| /* | |
| * Server-side window handling | |
| * | |
| * Copyright (C) 2001 Alexandre Julliard | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <stdarg.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "wingdi.h" | |
| #include "winuser.h" | |
| #include "object.h" | |
| #include "request.h" | |
| #include "thread.h" | |
| #include "process.h" | |
| #include "user.h" | |
| #include "unicode.h" | |
| /* a window property */ | |
| struct property | |
| { | |
| unsigned short type; /* property type (see below) */ | |
| atom_t atom; /* property atom */ | |
| obj_handle_t handle; /* property handle (user-defined storage) */ | |
| }; | |
| enum property_type | |
| { | |
| PROP_TYPE_FREE, /* free entry */ | |
| PROP_TYPE_STRING, /* atom that was originally a string */ | |
| PROP_TYPE_ATOM /* plain atom */ | |
| }; | |
| struct window | |
| { | |
| struct window *parent; /* parent window */ | |
| user_handle_t owner; /* owner of this window */ | |
| struct list children; /* list of children in Z-order */ | |
| struct list unlinked; /* list of children not linked in the Z-order list */ | |
| struct list entry; /* entry in parent's children list */ | |
| user_handle_t handle; /* full handle for this window */ | |
| struct thread *thread; /* thread owning the window */ | |
| struct window_class *class; /* window class */ | |
| atom_t atom; /* class atom */ | |
| user_handle_t last_active; /* last active popup */ | |
| rectangle_t window_rect; /* window rectangle (relative to parent client area) */ | |
| rectangle_t visible_rect; /* visible part of window rect (relative to parent client area) */ | |
| rectangle_t client_rect; /* client rectangle (relative to parent client area) */ | |
| struct region *win_region; /* region for shaped windows (relative to window rect) */ | |
| struct region *update_region; /* update region (relative to window rect) */ | |
| unsigned int style; /* window style */ | |
| unsigned int ex_style; /* window extended style */ | |
| unsigned int id; /* window id */ | |
| void* instance; /* creator instance */ | |
| void* user_data; /* user-specific data */ | |
| WCHAR *text; /* window caption text */ | |
| unsigned int paint_flags; /* various painting flags */ | |
| int prop_inuse; /* number of in-use window properties */ | |
| int prop_alloc; /* number of allocated window properties */ | |
| struct property *properties; /* window properties array */ | |
| int nb_extra_bytes; /* number of extra bytes */ | |
| char extra_bytes[1]; /* extra bytes storage */ | |
| }; | |
| #define PAINT_INTERNAL 0x01 /* internal WM_PAINT pending */ | |
| #define PAINT_ERASE 0x02 /* needs WM_ERASEBKGND */ | |
| #define PAINT_NONCLIENT 0x04 /* needs WM_NCPAINT */ | |
| /* growable array of user handles */ | |
| struct user_handle_array | |
| { | |
| user_handle_t *handles; | |
| int count; | |
| int total; | |
| }; | |
| static struct window *top_window; /* top-level (desktop) window */ | |
| /* global window pointers */ | |
| static struct window *shell_window; | |
| static struct window *shell_listview; | |
| static struct window *progman_window; | |
| static struct window *taskman_window; | |
| /* retrieve a pointer to a window from its handle */ | |
| inline static struct window *get_window( user_handle_t handle ) | |
| { | |
| struct window *ret = get_user_object( handle, USER_WINDOW ); | |
| if (!ret) set_error( STATUS_INVALID_HANDLE ); | |
| return ret; | |
| } | |
| /* link a window into the tree (or unlink it if the new parent is NULL) */ | |
| static void link_window( struct window *win, struct window *parent, struct window *previous ) | |
| { | |
| list_remove( &win->entry ); /* unlink it from the previous location */ | |
| if (parent) | |
| { | |
| win->parent = parent; | |
| if (previous) list_add_after( &previous->entry, &win->entry ); | |
| else list_add_head( &parent->children, &win->entry ); | |
| } | |
| else /* move it to parent unlinked list */ | |
| { | |
| list_add_head( &win->parent->unlinked, &win->entry ); | |
| } | |
| } | |
| /* get next window in Z-order list */ | |
| static inline struct window *get_next_window( struct window *win ) | |
| { | |
| struct list *ptr = list_next( &win->parent->children, &win->entry ); | |
| if (ptr == &win->parent->unlinked) ptr = NULL; | |
| return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | |
| } | |
| /* get previous window in Z-order list */ | |
| static inline struct window *get_prev_window( struct window *win ) | |
| { | |
| struct list *ptr = list_prev( &win->parent->children, &win->entry ); | |
| if (ptr == &win->parent->unlinked) ptr = NULL; | |
| return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | |
| } | |
| /* get first child in Z-order list */ | |
| static inline struct window *get_first_child( struct window *win ) | |
| { | |
| struct list *ptr = list_head( &win->children ); | |
| return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | |
| } | |
| /* get last child in Z-order list */ | |
| static inline struct window *get_last_child( struct window *win ) | |
| { | |
| struct list *ptr = list_tail( &win->children ); | |
| return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL; | |
| } | |
| /* append a user handle to a handle array */ | |
| static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle ) | |
| { | |
| if (array->count >= array->total) | |
| { | |
| int new_total = max( array->total * 2, 32 ); | |
| user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) ); | |
| if (!new_array) | |
| { | |
| free( array->handles ); | |
| set_error( STATUS_NO_MEMORY ); | |
| return 0; | |
| } | |
| array->handles = new_array; | |
| array->total = new_total; | |
| } | |
| array->handles[array->count++] = handle; | |
| return 1; | |
| } | |
| /* set a window property */ | |
| static void set_property( struct window *win, atom_t atom, obj_handle_t handle, | |
| enum property_type type ) | |
| { | |
| int i, free = -1; | |
| struct property *new_props; | |
| /* check if it exists already */ | |
| for (i = 0; i < win->prop_inuse; i++) | |
| { | |
| if (win->properties[i].type == PROP_TYPE_FREE) | |
| { | |
| free = i; | |
| continue; | |
| } | |
| if (win->properties[i].atom == atom) | |
| { | |
| win->properties[i].type = type; | |
| win->properties[i].handle = handle; | |
| return; | |
| } | |
| } | |
| /* need to add an entry */ | |
| if (!grab_global_atom( atom )) return; | |
| if (free == -1) | |
| { | |
| /* no free entry */ | |
| if (win->prop_inuse >= win->prop_alloc) | |
| { | |
| /* need to grow the array */ | |
| if (!(new_props = realloc( win->properties, | |
| sizeof(*new_props) * (win->prop_alloc + 16) ))) | |
| { | |
| set_error( STATUS_NO_MEMORY ); | |
| release_global_atom( atom ); | |
| return; | |
| } | |
| win->prop_alloc += 16; | |
| win->properties = new_props; | |
| } | |
| free = win->prop_inuse++; | |
| } | |
| win->properties[free].atom = atom; | |
| win->properties[free].type = type; | |
| win->properties[free].handle = handle; | |
| } | |
| /* remove a window property */ | |
