| #!/usr/bin/perl -w | |
| # This script is called thus : | |
| # | |
| # make_opengl path_to_spec_file opengl_version | |
| # | |
| # - path_to_spec_file is the path to the directory where the OpenGL | |
| # spec files are located. These files are part of the OpenGL | |
| # sample implementation CVS tree and are located in | |
| # CVS_ROOT/projects/ogl-sample/main/doc/registry/specs. | |
| # You can find them on the web at the following URL : | |
| # http://oss.sgi.com/cgi-bin/cvsweb.cgi/projects/ogl-sample/main/doc/registry/specs/ | |
| # | |
| # - opengl_version is the OpenGL version emulated by the library | |
| # (can be 1.0 to 1.2). | |
| # | |
| # This script generates the three following files : | |
| # | |
| # - opengl32.spec : the spec file giving all the exported functions | |
| # of the OpenGL32.DLL library. These functions are the one an | |
| # application can directly link to (and are all the functions | |
| # defined in the OpenGL core for the version defined by | |
| # 'opengl_version'). | |
| # | |
| # - opengl_norm.c : this file contains the thunks for all OpenGL | |
| # functions that are defined in 'opengl32.spec'. The corresponding | |
| # functions NEED to be defined in Linux's libGL or the library | |
| # won't be able to be linked in. | |
| # | |
| # - opengl_ext.c : in this file are stored thunks for ALL possible | |
| # OpenGL extensions (at least, all the extensions that are defined | |
| # in the OpenGL extension registry). Contrary to 'opengl_norm.c', | |
| # you do not need to have these extensions in your libGL to have | |
| # OpenGL work (as they are resolved at run-time using | |
| # glXGetProcAddressARB). | |
| # | |
| # Copyright 2000 Lionel Ulmer | |
| # | |
| # This library is free software; you can redistribute it and/or | |
| # modify it under the terms of the GNU Lesser General Public | |
| # License as published by the Free Software Foundation; either | |
| # version 2.1 of the License, or (at your option) any later version. | |
| # | |
| # This library is distributed in the hope that it will be useful, | |
| # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| # Lesser General Public License for more details. | |
| # | |
| # You should have received a copy of the GNU Lesser General Public | |
| # License along with this library; if not, write to the Free Software | |
| # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| # | |
| # | |
| # Files to generate | |
| # | |
| $spec_file = "opengl32.spec"; | |
| $norm_file = "opengl_norm.c"; | |
| $ext_file = "opengl_ext.c"; | |
| # Set to 0 for removing the ENTER / LEAVE GL calls | |
| $gen_thread_safe = 1; | |
| # Prefix used for the local variables | |
| $ext_prefix = "func_"; | |
| # If set to 1, generate TRACEs for each OpenGL function | |
| $gen_traces = 1; | |
| # | |
| # List of categories to put in the 'opengl_norm.c' file | |
| # | |
| %cat_1_0 = ( "display-list" => 1, | |
| "drawing" => 1, | |
| "drawing-control" => 1, | |
| "feedback" => 1, | |
| "framebuf" => 1, | |
| "misc" => 1, | |
| "modeling" => 1, | |
| "pixel-op" => 1, | |
| "pixel-rw" => 1, | |
| "state-req" => 1, | |
| "xform" => 1 ); | |
| %cat_1_1 = ( %cat_1_0, | |
| "1_1" => 1 ); | |
| %cat_1_2 = ( %cat_1_1, | |
| "VERSION_1_2" => 1 ); | |
| %cat_1_3 = ( %cat_1_2, | |
| "VERSION_1_3" => 1 ); | |
