| /* | |
| * Direct3D X 8 private include file | |
| * | |
| * Copyright 2002 Raphael Junqueira | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #ifndef __WINE_D3DX8CORE_PRIVATE_H | |
| #define __WINE_D3DX8CORE_PRIVATE_H | |
| #include <stdarg.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "d3dx8core.h" | |
| /* Interfaces */ | |
| typedef struct ID3DXBufferImpl ID3DXBufferImpl; | |
| typedef struct ID3DXFontImpl ID3DXFontImpl; | |
| /* ----------- */ | |
| /* ID3DXBuffer */ | |
| /* ----------- */ | |
| /***************************************************************************** | |
| * Predeclare the interface implementation structures | |
| */ | |
| extern ID3DXBufferVtbl D3DXBuffer_Vtbl; | |
| /***************************************************************************** | |
| * ID3DXBufferImpl implementation structure | |
| */ | |
| struct ID3DXBufferImpl | |
| { | |
| /* IUnknown fields */ | |
| ID3DXBufferVtbl *lpVtbl; | |
| DWORD ref; | |
| /* ID3DXBuffer fields */ | |
| DWORD *buffer; | |
| DWORD bufferSize; | |
| }; | |
| /* IUnknown: */ | |
| extern HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID refiid, LPVOID *obj); | |
| extern ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface); | |
| extern ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface); | |
| /* ID3DXBuffer: */ | |
| extern LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface); | |
| extern DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface); | |
| /* --------- */ | |
| /* ID3DXFont */ | |
| /* --------- */ | |
| /***************************************************************************** | |
| * Predeclare the interface implementation structures | |
| */ | |
| extern ID3DXFontVtbl D3DXFont_Vtbl; | |
| /***************************************************************************** | |
| * ID3DXFontImpl implementation structure | |
| */ | |
| struct ID3DXFontImpl | |
| { | |
| /* IUnknown fields */ | |
| ID3DXFontVtbl *lpVtbl; | |
| DWORD ref; | |
| /* ID3DXFont fields */ | |
| }; | |
| /* IUnknown: */ | |
| extern HRESULT WINAPI ID3DXFontImpl_QueryInterface(LPD3DXFONT iface, REFIID refiid, LPVOID *obj); | |
| extern ULONG WINAPI ID3DXFontImpl_AddRef(LPD3DXFONT iface); | |
| extern ULONG WINAPI ID3DXFontImpl_Release(LPD3DXFONT iface); | |
| /* ID3DXFont: */ | |
| extern INT WINAPI ID3DXFontImpl_DrawTextA(LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color); | |
| #endif /*__WINE_D3DX8CORE_PRIVATE_H */ |