| static obj_handle_t remove_property( struct window *win, atom_t atom ) | |
| { | |
| int i; | |
| for (i = 0; i < win->prop_inuse; i++) | |
| { | |
| if (win->properties[i].type == PROP_TYPE_FREE) continue; | |
| if (win->properties[i].atom == atom) | |
| { | |
| release_global_atom( atom ); | |
| win->properties[i].type = PROP_TYPE_FREE; | |
| return win->properties[i].handle; | |
| } | |
| } | |
| /* FIXME: last error? */ | |
| return 0; | |
| } | |
| /* find a window property */ | |
| static obj_handle_t get_property( struct window *win, atom_t atom ) | |
| { | |
| int i; | |
| for (i = 0; i < win->prop_inuse; i++) | |
| { | |
| if (win->properties[i].type == PROP_TYPE_FREE) continue; | |
| if (win->properties[i].atom == atom) return win->properties[i].handle; | |
| } | |
| /* FIXME: last error? */ | |
| return 0; | |
| } | |
| /* destroy all properties of a window */ | |
| inline static void destroy_properties( struct window *win ) | |
| { | |
| int i; | |
| if (!win->properties) return; | |
| for (i = 0; i < win->prop_inuse; i++) | |
| { | |
| if (win->properties[i].type == PROP_TYPE_FREE) continue; | |
| release_global_atom( win->properties[i].atom ); | |
| } | |
| free( win->properties ); | |
| } | |
| /* destroy a window */ | |
| static void destroy_window( struct window *win ) | |
| { | |
| assert( win != top_window ); | |
| /* destroy all children */ | |
| while (!list_empty(&win->children)) | |
| destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry )); | |
| while (!list_empty(&win->unlinked)) | |
| destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry )); | |
| if (win->thread->queue) | |
| { | |
| if (win->update_region) inc_queue_paint_count( win->thread, -1 ); | |
| if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( win->thread, -1 ); | |
| queue_cleanup_window( win->thread, win->handle ); | |
| } | |
| /* reset global window pointers, if the corresponding window is destroyed */ | |
| if (win == shell_window) shell_window = NULL; | |
| if (win == shell_listview) shell_listview = NULL; | |
| if (win == progman_window) progman_window = NULL; | |
| if (win == taskman_window) taskman_window = NULL; | |
| free_user_handle( win->handle ); | |
| destroy_properties( win ); | |
| list_remove( &win->entry ); | |
| if (win->win_region) free_region( win->win_region ); | |
| if (win->update_region) free_region( win->update_region ); | |
| release_class( win->class ); | |
| if (win->text) free( win->text ); | |
| memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 ); | |
| free( win ); | |
| } | |
| /* create a new window structure (note: the window is not linked in the window tree) */ | |
| static struct window *create_window( struct window *parent, struct window *owner, | |
| atom_t atom, void *instance ) | |
| { | |
| int extra_bytes; | |
| struct window *win; | |
| struct window_class *class = grab_class( current->process, atom, instance, &extra_bytes ); | |
| if (!class) return NULL; | |
| win = mem_alloc( sizeof(*win) + extra_bytes - 1 ); | |
| if (!win) | |
| { | |
| release_class( class ); | |
| return NULL; | |
| } | |
| if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) | |
| { | |
| release_class( class ); | |
| free( win ); | |
| return NULL; | |
| } | |
| win->parent = parent; | |
| win->owner = owner ? owner->handle : 0; | |
| win->thread = current; | |
| win->class = class; | |
| win->atom = atom; | |
| win->last_active = win->handle; | |
| win->win_region = NULL; | |
| win->update_region = NULL; | |
| win->style = 0; | |
| win->ex_style = 0; | |
| win->id = 0; | |
| win->instance = NULL; | |
| win->user_data = NULL; | |
| win->text = NULL; | |
| win->paint_flags = 0; | |
| win->prop_inuse = 0; | |
| win->prop_alloc = 0; | |
| win->properties = NULL; | |
| win->nb_extra_bytes = extra_bytes; | |
| memset( win->extra_bytes, 0, extra_bytes ); | |
| list_init( &win->children ); | |
| list_init( &win->unlinked ); | |
| /* put it on parent unlinked list */ | |
| if (parent) list_add_head( &parent->unlinked, &win->entry ); | |
| /* if parent belongs to a different thread, attach the two threads */ | |
| if (parent && parent->thread && parent->thread != current) | |
| attach_thread_input( current, parent->thread ); | |
| return win; | |
| } | |
| /* destroy all windows belonging to a given thread */ | |
| void destroy_thread_windows( struct thread *thread ) | |
| { | |
| user_handle_t handle = 0; | |
| struct window *win; | |
| while ((win = next_user_handle( &handle, USER_WINDOW ))) | |
| { | |
| if (win->thread != thread) continue; | |
| destroy_window( win ); | |
| } | |
| } | |
| /* check whether child is a descendant of parent */ | |
| int is_child_window( user_handle_t parent, user_handle_t child ) | |
| { | |
| struct window *child_ptr = get_user_object( child, USER_WINDOW ); | |
| struct window *parent_ptr = get_user_object( parent, USER_WINDOW ); | |
| if (!child_ptr || !parent_ptr) return 0; | |
| while (child_ptr->parent) | |
| { | |
| if (child_ptr->parent == parent_ptr) return 1; | |
| child_ptr = child_ptr->parent; | |
| } | |
| return 0; | |
| } | |
| /* check whether window is a top-level window */ | |
| int is_top_level_window( user_handle_t window ) | |
| { | |
| struct window *win = get_user_object( window, USER_WINDOW ); | |
| return (win && win->parent == top_window); | |
| } | |
| /* make a window active if possible */ | |
| int make_window_active( user_handle_t window ) | |
| { | |
| struct window *owner, *win = get_window( window ); | |
| if (!win) return 0; | |
| /* set last active for window and its owner */ | |
| win->last_active = win->handle; | |
| if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle; | |
| return 1; | |
| } | |
| /* increment (or decrement) the window paint count */ | |
| static inline void inc_window_paint_count( struct window *win, int incr ) | |
| { | |
| if (win->thread) inc_queue_paint_count( win->thread, incr ); | |
| } | |
| /* check if window and all its ancestors are visible */ | |
| static int is_visible( const struct window *win ) | |
| { | |
| while (win && win != top_window) | |
| { | |
| if (!(win->style & WS_VISIBLE)) return 0; | |
| win = win->parent; | |
| /* if parent is minimized children are not visible */ | |
| if (win && (win->style & WS_MINIMIZE)) return 0; | |
| } | |
| return 1; | |
| } | |
| /* same as is_visible but takes a window handle */ | |
| int is_window_visible( user_handle_t window ) | |
| { | |
| struct window *win = get_user_object( window, USER_WINDOW ); | |
| if (!win) return 0; | |
| return is_visible( win ); | |
| } | |
| /* check if point is inside the window */ | |
| static inline int is_point_in_window( struct window *win, int x, int y ) | |
| { | |
| if (!(win->style & WS_VISIBLE)) return 0; /* not visible */ | |
| if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED)) | |
| return 0; /* disabled child */ | |
| if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT)) | |
| return 0; /* transparent */ | |
| if (x < win->visible_rect.left || x >= win->visible_rect.right || | |
