| /* |
| * Copyright 2002 Lionel Ulmer |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| /* This is defined here so as to be able to put them in 'drivers' */ |
| |
| void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3DDEVICE7 iface, |
| REFIID riid, |
| LPVOID* obp); |
| |
| ULONG WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_AddRef(LPDIRECT3DDEVICE7 iface); |
| |
| ULONG WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetCaps(LPDIRECT3DDEVICE7 iface, |
| LPD3DDEVICEDESC7 lpD3DHELDevDesc); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_EnumTextureFormats(LPDIRECT3DDEVICE7 iface, |
| LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, |
| LPVOID lpArg); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_BeginScene(LPDIRECT3DDEVICE7 iface); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_EndScene(LPDIRECT3DDEVICE7 iface); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_1T_GetDirect3D(LPDIRECT3DDEVICE7 iface, |
| LPDIRECT3D7* lplpDirect3D3); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget(LPDIRECT3DDEVICE7 iface, |
| LPDIRECTDRAWSURFACE7 lpNewRenderTarget, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderTarget(LPDIRECT3DDEVICE7 iface, |
| LPDIRECTDRAWSURFACE7* lplpRenderTarget); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_Clear(LPDIRECT3DDEVICE7 iface, |
| DWORD dwCount, |
| LPD3DRECT lpRects, |
| DWORD dwFlags, |
| D3DCOLOR dwColor, |
| D3DVALUE dvZ, |
| DWORD dwStencil); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_SetTransform(LPDIRECT3DDEVICE7 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_GetTransform(LPDIRECT3DDEVICE7 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_SetViewport(LPDIRECT3DDEVICE7 iface, |
| LPD3DVIEWPORT7 lpData); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_MultiplyTransform(LPDIRECT3DDEVICE7 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetViewport(LPDIRECT3DDEVICE7 iface, |
| LPD3DVIEWPORT7 lpData); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_SetMaterial(LPDIRECT3DDEVICE7 iface, |
| LPD3DMATERIAL7 lpMat); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetMaterial(LPDIRECT3DDEVICE7 iface, |
| LPD3DMATERIAL7 lpMat); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_SetLight(LPDIRECT3DDEVICE7 iface, |
| DWORD dwLightIndex, |
| LPD3DLIGHT7 lpLight); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetLight(LPDIRECT3DDEVICE7 iface, |
| DWORD dwLightIndex, |
| LPD3DLIGHT7 lpLight); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderState(LPDIRECT3DDEVICE7 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| DWORD dwRenderState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderState(LPDIRECT3DDEVICE7 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| LPDWORD lpdwRenderState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_BeginStateBlock(LPDIRECT3DDEVICE7 iface); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_EndStateBlock(LPDIRECT3DDEVICE7 iface, |
| LPDWORD lpdwBlockHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_PreLoad(LPDIRECT3DDEVICE7 iface, |
| LPDIRECTDRAWSURFACE7 lpddsTexture); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| LPWORD dwIndices, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_SetClipStatus(LPDIRECT3DDEVICE7 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus(LPDIRECT3DDEVICE7 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD dwVertexType, |
| LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData, |
| DWORD dwVertexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD dwVertexType, |
| LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData, |
| DWORD dwVertexCount, |
| LPWORD lpIndex, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf, |
| DWORD dwStartVertex, |
| DWORD dwNumVertices, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf, |
| DWORD dwStartVertex, |
| DWORD dwNumVertices, |
| LPWORD lpwIndices, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface, |
| LPD3DVECTOR lpCenters, |
| LPD3DVALUE lpRadii, |
| DWORD dwNumSpheres, |
| DWORD dwFlags, |
| LPDWORD lpdwReturnValues); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_GetTexture(LPDIRECT3DDEVICE7 iface, |
| DWORD dwStage, |
| LPDIRECTDRAWSURFACE7* lpTexture); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface, |
| DWORD dwStage, |
| LPDIRECTDRAWSURFACE7 lpTexture); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface, |
| DWORD dwStage, |
| D3DTEXTURESTAGESTATETYPE d3dTexStageStateType, |
| LPDWORD lpdwState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface, |
| DWORD dwStage, |
| D3DTEXTURESTAGESTATETYPE d3dTexStageStateType, |
