| /* | |
| * WineMine (main.c) | |
| * | |
| * Copyright 2000 Joshua Thielen <jt85296@ltu.edu> | |
| * To be distributed under the Wine License | |
| */ | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <time.h> | |
| #include <windows.h> | |
| #include "main.h" | |
| #include "dialog.h" | |
| #include "resource.h" | |
| int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow ) | |
| { | |
| MSG msg; | |
| WNDCLASS wc; | |
| HWND hWnd; | |
| HACCEL haccel; | |
| char appname[9]; | |
| LoadString( hInst, IDS_APPNAME, appname, sizeof(appname)); | |
| wc.style = 0; | |
| wc.lpfnWndProc = MainProc; | |
| wc.cbClsExtra = 0; | |
| wc.cbWndExtra = 0; | |
| wc.hInstance = hInst; | |
| wc.hIcon = LoadIcon( hInst, appname ); | |
| wc.hCursor = LoadCursor( NULL, IDI_APPLICATION ); | |
| wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH ); | |
| wc.lpszMenuName = "MENU_WINEMINE"; | |
| wc.lpszClassName = appname; | |
| if (!RegisterClass(&wc)) exit(1); | |
| hWnd = CreateWindow( appname, appname, | |
| WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX, | |
| CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, | |
| NULL, NULL, hInst, NULL ); | |
| if (!hWnd) exit(1); | |
| ShowWindow( hWnd, cmdshow ); | |
| UpdateWindow( hWnd ); | |
| SetTimer( hWnd, ID_TIMER, 1000, NULL ); | |
| haccel = LoadAccelerators( hInst, appname ); | |
| while( GetMessage(&msg, NULL, 0, 0) ) { | |
| if (!TranslateAccelerator( hWnd, haccel, &msg )) | |
| TranslateMessage( &msg ); | |
| DispatchMessage( &msg ); | |
| } | |
| return msg.wParam; | |
| } | |
| LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) | |
| { | |
| HDC hdc; | |
| PAINTSTRUCT ps; | |
| HMENU hMenu; | |
| static BOARD board; | |
| switch( msg ) { | |
| case WM_CREATE: | |
| board.hInst = ((LPCREATESTRUCT) lParam)->hInstance; | |
| board.hWnd = hWnd; | |
| InitBoard( &board ); | |
| CreateBoard( &board ); | |
| return 0; | |
| case WM_PAINT: | |
| hdc = BeginPaint( hWnd, &ps ); | |
| DrawBoard( hdc, &ps, &board ); | |
| EndPaint( hWnd, &ps ); | |
| return 0; | |
| case WM_MOVE: | |
| board.pos.x = (unsigned) LOWORD(lParam); | |
| board.pos.y = (unsigned) HIWORD(lParam); | |
| return 0; | |
| case WM_DESTROY: | |
| SaveBoard( &board ); | |
| PostQuitMessage( 0 ); | |
| return 0; | |
| case WM_TIMER: | |
| if( board.status == PLAYING ) { | |
| board.time++; | |
| RedrawWindow( hWnd, &board.timer_rect, NULL, | |
| RDW_INVALIDATE | RDW_UPDATENOW ); | |
| } | |
| return 0; | |
| case WM_LBUTTONDOWN: | |
| if( wParam & MK_RBUTTON ) | |
| msg = WM_MBUTTONDOWN; | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); | |
| SetCapture( hWnd ); | |
| return 0; | |
| case WM_LBUTTONUP: | |
| if( wParam & MK_RBUTTON ) | |
| msg = WM_MBUTTONUP; | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); | |
| ReleaseCapture(); | |
| return 0; | |
| case WM_RBUTTONDOWN: | |
| if( wParam & MK_LBUTTON ) { | |
| board.press.x = 0; | |
| board.press.y = 0; | |
| msg = WM_MBUTTONDOWN; | |
| } | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); | |
| return 0; | |
| case WM_RBUTTONUP: | |
| if( wParam & MK_LBUTTON ) | |
| msg = WM_MBUTTONUP; | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg ); | |
| return 0; | |
| case WM_MOUSEMOVE: | |
| if( wParam & MK_LBUTTON ) | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), WM_LBUTTONDOWN ); | |
| if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) | |
| TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), WM_MBUTTONDOWN ); | |
| return 0; | |
| case WM_COMMAND: | |
| switch(LOWORD(wParam)) { | |
| case IDM_NEW: | |
| CreateBoard( &board ); | |