| y < win->visible_rect.top || y >= win->visible_rect.bottom) | |
| return 0; /* not in window */ | |
| if (win->win_region && | |
| !point_in_region( win->win_region, x - win->window_rect.left, y - win->window_rect.top )) | |
| return 0; /* not in window region */ | |
| return 1; | |
| } | |
| /* find child of 'parent' that contains the given point (in parent-relative coords) */ | |
| static struct window *child_window_from_point( struct window *parent, int x, int y ) | |
| { | |
| struct window *ptr; | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (!is_point_in_window( ptr, x, y )) continue; /* skip it */ | |
| /* if window is minimized or disabled, return at once */ | |
| if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr; | |
| /* if point is not in client area, return at once */ | |
| if (x < ptr->client_rect.left || x >= ptr->client_rect.right || | |
| y < ptr->client_rect.top || y >= ptr->client_rect.bottom) | |
| return ptr; | |
| return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top ); | |
| } | |
| return parent; /* not found any child */ | |
| } | |
| /* find all children of 'parent' that contain the given point */ | |
| static int get_window_children_from_point( struct window *parent, int x, int y, | |
| struct user_handle_array *array ) | |
| { | |
| struct window *ptr; | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (!is_point_in_window( ptr, x, y )) continue; /* skip it */ | |
| /* if point is in client area, and window is not minimized or disabled, check children */ | |
| if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) && | |
| x >= ptr->client_rect.left && x < ptr->client_rect.right && | |
| y >= ptr->client_rect.top && y < ptr->client_rect.bottom) | |
| { | |
| if (!get_window_children_from_point( ptr, x - ptr->client_rect.left, | |
| y - ptr->client_rect.top, array )) | |
| return 0; | |
| } | |
| /* now add window to the array */ | |
| if (!add_handle_to_array( array, ptr->handle )) return 0; | |
| } | |
| return 1; | |
| } | |
| /* find window containing point (in absolute coords) */ | |
| user_handle_t window_from_point( int x, int y ) | |
| { | |
| struct window *ret; | |
| if (!top_window) return 0; | |
| ret = child_window_from_point( top_window, x, y ); | |
| return ret->handle; | |
| } | |
| /* return list of all windows containing point (in absolute coords) */ | |
| static int all_windows_from_point( struct window *top, int x, int y, struct user_handle_array *array ) | |
| { | |
| struct window *ptr; | |
| /* make point relative to top window */ | |
| for (ptr = top->parent; ptr && ptr != top_window; ptr = ptr->parent) | |
| { | |
| x -= ptr->client_rect.left; | |
| y -= ptr->client_rect.top; | |
| } | |
| if (!is_point_in_window( top, x, y )) return 1; | |
| /* if point is in client area, and window is not minimized or disabled, check children */ | |
| if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) && | |
| x >= top->client_rect.left && x < top->client_rect.right && | |
| y >= top->client_rect.top && y < top->client_rect.bottom) | |
| { | |
| if (!get_window_children_from_point( top, x - top->client_rect.left, | |
| y - top->client_rect.top, array )) | |
| return 0; | |
| } | |
| /* now add window to the array */ | |
| if (!add_handle_to_array( array, top->handle )) return 0; | |
| return 1; | |
| } | |
| /* return the thread owning a window */ | |
| struct thread *get_window_thread( user_handle_t handle ) | |
| { | |
| struct window *win = get_user_object( handle, USER_WINDOW ); | |
| if (!win || !win->thread) return NULL; | |
| return (struct thread *)grab_object( win->thread ); | |
| } | |
| /* check if any area of a window needs repainting */ | |
| static inline int win_needs_repaint( struct window *win ) | |
| { | |
| return win->update_region || (win->paint_flags & PAINT_INTERNAL); | |
| } | |
| /* find a child of the specified window that needs repainting */ | |
| static struct window *find_child_to_repaint( struct window *parent, struct thread *thread ) | |
| { | |
| struct window *ptr, *ret = NULL; | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (!(ptr->style & WS_VISIBLE)) continue; | |
| if (ptr->thread == thread && win_needs_repaint( ptr )) | |
| ret = ptr; | |
| else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */ | |
| ret = find_child_to_repaint( ptr, thread ); | |
| if (ret) break; | |
| } | |
| if (ret && (ret->ex_style & WS_EX_TRANSPARENT)) | |
| { | |
| /* transparent window, check for non-transparent sibling to paint first */ | |
| for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr)) | |
| { | |
| if (!(ptr->style & WS_VISIBLE)) continue; | |
| if (ptr->ex_style & WS_EX_TRANSPARENT) continue; | |
| if (ptr->thread != thread) continue; | |
| if (win_needs_repaint( ptr )) return ptr; | |
| } | |
| } | |
| return ret; | |
| } | |
| /* find a window that needs to receive a WM_PAINT; also clear its internal paint flag */ | |
| user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread ) | |
| { | |
| struct window *ptr, *win = find_child_to_repaint( top_window, thread ); | |
| if (win && parent) | |
| { | |
| /* check that it is a child of the specified parent */ | |
| for (ptr = win; ptr; ptr = ptr->parent) | |
| if (ptr->handle == parent) break; | |
| /* otherwise don't return any window, we don't repaint a child before its parent */ | |
| if (!ptr) win = NULL; | |
| } | |
| if (!win) return 0; | |
| win->paint_flags &= ~PAINT_INTERNAL; | |
| return win->handle; | |
| } | |
| /* intersect the window region with the specified region, relative to the window parent */ | |
| static struct region *intersect_window_region( struct region *region, struct window *win ) | |
| { | |
| /* make region relative to window rect */ | |
| offset_region( region, -win->window_rect.left, -win->window_rect.top ); | |
| if (!intersect_region( region, region, win->win_region )) return NULL; | |
| /* make region relative to parent again */ | |
| offset_region( region, win->window_rect.left, win->window_rect.top ); | |
| return region; | |
| } | |
| /* clip all children of a given window out of the visible region */ | |
| static struct region *clip_children( struct window *parent, struct window *last, | |
| struct region *region, int offset_x, int offset_y ) | |
| { | |
| struct window *ptr; | |
| struct region *tmp = create_empty_region(); | |
| if (!tmp) return NULL; | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (ptr == last) break; | |
| if (!(ptr->style & WS_VISIBLE)) continue; | |
| if (ptr->ex_style & WS_EX_TRANSPARENT) continue; | |
| set_region_rect( tmp, &ptr->visible_rect ); | |
| if (ptr->win_region && !intersect_window_region( tmp, ptr )) | |
| { | |
| free_region( tmp ); | |
| return NULL; | |
| } | |
| offset_region( tmp, offset_x, offset_y ); | |
| if (!(region = subtract_region( region, region, tmp ))) break; | |
| if (is_region_empty( region )) break; | |
| } | |
| free_region( tmp ); | |
| return region; | |
| } | |
| /* set the region to the client rect clipped by the window rect, in parent-relative coordinates */ | |
