|  | 
 | /* Auto-generated file... Do not edit ! */ | 
 |  | 
 | #include "config.h" | 
 | #include "opengl_ext.h" | 
 | #include "wine/debug.h" | 
 |  | 
 | WINE_DEFAULT_DEBUG_CHANNEL(opengl); | 
 |  | 
 | /*********************************************************************** | 
 |  *              glAccum (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glAccum( GLenum op, GLfloat value ) { | 
 |   TRACE("(%d, %f)\n", op, value ); | 
 |   ENTER_GL(); | 
 |   glAccum( op, value ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glAlphaFunc (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glAlphaFunc( GLenum func, GLclampf ref ) { | 
 |   TRACE("(%d, %f)\n", func, ref ); | 
 |   ENTER_GL(); | 
 |   glAlphaFunc( func, ref ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glAreTexturesResident (OPENGL32.@) | 
 |  */ | 
 | GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) { | 
 |   GLboolean ret_value; | 
 |   TRACE("(%d, %p, %p)\n", n, textures, residences ); | 
 |   ENTER_GL(); | 
 |   ret_value = glAreTexturesResident( n, textures, residences ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glArrayElement (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glArrayElement( GLint i ) { | 
 |   TRACE("(%d)\n", i ); | 
 |   ENTER_GL(); | 
 |   glArrayElement( i ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBegin (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBegin( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glBegin( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBindTexture (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) { | 
 |   TRACE("(%d, %d)\n", target, texture ); | 
 |   ENTER_GL(); | 
 |   glBindTexture( target, texture ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBitmap (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) { | 
 |   TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap ); | 
 |   ENTER_GL(); | 
 |   glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBlendColor (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glBlendColor( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBlendEquation (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBlendEquation( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glBlendEquation( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glBlendFunc (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) { | 
 |   TRACE("(%d, %d)\n", sfactor, dfactor ); | 
 |   ENTER_GL(); | 
 |   glBlendFunc( sfactor, dfactor ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCallList (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCallList( GLuint list ) { | 
 |   TRACE("(%d)\n", list ); | 
 |   ENTER_GL(); | 
 |   glCallList( list ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCallLists (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) { | 
 |   TRACE("(%d, %d, %p)\n", n, type, lists ); | 
 |   ENTER_GL(); | 
 |   glCallLists( n, type, lists ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClear (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClear( GLbitfield mask ) { | 
 |   TRACE("(%d)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glClear( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClearAccum (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glClearAccum( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClearColor (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glClearColor( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClearDepth (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClearDepth( GLclampd depth ) { | 
 |   TRACE("(%f)\n", depth ); | 
 |   ENTER_GL(); | 
 |   glClearDepth( depth ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClearIndex (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClearIndex( GLfloat c ) { | 
 |   TRACE("(%f)\n", c ); | 
 |   ENTER_GL(); | 
 |   glClearIndex( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClearStencil (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClearStencil( GLint s ) { | 
 |   TRACE("(%d)\n", s ); | 
 |   ENTER_GL(); | 
 |   glClearStencil( s ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glClipPlane (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) { | 
 |   TRACE("(%d, %p)\n", plane, equation ); | 
 |   ENTER_GL(); | 
 |   glClipPlane( plane, equation ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3b (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3b( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3bv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3bv( GLbyte* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3bv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) { | 
 |   TRACE("(%f, %f, %f)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3d( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) { | 
 |   TRACE("(%f, %f, %f)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3f( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3i( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3s( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3ub (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3ub( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3ubv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3ubv( GLubyte* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3ubv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3ui (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3ui( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3uiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3uiv( GLuint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3uiv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3us (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) { | 
 |   TRACE("(%d, %d, %d)\n", red, green, blue ); | 
 |   ENTER_GL(); | 
 |   glColor3us( red, green, blue ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor3usv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor3usv( GLushort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor3usv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4b (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4b( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4bv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4bv( GLbyte* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4bv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4d( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4f( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4i( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4s( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4ub (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4ub( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4ubv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4ubv( GLubyte* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4ubv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4ui (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4ui( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4uiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4uiv( GLuint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4uiv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4us (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColor4us( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColor4usv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColor4usv( GLushort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glColor4usv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorMask (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); | 
 |   ENTER_GL(); | 
 |   glColorMask( red, green, blue, alpha ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorMaterial (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) { | 
