blob: 5a56faec523e4b544ad385a456ee29c16d92188f [file] [log] [blame]
MODULE = d3d11.dll
IMPORTLIB = d3d11
IMPORTS = dxguid uuid dxgi wined3d
C_SRCS = \
async.c \
buffer.c \
d3d11_main.c \
device.c \
inputlayout.c \
shader.c \
state.c \
texture.c \
utils.c \
view.c
RC_SRCS = version.rc