| static void set_region_client_rect( struct region *region, struct window *win ) | |
| { | |
| rectangle_t rect; | |
| rect.left = max( win->window_rect.left, win->client_rect.left ); | |
| rect.top = max( win->window_rect.top, win->client_rect.top ); | |
| rect.right = min( win->window_rect.right, win->client_rect.right ); | |
| rect.bottom = min( win->window_rect.bottom, win->client_rect.bottom ); | |
| set_region_rect( region, &rect ); | |
| } | |
| /* get the top-level window to clip against for a given window */ | |
| static inline struct window *get_top_clipping_window( struct window *win ) | |
| { | |
| while (win->parent && win->parent != top_window) win = win->parent; | |
| return win; | |
| } | |
| /* compute the visible region of a window */ | |
| static struct region *get_visible_region( struct window *win, unsigned int flags ) | |
| { | |
| struct region *tmp, *region; | |
| int offset_x, offset_y; | |
| struct window *top = get_top_clipping_window( win ); | |
| if (!(region = create_empty_region())) return NULL; | |
| /* first check if all ancestors are visible */ | |
| if (!is_visible( win )) return region; /* empty region */ | |
| /* create a region relative to the window itself */ | |
| if ((flags & DCX_PARENTCLIP) && win != top && win->parent) | |
| { | |
| set_region_client_rect( region, win->parent ); | |
| offset_region( region, -win->parent->client_rect.left, -win->parent->client_rect.top ); | |
| offset_x = win->client_rect.left; | |
| offset_y = win->client_rect.top; | |
| } | |
| else if (flags & DCX_WINDOW) | |
| { | |
| set_region_rect( region, &win->visible_rect ); | |
| if (win->win_region && !intersect_window_region( region, win )) goto error; | |
| offset_x = win->window_rect.left; | |
| offset_y = win->window_rect.top; | |
| } | |
| else | |
| { | |
| set_region_client_rect( region, win ); | |
| if (win->win_region && !intersect_window_region( region, win )) goto error; | |
| offset_x = win->client_rect.left; | |
| offset_y = win->client_rect.top; | |
| } | |
| offset_region( region, -offset_x, -offset_y ); | |
| /* clip children */ | |
| if (flags & DCX_CLIPCHILDREN) | |
| { | |
| if (!clip_children( win, NULL, region, | |
| offset_x - win->client_rect.left, | |
| offset_y - win->client_rect.top )) goto error; | |
| } | |
| /* clip siblings of ancestors */ | |
| if (top && top != win && (tmp = create_empty_region()) != NULL) | |
| { | |
| offset_region( region, offset_x, offset_y ); /* make it relative to parent */ | |
| while (win != top && win->parent) | |
| { | |
| if (win->style & WS_CLIPSIBLINGS) | |
| { | |
| if (!clip_children( win->parent, win, region, 0, 0 )) goto error; | |
| if (is_region_empty( region )) break; | |
| } | |
| /* clip to parent client area */ | |
| win = win->parent; | |
| offset_x += win->client_rect.left; | |
| offset_y += win->client_rect.top; | |
| offset_region( region, win->client_rect.left, win->client_rect.top ); | |
| set_region_client_rect( tmp, win ); | |
| if (win->win_region && !intersect_window_region( tmp, win )) | |
| { | |
| free_region( tmp ); | |
| goto error; | |
| } | |
| if (!intersect_region( region, region, tmp )) | |
| { | |
| free_region( tmp ); | |
| goto error; | |
| } | |
| if (is_region_empty( region )) break; | |
| } | |
| offset_region( region, -offset_x, -offset_y ); /* make it relative to target window again */ | |
| free_region( tmp ); | |
| } | |
| return region; | |
| error: | |
| free_region( region ); | |
| return NULL; | |
| } | |
| /* get the window class of a window */ | |
| struct window_class* get_window_class( user_handle_t window ) | |
| { | |
| struct window *win; | |
| if (!(win = get_window( window ))) return NULL; | |
| return win->class; | |
| } | |
| /* return a copy of the specified region cropped to the window client or frame rectangle, */ | |
| /* and converted from client to window coordinates. Helper for (in)validate_window. */ | |
| static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame ) | |
| { | |
| struct region *tmp = create_empty_region(); | |
| if (!tmp) return NULL; | |
| /* get bounding rect in client coords */ | |
| if (frame) set_region_rect( tmp, &win->window_rect ); | |
| else set_region_client_rect( tmp, win ); | |
| offset_region( tmp, -win->client_rect.left, -win->client_rect.top ); | |
| /* intersect specified region with bounding rect */ | |
| if (region && !intersect_region( tmp, region, tmp )) goto done; | |
| if (is_region_empty( tmp )) goto done; | |
| /* map it to window coords */ | |
| offset_region( tmp, win->client_rect.left - win->window_rect.left, | |
| win->client_rect.top - win->window_rect.top ); | |
| return tmp; | |
| done: | |
| free_region( tmp ); | |
| return NULL; | |
| } | |
| /* set a region as new update region for the window */ | |
| static void set_update_region( struct window *win, struct region *region ) | |
| { | |
| if (region && !is_region_empty( region )) | |
| { | |
| if (!win->update_region) inc_window_paint_count( win, 1 ); | |
| else free_region( win->update_region ); | |
| win->update_region = region; | |
| } | |
| else | |
| { | |
| if (win->update_region) inc_window_paint_count( win, -1 ); | |
| win->paint_flags &= ~(PAINT_ERASE | PAINT_NONCLIENT); | |
| win->update_region = NULL; | |
| if (region) free_region( region ); | |
| } | |
| } | |
| /* add a region to the update region; the passed region is freed or reused */ | |
| static int add_update_region( struct window *win, struct region *region ) | |
| { | |
| if (win->update_region && !union_region( region, win->update_region, region )) | |
| { | |
| free_region( region ); | |
| return 0; | |
| } | |
| set_update_region( win, region ); | |
| return 1; | |
| } | |
| /* validate the non client area of a window */ | |
| static void validate_non_client( struct window *win ) | |
| { | |
| struct region *tmp; | |
| rectangle_t rect; | |
| if (!win->update_region) return; /* nothing to do */ | |
| /* get client rect in window coords */ | |
| rect.left = win->client_rect.left - win->window_rect.left; | |
| rect.top = win->client_rect.top - win->window_rect.top; | |
| rect.right = win->client_rect.right - win->window_rect.left; | |
| rect.bottom = win->client_rect.bottom - win->window_rect.top; | |
| if ((tmp = create_empty_region())) | |
| { | |
| set_region_rect( tmp, &rect ); | |
| if (intersect_region( tmp, win->update_region, tmp )) | |
| set_update_region( win, tmp ); | |
| else | |
| free_region( tmp ); | |
| } | |
| win->paint_flags &= ~PAINT_NONCLIENT; | |
| } | |
| /* validate a window completely so that we don't get any further paint messages for it */ | |
| static void validate_whole_window( struct window *win ) | |
| { | |
| set_update_region( win, NULL ); | |
| if (win->paint_flags & PAINT_INTERNAL) | |
| { | |
| win->paint_flags &= ~PAINT_INTERNAL; | |
| inc_window_paint_count( win, -1 ); | |
| } | |
| } | |
| /* validate the update region of a window on all parents; helper for redraw_window */ | |
| static void validate_parents( struct window *child ) | |