| return 0; | |
| case IDM_MARKQ: | |
| hMenu = GetMenu( hWnd ); | |
| board.IsMarkQ = !board.IsMarkQ; | |
| if( board.IsMarkQ ) | |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); | |
| else | |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); | |
| return 0; | |
| case IDM_BEGINNER: | |
| SetDifficulty( &board, BEGINNER ); | |
| CreateBoard( &board ); | |
| return 0; | |
| case IDM_ADVANCED: | |
| SetDifficulty( &board, ADVANCED ); | |
| CreateBoard( &board ); | |
| return 0; | |
| case IDM_EXPERT: | |
| SetDifficulty( &board, EXPERT ); | |
| CreateBoard( &board ); | |
| return 0; | |
| case IDM_CUSTOM: | |
| SetDifficulty( &board, CUSTOM ); | |
| CreateBoard( &board ); | |
| return 0; | |
| case IDM_EXIT: | |
| SendMessage( hWnd, WM_CLOSE, 0, 0); | |
| return 0; | |
| case IDM_TIMES: | |
| DialogBoxParam( board.hInst, "DLG_TIMES", hWnd, | |
| TimesDlgProc, (LPARAM) &board); | |
| return 0; | |
| case IDM_ABOUT: | |
| DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc ); | |
| return 0; | |
| } | |
| break; | |
| } | |
| return( DefWindowProc( hWnd, msg, wParam, lParam )); | |
| } | |
| void InitBoard( BOARD *p_board ) | |
| { | |
| HMENU hMenu; | |
| p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines"); | |
| p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces"); | |
| p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds"); | |
| LoadBoard( p_board ); | |
| if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME )) | |
| p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME ); | |
| if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN ) | |
| - GetSystemMetrics( SM_CXFIXEDFRAME ))) { | |
| p_board->pos.x = GetSystemMetrics( SM_CXSCREEN ) | |
| - GetSystemMetrics( SM_CXFIXEDFRAME ); | |
| } | |
| if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU ) | |
| + GetSystemMetrics( SM_CYCAPTION ) | |
| + GetSystemMetrics( SM_CYFIXEDFRAME ))) { | |
| p_board->pos.y = GetSystemMetrics( SM_CYMENU ) + | |
| GetSystemMetrics( SM_CYCAPTION ) + | |
| GetSystemMetrics( SM_CYFIXEDFRAME ); | |
| } | |
| if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN ) | |
| - GetSystemMetrics( SM_CYFIXEDFRAME ))) { | |
| p_board->pos.y = GetSystemMetrics( SM_CYSCREEN ) | |
| - GetSystemMetrics( SM_CYFIXEDFRAME ); | |
| } | |
| hMenu = GetMenu( p_board->hWnd ); | |
| CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty, | |
| MF_CHECKED ); | |
| if( p_board->IsMarkQ ) | |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); | |
| else | |
| CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); | |
| CheckLevel( p_board ); | |
| } | |
| void LoadBoard( BOARD *p_board ) | |
| { | |
| DWORD size; | |
| DWORD type; | |
| HKEY hkey; | |
| char data[16]; | |
| char key_name[8]; | |
| unsigned i; | |
| RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine", | |
| 0, KEY_QUERY_VALUE, &hkey ); | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) { | |
| p_board->pos.x = atoi( data ); | |
| } | |
| else | |
| p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME ); | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->pos.x = atoi( data ); | |
| else | |
| p_board->pos.x = GetSystemMetrics( SM_CYMENU ) | |
| + GetSystemMetrics( SM_CYCAPTION ) | |
| + GetSystemMetrics( SM_CYFIXEDFRAME ); | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->rows = atoi( data ); | |
| else | |
| p_board->rows = BEGINNER_ROWS; | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->cols = atoi( data ); | |
| else | |
| p_board->cols = BEGINNER_COLS; | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->mines = atoi( data ); | |