 |   TRACE("(%d, %d)\n", face, mode ); | 
 |   ENTER_GL(); | 
 |   glColorMaterial( face, mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glColorPointer( size, type, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorSubTable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data ); | 
 |   ENTER_GL(); | 
 |   glColorSubTable( target, start, count, format, type, data ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorTable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table ); | 
 |   ENTER_GL(); | 
 |   glColorTable( target, internalformat, width, format, type, table ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorTableParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glColorTableParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glColorTableParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glColorTableParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionFilter1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image ); | 
 |   ENTER_GL(); | 
 |   glConvolutionFilter1D( target, internalformat, width, format, type, image ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionFilter2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image ); | 
 |   ENTER_GL(); | 
 |   glConvolutionFilter2D( target, internalformat, width, height, format, type, image ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionParameterf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) { | 
 |   TRACE("(%d, %d, %f)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glConvolutionParameterf( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glConvolutionParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionParameteri (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) { | 
 |   TRACE("(%d, %d, %d)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glConvolutionParameteri( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glConvolutionParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glConvolutionParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyColorSubTable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { | 
 |   TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width ); | 
 |   ENTER_GL(); | 
 |   glCopyColorSubTable( target, start, x, y, width ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyColorTable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { | 
 |   TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); | 
 |   ENTER_GL(); | 
 |   glCopyColorTable( target, internalformat, x, y, width ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyConvolutionFilter1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { | 
 |   TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); | 
 |   ENTER_GL(); | 
 |   glCopyConvolutionFilter1D( target, internalformat, x, y, width ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyConvolutionFilter2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height ); | 
 |   ENTER_GL(); | 
 |   glCopyConvolutionFilter2D( target, internalformat, x, y, width, height ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyPixels (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { | 
 |   TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type ); | 
 |   ENTER_GL(); | 
 |   glCopyPixels( x, y, width, height, type ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyTexImage1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); | 
 |   ENTER_GL(); | 
 |   glCopyTexImage1D( target, level, internalformat, x, y, width, border ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyTexImage2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); | 
 |   ENTER_GL(); | 
 |   glCopyTexImage2D( target, level, internalformat, x, y, width, height, border ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyTexSubImage1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); | 
 |   ENTER_GL(); | 
 |   glCopyTexSubImage1D( target, level, xoffset, x, y, width ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyTexSubImage2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); | 
 |   ENTER_GL(); | 
 |   glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCopyTexSubImage3D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height ); | 
 |   ENTER_GL(); | 
 |   glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glCullFace (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glCullFace( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glCullFace( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDeleteLists (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) { | 
 |   TRACE("(%d, %d)\n", list, range ); | 
 |   ENTER_GL(); | 
 |   glDeleteLists( list, range ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDeleteTextures (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) { | 
 |   TRACE("(%d, %p)\n", n, textures ); | 
 |   ENTER_GL(); | 
 |   glDeleteTextures( n, textures ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDepthFunc (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDepthFunc( GLenum func ) { | 
 |   TRACE("(%d)\n", func ); | 
 |   ENTER_GL(); | 
 |   glDepthFunc( func ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDepthMask (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDepthMask( GLboolean flag ) { | 
 |   TRACE("(%d)\n", flag ); | 
 |   ENTER_GL(); | 
 |   glDepthMask( flag ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDepthRange (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDepthRange( GLclampd nearParam, GLclampd farParam ) { | 
 |   TRACE("(%f, %f)\n", nearParam, farParam ); | 
 |   ENTER_GL(); | 
 |   glDepthRange( nearParam, farParam ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDisable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDisable( GLenum cap ) { | 
 |   TRACE("(%d)\n", cap ); | 
 |   ENTER_GL(); | 
 |   glDisable( cap ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDisableClientState (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDisableClientState( GLenum array ) { | 
 |   TRACE("(%d)\n", array ); | 
 |   ENTER_GL(); | 
 |   glDisableClientState( array ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDrawArrays (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) { | 
 |   TRACE("(%d, %d, %d)\n", mode, first, count ); | 
 |   ENTER_GL(); | 
 |   glDrawArrays( mode, first, count ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDrawBuffer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDrawBuffer( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glDrawBuffer( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDrawElements (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices ); | 
 |   ENTER_GL(); | 
 |   glDrawElements( mode, count, type, indices ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDrawPixels (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glDrawPixels( width, height, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glDrawRangeElements (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices ); | 
 |   ENTER_GL(); | 
 |   glDrawRangeElements( mode, start, end, count, type, indices ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEdgeFlag (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEdgeFlag( GLboolean flag ) { | 
 |   TRACE("(%d)\n", flag ); | 
 |   ENTER_GL(); | 
 |   glEdgeFlag( flag ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEdgeFlagPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %p)\n", stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glEdgeFlagPointer( stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEdgeFlagv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEdgeFlagv( GLboolean* flag ) { | 
