| /* | |
| * IDirect3DDevice9 implementation | |
| * | |
| * Copyright 2002-2003 Jason Edmeades | |
| * Raphael Junqueira | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "d3d9_private.h" | |
| /** currently desactiving 1_4 support as mesa doesn't implement all 1_4 support while defining it */ | |
| #undef GL_VERSION_1_4 | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d); | |
| WINE_DECLARE_DEBUG_CHANNEL(d3d_shader); | |
| /* IDirect3D IUnknown parts follow: */ | |
| HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, LPVOID* ppobj) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| if (IsEqualGUID(riid, &IID_IUnknown) | |
| || IsEqualGUID(riid, &IID_IDirect3DDevice9)) { | |
| IDirect3DDevice9Impl_AddRef(iface); | |
| *ppobj = This; | |
| return D3D_OK; | |
| } | |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); | |
| return E_NOINTERFACE; | |
| } | |
| ULONG WINAPI IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : AddRef from %ld\n", This, This->ref); | |
| return ++(This->ref); | |
| } | |
| ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| ULONG ref = --This->ref; | |
| TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); | |
| if (ref == 0) { | |
| IDirect3D9_Release((LPDIRECT3D9) This->direct3d); | |
| IWineD3DDevice_Release(This->WineD3DDevice); | |
| HeapFree(GetProcessHeap(), 0, This); | |
| } | |
| return ref; | |
| } | |
| /* IDirect3DDevice Interface follow: */ | |
| HRESULT WINAPI IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub\n", This); /* No way of notifying yet! */ | |
| return D3D_OK; | |
| } | |
| UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub, emulating 32Mb for now\n", This); | |
| /* | |
| * pretend we have 32MB of any type of memory queried. | |
| */ | |
| return (1024*1024*32); | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface, IDirect3D9** ppD3D9) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : returning %p\n", This, This->direct3d); | |
| /* Inc ref count */ | |
| *ppD3D9 = (IDirect3D9*) This->direct3d; | |
| IDirect3D9_AddRef(*ppD3D9); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface, D3DCAPS9* pCaps) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub, calling idirect3d for now\n", This); | |
| IDirect3D9Impl_GetDeviceCaps((LPDIRECT3D9) This->direct3d, This->adapterNo, This->devType, pCaps); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DDISPLAYMODE* pMode) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface, D3DDEVICE_CREATION_PARAMETERS *pParameters) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) copying to %p\n", This, pParameters); | |
| memcpy(pParameters, &This->CreateParms, sizeof(D3DDEVICE_CREATION_PARAMETERS)); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) { | |
| IDirect3DSurface9Impl* pSur = (IDirect3DSurface9Impl*) pCursorBitmap; | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : Spot Pos(%u,%u)\n", This, XHotSpot, YHotSpot); | |
| if (D3DFMT_A8R8G8B8 != pSur->myDesc.Format) { | |
| ERR("(%p) : surface(%p) have a invalid format\n", This, pCursorBitmap); | |
| return D3DERR_INVALIDCALL; | |
| } | |
| if (32 != pSur->myDesc.Height || 32 != pSur->myDesc.Width) { | |
| ERR("(%p) : surface(%p) have a invalid size\n", This, pCursorBitmap); | |
| return D3DERR_INVALIDCALL; | |
| } | |
| This->xHotSpot = XHotSpot; | |
| This->yHotSpot = YHotSpot; | |
| return D3D_OK; | |
| } | |
| void WINAPI IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface, int XScreenSpace, int YScreenSpace, DWORD Flags) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : SetPos to (%u,%u)\n", This, XScreenSpace, YScreenSpace); | |
| This->xScreenSpace = XScreenSpace; | |
| This->yScreenSpace = YScreenSpace; | |
| return; | |
| } | |