| { | |
| int offset_x = 0, offset_y = 0; | |
| struct window *win = child; | |
| struct region *tmp = NULL; | |
| if (!child->update_region) return; | |
| while (win->parent && win->parent != top_window) | |
| { | |
| /* map to parent client coords */ | |
| offset_x += win->window_rect.left; | |
| offset_y += win->window_rect.top; | |
| win = win->parent; | |
| /* and now map to window coords */ | |
| offset_x += win->client_rect.left - win->window_rect.left; | |
| offset_y += win->client_rect.top - win->window_rect.top; | |
| if (win->update_region && !(win->style & WS_CLIPCHILDREN)) | |
| { | |
| if (!tmp && !(tmp = create_empty_region())) return; | |
| offset_region( child->update_region, offset_x, offset_y ); | |
| if (subtract_region( tmp, win->update_region, child->update_region )) | |
| { | |
| set_update_region( win, tmp ); | |
| tmp = NULL; | |
| } | |
| /* restore child coords */ | |
| offset_region( child->update_region, -offset_x, -offset_y ); | |
| } | |
| } | |
| if (tmp) free_region( tmp ); | |
| } | |
| /* add/subtract a region (in client coordinates) to the update region of the window */ | |
| static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags ) | |
| { | |
| struct region *tmp; | |
| struct window *child; | |
| if (flags & RDW_INVALIDATE) | |
| { | |
| if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return; | |
| if (!add_update_region( win, tmp )) return; | |
| if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT; | |
| if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE; | |
| } | |
| else if (flags & RDW_VALIDATE) | |
| { | |
| if (!region && (flags & RDW_NOFRAME)) /* shortcut: validate everything */ | |
| { | |
| set_update_region( win, NULL ); | |
| } | |
| else if (win->update_region) | |
| { | |
| if ((tmp = crop_region_to_win_rect( win, region, frame ))) | |
| { | |
| if (!subtract_region( tmp, win->update_region, tmp )) | |
| { | |
| free_region( tmp ); | |
| return; | |
| } | |
| set_update_region( win, tmp ); | |
| } | |
| if (flags & RDW_NOFRAME) validate_non_client( win ); | |
| if (flags & RDW_NOERASE) win->paint_flags &= ~PAINT_ERASE; | |
| } | |
| } | |
| if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL)) | |
| { | |
| win->paint_flags |= PAINT_INTERNAL; | |
| inc_window_paint_count( win, 1 ); | |
| } | |
| else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL)) | |
| { | |
| win->paint_flags &= ~PAINT_INTERNAL; | |
| inc_window_paint_count( win, -1 ); | |
| } | |
| if (flags & RDW_UPDATENOW) | |
| { | |
| validate_parents( win ); | |
| flags &= ~RDW_UPDATENOW; | |
| } | |
| /* now process children recursively */ | |
| if (flags & RDW_NOCHILDREN) return; | |
| if (win->style & WS_MINIMIZE) return; | |
| if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return; | |
| if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return; | |
| /* map to client coordinates */ | |
| offset_region( tmp, win->window_rect.left - win->client_rect.left, | |
| win->window_rect.top - win->client_rect.top ); | |
| if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE; | |
| LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry ) | |
| { | |
| if (!(child->style & WS_VISIBLE)) continue; | |
| if (!rect_in_region( tmp, &child->window_rect )) continue; | |
| offset_region( tmp, -child->client_rect.left, -child->client_rect.top ); | |
| redraw_window( child, tmp, 1, flags ); | |
| offset_region( tmp, child->client_rect.left, child->client_rect.top ); | |
| } | |
| free_region( tmp ); | |
| } | |
| /* retrieve the update flags for a window depending on the state of the update region */ | |
| static unsigned int get_update_flags( struct window *win, unsigned int flags ) | |
| { | |
| unsigned int ret = 0; | |
| if (flags & UPDATE_NONCLIENT) | |
| { | |
| if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT; | |
| } | |
| if (flags & UPDATE_ERASE) | |
| { | |
| if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE; | |
| } | |
| if (flags & UPDATE_PAINT) | |
| { | |
| if (win->update_region) ret |= UPDATE_PAINT; | |
| } | |
| if (flags & UPDATE_INTERNALPAINT) | |
| { | |
| if (win->paint_flags & PAINT_INTERNAL) ret |= UPDATE_INTERNALPAINT; | |
| } | |
| return ret; | |
| } | |
| /* iterate through the children of the given window until we find one with some update flags */ | |
| static unsigned int get_child_update_flags( struct window *win, unsigned int flags, | |
| struct window **child ) | |
| { | |
| struct window *ptr; | |
| unsigned int ret = 0; | |
| LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry ) | |
| { | |
| if (!(ptr->style & WS_VISIBLE)) continue; | |
| if ((ret = get_update_flags( ptr, flags )) != 0) | |
| { | |
| *child = ptr; | |
| break; | |
| } | |
| if (ptr->style & WS_MINIMIZE) continue; | |
| /* Note: the WS_CLIPCHILDREN test is the opposite of the invalidation case, | |
| * here we only want to repaint children of windows that clip them, others | |
| * need to wait for WM_PAINT to be done in the parent first. | |
| */ | |
| if (!(flags & UPDATE_NOCHILDREN) && | |
| ((flags & UPDATE_ALLCHILDREN) || (ptr->style & WS_CLIPCHILDREN))) | |
| { | |
| if ((ret = get_child_update_flags( ptr, flags, child ))) break; | |
| } | |
| } | |
| return ret; | |
| } | |
| /* expose a region of a window, looking for the top most parent that needs to be exposed */ | |
| /* the region is in window coordinates */ | |
| static void expose_window( struct window *win, struct region *region ) | |
| { | |
| struct window *parent, *ptr; | |
| int offset_x, offset_y; | |
| struct window *top = get_top_clipping_window( win ); | |
| /* find the top most parent that doesn't clip either siblings or children */ | |
| for (parent = ptr = win; ptr != top; ptr = ptr->parent) | |
| { | |
| if (!(ptr->style & WS_CLIPCHILDREN)) parent = ptr; | |
| if (!(ptr->style & WS_CLIPSIBLINGS)) parent = ptr->parent; | |
| } | |
| if (parent == win && parent != top && win->parent) | |
| parent = win->parent; /* always go up at least one level if possible */ | |
| offset_x = win->window_rect.left - win->client_rect.left; | |
| offset_y = win->window_rect.top - win->client_rect.top; | |
| for (ptr = win; ptr != parent; ptr = ptr->parent) | |
| { | |
| offset_x += ptr->client_rect.left; | |
| offset_y += ptr->client_rect.top; | |
| } | |
| offset_region( region, offset_x, offset_y ); | |
| redraw_window( parent, region, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN ); | |
| offset_region( region, -offset_x, -offset_y ); | |
| } | |
| /* set the window and client rectangles, updating the update region if necessary */ | |
| static void set_window_pos( struct window *win, struct window *previous, | |
| unsigned int swp_flags, const rectangle_t *window_rect, | |
| const rectangle_t *client_rect, const rectangle_t *visible_rect, | |
| const rectangle_t *valid_rects ) | |
| { | |
| struct region *old_vis_rgn = NULL, *new_vis_rgn; | |
| const rectangle_t old_window_rect = win->window_rect; | |
| const rectangle_t old_visible_rect = win->visible_rect; | |
