| /* | |
| * Copyright (C) 2000 Peter Hunnisett | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| /* FIXME: Need to add C++ code for certain structs for headers - this is going to be a problem | |
| if WINE continues to only use C code - I suppose that we could always inline in | |
| the header file to get around that little problem... */ | |
| /* FIXME: We need to implement versioning on everything directx 5 and up if these headers | |
| are going to be generically useful for directx stuff */ | |
| #ifndef __WINE_D3DTYPES_H | |
| #define __WINE_D3DTYPES_H | |
| /* #include <windows.h> FIXME: Need to include for compatibility. Inclusion caused compile fail */ | |
| #include <float.h> | |
| #include <ddraw.h> | |
| #define D3DVALP(val, prec) ((float)(val)) | |
| #define D3DVAL(val) ((float)(val)) | |
| #define D3DDivide(a, b) (float)((double) (a) / (double) (b)) | |
| #define D3DMultiply(a, b) ((a) * (b)) | |
| typedef LONG D3DFIXED; | |
| #ifndef RGB_MAKE | |
| #define CI_GETALPHA(ci) ((ci) >> 24) | |
| #define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff) | |
| #define CI_GETFRACTION(ci) ((ci) & 0xff) | |
| #define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80) | |
| #define CI_MASKALPHA(ci) ((ci) & 0xffffff) | |
| #define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f)) | |
| #define RGBA_GETALPHA(rgb) ((rgb) >> 24) | |
| #define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff) | |
| #define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff) | |
| #define RGBA_GETBLUE(rgb) ((rgb) & 0xff) | |
| #define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) | |
| #define D3DRGB(r, g, b) \ | |
| (0xff000000L | ( ((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255)) | |
| #define D3DRGBA(r, g, b, a) \ | |
| ( (((long)((a) * 255)) << 24) | (((long)((r) * 255)) << 16) \ | |
| | (((long)((g) * 255)) << 8) | (long)((b) * 255) \ | |
| ) | |
| #define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff) | |
| #define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff) | |
| #define RGB_GETBLUE(rgb) ((rgb) & 0xff) | |
| #define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff)) | |
| #define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) | |
| #define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) | |
| #define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) | |
| #endif | |
| #define D3DENUMRET_CANCEL DDENUMRET_CANCEL | |
| #define D3DENUMRET_OK DDENUMRET_OK | |
| typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset); | |
| typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext); | |
| typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext); | |
| #ifndef DX_SHARED_DEFINES | |
| typedef float D3DVALUE,*LPD3DVALUE; | |
| #ifndef D3DCOLOR_DEFINED | |
| typedef DWORD D3DCOLOR, *LPD3DCOLOR; | |
| #define D3DCOLOR_DEFINED | |
| #endif | |
| #ifndef D3DVECTOR_DEFINED | |
| typedef struct _D3DVECTOR { | |
| union { | |
| D3DVALUE x; | |
| D3DVALUE dvX; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE y; | |
| D3DVALUE dvY; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE z; | |
| D3DVALUE dvZ; | |
| } DUMMYUNIONNAME3; | |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) | |
| /* the definitions for these methods are in d3dvec.inl */ | |
| public: | |
| /*** constructors ***/ | |
| _D3DVECTOR() {} | |
| _D3DVECTOR(D3DVALUE f); | |
| _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z); | |
| _D3DVECTOR(const D3DVALUE f[3]); | |
| /*** assignment operators ***/ | |
| _D3DVECTOR& operator += (const _D3DVECTOR& v); | |
| _D3DVECTOR& operator -= (const _D3DVECTOR& v); | |
| _D3DVECTOR& operator *= (const _D3DVECTOR& v); | |
| _D3DVECTOR& operator /= (const _D3DVECTOR& v); | |
| _D3DVECTOR& operator *= (D3DVALUE s); | |
| _D3DVECTOR& operator /= (D3DVALUE s); | |
| /*** unary operators ***/ | |
| friend _D3DVECTOR operator + (const _D3DVECTOR& v); | |
| friend _D3DVECTOR operator - (const _D3DVECTOR& v); | |
| /*** binary operators ***/ | |
| friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2); | |
| friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2); | |
| friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s); | |
| friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v); | |
| friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s); | |
| friend D3DVALUE SquareMagnitude(const _D3DVECTOR& v); | |
| friend D3DVALUE Magnitude(const _D3DVECTOR& v); | |
| friend _D3DVECTOR Normalize(const _D3DVECTOR& v); | |
| friend D3DVALUE DotProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); | |
| friend _D3DVECTOR CrossProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); | |
| #endif | |
| } D3DVECTOR,*LPD3DVECTOR; | |
| #define D3DVECTOR_DEFINED | |
| #endif | |
| #define DX_SHARED_DEFINES | |
| #endif /* DX_SHARED_DEFINES */ | |
| typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE; | |
| typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; | |
| typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE; | |