| BOOL WINAPI IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface, BOOL bShow) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : visible(%d)\n", This, bShow); | |
| This->bCursorVisible = bShow; | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface, CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub!\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| *ppBackBuffer = (LPDIRECT3DSURFACE9) This->backBuffer; | |
| TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer); | |
| if (BackBuffer > This->PresentParms.BackBufferCount - 1) { | |
| FIXME("Only one backBuffer currently supported\n"); | |
| return D3DERR_INVALIDCALL; | |
| } | |
| /* Note inc ref on returned surface */ | |
| IDirect3DSurface9Impl_AddRef((LPDIRECT3DSURFACE9) *ppBackBuffer); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface, BOOL bEnableDialogs) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) { | |
| HDC hDC; | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : pRamp@%p\n", This, pRamp); | |
| hDC = GetDC(This->win_handle); | |
| SetDeviceGammaRamp(hDC, (LPVOID) pRamp); | |
| ReleaseDC(This->win_handle, hDC); | |
| return; | |
| } | |
| void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) { | |
| HDC hDC; | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : pRamp@%p\n", This, pRamp); | |
| hDC = GetDC(This->win_handle); | |
| GetDeviceGammaRamp(hDC, pRamp); | |
| ReleaseDC(This->win_handle, hDC); | |
| return; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBuffer(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pDestSurface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface, DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface, DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pZStencilSurface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9** ppZStencilSurface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface, D3DTRANSFORMSTATETYPE d3dts, CONST D3DMATRIX* lpmatrix) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface, D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : for State %d\n", This, State); | |
| memcpy(pMatrix, &This->StateBlock->transforms[State], sizeof(D3DMATRIX)); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) { | |
| D3DMATRIX *mat = NULL; | |
| D3DMATRIX temp; | |
| /* Note: Using UpdateStateBlock means it would be recorded in a state block change, | |
| but works regardless of recording being on. | |
| If this is found to be wrong, change to StateBlock. */ | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : For state %u\n", This, State); | |
| if (State < HIGHEST_TRANSFORMSTATE) { | |
| mat = &This->UpdateStateBlock->transforms[State]; | |
| } else { | |
| FIXME("Unhandled transform state!!\n"); | |
| } | |
| /* Copied from ddraw code: */ | |
| temp.u.s._11 = (mat->u.s._11 * pMatrix->u.s._11) + (mat->u.s._21 * pMatrix->u.s._12) + (mat->u.s._31 * pMatrix->u.s._13) + (mat->u.s._41 * pMatrix->u.s._14); | |
| temp.u.s._21 = (mat->u.s._11 * pMatrix->u.s._21) + (mat->u.s._21 * pMatrix->u.s._22) + (mat->u.s._31 * pMatrix->u.s._23) + (mat->u.s._41 * pMatrix->u.s._24); | |
| temp.u.s._31 = (mat->u.s._11 * pMatrix->u.s._31) + (mat->u.s._21 * pMatrix->u.s._32) + (mat->u.s._31 * pMatrix->u.s._33) + (mat->u.s._41 * pMatrix->u.s._34); | |
| temp.u.s._41 = (mat->u.s._11 * pMatrix->u.s._41) + (mat->u.s._21 * pMatrix->u.s._42) + (mat->u.s._31 * pMatrix->u.s._43) + (mat->u.s._41 * pMatrix->u.s._44); | |
| temp.u.s._12 = (mat->u.s._12 * pMatrix->u.s._11) + (mat->u.s._22 * pMatrix->u.s._12) + (mat->u.s._32 * pMatrix->u.s._13) + (mat->u.s._42 * pMatrix->u.s._14); | |
| temp.u.s._22 = (mat->u.s._12 * pMatrix->u.s._21) + (mat->u.s._22 * pMatrix->u.s._22) + (mat->u.s._32 * pMatrix->u.s._23) + (mat->u.s._42 * pMatrix->u.s._24); | |