| else | |
| p_board->rows = BEGINNER_ROWS; | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->difficulty = (DIFFICULTY) atoi( data ); | |
| else | |
| p_board->difficulty = BEGINNER; | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type, | |
| (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->IsMarkQ = atoi( data ); | |
| else | |
| p_board->IsMarkQ = TRUE; | |
| for( i = 0; i < 3; i++ ) { | |
| wsprintf( key_name, "Name%d", i ); | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type, | |
| (LPBYTE) data, | |
| (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| strncpy( p_board->best_name[i], data, sizeof( data ) ); | |
| else | |
| wsprintf( p_board->best_name[i], "Nobody"); | |
| } | |
| for( i = 0; i < 3; i++ ) { | |
| wsprintf( key_name, "Time%d", i ); | |
| size = sizeof( data ); | |
| if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type, | |
| (LPBYTE) data, | |
| (LPDWORD) &size ) == ERROR_SUCCESS ) | |
| p_board->best_time[i] = atoi( data ); | |
| else | |
| p_board->best_time[i] = 999; | |
| } | |
| RegCloseKey( hkey ); | |
| } | |
| void SaveBoard( BOARD *p_board ) | |
| { | |
| DWORD disp; | |
| HKEY hkey; | |
| SECURITY_ATTRIBUTES sa; | |
| unsigned i; | |
| char data[16]; | |
| char key_name[8]; | |
| if( RegCreateKeyEx( HKEY_LOCAL_MACHINE, | |
| "Software\\The WINE team\\WineMine", 0, NULL, | |
| REG_OPTION_NON_VOLATILE, KEY_WRITE, &sa, | |
| &hkey, &disp ) != ERROR_SUCCESS) | |
| return; | |
| wsprintf( data, "%d", p_board->pos.x ); | |
| RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", p_board->pos.x ); | |
| RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", (int) p_board->difficulty ); | |
| RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", p_board->rows ); | |
| RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", p_board->cols ); | |
| RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", p_board->mines ); | |
| RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| wsprintf( data, "%d", (int) p_board->IsMarkQ ); | |
| RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| for( i = 0; i < 3; i++ ) { | |
| wsprintf( key_name, "Name%u", i ); | |
| strncpy( data, p_board->best_name[i], sizeof( data ) ); | |
| RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| } | |
| for( i = 0; i < 3; i++ ) { | |
| wsprintf( key_name, "Time%u", i ); | |
| wsprintf( data, "%d", p_board->best_time[i] ); | |
| RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, | |
| sizeof( data )); | |
| } | |
| RegCloseKey( hkey ); | |
| } | |
| void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty ) | |
| { | |
| HMENU hMenu = GetMenu( p_board->hWnd ); | |
| CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED ); | |
| p_board->difficulty = difficulty; | |
| CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED ); | |
| switch( difficulty ) { | |
| case BEGINNER: | |
| p_board->cols = BEGINNER_COLS; | |
| p_board->rows = BEGINNER_ROWS; | |
| p_board->mines = BEGINNER_MINES; | |
| break; | |
| case ADVANCED: | |
| p_board->cols = ADVANCED_COLS; | |
| p_board->rows = ADVANCED_ROWS; | |
| p_board->mines = ADVANCED_MINES; | |
| break; | |
| case EXPERT: | |
| p_board->cols = EXPERT_COLS; | |
| p_board->rows = EXPERT_ROWS; | |
| p_board->mines = EXPERT_MINES; | |
| break; | |
| case CUSTOM: | |
| DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd, | |
| CustomDlgProc, (LPARAM) p_board); | |
| break; | |
| } | |
| } | |
| void CreateBoard( BOARD *p_board ) | |
| { | |
| int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height; | |
| p_board->mb = MB_NONE; | |