| typedef struct _D3DCOLORVALUE { | |
| union { | |
| D3DVALUE r; | |
| D3DVALUE dvR; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE g; | |
| D3DVALUE dvG; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE b; | |
| D3DVALUE dvB; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| D3DVALUE a; | |
| D3DVALUE dvA; | |
| } DUMMYUNIONNAME4; | |
| } D3DCOLORVALUE,*LPD3DCOLORVALUE; | |
| typedef struct _D3DRECT { | |
| union { | |
| LONG x1; | |
| LONG lX1; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| LONG y1; | |
| LONG lY1; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| LONG x2; | |
| LONG lX2; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| LONG y2; | |
| LONG lY2; | |
| } DUMMYUNIONNAME4; | |
| } D3DRECT, *LPD3DRECT; | |
| typedef struct _D3DHVERTEX { | |
| DWORD dwFlags; | |
| union { | |
| D3DVALUE hx; | |
| D3DVALUE dvHX; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE hy; | |
| D3DVALUE dvHY; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE hz; | |
| D3DVALUE dvHZ; | |
| } DUMMYUNIONNAME3; | |
| } D3DHVERTEX, *LPD3DHVERTEX; | |
| /* | |
| * Transformed/lit vertices | |
| */ | |
| typedef struct _D3DTLVERTEX { | |
| union { | |
| D3DVALUE sx; | |
| D3DVALUE dvSX; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE sy; | |
| D3DVALUE dvSY; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE sz; | |
| D3DVALUE dvSZ; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| D3DVALUE rhw; | |
| D3DVALUE dvRHW; | |
| } DUMMYUNIONNAME4; | |
| union { | |
| D3DCOLOR color; | |
| D3DCOLOR dcColor; | |
| } DUMMYUNIONNAME5; | |
| union { | |
| D3DCOLOR specular; | |
| D3DCOLOR dcSpecular; | |
| } DUMMYUNIONNAME6; | |
| union { | |
| D3DVALUE tu; | |
| D3DVALUE dvTU; | |
| } DUMMYUNIONNAME7; | |
| union { | |
| D3DVALUE tv; | |
| D3DVALUE dvTV; | |
| } DUMMYUNIONNAME8; | |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) | |
| public: | |
| _D3DTLVERTEX() {} | |
| _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, D3DCOLOR _specular, float _tu, float _tv) { | |
| sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; | |
| color = _color; specular = _specular; | |
| tu = _tu; tv = _tv; | |
| } | |
| #endif | |
| } D3DTLVERTEX, *LPD3DTLVERTEX; | |
| typedef struct _D3DLVERTEX { | |
| union { | |
| D3DVALUE x; | |
| D3DVALUE dvX; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE y; | |
| D3DVALUE dvY; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE z; | |
| D3DVALUE dvZ; | |
| } DUMMYUNIONNAME3; | |
| DWORD dwReserved; | |
| union { | |
| D3DCOLOR color; | |
| D3DCOLOR dcColor; | |
| } DUMMYUNIONNAME4; | |
| union { | |
| D3DCOLOR specular; | |
| D3DCOLOR dcSpecular; | |
| } DUMMYUNIONNAME5; | |
| union { | |
| D3DVALUE tu; | |
| D3DVALUE dvTU; | |
| } DUMMYUNIONNAME6; | |
| union { | |
| D3DVALUE tv; | |
| D3DVALUE dvTV; | |
| } DUMMYUNIONNAME7; | |
| } D3DLVERTEX, *LPD3DLVERTEX; | |
| typedef struct _D3DVERTEX { | |
| union { | |
| D3DVALUE x; | |
| D3DVALUE dvX; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DVALUE y; | |
| D3DVALUE dvY; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DVALUE z; | |
| D3DVALUE dvZ; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| D3DVALUE nx; | |
| D3DVALUE dvNX; | |
| } DUMMYUNIONNAME4; | |
| union { | |
| D3DVALUE ny; | |
| D3DVALUE dvNY; | |
| } DUMMYUNIONNAME5; | |
| union { | |
| D3DVALUE nz; | |
| D3DVALUE dvNZ; | |
| } DUMMYUNIONNAME6; | |
| union { | |
| D3DVALUE tu; | |
| D3DVALUE dvTU; | |
| } DUMMYUNIONNAME7; | |
| union { | |
| D3DVALUE tv; | |
| D3DVALUE dvTV; | |
| } DUMMYUNIONNAME8; | |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) | |
| public: | |
| _D3DVERTEX() {} | |
| _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) { | |
| x = v.x; y = v.y; z = v.z; | |
| nx = n.x; ny = n.y; nz = n.z; | |
| tu = _tu; tv = _tv; | |
| } | |
| #endif | |
| } D3DVERTEX, *LPD3DVERTEX; | |
| typedef struct _D3DMATRIX { | |
| D3DVALUE _11, _12, _13, _14; | |
| D3DVALUE _21, _22, _23, _24; | |
| D3DVALUE _31, _32, _33, _34; | |
| D3DVALUE _41, _42, _43, _44; | |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) | |
| _D3DMATRIX() { } | |
| /* This is different from MS, but avoids anonymous structs. */ | |
| D3DVALUE &operator () (int r, int c) | |
| { return ((D3DVALUE [4][4])&_11)[r][c]; } | |
| const D3DVALUE &operator() (int r, int c) const | |
| { return ((const D3DVALUE [4][4])&_11)[r][c]; } | |
| #endif | |
| } D3DMATRIX, *LPD3DMATRIX; | |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) | |
| #include <d3dvec.inl> | |
| #endif | |
| typedef struct _D3DVIEWPORT { | |
| DWORD dwSize; | |
| DWORD dwX; | |
| DWORD dwY; | |
| DWORD dwWidth; | |
| DWORD dwHeight; | |
| D3DVALUE dvScaleX; | |
| D3DVALUE dvScaleY; | |
| D3DVALUE dvMaxX; | |
| D3DVALUE dvMaxY; | |
| D3DVALUE dvMinZ; | |
| D3DVALUE dvMaxZ; | |
| } D3DVIEWPORT, *LPD3DVIEWPORT; | |
| typedef struct _D3DVIEWPORT2 { | |
| DWORD dwSize; | |
| DWORD dwX; | |
| DWORD dwY; | |
| DWORD dwWidth; | |
| DWORD dwHeight; | |
| D3DVALUE dvClipX; | |
| D3DVALUE dvClipY; | |
| D3DVALUE dvClipWidth; | |
