| /* |
| * Copyright 2009 Henri Verbeet for CodeWeavers |
| * Copyright 2015 Józef Kucia for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3d11_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d11); |
| |
| /* ID3D11Texture2D methods */ |
| |
| static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D11Texture2D_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture2d_QueryInterface(ID3D11Texture2D *iface, REFIID riid, void **object) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D11Texture2D) |
| || IsEqualGUID(riid, &IID_ID3D11Resource) |
| || IsEqualGUID(riid, &IID_ID3D11DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| *object = &texture->ID3D11Texture2D_iface; |
| IUnknown_AddRef((IUnknown *)*object); |
| return S_OK; |
| } |
| else if (IsEqualGUID(riid, &IID_ID3D10Texture2D) |
| || IsEqualGUID(riid, &IID_ID3D10Resource) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild)) |
| { |
| *object = &texture->ID3D10Texture2D_iface; |
| IUnknown_AddRef((IUnknown *)*object); |
| return S_OK; |
| } |
| |
| if (texture->dxgi_surface) |
| { |
| TRACE("Forwarding to dxgi surface.\n"); |
| return IUnknown_QueryInterface(texture->dxgi_surface, riid, object); |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_texture2d_AddRef(ID3D11Texture2D *iface) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| ULONG refcount = InterlockedIncrement(&texture->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", texture, refcount); |
| |
| if (refcount == 1) |
| { |
| ID3D11Device_AddRef(texture->device); |
| wined3d_mutex_lock(); |
| wined3d_texture_incref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| } |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_texture2d_Release(ID3D11Texture2D *iface) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| ULONG refcount = InterlockedDecrement(&texture->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", texture, refcount); |
| |
| if (!refcount) |
| { |
| ID3D11Device *device = texture->device; |
| |
| wined3d_mutex_lock(); |
| wined3d_texture_decref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| /* Release the device last, it may cause the wined3d device to be |
| * destroyed. */ |
| ID3D11Device_Release(device); |
| } |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture2d_GetDevice(ID3D11Texture2D *iface, ID3D11Device **device) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = texture->device; |
| ID3D11Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture2d_GetPrivateData(ID3D11Texture2D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| IDXGISurface *dxgi_surface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| if (texture->dxgi_surface |
| && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface))) |
| { |
| hr = IDXGISurface_GetPrivateData(dxgi_surface, guid, data_size, data); |
| IDXGISurface_Release(dxgi_surface); |
| return hr; |
| } |
| |
| return d3d_get_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture2d_SetPrivateData(ID3D11Texture2D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| IDXGISurface *dxgi_surface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| if (texture->dxgi_surface |
| && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface))) |
| { |
| hr = IDXGISurface_SetPrivateData(dxgi_surface, guid, data_size, data); |
| IDXGISurface_Release(dxgi_surface); |
| return hr; |
| } |
| |
| return d3d_set_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture2d_SetPrivateDataInterface(ID3D11Texture2D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| IDXGISurface *dxgi_surface; |
| HRESULT hr; |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| if (texture->dxgi_surface |
| && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface))) |
| { |
| hr = IDXGISurface_SetPrivateDataInterface(dxgi_surface, guid, data); |
| IDXGISurface_Release(dxgi_surface); |
| return hr; |
| } |
| |
| return d3d_set_private_data_interface(&texture->private_store, guid, data); |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture2d_GetType(ID3D11Texture2D *iface, |