| p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines; | |
| p_board->num_flags = 0; | |
| CreateBoxes( p_board ); | |
| p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2; | |
| p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT | |
| + BOARD_HMARGIN * 3; | |
| wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME ); | |
| wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU ) | |
| - GetSystemMetrics( SM_CYCAPTION ) | |
| - GetSystemMetrics( SM_CYFIXEDFRAME ); | |
| wnd_width = p_board->width | |
| + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2; | |
| wnd_height = p_board->height | |
| + GetSystemMetrics( SM_CYMENU ) | |
| + GetSystemMetrics( SM_CYCAPTION ) | |
| + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2; | |
| /* setting the mines rectangle boundary */ | |
| left = BOARD_WMARGIN; | |
| top = BOARD_HMARGIN * 2 + LED_HEIGHT; | |
| right = left + p_board->cols * MINE_WIDTH; | |
| bottom = top + p_board->rows * MINE_HEIGHT; | |
| SetRect( &p_board->mines_rect, left, top, right, bottom ); | |
| /* setting the face rectangle boundary */ | |
| left = p_board->width / 2 - FACE_WIDTH / 2; | |
| top = BOARD_HMARGIN; | |
| right = left + FACE_WIDTH; | |
| bottom = top + FACE_HEIGHT; | |
| SetRect( &p_board->face_rect, left, top, right, bottom ); | |
| /* setting the timer rectangle boundary */ | |
| left = BOARD_WMARGIN; | |
| top = BOARD_HMARGIN; | |
| right = left + LED_WIDTH * 3; | |
| bottom = top + LED_HEIGHT; | |
| SetRect( &p_board->timer_rect, left, top, right, bottom ); | |
| /* setting the counter rectangle boundary */ | |
| left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3; | |
| top = BOARD_HMARGIN; | |
| right = p_board->width - BOARD_WMARGIN; | |
| bottom = top + LED_HEIGHT; | |
| SetRect( &p_board->counter_rect, left, top, right, bottom ); | |
| p_board->status = WAITING; | |
| p_board->face_bmp = SMILE_BMP; | |
| p_board->time = 0; | |
| MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE ); | |
| RedrawWindow( p_board->hWnd, NULL, NULL, | |
| RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE ); | |
| } | |
| void CheckLevel( BOARD *p_board ) | |
| { | |
| if( p_board->rows < BEGINNER_ROWS ) | |
| p_board->rows = BEGINNER_ROWS; | |
| if( p_board->rows > MAX_ROWS ) | |
| p_board->rows = MAX_ROWS; | |
| if( p_board->cols < BEGINNER_COLS ) | |
| p_board->cols = BEGINNER_COLS; | |
| if( p_board->cols > MAX_COLS ) | |
| p_board->cols = MAX_COLS; | |
| if( p_board->mines < BEGINNER_MINES ) | |
| p_board->mines = BEGINNER_MINES; | |
| if( p_board->mines > p_board->cols * p_board->rows - 1 ) | |
| p_board->mines = p_board->cols * p_board->rows - 1; | |
| } | |
| void CreateBoxes( BOARD *p_board ) | |
| { | |
| int i, j; | |
| unsigned col, row; | |
| srand( (unsigned) time( NULL ) ); | |
| /* Create the boxes... | |
| * We actually create them with an empty border, | |
| * so special care doesn't have to be taken on the edges | |
| */ | |
| for( col = 0; col <= p_board->cols + 1; col++ ) | |
| for( row = 0; row <= p_board->rows + 1; row++ ) { | |
| p_board->box[col][row].IsPressed = FALSE; | |
| p_board->box[col][row].IsMine = FALSE; | |
| p_board->box[col][row].FlagType = NORMAL; | |
| p_board->box[col][row].NumMines = 0; | |
| } | |
| /* create mines */ | |
| i = 0; | |
| while( (unsigned) i < p_board->mines ) { | |
| col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1); | |
| row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1); | |
| if( !p_board->box[col][row].IsMine ) { | |
| i++; | |
| p_board->box[col][row].IsMine = TRUE; | |
| } | |
| } | |
| /* | |