| DWORD dwState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_3T_ValidateDevice(LPDIRECT3DDEVICE7 iface, |
| LPDWORD lpdwPasses); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_ApplyStateBlock(LPDIRECT3DDEVICE7 iface, |
| DWORD dwBlockHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_CaptureStateBlock(LPDIRECT3DDEVICE7 iface, |
| DWORD dwBlockHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_DeleteStateBlock(LPDIRECT3DDEVICE7 iface, |
| DWORD dwBlockHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_CreateStateBlock(LPDIRECT3DDEVICE7 iface, |
| D3DSTATEBLOCKTYPE d3dsbType, |
| LPDWORD lpdwBlockHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_Load(LPDIRECT3DDEVICE7 iface, |
| LPDIRECTDRAWSURFACE7 lpDestTex, |
| LPPOINT lpDestPoint, |
| LPDIRECTDRAWSURFACE7 lpSrcTex, |
| LPRECT lprcSrcRect, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface, |
| DWORD dwLightIndex, |
| BOOL bEnable); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetLightEnable(LPDIRECT3DDEVICE7 iface, |
| DWORD dwLightIndex, |
| BOOL* pbEnable); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface, |
| DWORD dwIndex, |
| D3DVALUE* pPlaneEquation); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface, |
| DWORD dwIndex, |
| D3DVALUE* pPlaneEquation); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_7_GetInfo(LPDIRECT3DDEVICE7 iface, |
| DWORD dwDevInfoID, |
| LPVOID pDevInfoStruct, |
| DWORD dwSize); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_1T_GetCaps(LPDIRECT3DDEVICE3 iface, |
| LPD3DDEVICEDESC lpD3DHWDevDesc, |
| LPD3DDEVICEDESC lpD3DHELDevDesc); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_1T_GetStats(LPDIRECT3DDEVICE3 iface, |
| LPD3DSTATS lpD3DStats); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_1T_AddViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT3 lpDirect3DViewport3); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_1T_DeleteViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT3 lpDirect3DViewport3); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_1T_NextViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, |
| LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_SetCurrentViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT3 lpDirect3DViewport3); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_GetCurrentViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_Begin(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD dwVertexTypeDesc, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_BeginIndexed(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwNumVertices, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_Vertex(LPDIRECT3DDEVICE3 iface, |
| LPVOID lpVertexType); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_Index(LPDIRECT3DDEVICE3 iface, |
| WORD wVertexIndex); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_End(LPDIRECT3DDEVICE3 iface, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_GetLightState(LPDIRECT3DDEVICE3 iface, |
| D3DLIGHTSTATETYPE dwLightStateType, |
| LPDWORD lpdwLightState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface, |
| D3DLIGHTSTATETYPE dwLightStateType, |
| DWORD dwLightState); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_1T_SwapTextureHandles(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3DTEXTURE2 lpD3DTex1, |
| LPDIRECT3DTEXTURE2 lpD3DTex2); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_1T_EnumTextureFormats(LPDIRECT3DDEVICE2 iface, |
| LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, |
| LPVOID lpArg); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_Begin(LPDIRECT3DDEVICE2 iface, |
| D3DPRIMITIVETYPE d3dpt, |
| D3DVERTEXTYPE dwVertexTypeDesc, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_BeginIndexed(LPDIRECT3DDEVICE2 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| D3DVERTEXTYPE d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwNumVertices, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_DrawPrimitive(LPDIRECT3DDEVICE2 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| D3DVERTEXTYPE d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(LPDIRECT3DDEVICE2 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| D3DVERTEXTYPE d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| LPWORD dwIndices, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_Initialize(LPDIRECT3DDEVICE iface, |
| LPDIRECT3D lpDirect3D, |
| LPGUID lpGUID, |
| LPD3DDEVICEDESC lpD3DDVDesc); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface, |
| LPD3DEXECUTEBUFFERDESC lpDesc, |
| LPDIRECT3DEXECUTEBUFFER* lplpDirect3DExecuteBuffer, |
| IUnknown* pUnkOuter); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_Execute(LPDIRECT3DDEVICE iface, |
| LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, |
| LPDIRECT3DVIEWPORT lpDirect3DViewport, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_Pick(LPDIRECT3DDEVICE iface, |
| LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, |
| LPDIRECT3DVIEWPORT lpDirect3DViewport, |
| DWORD dwFlags, |
| LPD3DRECT lpRect); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_GetPickRecords(LPDIRECT3DDEVICE iface, |
| LPDWORD lpCount, |
| LPD3DPICKRECORD lpD3DPickRec); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_CreateMatrix(LPDIRECT3DDEVICE iface, |
| LPD3DMATRIXHANDLE lpD3DMatHandle); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_SetMatrix(LPDIRECT3DDEVICE iface, |
| D3DMATRIXHANDLE D3DMatHandle, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_GetMatrix(LPDIRECT3DDEVICE iface, |
| D3DMATRIXHANDLE D3DMatHandle, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Main_IDirect3DDeviceImpl_1_DeleteMatrix(LPDIRECT3DDEVICE iface, |
| D3DMATRIXHANDLE D3DMatHandle); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_QueryInterface(LPDIRECT3DDEVICE3 iface, |
| REFIID riid, |
| LPVOID* obp); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_QueryInterface(LPDIRECT3DDEVICE2 iface, |
| REFIID riid, |
| LPVOID* obp); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_QueryInterface(LPDIRECT3DDEVICE iface, |
| REFIID riid, |
| LPVOID* obp); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_3_AddRef(LPDIRECT3DDEVICE3 iface); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_2_AddRef(LPDIRECT3DDEVICE2 iface); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_1_AddRef(LPDIRECT3DDEVICE iface); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_3_Release(LPDIRECT3DDEVICE3 iface); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_2_Release(LPDIRECT3DDEVICE2 iface); |
| |
| ULONG WINAPI |
| Thunk_IDirect3DDeviceImpl_1_Release(LPDIRECT3DDEVICE iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_AddViewport(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3DVIEWPORT2 lpDirect3DViewport2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_AddViewport(LPDIRECT3DDEVICE iface, |
| LPDIRECT3DVIEWPORT lpDirect3DViewport); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_DeleteViewport(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3DVIEWPORT2 lpDirect3DViewport2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_DeleteViewport(LPDIRECT3DDEVICE iface, |
| LPDIRECT3DVIEWPORT lpDirect3DViewport); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, |
| LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3DVIEWPORT lpDirect3DViewport, |
| LPDIRECT3DVIEWPORT* lplpDirect3DViewport, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetDirect3D(LPDIRECT3DDEVICE3 iface, |
| LPDIRECT3D3* lplpDirect3D3); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetDirect3D(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3D2* lplpDirect3D2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_GetDirect3D(LPDIRECT3DDEVICE iface, |
| LPDIRECT3D* lplpDirect3D); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetCurrentViewport(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3DVIEWPORT2 lpDirect3DViewport2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport(LPDIRECT3DDEVICE2 iface, |
| LPDIRECT3DVIEWPORT2* lpDirect3DViewport2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(LPDIRECT3DDEVICE3 iface, |
| LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, |
| LPVOID lpArg); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_BeginScene(LPDIRECT3DDEVICE3 iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_BeginScene(LPDIRECT3DDEVICE2 iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_BeginScene(LPDIRECT3DDEVICE iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_EndScene(LPDIRECT3DDEVICE3 iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_EndScene(LPDIRECT3DDEVICE2 iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_EndScene(LPDIRECT3DDEVICE iface); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetTransform(LPDIRECT3DDEVICE3 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetTransform(LPDIRECT3DDEVICE2 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetTransform(LPDIRECT3DDEVICE3 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetTransform(LPDIRECT3DDEVICE2 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_MultiplyTransform(LPDIRECT3DDEVICE3 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_MultiplyTransform(LPDIRECT3DDEVICE2 iface, |
| D3DTRANSFORMSTATETYPE dtstTransformStateType, |
