message *callback_msg; /* message to queue for callback */ | |
| void *data; /* message reply data */ | |
| unsigned int data_size; /* size of message reply data */ | |
| struct timeout_user *timeout; /* result timeout */ | |
| }; | |
| struct message | |
| { | |
| struct list entry; /* entry in message list */ | |
| enum message_type type; /* message type */ | |
| user_handle_t win; /* window handle */ | |
| unsigned int msg; /* message code */ | |
| unsigned int wparam; /* parameters */ | |
| unsigned int lparam; /* parameters */ | |
| int x; /* x position */ | |
| int y; /* y position */ | |
| unsigned int time; /* message time */ | |
| unsigned int info; /* extra info */ | |
| user_handle_t hook; /* winevent hook handle */ | |
| void *hook_proc; /* winevent hook proc address */ | |
| void *data; /* message data for sent messages */ | |
| unsigned int data_size; /* size of message data */ | |
| struct message_result *result; /* result in sender queue */ | |
| }; | |
| struct timer | |
| { | |
| struct list entry; /* entry in timer list */ | |
| struct timeval when; /* next expiration */ | |
| unsigned int rate; /* timer rate in ms */ | |
| user_handle_t win; /* window handle */ | |
| unsigned int msg; /* message to post */ | |
| unsigned int id; /* timer id */ | |
| unsigned int lparam; /* lparam for message */ | |
| }; | |
| struct thread_input | |
| { | |
| struct object obj; /* object header */ | |
| user_handle_t focus; /* focus window */ | |
| user_handle_t capture; /* capture window */ | |
| user_handle_t active; /* active window */ | |
| user_handle_t menu_owner; /* current menu owner window */ | |
| user_handle_t move_size; /* current moving/resizing window */ | |
| user_handle_t caret; /* caret window */ | |
| rectangle_t caret_rect; /* caret rectangle */ | |
| int caret_hide; /* caret hide count */ | |
| int caret_state; /* caret on/off state */ | |
| struct message *msg; /* message currently processed */ | |
| struct thread *msg_thread; /* thread processing the message */ | |
| struct list msg_list; /* list of hardware messages */ | |
| unsigned char keystate[256]; /* state of each key */ | |
| }; | |
| struct msg_queue | |
| { | |
| struct object obj; /* object header */ | |
| unsigned int wake_bits; /* wakeup bits */ | |
| unsigned int wake_mask; /* wakeup mask */ | |
| unsigned int changed_bits; /* changed wakeup bits */ | |
| unsigned int changed_mask; /* changed wakeup mask */ | |
| int paint_count; /* pending paint messages count */ | |
| struct list msg_list[NB_MSG_KINDS]; /* lists of messages */ | |
| struct list send_result; /* stack of sent messages waiting for result */ | |
| struct list callback_result; /* list of callback messages waiting for result */ | |
| struct message_result *recv_result; /* stack of received messages waiting for result */ | |
| struct list pending_timers; /* list of pending timers */ | |
| struct list expired_timers; /* list of expired timers */ | |
| unsigned int next_timer_id; /* id for the next timer with a 0 window */ | |
| struct timeout_user *timeout; /* timeout for next timer to expire */ | |
| struct thread_input *input; /* thread input descriptor */ | |
| struct hook_table *hooks; /* hook table */ | |
| struct timeval last_get_msg; /* time of last get message call */ | |
| }; | |
| static void msg_queue_dump( struct object *obj, int verbose ); | |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ); | |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ); | |
| static void msg_queue_destroy( struct object *obj ); | |
| static void thread_input_dump( struct object *obj, int verbose ); | |
| static void thread_input_destroy( struct object *obj ); | |
| static void timer_callback( void *private ); | |
| static const struct object_ops msg_queue_ops = | |
| { | |
| sizeof(struct msg_queue), /* size */ | |
| msg_queue_dump, /* dump */ | |
| msg_queue_add_queue, /* add_queue */ | |
| msg_queue_remove_queue, /* remove_queue */ | |
| msg_queue_signaled, /* signaled */ | |
| msg_queue_satisfied, /* satisfied */ | |
| no_get_fd, /* get_fd */ | |
| msg_queue_destroy /* destroy */ | |
| }; | |
| static const struct object_ops thread_input_ops = | |
| { | |
| sizeof(struct thread_input), /* size */ | |
| thread_input_dump, /* dump */ | |
| no_add_queue, /* add_queue */ | |
| NULL, /* remove_queue */ | |
| NULL, /* signaled */ | |
| NULL, /* satisfied */ | |
| no_get_fd, /* get_fd */ | |
| thread_input_destroy /* destroy */ | |
| }; | |
| /* pointer to input structure of foreground thread */ | |
| static struct thread_input *foreground_input; | |
| /* set the caret window in a given thread input */ | |
| static void set_caret_window( struct thread_input *input, user_handle_t win ) | |
| { | |
| if (!win || win != input->caret) | |
| { | |
| input->caret_rect.left = 0; | |
| input->caret_rect.top = 0; | |
| input->caret_rect.right = 0; | |
| input->caret_rect.bottom = 0; | |
| } | |
| input->caret = win; | |
| input->caret_hide = 1; | |
| input->caret_state = 0; | |
| } | |
| /* create a thread input object */ | |
| static struct thread_input *create_thread_input(void) | |
| { | |
| struct thread_input *input; | |
| if ((input = alloc_object( &thread_input_ops ))) | |
| { | |
| input->focus = 0; | |
| input->capture = 0; | |
| input->active = 0; | |
| input->menu_owner = 0; | |
| input->move_size = 0; | |
| input->msg = NULL; | |
| input->msg_thread = NULL; | |
| list_init( &input->msg_list ); | |
| set_caret_window( input, 0 ); | |
| memset( input->keystate, 0, sizeof(input->keystate) ); | |
| } | |
| return input; | |
| } | |
| /* release the thread input data of a given thread */ | |
| static void release_thread_input( struct thread *thread ) | |
| { | |
| struct thread_input *input = thread->queue->input; | |
| if (!input) return; | |
| if (input->msg_thread == thread) | |
| { | |
| release_object( input->msg_thread ); | |
| input->msg_thread = NULL; | |
| input->msg = NULL; | |
| } | |
| release_object( input ); | |
| thread->queue->input = NULL; | |
| } | |
| /* create a message queue object */ | |
| static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input ) | |
| { | |
| struct msg_queue *queue; | |
| int i; | |
| if (!input && !(input = create_thread_input())) return NULL; | |
| if ((queue = alloc_object( &msg_queue_ops ))) | |
| { | |
| queue->wake_bits = 0; | |
| queue->wake_mask = 0; | |
| queue->changed_bits = 0; | |
| queue->changed_mask = 0; | |
| queue->paint_count = 0; | |
| queue->recv_result = NULL; | |
| queue->next_timer_id = 1; | |
| queue->timeout = NULL; | |
| queue->input = (struct thread_input *)grab_object( input ); | |
| queue->hooks = NULL; | |
| gettimeofday( &queue->last_get_msg, NULL ); | |
| list_init( &queue->send_result ); | |
| list_init( &queue->callback_result ); | |
| list_init( &queue->pending_timers ); | |
| list_init( &queue->expired_timers ); | |
| for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] ); | |
| thread->queue = queue; | |
| if (!thread->process->queue) | |
| thread->process->queue = (struct msg_queue *)grab_object( queue ); | |
| } | |
| release_object( input ); | |