| D3DVALUE dvClipHeight; | |
| D3DVALUE dvMinZ; | |
| D3DVALUE dvMaxZ; | |
| } D3DVIEWPORT2, *LPD3DVIEWPORT2; | |
| typedef struct _D3DVIEWPORT7 { | |
| DWORD dwX; | |
| DWORD dwY; | |
| DWORD dwWidth; | |
| DWORD dwHeight; | |
| D3DVALUE dvMinZ; | |
| D3DVALUE dvMaxZ; | |
| } D3DVIEWPORT7, *LPD3DVIEWPORT7; | |
| #define D3DMAXUSERCLIPPLANES 32 | |
| #define D3DCLIPPLANE0 (1 << 0) | |
| #define D3DCLIPPLANE1 (1 << 1) | |
| #define D3DCLIPPLANE2 (1 << 2) | |
| #define D3DCLIPPLANE3 (1 << 3) | |
| #define D3DCLIPPLANE4 (1 << 4) | |
| #define D3DCLIPPLANE5 (1 << 5) | |
| #define D3DCLIP_LEFT 0x00000001 | |
| #define D3DCLIP_RIGHT 0x00000002 | |
| #define D3DCLIP_TOP 0x00000004 | |
| #define D3DCLIP_BOTTOM 0x00000008 | |
| #define D3DCLIP_FRONT 0x00000010 | |
| #define D3DCLIP_BACK 0x00000020 | |
| #define D3DCLIP_GEN0 0x00000040 | |
| #define D3DCLIP_GEN1 0x00000080 | |
| #define D3DCLIP_GEN2 0x00000100 | |
| #define D3DCLIP_GEN3 0x00000200 | |
| #define D3DCLIP_GEN4 0x00000400 | |
| #define D3DCLIP_GEN5 0x00000800 | |
| #define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT | |
| #define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT | |
| #define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP | |
| #define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM | |
| #define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT | |
| #define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK | |
| #define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0 | |
| #define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1 | |
| #define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2 | |
| #define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3 | |
| #define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4 | |
| #define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5 | |
| #define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000 | |
| #define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000 | |
| #define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000 | |
| #define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000 | |
| #define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000 | |
| #define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000 | |
| #define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000 | |
| #define D3DSTATUS_ZNOTVISIBLE 0x01000000 | |
| #define D3DSTATUS_CLIPUNIONALL ( \ | |
| D3DSTATUS_CLIPUNIONLEFT | \ | |
| D3DSTATUS_CLIPUNIONRIGHT | \ | |
| D3DSTATUS_CLIPUNIONTOP | \ | |
| D3DSTATUS_CLIPUNIONBOTTOM | \ | |
| D3DSTATUS_CLIPUNIONFRONT | \ | |
| D3DSTATUS_CLIPUNIONBACK | \ | |
| D3DSTATUS_CLIPUNIONGEN0 | \ | |
| D3DSTATUS_CLIPUNIONGEN1 | \ | |
| D3DSTATUS_CLIPUNIONGEN2 | \ | |
| D3DSTATUS_CLIPUNIONGEN3 | \ | |
| D3DSTATUS_CLIPUNIONGEN4 | \ | |
| D3DSTATUS_CLIPUNIONGEN5 \ | |
| ) | |
| #define D3DSTATUS_CLIPINTERSECTIONALL ( \ | |
| D3DSTATUS_CLIPINTERSECTIONLEFT | \ | |
| D3DSTATUS_CLIPINTERSECTIONRIGHT | \ | |
| D3DSTATUS_CLIPINTERSECTIONTOP | \ | |
| D3DSTATUS_CLIPINTERSECTIONBOTTOM | \ | |
| D3DSTATUS_CLIPINTERSECTIONFRONT | \ | |
| D3DSTATUS_CLIPINTERSECTIONBACK | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN0 | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN1 | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN2 | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN3 | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN4 | \ | |
| D3DSTATUS_CLIPINTERSECTIONGEN5 \ | |
| ) | |
| #define D3DSTATUS_DEFAULT ( \ | |
| D3DSTATUS_CLIPINTERSECTIONALL | \ | |
| D3DSTATUS_ZNOTVISIBLE) | |
| #define D3DTRANSFORM_CLIPPED 0x00000001 | |
| #define D3DTRANSFORM_UNCLIPPED 0x00000002 | |
| typedef struct _D3DTRANSFORMDATA { | |
| DWORD dwSize; | |
| LPVOID lpIn; | |
| DWORD dwInSize; | |
| LPVOID lpOut; | |
| DWORD dwOutSize; | |
| LPD3DHVERTEX lpHOut; | |
| DWORD dwClip; | |
| DWORD dwClipIntersection; | |
| DWORD dwClipUnion; | |
| D3DRECT drExtent; | |
| } D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA; | |
| typedef struct _D3DLIGHTINGELEMENT { | |
| D3DVECTOR dvPosition; | |
| D3DVECTOR dvNormal; | |
| } D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT; | |
| typedef struct _D3DMATERIAL { | |
| DWORD dwSize; | |
| union { | |
| D3DCOLORVALUE diffuse; | |
| D3DCOLORVALUE dcvDiffuse; | |
| } DUMMYUNIONNAME; | |
| union { | |
| D3DCOLORVALUE ambient; | |
| D3DCOLORVALUE dcvAmbient; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DCOLORVALUE specular; | |
| D3DCOLORVALUE dcvSpecular; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DCOLORVALUE emissive; | |
| D3DCOLORVALUE dcvEmissive; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| D3DVALUE power; | |
| D3DVALUE dvPower; | |
| } DUMMYUNIONNAME4; | |
| D3DTEXTUREHANDLE hTexture; | |
| DWORD dwRampSize; | |
| } D3DMATERIAL, *LPD3DMATERIAL; | |
| typedef struct _D3DMATERIAL7 { | |
| union { | |
| D3DCOLORVALUE diffuse; | |
| D3DCOLORVALUE dcvDiffuse; | |
| } DUMMYUNIONNAME; | |
| union { | |
| D3DCOLORVALUE ambient; | |