 |   TRACE("(%p)\n", flag ); | 
 |   ENTER_GL(); | 
 |   glEdgeFlagv( flag ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEnable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEnable( GLenum cap ) { | 
 |   TRACE("(%d)\n", cap ); | 
 |   ENTER_GL(); | 
 |   glEnable( cap ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEnableClientState (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEnableClientState( GLenum array ) { | 
 |   TRACE("(%d)\n", array ); | 
 |   ENTER_GL(); | 
 |   glEnableClientState( array ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEnd (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEnd( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glEnd( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEndList (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEndList( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glEndList( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord1d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord1d( GLdouble u ) { | 
 |   TRACE("(%f)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord1d( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord1dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord1dv( GLdouble* u ) { | 
 |   TRACE("(%p)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord1dv( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord1f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord1f( GLfloat u ) { | 
 |   TRACE("(%f)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord1f( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord1fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord1fv( GLfloat* u ) { | 
 |   TRACE("(%p)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord1fv( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) { | 
 |   TRACE("(%f, %f)\n", u, v ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord2d( u, v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord2dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord2dv( GLdouble* u ) { | 
 |   TRACE("(%p)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord2dv( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) { | 
 |   TRACE("(%f, %f)\n", u, v ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord2f( u, v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalCoord2fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalCoord2fv( GLfloat* u ) { | 
 |   TRACE("(%p)\n", u ); | 
 |   ENTER_GL(); | 
 |   glEvalCoord2fv( u ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalMesh1 (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) { | 
 |   TRACE("(%d, %d, %d)\n", mode, i1, i2 ); | 
 |   ENTER_GL(); | 
 |   glEvalMesh1( mode, i1, i2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalMesh2 (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { | 
 |   TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 ); | 
 |   ENTER_GL(); | 
 |   glEvalMesh2( mode, i1, i2, j1, j2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalPoint1 (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalPoint1( GLint i ) { | 
 |   TRACE("(%d)\n", i ); | 
 |   ENTER_GL(); | 
 |   glEvalPoint1( i ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glEvalPoint2 (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glEvalPoint2( GLint i, GLint j ) { | 
 |   TRACE("(%d, %d)\n", i, j ); | 
 |   ENTER_GL(); | 
 |   glEvalPoint2( i, j ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFeedbackBuffer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) { | 
 |   TRACE("(%d, %d, %p)\n", size, type, buffer ); | 
 |   ENTER_GL(); | 
 |   glFeedbackBuffer( size, type, buffer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFogf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFogf( GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %f)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glFogf( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFogfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glFogfv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFogi (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFogi( GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glFogi( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFogiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFogiv( GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glFogiv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFrontFace (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFrontFace( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glFrontFace( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glFrustum (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { | 
 |   TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); | 
 |   ENTER_GL(); | 
 |   glFrustum( left, right, bottom, top, zNear, zFar ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGenLists (OPENGL32.@) | 
 |  */ | 
 | GLuint WINAPI wine_glGenLists( GLsizei range ) { | 
 |   GLuint ret_value; | 
 |   TRACE("(%d)\n", range ); | 
 |   ENTER_GL(); | 
 |   ret_value = glGenLists( range ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGenTextures (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) { | 
 |   TRACE("(%d, %p)\n", n, textures ); | 
 |   ENTER_GL(); | 
 |   glGenTextures( n, textures ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetBooleanv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetBooleanv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetClipPlane (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) { | 
 |   TRACE("(%d, %p)\n", plane, equation ); | 
 |   ENTER_GL(); | 
 |   glGetClipPlane( plane, equation ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetColorTable (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", target, format, type, table ); | 
 |   ENTER_GL(); | 
 |   glGetColorTable( target, format, type, table ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetColorTableParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetColorTableParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetColorTableParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetColorTableParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetConvolutionFilter (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", target, format, type, image ); | 
 |   ENTER_GL(); | 
 |   glGetConvolutionFilter( target, format, type, image ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetConvolutionParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetConvolutionParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetConvolutionParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetConvolutionParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetDoublev (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetDoublev( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetError (OPENGL32.@) | 
 |  */ | 
 | GLenum WINAPI wine_glGetError( void ) { | 
 |   GLenum ret_value; | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   ret_value = glGetError( ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetFloatv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetFloatv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetHistogram (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { | 
 |   TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); | 
 |   ENTER_GL(); | 