| LPD3DMATRIX lpD3DMatrix); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetRenderState(LPDIRECT3DDEVICE3 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| DWORD dwRenderState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetRenderState(LPDIRECT3DDEVICE2 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| DWORD dwRenderState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetRenderState(LPDIRECT3DDEVICE3 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| LPDWORD lpdwRenderState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetRenderState(LPDIRECT3DDEVICE2 iface, |
| D3DRENDERSTATETYPE dwRenderStateType, |
| LPDWORD lpdwRenderState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD d3dvtVertexType, |
| LPVOID lpvVertices, |
| DWORD dwVertexCount, |
| LPWORD dwIndices, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetClipStatus(LPDIRECT3DDEVICE3 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetClipStatus(LPDIRECT3DDEVICE2 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetClipStatus(LPDIRECT3DDEVICE3 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetClipStatus(LPDIRECT3DDEVICE2 iface, |
| LPD3DCLIPSTATUS lpD3DClipStatus); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD dwVertexType, |
| LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData, |
| DWORD dwVertexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| DWORD dwVertexType, |
| LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData, |
| DWORD dwVertexCount, |
| LPWORD lpIndex, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(LPDIRECT3DDEVICE3 iface, |
| LPD3DVECTOR lpCenters, |
| LPD3DVALUE lpRadii, |
| DWORD dwNumSpheres, |
| DWORD dwFlags, |
| LPDWORD lpdwReturnValues); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(LPDIRECT3DDEVICE3 iface, |
| DWORD dwStage, |
| D3DTEXTURESTAGESTATETYPE d3dTexStageStateType, |
| LPDWORD lpdwState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(LPDIRECT3DDEVICE3 iface, |
| DWORD dwStage, |
| D3DTEXTURESTAGESTATETYPE d3dTexStageStateType, |
| DWORD dwState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_ValidateDevice(LPDIRECT3DDEVICE3 iface, |
| LPDWORD lpdwPasses); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetCaps(LPDIRECT3DDEVICE2 iface, |
| LPD3DDEVICEDESC lpD3DHWDevDesc, |
| LPD3DDEVICEDESC lpD3DHELDevDesc); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_GetCaps(LPDIRECT3DDEVICE iface, |
| LPD3DDEVICEDESC lpD3DHWDevDesc, |
| LPD3DDEVICEDESC lpD3DHELDevDesc); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(LPDIRECT3DDEVICE iface, |
| LPDIRECT3DTEXTURE lpD3Dtex1, |
| LPDIRECT3DTEXTURE lpD3DTex2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetStats(LPDIRECT3DDEVICE2 iface, |
| LPD3DSTATS lpD3DStats); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_GetStats(LPDIRECT3DDEVICE iface, |
| LPD3DSTATS lpD3DStats); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(LPDIRECT3DDEVICE3 iface, |
| LPDIRECTDRAWSURFACE4 lpNewRenderTarget, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetRenderTarget(LPDIRECT3DDEVICE3 iface, |
| LPDIRECTDRAWSURFACE4* lplpRenderTarget); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(LPDIRECT3DDEVICE2 iface, |
| LPDIRECTDRAWSURFACE lpNewRenderTarget, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetRenderTarget(LPDIRECT3DDEVICE2 iface, |
| LPDIRECTDRAWSURFACE* lplpRenderTarget); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_Vertex(LPDIRECT3DDEVICE2 iface, |
| LPVOID lpVertexType); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_Index(LPDIRECT3DDEVICE2 iface, |
| WORD wVertexIndex); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_End(LPDIRECT3DDEVICE2 iface, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_GetLightState(LPDIRECT3DDEVICE2 iface, |
| D3DLIGHTSTATETYPE dwLightStateType, |
| LPDWORD lpdwLightState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_2_SetLightState(LPDIRECT3DDEVICE2 iface, |
| D3DLIGHTSTATETYPE dwLightStateType, |
| DWORD dwLightState); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface, |
| LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, |
| LPVOID lpArg); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, |
| DWORD dwStage, |
| LPDIRECT3DTEXTURE2 lpTexture2); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf, |
| DWORD dwStartVertex, |
| DWORD dwNumVertices, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface, |
| D3DPRIMITIVETYPE d3dptPrimitiveType, |
| LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf, |
| LPWORD lpwIndices, |
| DWORD dwIndexCount, |
| DWORD dwFlags); |
| |
| HRESULT WINAPI |
| Thunk_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface, |
| DWORD dwStage, |
| LPDIRECT3DTEXTURE2* lplpTexture2); |