| * Now we label the remaining boxes with the | |
| * number of mines surrounding them. | |
| */ | |
| for( col = 1; col < p_board->cols + 1; col++ ) | |
| for( row = 1; row < p_board->rows + 1; row++ ) { | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| if( p_board->box[col + i][row + j].IsMine ) { | |
| p_board->box[col][row].NumMines++ ; | |
| } | |
| } | |
| } | |
| } | |
| void DrawMines ( HDC hdc, BOARD *p_board ) | |
| { | |
| unsigned col, row; | |
| for( row = 1; row < p_board->rows + 1; row++ ) | |
| for( col = 1; col < p_board->cols + 1; col++ ) | |
| DrawMine( hdc, p_board, col, row, FALSE ); | |
| } | |
| void DrawMine( HDC hdc, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed ) | |
| { | |
| BITMAP bm ; | |
| HDC hMemDC ; | |
| MINEBMP_OFFSET offset = BOX_BMP; | |
| if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows ) | |
| return; | |
| if( p_board->status == GAMEOVER ) { | |
| if( p_board->box[col][row].IsMine ) { | |
| switch( p_board->box[col][row].FlagType ) { | |
| case FLAG: | |
| offset = FLAG_BMP; | |
| break; | |
| case COMPLETE: | |
| offset = EXPLODE_BMP; | |
| break; | |
| case NORMAL: | |
| offset = MINE_BMP; | |
| } | |
| } | |
| else { | |
| switch( p_board->box[col][row].FlagType ) { | |
| case QUESTION: | |
| offset = QUESTION_BMP; | |
| break; | |
| case FLAG: | |
| offset = WRONG_BMP; | |
| break; | |
| case NORMAL: | |
| offset = BOX_BMP; | |
| } | |
| } | |
| } | |
| else { /* WAITING or PLAYING */ | |
| switch( p_board->box[col][row].FlagType ) { | |
| case QUESTION: | |
| if( !IsPressed ) | |
| offset = QUESTION_BMP; | |
| else | |
| offset = QPRESS_BMP; | |
| break; | |
| case FLAG: | |
| offset = FLAG_BMP; | |
| break; | |
| case NORMAL: | |
| if( !IsPressed ) | |
| offset = BOX_BMP; | |
| else | |
| offset = MPRESS_BMP; | |
| } | |
| } | |
| if( p_board->box[col][row].FlagType == COMPLETE | |
| && !p_board->box[col][row].IsMine ) | |
| offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines; | |
| hMemDC = CreateCompatibleDC( hdc ); | |
| SelectObject (hMemDC, p_board->hMinesBMP); | |
| GetObject (p_board->hMinesBMP, sizeof (BITMAP), (PSTR) &bm); | |
| BitBlt( hdc, | |
| (col - 1) * MINE_WIDTH + p_board->mines_rect.left, | |
| (row - 1) * MINE_HEIGHT + p_board->mines_rect.top, | |
| MINE_WIDTH, MINE_HEIGHT, | |
| hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY); | |
| DeleteDC( hMemDC ); | |
| } | |
| void DrawLeds( HDC hdc, BOARD *p_board, int number, int x, int y ) | |
| { | |
| HDC hMemDC; | |
| BITMAP bm ; | |
| unsigned led[3], i; | |
| int count; | |
| count = number; | |
| if( count < 1000 ) { | |
| if( count >= 0 ) { | |
| led[0] = count / 100 ; | |
| count -= led[0] * 100; | |
| } | |
| else { | |
| led[0] = 10; /* negative sign */ | |
| count = -count; | |
| } | |
| led[1] = count / 10; | |
| count -= led[1] * 10; | |
| led[2] = count; | |
| } | |
| else { | |
| for( i = 0; i < 3; i++ ) | |
| led[i] = 10; | |
| } | |
| /* use unlit led if not playing */ | |
| if( p_board->status == WAITING ) | |
| for( i = 0; i < 3; i++ ) | |
| led[i] = 11; | |
| hMemDC = CreateCompatibleDC( hdc ); | |
| SelectObject (hMemDC, p_board->hLedsBMP); | |
| GetObject (p_board->hLedsBMP, sizeof (BITMAP), (PSTR) &bm); | |
| for( i = 0; i < 3; i++ ) { | |
| BitBlt( hdc, | |
| i * LED_WIDTH + x, | |
| y, | |
| LED_WIDTH, | |
| LED_HEIGHT, | |
| hMemDC, | |
| 0, | |
| led[i] * LED_HEIGHT, | |
| SRCCOPY); | |
| } | |
| DeleteDC( hMemDC ); | |
| } | |
| void DrawFace( HDC hdc, BOARD *p_board ) | |
| { | |
| BITMAP bm ; | |
| HDC hMemDC ; | |
| hMemDC = CreateCompatibleDC( hdc ); | |