 |   glGetHistogram( target, reset, format, type, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetHistogramParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetHistogramParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetHistogramParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetHistogramParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetLightfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", light, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetLightfv( light, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetLightiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", light, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetLightiv( light, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMapdv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) { | 
 |   TRACE("(%d, %d, %p)\n", target, query, v ); | 
 |   ENTER_GL(); | 
 |   glGetMapdv( target, query, v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMapfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) { | 
 |   TRACE("(%d, %d, %p)\n", target, query, v ); | 
 |   ENTER_GL(); | 
 |   glGetMapfv( target, query, v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMapiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) { | 
 |   TRACE("(%d, %d, %p)\n", target, query, v ); | 
 |   ENTER_GL(); | 
 |   glGetMapiv( target, query, v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMaterialfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", face, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetMaterialfv( face, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMaterialiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", face, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetMaterialiv( face, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMinmax (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { | 
 |   TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); | 
 |   ENTER_GL(); | 
 |   glGetMinmax( target, reset, format, type, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMinmaxParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetMinmaxParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetMinmaxParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetMinmaxParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetPixelMapfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) { | 
 |   TRACE("(%d, %p)\n", map, values ); | 
 |   ENTER_GL(); | 
 |   glGetPixelMapfv( map, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetPixelMapuiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) { | 
 |   TRACE("(%d, %p)\n", map, values ); | 
 |   ENTER_GL(); | 
 |   glGetPixelMapuiv( map, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetPixelMapusv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) { | 
 |   TRACE("(%d, %p)\n", map, values ); | 
 |   ENTER_GL(); | 
 |   glGetPixelMapusv( map, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetPointerv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetPointerv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetPolygonStipple (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) { | 
 |   TRACE("(%p)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glGetPolygonStipple( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetSeparableFilter (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) { | 
 |   TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span ); | 
 |   ENTER_GL(); | 
 |   glGetSeparableFilter( target, format, type, row, column, span ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexEnvfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexEnvfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexEnviv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexEnviv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexGendv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexGendv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexGenfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexGenfv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexGeniv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexGeniv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexImage (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glGetTexImage( target, level, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexLevelParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexLevelParameterfv( target, level, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexLevelParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexLevelParameteriv( target, level, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glGetTexParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glGetTexParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glHint (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glHint( GLenum target, GLenum mode ) { | 
 |   TRACE("(%d, %d)\n", target, mode ); | 
 |   ENTER_GL(); | 
 |   glHint( target, mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glHistogram (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink ); | 
 |   ENTER_GL(); | 
 |   glHistogram( target, width, internalformat, sink ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexMask (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexMask( GLuint mask ) { | 
 |   TRACE("(%d)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glIndexMask( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %p)\n", type, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glIndexPointer( type, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexd (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexd( GLdouble c ) { | 
 |   TRACE("(%f)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexd( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexdv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexdv( GLdouble* c ) { | 
 |   TRACE("(%p)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexdv( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexf( GLfloat c ) { | 
 |   TRACE("(%f)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexf( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexfv( GLfloat* c ) { | 
 |   TRACE("(%p)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexfv( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexi (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexi( GLint c ) { | 
 |   TRACE("(%d)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexi( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexiv( GLint* c ) { | 
 |   TRACE("(%p)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexiv( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexs (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexs( GLshort c ) { | 
 |   TRACE("(%d)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexs( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexsv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexsv( GLshort* c ) { | 
 |   TRACE("(%p)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexsv( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexub (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexub( GLubyte c ) { | 
 |   TRACE("(%d)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexub( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIndexubv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glIndexubv( GLubyte* c ) { | 
 |   TRACE("(%p)\n", c ); | 
 |   ENTER_GL(); | 
 |   glIndexubv( c ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glInitNames (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glInitNames( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glInitNames( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glInterleavedArrays (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %p)\n", format, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glInterleavedArrays( format, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIsEnabled (OPENGL32.@) | 
 |  */ | 
 | GLboolean WINAPI wine_glIsEnabled( GLenum cap ) { | 
