| /* |
| * DirectDraw helper functions |
| * |
| * Copyright (c) 1997-2000 Marcus Meissner |
| * Copyright (c) 1998 Lionel Ulmer |
| * Copyright (c) 2000 TransGaming Technologies Inc. |
| * Copyright (c) 2006 Stefan Dösinger |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "ddraw_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); |
| |
| static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf); |
| |
| void ddrawformat_from_wined3dformat(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id wined3d_format) |
| { |
| DWORD Size = DDPixelFormat->dwSize; |
| |
| if(Size==0) return; |
| |
| memset(DDPixelFormat, 0x00, Size); |
| DDPixelFormat->dwSize = Size; |
| switch (wined3d_format) |
| { |
| case WINED3DFMT_B8G8R8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 24; |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_B8G8R8A8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 32; |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000; |
| break; |
| |
| case WINED3DFMT_B8G8R8X8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 32; |
| DDPixelFormat->u2.dwRBitMask = 0x00ff0000; |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBBitMask = 0x000000ff; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_R8G8B8X8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 32; |
| DDPixelFormat->u2.dwRBitMask = 0x000000ff; |
| DDPixelFormat->u3.dwGBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBBitMask = 0x00ff0000; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_B5G6R5_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0xF800; |
| DDPixelFormat->u3.dwGBitMask = 0x07E0; |
| DDPixelFormat->u4.dwBBitMask = 0x001F; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_B5G5R5X1_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0x7C00; |
| DDPixelFormat->u3.dwGBitMask = 0x03E0; |
| DDPixelFormat->u4.dwBBitMask = 0x001F; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_B5G5R5A1_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0x7C00; |
| DDPixelFormat->u3.dwGBitMask = 0x03E0; |
| DDPixelFormat->u4.dwBBitMask = 0x001F; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000; |
| break; |
| |
| case WINED3DFMT_B4G4R4A4_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0x0F00; |
| DDPixelFormat->u3.dwGBitMask = 0x00F0; |
| DDPixelFormat->u4.dwBBitMask = 0x000F; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000; |
| break; |
| |
| case WINED3DFMT_B2G3R3_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 8; |
| DDPixelFormat->u2.dwRBitMask = 0xE0; |
| DDPixelFormat->u3.dwGBitMask = 0x1C; |
| DDPixelFormat->u4.dwBBitMask = 0x03; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_P8_UINT: |
| DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 8; |
| DDPixelFormat->u2.dwRBitMask = 0x00; |
| DDPixelFormat->u3.dwGBitMask = 0x00; |
| DDPixelFormat->u4.dwBBitMask = 0x00; |
| break; |
| |
| case WINED3DFMT_A8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ALPHA; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwAlphaBitDepth = 8; |
| DDPixelFormat->u2.dwRBitMask = 0x0; |
| DDPixelFormat->u3.dwZBitMask = 0x0; |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_B2G3R3A8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0x00E0; |
| DDPixelFormat->u3.dwGBitMask = 0x001C; |
| DDPixelFormat->u4.dwBBitMask = 0x0003; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0xFF00; |
| break; |
| |
| case WINED3DFMT_B4G4R4X4_UNORM: |
| DDPixelFormat->dwFlags = DDPF_RGB; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwRGBBitCount = 16; |
| DDPixelFormat->u2.dwRBitMask = 0x0F00; |
| DDPixelFormat->u3.dwGBitMask = 0x00F0; |
| DDPixelFormat->u4.dwBBitMask = 0x000F; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| /* How are Z buffer bit depth and Stencil buffer bit depth related? |
| */ |
| case WINED3DFMT_D16_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwZBufferBitDepth = 16; |
| DDPixelFormat->u2.dwStencilBitDepth = 0; |
| DDPixelFormat->u3.dwZBitMask = 0x0000FFFF; |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; |
| DDPixelFormat->u5.dwRGBZBitMask = 0x00000000; |
| break; |
| |
| case WINED3DFMT_D32_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; |
| DDPixelFormat->u2.dwStencilBitDepth = 0; |
| DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF; |
| DDPixelFormat->u4.dwStencilBitMask = 0x0; |
| DDPixelFormat->u5.dwRGBZBitMask = 0x00000000; |
| break; |
| |
| case WINED3DFMT_S4X4_UINT_D24_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| /* Should I set dwZBufferBitDepth to 32 here? */ |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; |
| DDPixelFormat->u2.dwStencilBitDepth = 4; |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; |
| DDPixelFormat->u4.dwStencilBitMask = 0x0F000000; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_D24_UNORM_S8_UINT: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; |
