| /* |
| * IDirect3DSwapChain8 implementation |
| * |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "d3d8_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); |
| |
| static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface); |
| } |
| |
| static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out) |
| { |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *out = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *out = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface) |
| { |
| struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); |
| ULONG ref = InterlockedIncrement(&swapchain->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 1) |
| { |
| if (swapchain->parent_device) |
| IDirect3DDevice8_AddRef(swapchain->parent_device); |
| wined3d_mutex_lock(); |
| wined3d_swapchain_incref(swapchain->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| } |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface) |
| { |
| struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); |
| ULONG ref = InterlockedDecrement(&swapchain->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); |
| |
| if (!ref) |
| { |
| IDirect3DDevice8 *parent_device = swapchain->parent_device; |
| |
| wined3d_mutex_lock(); |
| wined3d_swapchain_decref(swapchain->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| if (parent_device) |
| IDirect3DDevice8_Release(parent_device); |
| } |
| return ref; |
| } |
| |
| static HRESULT WINAPI d3d8_swapchain_Present(IDirect3DSwapChain8 *iface, |
| const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, |
| const RGNDATA *dirty_region) |
| { |
| struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); |
| HRESULT hr; |
| |
| TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n", |
| iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect, |
| dst_rect, dst_window_override, dirty_region, 0); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface, |
| UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer) |
| { |
| struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); |
| struct wined3d_surface *wined3d_surface = NULL; |
| struct d3d8_surface *surface_impl; |
| HRESULT hr; |
| |
| TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", |
| iface, backbuffer_idx, backbuffer_type, backbuffer); |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, |
| backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface); |
| if (SUCCEEDED(hr) && wined3d_surface) |
| { |
| surface_impl = wined3d_surface_get_parent(wined3d_surface); |
| *backbuffer = &surface_impl->IDirect3DSurface8_iface; |
| IDirect3DSurface8_AddRef(*backbuffer); |
| wined3d_surface_decref(wined3d_surface); |
| } |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl = |
| { |
| d3d8_swapchain_QueryInterface, |
| d3d8_swapchain_AddRef, |
| d3d8_swapchain_Release, |
| d3d8_swapchain_Present, |
| d3d8_swapchain_GetBackBuffer |
| }; |
| |
| static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent) |
| { |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops = |
| { |
| d3d8_swapchain_wined3d_object_released, |
| }; |
| |
| static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device, |
| struct wined3d_swapchain_desc *desc) |
| { |
| HRESULT hr; |
| |
| swapchain->refcount = 1; |
| swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl; |
| |
| wined3d_mutex_lock(); |
| hr = wined3d_swapchain_create(device->wined3d_device, desc, |
| WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops, |
| &swapchain->wined3d_swapchain); |
| wined3d_mutex_unlock(); |
| |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| swapchain->parent_device = &device->IDirect3DDevice8_iface; |
| IDirect3DDevice8_AddRef(swapchain->parent_device); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc, |
| struct d3d8_swapchain **swapchain) |
| { |
| struct d3d8_swapchain *object; |
| HRESULT hr; |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| { |
| ERR("Failed to allocate swapchain memory.\n"); |
| return E_OUTOFMEMORY; |
| } |
| |
| if (FAILED(hr = swapchain_init(object, device, desc))) |
| { |
| WARN("Failed to initialize swapchain, hr %#x.\n", hr); |
| HeapFree(GetProcessHeap(), 0, object); |
| return hr; |
| } |
| |
| TRACE("Created swapchain %p.\n", object); |
| *swapchain = object; |
| |
| return D3D_OK; |
| } |