 |   GLboolean ret_value; | 
 |   TRACE("(%d)\n", cap ); | 
 |   ENTER_GL(); | 
 |   ret_value = glIsEnabled( cap ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIsList (OPENGL32.@) | 
 |  */ | 
 | GLboolean WINAPI wine_glIsList( GLuint list ) { | 
 |   GLboolean ret_value; | 
 |   TRACE("(%d)\n", list ); | 
 |   ENTER_GL(); | 
 |   ret_value = glIsList( list ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glIsTexture (OPENGL32.@) | 
 |  */ | 
 | GLboolean WINAPI wine_glIsTexture( GLuint texture ) { | 
 |   GLboolean ret_value; | 
 |   TRACE("(%d)\n", texture ); | 
 |   ENTER_GL(); | 
 |   ret_value = glIsTexture( texture ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightModelf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %f)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glLightModelf( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightModelfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glLightModelfv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightModeli (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightModeli( GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glLightModeli( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightModeliv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %p)\n", pname, params ); | 
 |   ENTER_GL(); | 
 |   glLightModeliv( pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %d, %f)\n", light, pname, param ); | 
 |   ENTER_GL(); | 
 |   glLightf( light, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", light, pname, params ); | 
 |   ENTER_GL(); | 
 |   glLightfv( light, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLighti (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d, %d)\n", light, pname, param ); | 
 |   ENTER_GL(); | 
 |   glLighti( light, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLightiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", light, pname, params ); | 
 |   ENTER_GL(); | 
 |   glLightiv( light, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLineStipple (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) { | 
 |   TRACE("(%d, %d)\n", factor, pattern ); | 
 |   ENTER_GL(); | 
 |   glLineStipple( factor, pattern ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLineWidth (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLineWidth( GLfloat width ) { | 
 |   TRACE("(%f)\n", width ); | 
 |   ENTER_GL(); | 
 |   glLineWidth( width ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glListBase (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glListBase( GLuint base ) { | 
 |   TRACE("(%d)\n", base ); | 
 |   ENTER_GL(); | 
 |   glListBase( base ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLoadIdentity (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLoadIdentity( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glLoadIdentity( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLoadMatrixd (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLoadMatrixd( GLdouble* m ) { | 
 |   TRACE("(%p)\n", m ); | 
 |   ENTER_GL(); | 
 |   glLoadMatrixd( m ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLoadMatrixf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLoadMatrixf( GLfloat* m ) { | 
 |   TRACE("(%p)\n", m ); | 
 |   ENTER_GL(); | 
 |   glLoadMatrixf( m ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLoadName (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLoadName( GLuint name ) { | 
 |   TRACE("(%d)\n", name ); | 
 |   ENTER_GL(); | 
 |   glLoadName( name ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glLogicOp (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glLogicOp( GLenum opcode ) { | 
 |   TRACE("(%d)\n", opcode ); | 
 |   ENTER_GL(); | 
 |   glLogicOp( opcode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMap1d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) { | 
 |   TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); | 
 |   ENTER_GL(); | 
 |   glMap1d( target, u1, u2, stride, order, points ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMap1f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) { | 
 |   TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); | 
 |   ENTER_GL(); | 
 |   glMap1f( target, u1, u2, stride, order, points ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMap2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) { | 
 |   TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
 |   ENTER_GL(); | 
 |   glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMap2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) { | 
 |   TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
 |   ENTER_GL(); | 
 |   glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMapGrid1d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { | 
 |   TRACE("(%d, %f, %f)\n", un, u1, u2 ); | 
 |   ENTER_GL(); | 
 |   glMapGrid1d( un, u1, u2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMapGrid1f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { | 
 |   TRACE("(%d, %f, %f)\n", un, u1, u2 ); | 
 |   ENTER_GL(); | 
 |   glMapGrid1f( un, u1, u2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMapGrid2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { | 
 |   TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glMapGrid2d( un, u1, u2, vn, v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMapGrid2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { | 
 |   TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glMapGrid2f( un, u1, u2, vn, v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMaterialf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %d, %f)\n", face, pname, param ); | 
 |   ENTER_GL(); | 
 |   glMaterialf( face, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMaterialfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", face, pname, params ); | 
 |   ENTER_GL(); | 
 |   glMaterialfv( face, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMateriali (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d, %d)\n", face, pname, param ); | 
 |   ENTER_GL(); | 
 |   glMateriali( face, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMaterialiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", face, pname, params ); | 
 |   ENTER_GL(); | 
 |   glMaterialiv( face, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMatrixMode (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMatrixMode( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glMatrixMode( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMinmax (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) { | 
 |   TRACE("(%d, %d, %d)\n", target, internalformat, sink ); | 
 |   ENTER_GL(); | 
 |   glMinmax( target, internalformat, sink ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMultMatrixd (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMultMatrixd( GLdouble* m ) { | 
 |   TRACE("(%p)\n", m ); | 
 |   ENTER_GL(); | 
 |   glMultMatrixd( m ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glMultMatrixf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glMultMatrixf( GLfloat* m ) { | 
 |   TRACE("(%p)\n", m ); | 
 |   ENTER_GL(); | 
 |   glMultMatrixf( m ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNewList (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNewList( GLuint list, GLenum mode ) { | 
 |   TRACE("(%d, %d)\n", list, mode ); | 
 |   ENTER_GL(); | 
 |   glNewList( list, mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3b (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { | 
 |   TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
 |   ENTER_GL(); | 