| return queue; | |
| } | |
| /* free the message queue of a thread at thread exit */ | |
| void free_msg_queue( struct thread *thread ) | |
| { | |
| struct process *process = thread->process; | |
| struct thread_input *input; | |
| remove_thread_hooks( thread ); | |
| if (!thread->queue) return; | |
| if (process->queue == thread->queue) /* is it the process main queue? */ | |
| { | |
| release_object( process->queue ); | |
| process->queue = NULL; | |
| if (process->idle_event) | |
| { | |
| set_event( process->idle_event ); | |
| release_object( process->idle_event ); | |
| process->idle_event = NULL; | |
| } | |
| } | |
| input = thread->queue->input; | |
| if (input->msg_thread == thread) | |
| { | |
| release_object( input->msg_thread ); | |
| input->msg_thread = NULL; | |
| input->msg = NULL; | |
| } | |
| release_object( thread->queue ); | |
| thread->queue = NULL; | |
| } | |
| /* get the hook table for a given thread */ | |
| struct hook_table *get_queue_hooks( struct thread *thread ) | |
| { | |
| if (!thread->queue) return NULL; | |
| return thread->queue->hooks; | |
| } | |
| /* set the hook table for a given thread, allocating the queue if needed */ | |
| void set_queue_hooks( struct thread *thread, struct hook_table *hooks ) | |
| { | |
| struct msg_queue *queue = thread->queue; | |
| if (!queue) queue = create_msg_queue( thread, NULL ); | |
| if (queue->hooks) release_object( queue->hooks ); | |
| queue->hooks = hooks; | |
| } | |
| /* check the queue status */ | |
| inline static int is_signaled( struct msg_queue *queue ) | |
| { | |
| return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask)); | |
| } | |
| /* set some queue bits */ | |
| inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits ) | |
| { | |
| queue->wake_bits |= bits; | |
| queue->changed_bits |= bits; | |
| if (is_signaled( queue )) wake_up( &queue->obj, 0 ); | |
| } | |
| /* clear some queue bits */ | |
| inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits ) | |
| { | |
| queue->wake_bits &= ~bits; | |
| queue->changed_bits &= ~bits; | |
| } | |
| /* check whether msg is a keyboard message */ | |
| inline static int is_keyboard_msg( struct message *msg ) | |
| { | |
| return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST); | |
| } | |
| /* check whether a message filter contains at least one potential hardware message */ | |
| inline static int filter_contains_hw_range( unsigned int first, unsigned int last ) | |
| { | |
| /* hardware message ranges are (in numerical order): | |
| * WM_NCMOUSEFIRST .. WM_NCMOUSELAST | |
| * WM_KEYFIRST .. WM_KEYLAST | |
| * WM_MOUSEFIRST .. WM_MOUSELAST | |
| */ | |
| if (last < WM_NCMOUSEFIRST) return 0; | |
| if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0; | |
| if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0; | |
| if (first > WM_MOUSELAST) return 0; | |
| return 1; | |
| } | |
| /* get the QS_* bit corresponding to a given hardware message */ | |
| inline static int get_hardware_msg_bit( struct message *msg ) | |
| { | |
| if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE; | |
| if (is_keyboard_msg( msg )) return QS_KEY; | |
| return QS_MOUSEBUTTON; | |
| } | |
| /* get the current thread queue, creating it if needed */ | |
| inline static struct msg_queue *get_current_queue(void) | |
| { | |
| struct msg_queue *queue = current->queue; | |
| if (!queue) queue = create_msg_queue( current, NULL ); | |
| return queue; | |
| } | |
| /* try to merge a message with the last in the list; return 1 if successful */ | |
| static int merge_message( struct thread_input *input, const struct message *msg ) | |
| { | |
| struct message *prev; | |
| struct list *ptr = list_tail( &input->msg_list ); | |
| if (!ptr) return 0; | |
| prev = LIST_ENTRY( ptr, struct message, entry ); | |
| if (input->msg == prev) return 0; | |
| if (prev->result) return 0; | |
| if (prev->win != msg->win) return 0; | |
| if (prev->msg != msg->msg) return 0; | |
| if (prev->type != msg->type) return 0; | |
| /* now we can merge it */ | |
| prev->wparam = msg->wparam; | |
| prev->lparam = msg->lparam; | |
| prev->x = msg->x; | |
| prev->y = msg->y; | |
| prev->time = msg->time; | |
| prev->info = msg->info; | |
| return 1; | |
| } | |
| /* free a result structure */ | |
| static void free_result( struct message_result *result ) | |
| { | |
| if (result->timeout) remove_timeout_user( result->timeout ); | |
| if (result->data) free( result->data ); | |
| if (result->callback_msg) free( result->callback_msg ); | |
| free( result ); | |
| } | |
| /* remove the result from the sender list it is on */ | |
| static inline void remove_result_from_sender( struct message_result *result ) | |
| { | |
| assert( result->sender ); | |
| list_remove( &result->sender_entry ); | |
| result->sender = NULL; | |
| if (!result->receiver) free_result( result ); | |
| } | |
| /* store the message result in the appropriate structure */ | |
| static void store_message_result( struct message_result *res, unsigned int result, | |
| unsigned int error ) | |
| { | |
| res->result = result; | |
| res->error = error; | |
| res->replied = 1; | |
| if (res->timeout) | |
| { | |
| remove_timeout_user( res->timeout ); | |
| res->timeout = NULL; | |
| } | |
| if (res->sender) | |
| { | |
| if (res->callback_msg) | |
| { | |
| /* queue the callback message in the sender queue */ | |
| res->callback_msg->lparam = result; | |
| list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry ); | |
| set_queue_bits( res->sender, QS_SENDMESSAGE ); | |
| res->callback_msg = NULL; | |
| remove_result_from_sender( res ); | |
| } | |
| else | |
| { | |
| /* wake sender queue if waiting on this result */ | |
| if (list_head(&res->sender->send_result) == &res->sender_entry) | |
| set_queue_bits( res->sender, QS_SMRESULT ); | |
| } | |
| } | |
| } | |
| /* free a message when deleting a queue or window */ | |
| static void free_message( struct message *msg ) | |
| { | |
| struct message_result *result = msg->result; | |
| if (result) | |
| { | |
| if (result->sender) | |
| { | |
| result->receiver = NULL; | |
| store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ ); | |
| } | |
| else free_result( result ); | |
| } | |
| if (msg->data) free( msg->data ); | |
| free( msg ); | |
| } | |
| /* remove (and free) a message from a message list */ | |
| static void remove_queue_message( struct msg_queue *queue, struct message *msg, | |
| enum message_kind kind ) | |
| { | |
| list_remove( &msg->entry ); | |
| switch(kind) | |
| { | |
| case SEND_MESSAGE: | |
| if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE ); | |
| break; | |
| case POST_MESSAGE: | |
| if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_POSTMESSAGE ); | |
| break; | |
| } | |
| free_message( msg ); | |
| } | |
| /* message timed out without getting a reply */ | |
| static void result_timeout( void *private ) | |
| { | |
| struct message_result *result = private; | |
| assert( !result->replied ); | |
| result->timeout = NULL; | |
| store_message_result( result, 0, STATUS_TIMEOUT ); | |
| } | |