| %cat_1_4 = ( %cat_1_3, | |
| "VERSION_1_4" => 1 ); | |
| %cat_1_5 = ( %cat_1_4, | |
| "VERSION_1_5" => 1 ); | |
| %norm_categories = (); | |
| # | |
| # This hash table gives the conversion between OpenGL types and what | |
| # is used by the TRACE printfs | |
| # | |
| %debug_conv = | |
| ("GLbitfield" => "%d", | |
| "GLboolean" => "%d", | |
| "GLbyte" => "%d", | |
| "GLclampd" => "%f", | |
| "GLclampf" => "%f", | |
| "GLdouble" => "%f", | |
| "GLenum" => "%d", | |
| "GLfloat" => "%f", | |
| "GLint" => "%d", | |
| "GLshort" => "%d", | |
| "GLsizei" => "%d", | |
| "GLstring" => "%s", | |
| "GLubyte" => "%d", | |
| "GLuint" => "%d", | |
| "GLushort" => "%d", | |
| "GLhalfNV" => "%d", | |
| "GLintptrARB" => "%d", | |
| "GLsizeiptrARB" => "%d", | |
| "GLintptr" => "%d", | |
| "GLsizeiptr" => "%d", | |
| "GLhandleARB" => "%d", | |
| "GLcharARB" => "%c", | |
| "GLvoid" => "(void)", | |
| "_GLfuncptr" => "%p"); | |
| # | |
| # This hash table gives the conversion between OpenGL types and what | |
| # is used in the .spec file | |
| # | |
| %arg_conv = | |
| ("GLbitfield" => [ "long", 4 ], | |
| "GLboolean" => [ "long", 4 ], | |
| "GLbyte" => [ "long", 4 ], | |
| "GLclampd" => [ "double", 8 ], | |
| "GLclampf" => [ "long", 4 ], | |
| "GLdouble" => [ "double", 8 ], | |
| "GLenum" => [ "long", 4 ], | |
| "GLfloat" => [ "long", 4 ], | |
| "GLint" => [ "long", 4 ], | |
| "GLshort" => [ "long", 4 ], | |
| "GLsizei" => [ "long", 4 ], | |
| "GLstring" => [ "str", 4 ], | |
| "GLubyte" => [ "long", 4 ], | |
| "GLuint" => [ "long", 4 ], | |
| "GLushort" => [ "long", 4 ], | |
| "GLhalfNV" => [ "long", 4 ], | |
| "GLintptrARB" => [ "long", 4 ], | |
| "GLsizeiptrARB" => [ "long", 4 ], | |
| "GLhandleARB" => [ "long", 4 ], | |
| "GLcharARB" => [ "long", 4 ], | |
| "GLintptr" => [ "long", 4 ], | |
| "GLsizeiptr" => [ "long", 4 ], | |
| "GLvoid" => [ "void", 4 ], | |
| "_GLfuncptr" => [ "ptr", 4 ]); | |
| # | |
| # Used to convert some types | |
| # | |
| sub ConvertType { | |
| my ($type) = @_; | |
| %hash = ( "GLstring" => "const GLubyte *", | |
| "GLintptrARB" => "ptrdiff_t", | |
| "GLsizeiptrARB" => "ptrdiff_t", | |
| "GLintptr" => "ptrdiff_t", | |
| "GLsizeiptr" => "ptrdiff_t", | |
| "GLhandleARB" => "unsigned int", | |
| "GLcharARB" => "char", | |
| "GLhalfNV" => "unsigned short" ); | |
| foreach $org (reverse(sort(keys %hash))) { | |
| if ($type =~ /$org/) { | |
| ($before, $after) = ($type =~ /^(.*)$org(.*)$/); | |
| return "$before$hash{$org}$after"; | |
| } | |
| } | |
| return $type; | |
| } | |
| # | |
| # Used to convert some variable names | |
| # | |
| sub ConvertVarName { | |
| my ($type) = @_; | |
| %hash = ( "near" => "nearParam", | |
| "far" => "farParam" ); | |
| foreach $org (keys %hash) { | |
| if ($type =~ /$org/) { | |
| ($before, $after) = ($type =~ /^(.*)$org(.*)$/); | |
| return "$before$hash{$org}$after"; | |
| } | |
| } | |
| return $type; | |
| } | |
| # | |
| # This functions generates the thunk for a given function. | |
| # | |
| sub GenerateThunk { | |
| my ($func_ref, $comment, $prefix, $thread_safe) = @_; | |
| my ($ret) = (""); | |
| my ($call_arg) = (""); | |
| my ($trace_arg) = (""); | |
| # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-) | |
| # Patrik says: Well I would be even happier if a (OPENGL32.@) was added as well. Done. :-) | |