| DDPixelFormat->u2.dwStencilBitDepth = 8; |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; |
| DDPixelFormat->u4.dwStencilBitMask = 0xFF000000; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_X8D24_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwZBufferBitDepth = 32; |
| DDPixelFormat->u2.dwStencilBitDepth = 0; |
| DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF; |
| DDPixelFormat->u4.dwStencilBitMask = 0x00000000; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_S1_UINT_D15_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwZBufferBitDepth = 16; |
| DDPixelFormat->u2.dwStencilBitDepth = 1; |
| DDPixelFormat->u3.dwZBitMask = 0x7fff; |
| DDPixelFormat->u4.dwStencilBitMask = 0x8000; |
| DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_UYVY: |
| case WINED3DFMT_YUY2: |
| DDPixelFormat->u1.dwYUVBitCount = 16; |
| DDPixelFormat->dwFlags = DDPF_FOURCC; |
| DDPixelFormat->dwFourCC = wined3d_format; |
| break; |
| |
| case WINED3DFMT_YV12: |
| DDPixelFormat->u1.dwYUVBitCount = 12; |
| DDPixelFormat->dwFlags = DDPF_FOURCC; |
| DDPixelFormat->dwFourCC = wined3d_format; |
| break; |
| |
| case WINED3DFMT_DXT1: |
| case WINED3DFMT_DXT2: |
| case WINED3DFMT_DXT3: |
| case WINED3DFMT_DXT4: |
| case WINED3DFMT_DXT5: |
| case WINED3DFMT_MULTI2_ARGB8: |
| case WINED3DFMT_G8R8_G8B8: |
| case WINED3DFMT_R8G8_B8G8: |
| DDPixelFormat->dwFlags = DDPF_FOURCC; |
| DDPixelFormat->dwFourCC = wined3d_format; |
| break; |
| |
| /* Luminance */ |
| case WINED3DFMT_L8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_LUMINANCE; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwLuminanceBitCount = 8; |
| DDPixelFormat->u2.dwLuminanceBitMask = 0xff; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0; |
| break; |
| |
| case WINED3DFMT_L4A4_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwLuminanceBitCount = 4; |
| DDPixelFormat->u2.dwLuminanceBitMask = 0x0f; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0; |
| break; |
| |
| case WINED3DFMT_L8A8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwLuminanceBitCount = 16; |
| DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00; |
| break; |
| |
| /* Bump mapping */ |
| case WINED3DFMT_R8G8_SNORM: |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwBumpBitCount = 16; |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; |
| break; |
| |
| case WINED3DFMT_R5G5_SNORM_L6_UNORM: |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwBumpBitCount = 16; |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; |
| break; |
| |
| case WINED3DFMT_R8G8_SNORM_L8X8_UNORM: |
| DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE; |
| DDPixelFormat->dwFourCC = 0; |
| DDPixelFormat->u1.dwBumpBitCount = 32; |
| DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff; |
| DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00; |
| DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00ff0000; |
| DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000; |
| break; |
| |
| default: |
| FIXME("Unhandled wined3d format %#x.\n", wined3d_format); |
| break; |
| } |
| |
| if(TRACE_ON(ddraw)) { |
| TRACE("Returning: "); |
| DDRAW_dump_pixelformat(DDPixelFormat); |
| } |
| } |
| |
| enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPixelFormat) |
| { |
| TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n"); |
| if(TRACE_ON(ddraw)) |
| { |
| DDRAW_dump_pixelformat(DDPixelFormat); |
| } |
| |
| if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8) |
| { |
| return WINED3DFMT_P8_UINT; |
| } |
| else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) ) |
| { |
| FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n"); |
| return WINED3DFMT_P8_UINT; |
| } |
| else if(DDPixelFormat->dwFlags & DDPF_RGB) |
| { |
| switch(DDPixelFormat->u1.dwRGBBitCount) |
| { |
| case 8: |
| /* This is the only format that can match here */ |
| return WINED3DFMT_B2G3R3_UNORM; |
| |
| case 16: |
| /* Read the Color masks */ |
| if( (DDPixelFormat->u2.dwRBitMask == 0xF800) && |
| (DDPixelFormat->u3.dwGBitMask == 0x07E0) && |
| (DDPixelFormat->u4.dwBBitMask == 0x001F) ) |
| { |
| return WINED3DFMT_B5G6R5_UNORM; |
| } |
| |
| if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) && |
| (DDPixelFormat->u3.dwGBitMask == 0x03E0) && |
| (DDPixelFormat->u4.dwBBitMask == 0x001F) ) |
| { |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000)) |
| return WINED3DFMT_B5G5R5A1_UNORM; |
| else |
| return WINED3DFMT_B5G5R5X1_UNORM; |
| } |
| |
| if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) && |
| (DDPixelFormat->u3.dwGBitMask == 0x00F0) && |
| (DDPixelFormat->u4.dwBBitMask == 0x000F) ) |
| { |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000)) |
| return WINED3DFMT_B4G4R4A4_UNORM; |
| else |