| /* allocate and fill a message result structure */ | |
| static struct message_result *alloc_message_result( struct msg_queue *send_queue, | |
| struct msg_queue *recv_queue, | |
| struct message *msg, unsigned int timeout, | |
| void *callback, unsigned int callback_data ) | |
| { | |
| struct message_result *result = mem_alloc( sizeof(*result) ); | |
| if (result) | |
| { | |
| result->sender = send_queue; | |
| result->receiver = recv_queue; | |
| result->replied = 0; | |
| result->data = NULL; | |
| result->data_size = 0; | |
| result->timeout = NULL; | |
| if (msg->type == MSG_CALLBACK) | |
| { | |
| struct message *callback_msg = mem_alloc( sizeof(*callback_msg) ); | |
| if (!callback_msg) | |
| { | |
| free( result ); | |
| return NULL; | |
| } | |
| callback_msg->type = MSG_CALLBACK_RESULT; | |
| callback_msg->win = msg->win; | |
| callback_msg->msg = msg->msg; | |
| callback_msg->wparam = (unsigned int)callback; | |
| callback_msg->lparam = 0; | |
| callback_msg->time = get_tick_count(); | |
| callback_msg->x = 0; | |
| callback_msg->y = 0; | |
| callback_msg->info = callback_data; | |
| callback_msg->hook = 0; | |
| callback_msg->hook_proc = NULL; | |
| callback_msg->result = NULL; | |
| callback_msg->data = NULL; | |
| callback_msg->data_size = 0; | |
| result->callback_msg = callback_msg; | |
| list_add_head( &send_queue->callback_result, &result->sender_entry ); | |
| } | |
| else | |
| { | |
| result->callback_msg = NULL; | |
| list_add_head( &send_queue->send_result, &result->sender_entry ); | |
| } | |
| if (timeout != -1) | |
| { | |
| struct timeval when; | |
| gettimeofday( &when, 0 ); | |
| add_timeout( &when, timeout ); | |
| result->timeout = add_timeout_user( &when, result_timeout, result ); | |
| } | |
| } | |
| return result; | |
| } | |
| /* receive a message, removing it from the sent queue */ | |
| static void receive_message( struct msg_queue *queue, struct message *msg, | |
| struct get_message_reply *reply ) | |
| { | |
| struct message_result *result = msg->result; | |
| reply->total = msg->data_size; | |
| if (msg->data_size > get_reply_max_size()) | |
| { | |
| set_error( STATUS_BUFFER_OVERFLOW ); | |
| return; | |
| } | |
| reply->type = msg->type; | |
| reply->win = msg->win; | |
| reply->msg = msg->msg; | |
| reply->wparam = msg->wparam; | |
| reply->lparam = msg->lparam; | |
| reply->x = msg->x; | |
| reply->y = msg->y; | |
| reply->time = msg->time; | |
| reply->info = msg->info; | |
| reply->hook = msg->hook; | |
| reply->hook_proc = msg->hook_proc; | |
| if (msg->data) set_reply_data_ptr( msg->data, msg->data_size ); | |
| list_remove( &msg->entry ); | |
| /* put the result on the receiver result stack */ | |
| if (result) | |
| { | |
| result->recv_next = queue->recv_result; | |
| queue->recv_result = result; | |
| } | |
| free( msg ); | |
| if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE ); | |
| } | |
| /* set the result of the current received message */ | |
| static void reply_message( struct msg_queue *queue, unsigned int result, | |
| unsigned int error, int remove, const void *data, size_t len ) | |
| { | |
| struct message_result *res = queue->recv_result; | |
| if (remove) | |
| { | |
| queue->recv_result = res->recv_next; | |
| res->receiver = NULL; | |
| if (!res->sender) /* no one waiting for it */ | |
| { | |
| free_result( res ); | |
| return; | |
| } | |
| } | |
| if (!res->replied) | |
| { | |
| if (len && (res->data = memdup( data, len ))) res->data_size = len; | |
| store_message_result( res, result, error ); | |
| } | |
| } | |
| /* retrieve a posted message */ | |
| static int get_posted_message( struct msg_queue *queue, user_handle_t win, | |
| unsigned int first, unsigned int last, unsigned int flags, | |
| struct get_message_reply *reply ) | |
| { | |
| struct message *msg; | |
| /* check against the filters */ | |
| LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry ) | |
| { | |
| if (msg->msg == WM_QUIT) goto found; /* WM_QUIT is never filtered */ | |
| if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue; | |
| if (msg->msg < first) continue; | |
| if (msg->msg > last) continue; | |
| goto found; /* found one */ | |
| } | |
| return 0; | |
| /* return it to the app */ | |
| found: | |
| reply->total = msg->data_size; | |
| if (msg->data_size > get_reply_max_size()) | |
| { | |
| set_error( STATUS_BUFFER_OVERFLOW ); | |
| return 1; | |
| } | |
| reply->type = msg->type; | |
| reply->win = msg->win; | |
| reply->msg = msg->msg; | |
| reply->wparam = msg->wparam; | |
| reply->lparam = msg->lparam; | |
| reply->x = msg->x; | |
| reply->y = msg->y; | |
| reply->time = msg->time; | |
| reply->info = msg->info; | |
| if (flags & GET_MSG_REMOVE) | |
| { | |
| if (msg->data) | |
| { | |
| set_reply_data_ptr( msg->data, msg->data_size ); | |
| msg->data = NULL; | |
| msg->data_size = 0; | |
| } | |
| remove_queue_message( queue, msg, POST_MESSAGE ); | |
| } | |
| else if (msg->data) set_reply_data( msg->data, msg->data_size ); | |
| return 1; | |
| } | |
| /* empty a message list and free all the messages */ | |
| static void empty_msg_list( struct list *list ) | |
| { | |
| struct list *ptr; | |
| while ((ptr = list_head( list )) != NULL) | |
| { | |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | |
| list_remove( &msg->entry ); | |
| free_message( msg ); | |
| } | |
| } | |
| /* cleanup all pending results when deleting a queue */ | |
| static void cleanup_results( struct msg_queue *queue ) | |
| { | |
| struct list *entry; | |
| while ((entry = list_head( &queue->send_result )) != NULL) | |
| { | |
| remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); | |
| } | |
| while ((entry = list_head( &queue->callback_result )) != NULL) | |
| { | |
| remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); | |
| } | |
| while (queue->recv_result) | |
| reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 ); | |
| } | |
| /* check if the thread owning the queue is hung (not checking for messages) */ | |
| static int is_queue_hung( struct msg_queue *queue ) | |
| { | |
| struct timeval now; | |
| struct wait_queue_entry *entry; | |
| gettimeofday( &now, NULL ); | |
| if (now.tv_sec - queue->last_get_msg.tv_sec <= 5) | |
| return 0; /* less than 5 seconds since last get message -> not hung */ | |
| LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry ) | |
| { | |
| if (entry->thread->queue == queue) | |
| return 0; /* thread is waiting on queue -> not hung */ | |
| } | |
| return 1; | |
| } | |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct process *process = entry->thread->process; | |
| /* a thread can only wait on its own queue */ | |
| if (entry->thread->queue != queue) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return 0; | |
| } | |
| /* if waiting on the main process queue, set the idle event */ | |
| if (process->queue == queue) | |
| { | |
| if (process->idle_event) set_event( process->idle_event ); | |
| } | |
| add_queue( obj, entry ); | |
| return 1; | |
| } | |
| static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct process *process = entry->thread->process; | |