| D3D11_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture2d_SetEvictionPriority(ID3D11Texture2D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d11_texture2d_GetEvictionPriority(ID3D11Texture2D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture2d_GetDesc(ID3D11Texture2D *iface, D3D11_TEXTURE2D_DESC *desc) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); |
| struct wined3d_resource_desc wined3d_desc; |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = texture->desc; |
| |
| wined3d_mutex_lock(); |
| wined3d_resource_get_desc(wined3d_texture_get_resource(texture->wined3d_texture), &wined3d_desc); |
| wined3d_mutex_unlock(); |
| |
| /* FIXME: Resizing swapchain buffers can cause these to change. We'd like |
| * to get everything from wined3d, but e.g. bind flags don't exist as such |
| * there (yet). */ |
| desc->Width = wined3d_desc.width; |
| desc->Height = wined3d_desc.height; |
| desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.format); |
| desc->SampleDesc.Count = wined3d_desc.multisample_type == WINED3D_MULTISAMPLE_NONE |
| ? 1 : wined3d_desc.multisample_type; |
| desc->SampleDesc.Quality = wined3d_desc.multisample_quality; |
| } |
| |
| static const struct ID3D11Texture2DVtbl d3d11_texture2d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d11_texture2d_QueryInterface, |
| d3d11_texture2d_AddRef, |
| d3d11_texture2d_Release, |
| /* ID3D11DeviceChild methods */ |
| d3d11_texture2d_GetDevice, |
| d3d11_texture2d_GetPrivateData, |
| d3d11_texture2d_SetPrivateData, |
| d3d11_texture2d_SetPrivateDataInterface, |
| /* ID3D11Resource methods */ |
| d3d11_texture2d_GetType, |
| d3d11_texture2d_SetEvictionPriority, |
| d3d11_texture2d_GetEvictionPriority, |
| /* ID3D11Texture2D methods */ |
| d3d11_texture2d_GetDesc, |
| }; |
| |
| struct d3d_texture2d *unsafe_impl_from_ID3D11Texture2D(ID3D11Texture2D *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d11_texture2d_vtbl); |
| return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D11Texture2D_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return d3d11_texture2d_QueryInterface(&texture->ID3D11Texture2D_iface, riid, object); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_texture2d_AddRef(&texture->ID3D11Texture2D_iface); |
| } |
| |
| static void STDMETHODCALLTYPE d3d_texture2d_wined3d_object_released(void *parent) |
| { |
| struct d3d_texture2d *texture = parent; |
| |
| if (texture->dxgi_surface) IUnknown_Release(texture->dxgi_surface); |
| wined3d_private_store_cleanup(&texture->private_store); |
| HeapFree(GetProcessHeap(), 0, texture); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_texture2d_Release(&texture->ID3D11Texture2D_iface); |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| ID3D11Device_QueryInterface(texture->device, &IID_ID3D10Device, (void **)device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d11_texture2d_GetPrivateData(&texture->ID3D11Texture2D_iface, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d11_texture2d_SetPrivateData(&texture->ID3D11Texture2D_iface, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d11_texture2d_SetPrivateDataInterface(&texture->ID3D11Texture2D_iface, guid, data); |
| } |
| |
| /* ID3D10Resource methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface, |
| D3D10_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| /* ID3D10Texture2D methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource_idx, |
| D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| struct wined3d_map_desc wined3d_map_desc; |
| HRESULT hr; |
| |
| TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n", |
| iface, sub_resource_idx, map_type, map_flags, mapped_texture); |
| |
| if (map_flags) |
| FIXME("Ignoring map_flags %#x.\n", map_flags); |
| |
| wined3d_mutex_lock(); |
| if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx, |
| &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)))) |
| { |
| mapped_texture->pData = wined3d_map_desc.data; |
| mapped_texture->RowPitch = wined3d_map_desc.row_pitch; |
| } |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource_idx) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); |