| return WINED3DFMT_B4G4R4X4_UNORM; |
| } |
| |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) && |
| (DDPixelFormat->u2.dwRBitMask == 0x00E0) && |
| (DDPixelFormat->u3.dwGBitMask == 0x001C) && |
| (DDPixelFormat->u4.dwBBitMask == 0x0003) ) |
| { |
| return WINED3DFMT_B2G3R3A8_UNORM; |
| } |
| WARN("16 bit RGB Pixel format does not match.\n"); |
| return WINED3DFMT_UNKNOWN; |
| |
| case 24: |
| return WINED3DFMT_B8G8R8_UNORM; |
| |
| case 32: |
| /* Read the Color masks */ |
| if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) && |
| (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) && |
| (DDPixelFormat->u4.dwBBitMask == 0x000000FF) ) |
| { |
| if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) && |
| (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000)) |
| return WINED3DFMT_B8G8R8A8_UNORM; |
| else |
| return WINED3DFMT_B8G8R8X8_UNORM; |
| |
| } |
| WARN("32 bit RGB pixel format does not match.\n"); |
| return WINED3DFMT_UNKNOWN; |
| |
| default: |
| WARN("Invalid dwRGBBitCount in Pixelformat structure.\n"); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) ) |
| { |
| /* Alpha only Pixelformat */ |
| switch(DDPixelFormat->u1.dwAlphaBitDepth) |
| { |
| case 8: |
| return WINED3DFMT_A8_UNORM; |
| |
| default: |
| WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n"); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE) |
| { |
| /* Luminance-only or luminance-alpha */ |
| if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) |
| { |
| /* Luminance with Alpha */ |
| switch(DDPixelFormat->u1.dwLuminanceBitCount) |
| { |
| case 4: |
| if(DDPixelFormat->u1.dwAlphaBitDepth == 4) |
| return WINED3DFMT_L4A4_UNORM; |
| WARN("Unknown Alpha / Luminance bit depth combination.\n"); |
| return WINED3DFMT_UNKNOWN; |
| |
| case 6: |
| FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n"); |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; |
| |
| case 8: |
| if(DDPixelFormat->u1.dwAlphaBitDepth == 8) |
| return WINED3DFMT_L8A8_UNORM; |
| WARN("Unknown Alpha / Lumincase bit depth combination.\n"); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| else |
| { |
| /* Luminance-only */ |
| switch(DDPixelFormat->u1.dwLuminanceBitCount) |
| { |
| case 6: |
| FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n"); |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; |
| |
| case 8: |
| return WINED3DFMT_L8_UNORM; |
| |
| default: |
| WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat->u1.dwLuminanceBitCount); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| } |
| else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER) |
| { |
| /* Z buffer */ |
| if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER) |
| { |
| switch(DDPixelFormat->u1.dwZBufferBitDepth) |
| { |
| case 16: |
| if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM; |
| WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n", |
| DDPixelFormat->u2.dwStencilBitDepth); |
| return WINED3DFMT_UNKNOWN; |
| |
| case 32: |
| if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT; |
| else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM; |
| WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n", |
| DDPixelFormat->u2.dwStencilBitDepth); |
| return WINED3DFMT_UNKNOWN; |
| |
| default: |
| WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n", |
| DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| else |
| { |
| switch(DDPixelFormat->u1.dwZBufferBitDepth) |
| { |
| case 16: |
| return WINED3DFMT_D16_UNORM; |
| |
| case 24: |
| return WINED3DFMT_X8D24_UNORM; |
| |
| case 32: |
| if (DDPixelFormat->u3.dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM; |
| else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM; |
| else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM; |
| WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n", |
| DDPixelFormat->u3.dwZBitMask); |
| return WINED3DFMT_UNKNOWN; |
| |
| default: |
| WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n", |
| DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u3.dwZBitMask); |
| return WINED3DFMT_UNKNOWN; |
| } |
| } |
| } |
| else if(DDPixelFormat->dwFlags & DDPF_FOURCC) |
| { |
| return DDPixelFormat->dwFourCC; |
| } |
| else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV) |
| { |
| if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) && |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) && |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) && |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) ) |
| { |
| return WINED3DFMT_R8G8_SNORM; |
| } |
| else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) && |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) && |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) && |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) ) |
| { |