| remove_queue( obj, entry ); | |
| assert( entry->thread->queue == queue ); | |
| /* if waiting on the main process queue, reset the idle event */ | |
| if (process->queue == queue) | |
| { | |
| if (process->idle_event) reset_event( process->idle_event ); | |
| } | |
| } | |
| static void msg_queue_dump( struct object *obj, int verbose ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| fprintf( stderr, "Msg queue bits=%x mask=%x\n", | |
| queue->wake_bits, queue->wake_mask ); | |
| } | |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| return is_signaled( queue ); | |
| } | |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| queue->wake_mask = 0; | |
| queue->changed_mask = 0; | |
| return 0; /* Not abandoned */ | |
| } | |
| static void msg_queue_destroy( struct object *obj ) | |
| { | |
| struct msg_queue *queue = (struct msg_queue *)obj; | |
| struct list *ptr; | |
| int i; | |
| cleanup_results( queue ); | |
| for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] ); | |
| while ((ptr = list_head( &queue->pending_timers ))) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| list_remove( &timer->entry ); | |
| free( timer ); | |
| } | |
| while ((ptr = list_head( &queue->expired_timers ))) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| list_remove( &timer->entry ); | |
| free( timer ); | |
| } | |
| if (queue->timeout) remove_timeout_user( queue->timeout ); | |
| if (queue->input) release_object( queue->input ); | |
| if (queue->hooks) release_object( queue->hooks ); | |
| } | |
| static void thread_input_dump( struct object *obj, int verbose ) | |
| { | |
| struct thread_input *input = (struct thread_input *)obj; | |
| fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n", | |
| input->focus, input->capture, input->active ); | |
| } | |
| static void thread_input_destroy( struct object *obj ) | |
| { | |
| struct thread_input *input = (struct thread_input *)obj; | |
| if (foreground_input == input) foreground_input = NULL; | |
| if (input->msg_thread) release_object( input->msg_thread ); | |
| empty_msg_list( &input->msg_list ); | |
| } | |
| /* fix the thread input data when a window is destroyed */ | |
| inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window ) | |
| { | |
| struct thread_input *input = queue->input; | |
| if (window == input->focus) input->focus = 0; | |
| if (window == input->capture) input->capture = 0; | |
| if (window == input->active) input->active = 0; | |
| if (window == input->menu_owner) input->menu_owner = 0; | |
| if (window == input->move_size) input->move_size = 0; | |
| if (window == input->caret) set_caret_window( input, 0 ); | |
| } | |
| /* check if the specified window can be set in the input data of a given queue */ | |
| static int check_queue_input_window( struct msg_queue *queue, user_handle_t window ) | |
| { | |
| struct thread *thread; | |
| int ret = 0; | |
| if (!window) return 1; /* we can always clear the data */ | |
| if ((thread = get_window_thread( window ))) | |
| { | |
| ret = (queue->input == thread->queue->input); | |
| if (!ret) set_error( STATUS_ACCESS_DENIED ); | |
| release_object( thread ); | |
| } | |
| else set_error( STATUS_INVALID_HANDLE ); | |
| return ret; | |
| } | |
| /* attach two thread input data structures */ | |
| int attach_thread_input( struct thread *thread_from, struct thread *thread_to ) | |
| { | |
| struct thread_input *input; | |
| if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0; | |
| input = (struct thread_input *)grab_object( thread_to->queue->input ); | |
| if (thread_from->queue) | |
| { | |
| release_thread_input( thread_from ); | |
| thread_from->queue->input = input; | |
| } | |
| else | |
| { | |
| if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0; | |
| } | |
| memset( input->keystate, 0, sizeof(input->keystate) ); | |
| return 1; | |
| } | |
| /* detach two thread input data structures */ | |
| static void detach_thread_input( struct thread *thread_from, struct thread *thread_to ) | |
| { | |
| struct thread_input *input; | |
| if (!thread_from->queue || !thread_to->queue || | |
| thread_from->queue->input != thread_to->queue->input) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| if ((input = create_thread_input())) | |
| { | |
| release_thread_input( thread_from ); | |
| thread_from->queue->input = input; | |
| } | |
| } | |
| /* set the next timer to expire */ | |
| static void set_next_timer( struct msg_queue *queue ) | |
| { | |
| struct list *ptr; | |
| if (queue->timeout) | |
| { | |
| remove_timeout_user( queue->timeout ); | |
| queue->timeout = NULL; | |
| } | |
| if ((ptr = list_head( &queue->pending_timers ))) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| queue->timeout = add_timeout_user( &timer->when, timer_callback, queue ); | |
| } | |
| /* set/clear QS_TIMER bit */ | |
| if (list_empty( &queue->expired_timers )) | |
| clear_queue_bits( queue, QS_TIMER ); | |
| else | |
| set_queue_bits( queue, QS_TIMER ); | |
| } | |
| /* find a timer from its window and id */ | |
| static struct timer *find_timer( struct msg_queue *queue, user_handle_t win, | |
| unsigned int msg, unsigned int id ) | |
| { | |
| struct list *ptr; | |
| /* we need to search both lists */ | |
| LIST_FOR_EACH( ptr, &queue->pending_timers ) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (timer->win == win && timer->msg == msg && timer->id == id) return timer; | |
| } | |
| LIST_FOR_EACH( ptr, &queue->expired_timers ) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (timer->win == win && timer->msg == msg && timer->id == id) return timer; | |
| } | |
| return NULL; | |
| } | |
| /* callback for the next timer expiration */ | |
| static void timer_callback( void *private ) | |
| { | |
| struct msg_queue *queue = private; | |
| struct list *ptr; | |
| queue->timeout = NULL; | |
| /* move on to the next timer */ | |
| ptr = list_head( &queue->pending_timers ); | |
| list_remove( ptr ); | |
| list_add_tail( &queue->expired_timers, ptr ); | |
| set_next_timer( queue ); | |
| } | |
| /* link a timer at its rightful place in the queue list */ | |
| static void link_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| struct list *ptr; | |
| for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next) | |
| { | |
| struct timer *t = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (!time_before( &t->when, &timer->when )) break; | |
| } | |
| list_add_before( ptr, &timer->entry ); | |
| } | |
| /* remove a timer from the queue timer list and free it */ | |
| static void free_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| list_remove( &timer->entry ); | |
| free( timer ); | |
| set_next_timer( queue ); | |
| } | |
| /* restart an expired timer */ | |
| static void restart_timer( struct msg_queue *queue, struct timer *timer ) | |
| { | |
| struct timeval now; | |
| list_remove( &timer->entry ); | |
| gettimeofday( &now, 0 ); | |
| while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate ); | |
| link_timer( queue, timer ); | |
| set_next_timer( queue ); | |
| } | |
| /* find an expired timer matching the filtering parameters */ | |
