| /* Direct Play 2,3,4 Implementation |
| * |
| * Copyright 1998,1999,2000,2001 - Peter Hunnisett |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <stdarg.h> |
| #include <string.h> |
| |
| #define NONAMELESSUNION |
| #define NONAMELESSSTRUCT |
| #include "windef.h" |
| #include "winerror.h" |
| #include "winbase.h" |
| #include "winnt.h" |
| #include "winreg.h" |
| #include "winnls.h" |
| #include "wine/unicode.h" |
| #include "wine/debug.h" |
| |
| #include "dpinit.h" |
| #include "dplayx_global.h" |
| #include "name_server.h" |
| #include "dplayx_queue.h" |
| #include "dplaysp.h" |
| #include "dplay_global.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(dplay); |
| |
| /* FIXME: Should this be externed? */ |
| extern HRESULT DPL_CreateCompoundAddress |
| ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, |
| LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); |
| |
| |
| /* Local function prototypes */ |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ); |
| static lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* iface, LPDPID lpid, |
| LPDPNAME lpName, DWORD dwFlags, |
| HANDLE hEvent, BOOL bAnsi ); |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ); |
| static void DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ); |
| |
| static lpGroupData DP_CreateGroup( IDirectPlay2AImpl* iface, LPDPID lpid, |
| LPDPNAME lpName, DWORD dwFlags, |
| DPID idParent, BOOL bAnsi ); |
| static void DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ); |
| static void DP_DeleteDPNameStruct( LPDPNAME lpDPName ); |
| static void DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ); |
| static BOOL CALLBACK cbDeletePlayerFromAllGroups( DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ); |
| static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ); |
| static BOOL CALLBACK cbRemoveGroupOrPlayer( DPID dpId, DWORD dwPlayerType, |
| LPCDPNAME lpName, DWORD dwFlags, |
| LPVOID lpContext ); |
| static void DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ); |
| |
| /* Helper methods for player/group interfaces */ |
| static HRESULT WINAPI DP_IF_DeletePlayerFromGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, |
| DPID idPlayer, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_CreatePlayer |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, LPDPID lpidPlayer, |
| LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_DestroyGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_DestroyPlayer |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_EnumGroupPlayers |
| ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_EnumGroups |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_EnumPlayers |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetGroupData |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetGroupName |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetPlayerData |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetPlayerName |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_SetGroupName |
| ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, |
| DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_SetPlayerData |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_SetPlayerName |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, |
| DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_AddGroupToGroup |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); |
| static HRESULT WINAPI DP_IF_CreateGroup |
| ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, |
| DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_CreateGroupInGroup |
| ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, |
| LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_AddPlayerToGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, |
| DPID idPlayer, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_DeleteGroupFromGroup |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); |
| static HRESULT WINAPI DP_SetSessionDesc |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ); |
| static HRESULT WINAPI DP_SecureOpen |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, |
| BOOL bAnsi ); |
| static HRESULT WINAPI DP_SendEx |
| ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_Receive |
| ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetMessageQueue |
| ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ); |
| static HRESULT WINAPI DP_SP_SendEx |
| ( IDirectPlay2Impl* This, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID ); |
| static HRESULT WINAPI DP_IF_SetGroupData |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetPlayerCaps |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, |
| DWORD dwFlags ); |
| static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_CancelMessage |
| ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, |
| DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_EnumGroupsInGroup |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetGroupParent |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, |
| BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_GetCaps |
| ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ); |
| static HRESULT WINAPI DP_IF_EnumSessions |
| ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); |
| static HRESULT WINAPI DP_IF_InitializeConnection |
| ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ); |
| static BOOL CALLBACK cbDPCreateEnumConnections( LPCGUID lpguidSP, |
| LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, |
| DWORD dwFlags, LPVOID lpContext ); |
| static BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, |
| LPDWORD lpdwBufSize ); |
| |
| |
| |
| static inline DPID DP_NextObjectId(void); |
| static DPID DP_GetRemoteNextObjectId(void); |
| |
| |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 destSessionDesc, |
| LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi ); |
| |
| |
| static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ); |
| static HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); |
| static HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); |
| |
| |
| |
| |
| |
| |
| #define DPID_NOPARENT_GROUP 0 /* Magic number to indicate no parent of group */ |
| #define DPID_SYSTEM_GROUP DPID_NOPARENT_GROUP /* If system group is supported |
| we don't have to change much */ |
| #define DPID_NAME_SERVER 0x19a9d65b /* Don't ask me why */ |
| |
| /* Strip out dwFlag values which cannot be sent in the CREATEGROUP msg */ |
| #define DPMSG_CREATEGROUP_DWFLAGS(x) ( (x) & DPGROUP_HIDDEN ) |
| |
| /* Strip out all dwFlags values for CREATEPLAYER msg */ |
| #define DPMSG_CREATEPLAYER_DWFLAGS(x) 0 |
| |
| static DWORD kludgePlayerGroupId = 1000; |
| |
| /* ------------------------------------------------------------------ */ |
| |
| |
| static BOOL DP_CreateIUnknown( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| This->unk = (DirectPlayIUnknownData*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->unk) ) ); |
| if ( This->unk == NULL ) |
| { |
| return FALSE; |
| } |
| |
| InitializeCriticalSection( &This->unk->DP_lock ); |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_DestroyIUnknown( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| DeleteCriticalSection( &This->unk->DP_lock ); |
| HeapFree( GetProcessHeap(), 0, This->unk ); |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_CreateDirectPlay2( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| This->dp2 = (DirectPlay2Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp2) ) ); |
| if ( This->dp2 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| This->dp2->bConnectionOpen = FALSE; |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| |
| This->dp2->bHostInterface = FALSE; |
| |
| DPQ_INIT(This->dp2->receiveMsgs); |
| DPQ_INIT(This->dp2->sendMsgs); |
| DPQ_INIT(This->dp2->replysExpected); |
| |
| if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| /* Provide an initial session desc with nothing in it */ |
| This->dp2->lpSessionDesc = (LPDPSESSIONDESC2)HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->lpSessionDesc ) ); |
| if( This->dp2->lpSessionDesc == NULL ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc ); |
| |
| /* We are a emulating a dp 6 implementation */ |
| This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION; |
| |
| This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->spData.lpCB ) ); |
| This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB ); |
| This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION; |
| |
| /* This is the pointer to the service provider */ |
| if( FAILED( DPSP_CreateInterface( &IID_IDirectPlaySP, |
| (LPVOID*)&This->dp2->spData.lpISP, This ) ) |
| ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| /* Setup lobby provider information */ |
| This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION; |
| This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->dplspData.lpCB ) ); |
| This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB ); |
| |
| if( FAILED( DPLSP_CreateInterface( &IID_IDPLobbySP, |
| (LPVOID*)&This->dp2->dplspData.lpISP, This ) ) |
| ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| /* Definition of the global function in dplayx_queue.h. # |
| * FIXME: Would it be better to have a dplayx_queue.c for this function? */ |
| DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID ) |
| { |
| HeapFree( GetProcessHeap(), 0, elem ); |
| } |
| |
| /* Function to delete the list of groups with this interface. Needs to |
| * delete the group and player lists associated with this group as well |
| * as the group data associated with this group. It should not delete |
| * player data as that is shared with the top player list and will be |
| * deleted with that. |
| */ |
| DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ); |
| DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ) |
| { |
| DPQ_DELETEQ( elem->lpGData->groups, groups, |
| lpGroupList, cbDeleteElemFromHeap ); |
| DPQ_DELETEQ( elem->lpGData->players, players, |
| lpPlayerList, cbDeleteElemFromHeap ); |
| HeapFree( GetProcessHeap(), 0, elem->lpGData ); |
| HeapFree( GetProcessHeap(), 0, elem ); |
| } |
| |
| /* Function to delete the list of players with this interface. Needs to |
| * delete the player data for all players as well. |
| */ |
| DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ); |
| DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ) |
| { |
| HeapFree( GetProcessHeap(), 0, elem->lpPData ); |
| HeapFree( GetProcessHeap(), 0, elem ); |
| } |
| |
| static BOOL DP_DestroyDirectPlay2( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,lpDP); |
| |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| TerminateThread( This->dp2->hEnumSessionThread, 0 ); |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| } |
| |
| /* Finish with the SP - have it shutdown */ |
| if( This->dp2->spData.lpCB->ShutdownEx ) |
| { |
| DPSP_SHUTDOWNDATA data; |
| |
| TRACE( "Calling SP ShutdownEx\n" ); |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->ShutdownEx)( &data ); |
| } |
| else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */ |
| { |
| TRACE( "Calling obsolete SP Shutdown\n" ); |
| (*This->dp2->spData.lpCB->Shutdown)(); |
| } |
| |
| /* Unload the SP (if it exists) */ |
| if( This->dp2->hServiceProvider != 0 ) |
| { |
| FreeLibrary( This->dp2->hServiceProvider ); |
| } |
| |
| /* Unload the Lobby Provider (if it exists) */ |
| if( This->dp2->hDPLobbyProvider != 0 ) |
| { |
| FreeLibrary( This->dp2->hDPLobbyProvider ); |
| } |
| |
| #if 0 |
| DPQ_DELETEQ( This->dp2->players, players, lpPlayerList, cbDeletePlayerElem ); |
| DPQ_DELETEQ( This->dp2->groups, groups, lpGroupList, cbDeleteGroupsElem ); |
| #endif |
| |
| /* FIXME: Need to delete receive and send msgs queue contents */ |
| |
| NS_DeleteSessionCache( This->dp2->lpNameServerData ); |
| |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); |
| |
| IDirectPlaySP_Release( This->dp2->spData.lpISP ); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp2 ); |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_CreateDirectPlay3( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| This->dp3 = (DirectPlay3Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp3) ) ); |
| if ( This->dp3 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_DestroyDirectPlay3( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp3 ); |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_CreateDirectPlay4( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay4AImpl,lpDP); |
| |
| This->dp4 = (DirectPlay4Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *(This->dp4) ) ); |
| if ( This->dp4 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| static BOOL DP_DestroyDirectPlay4( LPVOID lpDP ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,lpDP); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp4 ); |
| |
| return TRUE; |
| } |
| |
| |
| /* Create a new interface */ |
| extern |
| HRESULT DP_CreateInterface |
| ( REFIID riid, LPVOID* ppvObj ) |
| { |
| TRACE( " for %s\n", debugstr_guid( riid ) ); |
| |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlay2Impl ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,*ppvObj); |
| This->lpVtbl = &directPlay2WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,*ppvObj); |
| This->lpVtbl = &directPlay2AVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,*ppvObj); |
| This->lpVtbl = &directPlay3WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,*ppvObj); |
| This->lpVtbl = &directPlay3AVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,*ppvObj); |
| This->lpVtbl = &directPlay4WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay4AImpl,*ppvObj); |
| This->lpVtbl = &directPlay4AVT; |
| } |
| else |
| { |
| /* Unsupported interface */ |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); |
| *ppvObj = NULL; |
| |
| return E_NOINTERFACE; |
| } |
| |
| /* Initialize it */ |
| if ( DP_CreateIUnknown( *ppvObj ) && |
| DP_CreateDirectPlay2( *ppvObj ) && |
| DP_CreateDirectPlay3( *ppvObj ) && |
| DP_CreateDirectPlay4( *ppvObj ) |
| ) |
| { |
| IDirectPlayX_AddRef( (LPDIRECTPLAY2A)*ppvObj ); |
| |
| return S_OK; |
| } |
| |
| /* Initialize failed, destroy it */ |
| DP_DestroyDirectPlay4( *ppvObj ); |
| DP_DestroyDirectPlay3( *ppvObj ); |
| DP_DestroyDirectPlay2( *ppvObj ); |
| DP_DestroyIUnknown( *ppvObj ); |
| |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); |
| |
| *ppvObj = NULL; |
| return DPERR_NOMEMORY; |
| } |
| |
| |
| /* Direct Play methods */ |
| |
| /* Shared between all dplay types */ |
| static HRESULT WINAPI DP_QueryInterface |
| ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj ); |
| |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *This ) ); |