| |
| wined3d_mutex_lock(); |
| wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx); |
| wined3d_mutex_unlock(); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc) |
| { |
| struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface); |
| D3D11_TEXTURE2D_DESC d3d11_desc; |
| |
| TRACE("iface %p, desc %p\n", iface, desc); |
| |
| d3d11_texture2d_GetDesc(&texture->ID3D11Texture2D_iface, &d3d11_desc); |
| |
| desc->Width = d3d11_desc.Width; |
| desc->Height = d3d11_desc.Height; |
| desc->MipLevels = d3d11_desc.MipLevels; |
| desc->ArraySize = d3d11_desc.ArraySize; |
| desc->Format = d3d11_desc.Format; |
| desc->SampleDesc = d3d11_desc.SampleDesc; |
| desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc.Usage); |
| desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc.BindFlags); |
| desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc.CPUAccessFlags); |
| desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc.MiscFlags); |
| } |
| |
| static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_texture2d_QueryInterface, |
| d3d10_texture2d_AddRef, |
| d3d10_texture2d_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_texture2d_GetDevice, |
| d3d10_texture2d_GetPrivateData, |
| d3d10_texture2d_SetPrivateData, |
| d3d10_texture2d_SetPrivateDataInterface, |
| /* ID3D10Resource methods */ |
| d3d10_texture2d_GetType, |
| d3d10_texture2d_SetEvictionPriority, |
| d3d10_texture2d_GetEvictionPriority, |
| /* ID3D10Texture2D methods */ |
| d3d10_texture2d_Map, |
| d3d10_texture2d_Unmap, |
| d3d10_texture2d_GetDesc, |
| }; |
| |
| struct d3d_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_texture2d_vtbl); |
| return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D10Texture2D_iface); |
| } |
| |
| static const struct wined3d_parent_ops d3d_texture2d_wined3d_parent_ops = |
| { |
| d3d_texture2d_wined3d_object_released, |
| }; |
| |
| static BOOL is_gdi_compatible_texture(const D3D11_TEXTURE2D_DESC *desc) |
| { |
| if (!(desc->Format == DXGI_FORMAT_B8G8R8A8_UNORM |
| || desc->Format == DXGI_FORMAT_B8G8R8A8_TYPELESS |
| || desc->Format == DXGI_FORMAT_B8G8R8A8_UNORM_SRGB)) |
| return FALSE; |
| |
| if (desc->Usage != D3D11_USAGE_DEFAULT) |
| return FALSE; |
| |
| return TRUE; |
| } |
| |
| static BOOL validate_texture2d_desc(const D3D11_TEXTURE2D_DESC *desc) |
| { |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_TEXTURECUBE |
| && desc->ArraySize < 6) |
| { |
| WARN("Invalid array size %u for cube texture.\n", desc->ArraySize); |
| return FALSE; |
| } |
| |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_GDI_COMPATIBLE |
| && !is_gdi_compatible_texture(desc)) |
| { |
| WARN("Incompatible description used to create GDI compatible texture.\n"); |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DESC *desc, |
| const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture2d **out) |
| { |
| struct wined3d_resource_desc wined3d_desc; |
| struct d3d_texture2d *texture; |
| unsigned int levels; |
| DWORD flags = 0; |
| HRESULT hr; |
| |
| if (!validate_texture2d_desc(desc)) |
| { |
| WARN("Failed to validate texture desc.\n"); |
| return E_INVALIDARG; |
| } |
| |
| if (!(texture = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*texture)))) |
| return E_OUTOFMEMORY; |
| |
| texture->ID3D11Texture2D_iface.lpVtbl = &d3d11_texture2d_vtbl; |
| texture->ID3D10Texture2D_iface.lpVtbl = &d3d10_texture2d_vtbl; |
| texture->refcount = 1; |
| wined3d_mutex_lock(); |
| wined3d_private_store_init(&texture->private_store); |
| texture->desc = *desc; |
| |
| if (desc->SampleDesc.Count > 1) |
| FIXME("Multisampled textures not implemented.\n"); |
| |
| wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE_2D; |
| wined3d_desc.format = wined3dformat_from_dxgi_format(desc->Format); |
| wined3d_desc.multisample_type = desc->SampleDesc.Count > 1 ? desc->SampleDesc.Count : WINED3D_MULTISAMPLE_NONE; |
| wined3d_desc.multisample_quality = desc->SampleDesc.Quality; |
| wined3d_desc.usage = wined3d_usage_from_d3d11(desc->BindFlags, desc->Usage); |