| static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win, | |
| unsigned int get_first, unsigned int get_last, | |
| int remove ) | |
| { | |
| struct list *ptr; | |
| LIST_FOR_EACH( ptr, &queue->expired_timers ) | |
| { | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (win && timer->win != win) continue; | |
| if (timer->msg >= get_first && timer->msg <= get_last) | |
| { | |
| if (remove) restart_timer( queue, timer ); | |
| return timer; | |
| } | |
| } | |
| return NULL; | |
| } | |
| /* add a timer */ | |
| static struct timer *set_timer( struct msg_queue *queue, unsigned int rate ) | |
| { | |
| struct timer *timer = mem_alloc( sizeof(*timer) ); | |
| if (timer) | |
| { | |
| timer->rate = max( rate, 1 ); | |
| gettimeofday( &timer->when, 0 ); | |
| add_timeout( &timer->when, rate ); | |
| link_timer( queue, timer ); | |
| /* check if we replaced the next timer */ | |
| if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue ); | |
| } | |
| return timer; | |
| } | |
| /* change the input key state for a given key */ | |
| static void set_input_key_state( struct thread_input *input, unsigned char key, int down ) | |
| { | |
| if (down) | |
| { | |
| if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01; | |
| input->keystate[key] |= 0x80; | |
| } | |
| else input->keystate[key] &= ~0x80; | |
| } | |
| /* update the input key state for a keyboard message */ | |
| static void update_input_key_state( struct thread_input *input, const struct message *msg ) | |
| { | |
| unsigned char key; | |
| int down = 0, extended; | |
| switch (msg->msg) | |
| { | |
| case WM_LBUTTONDOWN: | |
| down = 1; | |
| /* fall through */ | |
| case WM_LBUTTONUP: | |
| set_input_key_state( input, VK_LBUTTON, down ); | |
| break; | |
| case WM_MBUTTONDOWN: | |
| down = 1; | |
| /* fall through */ | |
| case WM_MBUTTONUP: | |
| set_input_key_state( input, VK_MBUTTON, down ); | |
| break; | |
| case WM_RBUTTONDOWN: | |
| down = 1; | |
| /* fall through */ | |
| case WM_RBUTTONUP: | |
| set_input_key_state( input, VK_RBUTTON, down ); | |
| break; | |
| case WM_KEYDOWN: | |
| case WM_SYSKEYDOWN: | |
| down = 1; | |
| /* fall through */ | |
| case WM_KEYUP: | |
| case WM_SYSKEYUP: | |
| key = (unsigned char)msg->wparam; | |
| extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0; | |
| set_input_key_state( input, key, down ); | |
| switch(key) | |
| { | |
| case VK_SHIFT: | |
| set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down ); | |
| break; | |
| case VK_CONTROL: | |
| set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down ); | |
| break; | |
| case VK_MENU: | |
| set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down ); | |
| break; | |
| } | |
| break; | |
| } | |
| } | |
| /* release the hardware message currently being processed by the given thread */ | |
| static void release_hardware_message( struct thread *thread, int remove ) | |
| { | |
| struct thread_input *input = thread->queue->input; | |
| if (input->msg_thread != thread) return; | |
| if (remove) | |
| { | |
| struct message *other; | |
| int clr_bit; | |
| update_input_key_state( input, input->msg ); | |
| list_remove( &input->msg->entry ); | |
| clr_bit = get_hardware_msg_bit( input->msg ); | |
| LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry ) | |
| { | |
| if (get_hardware_msg_bit( other ) == clr_bit) | |
| { | |
| clr_bit = 0; | |
| break; | |
| } | |
| } | |
| if (clr_bit) clear_queue_bits( thread->queue, clr_bit ); | |
| free_message( input->msg ); | |
| } | |
| release_object( input->msg_thread ); | |
| input->msg = NULL; | |
| input->msg_thread = NULL; | |
| } | |
| /* find the window that should receive a given hardware message */ | |
| static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg, | |
| unsigned int *msg_code ) | |
| { | |
| user_handle_t win = 0; | |
| *msg_code = msg->msg; | |
| if (is_keyboard_msg( msg )) | |
| { | |
| if (input && !(win = input->focus)) | |
| { | |
| win = input->active; | |
| if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN; | |
| } | |
| } | |
| else /* mouse message */ | |
| { | |
| if (!input || !(win = input->capture)) | |
| { | |
| if (!(win = msg->win) || !is_window_visible( win )) | |
| win = window_from_point( msg->x, msg->y ); | |
| } | |
| } | |
| return win; | |
| } | |
| /* queue a hardware message into a given thread input */ | |
| static void queue_hardware_message( struct msg_queue *queue, struct message *msg ) | |
| { | |
| user_handle_t win; | |
| struct thread *thread; | |
| struct thread_input *input; | |
| unsigned int msg_code; | |
| win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code ); | |
| if (!win || !(thread = get_window_thread(win))) | |
| { | |
| free( msg ); | |
| return; | |
| } | |
| input = thread->queue->input; | |
| if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg ); | |
| else | |
| { | |
| list_add_tail( &input->msg_list, &msg->entry ); | |
| set_queue_bits( thread->queue, get_hardware_msg_bit(msg) ); | |
| } | |
| release_object( thread ); | |
| } | |
| /* find a hardware message for the given queue */ | |
| static int get_hardware_message( struct thread *thread, int get_next_hw, struct message *first, | |
| user_handle_t filter_win, struct get_message_reply *reply ) | |
| { | |
| struct thread_input *input = thread->queue->input; | |
| struct thread *win_thread; | |
| struct list *ptr; | |
| user_handle_t win; | |
| int clear_bits, got_one = 0; | |
| unsigned int msg_code; | |
| if (input->msg_thread && ((input->msg_thread != thread) || !get_next_hw)) | |
| return 0; /* locked by another thread, or another recursion level of the same thread */ | |
| if (!first) | |
| { | |
| ptr = list_head( &input->msg_list ); | |
| clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON; | |
| } | |
| else | |
| { | |
| ptr = list_next( &input->msg_list, &first->entry ); | |
| clear_bits = 0; /* don't clear bits if we don't go through the whole list */ | |
| } | |
| while (ptr) | |
| { | |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | |
| win = find_hardware_message_window( input, msg, &msg_code ); | |
| if (!win || !(win_thread = get_window_thread( win ))) | |
| { | |
| /* no window at all, remove it */ | |
| ptr = list_next( &input->msg_list, ptr ); | |
| update_input_key_state( input, msg ); | |
| list_remove( &msg->entry ); | |
| free_message( msg ); | |
| continue; | |
| } | |
| if (win_thread != thread) | |
| { | |
| /* wake the other thread */ | |
| set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) ); | |
| release_object( win_thread ); | |
| got_one = 1; | |
| ptr = list_next( &input->msg_list, ptr ); | |
| continue; | |
| } | |
| /* if we already got a message for another thread, or if it doesn't | |
| * match the filter we skip it (filter is only checked for keyboard | |
| * messages since the dest window for a mouse message depends on hittest) | |
| */ | |
| if (got_one || | |
| (filter_win && is_keyboard_msg(msg) && | |
| win != filter_win && !is_child_window( filter_win, win ))) | |
| { | |
| clear_bits &= ~get_hardware_msg_bit( msg ); | |
| release_object( win_thread ); | |