| if ($comment eq 1) { | |
| $ret = $ret . "/***********************************************************************\n"; | |
| $ret = $ret . " * " . $func_ref->[0] . " (OPENGL32.@)\n"; | |
| $ret = $ret . " */\n"; | |
| } | |
| $ret = $ret . ConvertType($func_ref->[1]) . " WINAPI wine_" . $func_ref->[0] . "( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| ## Quick debug code :-) | |
| ## print $func_ref->[2]->[$i]->[1] . "\n"; | |
| $type = $func_ref->[2]->[$i]->[0]; | |
| $name = ConvertVarName($func_ref->[2]->[$i]->[1]); | |
| $ret = $ret . ConvertType($type) . " $name"; | |
| $call_arg = $call_arg . "$name"; | |
| if ($type =~ /\*/) { | |
| $trace_arg = $trace_arg . "%p"; | |
| } else { | |
| $trace_arg = $trace_arg . $debug_conv{$type}; | |
| } | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| $ret = $ret . ", "; | |
| $call_arg = $call_arg . ", "; | |
| $trace_arg = $trace_arg . ", "; | |
| } else { | |
| $ret = $ret . " "; | |
| $call_arg = $call_arg . " "; | |
| } | |
| } | |
| $ret = $ret . ") {\n"; | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . " " . ConvertType($func_ref->[1]) . " ret_value;\n"; | |
| } | |
| if ($gen_traces) { | |
| $ret = $ret . " TRACE(\"(" . $trace_arg . ")\\n\""; | |
| if ($trace_arg ne "") { | |
| $ret = $ret . ", " . $call_arg; | |
| } | |
| $ret = $ret . ");\n"; | |
| } | |
| if ($thread_safe) { | |
| $ret = $ret . " ENTER_GL();\n"; | |
| } | |
| $ret = $ret . " "; | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . "ret_value = "; | |
| } | |
| $ret = $ret . $prefix . $func_ref->[0] . "( " . $call_arg . ");\n"; | |
| if ($thread_safe) { | |
| $ret = $ret . " LEAVE_GL();\n"; | |
| } | |
| if ($func_ref->[1] ne "void") { | |
| $ret = $ret . " return ret_value;\n" | |
| } | |
| $ret = $ret . "}\n"; | |
| # Return this string.... | |
| $ret; | |
| } | |
| # | |
| # Extract and checks the number of arguments | |
| # | |
| if ($#ARGV != 1) { | |
| die "Usage : make_opengl OpenGL_registry_location OpenGL_version.\n"; | |
| } | |
| $registry_path = shift @ARGV; | |
| $version = shift @ARGV; | |
| if ($version eq "1.0") { | |
| %norm_categories = %cat_1_0; | |
| } elsif ($version eq "1.1") { | |
| %norm_categories = %cat_1_1; | |
| } elsif ($version eq "1.2") { | |
| %norm_categories = %cat_1_2; | |
| } elsif ($version eq "1.3") { | |
| %norm_categories = %cat_1_3; | |
| } elsif ($version eq "1.4") { | |
| %norm_categories = %cat_1_4; | |
| } elsif ($version eq "1.5") { | |
| %norm_categories = %cat_1_5; | |
| } else { | |
| die "Incorrect OpenGL version.\n"; | |
| } | |
| # | |
| # Open the registry files | |
| # | |
| open(TYPES, $registry_path . "/gl.tm") || die "Could not open 'gl.tm'. Please check your path the the registry files.\n"; | |
| open(REGISTRY, $registry_path . "/gl.spec") || die "Could not open 'gl.spec'. Please check your path the the registry files.\n"; | |
| # | |
| # First, create a mapping between the pseudo types used in the spec file | |
| # and OpenGL types using the 'gl.tm' file. | |
| # | |
| %pseudo_to_opengl = (); | |
| while ($line = <TYPES>) { | |
| if ($line !~ /\w*\#/) { | |
| ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/); | |
| $pseudo_to_opengl{$pseudo} = $opengl; | |
| } | |
| } | |
| # This is to override the 'void' -> '*' bogus conversion | |