 |   glNormal3b( nx, ny, nz ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3bv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3bv( GLbyte* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glNormal3bv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { | 
 |   TRACE("(%f, %f, %f)\n", nx, ny, nz ); | 
 |   ENTER_GL(); | 
 |   glNormal3d( nx, ny, nz ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glNormal3dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { | 
 |   TRACE("(%f, %f, %f)\n", nx, ny, nz ); | 
 |   ENTER_GL(); | 
 |   glNormal3f( nx, ny, nz ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glNormal3fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) { | 
 |   TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
 |   ENTER_GL(); | 
 |   glNormal3i( nx, ny, nz ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glNormal3iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) { | 
 |   TRACE("(%d, %d, %d)\n", nx, ny, nz ); | 
 |   ENTER_GL(); | 
 |   glNormal3s( nx, ny, nz ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormal3sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormal3sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glNormal3sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glNormalPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %p)\n", type, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glNormalPointer( type, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glOrtho (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { | 
 |   TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); | 
 |   ENTER_GL(); | 
 |   glOrtho( left, right, bottom, top, zNear, zFar ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPassThrough (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPassThrough( GLfloat token ) { | 
 |   TRACE("(%f)\n", token ); | 
 |   ENTER_GL(); | 
 |   glPassThrough( token ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelMapfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) { | 
 |   TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
 |   ENTER_GL(); | 
 |   glPixelMapfv( map, mapsize, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelMapuiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) { | 
 |   TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
 |   ENTER_GL(); | 
 |   glPixelMapuiv( map, mapsize, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelMapusv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) { | 
 |   TRACE("(%d, %d, %p)\n", map, mapsize, values ); | 
 |   ENTER_GL(); | 
 |   glPixelMapusv( map, mapsize, values ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelStoref (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %f)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glPixelStoref( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelStorei (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glPixelStorei( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelTransferf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %f)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glPixelTransferf( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelTransferi (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d)\n", pname, param ); | 
 |   ENTER_GL(); | 
 |   glPixelTransferi( pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPixelZoom (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) { | 
 |   TRACE("(%f, %f)\n", xfactor, yfactor ); | 
 |   ENTER_GL(); | 
 |   glPixelZoom( xfactor, yfactor ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPointSize (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPointSize( GLfloat size ) { | 
 |   TRACE("(%f)\n", size ); | 
 |   ENTER_GL(); | 
 |   glPointSize( size ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPolygonMode (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) { | 
 |   TRACE("(%d, %d)\n", face, mode ); | 
 |   ENTER_GL(); | 
 |   glPolygonMode( face, mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPolygonOffset (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) { | 
 |   TRACE("(%f, %f)\n", factor, units ); | 
 |   ENTER_GL(); | 
 |   glPolygonOffset( factor, units ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPolygonStipple (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPolygonStipple( GLubyte* mask ) { | 
 |   TRACE("(%p)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glPolygonStipple( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPopAttrib (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPopAttrib( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glPopAttrib( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPopClientAttrib (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPopClientAttrib( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glPopClientAttrib( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPopMatrix (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPopMatrix( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glPopMatrix( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPopName (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPopName( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glPopName( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPrioritizeTextures (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLclampf* priorities ) { | 
 |   TRACE("(%d, %p, %p)\n", n, textures, priorities ); | 
 |   ENTER_GL(); | 
 |   glPrioritizeTextures( n, textures, priorities ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPushAttrib (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPushAttrib( GLbitfield mask ) { | 
 |   TRACE("(%d)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glPushAttrib( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPushClientAttrib (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPushClientAttrib( GLbitfield mask ) { | 
 |   TRACE("(%d)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glPushClientAttrib( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPushMatrix (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPushMatrix( void ) { | 
 |   TRACE("()\n"); | 
 |   ENTER_GL(); | 
 |   glPushMatrix( ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glPushName (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glPushName( GLuint name ) { | 
 |   TRACE("(%d)\n", name ); | 
 |   ENTER_GL(); | 
 |   glPushName( name ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) { | 
 |   TRACE("(%f, %f)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2d( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) { | 
 |   TRACE("(%f, %f)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2f( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2i( GLint x, GLint y ) { | 
 |   TRACE("(%d, %d)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2i( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) { | 
 |   TRACE("(%d, %d)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2s( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos2sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos2sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos2sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3d( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3f( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) { | 
 |   TRACE("(%d, %d, %d)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3i( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) { | 