| const rectangle_t old_client_rect = win->client_rect; | |
| int visible = (win->style & WS_VISIBLE) || (swp_flags & SWP_SHOWWINDOW); | |
| if (win->parent && !is_visible( win->parent )) visible = 0; | |
| if (visible && !(old_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return; | |
| /* set the new window info before invalidating anything */ | |
| win->window_rect = *window_rect; | |
| win->visible_rect = *visible_rect; | |
| win->client_rect = *client_rect; | |
| if (!(swp_flags & SWP_NOZORDER)) link_window( win, win->parent, previous ); | |
| if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE; | |
| else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE; | |
| /* if the window is not visible, everything is easy */ | |
| if (!visible) return; | |
| if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) | |
| { | |
| free_region( old_vis_rgn ); | |
| clear_error(); /* ignore error since the window info has been modified already */ | |
| return; | |
| } | |
| /* expose anything revealed by the change */ | |
| if (!(swp_flags & SWP_NOREDRAW)) | |
| { | |
| offset_region( old_vis_rgn, old_window_rect.left - window_rect->left, | |
| old_window_rect.top - window_rect->top ); | |
| if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn )) | |
| expose_window( win, new_vis_rgn ); | |
| } | |
| free_region( old_vis_rgn ); | |
| if (!(win->style & WS_VISIBLE)) | |
| { | |
| /* clear the update region since the window is no longer visible */ | |
| validate_whole_window( win ); | |
| goto done; | |
| } | |
| if (swp_flags & SWP_NOREDRAW) goto done; /* do not repaint anything */ | |
| /* expose the whole non-client area if it changed in any way */ | |
| if ((swp_flags & SWP_FRAMECHANGED) || | |
| memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) || | |
| memcmp( visible_rect, &old_visible_rect, sizeof(old_visible_rect) ) || | |
| memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) )) | |
| { | |
| struct region *tmp = create_empty_region(); | |
| if (tmp) | |
| { | |
| /* subtract the valid portion of client rect from the total region */ | |
| if (!memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) )) | |
| set_region_rect( tmp, client_rect ); | |
| else if (valid_rects) | |
| set_region_rect( tmp, &valid_rects[0] ); | |
| set_region_rect( new_vis_rgn, window_rect ); | |
| if (subtract_region( tmp, new_vis_rgn, tmp )) | |
| { | |
| offset_region( tmp, -client_rect->left, -client_rect->top ); | |
| redraw_window( win, tmp, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN ); | |
| } | |
| free_region( tmp ); | |
| } | |
| } | |
| done: | |
| free_region( new_vis_rgn ); | |
| clear_error(); /* we ignore out of memory errors once the new rects have been set */ | |
| } | |
| /* create a window */ | |
| DECL_HANDLER(create_window) | |
| { | |
| struct window *win; | |
| reply->handle = 0; | |
| if (!req->parent) /* return desktop window */ | |
| { | |
| if (!top_window) | |
| { | |
| if (!(top_window = create_window( NULL, NULL, req->atom, req->instance ))) return; | |
| top_window->thread = NULL; /* no thread owns the desktop */ | |
| top_window->style = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
| } | |
| win = top_window; | |
| } | |
| else | |
| { | |
| struct window *parent, *owner = NULL; | |
| if (!(parent = get_window( req->parent ))) return; | |
| if (req->owner && !(owner = get_window( req->owner ))) return; | |
| if (owner == top_window) owner = NULL; | |
| else if (owner && parent != top_window) | |
| { | |
| /* an owned window must be created as top-level */ | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| if (!(win = create_window( parent, owner, req->atom, req->instance ))) return; | |
| } | |
| reply->handle = win->handle; | |
| reply->extra = win->nb_extra_bytes; | |
| reply->class_ptr = get_class_client_ptr( win->class ); | |
| } | |
| /* link a window into the tree */ | |
| DECL_HANDLER(link_window) | |
| { | |
| struct window *win, *parent = NULL, *previous = NULL; | |
| if (!(win = get_window( req->handle ))) return; | |
| if (req->parent && !(parent = get_window( req->parent ))) return; | |
| if (win == top_window) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| reply->full_parent = parent ? parent->handle : 0; | |
| if (parent && req->previous) | |
| { | |
| if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */ | |
| { | |
| previous = get_last_child( parent ); | |
| if (previous == win) return; /* nothing to do */ | |
| } | |
| else | |
| { | |
| if (!(previous = get_window( req->previous ))) return; | |
| /* previous must be a child of parent, and not win itself */ | |
| if (previous->parent != parent || previous == win) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| } | |
| } | |
| link_window( win, parent, previous ); | |
| } | |
| /* destroy a window */ | |
| DECL_HANDLER(destroy_window) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| if (win) | |
| { | |
| if (win != top_window) destroy_window( win ); | |
| else set_error( STATUS_ACCESS_DENIED ); | |
| } | |
| } | |
| /* set a window owner */ | |
| DECL_HANDLER(set_window_owner) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| struct window *owner = NULL; | |
| if (!win) return; | |
| if (req->owner && !(owner = get_window( req->owner ))) return; | |
| if (win == top_window) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| reply->prev_owner = win->owner; | |
| reply->full_owner = win->owner = owner ? owner->handle : 0; | |
| } | |
| /* get information from a window handle */ | |
| DECL_HANDLER(get_window_info) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| reply->full_handle = 0; | |
| reply->tid = reply->pid = 0; | |
| if (win) | |
| { | |
| reply->full_handle = win->handle; | |
| reply->last_active = win->handle; | |
| if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active; | |
| if (win->thread) | |
| { | |
| reply->tid = get_thread_id( win->thread ); | |
| reply->pid = get_process_id( win->thread->process ); | |
| reply->atom = get_class_atom( win->class ); | |
| } | |
| } | |
| } | |
| /* set some information in a window */ | |
| DECL_HANDLER(set_window_info) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| if (!win) return; | |
| if (req->flags && win == top_window) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return; | |
| } | |
| if (req->extra_size > sizeof(req->extra_value) || | |
| req->extra_offset < -1 || | |
| req->extra_offset > win->nb_extra_bytes - (int)req->extra_size) | |
| { | |
| set_win32_error( ERROR_INVALID_INDEX ); | |
| return; | |
| } | |
| if (req->extra_offset != -1) | |
| { | |
| memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size ); | |
| } | |
| else if (req->flags & SET_WIN_EXTRA) | |
| { | |
| set_win32_error( ERROR_INVALID_INDEX ); | |
| return; | |
| } | |
| reply->old_style = win->style; | |
| reply->old_ex_style = win->ex_style; | |
| reply->old_id = win->id; | |
| reply->old_instance = win->instance; | |
| reply->old_user_data = win->user_data; | |
| if (req->flags & SET_WIN_STYLE) win->style = req->style; | |