| $pseudo_to_opengl{"void"} = "void"; | |
| # This is a bug in the spec file... | |
| $pseudo_to_opengl{"FfdTargetSGIX"} = "GLint"; | |
| $pseudo_to_opengl{"FfdMaskSGIX"} = "GLint"; | |
| $pseudo_to_opengl{"IglooFunctionSelectSGIX"} = "GLint"; | |
| $pseudo_to_opengl{"IglooParameterSGIX"} = "GLint"; | |
| # | |
| # Then, create the list of all OpenGL functions using the 'gl.spec' | |
| # file. This will create two hash-tables, one with all the function | |
| # whose category matches the one listed in '@norm_categories', the other | |
| # with all other functions. | |
| # | |
| # An element of the hash table is a reference to an array with these | |
| # elements : | |
| # | |
| # - function name | |
| # | |
| # - return type | |
| # | |
| # - reference to an array giving the list of arguments (an empty array | |
| # for a 'void' function). | |
| # | |
| # The list of arguments is itself an array of reference to arrays. Each | |
| # of these arrays represents the argument type and the argument name. | |
| # | |
| # An example : | |
| # | |
| # void glBitmap( GLsizei width, GLsizei height, | |
| # GLfloat xorig, GLfloat yorig, | |
| # GLfloat xmove, GLfloat ymove, | |
| # const GLubyte *bitmap ); | |
| # | |
| # Would give something like that : | |
| # | |
| # [ "glBitmap", | |
| # "void", | |
| # [ [ "GLsizei", "width" ], | |
| # [ "GLsizei", "height" ], | |
| # [ "GLfloat", "xorig" ], | |
| # [ "GLfloat", "yorig" ], | |
| # [ "GLfloat", "xmove" ], | |
| # [ "GLfloat", "ymove" ], | |
| # [ "GLubyte *", "bitmap"] ] ]; | |
| # | |
| %norm_functions = (); | |
| # | |
| # This stores various extensions NOT part of the GL extension registry but still | |
| # implemented by most OpenGL libraries out there... | |
| # | |
| %ext_functions = | |
| ( "glDeleteBufferRegion" => [ "glDeleteBufferRegion", "void", [ [ "GLenum", "region" ] ], "glDeleteBufferRegion" ], | |
| "glReadBufferRegion" => [ "glReadBufferRegion", "void", [ [ "GLenum", "region" ], | |
| [ "GLint", "x" ], | |
| [ "GLint", "y" ], | |
| [ "GLsizei", "width" ], | |
| [ "GLsizei", "height" ] ], "glReadBufferRegion" ], | |
| "glDrawBufferRegion" => [ "glDrawBufferRegion", "void", [ [ "GLenum", "region" ], | |
| [ "GLint", "x" ], | |
| [ "GLint", "y" ], | |
| [ "GLsizei", "width" ], | |
| [ "GLsizei", "height" ], | |
| [ "GLint", "xDest" ], | |
| [ "GLint", "yDest" ] ], "glDrawBufferRegion" ], | |
| "glBufferRegionEnabled" => [ "glBufferRegionEnabled", "GLuint", [ ], "glBufferRegionEnabled" ], | |
| "glNewBufferRegion" => [ "glNewBufferRegion", "GLuint", [ [ "GLenum", "type" ] ], "glNewBufferRegion" ], | |
| "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat", "s" ], | |
| [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS" ], | |
| "glMTexCoord2fvSGIS" => [ "glMTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat *", "v" ] ], "glMTexCoord2fvSGIS" ], | |
| "glMultiTexCoord1dSGIS" => [ "glMultiTexCoord1dSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble", "s" ] ], "glMultiTexCoord1dSGIS" ], | |
| "glMultiTexCoord1dvSGIS" => [ "glMultiTexCoord1dvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord1dvSGIS" ], | |
| "glMultiTexCoord1fSGIS" => [ "glMultiTexCoord1fSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat", "s" ] ], "glMultiTexCoord1fSGIS" ], | |