 |   TRACE("(%d, %d, %d)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3s( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos3sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos3sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos3sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4d( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4f( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4i( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4s( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRasterPos4sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRasterPos4sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glRasterPos4sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glReadBuffer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glReadBuffer( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glReadBuffer( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glReadPixels (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glReadPixels( x, y, width, height, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectd (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); | 
 |   ENTER_GL(); | 
 |   glRectd( x1, y1, x2, y2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectdv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) { | 
 |   TRACE("(%p, %p)\n", v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glRectdv( v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); | 
 |   ENTER_GL(); | 
 |   glRectf( x1, y1, x2, y2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) { | 
 |   TRACE("(%p, %p)\n", v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glRectfv( v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRecti (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); | 
 |   ENTER_GL(); | 
 |   glRecti( x1, y1, x2, y2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectiv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) { | 
 |   TRACE("(%p, %p)\n", v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glRectiv( v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRects (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); | 
 |   ENTER_GL(); | 
 |   glRects( x1, y1, x2, y2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRectsv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) { | 
 |   TRACE("(%p, %p)\n", v1, v2 ); | 
 |   ENTER_GL(); | 
 |   glRectsv( v1, v2 ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRenderMode (OPENGL32.@) | 
 |  */ | 
 | GLint WINAPI wine_glRenderMode( GLenum mode ) { | 
 |   GLint ret_value; | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   ret_value = glRenderMode( mode ); | 
 |   LEAVE_GL(); | 
 |   return ret_value; | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glResetHistogram (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glResetHistogram( GLenum target ) { | 
 |   TRACE("(%d)\n", target ); | 
 |   ENTER_GL(); | 
 |   glResetHistogram( target ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glResetMinmax (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glResetMinmax( GLenum target ) { | 
 |   TRACE("(%d)\n", target ); | 
 |   ENTER_GL(); | 
 |   glResetMinmax( target ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRotated (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRotated( angle, x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glRotatef (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); | 
 |   ENTER_GL(); | 
 |   glRotatef( angle, x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glScaled (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glScaled( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glScalef (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glScalef( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glScissor (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); | 
 |   ENTER_GL(); | 
 |   glScissor( x, y, width, height ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glSelectBuffer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) { | 
 |   TRACE("(%d, %p)\n", size, buffer ); | 
 |   ENTER_GL(); | 
 |   glSelectBuffer( size, buffer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glSeparableFilter2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column ); | 
 |   ENTER_GL(); | 
 |   glSeparableFilter2D( target, internalformat, width, height, format, type, row, column ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glShadeModel (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glShadeModel( GLenum mode ) { | 
 |   TRACE("(%d)\n", mode ); | 
 |   ENTER_GL(); | 
 |   glShadeModel( mode ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glStencilFunc (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) { | 
 |   TRACE("(%d, %d, %d)\n", func, ref, mask ); | 
 |   ENTER_GL(); | 
 |   glStencilFunc( func, ref, mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glStencilMask (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glStencilMask( GLuint mask ) { | 
 |   TRACE("(%d)\n", mask ); | 
 |   ENTER_GL(); | 
 |   glStencilMask( mask ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glStencilOp (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { | 
 |   TRACE("(%d, %d, %d)\n", fail, zfail, zpass ); | 
 |   ENTER_GL(); | 
 |   glStencilOp( fail, zfail, zpass ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1d( GLdouble s ) { | 
 |   TRACE("(%f)\n", s ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1d( s ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1f( GLfloat s ) { | 
 |   TRACE("(%f)\n", s ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1f( s ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1i( GLint s ) { | 
 |   TRACE("(%d)\n", s ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1i( s ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1s( GLshort s ) { | 
 |   TRACE("(%d)\n", s ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1s( s ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord1sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord1sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord1sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) { | 
 |   TRACE("(%f, %f)\n", s, t ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2d( s, t ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) { | 
 |   TRACE("(%f, %f)\n", s, t ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2f( s, t ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2i( GLint s, GLint t ) { | 
 |   TRACE("(%d, %d)\n", s, t ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2i( s, t ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) { | 
 |   TRACE("(%d, %d)\n", s, t ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2s( s, t ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord2sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord2sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord2sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { | 
 |   TRACE("(%f, %f, %f)\n", s, t, r ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3d( s, t, r ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { | 
 |   TRACE("(%f, %f, %f)\n", s, t, r ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3f( s, t, r ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) { | 
 |   TRACE("(%d, %d, %d)\n", s, t, r ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3i( s, t, r ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) { | 