| |
| if( *ppvObj == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| CopyMemory( *ppvObj, This, sizeof( *This ) ); |
| (*(IDirectPlay2Impl**)ppvObj)->ulInterfaceRef = 0; |
| |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,*ppvObj); |
| This->lpVtbl = &directPlay2WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay2AImpl,*ppvObj); |
| This->lpVtbl = &directPlay2AVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,*ppvObj); |
| This->lpVtbl = &directPlay3WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay3AImpl,*ppvObj); |
| This->lpVtbl = &directPlay3AVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,*ppvObj); |
| This->lpVtbl = &directPlay4WVT; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) |
| { |
| ICOM_THIS(IDirectPlay4AImpl,*ppvObj); |
| This->lpVtbl = &directPlay4AVT; |
| } |
| else |
| { |
| /* Unsupported interface */ |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); |
| *ppvObj = NULL; |
| |
| return E_NOINTERFACE; |
| } |
| |
| IDirectPlayX_AddRef( (LPDIRECTPLAY2)*ppvObj ); |
| |
| return S_OK; |
| } |
| |
| /* Shared between all dplay types */ |
| static ULONG WINAPI DP_AddRef |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ULONG ulInterfaceRefCount, ulObjRefCount; |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef ); |
| ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef ); |
| |
| TRACE( "ref count incremented to %lu:%lu for %p\n", |
| ulInterfaceRefCount, ulObjRefCount, This ); |
| |
| return ulObjRefCount; |
| } |
| |
| static ULONG WINAPI DP_Release |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ULONG ulInterfaceRefCount, ulObjRefCount; |
| |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef ); |
| ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef ); |
| |
| TRACE( "ref count decremented to %lu:%lu for %p\n", |
| ulInterfaceRefCount, ulObjRefCount, This ); |
| |
| /* Deallocate if this is the last reference to the object */ |
| if( ulObjRefCount == 0 ) |
| { |
| /* If we're destroying the object, this must be the last ref |
| of the last interface */ |
| DP_DestroyDirectPlay4( This ); |
| DP_DestroyDirectPlay3( This ); |
| DP_DestroyDirectPlay2( This ); |
| DP_DestroyIUnknown( This ); |
| } |
| |
| /* Deallocate the interface */ |
| if( ulInterfaceRefCount == 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, This ); |
| } |
| |
| return ulObjRefCount; |
| } |
| |
| static inline DPID DP_NextObjectId(void) |
| { |
| return (DPID)InterlockedIncrement( &kludgePlayerGroupId ); |
| } |
| |
| /* *lplpReply will be non NULL iff there is something to reply */ |
| HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpcMessageBody, |
| DWORD dwMessageBodySize, LPCVOID lpcMessageHeader, |
| WORD wCommandId, WORD wVersion, |
| LPVOID* lplpReply, LPDWORD lpdwMsgSize ) |
| { |
| TRACE( "(%p)->(%p,0x%08lx,%p,%u,%u)\n", |
| This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId, |
| wVersion ); |
| |
| switch( wCommandId ) |
| { |
| /* Name server needs to handle this request */ |
| case DPMSGCMD_ENUMSESSIONSREQUEST: |
| { |
| /* Reply expected */ |
| NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This ); |
| |
| break; |
| } |
| |
| /* Name server needs to handle this request */ |
| case DPMSGCMD_ENUMSESSIONSREPLY: |
| { |
| /* No reply expected */ |
| NS_AddRemoteComputerAsNameServer( lpcMessageHeader, |
| This->dp2->spData.dwSPHeaderSize, |
| (LPDPMSG_ENUMSESSIONSREPLY)lpcMessageBody, |
| This->dp2->lpNameServerData ); |
| break; |
| } |
| |
| case DPMSGCMD_REQUESTNEWPLAYERID: |
| { |
| LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = |
| (LPCDPMSG_REQUESTNEWPLAYERID)lpcMessageBody; |
| |
| LPDPMSG_NEWPLAYERIDREPLY lpReply; |
| |
| *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply ); |
| |
| *lplpReply = (LPDPMSG_NEWPLAYERIDREPLY)HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| *lpdwMsgSize ); |
| |
| FIXME( "Ignoring dwFlags 0x%08lx in request msg\n", |
| lpcMsg->dwFlags ); |
| |
| /* Setup the reply */ |
| lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) + |
| This->dp2->spData.dwSPHeaderSize ); |
| |
| lpReply->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG; |
| lpReply->envelope.wCommandId = DPMSGCMD_NEWPLAYERIDREPLY; |
| lpReply->envelope.wVersion = DPMSGVER_DP6; |
| |
| lpReply->dpidNewPlayerId = DP_NextObjectId(); |
| |
| TRACE( "Allocating new playerid 0x%08lx from remote request\n", |
| lpReply->dpidNewPlayerId ); |
| |
| break; |
| } |
| |
| case DPMSGCMD_GETNAMETABLEREPLY: |
| case DPMSGCMD_NEWPLAYERIDREPLY: |
| { |
| |
| #if 0 |
| if( wCommandId == DPMSGCMD_NEWPLAYERIDREPLY ) |
| DebugBreak(); |
| #endif |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| |
| break; |
| } |
| |
| #if 1 |
| case DPMSGCMD_JUSTENVELOPE: |
| { |
| TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08lx\n", lpcMessageHeader, ((LPDWORD)lpcMessageHeader)[1] ); |
| NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 ); |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| } |
| #endif |
| |
| case DPMSGCMD_FORWARDADDPLAYER: |
| { |
| #if 0 |
| DebugBreak(); |
| #endif |
| #if 1 |
| TRACE( "Sending message to self to get my addr\n" ); |
| DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ |
| #endif |
| break; |
| } |
| |
| case DPMSGCMD_FORWARDADDPLAYERNACK: |
| { |
| DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| break; |
| } |
| |
| default: |
| { |
| FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId ); |
| DebugBreak(); |
| break; |
| } |
| } |
| |
| /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */ |
| |
| return DP_OK; |
| } |
| |
| |
| static HRESULT WINAPI DP_IF_AddPlayerToGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, |
| DPID idPlayer, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| lpPlayerList lpPList; |
| lpPlayerList lpNewPList; |
| |
| TRACE( "(%p)->(%p,0x%08lx,0x%08lx,%u)\n", |
| This, lpMsgHdr, idGroup, idPlayer, bAnsi ); |
| |
| /* Find the group */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Find the player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Create a player list (ie "shortcut" ) */ |
| lpNewPList = (lpPlayerList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpNewPList ) ); |
| if( lpNewPList == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Add the shortcut */ |
| lpPList->lpPData->uRef++; |
| lpNewPList->lpPData = lpPList->lpPData; |
| |
| /* Add the player to the list of players for this group */ |
| DPQ_INSERT(lpGData->players,lpNewPList,players); |
| |
| /* Let the SP know that we've added a player to the group */ |
| if( This->dp2->spData.lpCB->AddPlayerToGroup ) |
| { |
| DPSP_ADDPLAYERTOGROUPDATA data; |
| |
| TRACE( "Calling SP AddPlayerToGroup\n" ); |
| |
| data.idPlayer = idPlayer; |
| data.idGroup = idGroup; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the addition of player to the group. If there are |
| * no peers keep this event quiet. |
| * Also, if this event was the result of another machine sending it to us, |
| * don't bother rebroadcasting it. |
| */ |
| if( ( lpMsgHdr == NULL ) && |
| This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_ADDPLAYERTOGROUP msg; |
| msg.dwType = DPSYS_ADDPLAYERTOGROUP; |
| |
| msg.dpIdGroup = idGroup; |
| msg.dpIdPlayer = idPlayer; |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), 0, 0, NULL, NULL, bAnsi ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_AddPlayerToGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_AddPlayerToGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| TRACE("(%p)->(%u)\n", This, bAnsi ); |
| |
| /* FIXME: Need to find a new host I assume (how?) */ |
| /* FIXME: Need to destroy all local groups */ |
| /* FIXME: Need to migrate all remotely visible players to the new host */ |
| |
| /* Invoke the SP callback to inform of session close */ |
| if( This->dp2->spData.lpCB->CloseEx ) |
| { |
| DPSP_CLOSEDATA data; |
| |
| TRACE( "Calling SP CloseEx\n" ); |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| hr = (*This->dp2->spData.lpCB->CloseEx)( &data ); |
| |
| } |
| else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */ |
| { |
| TRACE( "Calling SP Close (obsolete interface)\n" ); |
| |
| hr = (*This->dp2->spData.lpCB->Close)(); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Close |
| ( LPDIRECTPLAY2A iface ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_Close( This, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Close |
| ( LPDIRECTPLAY2 iface ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_Close( This, FALSE ); |
| } |
| |
| static |
| lpGroupData DP_CreateGroup( IDirectPlay2AImpl* This, LPDPID lpid, |
| LPDPNAME lpName, DWORD dwFlags, |
| DPID idParent, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| /* Allocate the new space and add to end of high level group list */ |
| lpGData = (lpGroupData) HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpGData ) ); |
| |
| if( lpGData == NULL ) |
| { |
| return NULL; |
| } |
| |
| DPQ_INIT(lpGData->groups); |
| DPQ_INIT(lpGData->players); |
| |
| /* Set the desired player ID - no sanity checking to see if it exists */ |
| lpGData->dpid = *lpid; |
| |
| DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi ); |
| |
| /* FIXME: Should we check that the parent exists? */ |
| lpGData->parent = idParent; |
| |
| /* FIXME: Should we validate the dwFlags? */ |
| lpGData->dwFlags = dwFlags; |
| |
| TRACE( "Created group id 0x%08lx\n", *lpid ); |
| |
| return lpGData; |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void |
| DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ) |
| { |
| lpGroupList lpGList; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList ); |
| |
| if( lpGList == NULL ) |
| { |
| ERR( "DPID 0x%08lx not found\n", dpid ); |
| return; |
| } |
| |
| if( --(lpGList->lpGData->uRef) ) |
| { |
| FIXME( "Why is this not the last reference to group?\n" ); |
| DebugBreak(); |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpGList->lpGData->name ); |
| HeapFree( GetProcessHeap(), 0, lpGList->lpGData ); |
| |
| /* Remove and Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpGList ); |
| |
| } |
| |
| static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ) |
| { |
| lpGroupList lpGroups; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| if( dpid == DPID_SYSTEM_GROUP ) |
| { |
| return This->dp2->lpSysGroup; |
| } |
| else |
| { |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups ); |
| } |
| |
| if( lpGroups == NULL ) |
| { |
| return NULL; |
| } |
| |
| return lpGroups->lpGData; |
| } |
| |
| static HRESULT WINAPI DP_IF_CreateGroup |
| ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, |
| DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", |
| This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize, |
| dwFlags, bAnsi ); |
| |
| /* If the name is not specified, we must provide one */ |
| if( DPID_UNKNOWN == *lpidGroup ) |
| { |
| /* If we are the name server, we decide on the group ids. If not, we |
| * must ask for one before attempting a creation. |
| */ |
| if( This->dp2->bHostInterface ) |
| { |
| *lpidGroup = DP_NextObjectId(); |
| } |
| else |
| { |
| *lpidGroup = DP_GetRemoteNextObjectId(); |
| } |
| } |
| |
| lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags, |
| DPID_NOPARENT_GROUP, bAnsi ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| if( DPID_SYSTEM_GROUP == *lpidGroup ) |
| { |
| This->dp2->lpSysGroup = lpGData; |
| TRACE( "Inserting system group\n" ); |
| } |
| else |
| { |
| /* Insert into the system group */ |
| lpGroupList lpGroup = (lpGroupList) HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof( *lpGroup ) ); |
| lpGroup->lpGData = lpGData; |
| |
| DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups ); |
| } |
| |
| /* Something is now referencing this data */ |
| lpGData->uRef++; |
| |
| /* Set all the important stuff for the group */ |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* FIXME: We should only create the system group if GetCaps returns |
| * DPCAPS_GROUPOPTIMIZED. |
| */ |
| |
| /* Let the SP know that we've created this group */ |
| if( This->dp2->spData.lpCB->CreateGroup ) |
| { |
| DPSP_CREATEGROUPDATA data; |
| DWORD dwCreateFlags = 0; |
| |
| TRACE( "Calling SP CreateGroup\n" ); |
| |
| if( *lpidGroup == DPID_NOPARENT_GROUP ) |
| dwCreateFlags |= DPLAYI_GROUP_SYSGROUP; |
| |
| if( lpMsgHdr == NULL ) |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; |
| |
| if( dwFlags & DPGROUP_HIDDEN ) |
| dwCreateFlags |= DPLAYI_GROUP_HIDDEN; |
| |
| data.idGroup = *lpidGroup; |
| data.dwFlags = dwCreateFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the creation of a new group. If there are |
| * no peers keep this event quiet. |
| * Also if this message was sent to us, don't rebroadcast. |
| */ |
| if( ( lpMsgHdr == NULL ) && |
| This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; |
| msg.dpId = *lpidGroup; |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpGroupName; |
| msg.dpIdParent = DPID_NOPARENT_GROUP; |
| msg.dwFlags = DPMSG_CREATEGROUP_DWFLAGS( dwFlags ); |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), |
| 0, 0, NULL, NULL, bAnsi ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_CreateGroup |
| ( LPDIRECTPLAY2A iface, LPDPID lpidGroup, LPDPNAME lpGroupName, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, |
| lpGroupName, lpData, dwDataSize, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_CreateGroup |
| ( LPDIRECTPLAY2 iface, LPDPID lpidGroup, LPDPNAME lpGroupName, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, |
| lpGroupName, lpData, dwDataSize, dwFlags, FALSE ); |
| } |
| |
| |
| static void |
| DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( ( dwFlags & DPSET_LOCAL ) && |
| ( lpGData->dwLocalDataSize != 0 ) |
| ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData ); |
| lpGData->lpLocalData = NULL; |
| lpGData->dwLocalDataSize = 0; |
| } |
| if( ( dwFlags & DPSET_REMOTE ) && |
| ( lpGData->dwRemoteDataSize != 0 ) |
| ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData ); |
| lpGData->lpRemoteData = NULL; |
| lpGData->dwRemoteDataSize = 0; |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData != NULL ) |
| { |
| LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( dwDataSize ) ); |
| CopyMemory( lpNewData, lpData, dwDataSize ); |
| |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| lpGData->lpRemoteData = lpNewData; |
| lpGData->dwRemoteDataSize = dwDataSize; |
| } |
| |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| lpGData->lpLocalData = lpData; |
| lpGData->dwLocalDataSize = dwDataSize; |
| } |
| } |
| |
| } |
| |
| /* This function will just create the storage for the new player. */ |
| static |
| lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* This, LPDPID lpid, |