| "glMultiTexCoord1fvSGIS" => [ "glMultiTexCoord1fvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "const GLfloat *", "v" ] ], "glMultiTexCoord1fvSGIS" ], | |
| "glMultiTexCoord1iSGIS" => [ "glMultiTexCoord1iSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint", "s" ] ], "glMultiTexCoord1iSGIS" ], | |
| "glMultiTexCoord1ivSGIS" => [ "glMultiTexCoord1ivSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint *", "v" ] ], "glMultiTexCoord1ivSGIS" ], | |
| "glMultiTexCoord1sSGIS" => [ "glMultiTexCoord1sSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort", "s" ] ], "glMultiTexCoord1sSGIS" ], | |
| "glMultiTexCoord1svSGIS" => [ "glMultiTexCoord1svSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort *", "v" ] ], "glMultiTexCoord1svSGIS" ], | |
| "glMultiTexCoord2dSGIS" => [ "glMultiTexCoord2dSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble", "s"], | |
| [ "GLdouble", "t" ] ], "glMultiTexCoord2dSGIS" ], | |
| "glMultiTexCoord2dvSGIS" => [ "glMultiTexCoord2dvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord2dvSGIS" ], | |
| "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat", "s" ], | |
| [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS" ], | |
| "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS" ], | |
| "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint", "s" ], | |
| [ "GLint", "t" ] ], "glMultiTexCoord2iSGIS" ], | |
| "glMultiTexCoord2ivSGIS" => [ "glMultiTexCoord2ivSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint *", "v" ] ], "glMultiTexCoord2ivSGIS" ], | |
| "glMultiTexCoord2sSGIS" => [ "glMultiTexCoord2sSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort", "s" ], | |
| [ "GLshort", "t" ] ], "glMultiTexCoord2sSGIS" ], | |
| "glMultiTexCoord2svSGIS" => [ "glMultiTexCoord2svSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort *", "v" ] ], "glMultiTexCoord2svSGIS" ], | |
| "glMultiTexCoord3dSGIS" => [ "glMultiTexCoord3dSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble", "s" ], | |
| [ "GLdouble", "t" ], | |
| [ "GLdouble", "r" ] ], "glMultiTexCoord3dSGIS" ], | |
| "glMultiTexCoord3dvSGIS" => [ "glMultiTexCoord3dvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord3dvSGIS" ], | |
| "glMultiTexCoord3fSGIS" => [ "glMultiTexCoord3fSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat", "s" ], | |
| [ "GLfloat", "t" ], | |
| [ "GLfloat", "r" ] ], "glMultiTexCoord3fSGIS" ], | |
| "glMultiTexCoord3fvSGIS" => [ "glMultiTexCoord3fvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord3fvSGIS" ], | |
| "glMultiTexCoord3iSGIS" => [ "glMultiTexCoord3iSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint", "s" ], | |
| [ "GLint", "t" ], | |
| [ "GLint", "r" ] ], "glMultiTexCoord3iSGIS" ], | |
| "glMultiTexCoord3ivSGIS" => [ "glMultiTexCoord3ivSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint *", "v" ] ], "glMultiTexCoord3ivSGIS" ], | |
| "glMultiTexCoord3sSGIS" => [ "glMultiTexCoord3sSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort", "s" ], | |
| [ "GLshort", "t" ], | |
| [ "GLshort", "r" ] ], "glMultiTexCoord3sSGIS" ], | |
| "glMultiTexCoord3svSGIS" => [ "glMultiTexCoord3svSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort *", "v" ] ], "glMultiTexCoord3svSGIS" ], | |
| "glMultiTexCoord4dSGIS" => [ "glMultiTexCoord4dSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble", "s" ], | |