| ptr = list_next( &input->msg_list, ptr ); | |
| continue; | |
| } | |
| /* now we can return it */ | |
| if (!input->msg_thread) input->msg_thread = win_thread; | |
| else release_object( win_thread ); | |
| input->msg = msg; | |
| reply->type = MSG_HARDWARE; | |
| reply->win = win; | |
| reply->msg = msg_code; | |
| reply->wparam = msg->wparam; | |
| reply->lparam = msg->lparam; | |
| reply->x = msg->x; | |
| reply->y = msg->y; | |
| reply->time = msg->time; | |
| reply->info = msg->info; | |
| return 1; | |
| } | |
| /* nothing found, clear the hardware queue bits */ | |
| clear_queue_bits( thread->queue, clear_bits ); | |
| if (input->msg_thread) release_object( input->msg_thread ); | |
| input->msg = NULL; | |
| input->msg_thread = NULL; | |
| return 0; | |
| } | |
| /* increment (or decrement if 'incr' is negative) the queue paint count */ | |
| void inc_queue_paint_count( struct thread *thread, int incr ) | |
| { | |
| struct msg_queue *queue = thread->queue; | |
| assert( queue ); | |
| if ((queue->paint_count += incr) < 0) queue->paint_count = 0; | |
| if (queue->paint_count) | |
| set_queue_bits( queue, QS_PAINT ); | |
| else | |
| clear_queue_bits( queue, QS_PAINT ); | |
| } | |
| /* remove all messages and timers belonging to a certain window */ | |
| void queue_cleanup_window( struct thread *thread, user_handle_t win ) | |
| { | |
| struct msg_queue *queue = thread->queue; | |
| struct list *ptr; | |
| int i; | |
| if (!queue) return; | |
| /* remove timers */ | |
| ptr = list_head( &queue->pending_timers ); | |
| while (ptr) | |
| { | |
| struct list *next = list_next( &queue->pending_timers, ptr ); | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (timer->win == win) free_timer( queue, timer ); | |
| ptr = next; | |
| } | |
| ptr = list_head( &queue->expired_timers ); | |
| while (ptr) | |
| { | |
| struct list *next = list_next( &queue->expired_timers, ptr ); | |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); | |
| if (timer->win == win) free_timer( queue, timer ); | |
| ptr = next; | |
| } | |
| /* remove messages */ | |
| for (i = 0; i < NB_MSG_KINDS; i++) | |
| { | |
| struct list *ptr, *next; | |
| LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] ) | |
| { | |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | |
| if (msg->win == win) remove_queue_message( queue, msg, i ); | |
| } | |
| } | |
| thread_input_cleanup_window( queue, win ); | |
| } | |
| /* post a message to a window; used by socket handling */ | |
| void post_message( user_handle_t win, unsigned int message, | |
| unsigned int wparam, unsigned int lparam ) | |
| { | |
| struct message *msg; | |
| struct thread *thread = get_window_thread( win ); | |
| if (!thread) return; | |
| if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) | |
| { | |
| msg->type = MSG_POSTED; | |
| msg->win = get_user_full_handle( win ); | |
| msg->msg = message; | |
| msg->wparam = wparam; | |
| msg->lparam = lparam; | |
| msg->time = get_tick_count(); | |
| msg->x = 0; | |
| msg->y = 0; | |
| msg->info = 0; | |
| msg->hook = 0; | |
| msg->hook_proc = NULL; | |
| msg->result = NULL; | |
| msg->data = NULL; | |
| msg->data_size = 0; | |
| list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry ); | |
| set_queue_bits( thread->queue, QS_POSTMESSAGE ); | |
| } | |
| release_object( thread ); | |
| } | |
| /* post a win event */ | |
| void post_win_event( struct thread *thread, unsigned int event, | |
| user_handle_t win, unsigned int object_id, | |
| unsigned int child_id, void *hook_proc, | |
| const WCHAR *module, size_t module_size, | |
| user_handle_t hook) | |
| { | |
| struct message *msg; | |
| if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) | |
| { | |
| msg->type = MSG_WINEVENT; | |
| msg->win = get_user_full_handle( win ); | |
| msg->msg = event; | |
| msg->wparam = object_id; | |
| msg->lparam = child_id; | |
| msg->time = get_tick_count(); | |
| msg->x = 0; | |
| msg->y = 0; | |
| msg->info = get_thread_id( current ); | |
| msg->result = NULL; | |
| msg->hook = hook; | |
| msg->hook_proc = hook_proc; | |
| if ((msg->data = malloc( module_size ))) | |
| { | |
| msg->data_size = module_size; | |
| memcpy( msg->data, module, module_size ); | |
| if (debug_level > 1) | |
| fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n", | |
| get_thread_id(thread), event, win, object_id, child_id ); | |
| list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry ); | |
| set_queue_bits( thread->queue, QS_SENDMESSAGE ); | |
| } | |
| else | |
| free( msg ); | |
| } | |
| } | |
| /* get the message queue of the current thread */ | |
| DECL_HANDLER(get_msg_queue) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->handle = 0; | |
| if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 ); | |
| } | |
| /* set the current message queue wakeup mask */ | |
| DECL_HANDLER(set_queue_mask) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| if (queue) | |
| { | |
| queue->wake_mask = req->wake_mask; | |
| queue->changed_mask = req->changed_mask; | |
| reply->wake_bits = queue->wake_bits; | |
| reply->changed_bits = queue->changed_bits; | |
| if (is_signaled( queue )) | |
| { | |
| /* if skip wait is set, do what would have been done in the subsequent wait */ | |
| if (req->skip_wait) msg_queue_satisfied( &queue->obj, current ); | |
| else wake_up( &queue->obj, 0 ); | |
| } | |
| } | |
| } | |
| /* get the current message queue status */ | |
| DECL_HANDLER(get_queue_status) | |
| { | |
| struct msg_queue *queue = current->queue; | |
| if (queue) | |
| { | |
| reply->wake_bits = queue->wake_bits; | |
| reply->changed_bits = queue->changed_bits; | |
| if (req->clear) queue->changed_bits = 0; | |
| } | |
| else reply->wake_bits = reply->changed_bits = 0; | |
| } | |
| /* send a message to a thread queue */ | |
| DECL_HANDLER(send_message) | |
| { | |
| struct message *msg; | |
| struct msg_queue *send_queue = get_current_queue(); | |
| struct msg_queue *recv_queue = NULL; | |
| struct thread *thread = NULL; | |
| if (req->id) | |
| { | |
| if (!(thread = get_thread_from_id( req->id ))) return; | |
| } | |
| else if (req->type != MSG_HARDWARE) | |
| { | |
| /* only hardware messages are allowed without destination thread */ | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| if (thread && !(recv_queue = thread->queue)) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| release_object( thread ); | |
| return; | |
| } | |
| if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue)) | |
| { | |
| set_error( STATUS_TIMEOUT ); | |
| release_object( thread ); | |
| return; | |
| } | |
| if ((msg = mem_alloc( sizeof(*msg) ))) | |
| { | |
| msg->type = req->type; | |
| msg->win = get_user_full_handle( req->win ); | |
| msg->msg = req->msg; | |
| msg->wparam = req->wparam; | |
| msg->lparam = req->lparam; | |
| msg->time = req->time; | |
| msg->x = req->x; | |
| msg->y = req->y; | |
| msg->info = req->info; | |
| msg->hook = 0; | |
| msg->hook_proc = NULL; | |
| msg->result = NULL; | |
| msg->data = NULL; | |
| msg->data_size = 0; | |
| switch(msg->type) | |
| { | |