| D3DCOLORVALUE dcvAmbient; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| D3DCOLORVALUE specular; | |
| D3DCOLORVALUE dcvSpecular; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| D3DCOLORVALUE emissive; | |
| D3DCOLORVALUE dcvEmissive; | |
| } DUMMYUNIONNAME3; | |
| union { | |
| D3DVALUE power; | |
| D3DVALUE dvPower; | |
| } DUMMYUNIONNAME4; | |
| } D3DMATERIAL7, *LPD3DMATERIAL7; | |
| typedef enum { | |
| D3DLIGHT_POINT = 1, | |
| D3DLIGHT_SPOT = 2, | |
| D3DLIGHT_DIRECTIONAL = 3, | |
| D3DLIGHT_PARALLELPOINT = 4, | |
| D3DLIGHT_GLSPOT = 5, | |
| D3DLIGHT_FORCE_DWORD = 0x7fffffff | |
| } D3DLIGHTTYPE; | |
| typedef struct _D3DLIGHT { | |
| DWORD dwSize; | |
| D3DLIGHTTYPE dltType; | |
| D3DCOLORVALUE dcvColor; | |
| D3DVECTOR dvPosition; | |
| D3DVECTOR dvDirection; | |
| D3DVALUE dvRange; | |
| D3DVALUE dvFalloff; | |
| D3DVALUE dvAttenuation0; | |
| D3DVALUE dvAttenuation1; | |
| D3DVALUE dvAttenuation2; | |
| D3DVALUE dvTheta; | |
| D3DVALUE dvPhi; | |
| } D3DLIGHT,*LPD3DLIGHT; | |
| typedef struct _D3DLIGHT7 { | |
| D3DLIGHTTYPE dltType; | |
| D3DCOLORVALUE dcvDiffuse; | |
| D3DCOLORVALUE dcvSpecular; | |
| D3DCOLORVALUE dcvAmbient; | |
| D3DVECTOR dvPosition; | |
| D3DVECTOR dvDirection; | |
| D3DVALUE dvRange; | |
| D3DVALUE dvFalloff; | |
| D3DVALUE dvAttenuation0; | |
| D3DVALUE dvAttenuation1; | |
| D3DVALUE dvAttenuation2; | |
| D3DVALUE dvTheta; | |
| D3DVALUE dvPhi; | |
| } D3DLIGHT7, *LPD3DLIGHT7; | |
| #define D3DLIGHT_ACTIVE 0x00000001 | |
| #define D3DLIGHT_NO_SPECULAR 0x00000002 | |
| #define D3DLIGHT_ALL (D3DLIGHT_ACTIVE | D3DLIGHT_NO_SPECULAR) /* 0x3 */ | |
| #define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX)) | |
| typedef struct _D3DLIGHT2 { | |
| DWORD dwSize; | |
| D3DLIGHTTYPE dltType; | |
| D3DCOLORVALUE dcvColor; | |
| D3DVECTOR dvPosition; | |
| D3DVECTOR dvDirection; | |
| D3DVALUE dvRange; | |
| D3DVALUE dvFalloff; | |
| D3DVALUE dvAttenuation0; | |
| D3DVALUE dvAttenuation1; | |
| D3DVALUE dvAttenuation2; | |
| D3DVALUE dvTheta; | |
| D3DVALUE dvPhi; | |
| DWORD dwFlags; | |
| } D3DLIGHT2, *LPD3DLIGHT2; | |
| typedef struct _D3DLIGHTDATA { | |
| DWORD dwSize; | |
| LPD3DLIGHTINGELEMENT lpIn; | |
| DWORD dwInSize; | |
| LPD3DTLVERTEX lpOut; | |
| DWORD dwOutSize; | |
| } D3DLIGHTDATA, *LPD3DLIGHTDATA; | |
| #define D3DCOLOR_MONO 1 | |
| #define D3DCOLOR_RGB 2 | |
| typedef DWORD D3DCOLORMODEL; | |
| #define D3DCLEAR_TARGET 0x00000001 | |
| #define D3DCLEAR_ZBUFFER 0x00000002 | |
| #define D3DCLEAR_STENCIL 0x00000004 | |
| typedef enum _D3DOPCODE { | |
| D3DOP_POINT = 1, | |
| D3DOP_LINE = 2, | |
| D3DOP_TRIANGLE = 3, | |
| D3DOP_MATRIXLOAD = 4, | |
| D3DOP_MATRIXMULTIPLY = 5, | |
| D3DOP_STATETRANSFORM = 6, | |
| D3DOP_STATELIGHT = 7, | |
| D3DOP_STATERENDER = 8, | |
| D3DOP_PROCESSVERTICES = 9, | |
| D3DOP_TEXTURELOAD = 10, | |
| D3DOP_EXIT = 11, | |
| D3DOP_BRANCHFORWARD = 12, | |
| D3DOP_SPAN = 13, | |
| D3DOP_SETSTATUS = 14, | |
| D3DOP_FORCE_DWORD = 0x7fffffff | |
| } D3DOPCODE; | |
| typedef struct _D3DINSTRUCTION { | |
| BYTE bOpcode; | |
| BYTE bSize; | |
| WORD wCount; | |
| } D3DINSTRUCTION, *LPD3DINSTRUCTION; | |
| typedef struct _D3DTEXTURELOAD { | |
| D3DTEXTUREHANDLE hDestTexture; | |
| D3DTEXTUREHANDLE hSrcTexture; | |
| } D3DTEXTURELOAD, *LPD3DTEXTURELOAD; | |
| typedef struct _D3DPICKRECORD { | |
| BYTE bOpcode; | |
| BYTE bPad; | |
| DWORD dwOffset; | |
| D3DVALUE dvZ; | |
| } D3DPICKRECORD, *LPD3DPICKRECORD; | |
| typedef enum { | |
| D3DSHADE_FLAT = 1, | |
| D3DSHADE_GOURAUD = 2, | |
| D3DSHADE_PHONG = 3, | |
| D3DSHADE_FORCE_DWORD = 0x7fffffff | |
| } D3DSHADEMODE; | |
| typedef enum { | |
| D3DFILL_POINT = 1, | |
| D3DFILL_WIREFRAME = 2, | |
| D3DFILL_SOLID = 3, | |
| D3DFILL_FORCE_DWORD = 0x7fffffff | |
| } D3DFILLMODE; | |
| typedef struct _D3DLINEPATTERN { | |
| WORD wRepeatFactor; | |
| WORD wLinePattern; | |
| } D3DLINEPATTERN; | |
| typedef enum { | |
| D3DFILTER_NEAREST = 1, | |
| D3DFILTER_LINEAR = 2, | |
| D3DFILTER_MIPNEAREST = 3, | |
| D3DFILTER_MIPLINEAR = 4, | |
| D3DFILTER_LINEARMIPNEAREST = 5, | |
| D3DFILTER_LINEARMIPLINEAR = 6, | |
| D3DFILTER_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREFILTER; | |
| typedef enum { | |
| D3DBLEND_ZERO = 1, | |
| D3DBLEND_ONE = 2, | |
| D3DBLEND_SRCCOLOR = 3, | |
| D3DBLEND_INVSRCCOLOR = 4, | |
| D3DBLEND_SRCALPHA = 5, | |
| D3DBLEND_INVSRCALPHA = 6, | |
| D3DBLEND_DESTALPHA = 7, | |
| D3DBLEND_INVDESTALPHA = 8, | |
| D3DBLEND_DESTCOLOR = 9, | |
| D3DBLEND_INVDESTCOLOR = 10, | |
| D3DBLEND_SRCALPHASAT = 11, | |
| D3DBLEND_BOTHSRCALPHA = 12, | |
| D3DBLEND_BOTHINVSRCALPHA = 13, | |
| D3DBLEND_FORCE_DWORD = 0x7fffffff | |
| } D3DBLEND; | |
| typedef enum { | |
| D3DTBLEND_DECAL = 1, | |
| D3DTBLEND_MODULATE = 2, | |
| D3DTBLEND_DECALALPHA = 3, | |
| D3DTBLEND_MODULATEALPHA = 4, | |
| D3DTBLEND_DECALMASK = 5, | |
| D3DTBLEND_MODULATEMASK = 6, | |
| D3DTBLEND_COPY = 7, | |
| D3DTBLEND_ADD = 8, | |
| D3DTBLEND_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREBLEND; | |
| typedef enum _D3DTEXTUREADDRESS { | |
| D3DTADDRESS_WRAP = 1, | |
| D3DTADDRESS_MIRROR = 2, | |