| if (req->flags & SET_WIN_EXSTYLE) win->ex_style = req->ex_style; | |
| if (req->flags & SET_WIN_ID) win->id = req->id; | |
| if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance; | |
| if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data; | |
| if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset, | |
| &req->extra_value, req->extra_size ); | |
| /* changing window style triggers a non-client paint */ | |
| if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT; | |
| } | |
| /* get a list of the window parents, up to the root of the tree */ | |
| DECL_HANDLER(get_window_parents) | |
| { | |
| struct window *ptr, *win = get_window( req->handle ); | |
| int total = 0; | |
| user_handle_t *data; | |
| size_t len; | |
| if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++; | |
| reply->count = total; | |
| len = min( get_reply_max_size(), total * sizeof(user_handle_t) ); | |
| if (len && ((data = set_reply_data_size( len )))) | |
| { | |
| for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data)) | |
| *data++ = ptr->handle; | |
| } | |
| } | |
| /* get a list of the window children */ | |
| DECL_HANDLER(get_window_children) | |
| { | |
| struct window *ptr, *parent = get_window( req->parent ); | |
| int total = 0; | |
| user_handle_t *data; | |
| size_t len; | |
| if (parent) | |
| { | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (req->atom && get_class_atom(ptr->class) != req->atom) continue; | |
| if (req->tid && get_thread_id(ptr->thread) != req->tid) continue; | |
| total++; | |
| } | |
| } | |
| reply->count = total; | |
| len = min( get_reply_max_size(), total * sizeof(user_handle_t) ); | |
| if (len && ((data = set_reply_data_size( len )))) | |
| { | |
| LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry ) | |
| { | |
| if (len < sizeof(*data)) break; | |
| if (req->atom && get_class_atom(ptr->class) != req->atom) continue; | |
| if (req->tid && get_thread_id(ptr->thread) != req->tid) continue; | |
| *data++ = ptr->handle; | |
| len -= sizeof(*data); | |
| } | |
| } | |
| } | |
| /* get a list of the window children that contain a given point */ | |
| DECL_HANDLER(get_window_children_from_point) | |
| { | |
| struct user_handle_array array; | |
| struct window *parent = get_window( req->parent ); | |
| size_t len; | |
| if (!parent) return; | |
| array.handles = NULL; | |
| array.count = 0; | |
| array.total = 0; | |
| if (!all_windows_from_point( parent, req->x, req->y, &array )) return; | |
| reply->count = array.count; | |
| len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) ); | |
| if (len) set_reply_data_ptr( array.handles, len ); | |
| else free( array.handles ); | |
| } | |
| /* get window tree information from a window handle */ | |
| DECL_HANDLER(get_window_tree) | |
| { | |
| struct window *ptr, *win = get_window( req->handle ); | |
| if (!win) return; | |
| reply->parent = 0; | |
| reply->owner = 0; | |
| reply->next_sibling = 0; | |
| reply->prev_sibling = 0; | |
| reply->first_sibling = 0; | |
| reply->last_sibling = 0; | |
| reply->first_child = 0; | |
| reply->last_child = 0; | |
| if (win->parent) | |
| { | |
| struct window *parent = win->parent; | |
| reply->parent = parent->handle; | |
| reply->owner = win->owner; | |
| if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle; | |
| if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle; | |
| if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle; | |
| if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle; | |
| } | |
| if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle; | |
| if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle; | |
| } | |
| /* set the position and Z order of a window */ | |
| DECL_HANDLER(set_window_pos) | |
| { | |
| const rectangle_t *visible_rect = NULL, *valid_rects = NULL; | |
| struct window *previous = NULL; | |
| struct window *win = get_window( req->handle ); | |
| unsigned int flags = req->flags; | |
| if (!win) return; | |
| if (!win->parent) flags |= SWP_NOZORDER; /* no Z order for the desktop */ | |
| if (!(flags & SWP_NOZORDER)) | |
| { | |
| if (!req->previous) /* special case: HWND_TOP */ | |
| { | |
| if (get_first_child(win->parent) == win) flags |= SWP_NOZORDER; | |
| } | |
| else if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */ | |
| { | |
| previous = get_last_child( win->parent ); | |
| } | |
| else | |
| { | |
| if (!(previous = get_window( req->previous ))) return; | |
| /* previous must be a sibling */ | |
| if (previous->parent != win->parent) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| } | |
| if (previous == win) flags |= SWP_NOZORDER; /* nothing to do */ | |
| } | |
| /* window rectangle must be ordered properly */ | |
| if (req->window.right < req->window.left || req->window.bottom < req->window.top) | |
| { | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| if (get_req_data_size() >= sizeof(rectangle_t)) visible_rect = get_req_data(); | |
| if (get_req_data_size() >= 3 * sizeof(rectangle_t)) valid_rects = visible_rect + 1; | |
| if (!visible_rect) visible_rect = &req->window; | |
| set_window_pos( win, previous, flags, &req->window, &req->client, visible_rect, valid_rects ); | |
| reply->new_style = win->style; | |
| } | |
| /* get the window and client rectangles of a window */ | |
| DECL_HANDLER(get_window_rectangles) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| if (win) | |
| { | |
| reply->window = win->window_rect; | |
| reply->visible = win->visible_rect; | |
| reply->client = win->client_rect; | |
| } | |
| } | |
| /* get the window text */ | |
| DECL_HANDLER(get_window_text) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| if (win && win->text) | |
| { | |
| size_t len = strlenW( win->text ) * sizeof(WCHAR); | |
| if (len > get_reply_max_size()) len = get_reply_max_size(); | |
| set_reply_data( win->text, len ); | |
| } | |
| } | |
| /* set the window text */ | |
| DECL_HANDLER(set_window_text) | |
| { | |
| struct window *win = get_window( req->handle ); | |
| if (win) | |
| { | |
| WCHAR *text = NULL; | |
| size_t len = get_req_data_size() / sizeof(WCHAR); | |
| if (len) | |
| { | |
| if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return; | |
| memcpy( text, get_req_data(), len * sizeof(WCHAR) ); | |
| text[len] = 0; | |
| } | |
| if (win->text) free( win->text ); | |
| win->text = text; | |
| } | |
| } | |
| /* get the coordinates offset between two windows */ | |
| DECL_HANDLER(get_windows_offset) | |
| { | |
| struct window *win; | |
| reply->x = reply->y = 0; | |
| if (req->from) | |
| { | |
| if (!(win = get_window( req->from ))) return; | |
| while (win) | |
| { | |
| reply->x += win->client_rect.left; | |
| reply->y += win->client_rect.top; | |
| win = win->parent; | |
| } | |
| } | |
| if (req->to) | |
| { | |
| if (!(win = get_window( req->to ))) return; | |
| while (win) | |
| { | |
| reply->x -= win->client_rect.left; | |
| reply->y -= win->client_rect.top; | |
| win = win->parent; | |
| } | |
| } | |
| } | |