| temp.u.s._32 = (mat->u.s._12 * pMatrix->u.s._31) + (mat->u.s._22 * pMatrix->u.s._32) + (mat->u.s._32 * pMatrix->u.s._33) + (mat->u.s._42 * pMatrix->u.s._34); | |
| temp.u.s._42 = (mat->u.s._12 * pMatrix->u.s._41) + (mat->u.s._22 * pMatrix->u.s._42) + (mat->u.s._32 * pMatrix->u.s._43) + (mat->u.s._42 * pMatrix->u.s._44); | |
| temp.u.s._13 = (mat->u.s._13 * pMatrix->u.s._11) + (mat->u.s._23 * pMatrix->u.s._12) + (mat->u.s._33 * pMatrix->u.s._13) + (mat->u.s._43 * pMatrix->u.s._14); | |
| temp.u.s._23 = (mat->u.s._13 * pMatrix->u.s._21) + (mat->u.s._23 * pMatrix->u.s._22) + (mat->u.s._33 * pMatrix->u.s._23) + (mat->u.s._43 * pMatrix->u.s._24); | |
| temp.u.s._33 = (mat->u.s._13 * pMatrix->u.s._31) + (mat->u.s._23 * pMatrix->u.s._32) + (mat->u.s._33 * pMatrix->u.s._33) + (mat->u.s._43 * pMatrix->u.s._34); | |
| temp.u.s._43 = (mat->u.s._13 * pMatrix->u.s._41) + (mat->u.s._23 * pMatrix->u.s._42) + (mat->u.s._33 * pMatrix->u.s._43) + (mat->u.s._43 * pMatrix->u.s._44); | |
| temp.u.s._14 = (mat->u.s._14 * pMatrix->u.s._11) + (mat->u.s._24 * pMatrix->u.s._12) + (mat->u.s._34 * pMatrix->u.s._13) + (mat->u.s._44 * pMatrix->u.s._14); | |
| temp.u.s._24 = (mat->u.s._14 * pMatrix->u.s._21) + (mat->u.s._24 * pMatrix->u.s._22) + (mat->u.s._34 * pMatrix->u.s._23) + (mat->u.s._44 * pMatrix->u.s._24); | |
| temp.u.s._34 = (mat->u.s._14 * pMatrix->u.s._31) + (mat->u.s._24 * pMatrix->u.s._32) + (mat->u.s._34 * pMatrix->u.s._33) + (mat->u.s._44 * pMatrix->u.s._34); | |
| temp.u.s._44 = (mat->u.s._14 * pMatrix->u.s._41) + (mat->u.s._24 * pMatrix->u.s._42) + (mat->u.s._34 * pMatrix->u.s._43) + (mat->u.s._44 * pMatrix->u.s._44); | |
| /* Apply change via set transform - will reapply to eg. lights this way */ | |
| IDirect3DDevice9Impl_SetTransform(iface, State, &temp); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface, CONST D3DVIEWPORT9* pViewport) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface, D3DVIEWPORT9* pViewport) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p)\n", This); | |
| memcpy(pViewport, &This->StateBlock->viewport, sizeof(D3DVIEWPORT9)); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface, CONST D3DMATERIAL9* pMaterial) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface, D3DMATERIAL9* pMaterial) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| memcpy(pMaterial, &This->UpdateStateBlock->material, sizeof (D3DMATERIAL9)); | |
| TRACE("(%p) : Diffuse (%f,%f,%f,%f)\n", This, pMaterial->Diffuse.r, pMaterial->Diffuse.g, pMaterial->Diffuse.b, pMaterial->Diffuse.a); | |
| TRACE("(%p) : Ambient (%f,%f,%f,%f)\n", This, pMaterial->Ambient.r, pMaterial->Ambient.g, pMaterial->Ambient.b, pMaterial->Ambient.a); | |
| TRACE("(%p) : Specular (%f,%f,%f,%f)\n", This, pMaterial->Specular.r, pMaterial->Specular.g, pMaterial->Specular.b, pMaterial->Specular.a); | |
| TRACE("(%p) : Emissive (%f,%f,%f,%f)\n", This, pMaterial->Emissive.r, pMaterial->Emissive.g, pMaterial->Emissive.b, pMaterial->Emissive.a); | |
| TRACE("(%p) : Power (%f)\n", This, pMaterial->Power); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface, DWORD Index, CONST D3DLIGHT9* pLight) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface, DWORD Index,D3DLIGHT9* pLight) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface, DWORD Index, BOOL Enable) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface, DWORD Index, BOOL* pEnable) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface, DWORD Index, CONST float* pPlane) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface, DWORD Index, float* pPlane) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface, D3DRENDERSTATETYPE State, DWORD Value) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface, D3DRENDERSTATETYPE State, DWORD* pValue) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) for State %d = %ld\n", This, State, This->UpdateStateBlock->renderstate[State]); | |