| [ "GLdouble", "t" ], | |
| [ "GLdouble", "r" ], | |
| [ "GLdouble", "q" ] ], "glMultiTexCoord4dSGIS" ], | |
| "glMultiTexCoord4dvSGIS" => [ "glMultiTexCoord4dvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord4dvSGIS" ], | |
| "glMultiTexCoord4fSGIS" => [ "glMultiTexCoord4fSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat", "s" ], | |
| [ "GLfloat", "t" ], | |
| [ "GLfloat", "r" ], | |
| [ "GLfloat", "q" ] ], "glMultiTexCoord4fSGIS" ], | |
| "glMultiTexCoord4fvSGIS" => [ "glMultiTexCoord4fvSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord4fvSGIS" ], | |
| "glMultiTexCoord4iSGIS" => [ "glMultiTexCoord4iSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint", "s" ], | |
| [ "GLint", "t" ], | |
| [ "GLint", "r" ], | |
| [ "GLint", "q" ] ], "glMultiTexCoord4iSGIS" ], | |
| "glMultiTexCoord4ivSGIS" => [ "glMultiTexCoord4ivSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint *", "v" ] ], "glMultiTexCoord4ivSGIS" ], | |
| "glMultiTexCoord4sSGIS" => [ "glMultiTexCoord4sSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort", "s" ], | |
| [ "GLshort", "t" ], | |
| [ "GLshort", "r" ], | |
| [ "GLshort", "q" ] ], "glMultiTexCoord4sSGIS" ], | |
| "glMultiTexCoord4svSGIS" => [ "glMultiTexCoord4svSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLshort *", "v" ] ], "glMultiTexCoord4svSGIS" ], | |
| "glMultiTexCoordPointerSGIS" => [ "glMultiTexCoordPointerSGIS", "void", [ [ "GLenum", "target" ], | |
| [ "GLint", "size" ], | |
| [ "GLenum", "type" ], | |
| [ "GLsizei", "stride" ], | |
| [ "GLvoid *", "pointer" ] ], "glMultiTexCoordPointerSGIS" ], | |
| "glSelectTextureSGIS" => [ "glSelectTextureSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureSGIS" ], | |
| "glSelectTextureCoordSetSGIS" => [ "glSelectTextureCoordSetSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureCoordSetSGIS" ], | |
| "wglAllocateMemoryNV" => [ "wglAllocateMemoryNV", "void *", [ [ "GLsizei", "size" ], | |
| [ "GLfloat", "readfreq" ], | |
| [ "GLfloat", "writefreq"], | |
| [ "GLfloat", "priority" ] ], "glXAllocateMemoryNV" ], | |
| "wglFreeMemoryNV" => [ "wglFreeMemoryNV", "void", [ [ "GLvoid *", "pointer" ] ], "glXFreeMemoryNV" ], | |
| "glDeleteObjectBufferATI" => [ "glDeleteObjectBufferATI", "void", [ [ "GLuint", "buffer" ] ], "glDeleteObjectBufferATI" ] | |
| ); | |
| while ($line = <REGISTRY>) { | |
| if ($line =~ /^\w*\(.*\)/) { | |
| # Get the function name (NOTE: the 'gl' prefix needs to be added later) | |
| ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/); | |
| # and the argument names | |
| @arg_names = split /\s*,\s*/, $args; | |
| # After get : | |
| # - the return type | |
| # - the argument types | |
| # - the category the function belongs | |
| %arg_types = (); | |
| $category = ""; | |
| $ret_type = ""; | |
| while (1) { | |
| $line = <REGISTRY>; | |
| unless (defined($line)) { | |
| last; | |
| } elsif ($line =~ /^\s*$/) { | |
| if (($category eq "") || ($ret_type eq "")) { | |
| die "Missing 'category' line in function $funcname.\n"; | |
| } | |
| last; | |
| } elsif ($line =~ /\t*return\t*(\w*)/) { | |
| ($ret_type) = ($line =~ /\t*return\s*(\w*)/); | |
| $ret_type = $pseudo_to_opengl{$ret_type}; | |
| unless (defined($ret_type)) { | |
| die "Unsupported return type in function $funcname\n"; | |
| } | |