| D3DTADDRESS_CLAMP = 3, | |
| D3DTADDRESS_BORDER = 4, | |
| D3DTADDRESS_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREADDRESS; | |
| typedef enum { | |
| D3DCULL_NONE = 1, | |
| D3DCULL_CW = 2, | |
| D3DCULL_CCW = 3, | |
| D3DCULL_FORCE_DWORD = 0x7fffffff | |
| } D3DCULL; | |
| typedef enum { | |
| D3DCMP_NEVER = 1, | |
| D3DCMP_LESS = 2, | |
| D3DCMP_EQUAL = 3, | |
| D3DCMP_LESSEQUAL = 4, | |
| D3DCMP_GREATER = 5, | |
| D3DCMP_NOTEQUAL = 6, | |
| D3DCMP_GREATEREQUAL = 7, | |
| D3DCMP_ALWAYS = 8, | |
| D3DCMP_FORCE_DWORD = 0x7fffffff | |
| } D3DCMPFUNC; | |
| typedef enum _D3DSTENCILOP { | |
| D3DSTENCILOP_KEEP = 1, | |
| D3DSTENCILOP_ZERO = 2, | |
| D3DSTENCILOP_REPLACE = 3, | |
| D3DSTENCILOP_INCRSAT = 4, | |
| D3DSTENCILOP_DECRSAT = 5, | |
| D3DSTENCILOP_INVERT = 6, | |
| D3DSTENCILOP_INCR = 7, | |
| D3DSTENCILOP_DECR = 8, | |
| D3DSTENCILOP_FORCE_DWORD = 0x7fffffff | |
| } D3DSTENCILOP; | |
| typedef enum _D3DFOGMODE { | |
| D3DFOG_NONE = 0, | |
| D3DFOG_EXP = 1, | |
| D3DFOG_EXP2 = 2, | |
| D3DFOG_LINEAR = 3, | |
| D3DFOG_FORCE_DWORD = 0x7fffffff | |
| } D3DFOGMODE; | |
| typedef enum _D3DZBUFFERTYPE { | |
| D3DZB_FALSE = 0, | |
| D3DZB_TRUE = 1, | |
| D3DZB_USEW = 2, | |
| D3DZB_FORCE_DWORD = 0x7fffffff | |
| } D3DZBUFFERTYPE; | |
| typedef enum _D3DANTIALIASMODE { | |
| D3DANTIALIAS_NONE = 0, | |
| D3DANTIALIAS_SORTDEPENDENT = 1, | |
| D3DANTIALIAS_SORTINDEPENDENT = 2, | |
| D3DANTIALIAS_FORCE_DWORD = 0x7fffffff | |
| } D3DANTIALIASMODE; | |
| typedef enum { | |
| D3DVT_VERTEX = 1, | |
| D3DVT_LVERTEX = 2, | |
| D3DVT_TLVERTEX = 3, | |
| D3DVT_FORCE_DWORD = 0x7fffffff | |
| } D3DVERTEXTYPE; | |
| typedef enum { | |
| D3DPT_POINTLIST = 1, | |
| D3DPT_LINELIST = 2, | |
| D3DPT_LINESTRIP = 3, | |
| D3DPT_TRIANGLELIST = 4, | |
| D3DPT_TRIANGLESTRIP = 5, | |
| D3DPT_TRIANGLEFAN = 6, | |
| D3DPT_FORCE_DWORD = 0x7fffffff | |
| } D3DPRIMITIVETYPE; | |
| #define D3DSTATE_OVERRIDE_BIAS 256 | |
| #define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS)) | |
| typedef enum _D3DTRANSFORMSTATETYPE { | |
| D3DTRANSFORMSTATE_WORLD = 1, | |
| D3DTRANSFORMSTATE_VIEW = 2, | |
| D3DTRANSFORMSTATE_PROJECTION = 3, | |
| D3DTRANSFORMSTATE_WORLD1 = 4, | |
| D3DTRANSFORMSTATE_WORLD2 = 5, | |
| D3DTRANSFORMSTATE_WORLD3 = 6, | |
| D3DTRANSFORMSTATE_TEXTURE0 = 16, | |
| D3DTRANSFORMSTATE_TEXTURE1 = 17, | |
| D3DTRANSFORMSTATE_TEXTURE2 = 18, | |
| D3DTRANSFORMSTATE_TEXTURE3 = 19, | |
| D3DTRANSFORMSTATE_TEXTURE4 = 20, | |
| D3DTRANSFORMSTATE_TEXTURE5 = 21, | |
| D3DTRANSFORMSTATE_TEXTURE6 = 22, | |
| D3DTRANSFORMSTATE_TEXTURE7 = 23, | |
| D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff | |
| } D3DTRANSFORMSTATETYPE; | |
| typedef enum { | |
| D3DLIGHTSTATE_MATERIAL = 1, | |
| D3DLIGHTSTATE_AMBIENT = 2, | |
| D3DLIGHTSTATE_COLORMODEL = 3, | |
| D3DLIGHTSTATE_FOGMODE = 4, | |
| D3DLIGHTSTATE_FOGSTART = 5, | |
| D3DLIGHTSTATE_FOGEND = 6, | |
| D3DLIGHTSTATE_FOGDENSITY = 7, | |
| D3DLIGHTSTATE_COLORVERTEX = 8, | |
| D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff | |
| } D3DLIGHTSTATETYPE; | |
| typedef enum { | |
| D3DRENDERSTATE_TEXTUREHANDLE = 1, | |
| D3DRENDERSTATE_ANTIALIAS = 2, | |
| D3DRENDERSTATE_TEXTUREADDRESS = 3, | |
| D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, | |
| D3DRENDERSTATE_WRAPU = 5, | |
| D3DRENDERSTATE_WRAPV = 6, | |
| D3DRENDERSTATE_ZENABLE = 7, | |
| D3DRENDERSTATE_FILLMODE = 8, | |
| D3DRENDERSTATE_SHADEMODE = 9, | |
| D3DRENDERSTATE_LINEPATTERN = 10, | |
| D3DRENDERSTATE_MONOENABLE = 11, | |
| D3DRENDERSTATE_ROP2 = 12, | |
| D3DRENDERSTATE_PLANEMASK = 13, | |
| D3DRENDERSTATE_ZWRITEENABLE = 14, | |
| D3DRENDERSTATE_ALPHATESTENABLE = 15, | |
| D3DRENDERSTATE_LASTPIXEL = 16, | |
| D3DRENDERSTATE_TEXTUREMAG = 17, | |
| D3DRENDERSTATE_TEXTUREMIN = 18, | |
| D3DRENDERSTATE_SRCBLEND = 19, | |
| D3DRENDERSTATE_DESTBLEND = 20, | |
| D3DRENDERSTATE_TEXTUREMAPBLEND = 21, | |
| D3DRENDERSTATE_CULLMODE = 22, | |
| D3DRENDERSTATE_ZFUNC = 23, | |
| D3DRENDERSTATE_ALPHAREF = 24, | |
| D3DRENDERSTATE_ALPHAFUNC = 25, | |
| D3DRENDERSTATE_DITHERENABLE = 26, | |
| D3DRENDERSTATE_ALPHABLENDENABLE = 27, | |
| D3DRENDERSTATE_FOGENABLE = 28, | |
| D3DRENDERSTATE_SPECULARENABLE = 29, | |
| D3DRENDERSTATE_ZVISIBLE = 30, | |
| D3DRENDERSTATE_SUBPIXEL = 31, | |
| D3DRENDERSTATE_SUBPIXELX = 32, | |
| D3DRENDERSTATE_STIPPLEDALPHA = 33, | |
| D3DRENDERSTATE_FOGCOLOR = 34, | |
| D3DRENDERSTATE_FOGTABLEMODE = 35, | |
| D3DRENDERSTATE_FOGTABLESTART = 36, | |
| D3DRENDERSTATE_FOGTABLEEND = 37, | |
| D3DRENDERSTATE_FOGTABLEDENSITY = 38, | |
| D3DRENDERSTATE_FOGSTART = 36, | |
| D3DRENDERSTATE_FOGEND = 37, | |
| D3DRENDERSTATE_FOGDENSITY = 38, | |
| D3DRENDERSTATE_STIPPLEENABLE = 39, | |
| D3DRENDERSTATE_EDGEANTIALIAS = 40, | |
| D3DRENDERSTATE_COLORKEYENABLE = 41, | |
| D3DRENDERSTATE_BORDERCOLOR = 43, | |
| D3DRENDERSTATE_TEXTUREADDRESSU = 44, | |
| D3DRENDERSTATE_TEXTUREADDRESSV = 45, | |
| D3DRENDERSTATE_MIPMAPLODBIAS = 46, | |
| D3DRENDERSTATE_ZBIAS = 47, | |
| D3DRENDERSTATE_RANGEFOGENABLE = 48, | |
| D3DRENDERSTATE_ANISOTROPY = 49, | |