| *pValue = This->StateBlock->renderstate[State]; | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface, CONST D3DCLIPSTATUS9* pClipStatus) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface, D3DCLIPSTATUS9* pClipStatus) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface, DWORD Stage, IDirect3DBaseTexture9** ppTexture) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : returning %p for stage %ld\n", This, This->UpdateStateBlock->textures[Stage], Stage); | |
| *ppTexture = (LPDIRECT3DBASETEXTURE9) This->UpdateStateBlock->textures[Stage]; | |
| IDirect3DBaseTexture9Impl_AddRef(*ppTexture); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface, DWORD Stage, IDirect3DBaseTexture9* pTexture) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : requesting Stage %ld, Type %d getting %ld\n", This, Stage, Type, This->UpdateStateBlock->texture_state[Stage][Type]); | |
| *pValue = This->UpdateStateBlock->texture_state[Stage][Type]; | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface, DWORD* pNumPasses) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber, CONST PALETTEENTRY* pEntries) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : setting p[%u] <= RGBA(%02x,%02x,%02x,%02x)\n", This, PaletteNumber, pEntries->peRed, pEntries->peGreen, pEntries->peBlue, pEntries->peFlags); | |
| memcpy(This->palettes[PaletteNumber], pEntries, 256 * sizeof(PALETTEENTRY)); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber, PALETTEENTRY* pEntries) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| memcpy(pEntries, This->palettes[PaletteNumber], 256 * sizeof(PALETTEENTRY)); | |
| FIXME("(%p) : returning p[%u] => RGBA(%02x,%02x,%02x,%02x)\n", This, PaletteNumber, pEntries->peRed, pEntries->peGreen, pEntries->peBlue, pEntries->peFlags); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface, UINT* PaletteNumber) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| *PaletteNumber = This->currentPalette; | |
| FIXME("(%p) : Returning (%u)\n", This, *PaletteNumber); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface, CONST RECT* pRect) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface, RECT* pRect) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface, BOOL bSoftware) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| BOOL WINAPI IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface, float nSegments) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| float WINAPI IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return 0.0f; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, | |
| INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, | |
| UINT NumVertexIndices, UINT PrimitiveCount, CONST void* pIndexData, | |
| D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface, DWORD FVF) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface, DWORD* pFVF) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) { | |
| IDirect3DVertexBuffer9 *oldSrc; | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| oldSrc = This->StateBlock->stream_source[StreamNumber]; | |
| TRACE("(%p) : StreamNo: %d, OldStream (%p), NewStream (%p), NewStride %d\n", This, StreamNumber, oldSrc, pStreamData, Stride); | |
| This->UpdateStateBlock->Changed.stream_source[StreamNumber] = TRUE; | |
| This->UpdateStateBlock->Set.stream_source[StreamNumber] = TRUE; | |
| This->UpdateStateBlock->stream_stride[StreamNumber] = Stride; | |
| This->UpdateStateBlock->stream_source[StreamNumber] = pStreamData; | |
| /* Handle recording of state blocks */ | |
| if (This->isRecordingState) { | |
| TRACE("Recording... not performing anything\n"); | |