| } elsif ($line =~ /^\t*category/) { | |
| ($category) = ($line =~ /^\t*category\s*([\w-]*)/); | |
| } elsif ($line =~ /^\t*param/) { | |
| ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/); | |
| $ptr = 0; | |
| unless (defined($name)) { | |
| chomp $line; | |
| die "Broken spec file line $line in function $funcname\n"; | |
| } | |
| if ($ext =~ /array/) { | |
| # This is a pointer | |
| $ptr = 1; | |
| } elsif ($ext =~ /value/) { | |
| # And this a 'normal' value | |
| $ptr = 0; | |
| } else { | |
| chomp $line; | |
| die "Unsupported type : $line in function $funcname\n"; | |
| } | |
| # Get the 'real' type and append a '*' in case of a pointer | |
| $type = $pseudo_to_opengl{$base_type}; | |
| unless (defined($type)) { | |
| chomp $line; | |
| die "Unsupported return type in function $funcname for type $base_type (line $line)\n"; | |
| } | |
| if ($ptr) { | |
| $type = $type . "*"; | |
| } | |
| $arg_types{$name} = $type; | |
| } | |
| } | |
| # Now, build the argument reference | |
| $arg_ref = [ ]; | |
| for ($i = 0; $i <= $#arg_names; $i++) { | |
| unless (defined($arg_types{$arg_names[$i]})) { | |
| print "@arg_names\n"; | |
| foreach (sort keys %arg_types) { | |
| print "$_ => $arg_types{$_}\n"; | |
| } | |
| die "Undefined type for $arg_names[$i] in function $funcname\n"; | |
| } | |
| push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ]; | |
| } | |
| $func_ref = [ "gl" . $funcname, | |
| $ret_type, | |
| $arg_ref, | |
| "gl" . $funcname ]; | |
| # Now, put in one or the other hash table | |
| if ($norm_categories{$category}) { | |
| $norm_functions{"gl" . $funcname} = $func_ref; | |
| } else { | |
| $ext_functions{"gl" . $funcname} = $func_ref; | |
| } | |
| } | |
| } | |
| # | |
| # Clean up the input files | |
| # | |
| close(TYPES); | |
| close(REGISTRY); | |
| # | |
| # Now, generate the output files. First, the spec file. | |
| # | |
| open(SPEC, ">" . $spec_file); | |
| print SPEC "@ stdcall wglCreateContext(long) | |
| @ stdcall wglCreateLayerContext(long long) | |
| @ stdcall wglCopyContext(long long long) | |
| @ stdcall wglDeleteContext(long) | |
| @ stdcall wglDescribeLayerPlane(long long long long ptr) | |
| @ stdcall wglGetCurrentContext() | |
| @ stdcall wglGetCurrentDC() | |
| @ stdcall wglGetLayerPaletteEntries(long long long long ptr) | |
| @ stdcall wglGetProcAddress(str) | |
| @ stdcall wglMakeCurrent(long long) | |
| @ stdcall wglRealizeLayerPalette(long long long) | |
| @ stdcall wglSetLayerPaletteEntries(long long long long ptr) | |
| @ stdcall wglShareLists(long long) | |
| @ stdcall wglSwapLayerBuffers(long long) | |
| @ stdcall wglUseFontBitmapsA(long long long long) | |
| @ stdcall wglUseFontOutlinesA(long long long long long long long ptr) | |
| @ stub glGetLevelParameterfv | |
| @ stub glGetLevelParameteriv | |
| @ stdcall wglUseFontBitmapsW(long long long long) | |
| @ stub wglUseFontOutlinesW | |
| @ stub wglGetDefaultProcAddress | |
| @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat | |
| @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat | |
| @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat | |
| @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat | |
| @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers | |
| "; | |
| foreach (sort keys %norm_functions) { | |