| LPDPNAME lpName, DWORD dwFlags, |
| HANDLE hEvent, BOOL bAnsi ) |
| { |
| lpPlayerData lpPData; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); |
| |
| /* Allocate the storage for the player and associate it with list element */ |
| lpPData = (lpPlayerData) HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof( *lpPData ) ); |
| if( lpPData == NULL ) |
| { |
| return NULL; |
| } |
| |
| /* Set the desired player ID */ |
| lpPData->dpid = *lpid; |
| |
| DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi ); |
| |
| lpPData->dwFlags = dwFlags; |
| |
| /* If we were given an event handle, duplicate it */ |
| if( hEvent != 0 ) |
| { |
| if( !DuplicateHandle( GetCurrentProcess(), hEvent, |
| GetCurrentProcess(), &lpPData->hEvent, |
| 0, FALSE, DUPLICATE_SAME_ACCESS ) |
| ) |
| { |
| /* FIXME: Memory leak */ |
| ERR( "Can't duplicate player msg handle %p\n", hEvent ); |
| } |
| } |
| |
| /* Initialize the SP data section */ |
| lpPData->lpSPPlayerData = DPSP_CreateSPPlayerData(); |
| |
| TRACE( "Created player id 0x%08lx\n", *lpid ); |
| |
| return lpPData; |
| } |
| |
| /* Delete the contents of the DPNAME struct */ |
| static void |
| DP_DeleteDPNameStruct( LPDPNAME lpDPName ) |
| { |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u1.lpszShortNameA ); |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u2.lpszLongNameA ); |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void |
| DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ) |
| { |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList ); |
| |
| if( lpPList == NULL ) |
| { |
| ERR( "DPID 0x%08lx not found\n", dpid ); |
| return; |
| } |
| |
| /* Verify that this is the last reference to the data */ |
| if( --(lpPList->lpPData->uRef) ) |
| { |
| FIXME( "Why is this not the last reference to player?\n" ); |
| DebugBreak(); |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpPList->lpPData->name ); |
| |
| CloseHandle( lpPList->lpPData->hEvent ); |
| HeapFree( GetProcessHeap(), 0, lpPList->lpPData ); |
| |
| /* Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpPList ); |
| } |
| |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ) |
| { |
| lpPlayerList lpPlayers; |
| |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); |
| |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers ); |
| |
| return lpPlayers; |
| } |
| |
| /* Basic area for Dst must already be allocated */ |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ) |
| { |
| if( lpSrc == NULL ) |
| { |
| ZeroMemory( lpDst, sizeof( *lpDst ) ); |
| lpDst->dwSize = sizeof( *lpDst ); |
| return TRUE; |
| } |
| |
| if( lpSrc->dwSize != sizeof( *lpSrc) ) |
| { |
| return FALSE; |
| } |
| |
| /* Delete any existing pointers */ |
| if( lpDst->u1.lpszShortNameA ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA ); |
| } |
| |
| if( lpDst->u2.lpszLongNameA ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA ); |
| } |
| |
| /* Copy as required */ |
| CopyMemory( lpDst, lpSrc, lpSrc->dwSize ); |
| |
| if( bAnsi ) |
| { |
| if( lpSrc->u1.lpszShortNameA ) |
| { |
| lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0, |
| strlen(lpSrc->u1.lpszShortNameA)+1 ); |
| strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA ); |
| } |
| if( lpSrc->u2.lpszLongNameA ) |
| { |
| lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0, |
| strlen(lpSrc->u2.lpszLongNameA)+1 ); |
| strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA ); |
| } |
| } |
| else |
| { |
| if( lpSrc->u1.lpszShortNameA ) |
| { |
| lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0, |
| (strlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) ); |
| strcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName ); |
| } |
| if( lpSrc->u2.lpszLongNameA ) |
| { |
| lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0, |
| (strlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) ); |
| strcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName ); |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| static void |
| DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( ( dwFlags & DPSET_LOCAL ) && |
| ( lpPData->dwLocalDataSize != 0 ) |
| ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData ); |
| lpPData->lpLocalData = NULL; |
| lpPData->dwLocalDataSize = 0; |
| } |
| if( ( dwFlags & DPSET_REMOTE ) && |
| ( lpPData->dwRemoteDataSize != 0 ) |
| ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData ); |
| lpPData->lpRemoteData = NULL; |
| lpPData->dwRemoteDataSize = 0; |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData != NULL ) |
| { |
| LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( dwDataSize ) ); |
| CopyMemory( lpNewData, lpData, dwDataSize ); |
| |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| lpPData->lpRemoteData = lpNewData; |
| lpPData->dwRemoteDataSize = dwDataSize; |
| } |
| |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| lpPData->lpLocalData = lpData; |
| lpPData->dwLocalDataSize = dwDataSize; |
| } |
| } |
| |
| } |
| |
| static HRESULT WINAPI DP_IF_CreatePlayer |
| ( IDirectPlay2Impl* This, |
| LPVOID lpMsgHdr, /* NULL for local creation, non NULL for remote creation */ |
| LPDPID lpidPlayer, |
| LPDPNAME lpPlayerName, |
| HANDLE hEvent, |
| LPVOID lpData, |
| DWORD dwDataSize, |
| DWORD dwFlags, |
| BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| lpPlayerData lpPData; |
| lpPlayerList lpPList; |
| DWORD dwCreateFlags = 0; |
| |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", |
| This, lpidPlayer, lpPlayerName, hEvent, lpData, |
| dwDataSize, dwFlags, bAnsi ); |
| |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPPLAYER_SPECTATOR; |
| } |
| |
| if( lpidPlayer == NULL ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| |
| /* Determine the creation flags for the player. These will be passed |
| * to the name server if requesting a player id and to the SP when |
| * informing it of the player creation |
| */ |
| { |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| if( *lpidPlayer == DPID_SERVERPLAYER ) |
| { |
| /* Server player for the host interface */ |
| dwCreateFlags |= DPLAYI_PLAYER_APPSERVER; |
| } |
| else if( *lpidPlayer == DPID_NAME_SERVER ) |
| { |
| /* Name server - master of everything */ |
| dwCreateFlags |= (DPLAYI_PLAYER_NAMESRVR|DPLAYI_PLAYER_SYSPLAYER); |
| } |
| else |
| { |
| /* Server player for a non host interface */ |
| dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER; |
| } |
| } |
| |
| if( lpMsgHdr == NULL ) |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; |
| } |
| |
| /* Verify we know how to handle all the flags */ |
| if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) || |
| ( dwFlags & DPPLAYER_SPECTATOR ) |
| ) |
| ) |
| { |
| /* Assume non fatal failure */ |
| ERR( "unknown dwFlags = 0x%08lx\n", dwFlags ); |
| } |
| |
| /* If the name is not specified, we must provide one */ |
| if( *lpidPlayer == DPID_UNKNOWN ) |
| { |
| /* If we are the session master, we dish out the group/player ids */ |
| if( This->dp2->bHostInterface ) |
| { |
| *lpidPlayer = DP_NextObjectId(); |
| } |
| else |
| { |
| hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| } |
| else |
| { |
| /* FIXME: Would be nice to perhaps verify that we don't already have |
| * this player. |
| */ |
| } |
| |
| /* FIXME: Should we be storing these dwFlags or the creation ones? */ |
| lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwFlags, |
| hEvent, bAnsi ); |
| |
| if( lpPData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Create the list object and link it in */ |
| lpPList = (lpPlayerList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpPList ) ); |
| if( lpPList == NULL ) |
| { |
| FIXME( "Memory leak\n" ); |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| lpPData->uRef = 1; |
| lpPList->lpPData = lpPData; |
| |
| /* Add the player to the system group */ |
| DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players ); |
| |
| /* Update the information and send it to all players in the session */ |
| DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* Let the SP know that we've created this player */ |
| if( This->dp2->spData.lpCB->CreatePlayer ) |
| { |
| DPSP_CREATEPLAYERDATA data; |
| |
| data.idPlayer = *lpidPlayer; |
| data.dwFlags = dwCreateFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| TRACE( "Calling SP CreatePlayer 0x%08lx: dwFlags: 0x%08lx lpMsgHdr: %p\n", |
| *lpidPlayer, data.dwFlags, data.lpSPMessageHeader ); |
| |
| hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| /* Now let the SP know that this player is a member of the system group */ |
| if( This->dp2->spData.lpCB->AddPlayerToGroup ) |
| { |
| DPSP_ADDPLAYERTOGROUPDATA data; |
| |
| data.idPlayer = *lpidPlayer; |
| data.idGroup = DPID_SYSTEM_GROUP; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| TRACE( "Calling SP AddPlayerToGroup (sys group)\n" ); |
| |
| hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to add player to sys group with sp: %s\n", |
| DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| #if 1 |
| if( This->dp2->bHostInterface == FALSE ) |
| { |
| /* Let the name server know about the creation of this player */ |
| /* FIXME: Is this only to be done for the creation of a server player or |
| * is this used for regular players? If only for server players, move |
| * this call to DP_SecureOpen(...); |
| */ |
| #if 0 |
| TRACE( "Sending message to self to get my addr\n" ); |
| DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */ |
| #endif |
| |
| hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer); |
| } |
| #else |
| /* Inform all other peers of the creation of a new player. If there are |
| * no peers keep this quiet. |
| * Also, if this was a remote event, no need to rebroadcast it. |
| */ |
| if( ( lpMsgHdr == NULL ) && |
| This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| |
| msg.dwPlayerType = DPPLAYERTYPE_PLAYER; |
| msg.dpId = *lpidPlayer; |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpPlayerName; |
| msg.dpIdParent = DPID_NOPARENT_GROUP; |
| msg.dwFlags = DPMSG_CREATEPLAYER_DWFLAGS( dwFlags ); |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| hr = DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, |
| sizeof( msg ), 0, 0, NULL, NULL, bAnsi ); |
| } |
| #endif |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_CreatePlayer |
| ( LPDIRECTPLAY2A iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, |
| HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| *lpidPlayer = DPID_SERVERPLAYER; |
| } |
| else |
| { |
| *lpidPlayer = DPID_UNKNOWN; |
| } |
| |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, |
| lpData, dwDataSize, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_CreatePlayer |
| ( LPDIRECTPLAY2 iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, |
| HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| *lpidPlayer = DPID_SERVERPLAYER; |
| } |
| else |
| { |
| *lpidPlayer = DPID_UNKNOWN; |
| } |
| |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, |
| lpData, dwDataSize, dwFlags, FALSE ); |
| } |
| |
| static DPID DP_GetRemoteNextObjectId(void) |
| { |
| FIXME( ":stub\n" ); |
| |
| /* Hack solution */ |
| return DP_NextObjectId(); |
| } |
| |
| static HRESULT WINAPI DP_IF_DeletePlayerFromGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, |
| DPID idPlayer, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| lpGroupData lpGData; |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(%p,0x%08lx,0x%08lx,%u)\n", |
| This, lpMsgHdr, idGroup, idPlayer, bAnsi ); |
| |
| /* Find the group */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Find the player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Remove the player shortcut from the group */ |
| DPQ_REMOVE_ENTRY( lpGData->players, players, lpPData->dpid, ==, idPlayer, lpPList ); |
| |
| if( lpPList == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* One less reference */ |
| lpPList->lpPData->uRef--; |
| |
| /* Delete the Player List element */ |
| HeapFree( GetProcessHeap(), 0, lpPList ); |
| |
| /* Inform the SP if they care */ |
| if( This->dp2->spData.lpCB->RemovePlayerFromGroup ) |
| { |
| DPSP_REMOVEPLAYERFROMGROUPDATA data; |
| |
| TRACE( "Calling SP RemovePlayerFromGroup\n" ); |
| |
| data.idPlayer = idPlayer; |
| data.idGroup = idGroup; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data ); |
| } |
| |
| /* Need to send a DELETEPLAYERFROMGROUP message */ |
| FIXME( "Need to send a message\n" ); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DeletePlayerFromGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DeletePlayerFromGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, FALSE ); |
| } |
| |
| typedef struct _DPRGOPContext |
| { |
| IDirectPlay3Impl* This; |
| BOOL bAnsi; |
| DPID idGroup; |
| } DPRGOPContext, *lpDPRGOPContext; |
| |
| static BOOL CALLBACK |
| cbRemoveGroupOrPlayer( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext; |
| |
| TRACE( "Removing element:0x%08lx (type:0x%08lx) from element:0x%08lx\n", |
| dpId, dwPlayerType, lpCtxt->idGroup ); |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| if( FAILED( DP_IF_DeleteGroupFromGroup( lpCtxt->This, lpCtxt->idGroup, |
| dpId ) |
| ) |
| ) |
| { |
| ERR( "Unable to delete group 0x%08lx from group 0x%08lx\n", |
| dpId, lpCtxt->idGroup ); |
| } |
| } |
| else |
| { |
| if( FAILED( DP_IF_DeletePlayerFromGroup( (IDirectPlay2Impl*)lpCtxt->This, |
| NULL, lpCtxt->idGroup, |
| dpId, lpCtxt->bAnsi ) |
| ) |
| ) |
| { |
| ERR( "Unable to delete player 0x%08lx from grp 0x%08lx\n", |
| dpId, lpCtxt->idGroup ); |
| } |
| } |
| |
| return TRUE; /* Continue enumeration */ |
| } |
| |
| static HRESULT WINAPI DP_IF_DestroyGroup |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| DPRGOPContext context; |
| |
| FIXME( "(%p)->(%p,0x%08lx,%u): semi stub\n", |
| This, lpMsgHdr, idGroup, bAnsi ); |
| |
| /* Find the group */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; /* yes player */ |
| } |
| |
| context.This = (IDirectPlay3Impl*)This; |
| context.bAnsi = bAnsi; |
| context.idGroup = idGroup; |
| |
| /* Remove all players that this group has */ |
| DP_IF_EnumGroupPlayers( This, idGroup, NULL, |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); |
| |
| /* Remove all links to groups that this group has since this is dp3 */ |
| DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, idGroup, NULL, |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); |
| |
| /* Remove this group from the parent group - if it has one */ |
| if( ( idGroup != DPID_SYSTEM_GROUP ) && |
| ( lpGData->parent != DPID_SYSTEM_GROUP ) |
| ) |
| { |
| DP_IF_DeleteGroupFromGroup( (IDirectPlay3Impl*)This, lpGData->parent, |
| idGroup ); |
| } |
