| /* |
| * Copyright 2008 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #define COBJMACROS |
| #include "initguid.h" |
| #include "d3d10.h" |
| #include "wine/test.h" |
| |
| HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, |
| IDXGIAdapter *adapter, UINT flags, DWORD arg5, void **device); |
| |
| static IDXGIDevice *create_device(HMODULE d3d10core) |
| { |
| IDXGIDevice *dxgi_device = NULL; |
| IDXGIFactory *factory = NULL; |
| IDXGIAdapter *adapter = NULL; |
| IUnknown *device = NULL; |
| HRESULT hr; |
| |
| hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory); |
| if (FAILED(hr)) goto cleanup; |
| |
| hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter); |
| ok(SUCCEEDED(hr), "EnumAdapters failed, hr %#x\n", hr); |
| if (FAILED(hr)) goto cleanup; |
| |
| hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, 0, (void **)&device); |
| if (FAILED(hr)) |
| { |
| HMODULE d3d10ref; |
| |
| trace("Failed to create a HW device, trying REF\n"); |
| IDXGIAdapter_Release(adapter); |
| adapter = NULL; |
| |
| d3d10ref = LoadLibraryA("d3d10ref.dll"); |
| if (!d3d10ref) |
| { |
| trace("d3d10ref.dll not available, unable to create a REF device\n"); |
| goto cleanup; |
| } |
| |
| hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter); |
| FreeLibrary(d3d10ref); |
| ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr); |
| if (FAILED(hr)) goto cleanup; |
| |
| hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, 0, (void **)&device); |
| ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr); |
| if (FAILED(hr)) goto cleanup; |
| } |
| |
| hr = IUnknown_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device); |
| ok(SUCCEEDED(hr), "Created device does not implement IDXGIDevice\n"); |
| IUnknown_Release(device); |
| |
| cleanup: |
| if (adapter) IDXGIAdapter_Release(adapter); |
| if (factory) IDXGIFactory_Release(factory); |
| |
| return dxgi_device; |
| } |
| |
| static void test_device_interfaces(IDXGIDevice *device) |
| { |
| IUnknown *obj; |
| HRESULT hr; |
| |
| if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IUnknown, (void **)&obj))) |
| IUnknown_Release(obj); |
| ok(SUCCEEDED(hr), "IDXGIDevice does not implement IUnknown\n"); |
| |
| if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IDXGIObject, (void **)&obj))) |
| IUnknown_Release(obj); |
| ok(SUCCEEDED(hr), "IDXGIDevice does not implement IDXGIObject\n"); |
| |
| if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj))) |
| IUnknown_Release(obj); |
| ok(SUCCEEDED(hr), "IDXGIDevice does not implement IDXGIDevice\n"); |
| |
| if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_ID3D10Device, (void **)&obj))) |
| IUnknown_Release(obj); |
| ok(SUCCEEDED(hr), "IDXGIDevice does not implement ID3D10Device\n"); |
| } |
| |
| static void test_create_surface(IDXGIDevice *device) |
| { |
| ID3D10Texture2D *texture; |
| IDXGISurface *surface; |
| DXGI_SURFACE_DESC desc; |
| HRESULT hr; |
| |
| desc.Width = 512; |
| desc.Height = 512; |
| desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; |
| desc.SampleDesc.Count = 1; |
| desc.SampleDesc.Quality = 0; |
| |
| hr = IDXGIDevice_CreateSurface(device, &desc, 1, DXGI_USAGE_RENDER_TARGET_OUTPUT, NULL, &surface); |
| ok(SUCCEEDED(hr), "Failed to create a dxgi surface, hr %#x\n", hr); |
| |
| hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture); |
| ok(SUCCEEDED(hr), "Surface should implement ID3D10Texture2D\n"); |
| if (SUCCEEDED(hr)) ID3D10Texture2D_Release(texture); |
| |
| IDXGISurface_Release(surface); |
| } |
| |
| START_TEST(device) |
| { |
| HMODULE d3d10core = LoadLibraryA("d3d10core.dll"); |
| IDXGIDevice *device; |
| ULONG refcount; |
| |
| if (!d3d10core) |
| { |
| win_skip("d3d10core.dll not available, skipping tests\n"); |
| return; |
| } |
| |
| device = create_device(d3d10core); |
| if (!device) |
| { |
| skip("Failed to create device, skipping tests\n"); |
| FreeLibrary(d3d10core); |
| return; |
| } |
| |
| test_device_interfaces(device); |
| test_create_surface(device); |
| |
| refcount = IDXGIDevice_Release(device); |
| ok(!refcount, "Device has %u references left\n", refcount); |
| FreeLibrary(d3d10core); |
| } |