| /* get the visible region of a window */ | |
| DECL_HANDLER(get_visible_region) | |
| { | |
| struct region *region; | |
| struct window *win = get_window( req->window ); | |
| if (!win) return; | |
| if ((region = get_visible_region( win, req->flags ))) | |
| { | |
| rectangle_t *data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size ); | |
| if (data) set_reply_data_ptr( data, reply->total_size ); | |
| } | |
| } | |
| /* get the window region */ | |
| DECL_HANDLER(get_window_region) | |
| { | |
| struct window *win = get_window( req->window ); | |
| if (!win) return; | |
| if (win->win_region) | |
| { | |
| rectangle_t *data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size ); | |
| if (data) set_reply_data_ptr( data, reply->total_size ); | |
| } | |
| } | |
| /* set the window region */ | |
| DECL_HANDLER(set_window_region) | |
| { | |
| struct region *region = NULL; | |
| struct window *win = get_window( req->window ); | |
| if (!win) return; | |
| if (get_req_data_size()) /* no data means remove the region completely */ | |
| { | |
| if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() ))) | |
| return; | |
| } | |
| if (win->win_region) free_region( win->win_region ); | |
| win->win_region = region; | |
| } | |
| /* get a window update region */ | |
| DECL_HANDLER(get_update_region) | |
| { | |
| rectangle_t *data; | |
| unsigned int flags = req->flags; | |
| struct window *win = get_window( req->window ); | |
| reply->flags = 0; | |
| if (!win || !is_visible( win )) return; | |
| if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT))) | |
| { | |
| /* non-client painting must be delayed if one of the parents is going to | |
| * be repainted and doesn't clip children */ | |
| struct window *ptr; | |
| for (ptr = win->parent; ptr && ptr != top_window; ptr = ptr->parent) | |
| { | |
| if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) | |
| return; | |
| } | |
| } | |
| if (!(reply->flags = get_update_flags( win, flags ))) | |
| { | |
| /* if window doesn't need any repaint, check the children */ | |
| if (!(flags & UPDATE_NOCHILDREN) && | |
| ((flags & UPDATE_ALLCHILDREN) || (win->style & WS_CLIPCHILDREN)) && | |
| !(win->style & WS_MINIMIZE)) | |
| { | |
| reply->flags = get_child_update_flags( win, flags, &win ); | |
| } | |
| } | |
| reply->child = win->handle; | |
| if (flags & UPDATE_NOREGION) return; | |
| if (win->update_region) | |
| { | |
| if (!(data = get_region_data( win->update_region, get_reply_max_size(), | |
| &reply->total_size ))) return; | |
| set_reply_data_ptr( data, reply->total_size ); | |
| } | |
| if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */ | |
| { | |
| validate_whole_window( win ); | |
| } | |
| else | |
| { | |
| if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win ); | |
| if (reply->flags & UPDATE_ERASE) | |
| { | |
| win->paint_flags &= ~PAINT_ERASE; | |
| /* desktop window only gets erased, not repainted */ | |
| if (win == top_window) validate_whole_window( win ); | |
| } | |
| } | |
| } | |
| /* mark parts of a window as needing a redraw */ | |
| DECL_HANDLER(redraw_window) | |
| { | |
| struct region *region = NULL; | |
| struct window *win = get_window( req->window ); | |
| if (!win) return; | |
| if (!is_visible( win )) return; /* nothing to do */ | |
| if (req->flags & (RDW_VALIDATE|RDW_INVALIDATE)) | |
| { | |
| if (get_req_data_size()) /* no data means whole rectangle */ | |
| { | |
| if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() ))) | |
| return; | |
| } | |
| } | |
| redraw_window( win, region, (req->flags & RDW_INVALIDATE) && (req->flags & RDW_FRAME), | |
| req->flags ); | |
| if (region) free_region( region ); | |
| } | |
| /* set a window property */ | |
| DECL_HANDLER(set_window_property) | |
| { | |
| struct window *win = get_window( req->window ); | |
| if (win) set_property( win, req->atom, req->handle, | |
| req->string ? PROP_TYPE_STRING : PROP_TYPE_ATOM ); | |
| } | |
| /* remove a window property */ | |
| DECL_HANDLER(remove_window_property) | |
| { | |
| struct window *win = get_window( req->window ); | |
| reply->handle = 0; | |
| if (win) reply->handle = remove_property( win, req->atom ); | |
| } | |
| /* get a window property */ | |
| DECL_HANDLER(get_window_property) | |
| { | |
| struct window *win = get_window( req->window ); | |
| reply->handle = 0; | |
| if (win) reply->handle = get_property( win, req->atom ); | |
| } | |
| /* get the list of properties of a window */ | |
| DECL_HANDLER(get_window_properties) | |
| { | |
| property_data_t *data; | |
| int i, count, max = get_reply_max_size() / sizeof(*data); | |
| struct window *win = get_window( req->window ); | |
| reply->total = 0; | |
| if (!win) return; | |
| for (i = count = 0; i < win->prop_inuse; i++) | |
| if (win->properties[i].type != PROP_TYPE_FREE) count++; | |
| reply->total = count; | |
| if (count > max) count = max; | |
| if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return; | |
| for (i = 0; i < win->prop_inuse && count; i++) | |
| { | |
| if (win->properties[i].type == PROP_TYPE_FREE) continue; | |
| data->atom = win->properties[i].atom; | |
| data->string = (win->properties[i].type == PROP_TYPE_STRING); | |
| data->handle = win->properties[i].handle; | |
| data++; | |
| count--; | |
| } | |
| } | |
| /* get the new window pointer for a global window, checking permissions */ | |
| /* helper for set_global_windows request */ | |
| static int get_new_global_window( struct window **win, user_handle_t handle ) | |
| { | |
| if (!handle) | |
| { | |
| *win = NULL; | |
| return 1; | |
| } | |
| else if (*win) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| return 0; | |
| } | |
| *win = get_window( handle ); | |
| return (*win != NULL); | |
| } | |
| /* Set/get the global windows */ | |
| DECL_HANDLER(set_global_windows) | |
| { | |
| struct window *new_shell_window = shell_window; | |
| struct window *new_shell_listview = shell_listview; | |
| struct window *new_progman_window = progman_window; | |
| struct window *new_taskman_window = taskman_window; | |
| reply->old_shell_window = shell_window ? shell_window->handle : 0; | |
| reply->old_shell_listview = shell_listview ? shell_listview->handle : 0; | |
| reply->old_progman_window = progman_window ? progman_window->handle : 0; | |
| reply->old_taskman_window = taskman_window ? taskman_window->handle : 0; | |
| if (req->flags & SET_GLOBAL_SHELL_WINDOWS) | |
| { | |
| if (!get_new_global_window( &new_shell_window, req->shell_window )) return; | |
| if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return; | |
| } | |
| if (req->flags & SET_GLOBAL_PROGMAN_WINDOW) | |
| { | |
| if (!get_new_global_window( &new_progman_window, req->progman_window )) return; | |
| } | |
| if (req->flags & SET_GLOBAL_TASKMAN_WINDOW) | |
| { | |
| if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return; | |
| } | |
| shell_window = new_shell_window; | |
| shell_listview = new_shell_listview; | |
| progman_window = new_progman_window; | |
| taskman_window = new_taskman_window; | |
| } |