| return D3D_OK; | |
| } | |
| if (oldSrc != NULL) IDirect3DVertexBuffer9Impl_Release(oldSrc); | |
| if (pStreamData != NULL) IDirect3DVertexBuffer9Impl_AddRef(pStreamData); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, IDirect3DVertexBuffer9** pStream, UINT* OffsetInBytes, UINT* pStride) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| TRACE("(%p) : StreamNo: %d, Stream (%p), Stride %d\n", This, StreamNumber, This->StateBlock->stream_source[StreamNumber], This->StateBlock->stream_stride[StreamNumber]); | |
| *pStream = This->StateBlock->stream_source[StreamNumber]; | |
| *pStride = This->StateBlock->stream_stride[StreamNumber]; | |
| IDirect3DVertexBuffer9Impl_AddRef((LPDIRECT3DVERTEXBUFFER9) *pStream); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, UINT Divider) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, UINT* Divider) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface, IDirect3DIndexBuffer9* pIndexData) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| IDirect3DIndexBuffer9 *oldIdxs; | |
| TRACE("(%p) : Setting to %p\n", This, pIndexData); | |
| oldIdxs = This->StateBlock->pIndexData; | |
| This->UpdateStateBlock->Changed.Indices = TRUE; | |
| This->UpdateStateBlock->Set.Indices = TRUE; | |
| This->UpdateStateBlock->pIndexData = pIndexData; | |
| /* Handle recording of state blocks */ | |
| if (This->isRecordingState) { | |
| TRACE("Recording... not performing anything\n"); | |
| return D3D_OK; | |
| } | |
| if (oldIdxs) IDirect3DIndexBuffer9Impl_Release(oldIdxs); | |
| if (pIndexData) IDirect3DIndexBuffer9Impl_AddRef(This->StateBlock->pIndexData); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface, IDirect3DIndexBuffer9** ppIndexData) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| *ppIndexData = This->StateBlock->pIndexData; | |
| /* up ref count on ppindexdata */ | |
| if (*ppIndexData) IDirect3DIndexBuffer9Impl_AddRef(*ppIndexData); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) { | |
| IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | |
| FIXME("(%p) : stub\n", This); | |
| return D3D_OK; | |
| } | |
| IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl = | |
| { | |
| IDirect3DDevice9Impl_QueryInterface, | |
| IDirect3DDevice9Impl_AddRef, | |
| IDirect3DDevice9Impl_Release, | |
| IDirect3DDevice9Impl_TestCooperativeLevel, | |
| IDirect3DDevice9Impl_GetAvailableTextureMem, | |
| IDirect3DDevice9Impl_EvictManagedRessources, | |
| IDirect3DDevice9Impl_GetDirect3D, | |
| IDirect3DDevice9Impl_GetDeviceCaps, | |
| IDirect3DDevice9Impl_GetDisplayMode, | |
| IDirect3DDevice9Impl_GetCreationParameters, | |
| IDirect3DDevice9Impl_SetCursorProperties, | |
| IDirect3DDevice9Impl_SetCursorPosition, | |
| IDirect3DDevice9Impl_ShowCursor, | |
| IDirect3DDevice9Impl_CreateAdditionalSwapChain, | |
| IDirect3DDevice9Impl_GetSwapChain, | |
| IDirect3DDevice9Impl_GetNumberOfSwapChains, | |
| IDirect3DDevice9Impl_Reset, | |
| IDirect3DDevice9Impl_Present, | |
| IDirect3DDevice9Impl_GetBackBuffer, | |
| IDirect3DDevice9Impl_GetRasterStatus, | |
| IDirect3DDevice9Impl_SetDialogBoxMode, | |
| IDirect3DDevice9Impl_SetGammaRamp, | |
| IDirect3DDevice9Impl_GetGammaRamp, | |
| IDirect3DDevice9Impl_CreateTexture, | |
| IDirect3DDevice9Impl_CreateVolumeTexture, | |
| IDirect3DDevice9Impl_CreateCubeTexture, | |
| IDirect3DDevice9Impl_CreateVertexBuffer, | |
| IDirect3DDevice9Impl_CreateIndexBuffer, | |
| IDirect3DDevice9Impl_CreateRenderTarget, | |
| IDirect3DDevice9Impl_CreateDepthStencilSurface, | |
| IDirect3DDevice9Impl_UpdateSurface, | |
| IDirect3DDevice9Impl_UpdateTexture, | |
| IDirect3DDevice9Impl_GetRenderTargetData, | |
| IDirect3DDevice9Impl_GetFrontBufferData, | |
| IDirect3DDevice9Impl_StretchRects, | |
| IDirect3DDevice9Impl_ColorFill, | |