| case MSG_OTHER_PROCESS: | |
| msg->data_size = get_req_data_size(); | |
| if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size ))) | |
| { | |
| free( msg ); | |
| break; | |
| } | |
| /* fall through */ | |
| case MSG_ASCII: | |
| case MSG_UNICODE: | |
| case MSG_CALLBACK: | |
| if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, | |
| req->timeout, req->callback, req->info ))) | |
| { | |
| free_message( msg ); | |
| break; | |
| } | |
| /* fall through */ | |
| case MSG_NOTIFY: | |
| list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry ); | |
| set_queue_bits( recv_queue, QS_SENDMESSAGE ); | |
| break; | |
| case MSG_POSTED: | |
| /* needed for posted DDE messages */ | |
| msg->data_size = get_req_data_size(); | |
| if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size ))) | |
| { | |
| free( msg ); | |
| break; | |
| } | |
| list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry ); | |
| set_queue_bits( recv_queue, QS_POSTMESSAGE ); | |
| break; | |
| case MSG_HARDWARE: | |
| queue_hardware_message( recv_queue, msg ); | |
| break; | |
| case MSG_CALLBACK_RESULT: /* cannot send this one */ | |
| default: | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| free( msg ); | |
| break; | |
| } | |
| } | |
| if (thread) release_object( thread ); | |
| } | |
| /* get a message from the current queue */ | |
| DECL_HANDLER(get_message) | |
| { | |
| struct timer *timer; | |
| struct list *ptr; | |
| struct message *first_hw_msg = NULL; | |
| struct msg_queue *queue = get_current_queue(); | |
| user_handle_t get_win = get_user_full_handle( req->get_win ); | |
| if (!queue) return; | |
| gettimeofday( &queue->last_get_msg, NULL ); | |
| /* first of all release the hardware input lock if we own it */ | |
| /* we'll grab it again if we find a hardware message */ | |
| if (queue->input->msg_thread == current && req->get_next_hw) | |
| { | |
| first_hw_msg = queue->input->msg; | |
| release_hardware_message( current, 0 ); | |
| } | |
| /* first check for sent messages */ | |
| if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] ))) | |
| { | |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); | |
| receive_message( queue, msg, reply ); | |
| return; | |
| } | |
| if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */ | |
| /* clear changed bits so we can wait on them if we don't find a message */ | |
| queue->changed_bits = 0; | |
| /* then check for posted messages */ | |
| if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply )) | |
| return; | |
| /* then check for any raw hardware message */ | |
| if (filter_contains_hw_range( req->get_first, req->get_last ) && | |
| get_hardware_message( current, req->get_next_hw, first_hw_msg, get_win, reply )) | |
| return; | |
| /* now check for WM_PAINT */ | |
| if (queue->paint_count && | |
| (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) && | |
| (reply->win = find_window_to_repaint( get_win, current ))) | |
| { | |
| reply->type = MSG_POSTED; | |
| reply->msg = WM_PAINT; | |
| reply->wparam = 0; | |
| reply->lparam = 0; | |
| reply->x = 0; | |
| reply->y = 0; | |
| reply->time = get_tick_count(); | |
| reply->info = 0; | |
| return; | |
| } | |
| /* now check for timer */ | |
| if ((timer = find_expired_timer( queue, get_win, req->get_first, | |
| req->get_last, (req->flags & GET_MSG_REMOVE) ))) | |
| { | |
| reply->type = MSG_POSTED; | |
| reply->win = timer->win; | |
| reply->msg = timer->msg; | |
| reply->wparam = timer->id; | |
| reply->lparam = timer->lparam; | |
| reply->x = 0; | |
| reply->y = 0; | |
| reply->time = get_tick_count(); | |
| reply->info = 0; | |
| return; | |
| } | |
| done: | |
| set_error( STATUS_PENDING ); /* FIXME */ | |
| } | |
| /* reply to a sent message */ | |
| DECL_HANDLER(reply_message) | |
| { | |
| if (!current->queue) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| if (req->type == MSG_HARDWARE) | |
| { | |
| struct thread_input *input = current->queue->input; | |
| if (input->msg_thread == current) release_hardware_message( current, req->remove ); | |
| else set_error( STATUS_ACCESS_DENIED ); | |
| } | |
| else if (current->queue->recv_result) | |
| reply_message( current->queue, req->result, 0, req->remove, | |
| get_req_data(), get_req_data_size() ); | |
| } | |
| /* retrieve the reply for the last message sent */ | |
| DECL_HANDLER(get_message_reply) | |
| { | |
| struct message_result *result; | |
| struct list *entry; | |
| struct msg_queue *queue = current->queue; | |
| if (queue) | |
| { | |
| set_error( STATUS_PENDING ); | |
| reply->result = 0; | |
| if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */ | |
| result = LIST_ENTRY( entry, struct message_result, sender_entry ); | |
| if (result->replied || req->cancel) | |
| { | |
| if (result->replied) | |
| { | |
| reply->result = result->result; | |
| set_error( result->error ); | |
| if (result->data) | |
| { | |
| size_t data_len = min( result->data_size, get_reply_max_size() ); | |
| set_reply_data_ptr( result->data, data_len ); | |
| result->data = NULL; | |
| result->data_size = 0; | |
| } | |
| } | |
| remove_result_from_sender( result ); | |
| entry = list_head( &queue->send_result ); | |
| if (!entry) clear_queue_bits( queue, QS_SMRESULT ); | |
| else | |
| { | |
| result = LIST_ENTRY( entry, struct message_result, sender_entry ); | |
| if (!result->replied) clear_queue_bits( queue, QS_SMRESULT ); | |
| } | |
| } | |
| } | |
| else set_error( STATUS_ACCESS_DENIED ); | |
| } | |
| /* set a window timer */ | |
| DECL_HANDLER(set_win_timer) | |
| { | |
| struct timer *timer; | |
| struct msg_queue *queue; | |
| struct thread *thread = NULL; | |
| user_handle_t win = 0; | |
| unsigned int id = req->id; | |
| if (req->win) | |
| { | |
| if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) | |
| { | |
| set_error( STATUS_INVALID_HANDLE ); | |
| return; | |
| } | |
| if (thread->process != current->process) | |
| { | |
| release_object( thread ); | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| queue = thread->queue; | |
| /* remove it if it existed already */ | |
| if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer ); | |
| } | |
| else | |
| { | |
| queue = get_current_queue(); | |
| /* find a free id for it */ | |
| do | |
| { | |
| id = queue->next_timer_id; | |
| if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1; | |
| } | |
| while (find_timer( queue, 0, req->msg, id )); | |
| } | |
| if ((timer = set_timer( queue, req->rate ))) | |
| { | |
| timer->win = win; | |
| timer->msg = req->msg; | |
| timer->id = id; | |
| timer->lparam = req->lparam; | |
| reply->id = id; | |
| } | |
| if (thread) release_object( thread ); | |
| } | |
| /* kill a window timer */ | |
| DECL_HANDLER(kill_win_timer) | |
| { | |
| struct timer *timer; | |
| struct thread *thread; | |
| user_handle_t win = 0; | |
| if (req->win) | |
| { | |
| if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) | |
| { | |
| set_error( STATUS_INVALID_HANDLE ); | |
| return; | |
| } | |
| if (thread->process != current->process) | |
| { | |
| release_object( thread ); | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| } | |