| |
| /* Now delete this group data and list from the system group */ |
| DP_DeleteGroup( This, idGroup ); |
| |
| /* Let the SP know that we've destroyed this group */ |
| if( This->dp2->spData.lpCB->DeleteGroup ) |
| { |
| DPSP_DELETEGROUPDATA data; |
| |
| FIXME( "data.dwFlags is incorrect\n" ); |
| |
| data.idGroup = idGroup; |
| data.dwFlags = 0; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->DeleteGroup)( &data ); |
| } |
| |
| FIXME( "Send out a DESTORYPLAYERORGROUP message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyGroup |
| ( LPDIRECTPLAY2A iface, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyGroup |
| ( LPDIRECTPLAY2 iface, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE ); |
| } |
| |
| typedef struct _DPFAGContext |
| { |
| IDirectPlay2Impl* This; |
| DPID idPlayer; |
| BOOL bAnsi; |
| } DPFAGContext, *lpDPFAGContext; |
| |
| static HRESULT WINAPI DP_IF_DestroyPlayer |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ) |
| { |
| DPFAGContext cbContext; |
| |
| FIXME( "(%p)->(%p,0x%08lx,%u): semi stub\n", |
| This, lpMsgHdr, idPlayer, bAnsi ); |
| |
| if( DP_FindPlayer( This, idPlayer ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* FIXME: If the player is remote, we must be the host to delete this */ |
| |
| cbContext.This = This; |
| cbContext.idPlayer = idPlayer; |
| cbContext.bAnsi = bAnsi; |
| |
| /* Find each group and call DeletePlayerFromGroup if the player is a |
| member of the group */ |
| DP_IF_EnumGroups( This, NULL, cbDeletePlayerFromAllGroups, |
| (LPVOID)&cbContext, DPENUMGROUPS_ALL, bAnsi ); |
| |
| /* Now delete player and player list from the sys group */ |
| DP_DeletePlayer( This, idPlayer ); |
| |
| /* Let the SP know that we've destroyed this group */ |
| if( This->dp2->spData.lpCB->DeletePlayer ) |
| { |
| DPSP_DELETEPLAYERDATA data; |
| |
| FIXME( "data.dwFlags is incorrect\n" ); |
| |
| data.idPlayer = idPlayer; |
| data.dwFlags = 0; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->DeletePlayer)( &data ); |
| } |
| |
| FIXME( "Send a DELETEPLAYERORGROUP msg\n" ); |
| |
| return DP_OK; |
| } |
| |
| static BOOL CALLBACK |
| cbDeletePlayerFromAllGroups( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext; |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| DP_IF_DeletePlayerFromGroup( lpCtxt->This, NULL, dpId, lpCtxt->idPlayer, |
| lpCtxt->bAnsi ); |
| |
| /* Enumerate all groups in this group since this will normally only |
| * be called for top level groups |
| */ |
| DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)lpCtxt->This, |
| dpId, NULL, |
| cbDeletePlayerFromAllGroups, |
| (LPVOID)lpContext, DPENUMGROUPS_ALL, |
| lpCtxt->bAnsi ); |
| |
| } |
| else |
| { |
| ERR( "Group callback has dwPlayerType = 0x%08lx\n", dwPlayerType ); |
| } |
| |
| return TRUE; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyPlayer |
| ( LPDIRECTPLAY2A iface, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyPlayer |
| ( LPDIRECTPLAY2 iface, DPID idPlayer ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_EnumGroupPlayers |
| ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| lpPlayerList lpPList; |
| |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,%u): semi stub\n", |
| This, idGroup, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, bAnsi ); |
| |
| /* Find the group */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| if( DPQ_IS_EMPTY( lpGData->players ) ) |
| { |
| return DP_OK; |
| } |
| |
| lpPList = DPQ_FIRST( lpGData->players ); |
| |
| /* Walk the players in this group */ |
| for( ;; ) |
| { |
| /* We do not enum the name server or app server as they are of no |
| * concequence to the end user. |
| */ |
| if( ( lpPList->lpPData->dpid != DPID_NAME_SERVER ) && |
| ( lpPList->lpPData->dpid != DPID_SERVERPLAYER ) |
| ) |
| { |
| |
| /* FIXME: Need to add stuff for dwFlags checking */ |
| |
| if( !lpEnumPlayersCallback2( lpPList->lpPData->dpid, DPPLAYERTYPE_PLAYER, |
| &lpPList->lpPData->name, |
| lpPList->lpPData->dwFlags, |
| lpContext ) |
| ) |
| { |
| /* User requested break */ |
| return DP_OK; |
| } |
| } |
| |
| if( DPQ_IS_ENDOFLIST( lpPList->players ) ) |
| { |
| break; |
| } |
| |
| lpPList = DPQ_NEXT( lpPList->players ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroupPlayers |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, |
| dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroupPlayers |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, |
| dwFlags, FALSE ); |
| } |
| |
| /* NOTE: This only enumerates top level groups (created with CreateGroup) */ |
| static HRESULT WINAPI DP_IF_EnumGroups |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) |
| { |
| return DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, |
| DPID_SYSTEM_GROUP, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, |
| dwFlags, bAnsi ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroups |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroups |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_EnumPlayers |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) |
| { |
| return DP_IF_EnumGroupPlayers( This, DPID_SYSTEM_GROUP, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, |
| dwFlags, bAnsi ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumPlayers |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumPlayers |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, FALSE ); |
| } |
| |
| /* This function should call the registered callback function that the user |
| passed into EnumSessions for each entry available. |
| */ |
| static void DP_InvokeEnumSessionCallbacks |
| ( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpNSInfo, |
| DWORD dwTimeout, |
| LPVOID lpContext ) |
| { |
| LPDPSESSIONDESC2 lpSessionDesc; |
| |
| FIXME( ": not checking for conditions\n" ); |
| |
| /* Not sure if this should be pruning but it's convenient */ |
| NS_PruneSessionCache( lpNSInfo ); |
| |
| NS_ResetSessionEnumeration( lpNSInfo ); |
| |
| /* Enumerate all sessions */ |
| /* FIXME: Need to indicate ANSI */ |
| while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL ) |
| { |
| TRACE( "EnumSessionsCallback2 invoked\n" ); |
| if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) ) |
| { |
| return; |
| } |
| } |
| |
| /* Invoke one last time to indicate that there is no more to come */ |
| lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext ); |
| } |
| |
| static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread( LPVOID lpContext ) |
| { |
| EnumSessionAsyncCallbackData* data = (EnumSessionAsyncCallbackData*)lpContext; |
| HANDLE hSuicideRequest = data->hSuicideRequest; |
| DWORD dwTimeout = data->dwTimeout; |
| |
| TRACE( "Thread started with timeout = 0x%08lx\n", dwTimeout ); |
| |
| for( ;; ) |
| { |
| HRESULT hr; |
| |
| /* Sleep up to dwTimeout waiting for request to terminate thread */ |
| if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 ) |
| { |
| TRACE( "Thread terminating on terminate request\n" ); |
| break; |
| } |
| |
| /* Now resend the enum request */ |
| hr = NS_SendSessionRequestBroadcast( &data->requestGuid, |
| data->dwEnumSessionFlags, |
| data->lpSpData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) ); |
| /* FIXME: Should we kill this thread? How to inform the main thread? */ |
| } |
| |
| } |
| |
| TRACE( "Thread terminating\n" ); |
| |
| /* Clean up the thread data */ |
| CloseHandle( hSuicideRequest ); |
| HeapFree( GetProcessHeap(), 0, lpContext ); |
| |
| /* FIXME: Need to have some notification to main app thread that this is |
| * dead. It would serve two purposes. 1) allow sync on termination |
| * so that we don't actually send something to ourselves when we |
| * become name server (race condition) and 2) so that if we die |
| * abnormally something else will be able to tell. |
| */ |
| |
| return 1; |
| } |
| |
| static void DP_KillEnumSessionThread( IDirectPlay2Impl* This ) |
| { |
| /* Does a thread exist? If so we were doing an async enum session */ |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| TRACE( "Killing EnumSession thread %p\n", |
| This->dp2->hEnumSessionThread ); |
| |
| /* Request that the thread kill itself nicely */ |
| SetEvent( This->dp2->hKillEnumSessionThreadEvent ); |
| CloseHandle( This->dp2->hKillEnumSessionThreadEvent ); |
| |
| /* We no longer need to know about the thread */ |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| } |
| } |
| |
| static HRESULT WINAPI DP_IF_EnumSessions |
| ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| TRACE( "(%p)->(%p,0x%08lx,%p,%p,0x%08lx,%u)\n", |
| This, lpsd, dwTimeout, lpEnumSessionsCallback2, lpContext, dwFlags, |
| bAnsi ); |
| |
| /* Can't enumerate if the interface is already open */ |
| if( This->dp2->bConnectionOpen ) |
| { |
| return DPERR_GENERIC; |
| } |
| |
| #if 1 |
| /* The loading of a lobby provider _seems_ to require a backdoor loading |
| * of the service provider to also associate with this DP object. This is |
| * because the app doesn't seem to have to call EnumConnections and |
| * InitializeConnection for the SP before calling this method. As such |
| * we'll do their dirty work for them with a quick hack so as to always |
| * load the TCP/IP service provider. |
| * |
| * The correct solution would seem to involve creating a dialog box which |
| * contains the possible SPs. These dialog boxes most likely follow SDK |
| * examples. |
| */ |
| if( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized ) |
| { |
| LPVOID lpConnection; |
| DWORD dwSize; |
| |
| WARN( "Hack providing TCP/IP SP for lobby provider activated\n" ); |
| |
| if( !DP_BuildSPCompoundAddr( (LPGUID)&DPSPGUID_TCPIP, &lpConnection, &dwSize ) ) |
| { |
| ERR( "Can't build compound addr\n" ); |
| return DPERR_GENERIC; |
| } |
| |
| hr = DP_IF_InitializeConnection( (IDirectPlay3Impl*)This, lpConnection, |
| 0, bAnsi ); |
| if( FAILED(hr) ) |
| { |
| return hr; |
| } |
| |
| /* Free up the address buffer */ |
| HeapFree( GetProcessHeap(), 0, lpConnection ); |
| |
| /* The SP is now initialized */ |
| This->dp2->bSPInitialized = TRUE; |
| } |
| #endif |
| |
| |
| /* Use the service provider default? */ |
| if( dwTimeout == 0 ) |
| { |
| DPCAPS spCaps; |
| spCaps.dwSize = sizeof( spCaps ); |
| |
| DP_IF_GetCaps( This, &spCaps, 0 ); |
| dwTimeout = spCaps.dwTimeout; |
| |
| /* The service provider doesn't provide one either! */ |
| if( dwTimeout == 0 ) |
| { |
| /* Provide the TCP/IP default */ |
| dwTimeout = DPMSG_WAIT_5_SECS; |
| } |
| } |
| |
| if( dwFlags & DPENUMSESSIONS_STOPASYNC ) |
| { |
| DP_KillEnumSessionThread( This ); |
| return hr; |
| } |
| |
| /* FIXME: Interface locking sucks in this method */ |
| if( ( dwFlags & DPENUMSESSIONS_ASYNC ) ) |
| { |
| /* Enumerate everything presently in the local session cache */ |
| DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, |
| This->dp2->lpNameServerData, dwTimeout, |
| lpContext ); |
| |
| |
| /* See if we've already created a thread to service this interface */ |
| if( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE ) |
| { |
| DWORD dwThreadId; |
| |
| /* Send the first enum request inline since the user may cancel a dialog |
| * if one is presented. Also, may also have a connecting return code. |
| */ |
| hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, |
| dwFlags, &This->dp2->spData ); |
| |
| if( !FAILED(hr) ) |
| { |
| EnumSessionAsyncCallbackData* lpData |
| = (EnumSessionAsyncCallbackData*)HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof( *lpData ) ); |
| /* FIXME: need to kill the thread on object deletion */ |
| lpData->lpSpData = &This->dp2->spData; |
| |
| CopyMemory( &lpData->requestGuid, &lpsd->guidApplication, sizeof(GUID) ); |
| lpData->dwEnumSessionFlags = dwFlags; |
| lpData->dwTimeout = dwTimeout; |
| |
| This->dp2->hKillEnumSessionThreadEvent = |
| CreateEventA( NULL, TRUE, FALSE, NULL ); |
| |
| if( !DuplicateHandle( GetCurrentProcess(), |
| This->dp2->hKillEnumSessionThreadEvent, |
| GetCurrentProcess(), |
| &lpData->hSuicideRequest, |
| 0, FALSE, DUPLICATE_SAME_ACCESS ) |
| ) |
| { |
| ERR( "Can't duplicate thread killing handle\n" ); |
| } |
| |
| TRACE( ": creating EnumSessionsRequest thread\n" ); |
| |
| This->dp2->hEnumSessionThread = CreateThread( NULL, |
| 0, |
| DP_EnumSessionsSendAsyncRequestThread, |
| lpData, |
| 0, |
| &dwThreadId ); |
| } |
| } |
| } |
| else |
| { |
| /* Invalidate the session cache for the interface */ |
| NS_InvalidateSessionCache( This->dp2->lpNameServerData ); |
| |
| /* Send the broadcast for session enumeration */ |
| hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, |
| dwFlags, |
| &This->dp2->spData ); |
| |
| |
| SleepEx( dwTimeout, FALSE ); |
| |
| DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, |
| This->dp2->lpNameServerData, dwTimeout, |
| lpContext ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_EnumSessions |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, |
| lpContext, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_EnumSessions |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, |
| lpContext, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetPlayerCaps |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, |
| DWORD dwFlags ) |
| { |
| DPSP_GETCAPSDATA data; |
| |
| TRACE("(%p)->(0x%08lx,%p,0x%08lx)\n", This, idPlayer, lpDPCaps, dwFlags); |
| |
| /* Query the service provider */ |
| data.idPlayer = idPlayer; |
| data.dwFlags = dwFlags; |
| data.lpCaps = lpDPCaps; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| return (*This->dp2->spData.lpCB->GetCaps)( &data ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetCaps |
| ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ) |
| { |
| return DP_IF_GetPlayerCaps( This, DPID_ALLPLAYERS, lpDPCaps, dwFlags ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetCaps |
| ( LPDIRECTPLAY2A iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetCaps |
| ( LPDIRECTPLAY2 iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetGroupData |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| DWORD dwRequiredBufferSize; |
| LPVOID lpCopyDataFrom; |
| |
| TRACE( "(%p)->(0x%08lx,%p,%p,0x%08lx,%u)\n", |
| This, idGroup, lpData, lpdwDataSize, dwFlags, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* How much buffer is required? */ |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| dwRequiredBufferSize = lpGData->dwRemoteDataSize; |
| lpCopyDataFrom = lpGData->lpRemoteData; |
| } |
| else if( dwFlags & DPSET_LOCAL ) |
| { |
| dwRequiredBufferSize = lpGData->dwLocalDataSize; |
| lpCopyDataFrom = lpGData->lpLocalData; |
| } |
| else |
| { |
| ERR( "Neither local or remote data requested!?!\n" ); |
| dwRequiredBufferSize = 0; |