| $func_name = $norm_functions{$_}->[0]; | |
| print SPEC "@ stdcall $func_name( "; | |
| for ($i = 0; $i <= $#{@{$norm_functions{$_}->[2]}}; $i++) { | |
| $type = $norm_functions{$_}->[2]->[$i]->[0]; | |
| if ($type =~ /\*/) { | |
| print SPEC "ptr "; | |
| } elsif (defined($arg_conv{$type})) { | |
| print SPEC "$@$arg_conv{$type}[0] "; | |
| } else { | |
| die "No convertion for GL type $type...\n"; | |
| } | |
| } | |
| print SPEC ") wine_$func_name\n"; | |
| } | |
| close(SPEC); | |
| # | |
| # After the spec file, the opengl_norm.c file | |
| # | |
| open(NORM, ">" . $norm_file); | |
| print NORM " | |
| /* Auto-generated file... Do not edit ! */ | |
| #include \"config.h\" | |
| #include \"opengl_ext.h\" | |
| #include \"wine/debug.h\" | |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); | |
| "; | |
| foreach (sort keys %norm_functions) { | |
| $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe); | |
| print NORM "\n$string"; | |
| } | |
| close(NORM); | |
| # | |
| # Finally, more complex, the opengl_ext.c file | |
| # | |
| open(EXT, ">" . $ext_file); | |
| print EXT " | |
| /* Auto-generated file... Do not edit ! */ | |
| #include \"config.h\" | |
| #include \"opengl_ext.h\" | |
| #include \"wine/debug.h\" | |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); | |
| "; | |
| # First, generate the function pointers | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT ConvertType($func_ref->[1]) . " (*" . $ext_prefix . $func_ref->[0] . ")( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| $type = ConvertType($func_ref->[2]->[$i]->[0]); | |
| print EXT "$type"; | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| print EXT ", "; | |
| } else { | |
| print EXT " "; | |
| } | |
| } | |
| print EXT ") = (void *) 0xdeadbeef;\n"; | |
| } | |
| # Then, the function prototypes | |
| print EXT "\n\n/* The function prototypes */\n"; | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT ConvertType($func_ref->[1]) . " WINAPI " . "wine_" . $func_ref->[0] . "( "; | |
| for ($i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { | |
| $type = ConvertType($func_ref->[2]->[$i]->[0]); | |
| print EXT "$type"; | |
| if ($i != $#{@{$func_ref->[2]}}) { | |
| print EXT ", "; | |
| } else { | |
| print EXT " "; | |
| } | |
| } | |
| print EXT ");\n"; | |
| } | |
| # Then the table giving the string <-> function correspondance */ | |
| print EXT "\n\n/* The table giving the correspondance between names and functions */\n"; | |
| @tmp = keys %ext_functions; | |
| print EXT "int extension_registry_size = " . ($#tmp + 1) . ";\n"; | |
| print EXT "OpenGL_extension extension_registry[" . ($#tmp + 1) . "] = {\n"; | |
| $i = 0; | |
| foreach (sort keys %ext_functions) { | |
| $func_ref = $ext_functions{$_}; | |
| print EXT " { \"" . $func_ref->[0] . "\", \"" . $func_ref->[3] . "\", (void *) wine_" . $func_ref->[0] . ", (void **) (&" . $ext_prefix . $func_ref->[0] . ") }"; | |
| if ($i != $#tmp) { | |
| print EXT ","; | |
| } | |
| $i++; | |
| print EXT "\n"; | |
| } | |
| print EXT "};\n"; | |
| # And, finally, the thunks themselves.... | |
| print EXT "\n/* The thunks themselves....*/"; | |
| foreach (sort keys %ext_functions) { | |
| $string = GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe); | |
| print EXT "\n$string"; | |
| } | |
| close(EXT); |