| return WINED3DFMT_R5G5_SNORM_L6_UNORM; |
| } |
| else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) && |
| (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) && |
| (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) && |
| (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00ff0000) ) |
| { |
| return WINED3DFMT_R8G8_SNORM_L8X8_UNORM; |
| } |
| } |
| |
| WARN("Unknown Pixelformat.\n"); |
| return WINED3DFMT_UNKNOWN; |
| } |
| |
| static float colour_to_float(DWORD colour, DWORD mask) |
| { |
| if (!mask) |
| return 0.0f; |
| return (float)(colour & mask) / (float)mask; |
| } |
| |
| BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette, |
| DWORD colour, struct wined3d_color *wined3d_colour) |
| { |
| if (pf->dwFlags & DDPF_ALPHA) |
| { |
| DWORD size, mask; |
| |
| size = pf->u1.dwAlphaBitDepth; |
| mask = size < 32 ? (1u << size) - 1 : ~0u; |
| wined3d_colour->r = 0.0f; |
| wined3d_colour->g = 0.0f; |
| wined3d_colour->b = 0.0f; |
| wined3d_colour->a = colour_to_float(colour, mask); |
| return TRUE; |
| } |
| |
| if (pf->dwFlags & DDPF_FOURCC) |
| { |
| WARN("FourCC formats not supported.\n"); |
| goto fail; |
| } |
| |
| if (pf->dwFlags & DDPF_PALETTEINDEXED8) |
| { |
| PALETTEENTRY entry; |
| |
| colour &= 0xff; |
| if (!palette || FAILED(wined3d_palette_get_entries(palette->wined3d_palette, 0, colour, 1, &entry))) |
| { |
| wined3d_colour->r = 0.0f; |
| wined3d_colour->g = 0.0f; |
| wined3d_colour->b = 0.0f; |
| } |
| else |
| { |
| wined3d_colour->r = entry.peRed / 255.0f; |
| wined3d_colour->g = entry.peGreen / 255.0f; |
| wined3d_colour->b = entry.peBlue / 255.0f; |
| } |
| wined3d_colour->a = colour / 255.0f; |
| return TRUE; |
| } |
| |
| if (pf->dwFlags & DDPF_RGB) |
| { |
| wined3d_colour->r = colour_to_float(colour, pf->u2.dwRBitMask); |
| wined3d_colour->g = colour_to_float(colour, pf->u3.dwGBitMask); |
| wined3d_colour->b = colour_to_float(colour, pf->u4.dwBBitMask); |
| if (pf->dwFlags & DDPF_ALPHAPIXELS) |
| wined3d_colour->a = colour_to_float(colour, pf->u5.dwRGBAlphaBitMask); |
| else |
| wined3d_colour->a = 0.0f; |
| return TRUE; |
| } |
| |
| if (pf->dwFlags & DDPF_ZBUFFER) |
| { |
| wined3d_colour->r = colour_to_float(colour, pf->u3.dwZBitMask); |
| if (pf->dwFlags & DDPF_STENCILBUFFER) |
| wined3d_colour->g = colour_to_float(colour, pf->u4.dwStencilBitMask); |
| else |
| wined3d_colour->g = 0.0f; |
| wined3d_colour->b = 0.0f; |
| wined3d_colour->a = 0.0f; |
| return TRUE; |
| } |
| |
| FIXME("Unhandled pixel format.\n"); |
| DDRAW_dump_pixelformat(pf); |
| |
| fail: |
| wined3d_colour->r = 0.0f; |
| wined3d_colour->g = 0.0f; |
| wined3d_colour->b = 0.0f; |
| wined3d_colour->a = 0.0f; |
| |
| return FALSE; |
| } |
| |
| /***************************************************************************** |
| * Various dumping functions. |
| * |
| * They write the contents of a specific function to a TRACE. |
| * |
| *****************************************************************************/ |
| static void |
| DDRAW_dump_DWORD(const void *in) |
| { |
| TRACE("%d\n", *((const DWORD *) in)); |
| } |
| static void |
| DDRAW_dump_PTR(const void *in) |
| { |
| TRACE("%p\n", *((const void * const*) in)); |
| } |
| static void |
| DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck) |
| { |
| TRACE("Low : 0x%08x - High : 0x%08x\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue); |
| } |
| |
| static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names) |
| { |
| unsigned int i; |
| |
| for (i=0; i < num_names; i++) |
| if ((flags & names[i].val) || /* standard flag value */ |
| ((!flags) && (!names[i].val))) /* zero value only */ |
| TRACE("%s ", names[i].name); |
| } |
| |
| static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names) |
| { |
| DDRAW_dump_flags_nolf(flags, names, num_names); |
| TRACE("\n"); |
| } |
| |
| void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) |
| { |
| static const struct flag_info flags[] = |
| { |
| FE(DDSCAPS_RESERVED1), |
| FE(DDSCAPS_ALPHA), |
| FE(DDSCAPS_BACKBUFFER), |
| FE(DDSCAPS_COMPLEX), |
| FE(DDSCAPS_FLIP), |
| FE(DDSCAPS_FRONTBUFFER), |
| FE(DDSCAPS_OFFSCREENPLAIN), |
| FE(DDSCAPS_OVERLAY), |
| FE(DDSCAPS_PALETTE), |
| FE(DDSCAPS_PRIMARYSURFACE), |
| FE(DDSCAPS_PRIMARYSURFACELEFT), |
| FE(DDSCAPS_SYSTEMMEMORY), |
| FE(DDSCAPS_TEXTURE), |
| FE(DDSCAPS_3DDEVICE), |
| FE(DDSCAPS_VIDEOMEMORY), |
| FE(DDSCAPS_VISIBLE), |
| FE(DDSCAPS_WRITEONLY), |
| FE(DDSCAPS_ZBUFFER), |
| FE(DDSCAPS_OWNDC), |
| FE(DDSCAPS_LIVEVIDEO), |
| FE(DDSCAPS_HWCODEC), |
| FE(DDSCAPS_MODEX), |
| FE(DDSCAPS_MIPMAP), |
| FE(DDSCAPS_RESERVED2), |
| FE(DDSCAPS_ALLOCONLOAD), |
| FE(DDSCAPS_VIDEOPORT), |
| FE(DDSCAPS_LOCALVIDMEM), |
| FE(DDSCAPS_NONLOCALVIDMEM), |
| FE(DDSCAPS_STANDARDVGAMODE), |
| FE(DDSCAPS_OPTIMIZED) |
| }; |
| static const struct flag_info flags2[] = |
| { |