| else thread = (struct thread *)grab_object( current ); | |
| if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id ))) | |
| free_timer( thread->queue, timer ); | |
| else | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| release_object( thread ); | |
| } | |
| /* attach (or detach) thread inputs */ | |
| DECL_HANDLER(attach_thread_input) | |
| { | |
| struct thread *thread_from = get_thread_from_id( req->tid_from ); | |
| struct thread *thread_to = get_thread_from_id( req->tid_to ); | |
| if (!thread_from || !thread_to) | |
| { | |
| if (thread_from) release_object( thread_from ); | |
| if (thread_to) release_object( thread_to ); | |
| return; | |
| } | |
| if (thread_from != thread_to) | |
| { | |
| if (req->attach) attach_thread_input( thread_from, thread_to ); | |
| else detach_thread_input( thread_from, thread_to ); | |
| } | |
| else set_error( STATUS_ACCESS_DENIED ); | |
| release_object( thread_from ); | |
| release_object( thread_to ); | |
| } | |
| /* get thread input data */ | |
| DECL_HANDLER(get_thread_input) | |
| { | |
| struct thread *thread = NULL; | |
| struct thread_input *input; | |
| if (req->tid) | |
| { | |
| if (!(thread = get_thread_from_id( req->tid ))) return; | |
| input = thread->queue ? thread->queue->input : NULL; | |
| } | |
| else input = foreground_input; /* get the foreground thread info */ | |
| if (input) | |
| { | |
| reply->focus = input->focus; | |
| reply->capture = input->capture; | |
| reply->active = input->active; | |
| reply->menu_owner = input->menu_owner; | |
| reply->move_size = input->move_size; | |
| reply->caret = input->caret; | |
| reply->rect = input->caret_rect; | |
| } | |
| else | |
| { | |
| reply->focus = 0; | |
| reply->capture = 0; | |
| reply->active = 0; | |
| reply->menu_owner = 0; | |
| reply->move_size = 0; | |
| reply->caret = 0; | |
| reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0; | |
| } | |
| /* foreground window is active window of foreground thread */ | |
| reply->foreground = foreground_input ? foreground_input->active : 0; | |
| if (thread) release_object( thread ); | |
| } | |
| /* retrieve queue keyboard state for a given thread */ | |
| DECL_HANDLER(get_key_state) | |
| { | |
| struct thread *thread; | |
| struct thread_input *input; | |
| if (!(thread = get_thread_from_id( req->tid ))) return; | |
| input = thread->queue ? thread->queue->input : NULL; | |
| if (input) | |
| { | |
| if (req->key >= 0) reply->state = input->keystate[req->key & 0xff]; | |
| set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) )); | |
| } | |
| release_object( thread ); | |
| } | |
| /* set queue keyboard state for a given thread */ | |
| DECL_HANDLER(set_key_state) | |
| { | |
| struct thread *thread = NULL; | |
| struct thread_input *input; | |
| if (!(thread = get_thread_from_id( req->tid ))) return; | |
| input = thread->queue ? thread->queue->input : NULL; | |
| if (input) | |
| { | |
| size_t size = min( sizeof(input->keystate), get_req_data_size() ); | |
| if (size) memcpy( input->keystate, get_req_data(), size ); | |
| } | |
| release_object( thread ); | |
| } | |
| /* set the system foreground window */ | |
| DECL_HANDLER(set_foreground_window) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->previous = foreground_input ? foreground_input->active : 0; | |
| reply->send_msg_old = (reply->previous && foreground_input != queue->input); | |
| reply->send_msg_new = FALSE; | |
| if (req->handle) | |
| { | |
| struct thread *thread; | |
| if (is_top_level_window( req->handle ) && | |
| ((thread = get_window_thread( req->handle )))) | |
| { | |
| foreground_input = thread->queue->input; | |
| reply->send_msg_new = (foreground_input != queue->input); | |
| release_object( thread ); | |
| } | |
| else set_error( STATUS_INVALID_HANDLE ); | |
| } | |
| else foreground_input = NULL; | |
| } | |
| /* set the current thread focus window */ | |
| DECL_HANDLER(set_focus_window) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->previous = 0; | |
| if (queue && check_queue_input_window( queue, req->handle )) | |
| { | |
| reply->previous = queue->input->focus; | |
| queue->input->focus = get_user_full_handle( req->handle ); | |
| } | |
| } | |
| /* set the current thread active window */ | |
| DECL_HANDLER(set_active_window) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->previous = 0; | |
| if (queue && check_queue_input_window( queue, req->handle )) | |
| { | |
| if (!req->handle || make_window_active( req->handle )) | |
| { | |
| reply->previous = queue->input->active; | |
| queue->input->active = get_user_full_handle( req->handle ); | |
| } | |
| else set_error( STATUS_INVALID_HANDLE ); | |
| } | |
| } | |
| /* set the current thread capture window */ | |
| DECL_HANDLER(set_capture_window) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->previous = reply->full_handle = 0; | |
| if (queue && check_queue_input_window( queue, req->handle )) | |
| { | |
| struct thread_input *input = queue->input; | |
| reply->previous = input->capture; | |
| input->capture = get_user_full_handle( req->handle ); | |
| input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0; | |
| input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0; | |
| reply->full_handle = input->capture; | |
| } | |
| } | |
| /* Set the current thread caret window */ | |
| DECL_HANDLER(set_caret_window) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| reply->previous = 0; | |
| if (queue && check_queue_input_window( queue, req->handle )) | |
| { | |
| struct thread_input *input = queue->input; | |
| reply->previous = input->caret; | |
| reply->old_rect = input->caret_rect; | |
| reply->old_hide = input->caret_hide; | |
| reply->old_state = input->caret_state; | |
| set_caret_window( input, get_user_full_handle(req->handle) ); | |
| input->caret_rect.right = input->caret_rect.left + req->width; | |
| input->caret_rect.bottom = input->caret_rect.top + req->height; | |
| } | |
| } | |
| /* Set the current thread caret information */ | |
| DECL_HANDLER(set_caret_info) | |
| { | |
| struct msg_queue *queue = get_current_queue(); | |
| struct thread_input *input; | |
| if (!queue) return; | |
| input = queue->input; | |
| reply->full_handle = input->caret; | |
| reply->old_rect = input->caret_rect; | |
| reply->old_hide = input->caret_hide; | |
| reply->old_state = input->caret_state; | |
| if (req->handle && get_user_full_handle(req->handle) != input->caret) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| if (req->flags & SET_CARET_POS) | |
| { | |
| input->caret_rect.right += req->x - input->caret_rect.left; | |
| input->caret_rect.bottom += req->y - input->caret_rect.top; | |
| input->caret_rect.left = req->x; | |
| input->caret_rect.top = req->y; | |
| } | |
| if (req->flags & SET_CARET_HIDE) | |
| { | |
| input->caret_hide += req->hide; | |
| if (input->caret_hide < 0) input->caret_hide = 0; | |
| } | |
| if (req->flags & SET_CARET_STATE) | |
| { | |
| if (req->state == -1) input->caret_state = !input->caret_state; | |
| else input->caret_state = !!req->state; | |
| } | |
| } |