| IDirect3DDevice9Impl_CreateOffscreenPlainSurface, | |
| IDirect3DDevice9Impl_SetRenderTarget, | |
| IDirect3DDevice9Impl_GetRenderTarget, | |
| IDirect3DDevice9Impl_SetDepthStencilSurface, | |
| IDirect3DDevice9Impl_GetDepthStencilSurface, | |
| IDirect3DDevice9Impl_BeginScene, | |
| IDirect3DDevice9Impl_EndScene, | |
| IDirect3DDevice9Impl_Clear, | |
| IDirect3DDevice9Impl_SetTransform, | |
| IDirect3DDevice9Impl_GetTransform, | |
| IDirect3DDevice9Impl_MultiplyTransform, | |
| IDirect3DDevice9Impl_SetViewport, | |
| IDirect3DDevice9Impl_GetViewport, | |
| IDirect3DDevice9Impl_SetMaterial, | |
| IDirect3DDevice9Impl_GetMaterial, | |
| IDirect3DDevice9Impl_SetLight, | |
| IDirect3DDevice9Impl_GetLight, | |
| IDirect3DDevice9Impl_LightEnable, | |
| IDirect3DDevice9Impl_GetLightEnable, | |
| IDirect3DDevice9Impl_SetClipPlane, | |
| IDirect3DDevice9Impl_GetClipPlane, | |
| IDirect3DDevice9Impl_SetRenderState, | |
| IDirect3DDevice9Impl_GetRenderState, | |
| IDirect3DDevice9Impl_CreateStateBlock, | |
| IDirect3DDevice9Impl_BeginStateBlock, | |
| IDirect3DDevice9Impl_EndStateBlock, | |
| IDirect3DDevice9Impl_SetClipStatus, | |
| IDirect3DDevice9Impl_GetClipStatus, | |
| IDirect3DDevice9Impl_GetTexture, | |
| IDirect3DDevice9Impl_SetTexture, | |
| IDirect3DDevice9Impl_GetTextureStageState, | |
| IDirect3DDevice9Impl_SetTextureStageState, | |
| IDirect3DDevice9Impl_GetSamplerState, | |
| IDirect3DDevice9Impl_SetSamplerState, | |
| IDirect3DDevice9Impl_ValidateDevice, | |
| IDirect3DDevice9Impl_SetPaletteEntries, | |
| IDirect3DDevice9Impl_GetPaletteEntries, | |
| IDirect3DDevice9Impl_SetCurrentTexturePalette, | |
| IDirect3DDevice9Impl_GetCurrentTexturePalette, | |
| IDirect3DDevice9Impl_SetScissorRect, | |
| IDirect3DDevice9Impl_GetScissorRect, | |
| IDirect3DDevice9Impl_SetSoftwareVertexProcessing, | |
| IDirect3DDevice9Impl_GetSoftwareVertexProcessing, | |
| IDirect3DDevice9Impl_SetNPatchMode, | |
| IDirect3DDevice9Impl_GetNPatchMode, | |
| IDirect3DDevice9Impl_DrawPrimitive, | |
| IDirect3DDevice9Impl_DrawIndexedPrimitive, | |
| IDirect3DDevice9Impl_DrawPrimitiveUP, | |
| IDirect3DDevice9Impl_DrawIndexedPrimitiveUP, | |
| IDirect3DDevice9Impl_ProcessVertices, | |
| IDirect3DDevice9Impl_CreateVertexDeclaration, | |
| IDirect3DDevice9Impl_SetVertexDeclaration, | |
| IDirect3DDevice9Impl_GetVertexDeclaration, | |
| IDirect3DDevice9Impl_SetFVF, | |
| IDirect3DDevice9Impl_GetFVF, | |
| IDirect3DDevice9Impl_CreateVertexShader, | |
| IDirect3DDevice9Impl_SetVertexShader, | |
| IDirect3DDevice9Impl_GetVertexShader, | |
| IDirect3DDevice9Impl_SetVertexShaderConstantF, | |
| IDirect3DDevice9Impl_GetVertexShaderConstantF, | |
| IDirect3DDevice9Impl_SetVertexShaderConstantI, | |
| IDirect3DDevice9Impl_GetVertexShaderConstantI, | |
| IDirect3DDevice9Impl_SetVertexShaderConstantB, | |
| IDirect3DDevice9Impl_GetVertexShaderConstantB, | |
| IDirect3DDevice9Impl_SetStreamSource, | |
| IDirect3DDevice9Impl_GetStreamSource, | |
| IDirect3DDevice9Impl_SetStreamSourceFreq, | |
| IDirect3DDevice9Impl_GetStreamSourceFreq, | |
| IDirect3DDevice9Impl_SetIndices, | |
| IDirect3DDevice9Impl_GetIndices, | |
| IDirect3DDevice9Impl_CreatePixelShader, | |
| IDirect3DDevice9Impl_SetPixelShader, | |
| IDirect3DDevice9Impl_GetPixelShader, | |
| IDirect3DDevice9Impl_SetPixelShaderConstantF, | |
| IDirect3DDevice9Impl_GetPixelShaderConstantF, | |
| IDirect3DDevice9Impl_SetPixelShaderConstantI, | |
| IDirect3DDevice9Impl_GetPixelShaderConstantI, | |
| IDirect3DDevice9Impl_SetPixelShaderConstantB, | |
| IDirect3DDevice9Impl_GetPixelShaderConstantB, | |
| IDirect3DDevice9Impl_DrawRectPatch, | |
| IDirect3DDevice9Impl_DrawTriPatch, | |
| IDirect3DDevice9Impl_DeletePatch, | |
| IDirect3DDevice9Impl_CreateQuery | |
| }; |