| wined3d_desc.pool = WINED3D_POOL_DEFAULT; |
| wined3d_desc.width = desc->Width; |
| wined3d_desc.height = desc->Height; |
| wined3d_desc.depth = 1; |
| wined3d_desc.size = 0; |
| |
| levels = desc->MipLevels ? desc->MipLevels : wined3d_log2i(max(desc->Width, desc->Height)) + 1; |
| |
| if (desc->MiscFlags & D3D11_RESOURCE_MISC_GDI_COMPATIBLE) |
| flags |= WINED3D_TEXTURE_CREATE_GET_DC; |
| |
| if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &wined3d_desc, |
| desc->ArraySize, levels, flags, (struct wined3d_sub_resource_data *)data, |
| texture, &d3d_texture2d_wined3d_parent_ops, &texture->wined3d_texture))) |
| { |
| WARN("Failed to create wined3d texture, hr %#x.\n", hr); |
| wined3d_private_store_cleanup(&texture->private_store); |
| HeapFree(GetProcessHeap(), 0, texture); |
| wined3d_mutex_unlock(); |
| if (hr == WINED3DERR_NOTAVAILABLE || hr == WINED3DERR_INVALIDCALL) |
| hr = E_INVALIDARG; |
| return hr; |
| } |
| texture->desc.MipLevels = levels; |
| |
| if (desc->MipLevels == 1 && desc->ArraySize == 1) |
| { |
| IWineDXGIDevice *wine_device; |
| |
| if (FAILED(hr = ID3D10Device1_QueryInterface(&device->ID3D10Device1_iface, &IID_IWineDXGIDevice, |
| (void **)&wine_device))) |
| { |
| ERR("Device should implement IWineDXGIDevice.\n"); |
| wined3d_texture_decref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| return E_FAIL; |
| } |
| |
| hr = IWineDXGIDevice_create_surface(wine_device, texture->wined3d_texture, 0, NULL, |
| (IUnknown *)&texture->ID3D10Texture2D_iface, (void **)&texture->dxgi_surface); |
| IWineDXGIDevice_Release(wine_device); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to create DXGI surface, returning %#.x\n", hr); |
| texture->dxgi_surface = NULL; |
| wined3d_texture_decref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| return hr; |
| } |
| } |
| wined3d_mutex_unlock(); |
| |
| ID3D11Device_AddRef(texture->device = &device->ID3D11Device_iface); |
| |
| TRACE("Created texture %p.\n", texture); |
| *out = texture; |
| |
| return S_OK; |
| } |
| |
| /* ID3D11Texture3D methods */ |
| |
| static inline struct d3d_texture3d *impl_from_ID3D11Texture3D(ID3D11Texture3D *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D11Texture3D_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture3d_QueryInterface(ID3D11Texture3D *iface, REFIID riid, void **object) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D11Texture3D) |
| || IsEqualGUID(riid, &IID_ID3D11Resource) |
| || IsEqualGUID(riid, &IID_ID3D11DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| else if (IsEqualGUID(riid, &IID_ID3D10Texture3D) |
| || IsEqualGUID(riid, &IID_ID3D10Resource) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild)) |
| { |
| IUnknown_AddRef(iface); |
| *object = &texture->ID3D10Texture3D_iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_texture3d_AddRef(ID3D11Texture3D *iface) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| ULONG refcount = InterlockedIncrement(&texture->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", texture, refcount); |
| |
| if (refcount == 1) |
| { |
| ID3D11Device_AddRef(texture->device); |
| wined3d_mutex_lock(); |
| wined3d_texture_incref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| } |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d_texture3d_wined3d_object_released(void *parent) |
| { |
| struct d3d_texture3d *texture = parent; |
| |
| wined3d_private_store_cleanup(&texture->private_store); |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d11_texture3d_Release(ID3D11Texture3D *iface) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| ULONG refcount = InterlockedDecrement(&texture->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", texture, refcount); |
| |
| if (!refcount) |
| { |
| ID3D11Device *device = texture->device; |
| |
| wined3d_mutex_lock(); |
| wined3d_texture_decref(texture->wined3d_texture); |
| wined3d_mutex_unlock(); |
| /* Release the device last, it may cause the wined3d device to be |
| * destroyed. */ |
| ID3D11Device_Release(device); |