 |   TRACE("(%d, %d, %d)\n", s, t, r ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3s( s, t, r ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord3sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord3sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord3sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4d( s, t, r, q ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4f( s, t, r, q ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4i( s, t, r, q ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4s( s, t, r, q ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoord4sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoord4sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glTexCoord4sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexCoordPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glTexCoordPointer( size, type, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexEnvf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %d, %f)\n", target, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexEnvf( target, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexEnvfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexEnvfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexEnvi (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d, %d)\n", target, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexEnvi( target, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexEnviv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexEnviv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGend (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) { | 
 |   TRACE("(%d, %d, %f)\n", coord, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexGend( coord, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGendv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexGendv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGenf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %d, %f)\n", coord, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexGenf( coord, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGenfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexGenfv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGeni (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d, %d)\n", coord, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexGeni( coord, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexGeniv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", coord, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexGeniv( coord, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexImage1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexImage1D( target, level, internalformat, width, border, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexImage2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexImage3D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexParameterf (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) { | 
 |   TRACE("(%d, %d, %f)\n", target, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexParameterf( target, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexParameterfv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexParameterfv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexParameteri (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) { | 
 |   TRACE("(%d, %d, %d)\n", target, pname, param ); | 
 |   ENTER_GL(); | 
 |   glTexParameteri( target, pname, param ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexParameteriv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) { | 
 |   TRACE("(%d, %d, %p)\n", target, pname, params ); | 
 |   ENTER_GL(); | 
 |   glTexParameteriv( target, pname, params ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexSubImage1D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexSubImage1D( target, level, xoffset, width, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexSubImage2D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTexSubImage3D (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { | 
 |   TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); | 
 |   ENTER_GL(); | 
 |   glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTranslated (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glTranslated( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glTranslatef (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glTranslatef( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) { | 
 |   TRACE("(%f, %f)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glVertex2d( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex2dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) { | 
 |   TRACE("(%f, %f)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glVertex2f( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex2fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2i( GLint x, GLint y ) { | 
 |   TRACE("(%d, %d)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glVertex2i( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex2iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2s( GLshort x, GLshort y ) { | 
 |   TRACE("(%d, %d)\n", x, y ); | 
 |   ENTER_GL(); | 
 |   glVertex2s( x, y ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex2sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex2sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex2sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glVertex3d( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex3dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) { | 
 |   TRACE("(%f, %f, %f)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glVertex3f( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex3fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) { | 
 |   TRACE("(%d, %d, %d)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glVertex3i( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex3iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) { | 
 |   TRACE("(%d, %d, %d)\n", x, y, z ); | 
 |   ENTER_GL(); | 
 |   glVertex3s( x, y, z ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex3sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex3sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex3sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4d (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glVertex4d( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4dv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4dv( GLdouble* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex4dv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4f (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { | 
 |   TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glVertex4f( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4fv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4fv( GLfloat* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex4fv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4i (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glVertex4i( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4iv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4iv( GLint* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex4iv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4s (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); | 
 |   ENTER_GL(); | 
 |   glVertex4s( x, y, z, w ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertex4sv (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertex4sv( GLshort* v ) { | 
 |   TRACE("(%p)\n", v ); | 
 |   ENTER_GL(); | 
 |   glVertex4sv( v ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glVertexPointer (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { | 
 |   TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); | 
 |   ENTER_GL(); | 
 |   glVertexPointer( size, type, stride, pointer ); | 
 |   LEAVE_GL(); | 
 | } | 
 |  | 
 | /*********************************************************************** | 
 |  *              glViewport (OPENGL32.@) | 
 |  */ | 
 | void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) { | 
 |   TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); | 
 |   ENTER_GL(); | 
 |   glViewport( x, y, width, height ); | 
 |   LEAVE_GL(); | 
 | } |