| SelectObject (hMemDC, p_board->hFacesBMP); | |
| GetObject (p_board->hFacesBMP, sizeof (BITMAP), (PSTR) &bm); | |
| BitBlt( hdc, | |
| p_board->face_rect.left, | |
| p_board->face_rect.top, | |
| FACE_WIDTH, | |
| FACE_HEIGHT, | |
| hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY); | |
| DeleteDC( hMemDC ); | |
| } | |
| void DrawBoard( HDC hdc, PAINTSTRUCT *ps, BOARD *p_board ) | |
| { | |
| RECT tmp_rect; | |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) ) | |
| DrawLeds( hdc, p_board, p_board->mines - p_board->num_flags, | |
| p_board->counter_rect.left, | |
| p_board->counter_rect.top ); | |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) ) | |
| DrawLeds( hdc, p_board, p_board->time, | |
| p_board->timer_rect.left, | |
| p_board->timer_rect.top ); | |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) ) | |
| DrawFace( hdc, p_board ); | |
| if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) ) | |
| DrawMines( hdc, p_board ); | |
| } | |
| void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg ) | |
| { | |
| POINT pt; | |
| pt.x = x; | |
| pt.y = y; | |
| if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER | |
| && p_board->status != WON ) | |
| TestMines( p_board, pt, msg ); | |
| else { | |
| UnpressBoxes( p_board, | |
| p_board->press.x, | |
| p_board->press.y ); | |
| p_board->press.x = 0; | |
| p_board->press.y = 0; | |
| } | |
| if( p_board->boxes_left == 0 ) { | |
| p_board->status = WON; | |
| if( p_board->difficulty != CUSTOM && | |
| p_board->time < p_board->best_time[p_board->difficulty] ) { | |
| p_board->best_time[p_board->difficulty] = p_board->time; | |
| DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd, | |
| CongratsDlgProc, (LPARAM) p_board); | |
| DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd, | |
| TimesDlgProc, (LPARAM) p_board); | |
| } | |
| } | |
| TestFace( p_board, pt, msg ); | |
| } | |
| void TestMines( BOARD *p_board, POINT pt, int msg ) | |
| { | |
| BOOL draw = TRUE; | |
| unsigned col, row; | |
| col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1; | |
| row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1; | |
| switch ( msg ) { | |
| case WM_LBUTTONDOWN: | |
| if( p_board->press.x != col || p_board->press.y != row ) { | |
| UnpressBox( p_board, | |
| p_board->press.x, p_board->press.y ); | |
| p_board->press.x = col; | |
| p_board->press.y = row; | |
| PressBox( p_board, col, row ); | |
| } | |
| draw = FALSE; | |
| break; | |
| case WM_LBUTTONUP: | |
| if( p_board->press.x != col || p_board->press.y != row ) | |
| UnpressBox( p_board, | |
| p_board->press.x, p_board->press.y ); | |
| p_board->press.x = 0; | |
| p_board->press.y = 0; | |
| if( p_board->box[col][row].FlagType != FLAG ) | |
| p_board->status = PLAYING; | |
| CompleteBox( p_board, col, row ); | |
| break; | |
| case WM_MBUTTONDOWN: | |
| PressBoxes( p_board, col, row ); | |
| draw = FALSE; | |
| break; | |
| case WM_MBUTTONUP: | |
| if( p_board->press.x != col || p_board->press.y != row ) | |
| UnpressBoxes( p_board, | |
| p_board->press.x, p_board->press.y ); | |
| p_board->press.x = 0; | |
| p_board->press.y = 0; | |
| CompleteBoxes( p_board, col, row ); | |
| break; | |
| case WM_RBUTTONDOWN: | |
| AddFlag( p_board, col, row ); | |
| break; | |
| } | |
| if( draw ) | |
| { | |
| RedrawWindow( p_board->hWnd, NULL, NULL, | |
| RDW_INVALIDATE | RDW_UPDATENOW ); | |
| } | |
| } | |
| void TestFace( BOARD *p_board, POINT pt, int msg ) | |
| { | |
| if( p_board->status == PLAYING || p_board->status == WAITING ) { | |
| if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN ) | |