| D3DRENDERSTATE_FLUSHBATCH = 50, | |
| D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, | |
| D3DRENDERSTATE_STENCILENABLE = 52, | |
| D3DRENDERSTATE_STENCILFAIL = 53, | |
| D3DRENDERSTATE_STENCILZFAIL = 54, | |
| D3DRENDERSTATE_STENCILPASS = 55, | |
| D3DRENDERSTATE_STENCILFUNC = 56, | |
| D3DRENDERSTATE_STENCILREF = 57, | |
| D3DRENDERSTATE_STENCILMASK = 58, | |
| D3DRENDERSTATE_STENCILWRITEMASK = 59, | |
| D3DRENDERSTATE_TEXTUREFACTOR = 60, | |
| D3DRENDERSTATE_STIPPLEPATTERN00 = 64, | |
| D3DRENDERSTATE_STIPPLEPATTERN01 = 65, | |
| D3DRENDERSTATE_STIPPLEPATTERN02 = 66, | |
| D3DRENDERSTATE_STIPPLEPATTERN03 = 67, | |
| D3DRENDERSTATE_STIPPLEPATTERN04 = 68, | |
| D3DRENDERSTATE_STIPPLEPATTERN05 = 69, | |
| D3DRENDERSTATE_STIPPLEPATTERN06 = 70, | |
| D3DRENDERSTATE_STIPPLEPATTERN07 = 71, | |
| D3DRENDERSTATE_STIPPLEPATTERN08 = 72, | |
| D3DRENDERSTATE_STIPPLEPATTERN09 = 73, | |
| D3DRENDERSTATE_STIPPLEPATTERN10 = 74, | |
| D3DRENDERSTATE_STIPPLEPATTERN11 = 75, | |
| D3DRENDERSTATE_STIPPLEPATTERN12 = 76, | |
| D3DRENDERSTATE_STIPPLEPATTERN13 = 77, | |
| D3DRENDERSTATE_STIPPLEPATTERN14 = 78, | |
| D3DRENDERSTATE_STIPPLEPATTERN15 = 79, | |
| D3DRENDERSTATE_STIPPLEPATTERN16 = 80, | |
| D3DRENDERSTATE_STIPPLEPATTERN17 = 81, | |
| D3DRENDERSTATE_STIPPLEPATTERN18 = 82, | |
| D3DRENDERSTATE_STIPPLEPATTERN19 = 83, | |
| D3DRENDERSTATE_STIPPLEPATTERN20 = 84, | |
| D3DRENDERSTATE_STIPPLEPATTERN21 = 85, | |
| D3DRENDERSTATE_STIPPLEPATTERN22 = 86, | |
| D3DRENDERSTATE_STIPPLEPATTERN23 = 87, | |
| D3DRENDERSTATE_STIPPLEPATTERN24 = 88, | |
| D3DRENDERSTATE_STIPPLEPATTERN25 = 89, | |
| D3DRENDERSTATE_STIPPLEPATTERN26 = 90, | |
| D3DRENDERSTATE_STIPPLEPATTERN27 = 91, | |
| D3DRENDERSTATE_STIPPLEPATTERN28 = 92, | |
| D3DRENDERSTATE_STIPPLEPATTERN29 = 93, | |
| D3DRENDERSTATE_STIPPLEPATTERN30 = 94, | |
| D3DRENDERSTATE_STIPPLEPATTERN31 = 95, | |
| D3DRENDERSTATE_WRAP0 = 128, | |
| D3DRENDERSTATE_WRAP1 = 129, | |
| D3DRENDERSTATE_WRAP2 = 130, | |
| D3DRENDERSTATE_WRAP3 = 131, | |
| D3DRENDERSTATE_WRAP4 = 132, | |
| D3DRENDERSTATE_WRAP5 = 133, | |
| D3DRENDERSTATE_WRAP6 = 134, | |
| D3DRENDERSTATE_WRAP7 = 135, | |
| D3DRENDERSTATE_CLIPPING = 136, | |
| D3DRENDERSTATE_LIGHTING = 137, | |
| D3DRENDERSTATE_EXTENTS = 138, | |
| D3DRENDERSTATE_AMBIENT = 139, | |
| D3DRENDERSTATE_FOGVERTEXMODE = 140, | |
| D3DRENDERSTATE_COLORVERTEX = 141, | |
| D3DRENDERSTATE_LOCALVIEWER = 142, | |
| D3DRENDERSTATE_NORMALIZENORMALS = 143, | |
| D3DRENDERSTATE_COLORKEYBLENDENABLE = 144, | |
| D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145, | |
| D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146, | |
| D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147, | |
| D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148, | |
| D3DRENDERSTATE_VERTEXBLEND = 151, | |
| D3DRENDERSTATE_CLIPPLANEENABLE = 152, | |
| D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff | |
| /* FIXME: We have some retired values that are being reused for DirectX 7 */ | |
| } D3DRENDERSTATETYPE; | |
| typedef enum _D3DMATERIALCOLORSOURCE | |
| { | |
| D3DMCS_MATERIAL = 0, | |
| D3DMCS_COLOR1 = 1, | |
| D3DMCS_COLOR2 = 2, | |
| D3DMCS_FORCE_DWORD = 0x7fffffff | |
| } D3DMATERIALCOLORSOURCE; | |
| #define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE | |
| #define D3DRENDERSTATE_WRAPBIAS 128UL | |
| #define D3DWRAP_U 0x00000001L | |
| #define D3DWRAP_V 0x00000002L | |
| #define D3DWRAPCOORD_0 0x00000001L | |
| #define D3DWRAPCOORD_1 0x00000002L | |
| #define D3DWRAPCOORD_2 0x00000004L | |
| #define D3DWRAPCOORD_3 0x00000008L | |
| #define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y)) | |
| typedef struct _D3DSTATE { | |
| union { | |
| D3DTRANSFORMSTATETYPE dtstTransformStateType; | |
| D3DLIGHTSTATETYPE dlstLightStateType; | |
| D3DRENDERSTATETYPE drstRenderStateType; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| DWORD dwArg[1]; | |
| D3DVALUE dvArg[1]; | |
| } DUMMYUNIONNAME2; | |
| } D3DSTATE, *LPD3DSTATE; | |
| typedef struct _D3DMATRIXLOAD { | |
| D3DMATRIXHANDLE hDestMatrix; | |
| D3DMATRIXHANDLE hSrcMatrix; | |
| } D3DMATRIXLOAD, *LPD3DMATRIXLOAD; | |
| typedef struct _D3DMATRIXMULTIPLY { | |
| D3DMATRIXHANDLE hDestMatrix; | |
| D3DMATRIXHANDLE hSrcMatrix1; | |
| D3DMATRIXHANDLE hSrcMatrix2; | |
| } D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; | |
| typedef struct _D3DPROCESSVERTICES { | |
| DWORD dwFlags; | |
| WORD wStart; | |
| WORD wDest; | |
| DWORD dwCount; | |
| DWORD dwReserved; | |
| } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; | |
| #define D3DPROCESSVERTICES_TRANSFORMLIGHT 0x00000000L | |
| #define D3DPROCESSVERTICES_TRANSFORM 0x00000001L | |
| #define D3DPROCESSVERTICES_COPY 0x00000002L | |
| #define D3DPROCESSVERTICES_OPMASK 0x00000007L | |
| #define D3DPROCESSVERTICES_UPDATEEXTENTS 0x00000008L | |
| #define D3DPROCESSVERTICES_NOCOLOR 0x00000010L | |
| typedef enum _D3DTEXTURESTAGESTATETYPE | |
| { | |
| D3DTSS_COLOROP = 1, | |
| D3DTSS_COLORARG1 = 2, | |
| D3DTSS_COLORARG2 = 3, | |
| D3DTSS_ALPHAOP = 4, | |
| D3DTSS_ALPHAARG1 = 5, | |