| lpCopyDataFrom = NULL; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredBufferSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredBufferSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupData |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, |
| dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupData |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, |
| dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetGroupName |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| LPDPNAME lpName = (LPDPNAME)lpData; |
| DWORD dwRequiredDataSize; |
| |
| FIXME("(%p)->(0x%08lx,%p,%p,%u) ANSI ignored\n", |
| This, idGroup, lpData, lpdwDataSize, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| dwRequiredDataSize = lpGData->name.dwSize; |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1; |
| } |
| |
| if( lpGData->name.u2.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize ); |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpGData->name.dwSize, |
| lpGData->name.u1.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->u1.lpszShortNameA = NULL; |
| } |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpGData->name.dwSize, |
| lpGData->name.u2.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->u2.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupName |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupName |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetMessageCount |
| ( IDirectPlay2Impl* This, DPID idPlayer, |
| LPDWORD lpdwCount, BOOL bAnsi ) |
| { |
| FIXME("(%p)->(0x%08lx,%p,%u): stub\n", This, idPlayer, lpdwCount, bAnsi ); |
| return DP_IF_GetMessageQueue( (IDirectPlay4Impl*)This, 0, idPlayer, |
| DPMESSAGEQUEUE_RECEIVE, lpdwCount, NULL, |
| bAnsi ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetMessageCount |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDWORD lpdwCount ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetMessageCount |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDWORD lpdwCount ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerAddress |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerAddress |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerCaps |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerCaps |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetPlayerData |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| DWORD dwRequiredBufferSize; |
| LPVOID lpCopyDataFrom; |
| |
| TRACE( "(%p)->(0x%08lx,%p,%p,0x%08lx,%u)\n", |
| This, idPlayer, lpData, lpdwDataSize, dwFlags, bAnsi ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* How much buffer is required? */ |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| dwRequiredBufferSize = lpPList->lpPData->dwRemoteDataSize; |
| lpCopyDataFrom = lpPList->lpPData->lpRemoteData; |
| } |
| else if( dwFlags & DPSET_LOCAL ) |
| { |
| dwRequiredBufferSize = lpPList->lpPData->dwLocalDataSize; |
| lpCopyDataFrom = lpPList->lpPData->lpLocalData; |
| } |
| else |
| { |
| ERR( "Neither local or remote data requested!?!\n" ); |
| dwRequiredBufferSize = 0; |
| lpCopyDataFrom = NULL; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredBufferSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredBufferSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerData |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, |
| dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerData |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, |
| dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_GetPlayerName |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| LPDPNAME lpName = (LPDPNAME)lpData; |
| DWORD dwRequiredDataSize; |
| |
| FIXME( "(%p)->(0x%08lx,%p,%p,%u): ANSI \n", |
| This, idPlayer, lpData, lpdwDataSize, bAnsi ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| dwRequiredDataSize = lpPList->lpPData->name.dwSize; |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1; |
| } |
| |
| if( lpPList->lpPData->name.u2.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize ); |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.u1.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->u1.lpszShortNameA = NULL; |
| } |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.u2.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->u2.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerName |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerName |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_GetSessionDesc |
| ( IDirectPlay2Impl* This, LPVOID lpData, LPDWORD lpdwDataSize, |
| BOOL bAnsi ) |
| { |
| DWORD dwRequiredSize; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi ); |
| |
| if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* FIXME: Get from This->dp2->lpSessionDesc */ |
| dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi ); |
| |
| if ( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_GetSessionDesc |
| ( LPDIRECTPLAY2A iface, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_GetSessionDesc |
| ( LPDIRECTPLAY2 iface, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| /* Intended only for COM compatibility. Always returns an error. */ |
| static HRESULT WINAPI DirectPlay2AImpl_Initialize |
| ( LPDIRECTPLAY2A iface, LPGUID lpGUID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* Intended only for COM compatibility. Always returns an error. */ |
| static HRESULT WINAPI DirectPlay2WImpl_Initialize |
| ( LPDIRECTPLAY2 iface, LPGUID lpGUID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| |
| static HRESULT WINAPI DP_SecureOpen |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, |
| BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(%p,0x%08lx,%p,%p): partial stub\n", |
| This, lpsd, dwFlags, lpSecurity, lpCredentials ); |
| |
| if( This->dp2->bConnectionOpen ) |
| { |
| TRACE( ": rejecting already open connection.\n" ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* If we're enumerating, kill the thread */ |
| DP_KillEnumSessionThread( This ); |
| |
| if( dwFlags & DPOPEN_CREATE ) |
| { |
| /* Rightoo - this computer is the host and the local computer needs to be |
| the name server so that others can join this session */ |
| NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData ); |
| |
| This->dp2->bHostInterface = TRUE; |
| |
| hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi ); |
| if( FAILED( hr ) ) |
| { |
| ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| |
| /* Invoke the conditional callback for the service provider */ |
| if( This->dp2->spData.lpCB->Open ) |
| { |
| DPSP_OPENDATA data; |
| |
| FIXME( "Not all data fields are correct. Need new parameter\n" ); |
| |
| data.bCreate = (dwFlags & DPOPEN_CREATE ) ? TRUE : FALSE; |
| data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL |
| : NS_GetNSAddr( This->dp2->lpNameServerData ); |
| data.lpISP = This->dp2->spData.lpISP; |
| data.bReturnStatus = (dwFlags & DPOPEN_RETURNSTATUS) ? TRUE : FALSE; |
| data.dwOpenFlags = dwFlags; |
| data.dwSessionFlags = This->dp2->lpSessionDesc->dwFlags; |
| |
| hr = (*This->dp2->spData.lpCB->Open)(&data); |
| if( FAILED( hr ) ) |
| { |
| ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| |
| { |
| /* Create the system group of which everything is a part of */ |
| DPID systemGroup = DPID_SYSTEM_GROUP; |
| |
| hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL, |
| NULL, 0, 0, TRUE ); |
| |
| } |
| |
| if( dwFlags & DPOPEN_JOIN ) |
| { |
| DPID dpidServerId = DPID_UNKNOWN; |
| |
| /* Create the server player for this interface. This way we can receive |
| * messages for this session. |
| */ |
| /* FIXME: I suppose that we should be setting an event for a receive |
| * type of thing. That way the messaging thread could know to wake |
| * up. DPlay would then trigger the hEvent for the player the |
| * message is directed to. |
| */ |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL, |
| 0, |
| DPPLAYER_SERVERPLAYER | DPPLAYER_LOCAL , bAnsi ); |
| |
| } |
| else if( dwFlags & DPOPEN_CREATE ) |
| { |
| DPID dpidNameServerId = DPID_NAME_SERVER; |
| |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL, |
| 0, DPPLAYER_SERVERPLAYER, bAnsi ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Couldn't create name server/system player: %s\n", |
| DPLAYX_HresultToString(hr) ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Open |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p,0x%08lx)\n", This, lpsd, dwFlags ); |
| return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Open |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE("(%p)->(%p,0x%08lx)\n", This, lpsd, dwFlags ); |
| return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_Receive |
| ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ) |
| { |
| LPDPMSG lpMsg = NULL; |
| |
| FIXME( "(%p)->(%p,%p,0x%08lx,%p,%p,%u): stub\n", |
| This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi ); |
| |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPRECEIVE_ALL; |
| } |
| |
| /* If the lpData is NULL, we must be peeking the message */ |
| if( ( lpData == NULL ) && |
| !( dwFlags & DPRECEIVE_PEEK ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( dwFlags & DPRECEIVE_ALL ) |
| { |
| lpMsg = This->dp2->receiveMsgs.lpQHFirst; |
| |
| if( !( dwFlags & DPRECEIVE_PEEK ) ) |
| { |
| FIXME( "Remove from queue\n" ); |
| } |
| } |
| else if( ( dwFlags & DPRECEIVE_TOPLAYER ) || |
| ( dwFlags & DPRECEIVE_FROMPLAYER ) |
| ) |
| { |
| FIXME( "Find matching message 0x%08lx\n", dwFlags ); |
| } |
| else |
| { |
| ERR( "Hmmm..dwFlags 0x%08lx\n", dwFlags ); |
| } |
| |
| if( lpMsg == NULL ) |
| { |
| return DPERR_NOMESSAGES; |
| } |
| |
| /* Copy into the provided buffer */ |
| CopyMemory( lpData, lpMsg->msg, *lpdwDataSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Receive |
| ( LPDIRECTPLAY2A iface, LPDPID lpidFrom, LPDPID lpidTo, |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, |
| lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Receive |
| ( LPDIRECTPLAY2 iface, LPDPID lpidFrom, LPDPID lpidTo, |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, |
| lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_Send |
| ( LPDIRECTPLAY2A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, |
| 0, 0, NULL, NULL, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_Send |
| ( LPDIRECTPLAY2 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, |
| 0, 0, NULL, NULL, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_SetGroupData |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,0x%08lx,%u)\n", |
| This, idGroup, lpData, dwDataSize, dwFlags, bAnsi ); |
| |
| /* Parameter check */ |
| if( ( lpData == NULL ) && |
| ( dwDataSize != 0 ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Find the pointer to the data for this player */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDOBJECT; |
| } |
| |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| FIXME( "Was this group created by this interface?\n" ); |
| /* FIXME: If this is a remote update need to allow it but not |
| * send a message. |
| */ |
| } |
| |
| DP_SetGroupData( lpGData, dwFlags, lpData, dwDataSize ); |
| |
| /* FIXME: Only send a message if this group is local to the session otherwise |
| * it will have been rejected above |
| */ |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| FIXME( "Send msg?\n" ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupData |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupData |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_SetGroupName |
| ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, |
| DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,%u)\n", This, idGroup, |
| lpGroupName, dwFlags, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupName |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPDPNAME lpGroupName, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupName |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPDPNAME lpGroupName, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_SetPlayerData |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,0x%08lx,%u)\n", |
| This, idPlayer, lpData, dwDataSize, dwFlags, bAnsi ); |
| |
| /* Parameter check */ |
| if( ( lpData == NULL ) && |
| ( dwDataSize != 0 ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Find the pointer to the data for this player */ |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| FIXME( "Was this group created by this interface?\n" ); |
| /* FIXME: If this is a remote update need to allow it but not |
| * send a message. |
| */ |
| } |
| |
| DP_SetPlayerData( lpPList->lpPData, dwFlags, lpData, dwDataSize ); |
| |
| if( dwFlags & DPSET_REMOTE ) |
| { |
| FIXME( "Send msg?\n" ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerData |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, |
| dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerData |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, |
| dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_SetPlayerName |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, |
| DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,%u)\n", |
| This, idPlayer, lpPlayerName, dwFlags, bAnsi ); |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerName |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPNAME lpPlayerName, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerName |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPNAME lpPlayerName, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_SetSessionDesc |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ) |
| { |
| DWORD dwRequiredSize; |
| LPDPSESSIONDESC2 lpTempSessDesc; |
| |
| TRACE( "(%p)->(%p,0x%08lx,%u,%u)\n", |
| This, lpSessDesc, dwFlags, bInitial, bAnsi ); |
| |
| if( dwFlags ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Only the host is allowed to update the session desc */ |
| if( !This->dp2->bHostInterface ) |
| { |
| return DPERR_ACCESSDENIED; |
| } |
| |
| /* FIXME: Copy into This->dp2->lpSessionDesc */ |
| dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi ); |
| lpTempSessDesc = (LPDPSESSIONDESC2)HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| dwRequiredSize ); |
| |
| if( lpTempSessDesc == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* Free the old */ |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); |
| |
| This->dp2->lpSessionDesc = lpTempSessDesc; |
| |
| /* Set the new */ |
| DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi ); |
| |
| /* If this is an external invocation of the interface, we should be |
| * letting everyone know that things have changed. Otherwise this is |
| * just an initialization and it doesn't need to be propagated. |
| */ |
| if( !bInitial ) |
| { |
| FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay2AImpl_SetSessionDesc |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2WImpl_SetSessionDesc |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); |
| } |
| |
| /* FIXME: See about merging some of this stuff with dplayx_global.c stuff */ |
| DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi ) |
| { |
| DWORD dwSize = 0; |
| |
| if( lpSessDesc == NULL ) |
| { |
| /* Hmmm..don't need any size? */ |
| ERR( "NULL lpSessDesc\n" ); |
| return dwSize; |
| } |
| |
| dwSize += sizeof( *lpSessDesc ); |
| |
| if( bAnsi ) |
| { |
| if( lpSessDesc->u1.lpszSessionNameA ) |
| { |
| dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1; |
| } |
| |
| if( lpSessDesc->u2.lpszPasswordA ) |
| { |
| dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1; |
| } |
| } |
| else /* UNICODE */ |
| { |
| if( lpSessDesc->u1.lpszSessionName ) |
| { |
| dwSize += sizeof( WCHAR ) * |
| ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 ); |
| } |
| |
| if( lpSessDesc->u2.lpszPassword ) |
| { |
| dwSize += sizeof( WCHAR ) * |
| ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 ); |
| } |
| } |
| |
| return dwSize; |
| } |
| |
| /* Assumes that contugous buffers are already allocated. */ |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest, |
| LPCDPSESSIONDESC2 lpSessionSrc, BOOL bAnsi ) |
| { |
| BYTE* lpStartOfFreeSpace; |
| |
| if( lpSessionDest == NULL ) |
| { |
| ERR( "NULL lpSessionDest\n" ); |
| return; |
| } |
| |
| CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) ); |
| |
| lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc ); |
| |
| if( bAnsi ) |
| { |
| if( lpSessionSrc->u1.lpszSessionNameA ) |
| { |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, |
| lpSessionDest->u1.lpszSessionNameA ); |
| lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += |
| lstrlenA( (LPSTR)lpSessionDest->u1.lpszSessionNameA ) + 1; |
| } |
| |
| if( lpSessionSrc->u2.lpszPasswordA ) |
| { |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, |
| lpSessionDest->u2.lpszPasswordA ); |
| lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += |
| lstrlenA( (LPSTR)lpSessionDest->u2.lpszPasswordA ) + 1; |
| } |
| } |
| else /* UNICODE */ |
| { |
| if( lpSessionSrc->u1.lpszSessionName ) |
| { |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, |
| lpSessionDest->u1.lpszSessionName ); |
| lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += sizeof(WCHAR) * |
| ( lstrlenW( (LPWSTR)lpSessionDest->u1.lpszSessionName ) + 1 ); |
| } |
| |
| if( lpSessionSrc->u2.lpszPassword ) |
| { |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, |
| lpSessionDest->u2.lpszPassword ); |
| lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += sizeof(WCHAR) * |
| ( lstrlenW( (LPWSTR)lpSessionDest->u2.lpszPassword ) + 1 ); |
| } |
| } |
| } |
| |
| |
| static HRESULT WINAPI DP_IF_AddGroupToGroup |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) |
| { |
| lpGroupData lpGParentData; |
| lpGroupData lpGData; |
| lpGroupList lpNewGList; |
| |
| TRACE( "(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); |
| |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Create a player list (ie "shortcut" ) */ |
| lpNewGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpNewGList ) ); |
| if( lpNewGList == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| /* Add the shortcut */ |
| lpGData->uRef++; |
| lpNewGList->lpGData = lpGData; |
| |
| /* Add the player to the list of players for this group */ |
| DPQ_INSERT( lpGData->groups, lpNewGList, groups ); |
| |
| /* Send a ADDGROUPTOGROUP message */ |
| FIXME( "Not sending message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_AddGroupToGroup |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); |
| } |
| |
| static HRESULT WINAPI DP_IF_CreateGroupInGroup |
| ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, |
| LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGParentData; |
| lpGroupList lpGList; |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", |
| This, idParentGroup, lpidGroup, lpGroupName, lpData, |
| dwDataSize, dwFlags, bAnsi ); |
| |
| /* Verify that the specified parent is valid */ |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, |
| idParentGroup ) ) == NULL |
| ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| lpGData = DP_CreateGroup( (IDirectPlay2AImpl*)This, lpidGroup, lpGroupName, |
| dwFlags, idParentGroup, bAnsi ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| /* Something else is referencing this data */ |
| lpGData->uRef++; |
| |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* The list has now been inserted into the interface group list. We now |
| need to put a "shortcut" to this group in the parent group */ |
| lpGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpGList ) ); |
| if( lpGList == NULL ) |
| { |
| FIXME( "Memory leak\n" ); |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| lpGList->lpGData = lpGData; |
| |
| DPQ_INSERT( lpGParentData->groups, lpGList, groups ); |
| |
| /* Let the SP know that we've created this group */ |
| if( This->dp2->spData.lpCB->CreateGroup ) |
| { |
| DPSP_CREATEGROUPDATA data; |
| |
| TRACE( "Calling SP CreateGroup\n" ); |
| |
| data.idGroup = *lpidGroup; |
| data.dwFlags = dwFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the creation of a new group. If there are |
| * no peers keep this quiet. |
| */ |
| if( This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; |
| msg.dpId = *lpidGroup; |
| msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpGroupName; |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| DP_SendEx( (IDirectPlay2Impl*)This, |
| DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), |
| 0, 0, NULL, NULL, bAnsi ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_CreateGroupInGroup |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, LPDPID lpidGroup, |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, |
| lpGroupName, lpData, dwDataSize, dwFlags, |
| TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, LPDPID lpidGroup, |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, |
| lpGroupName, lpData, dwDataSize, |
| dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_DeleteGroupFromGroup |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) |
| { |
| lpGroupList lpGList; |
| lpGroupData lpGParentData; |
| |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); |
| |
| /* Is the parent group valid? */ |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Remove the group from the parent group queue */ |
| DPQ_REMOVE_ENTRY( lpGParentData->groups, groups, lpGData->dpid, ==, idGroup, lpGList ); |
| |
| if( lpGList == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| /* Decrement the ref count */ |
| lpGList->lpGData->uRef--; |
| |
| /* Free up the list item */ |
| HeapFree( GetProcessHeap(), 0, lpGList ); |
| |
| /* Should send a DELETEGROUPFROMGROUP message */ |
| FIXME( "message not sent\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); |
| } |
| |
| static |
| BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, |
| LPDWORD lpdwBufSize ) |
| { |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| HRESULT hr; |
| |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| memcpy( &dpCompoundAddress.guidDataType, &DPAID_ServiceProvider, |
| sizeof( GUID ) ) ; |
| dpCompoundAddress.lpData = lpcSpGuid; |
| |
| *lplpAddrBuf = NULL; |
| *lpdwBufSize = 0; |
| |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, |
| lpdwBufSize, TRUE ); |
| |
| if( hr != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return FALSE; |
| } |
| |
| /* Now allocate the buffer */ |
| *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| *lpdwBufSize ); |
| |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, |
| lpdwBufSize, TRUE ); |
| if( FAILED(hr) ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_EnumConnections |
| ( LPDIRECTPLAY3A iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE("(%p)->(%p,%p,%p,0x%08lx)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); |
| |
| /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */ |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPCONNECTION_DIRECTPLAY; |
| } |
| |
| if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) || |
| ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) ) |
| ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( !lpEnumCallback || !*lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Enumerate DirectPlay service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| WCHAR buff[51]; |
| DPNAME dpName; |
| BOOL bBuildPass; |
| |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( (LPCOLESTR)buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.u1.lpszShortNameA = subKeyName; |
| dpName.u2.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| * NOTE: This is a gruesome architectural scar right now. DP |
| * uses DPL and DPL uses DP. Nasty stuff. This may be why the |
| * native dll just gets around this little bit by allocating an |
| * 80 byte buffer which isn't even filled with a valid compound |
| * address. Oh well. Creating a proper compound address is the |
| * way to go anyways despite this method taking slightly more |
| * heap space and realtime :) */ |
| |
| bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID, |
| &lpAddressBuffer, |
| &dwAddressBufferSize ); |
| if( !bBuildPass ) |
| { |
| ERR( "Can't build compound addr\n" ); |
| return DPERR_GENERIC; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, DPCONNECTION_DIRECTPLAY, lpContext ) ) |
| { |
| return DP_OK; |
| } |
| } |
| } |
| |
| /* Enumerate DirectPlayLobby service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; |
| LPSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the lobby providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| WCHAR buff[51]; |
| DPNAME dpName; |
| HRESULT hr; |
| |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( (LPCOLESTR)buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.u1.lpszShortNameA = subKeyName; |
| dpName.u2.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP |
| nast stuff. This may be why the native dll just gets around this little bit by |
| allocating an 80 byte buffer which isn't even a filled with a valid compound |
| address. Oh well. Creating a proper compound address is the way to go anyways |
| despite this method taking slightly more heap space and realtime :) */ |
| |
| dpCompoundAddress.guidDataType = DPAID_LobbyProvider; |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| dpCompoundAddress.lpData = &serviceProviderGUID; |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* Now allocate the buffer */ |
| lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DP_OK ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, DPCONNECTION_DIRECTPLAYLOBBY, lpContext ) ) |
| { |
| return DP_OK; |
| } |
| } |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_EnumConnections |
| ( LPDIRECTPLAY3 iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DP_IF_EnumGroupsInGroup |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupList lpGList; |
| lpGroupData lpGData; |
| |
| FIXME( "(%p)->(0x%08lx,%p,%p,%p,0x%08lx,%u): semi stub\n", |
| This, idGroup, lpguidInstance, lpEnumPlayersCallback2, |
| lpContext, dwFlags, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| if( DPQ_IS_EMPTY( lpGData->groups ) ) |
| { |
| return DP_OK; |
| } |
| |
| lpGList = DPQ_FIRST( lpGData->groups ); |
| |
| for( ;; ) |
| { |
| /* FIXME: Should check dwFlags for match here */ |
| |
| if( !(*lpEnumPlayersCallback2)( lpGList->lpGData->dpid, DPPLAYERTYPE_GROUP, |
| &lpGList->lpGData->name, dwFlags, |
| lpContext ) ) |
| { |
| return DP_OK; /* User requested break */ |
| } |
| |
| if( DPQ_IS_ENDOFLIST( lpGList->groups ) ) |
| { |
| break; |
| } |
| |
| lpGList = DPQ_NEXT( lpGList->groups ); |
| |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_EnumGroupsInGroup |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, dwFlags, |
| TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, |
| lpEnumPlayersCallback2, lpContext, dwFlags, |
| FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress( |
| REFGUID guidDataType, |
| DWORD dwDataSize, |
| LPCVOID lpData, |
| LPVOID lpContext ) |
| { |
| /* Looking for the GUID of the provider to load */ |
| if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) || |
| ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) ) |
| ) |
| { |
| TRACE( "Found SP/LP (%s) %s (data size = 0x%08lx)\n", |
| debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize ); |
| |
| if( dwDataSize != sizeof( GUID ) ) |
| { |
| ERR( "Invalid sp/lp guid size 0x%08lx\n", dwDataSize ); |
| } |
| |
| memcpy( lpContext, lpData, dwDataSize ); |
| |
| /* There shouldn't be more than 1 GUID/compound address */ |
| return FALSE; |
| } |
| |
| /* Still waiting for what we want */ |
| return TRUE; |
| } |
| |
| |
| /* Find and perform a LoadLibrary on the requested SP or LP GUID */ |
| static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ) |
| { |
| UINT i; |
| LPCSTR spSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPCSTR lpSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; |
| LPCSTR guidDataSubKey = "Guid"; |
| LPCSTR majVerDataSubKey = "dwReserved1"; |
| LPCSTR minVerDataSubKey = "dwReserved2"; |
| LPCSTR pathSubKey = "Path"; |
| |
| TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) ); |
| |
| /* FIXME: Cloned code with a quick hack. */ |
| for( i=0; i<2; i++ ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey ); |
| *lpbIsDpSp = (i == 0) ? TRUE : FALSE; |
| |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return 0; |
| } |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnType, sizeOfReturnBuffer = 255; |
| char returnBuffer[256]; |
| WCHAR buff[51]; |
| DWORD dwTemp, len; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnType, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( (LPCOLESTR)buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Determine if this is the Service Provider that the user asked for */ |
| if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) ) |
| { |
| continue; |
| } |
| |
| if( i == 0 ) /* DP SP */ |
| { |
| len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 ); |
| lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) ); |
| MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len ); |
| } |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get dwReserved1 */ |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, |
| NULL, &returnType, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| |
| if( i == 0 ) |
| memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) ); |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get dwReserved2 */ |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, |
