| @ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr) |
| @ stub DebugSetMute |
| @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) |
| @ stub D3DCompressShaders |
| @ stdcall D3DCreateBlob(long ptr) |
| @ stub D3DDecompressShaders |
| @ stub D3DDisassemble10Effect |
| @ stub D3DDisassemble |
| @ stub D3DGetBlobPart |
| @ stub D3DGetDebugInfo |
| @ stub D3DGetInputAndOutputSignatureBlob |
| @ stub D3DGetInputSignatureBlob |
| @ stub D3DGetOutputSignatureBlob |
| @ stub D3DPreprocess |
| @ stub D3DReflect |
| @ stub D3DReturnFailure1 |
| @ stub D3DStripShader |