| D3DTSS_ALPHAARG2 = 6, | |
| D3DTSS_BUMPENVMAT00 = 7, | |
| D3DTSS_BUMPENVMAT01 = 8, | |
| D3DTSS_BUMPENVMAT10 = 9, | |
| D3DTSS_BUMPENVMAT11 = 10, | |
| D3DTSS_TEXCOORDINDEX = 11, | |
| D3DTSS_ADDRESS = 12, | |
| D3DTSS_ADDRESSU = 13, | |
| D3DTSS_ADDRESSV = 14, | |
| D3DTSS_BORDERCOLOR = 15, | |
| D3DTSS_MAGFILTER = 16, | |
| D3DTSS_MINFILTER = 17, | |
| D3DTSS_MIPFILTER = 18, | |
| D3DTSS_MIPMAPLODBIAS = 19, | |
| D3DTSS_MAXMIPLEVEL = 20, | |
| D3DTSS_MAXANISOTROPY = 21, | |
| D3DTSS_BUMPENVLSCALE = 22, | |
| D3DTSS_BUMPENVLOFFSET = 23, | |
| D3DTSS_TEXTURETRANSFORMFLAGS = 24, | |
| D3DTSS_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTURESTAGESTATETYPE; | |
| #define D3DTSS_TCI_PASSTHRU 0x00000000 | |
| #define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 | |
| #define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 | |
| #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 | |
| typedef enum _D3DTEXTUREOP | |
| { | |
| D3DTOP_DISABLE = 1, | |
| D3DTOP_SELECTARG1 = 2, | |
| D3DTOP_SELECTARG2 = 3, | |
| D3DTOP_MODULATE = 4, | |
| D3DTOP_MODULATE2X = 5, | |
| D3DTOP_MODULATE4X = 6, | |
| D3DTOP_ADD = 7, | |
| D3DTOP_ADDSIGNED = 8, | |
| D3DTOP_ADDSIGNED2X = 9, | |
| D3DTOP_SUBTRACT = 10, | |
| D3DTOP_ADDSMOOTH = 11, | |
| D3DTOP_BLENDDIFFUSEALPHA = 12, | |
| D3DTOP_BLENDTEXTUREALPHA = 13, | |
| D3DTOP_BLENDFACTORALPHA = 14, | |
| D3DTOP_BLENDTEXTUREALPHAPM = 15, | |
| D3DTOP_BLENDCURRENTALPHA = 16, | |
| D3DTOP_PREMODULATE = 17, | |
| D3DTOP_MODULATEALPHA_ADDCOLOR = 18, | |
| D3DTOP_MODULATECOLOR_ADDALPHA = 19, | |
| D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, | |
| D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, | |
| D3DTOP_BUMPENVMAP = 22, | |
| D3DTOP_BUMPENVMAPLUMINANCE = 23, | |
| D3DTOP_DOTPRODUCT3 = 24, | |
| D3DTOP_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREOP; | |
| #define D3DTA_SELECTMASK 0x0000000f | |
| #define D3DTA_DIFFUSE 0x00000000 | |
| #define D3DTA_CURRENT 0x00000001 | |
| #define D3DTA_TEXTURE 0x00000002 | |
| #define D3DTA_TFACTOR 0x00000003 | |
| #define D3DTA_SPECULAR 0x00000004 | |
| #define D3DTA_COMPLEMENT 0x00000010 | |
| #define D3DTA_ALPHAREPLICATE 0x00000020 | |
| typedef enum _D3DTEXTUREMAGFILTER | |
| { | |
| D3DTFG_POINT = 1, | |
| D3DTFG_LINEAR = 2, | |
| D3DTFG_FLATCUBIC = 3, | |
| D3DTFG_GAUSSIANCUBIC = 4, | |
| D3DTFG_ANISOTROPIC = 5, | |
| D3DTFG_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREMAGFILTER; | |
| typedef enum _D3DTEXTUREMINFILTER | |
| { | |
| D3DTFN_POINT = 1, | |
| D3DTFN_LINEAR = 2, | |
| D3DTFN_ANISOTROPIC = 3, | |
| D3DTFN_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREMINFILTER; | |
| typedef enum _D3DTEXTUREMIPFILTER | |
| { | |
| D3DTFP_NONE = 1, | |
| D3DTFP_POINT = 2, | |
| D3DTFP_LINEAR = 3, | |
| D3DTFP_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTUREMIPFILTER; | |
| #define D3DTRIFLAG_START 0x00000000L | |
| #define D3DTRIFLAG_STARTFLAT(len) (len) | |
| #define D3DTRIFLAG_ODD 0x0000001eL | |
| #define D3DTRIFLAG_EVEN 0x0000001fL | |
| #define D3DTRIFLAG_EDGEENABLE1 0x00000100L | |
| #define D3DTRIFLAG_EDGEENABLE2 0x00000200L | |
| #define D3DTRIFLAG_EDGEENABLE3 0x00000400L | |
| #define D3DTRIFLAG_EDGEENABLETRIANGLE \ | |
| (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3) | |
| typedef struct _D3DTRIANGLE { | |
| union { | |
| WORD v1; | |
| WORD wV1; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| WORD v2; | |
| WORD wV2; | |
| } DUMMYUNIONNAME2; | |
| union { | |
| WORD v3; | |
| WORD wV3; | |
| } DUMMYUNIONNAME3; | |
| WORD wFlags; | |
| } D3DTRIANGLE, *LPD3DTRIANGLE; | |
| typedef struct _D3DLINE { | |
| union { | |
| WORD v1; | |
| WORD wV1; | |
| } DUMMYUNIONNAME1; | |
| union { | |
| WORD v2; | |
| WORD wV2; | |
| } DUMMYUNIONNAME2; | |
| } D3DLINE, *LPD3DLINE; | |
| typedef struct _D3DSPAN { | |
| WORD wCount; | |
| WORD wFirst; | |
| } D3DSPAN, *LPD3DSPAN; | |
| typedef struct _D3DPOINT { | |
| WORD wCount; | |
| WORD wFirst; | |
| } D3DPOINT, *LPD3DPOINT; | |
| typedef struct _D3DBRANCH { | |
| DWORD dwMask; | |
| DWORD dwValue; | |
| BOOL bNegate; | |
| DWORD dwOffset; | |
| } D3DBRANCH, *LPD3DBRANCH; | |
| typedef struct _D3DSTATUS { | |
| DWORD dwFlags; | |
| DWORD dwStatus; | |
| D3DRECT drExtent; | |
| } D3DSTATUS, *LPD3DSTATUS; | |
| #define D3DSETSTATUS_STATUS 0x00000001L | |
| #define D3DSETSTATUS_EXTENTS 0x00000002L | |
| #define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS) | |
| typedef struct _D3DCLIPSTATUS { | |
| DWORD dwFlags; | |
| DWORD dwStatus; | |
| float minx, maxx; | |
| float miny, maxy; | |
| float minz, maxz; | |
| } D3DCLIPSTATUS, *LPD3DCLIPSTATUS; | |
| #define D3DCLIPSTATUS_STATUS 0x00000001L | |
| #define D3DCLIPSTATUS_EXTENTS2 0x00000002L | |
| #define D3DCLIPSTATUS_EXTENTS3 0x00000004L | |
| typedef struct { | |
| DWORD dwSize; | |
| DWORD dwTrianglesDrawn; | |
| DWORD dwLinesDrawn; | |
| DWORD dwPointsDrawn; | |
| DWORD dwSpansDrawn; | |
| DWORD dwVerticesProcessed; | |
| } D3DSTATS, *LPD3DSTATS; | |
| #define D3DEXECUTE_CLIPPED 0x00000001l | |