| NULL, &returnType, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| |
| if( i == 0 ) |
| memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) ); |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get the path for this service provider */ |
| if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey, |
| NULL, NULL, returnBuffer, |
| &sizeOfReturnBuffer ) ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing PATH registry data members: 0x%08lx\n", dwTemp ); |
| continue; |
| } |
| |
| TRACE( "Loading %s\n", returnBuffer ); |
| return LoadLibraryA( returnBuffer ); |
| } |
| } |
| |
| return 0; |
| } |
| |
| static |
| HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ) |
| { |
| HRESULT hr; |
| LPDPSP_SPINIT SPInit; |
| |
| /* Initialize the service provider by calling SPInit */ |
| SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" ); |
| |
| if( SPInit == NULL ) |
| { |
| ERR( "Service provider doesn't provide SPInit interface?\n" ); |
| FreeLibrary( hServiceProvider ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| TRACE( "Calling SPInit (DP SP entry point)\n" ); |
| |
| hr = (*SPInit)( &This->dp2->spData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); |
| FreeLibrary( hServiceProvider ); |
| return hr; |
| } |
| |
| /* FIXME: Need to verify the sanity of the returned callback table |
| * using IsBadCodePtr */ |
| This->dp2->bSPInitialized = TRUE; |
| |
| /* This interface is now initialized as a DP object */ |
| This->dp2->connectionInitialized = DP_SERVICE_PROVIDER; |
| |
| /* Store the handle of the module so that we can unload it later */ |
| This->dp2->hServiceProvider = hServiceProvider; |
| |
| return hr; |
| } |
| |
| static |
| HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hLobbyProvider ) |
| { |
| HRESULT hr; |
| LPSP_INIT DPLSPInit; |
| |
| /* Initialize the service provider by calling SPInit */ |
| DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" ); |
| |
| if( DPLSPInit == NULL ) |
| { |
| ERR( "Service provider doesn't provide DPLSPInit interface?\n" ); |
| FreeLibrary( hLobbyProvider ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| TRACE( "Calling DPLSPInit (DPL SP entry point)\n" ); |
| |
| hr = (*DPLSPInit)( &This->dp2->dplspData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); |
| FreeLibrary( hLobbyProvider ); |
| return hr; |
| } |
| |
| /* FIXME: Need to verify the sanity of the returned callback table |
| * using IsBadCodePtr */ |
| |
| This->dp2->bDPLSPInitialized = TRUE; |
| |
| /* This interface is now initialized as a lobby object */ |
| This->dp2->connectionInitialized = DP_LOBBY_PROVIDER; |
| |
| /* Store the handle of the module so that we can unload it later */ |
| This->dp2->hDPLobbyProvider = hLobbyProvider; |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DP_IF_InitializeConnection |
| ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ) |
| { |
| HMODULE hServiceProvider; |
| HRESULT hr; |
| GUID guidSP; |
| const DWORD dwAddrSize = 80; /* FIXME: Need to calculate it correctly */ |
| BOOL bIsDpSp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */ |
| |
| TRACE("(%p)->(%p,0x%08lx,%u)\n", This, lpConnection, dwFlags, bAnsi ); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| /* Find out what the requested SP is and how large this buffer is */ |
| hr = DPL_EnumAddress( DP_GetSpLpGuidFromCompoundAddress, lpConnection, |
| dwAddrSize, &guidSP ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Invalid compound address?\n" ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| /* Load the service provider */ |
| hServiceProvider = DP_LoadSP( &guidSP, &This->dp2->spData, &bIsDpSp ); |
| |
| if( hServiceProvider == 0 ) |
| { |
| ERR( "Unable to load service provider\n" ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| if( bIsDpSp ) |
| { |
| /* Fill in what we can of the Service Provider required information. |
| * The rest was be done in DP_LoadSP |
| */ |
| This->dp2->spData.lpAddress = lpConnection; |
| This->dp2->spData.dwAddressSize = dwAddrSize; |
| This->dp2->spData.lpGuid = &guidSP; |
| |
| hr = DP_InitializeDPSP( This, hServiceProvider ); |
| } |
| else |
| { |
| This->dp2->dplspData.lpAddress = lpConnection; |
| |
| hr = DP_InitializeDPLSP( This, hServiceProvider ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| return hr; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_InitializeConnection |
| ( LPDIRECTPLAY3A iface, LPVOID lpConnection, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| /* This may not be externally invoked once either an SP or LP is initialized */ |
| if( This->dp2->connectionInitialized != NO_PROVIDER ) |
| { |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| return DP_IF_InitializeConnection( This, lpConnection, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_InitializeConnection |
| ( LPDIRECTPLAY3 iface, LPVOID lpConnection, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| |
| /* This may not be externally invoked once either an SP or LP is initialized */ |
| if( This->dp2->connectionInitialized != NO_PROVIDER ) |
| { |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| return DP_IF_InitializeConnection( This, lpConnection, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SecureOpen |
| ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); /* Yes a dp 2 interface */ |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SecureOpen |
| ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); /* Yes a dp 2 interface */ |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SendChatMessage |
| ( LPDIRECTPLAY3A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SendChatMessage |
| ( LPDIRECTPLAY3 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_StartSession |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_StartSession |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupFlags |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DP_IF_GetGroupParent |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, |
| BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE("(%p)->(0x%08lx,%p,%u)\n", This, idGroup, lpidGroup, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| *lpidGroup = lpGData->dpid; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupParent |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDPID lpidGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_GetGroupParent( This, idGroup, lpidGroup, TRUE ); |
| } |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupParent |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDPID lpidGroup ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| return DP_IF_GetGroupParent( This, idGroup, lpidGroup, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerAccount |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerFlags |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, LPDWORD lpdwFlags ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_GetGroupOwner |
| ( LPDIRECTPLAY4A iface, DPID idGroup, LPDPID lpidGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_GetGroupOwner |
| ( LPDIRECTPLAY4 iface, DPID idGroup, LPDPID lpidGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_SetGroupOwner |
| ( LPDIRECTPLAY4A iface, DPID idGroup , DPID idGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_SetGroupOwner |
| ( LPDIRECTPLAY4 iface, DPID idGroup , DPID idGroupOwner ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DP_SendEx |
| ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| lpGroupData lpGData; |
| BOOL bValidDestination = FALSE; |
| |
| FIXME( "(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx,0x%08lx,0x%08lx,%p,%p,%u)" |
| ": stub\n", |
| This, idFrom, idTo, dwFlags, lpData, dwDataSize, dwPriority, |
| dwTimeout, lpContext, lpdwMsgID, bAnsi ); |
| |
| /* FIXME: Add parameter checking */ |
| /* FIXME: First call to this needs to aquire a message id which will be |
| * used for multiple sends |
| */ |
| |
| /* NOTE: Can't send messages to yourself - this will be trapped in receive */ |
| |
| /* Verify that the message is being sent from a valid local player. The |
| * from player may be anonymous DPID_UNKNOWN |
| */ |
| if( idFrom != DPID_UNKNOWN ) |
| { |
| if( ( lpPList = DP_FindPlayer( This, idFrom ) ) == NULL ) |
| { |
| WARN( "INFO: Invalid from player 0x%08lx\n", idFrom ); |
| return DPERR_INVALIDPLAYER; |
| } |
| } |
| |
| /* Verify that the message is being sent to a valid player, group or to |
| * everyone. If it's valid, send it to those players. |
| */ |
| if( idTo == DPID_ALLPLAYERS ) |
| { |
| bValidDestination = TRUE; |
| |
| /* See if SP has the ability to multicast. If so, use it */ |
| if( This->dp2->spData.lpCB->SendToGroupEx ) |
| { |
| FIXME( "Use group sendex to group 0\n" ); |
| } |
| else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ |
| { |
| FIXME( "Use obsolete group send to group 0\n" ); |
| } |
| else /* No multicast, multiplicate */ |
| { |
| /* Send to all players we know about */ |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); |
| } |
| } |
| |
| if( ( !bValidDestination ) && |
| ( DP_FindPlayer( This, idTo ) != NULL ) |
| ) |
| { |
| bValidDestination = TRUE; |
| |
| /* Have the service provider send this message */ |
| /* FIXME: Could optimize for local interface sends */ |
| return DP_SP_SendEx( This, dwFlags, lpData, dwDataSize, dwPriority, |
| dwTimeout, lpContext, lpdwMsgID ); |
| } |
| |
| if( ( !bValidDestination ) && |
| ( ( lpGData = DP_FindAnyGroup( This, idTo ) ) != NULL ) |
| ) |
| { |
| bValidDestination = TRUE; |
| |
| /* See if SP has the ability to multicast. If so, use it */ |
| if( This->dp2->spData.lpCB->SendToGroupEx ) |
| { |
| FIXME( "Use group sendex\n" ); |
| } |
| else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ |
| { |
| FIXME( "Use obsolete group send to group\n" ); |
| } |
| else /* No multicast, multiplicate */ |
| { |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); |
| } |
| |
| #if 0 |
| if( bExpectReply ) |
| { |
| DWORD dwWaitReturn; |
| |
| This->dp2->hReplyEvent = CreateEventA( NULL, FALSE, FALSE, NULL ); |
| |
| dwWaitReturn = WaitForSingleObject( hReplyEvent, dwTimeout ); |
| if( dwWaitReturn != WAIT_OBJECT_0 ) |
| { |
| ERR( "Wait failed 0x%08lx\n", dwWaitReturn ); |
| } |
| } |
| #endif |
| } |
| |
| if( !bValidDestination ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| else |
| { |
| /* FIXME: Should return what the send returned */ |
| return DP_OK; |
| } |
| } |
| |
| |
| static HRESULT WINAPI DirectPlay4AImpl_SendEx |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); /* yes downcast to 2 */ |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, |
| dwPriority, dwTimeout, lpContext, lpdwMsgID, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_SendEx |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); /* yes downcast to 2 */ |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, |
| dwPriority, dwTimeout, lpContext, lpdwMsgID, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_SP_SendEx |
| ( IDirectPlay2Impl* This, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, |
| LPVOID lpContext, LPDWORD lpdwMsgID ) |
| { |
| LPDPMSG lpMElem; |
| |
| FIXME( ": stub\n" ); |
| |
| /* FIXME: This queuing should only be for async messages */ |
| |
| lpMElem = (LPDPMSG)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpMElem ) ); |
| lpMElem->msg = (DPMSG_GENERIC*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| dwDataSize ); |
| |
| CopyMemory( lpMElem->msg, lpData, dwDataSize ); |
| |
| /* FIXME: Need to queue based on priority */ |
| DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI DP_IF_GetMessageQueue |
| ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,%p,%u): semi stub\n", |
| This, idFrom, idTo, dwFlags, lpdwNumMsgs, lpdwNumBytes, bAnsi ); |
| |
| /* FIXME: Do we need to do idFrom and idTo sanity checking here? */ |
| /* FIXME: What about sends which are not immediate? */ |
| |
| if( This->dp2->spData.lpCB->GetMessageQueue ) |
| { |
| DPSP_GETMESSAGEQUEUEDATA data; |
| |
| FIXME( "Calling SP GetMessageQueue - is it right?\n" ); |
| |
| /* FIXME: None of this is documented :( */ |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| data.dwFlags = dwFlags; |
| data.idFrom = idFrom; |
| data.idTo = idTo; |
| data.lpdwNumMsgs = lpdwNumMsgs; |
| data.lpdwNumBytes = lpdwNumBytes; |
| |
| hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data ); |
| } |
| else |
| { |
| FIXME( "No SP for GetMessageQueue - fake some data\n" ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_GetMessageQueue |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, |
| lpdwNumBytes, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_GetMessageQueue |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, |
| lpdwNumBytes, FALSE ); |
| } |
| |
| static HRESULT WINAPI DP_IF_CancelMessage |
| ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, |
| DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(0x%08lx,0x%08lx,%u): semi stub\n", |
| This, dwMsgID, dwFlags, bAnsi ); |
| |
| if( This->dp2->spData.lpCB->Cancel ) |
| { |
| DPSP_CANCELDATA data; |
| |
| TRACE( "Calling SP Cancel\n" ); |
| |
| /* FIXME: Undocumented callback */ |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| data.dwFlags = dwFlags; |
| data.lprglpvSPMsgID = NULL; |
| data.cSPMsgID = dwMsgID; |
| data.dwMinPriority = dwMinPriority; |
| data.dwMaxPriority = dwMaxPriority; |
| |
| hr = (*This->dp2->spData.lpCB->Cancel)( &data ); |
| } |
| else |
| { |
| FIXME( "SP doesn't implement Cancel\n" ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_CancelMessage |
| ( LPDIRECTPLAY4A iface, DWORD dwMsgID, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( dwMsgID == 0 ) |
| { |
| dwFlags |= DPCANCELSEND_ALL; |
| } |
| |
| return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_CancelMessage |
| ( LPDIRECTPLAY4 iface, DWORD dwMsgID, DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( dwMsgID == 0 ) |
| { |
| dwFlags |= DPCANCELSEND_ALL; |
| } |
| |
| return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, FALSE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4AImpl_CancelPriority |
| ( LPDIRECTPLAY4A iface, DWORD dwMinPriority, DWORD dwMaxPriority, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, |
| dwMaxPriority, TRUE ); |
| } |
| |
| static HRESULT WINAPI DirectPlay4WImpl_CancelPriority |
| ( LPDIRECTPLAY4 iface, DWORD dwMinPriority, DWORD dwMaxPriority, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlay4Impl,iface); |
| |
| if( dwFlags != 0 ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, |
| dwMaxPriority, FALSE ); |
| } |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay2WVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| DirectPlay2WImpl_AddPlayerToGroup, |
