| @ stdcall D3DXVec2Normalize(ptr ptr) |
| @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) |
| @ stdcall D3DXVec2Transform(ptr ptr ptr) |
| @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) |
| @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) |
| @ stdcall D3DXVec3Normalize(ptr ptr) |
| @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) |
| @ stdcall D3DXVec3Transform(ptr ptr ptr) |
| @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) |
| @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) |
| @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) |
| @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) |
| @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) |
| @ stdcall D3DXVec4Normalize(ptr ptr) |
| @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) |
| @ stdcall D3DXVec4Transform(ptr ptr ptr) |
| @ stdcall D3DXMatrixfDeterminant(ptr) |
| @ stdcall D3DXMatrixMultiply(ptr ptr ptr) |
| @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) |
| @ stdcall D3DXMatrixTranspose(ptr ptr) |
| @ stdcall D3DXMatrixInverse(ptr ptr ptr) |
| @ stdcall D3DXMatrixScaling(ptr long long long) |
| @ stdcall D3DXMatrixTranslation(ptr long long long) |
| @ stdcall D3DXMatrixRotationX(ptr long) |
| @ stdcall D3DXMatrixRotationY(ptr long) |
| @ stdcall D3DXMatrixRotationZ(ptr long) |
| @ stdcall D3DXMatrixRotationAxis(ptr ptr long) |
| @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) |
| @ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) |
| @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) |
| @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) |
| @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) |
| @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) |
| @ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) |
| @ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) |
| @ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) |
| @ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) |
| @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) |
| @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) |
| @ stdcall D3DXMatrixOrthoRH(ptr long long long long) |
| @ stdcall D3DXMatrixOrthoLH(ptr long long long long) |
| @ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) |
| @ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) |
| @ stdcall D3DXMatrixShadow(ptr ptr ptr) |
| @ stdcall D3DXMatrixReflect(ptr ptr) |
| @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) |
| @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) |
| @ stdcall D3DXQuaternionRotationAxis(ptr ptr long) |
| @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) |
| @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) |
| @ stdcall D3DXQuaternionNormalize(ptr ptr) |
| @ stdcall D3DXQuaternionInverse(ptr ptr) |
| @ stdcall D3DXQuaternionLn(ptr ptr) |
| @ stdcall D3DXQuaternionExp(ptr ptr) |
| @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) |
| @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) |
| @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) |
| @ stdcall D3DXPlaneNormalize(ptr ptr) |
| @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) |
| @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) |
| @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) |
| @ stdcall D3DXPlaneTransform(ptr ptr ptr) |
| @ stdcall D3DXColorAdjustSaturation(ptr ptr long) |
| @ stdcall D3DXColorAdjustContrast(ptr ptr long) |
| @ stdcall D3DXCreateMatrixStack(long ptr) |
| @ stdcall D3DXCreateFont(ptr ptr ptr) |
| @ stub D3DXCreateFontIndirect |
| @ stub D3DXCreateSprite |
| @ stub D3DXCreateRenderToSurface |
| @ stub D3DXCreateRenderToEnvMap |
| @ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr) |
| @ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr) |
| @ stdcall D3DXGetFVFVertexSize(long) |
| @ stub D3DXGetErrorStringA |
| @ stub D3DXGetErrorStringW |
| @ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr) |
| @ stub D3DXCompileEffectFromFileA |
| @ stub D3DXCompileEffectFromFileW |
| @ stub D3DXCompileEffect |
| @ stub D3DXCreateEffect |
| @ stub D3DXCreateMesh |
| @ stub D3DXCreateMeshFVF |
| @ stub D3DXCreateSPMesh |
| @ stub D3DXCleanMesh |
| @ stub D3DXValidMesh |
| @ stub D3DXGeneratePMesh |
| @ stub D3DXSimplifyMesh |
| @ stub D3DXComputeBoundingSphere |
| @ stub D3DXComputeBoundingBox |
| @ stub D3DXComputeNormals |
| @ stdcall D3DXCreateBuffer(long ptr) |
| @ stub D3DXLoadMeshFromX |
| @ stub D3DXSaveMeshToX |
| @ stub D3DXCreatePMeshFromStream |
| @ stub D3DXCreateSkinMesh |
| @ stub D3DXCreateSkinMeshFVF |
| @ stub D3DXCreateSkinMeshFromMesh |
| @ stub D3DXLoadMeshFromXof |
| @ stub D3DXLoadSkinMeshFromXof |
| @ stub D3DXTesselateMesh |
| @ stub D3DXDeclaratorFromFVF |
| @ stub D3DXFVFFromDeclarator |
| @ stub D3DXWeldVertices |
| @ stub D3DXIntersect |
| @ stub D3DXSphereBoundProbe |
| @ stub D3DXBoxBoundProbe |
| @ stub D3DXCreatePolygon |
| @ stub D3DXCreateBox |
| @ stub D3DXCreateCylinder |
| @ stub D3DXCreateSphere |
| @ stub D3DXCreateTorus |
| @ stub D3DXCreateTeapot |
| @ stub D3DXCreateTextA |
| @ stub D3DXCreateTextW |
| @ stub D3DXLoadSurfaceFromFileA |
| @ stub D3DXLoadSurfaceFromFileW |
| @ stub D3DXLoadSurfaceFromResourceA |
| @ stub D3DXLoadSurfaceFromResourceW |
| @ stub D3DXLoadSurfaceFromFileInMemory |
| @ stub D3DXLoadSurfaceFromSurface |
| @ stub D3DXLoadSurfaceFromMemory |
| @ stub D3DXLoadVolumeFromVolume |
| @ stub D3DXLoadVolumeFromMemory |
| @ stub D3DXCheckTextureRequirements |
| @ stub D3DXCreateTexture |
| @ stub D3DXCreateTextureFromFileA |
| @ stub D3DXCreateTextureFromFileW |
| @ stub D3DXCreateTextureFromResourceA |
| @ stub D3DXCreateTextureFromResourceW |
| @ stub D3DXCreateTextureFromFileExA |
| @ stub D3DXCreateTextureFromFileExW |
| @ stub D3DXCreateTextureFromResourceExA |
| @ stub D3DXCreateTextureFromResourceExW |
| @ stub D3DXCreateTextureFromFileInMemory |
| @ stub D3DXCreateTextureFromFileInMemoryEx |
| @ stub D3DXFilterTexture |
| @ stub D3DXCheckCubeTextureRequirements |
| @ stub D3DXCreateCubeTexture |
| @ stub D3DXCreateCubeTextureFromFileA |
| @ stub D3DXCreateCubeTextureFromFileW |
| @ stub D3DXCreateCubeTextureFromFileExA |
| @ stub D3DXCreateCubeTextureFromFileExW |
| @ stub D3DXCreateCubeTextureFromFileInMemory |
| @ stub D3DXCreateCubeTextureFromFileInMemoryEx |
| @ stub D3DXFilterCubeTexture |
| @ stub D3DXCheckVolumeTextureRequirements |
| @ stub D3DXCreateVolumeTexture |
| @ stub D3DXFilterVolumeTexture |