| p_board->face_bmp = OOH_BMP; | |
| else p_board->face_bmp = SMILE_BMP; | |
| } | |
| if( p_board->status == GAMEOVER ) | |
| p_board->face_bmp = DEAD_BMP; | |
| if( p_board->status == WON ) | |
| p_board->face_bmp = COOL_BMP; | |
| if( PtInRect( &p_board->face_rect, pt ) ) { | |
| if( msg == WM_LBUTTONDOWN ) | |
| p_board->face_bmp = SPRESS_BMP; | |
| if( msg == WM_LBUTTONUP ) | |
| CreateBoard( p_board ); | |
| } | |
| RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL, | |
| RDW_INVALIDATE | RDW_UPDATENOW ); | |
| } | |
| void CompleteBox( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| int i, j; | |
| if( p_board->box[col][row].FlagType != COMPLETE && | |
| p_board->box[col][row].FlagType != FLAG && | |
| col > 0 && col < p_board->cols + 1 && | |
| row > 0 && row < p_board->rows + 1 ) { | |
| p_board->box[col][row].FlagType = COMPLETE; | |
| if( p_board->box[col][row].IsMine ) { | |
| p_board->face_bmp = DEAD_BMP; | |
| p_board->status = GAMEOVER; | |
| } | |
| else if( p_board->status != GAMEOVER ) | |
| p_board->boxes_left--; | |
| if( p_board->box[col][row].NumMines == 0 ) | |
| { | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) | |
| CompleteBox( p_board, col + i, row + j ); | |
| } | |
| } | |
| } | |
| void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| unsigned numFlags = 0; | |
| int i, j; | |
| if( p_board->box[col][row].FlagType == COMPLETE ) { | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| if( p_board->box[col+i][row+j].FlagType == FLAG ) | |
| numFlags++; | |
| } | |
| if( numFlags == p_board->box[col][row].NumMines ) { | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| if( p_board->box[col+i][row+j].FlagType != FLAG ) | |
| CompleteBox( p_board, col+i, row+j ); | |
| } | |
| } | |
| } | |
| } | |
| void AddFlag( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| if( p_board->box[col][row].FlagType != COMPLETE ) { | |
| switch( p_board->box[col][row].FlagType ) { | |
| case FLAG: | |
| if( p_board->IsMarkQ ) | |
| p_board->box[col][row].FlagType = QUESTION; | |
| else | |
| p_board->box[col][row].FlagType = NORMAL; | |
| p_board->num_flags--; | |
| break; | |
| case QUESTION: | |
| p_board->box[col][row].FlagType = NORMAL; | |
| break; | |
| default: | |
| p_board->box[col][row].FlagType = FLAG; | |
| p_board->num_flags++; | |
| } | |
| } | |
| } | |
| void PressBox( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| HDC hdc; | |
| hdc = GetDC( p_board->hWnd ); | |
| DrawMine( hdc, p_board, col, row, TRUE ); | |
| ReleaseDC( p_board->hWnd, hdc ); | |
| } | |
| void PressBoxes( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| int i, j; | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| p_board->box[col + i][row + j].IsPressed = TRUE; | |
| PressBox( p_board, col + i, row + j ); | |
| } | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed ) | |
| UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j ); | |
| } | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| p_board->box[col + i][row + j].IsPressed = FALSE; | |
| PressBox( p_board, col + i, row + j ); | |
| } | |
| p_board->press.x = col; | |
| p_board->press.y = row; | |
| } | |
| void UnpressBox( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| HDC hdc; | |
| hdc = GetDC( p_board->hWnd ); | |
| DrawMine( hdc, p_board, col, row, FALSE ); | |
| ReleaseDC( p_board->hWnd, hdc ); | |
| } | |
| void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row ) | |
| { | |
| int i, j; | |
| for( i = -1; i <= 1; i++ ) | |
| for( j = -1; j <= 1; j++ ) { | |
| UnpressBox( p_board, col + i, row + j ); | |
| } | |
| } |