| } |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture3d_GetDevice(ID3D11Texture3D *iface, ID3D11Device **device) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = texture->device; |
| ID3D11Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture3d_GetPrivateData(ID3D11Texture3D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_get_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture3d_SetPrivateData(ID3D11Texture3D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_set_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d11_texture3d_SetPrivateDataInterface(ID3D11Texture3D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d_set_private_data_interface(&texture->private_store, guid, data); |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture3d_GetType(ID3D11Texture3D *iface, |
| D3D11_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D11_RESOURCE_DIMENSION_TEXTURE3D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture3d_SetEvictionPriority(ID3D11Texture3D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d11_texture3d_GetEvictionPriority(ID3D11Texture3D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| static void STDMETHODCALLTYPE d3d11_texture3d_GetDesc(ID3D11Texture3D *iface, D3D11_TEXTURE3D_DESC *desc) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = texture->desc; |
| } |
| |
| static const struct ID3D11Texture3DVtbl d3d11_texture3d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d11_texture3d_QueryInterface, |
| d3d11_texture3d_AddRef, |
| d3d11_texture3d_Release, |
| /* ID3D11DeviceChild methods */ |
| d3d11_texture3d_GetDevice, |
| d3d11_texture3d_GetPrivateData, |
| d3d11_texture3d_SetPrivateData, |
| d3d11_texture3d_SetPrivateDataInterface, |
| /* ID3D11Resource methods */ |
| d3d11_texture3d_GetType, |
| d3d11_texture3d_SetEvictionPriority, |
| d3d11_texture3d_GetEvictionPriority, |
| /* ID3D11Texture3D methods */ |
| d3d11_texture3d_GetDesc, |
| }; |
| |
| /* ID3D10Texture3D methods */ |
| |
| static inline struct d3d_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D10Texture3D_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| return d3d11_texture3d_QueryInterface(&texture->ID3D11Texture3D_iface, riid, object); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_texture3d_AddRef(&texture->ID3D11Texture3D_iface); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return d3d11_texture3d_Release(&texture->ID3D11Texture3D_iface); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| ID3D11Device_QueryInterface(texture->device, &IID_ID3D10Device, (void **)device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_get_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d_set_private_data(&texture->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d_set_private_data_interface(&texture->private_store, guid, data); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetType(ID3D10Texture3D *iface, |
| D3D10_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UINT sub_resource_idx, |
| D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE3D *mapped_texture) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| struct wined3d_map_desc wined3d_map_desc; |
| HRESULT hr; |
| |
| TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n", |
| iface, sub_resource_idx, map_type, map_flags, mapped_texture); |
| |
| if (map_flags) |
| FIXME("Ignoring map_flags %#x.\n", map_flags); |
| |
| wined3d_mutex_lock(); |
| if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx, |
| &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)))) |
| { |
| mapped_texture->pData = wined3d_map_desc.data; |
| mapped_texture->RowPitch = wined3d_map_desc.row_pitch; |
| mapped_texture->DepthPitch = wined3d_map_desc.slice_pitch; |
| } |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource_idx) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); |
| |
| wined3d_mutex_lock(); |
| wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx); |
| wined3d_mutex_unlock(); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc) |
| { |
| struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| D3D11_TEXTURE3D_DESC d3d11_desc; |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| d3d11_texture3d_GetDesc(&texture->ID3D11Texture3D_iface, &d3d11_desc); |
| |
| desc->Width = d3d11_desc.Width; |
| desc->Height = d3d11_desc.Height; |
| desc->Depth = d3d11_desc.Depth; |
| desc->MipLevels = d3d11_desc.MipLevels; |
| desc->Format = d3d11_desc.Format; |
| desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc.Usage); |
| desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc.BindFlags); |
| desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc.CPUAccessFlags); |
| desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc.MiscFlags); |
| } |
| |
| static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_texture3d_QueryInterface, |
| d3d10_texture3d_AddRef, |
| d3d10_texture3d_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_texture3d_GetDevice, |
| d3d10_texture3d_GetPrivateData, |
| d3d10_texture3d_SetPrivateData, |
| d3d10_texture3d_SetPrivateDataInterface, |
| /* ID3D10Resource methods */ |
| d3d10_texture3d_GetType, |
| d3d10_texture3d_SetEvictionPriority, |
| d3d10_texture3d_GetEvictionPriority, |
| /* ID3D10Texture3D methods */ |
| d3d10_texture3d_Map, |
| d3d10_texture3d_Unmap, |
| d3d10_texture3d_GetDesc, |
| }; |
| |
| struct d3d_texture3d *unsafe_impl_from_ID3D11Texture3D(ID3D11Texture3D *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d11_texture3d_vtbl); |
| return impl_from_ID3D11Texture3D(iface); |
| } |
| |
| static const struct wined3d_parent_ops d3d_texture3d_wined3d_parent_ops = |
| { |
| d3d_texture3d_wined3d_object_released, |
| }; |
| |
| static HRESULT d3d_texture3d_init(struct d3d_texture3d *texture, struct d3d_device *device, |
| const D3D11_TEXTURE3D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data) |
| { |
| struct wined3d_resource_desc wined3d_desc; |
| unsigned int levels; |
| HRESULT hr; |
| |
| texture->ID3D11Texture3D_iface.lpVtbl = &d3d11_texture3d_vtbl; |
| texture->ID3D10Texture3D_iface.lpVtbl = &d3d10_texture3d_vtbl; |
| texture->refcount = 1; |
| wined3d_mutex_lock(); |
| wined3d_private_store_init(&texture->private_store); |
| texture->desc = *desc; |
| |
| wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE_3D; |
| wined3d_desc.format = wined3dformat_from_dxgi_format(desc->Format); |
| wined3d_desc.multisample_type = WINED3D_MULTISAMPLE_NONE; |
| wined3d_desc.multisample_quality = 0; |
| wined3d_desc.usage = wined3d_usage_from_d3d11(desc->BindFlags, desc->Usage); |
| wined3d_desc.pool = desc->Usage == D3D11_USAGE_STAGING ? WINED3D_POOL_MANAGED : WINED3D_POOL_DEFAULT; |
| wined3d_desc.width = desc->Width; |
| wined3d_desc.height = desc->Height; |
| wined3d_desc.depth = desc->Depth; |
| wined3d_desc.size = 0; |
| |
| levels = desc->MipLevels ? desc->MipLevels : wined3d_log2i(max(max(desc->Width, desc->Height), desc->Depth)) + 1; |
| |
| if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &wined3d_desc, |
| 1, levels, 0, (struct wined3d_sub_resource_data *)data, texture, |
| &d3d_texture3d_wined3d_parent_ops, &texture->wined3d_texture))) |
| { |
| WARN("Failed to create wined3d texture, hr %#x.\n", hr); |
| wined3d_private_store_cleanup(&texture->private_store); |
| wined3d_mutex_unlock(); |
| if (hr == WINED3DERR_INVALIDCALL) |
| hr = E_INVALIDARG; |
| return hr; |
| } |
| wined3d_mutex_unlock(); |
| texture->desc.MipLevels = levels; |
| |
| texture->device = &device->ID3D11Device_iface; |
| ID3D11Device_AddRef(texture->device); |
| |
| return S_OK; |
| } |
| |
| HRESULT d3d_texture3d_create(struct d3d_device *device, const D3D11_TEXTURE3D_DESC *desc, |
| const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture3d **texture) |
| { |
| struct d3d_texture3d *object; |
| HRESULT hr; |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| return E_OUTOFMEMORY; |
| |
| if (FAILED(hr = d3d_texture3d_init(object, device, desc, data))) |
| { |
| WARN("Failed to initialize texture, hr %#x.\n", hr); |
| HeapFree(GetProcessHeap(), 0, object); |
| return hr; |
| } |
| |
| TRACE("Created texture %p.\n", object); |
| *texture = object; |
| |
| return S_OK; |
| } |