| #define D3DEXECUTE_UNCLIPPED 0x00000002l | |
| typedef struct _D3DEXECUTEDATA { | |
| DWORD dwSize; | |
| DWORD dwVertexOffset; | |
| DWORD dwVertexCount; | |
| DWORD dwInstructionOffset; | |
| DWORD dwInstructionLength; | |
| DWORD dwHVertexOffset; | |
| D3DSTATUS dsStatus; | |
| } D3DEXECUTEDATA, *LPD3DEXECUTEDATA; | |
| #define D3DPAL_FREE 0x00 | |
| #define D3DPAL_READONLY 0x40 | |
| #define D3DPAL_RESERVED 0x80 | |
| typedef struct _D3DVERTEXBUFFERDESC { | |
| DWORD dwSize; | |
| DWORD dwCaps; | |
| DWORD dwFVF; | |
| DWORD dwNumVertices; | |
| } D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC; | |
| #define D3DVBCAPS_SYSTEMMEMORY 0x00000800l | |
| #define D3DVBCAPS_WRITEONLY 0x00010000l | |
| #define D3DVBCAPS_OPTIMIZED 0x80000000l | |
| #define D3DVBCAPS_DONOTCLIP 0x00000001l | |
| #define D3DVOP_LIGHT (1 << 10) | |
| #define D3DVOP_TRANSFORM (1 << 0) | |
| #define D3DVOP_CLIP (1 << 2) | |
| #define D3DVOP_EXTENTS (1 << 3) | |
| #define D3DMAXNUMVERTICES ((1<<16) - 1) | |
| #define D3DMAXNUMPRIMITIVES ((1<<16) - 1) | |
| #define D3DPV_DONOTCOPYDATA (1 << 0) | |
| #define D3DFVF_RESERVED0 0x001 | |
| #define D3DFVF_POSITION_MASK 0x00E | |
| #define D3DFVF_XYZ 0x002 | |
| #define D3DFVF_XYZRHW 0x004 | |
| #define D3DFVF_XYZB1 0x006 | |
| #define D3DFVF_XYZB2 0x008 | |
| #define D3DFVF_XYZB3 0x00a | |
| #define D3DFVF_XYZB4 0x00c | |
| #define D3DFVF_XYZB5 0x00e | |
| #define D3DFVF_NORMAL 0x010 | |
| #define D3DFVF_RESERVED1 0x020 | |
| #define D3DFVF_DIFFUSE 0x040 | |
| #define D3DFVF_SPECULAR 0x080 | |
| #define D3DFVF_TEXCOUNT_MASK 0xf00 | |
| #define D3DFVF_TEXCOUNT_SHIFT 8 | |
| #define D3DFVF_TEX0 0x000 | |
| #define D3DFVF_TEX1 0x100 | |
| #define D3DFVF_TEX2 0x200 | |
| #define D3DFVF_TEX3 0x300 | |
| #define D3DFVF_TEX4 0x400 | |
| #define D3DFVF_TEX5 0x500 | |
| #define D3DFVF_TEX6 0x600 | |
| #define D3DFVF_TEX7 0x700 | |
| #define D3DFVF_TEX8 0x800 | |
| #define D3DFVF_RESERVED2 0xf000 | |
| #define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) | |
| #define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \ | |
| D3DFVF_SPECULAR | D3DFVF_TEX1 ) | |
| #define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \ | |
| D3DFVF_TEX1 ) | |
| typedef struct _D3DDP_PTRSTRIDE { | |
| LPVOID lpvData; | |
| DWORD dwStride; | |
| } D3DDP_PTRSTRIDE; | |
| #define D3DDP_MAXTEXCOORD 8 | |
| typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA { | |
| D3DDP_PTRSTRIDE position; | |
| D3DDP_PTRSTRIDE normal; | |
| D3DDP_PTRSTRIDE diffuse; | |
| D3DDP_PTRSTRIDE specular; | |
| D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD]; | |
| } D3DDRAWPRIMITIVESTRIDEDDATA ,*LPD3DDRAWPRIMITIVESTRIDEDDATA; | |
| #define D3DVIS_INSIDE_FRUSTUM 0 | |
| #define D3DVIS_INTERSECT_FRUSTUM 1 | |
| #define D3DVIS_OUTSIDE_FRUSTUM 2 | |
| #define D3DVIS_INSIDE_LEFT 0 | |
| #define D3DVIS_INTERSECT_LEFT (1 << 2) | |
| #define D3DVIS_OUTSIDE_LEFT (2 << 2) | |
| #define D3DVIS_INSIDE_RIGHT 0 | |
| #define D3DVIS_INTERSECT_RIGHT (1 << 4) | |
| #define D3DVIS_OUTSIDE_RIGHT (2 << 4) | |
| #define D3DVIS_INSIDE_TOP 0 | |
| #define D3DVIS_INTERSECT_TOP (1 << 6) | |
| #define D3DVIS_OUTSIDE_TOP (2 << 6) | |
| #define D3DVIS_INSIDE_BOTTOM 0 | |
| #define D3DVIS_INTERSECT_BOTTOM (1 << 8) | |
| #define D3DVIS_OUTSIDE_BOTTOM (2 << 8) | |
| #define D3DVIS_INSIDE_NEAR 0 | |
| #define D3DVIS_INTERSECT_NEAR (1 << 10) | |
| #define D3DVIS_OUTSIDE_NEAR (2 << 10) | |
| #define D3DVIS_INSIDE_FAR 0 | |
| #define D3DVIS_INTERSECT_FAR (1 << 12) | |
| #define D3DVIS_OUTSIDE_FAR (2 << 12) | |
| #define D3DVIS_MASK_FRUSTUM (3 << 0) | |
| #define D3DVIS_MASK_LEFT (3 << 2) | |
| #define D3DVIS_MASK_RIGHT (3 << 4) | |
| #define D3DVIS_MASK_TOP (3 << 6) | |
| #define D3DVIS_MASK_BOTTOM (3 << 8) | |
| #define D3DVIS_MASK_NEAR (3 << 10) | |
| #define D3DVIS_MASK_FAR (3 << 12) | |
| #define D3DDEVINFOID_TEXTUREMANAGER 1 | |
| #define D3DDEVINFOID_D3DTEXTUREMANAGER 2 | |
| #define D3DDEVINFOID_TEXTURING 3 | |
| typedef enum _D3DSTATEBLOCKTYPE | |
| { | |
| D3DSBT_ALL = 1, | |
| D3DSBT_PIXELSTATE = 2, | |
| D3DSBT_VERTEXSTATE = 3, | |
| D3DSBT_FORCE_DWORD = 0xffffffff | |
| } D3DSTATEBLOCKTYPE; | |
| typedef enum _D3DVERTEXBLENDFLAGS | |
| { | |
| D3DVBLEND_DISABLE = 0, | |
| D3DVBLEND_1WEIGHT = 1, | |
| D3DVBLEND_2WEIGHTS = 2, | |
| D3DVBLEND_3WEIGHTS = 3, | |
| } D3DVERTEXBLENDFLAGS; | |
| typedef enum _D3DTEXTURETRANSFORMFLAGS { | |
| D3DTTFF_DISABLE = 0, | |
| D3DTTFF_COUNT1 = 1, | |
| D3DTTFF_COUNT2 = 2, | |
| D3DTTFF_COUNT3 = 3, | |
| D3DTTFF_COUNT4 = 4, | |
| D3DTTFF_PROJECTED = 256, | |
| D3DTTFF_FORCE_DWORD = 0x7fffffff | |
| } D3DTEXTURETRANSFORMFLAGS; | |
| #define D3DFVF_TEXTUREFORMAT2 0 | |
| #define D3DFVF_TEXTUREFORMAT1 3 | |
| #define D3DFVF_TEXTUREFORMAT3 1 | |
| #define D3DFVF_TEXTUREFORMAT4 2 | |
| #define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) | |
| #define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) | |
| #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) | |
| #define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) | |
| #endif |