| DirectPlay2WImpl_Close, |
| DirectPlay2WImpl_CreateGroup, |
| DirectPlay2WImpl_CreatePlayer, |
| DirectPlay2WImpl_DeletePlayerFromGroup, |
| DirectPlay2WImpl_DestroyGroup, |
| DirectPlay2WImpl_DestroyPlayer, |
| DirectPlay2WImpl_EnumGroupPlayers, |
| DirectPlay2WImpl_EnumGroups, |
| DirectPlay2WImpl_EnumPlayers, |
| DirectPlay2WImpl_EnumSessions, |
| DirectPlay2WImpl_GetCaps, |
| DirectPlay2WImpl_GetGroupData, |
| DirectPlay2WImpl_GetGroupName, |
| DirectPlay2WImpl_GetMessageCount, |
| DirectPlay2WImpl_GetPlayerAddress, |
| DirectPlay2WImpl_GetPlayerCaps, |
| DirectPlay2WImpl_GetPlayerData, |
| DirectPlay2WImpl_GetPlayerName, |
| DirectPlay2WImpl_GetSessionDesc, |
| DirectPlay2WImpl_Initialize, |
| DirectPlay2WImpl_Open, |
| DirectPlay2WImpl_Receive, |
| DirectPlay2WImpl_Send, |
| DirectPlay2WImpl_SetGroupData, |
| DirectPlay2WImpl_SetGroupName, |
| DirectPlay2WImpl_SetPlayerData, |
| DirectPlay2WImpl_SetPlayerName, |
| DirectPlay2WImpl_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay2AVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| DirectPlay2AImpl_AddPlayerToGroup, |
| DirectPlay2AImpl_Close, |
| DirectPlay2AImpl_CreateGroup, |
| DirectPlay2AImpl_CreatePlayer, |
| DirectPlay2AImpl_DeletePlayerFromGroup, |
| DirectPlay2AImpl_DestroyGroup, |
| DirectPlay2AImpl_DestroyPlayer, |
| DirectPlay2AImpl_EnumGroupPlayers, |
| DirectPlay2AImpl_EnumGroups, |
| DirectPlay2AImpl_EnumPlayers, |
| DirectPlay2AImpl_EnumSessions, |
| DirectPlay2AImpl_GetCaps, |
| DirectPlay2AImpl_GetGroupData, |
| DirectPlay2AImpl_GetGroupName, |
| DirectPlay2AImpl_GetMessageCount, |
| DirectPlay2AImpl_GetPlayerAddress, |
| DirectPlay2AImpl_GetPlayerCaps, |
| DirectPlay2AImpl_GetPlayerData, |
| DirectPlay2AImpl_GetPlayerName, |
| DirectPlay2AImpl_GetSessionDesc, |
| DirectPlay2AImpl_Initialize, |
| DirectPlay2AImpl_Open, |
| DirectPlay2AImpl_Receive, |
| DirectPlay2AImpl_Send, |
| DirectPlay2AImpl_SetGroupData, |
| DirectPlay2AImpl_SetGroupName, |
| DirectPlay2AImpl_SetPlayerData, |
| DirectPlay2AImpl_SetPlayerName, |
| DirectPlay2AImpl_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay3AVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay3) directPlay3AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2AImpl_Close, |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, |
| XCAST(Open)DirectPlay2AImpl_Open, |
| XCAST(Receive)DirectPlay2AImpl_Receive, |
| XCAST(Send)DirectPlay2AImpl_Send, |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, |
| |
| DirectPlay3AImpl_AddGroupToGroup, |
| DirectPlay3AImpl_CreateGroupInGroup, |
| DirectPlay3AImpl_DeleteGroupFromGroup, |
| DirectPlay3AImpl_EnumConnections, |
| DirectPlay3AImpl_EnumGroupsInGroup, |
| DirectPlay3AImpl_GetGroupConnectionSettings, |
| DirectPlay3AImpl_InitializeConnection, |
| DirectPlay3AImpl_SecureOpen, |
| DirectPlay3AImpl_SendChatMessage, |
| DirectPlay3AImpl_SetGroupConnectionSettings, |
| DirectPlay3AImpl_StartSession, |
| DirectPlay3AImpl_GetGroupFlags, |
| DirectPlay3AImpl_GetGroupParent, |
| DirectPlay3AImpl_GetPlayerAccount, |
| DirectPlay3AImpl_GetPlayerFlags |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay3WVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay3) directPlay3WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2WImpl_Close, |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, |
| XCAST(Open)DirectPlay2WImpl_Open, |
| XCAST(Receive)DirectPlay2WImpl_Receive, |
| XCAST(Send)DirectPlay2WImpl_Send, |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, |
| |
| DirectPlay3WImpl_AddGroupToGroup, |
| DirectPlay3WImpl_CreateGroupInGroup, |
| DirectPlay3WImpl_DeleteGroupFromGroup, |
| DirectPlay3WImpl_EnumConnections, |
| DirectPlay3WImpl_EnumGroupsInGroup, |
| DirectPlay3WImpl_GetGroupConnectionSettings, |
| DirectPlay3WImpl_InitializeConnection, |
| DirectPlay3WImpl_SecureOpen, |
| DirectPlay3WImpl_SendChatMessage, |
| DirectPlay3WImpl_SetGroupConnectionSettings, |
| DirectPlay3WImpl_StartSession, |
| DirectPlay3WImpl_GetGroupFlags, |
| DirectPlay3WImpl_GetGroupParent, |
| DirectPlay3WImpl_GetPlayerAccount, |
| DirectPlay3WImpl_GetPlayerFlags |
| }; |
| #undef XCAST |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay4WVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay4) directPlay4WVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2WImpl_Close, |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, |
| XCAST(Open)DirectPlay2WImpl_Open, |
| XCAST(Receive)DirectPlay2WImpl_Receive, |
| XCAST(Send)DirectPlay2WImpl_Send, |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, |
| |
| XCAST(AddGroupToGroup)DirectPlay3WImpl_AddGroupToGroup, |
| XCAST(CreateGroupInGroup)DirectPlay3WImpl_CreateGroupInGroup, |
| XCAST(DeleteGroupFromGroup)DirectPlay3WImpl_DeleteGroupFromGroup, |
| XCAST(EnumConnections)DirectPlay3WImpl_EnumConnections, |
| XCAST(EnumGroupsInGroup)DirectPlay3WImpl_EnumGroupsInGroup, |
| XCAST(GetGroupConnectionSettings)DirectPlay3WImpl_GetGroupConnectionSettings, |
| XCAST(InitializeConnection)DirectPlay3WImpl_InitializeConnection, |
| XCAST(SecureOpen)DirectPlay3WImpl_SecureOpen, |
| XCAST(SendChatMessage)DirectPlay3WImpl_SendChatMessage, |
| XCAST(SetGroupConnectionSettings)DirectPlay3WImpl_SetGroupConnectionSettings, |
| XCAST(StartSession)DirectPlay3WImpl_StartSession, |
| XCAST(GetGroupFlags)DirectPlay3WImpl_GetGroupFlags, |
| XCAST(GetGroupParent)DirectPlay3WImpl_GetGroupParent, |
| XCAST(GetPlayerAccount)DirectPlay3WImpl_GetPlayerAccount, |
| XCAST(GetPlayerFlags)DirectPlay3WImpl_GetPlayerFlags, |
| |
| DirectPlay4WImpl_GetGroupOwner, |
| DirectPlay4WImpl_SetGroupOwner, |
| DirectPlay4WImpl_SendEx, |
| DirectPlay4WImpl_GetMessageQueue, |
| DirectPlay4WImpl_CancelMessage, |
| DirectPlay4WImpl_CancelPriority |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) |
| # define XCAST(fun) (typeof(directPlay4AVT.fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| static ICOM_VTABLE(IDirectPlay4) directPlay4AVT = |
| { |
| ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE |
| XCAST(QueryInterface)DP_QueryInterface, |
| XCAST(AddRef)DP_AddRef, |
| XCAST(Release)DP_Release, |
| |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay2AImpl_Close, |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, |
| XCAST(Open)DirectPlay2AImpl_Open, |
| XCAST(Receive)DirectPlay2AImpl_Receive, |
| XCAST(Send)DirectPlay2AImpl_Send, |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, |
| |
| XCAST(AddGroupToGroup)DirectPlay3AImpl_AddGroupToGroup, |
| XCAST(CreateGroupInGroup)DirectPlay3AImpl_CreateGroupInGroup, |
| XCAST(DeleteGroupFromGroup)DirectPlay3AImpl_DeleteGroupFromGroup, |
| XCAST(EnumConnections)DirectPlay3AImpl_EnumConnections, |
| XCAST(EnumGroupsInGroup)DirectPlay3AImpl_EnumGroupsInGroup, |
| XCAST(GetGroupConnectionSettings)DirectPlay3AImpl_GetGroupConnectionSettings, |
| XCAST(InitializeConnection)DirectPlay3AImpl_InitializeConnection, |
| XCAST(SecureOpen)DirectPlay3AImpl_SecureOpen, |
| XCAST(SendChatMessage)DirectPlay3AImpl_SendChatMessage, |
| XCAST(SetGroupConnectionSettings)DirectPlay3AImpl_SetGroupConnectionSettings, |
| XCAST(StartSession)DirectPlay3AImpl_StartSession, |
| XCAST(GetGroupFlags)DirectPlay3AImpl_GetGroupFlags, |
| XCAST(GetGroupParent)DirectPlay3AImpl_GetGroupParent, |
| XCAST(GetPlayerAccount)DirectPlay3AImpl_GetPlayerAccount, |
| XCAST(GetPlayerFlags)DirectPlay3AImpl_GetPlayerFlags, |
| |
| DirectPlay4AImpl_GetGroupOwner, |
| DirectPlay4AImpl_SetGroupOwner, |
| DirectPlay4AImpl_SendEx, |
| DirectPlay4AImpl_GetMessageQueue, |
| DirectPlay4AImpl_CancelMessage, |
| DirectPlay4AImpl_CancelPriority |
| }; |
| #undef XCAST |
| |
| extern |
| HRESULT DP_GetSPPlayerData( IDirectPlay2Impl* lpDP, |
| DPID idPlayer, |
| LPVOID* lplpData ) |
| { |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); |
| |
| if( lpPlayer == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| *lplpData = lpPlayer->lpPData->lpSPPlayerData; |
| |
| return DP_OK; |
| } |
| |
| extern |
| HRESULT DP_SetSPPlayerData( IDirectPlay2Impl* lpDP, |
| DPID idPlayer, |
| LPVOID lpData ) |
| { |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); |
| |
| if( lpPlayer == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| lpPlayer->lpPData->lpSPPlayerData = lpData; |
| |
| return DP_OK; |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerate [DPLAYX.9] |
| * DirectPlayEnumerateA [DPLAYX.2] |
| * |
| * The pointer to the structure lpContext will be filled with the |
| * appropriate data for each service offered by the OS. These services are |
| * not necessarily available on this particular machine but are defined |
| * as simple service providers under the "Service Providers" registry key. |
| * This structure is then passed to lpEnumCallback for each of the different |
| * services. |
| * |
| * This API is useful only for applications written using DirectX3 or |
| * worse. It is superseded by IDirectPlay3::EnumConnections which also |
| * gives information on the actual connections. |
| * |
| * defn of a service provider: |
| * A dynamic-link library used by DirectPlay to communicate over a network. |
| * The service provider contains all the network-specific code required |
| * to send and receive messages. Online services and network operators can |
| * supply service providers to use specialized hardware, protocols, communications |
| * media, and network resources. |
| * |
| * TODO: Allocate string buffer space from the heap (length from reg) |
| * Pass real device driver numbers... |
| * Get the GUID properly... |
| */ |
| HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback, |
| LPVOID lpContext ) |
| { |
| |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| DWORD dwIndex; |
| DWORD sizeOfSubKeyName=50; |
| char subKeyName[51]; |
| FILETIME filetime; |
| |
| TRACE(": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback, lpContext ); |
| |
| if( !lpEnumCallback || !*lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DPERR_NOSERVICEPROVIDER; |
| } |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=50 ) |
| { |
| LPSTR majVerDataSubKey = "dwReserved1"; |
| LPSTR minVerDataSubKey = "dwReserved2"; |
| LPSTR guidDataSubKey = "Guid"; |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, returnTypeReserved, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| WCHAR buff[51]; |
| DWORD majVersionNum , minVersionNum = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| /* Get the GUID, Device major number and device minor number |
| * from the registry. |
| */ |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( (LPCOLESTR)buff, &serviceProviderGUID ); |
| |
| /* FIXME: Need to know which of dwReserved1 and dwReserved2 are maj and min */ |
| |
| sizeOfReturnBuffer = 50; |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, |
| NULL, &returnTypeReserved, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| memcpy( &majVersionNum, returnBuffer, sizeof(majVersionNum) ); |
| |
| sizeOfReturnBuffer = 50; |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, |
| NULL, &returnTypeReserved, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved2 registry data members\n") ; |
| continue; |
| } |
| memcpy( &minVersionNum, returnBuffer, sizeof(minVersionNum) ); |
| |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID , subKeyName, |
| majVersionNum, minVersionNum, lpContext ) ) |
| { |
| WARN("lpEnumCallback returning FALSE\n" ); |
| break; |
| } |
| } |
| |
| return DP_OK; |
| |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateW [DPLAYX.3] |
| * |
| */ |
| HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) |
| { |
| |
| FIXME(":stub\n"); |
| |
| return DPERR_OUTOFMEMORY; |
| |
| } |
| |
| typedef struct tagCreateEnum |
| { |
| LPVOID lpConn; |
| LPCGUID lpGuid; |
| } CreateEnumData, *lpCreateEnumData; |
| |
| /* Find and copy the matching connection for the SP guid */ |
| static BOOL CALLBACK cbDPCreateEnumConnections( |
| LPCGUID lpguidSP, |
| LPVOID lpConnection, |
| DWORD dwConnectionSize, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext) |
| { |
| lpCreateEnumData lpData = (lpCreateEnumData)lpContext; |
| |
| if( IsEqualGUID( lpguidSP, lpData->lpGuid ) ) |
| { |
| TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) ); |
| |
| lpData->lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| dwConnectionSize ); |
| CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize ); |
| |
| /* Found the record that we were looking for */ |
| return FALSE; |
| } |
| |
| /* Haven't found what were looking for yet */ |
| return TRUE; |
| } |
| |
| |
| /*************************************************************************** |
| * DirectPlayCreate [DPLAYX.1] |
| * |
| */ |
| HRESULT WINAPI DirectPlayCreate |
| ( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk) |
| { |
| HRESULT hr; |
| LPDIRECTPLAY3A lpDP3A; |
| CreateEnumData cbData; |
| |
| TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk ); |
| |
| if( pUnk != NULL ) |
| { |
| return CLASS_E_NOAGGREGATION; |
| } |
| |
| /* Create an IDirectPlay object. We don't support that so we'll cheat and |
| give them an IDirectPlay2A object and hope that doesn't cause problems */ |
| if( DP_CreateInterface( &IID_IDirectPlay2A, (LPVOID*)lplpDP ) != DP_OK ) |
| { |
| return DPERR_UNAVAILABLE; |
| } |
| |
| if( IsEqualGUID( &GUID_NULL, lpGUID ) ) |
| { |
| /* The GUID_NULL means don't bind a service provider. Just return the |
| interface as is */ |
| return DP_OK; |
| } |
| |
| /* Bind the desired service provider since lpGUID is non NULL */ |
| TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) ); |
| |
| /* We're going to use a DP3 interface */ |
| hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A, |
| (LPVOID*)&lpDP3A ); |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| cbData.lpConn = NULL; |
| cbData.lpGuid = lpGUID; |
| |
| /* We were given a service provider, find info about it... */ |
| hr = IDirectPlayX_EnumConnections( lpDP3A, NULL, cbDPCreateEnumConnections, |
| &cbData, DPCONNECTION_DIRECTPLAY ); |
| if( ( FAILED(hr) ) || |
| ( cbData.lpConn == NULL ) |
| ) |
| { |
| ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) ); |
| IDirectPlayX_Release( lpDP3A ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| /* Initialize the service provider */ |
| hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 ); |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) ); |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); |
| IDirectPlayX_Release( lpDP3A ); |
| return hr; |
| } |
| |
| /* Release our version of the interface now that we're done with it */ |
| IDirectPlayX_Release( lpDP3A ); |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); |
| |
| return DP_OK; |
| } |