| FE(DDSCAPS2_HARDWAREDEINTERLACE), |
| FE(DDSCAPS2_HINTDYNAMIC), |
| FE(DDSCAPS2_HINTSTATIC), |
| FE(DDSCAPS2_TEXTUREMANAGE), |
| FE(DDSCAPS2_RESERVED1), |
| FE(DDSCAPS2_RESERVED2), |
| FE(DDSCAPS2_OPAQUE), |
| FE(DDSCAPS2_HINTANTIALIASING), |
| FE(DDSCAPS2_CUBEMAP), |
| FE(DDSCAPS2_CUBEMAP_POSITIVEX), |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEX), |
| FE(DDSCAPS2_CUBEMAP_POSITIVEY), |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEY), |
| FE(DDSCAPS2_CUBEMAP_POSITIVEZ), |
| FE(DDSCAPS2_CUBEMAP_NEGATIVEZ), |
| FE(DDSCAPS2_MIPMAPSUBLEVEL), |
| FE(DDSCAPS2_D3DTEXTUREMANAGE), |
| FE(DDSCAPS2_DONOTPERSIST), |
| FE(DDSCAPS2_STEREOSURFACELEFT) |
| }; |
| |
| DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0])); |
| DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0])); |
| } |
| |
| static void |
| DDRAW_dump_DDSCAPS(const DDSCAPS *in) |
| { |
| DDSCAPS2 in_bis; |
| |
| in_bis.dwCaps = in->dwCaps; |
| in_bis.dwCaps2 = 0; |
| in_bis.dwCaps3 = 0; |
| in_bis.u1.dwCaps4 = 0; |
| |
| DDRAW_dump_DDSCAPS2(&in_bis); |
| } |
| |
| static void |
| DDRAW_dump_pixelformat_flag(DWORD flagmask) |
| { |
| static const struct flag_info flags[] = |
| { |
| FE(DDPF_ALPHAPIXELS), |
| FE(DDPF_ALPHA), |
| FE(DDPF_FOURCC), |
| FE(DDPF_PALETTEINDEXED4), |
| FE(DDPF_PALETTEINDEXEDTO8), |
| FE(DDPF_PALETTEINDEXED8), |
| FE(DDPF_RGB), |
| FE(DDPF_COMPRESSED), |
| FE(DDPF_RGBTOYUV), |
| FE(DDPF_YUV), |
| FE(DDPF_ZBUFFER), |
| FE(DDPF_PALETTEINDEXED1), |
| FE(DDPF_PALETTEINDEXED2), |
| FE(DDPF_ZPIXELS) |
| }; |
| |
| DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0])); |
| } |
| |
| static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems) |
| { |
| unsigned int i; |
| |
| for (i=0; i < num_mems; i++) |
| { |
| if (mems[i].val & flags) |
| { |
| TRACE(" - %s : ", mems[i].name); |
| mems[i].func((const char *)data + mems[i].offset); |
| } |
| } |
| } |
| |
| static void |
| DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf) |
| { |
| TRACE("( "); |
| DDRAW_dump_pixelformat_flag(pf->dwFlags); |
| if (pf->dwFlags & DDPF_FOURCC) |
| TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel", |
| (unsigned char)( pf->dwFourCC &0xff), |
| (unsigned char)((pf->dwFourCC>> 8)&0xff), |
| (unsigned char)((pf->dwFourCC>>16)&0xff), |
| (unsigned char)((pf->dwFourCC>>24)&0xff), |
| pf->dwFourCC, |
| pf->u1.dwYUVBitCount); |
| if (pf->dwFlags & DDPF_RGB) |
| { |
| TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x", |
| pf->u1.dwRGBBitCount, |
| pf->u2.dwRBitMask, |
| pf->u3.dwGBitMask, |
| pf->u4.dwBBitMask); |
| if (pf->dwFlags & DDPF_ALPHAPIXELS) |
| TRACE(" A 0x%08x", pf->u5.dwRGBAlphaBitMask); |
| if (pf->dwFlags & DDPF_ZPIXELS) |
| TRACE(" Z 0x%08x", pf->u5.dwRGBZBitMask); |
| } |
| if (pf->dwFlags & DDPF_ZBUFFER) |
| TRACE(", Z bits: %u", pf->u1.dwZBufferBitDepth); |
| if (pf->dwFlags & DDPF_ALPHA) |
| TRACE(", Alpha bits: %u", pf->u1.dwAlphaBitDepth); |
| if (pf->dwFlags & DDPF_BUMPDUDV) |
| TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x", |
| pf->u1.dwBumpBitCount, |
| pf->u2.dwBumpDuBitMask, |
| pf->u3.dwBumpDvBitMask, |
| pf->u4.dwBumpLuminanceBitMask); |
| TRACE(")\n"); |
| } |
| |
| void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) |
| { |
| #define STRUCT DDSURFACEDESC2 |
| static const struct member_info members[] = |
| { |
| ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight), |
| ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth), |
| ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */), |
| ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */), |
| ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount), |
| ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */), |
| ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */ |
| ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */), |
| ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth), |
| ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface), |
| ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */), |
| ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt), |
| ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay), |
| ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt), |
| ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */) |
| }; |
| static const struct member_info members_caps[] = |
| { |
| ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps) |
| }; |
| static const struct member_info members_caps2[] = |
| { |
| ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps) |
| }; |
| #undef STRUCT |
| |
| if (NULL == lpddsd) |
| { |
| TRACE("(null)\n"); |
| } |
| else |
| { |
| if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2)) |
| { |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1); |
| } |
| else |
| { |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1); |
| } |
| DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members, |
| sizeof(members)/sizeof(members[0])); |
| } |
| } |
| |
| void |
| dump_D3DMATRIX(const D3DMATRIX *mat) |
| { |
| TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14); |
| TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24); |
| TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34); |
| TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44); |
| } |
| |
| DWORD |
| get_flexible_vertex_size(DWORD d3dvtVertexType) |
| { |
| DWORD size = 0; |
| DWORD i; |
| |
| if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE); |
| if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD); |
| if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD); |
| if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD); |
| switch (d3dvtVertexType & D3DFVF_POSITION_MASK) |
| { |
| case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break; |
| case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break; |
| default: ERR("Unexpected position mask\n"); |
| } |
| for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++) |
| { |
| size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE); |
| } |
| |
| return size; |
| } |
| |
| void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut) |
| { |
| /* 2 adds three additional caps fields to the end. Both versions |
| * are unversioned. */ |
| pOut->dwCaps = pIn->dwCaps; |
| pOut->dwCaps2 = 0; |
| pOut->dwCaps3 = 0; |
| pOut->u1.dwCaps4 = 0; |
| } |
| |
| void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut) |
| { |
| /* 2 adds a dwWHQLLevel field to the end. Both structures are |
| * unversioned. */ |
| memcpy(pOut, pIn, sizeof(*pOut)); |
| } |
| |
| void DDRAW_dump_cooperativelevel(DWORD cooplevel) |
| { |
| static const struct flag_info flags[] = |
| { |
| FE(DDSCL_FULLSCREEN), |
| FE(DDSCL_ALLOWREBOOT), |
| FE(DDSCL_NOWINDOWCHANGES), |
| FE(DDSCL_NORMAL), |
| FE(DDSCL_ALLOWMODEX), |
| FE(DDSCL_EXCLUSIVE), |
| FE(DDSCL_SETFOCUSWINDOW), |
| FE(DDSCL_SETDEVICEWINDOW), |
| FE(DDSCL_CREATEDEVICEWINDOW) |
| }; |
| |
| if (TRACE_ON(ddraw)) |
| { |
| TRACE(" - "); |
| DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0])); |
| } |
| } |
| |
| void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) |
| { |
| static const struct flag_info flags1[] = |
| { |
| FE(DDCAPS_3D), |
| FE(DDCAPS_ALIGNBOUNDARYDEST), |
| FE(DDCAPS_ALIGNSIZEDEST), |
| FE(DDCAPS_ALIGNBOUNDARYSRC), |
| FE(DDCAPS_ALIGNSIZESRC), |
| FE(DDCAPS_ALIGNSTRIDE), |
| FE(DDCAPS_BLT), |
| FE(DDCAPS_BLTQUEUE), |
| FE(DDCAPS_BLTFOURCC), |
| FE(DDCAPS_BLTSTRETCH), |
| FE(DDCAPS_GDI), |
| FE(DDCAPS_OVERLAY), |
| FE(DDCAPS_OVERLAYCANTCLIP), |
| FE(DDCAPS_OVERLAYFOURCC), |
| FE(DDCAPS_OVERLAYSTRETCH), |
| FE(DDCAPS_PALETTE), |
| FE(DDCAPS_PALETTEVSYNC), |
| FE(DDCAPS_READSCANLINE), |
| FE(DDCAPS_STEREOVIEW), |
| FE(DDCAPS_VBI), |
| FE(DDCAPS_ZBLTS), |
| FE(DDCAPS_ZOVERLAYS), |
| FE(DDCAPS_COLORKEY), |
| FE(DDCAPS_ALPHA), |
| FE(DDCAPS_COLORKEYHWASSIST), |
| FE(DDCAPS_NOHARDWARE), |
| FE(DDCAPS_BLTCOLORFILL), |
| FE(DDCAPS_BANKSWITCHED), |
| FE(DDCAPS_BLTDEPTHFILL), |
| FE(DDCAPS_CANCLIP), |
| FE(DDCAPS_CANCLIPSTRETCHED), |
| FE(DDCAPS_CANBLTSYSMEM) |
| }; |
| static const struct flag_info flags2[] = |
| { |
| FE(DDCAPS2_CERTIFIED), |
| FE(DDCAPS2_NO2DDURING3DSCENE), |
| FE(DDCAPS2_VIDEOPORT), |
| FE(DDCAPS2_AUTOFLIPOVERLAY), |
| FE(DDCAPS2_CANBOBINTERLEAVED), |
| FE(DDCAPS2_CANBOBNONINTERLEAVED), |
| FE(DDCAPS2_COLORCONTROLOVERLAY), |
| FE(DDCAPS2_COLORCONTROLPRIMARY), |
| FE(DDCAPS2_CANDROPZ16BIT), |
| FE(DDCAPS2_NONLOCALVIDMEM), |
| FE(DDCAPS2_NONLOCALVIDMEMCAPS), |
| FE(DDCAPS2_NOPAGELOCKREQUIRED), |
| FE(DDCAPS2_WIDESURFACES), |
| FE(DDCAPS2_CANFLIPODDEVEN), |
| FE(DDCAPS2_CANBOBHARDWARE), |
| FE(DDCAPS2_COPYFOURCC), |
| FE(DDCAPS2_PRIMARYGAMMA), |
| FE(DDCAPS2_CANRENDERWINDOWED), |
| FE(DDCAPS2_CANCALIBRATEGAMMA), |
| FE(DDCAPS2_FLIPINTERVAL), |
| FE(DDCAPS2_FLIPNOVSYNC), |
| FE(DDCAPS2_CANMANAGETEXTURE), |
| FE(DDCAPS2_TEXMANINNONLOCALVIDMEM), |
| FE(DDCAPS2_STEREO), |
| FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL) |
| }; |
| static const struct flag_info flags3[] = |
| { |
| FE(DDCKEYCAPS_DESTBLT), |
| FE(DDCKEYCAPS_DESTBLTCLRSPACE), |
| FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV), |
| FE(DDCKEYCAPS_DESTBLTYUV), |
| FE(DDCKEYCAPS_DESTOVERLAY), |
| FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE), |
| FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV), |
| FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE), |
| FE(DDCKEYCAPS_DESTOVERLAYYUV), |
| FE(DDCKEYCAPS_SRCBLT), |
| FE(DDCKEYCAPS_SRCBLTCLRSPACE), |
| FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV), |
| FE(DDCKEYCAPS_SRCBLTYUV), |
| FE(DDCKEYCAPS_SRCOVERLAY), |
| FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE), |
| FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV), |
| FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE), |
| FE(DDCKEYCAPS_SRCOVERLAYYUV), |
| FE(DDCKEYCAPS_NOCOSTOVERLAY) |
| }; |
| static const struct flag_info flags4[] = |
| { |
| FE(DDFXCAPS_BLTALPHA), |
| FE(DDFXCAPS_OVERLAYALPHA), |
| FE(DDFXCAPS_BLTARITHSTRETCHYN), |
| FE(DDFXCAPS_BLTARITHSTRETCHY), |
| FE(DDFXCAPS_BLTMIRRORLEFTRIGHT), |
| FE(DDFXCAPS_BLTMIRRORUPDOWN), |
| FE(DDFXCAPS_BLTROTATION), |
| FE(DDFXCAPS_BLTROTATION90), |
| FE(DDFXCAPS_BLTSHRINKX), |
| FE(DDFXCAPS_BLTSHRINKXN), |
| FE(DDFXCAPS_BLTSHRINKY), |
| FE(DDFXCAPS_BLTSHRINKYN), |
| FE(DDFXCAPS_BLTSTRETCHX), |
| FE(DDFXCAPS_BLTSTRETCHXN), |
| FE(DDFXCAPS_BLTSTRETCHY), |
| FE(DDFXCAPS_BLTSTRETCHYN), |
| FE(DDFXCAPS_OVERLAYARITHSTRETCHY), |
| FE(DDFXCAPS_OVERLAYARITHSTRETCHYN), |
| FE(DDFXCAPS_OVERLAYSHRINKX), |
| FE(DDFXCAPS_OVERLAYSHRINKXN), |
| FE(DDFXCAPS_OVERLAYSHRINKY), |
| FE(DDFXCAPS_OVERLAYSHRINKYN), |
| FE(DDFXCAPS_OVERLAYSTRETCHX), |
| FE(DDFXCAPS_OVERLAYSTRETCHXN), |
| FE(DDFXCAPS_OVERLAYSTRETCHY), |
| FE(DDFXCAPS_OVERLAYSTRETCHYN), |
| FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT), |
| FE(DDFXCAPS_OVERLAYMIRRORUPDOWN) |
| }; |
| static const struct flag_info flags5[] = |
| { |
| FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND), |
| FE(DDFXALPHACAPS_BLTALPHAPIXELS), |
| FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG), |
| FE(DDFXALPHACAPS_BLTALPHASURFACES), |
| FE(DDFXALPHACAPS_BLTALPHASURFACESNEG), |
| FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND), |
| FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS), |
| FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG), |
| FE(DDFXALPHACAPS_OVERLAYALPHASURFACES), |
| FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG) |
| }; |
| static const struct flag_info flags6[] = |
| { |
| FE(DDPCAPS_4BIT), |
| FE(DDPCAPS_8BITENTRIES), |
| FE(DDPCAPS_8BIT), |
| FE(DDPCAPS_INITIALIZE), |
| FE(DDPCAPS_PRIMARYSURFACE), |
| FE(DDPCAPS_PRIMARYSURFACELEFT), |
| FE(DDPCAPS_ALLOW256), |
| FE(DDPCAPS_VSYNC), |
| FE(DDPCAPS_1BIT), |
| FE(DDPCAPS_2BIT), |
| FE(DDPCAPS_ALPHA), |
| }; |
| static const struct flag_info flags7[] = |
| { |
| FE(DDSVCAPS_RESERVED1), |
| FE(DDSVCAPS_RESERVED2), |
| FE(DDSVCAPS_RESERVED3), |
| FE(DDSVCAPS_RESERVED4), |
| FE(DDSVCAPS_STEREOSEQUENTIAL), |
| }; |
| |
| TRACE(" - dwSize : %d\n", lpcaps->dwSize); |
| TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0])); |
| TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0])); |
| TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0])); |
| TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0])); |
| TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0])); |
| TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0])); |
| TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0])); |
| TRACE("...\n"); |
| TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes); |
| TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays); |
| TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch); |
| TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch); |
| TRACE("...\n"); |
| TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps); |
| } |
| |
| /***************************************************************************** |
| * multiply_matrix |
| * |
| * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest. |
| * |
| * Params: |
| * dest: Pointer to the destination matrix |
| * src1: Pointer to the first source matrix |
| * src2: Pointer to the second source matrix |
| * |
| *****************************************************************************/ |
| void |
| multiply_matrix(D3DMATRIX *dest, |
| const D3DMATRIX *src1, |
| const D3DMATRIX *src2) |
| { |
| D3DMATRIX temp; |
| |
| /* Now do the multiplication 'by hand'. |
| I know that all this could be optimised, but this will be done later :-) */ |
| temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14); |
| temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24); |
| temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34); |
| temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44); |
| |
| temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14); |
| temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24); |
| temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34); |
| temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44); |
| |
| temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14); |
| temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24); |
| temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34); |
| temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44); |
| |
| temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14); |
| temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24); |
| temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34); |
| temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44); |
| |
| /* And copy the new matrix in the good storage.. */ |
| memcpy(dest, &temp, 16 * sizeof(D3DVALUE)); |
| } |
| |
| HRESULT |
| hr_ddraw_from_wined3d(HRESULT hr) |
| { |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it |
| * for writing into application-provided DDSURFACEDESC2 structures if the size may |
| * be different */ |
| void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) |
| { |
| /* The output of this function is never passed to the application directly, so |
| * the memset is not strictly needed. CreateSurface still has problems with this |
| * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */ |
| memset(out, 0x00, sizeof(*out)); |
| out->dwSize = sizeof(*out); |
| out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH; |
| if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth; |
| if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight; |
| if (in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat; |
| else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) |
| { |
| out->dwFlags |= DDSD_PIXELFORMAT; |
| memset(&out->u4.ddpfPixelFormat, 0, sizeof(out->u4.ddpfPixelFormat)); |
| out->u4.ddpfPixelFormat.dwSize = sizeof(out->u4.ddpfPixelFormat); |
| out->u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; |
| out->u4.ddpfPixelFormat.u1.dwZBufferBitDepth = in->u2.dwZBufferBitDepth; |
| /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the |
| * conversion */ |
| out->u4.ddpfPixelFormat.u3.dwZBitMask = ~0U >> (32 - in->u2.dwZBufferBitDepth); |
| } |
| /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ |
| out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; |
| if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; |
| if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount; |
| if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; |
| /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ |
| out->lpSurface = in->lpSurface; |
| if (in->dwFlags & DDSD_CKDESTOVERLAY) out->u3.ddckCKDestOverlay = in->ddckCKDestOverlay; |
| if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt; |
| if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay; |
| if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt; |
| if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount; |
| if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate; |
| if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize; |
| /* Does not exist in DDSURFACEDESC: |
| * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE, |
| */ |
| } |
| |
| /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it |
| * for writing into application-provided DDSURFACEDESC structures if the size may |
| * be different */ |
| void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) |
| { |
| memset(out, 0, sizeof(*out)); |
| out->dwSize = sizeof(*out); |
| out->dwFlags = in->dwFlags; |
| if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth; |
| if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight; |
| if (in->dwFlags & DDSD_PIXELFORMAT) |
| { |
| out->ddpfPixelFormat = in->u4.ddpfPixelFormat; |
| if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) |
| { |
| /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do |
| * have valid data in ddpfPixelFormat though */ |
| out->dwFlags &= ~DDSD_PIXELFORMAT; |
| out->dwFlags |= DDSD_ZBUFFERBITDEPTH; |
| out->u2.dwZBufferBitDepth = in->u4.ddpfPixelFormat.u1.dwZBufferBitDepth; |
| } |
| } |
| /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ |
| out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; |
| if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; |
| if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount; |
| if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ |
| if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; |
| /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ |
| out->lpSurface = in->lpSurface; |
| if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->u3.ddckCKDestOverlay; |
| if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt; |
| if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay; |
| if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt; |
| if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount; |
| if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate; |
| if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize; |
| /* Does not exist in DDSURFACEDESC: |
| * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE, |
| */ |
| if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n"); |
| if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n"); |
| if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n"); |
| out->dwFlags &= ~(DDSD_TEXTURESTAGE | DDSD_FVF | DDSD_SRCVBHANDLE); |
| } |