| /* | |
| * Copyright (C) 2002 Jason Edmeades | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #ifndef __WINE_D3D8CAPS_H | |
| #define __WINE_D3D8CAPS_H | |
| /* | |
| * Definitions | |
| */ | |
| #define D3DCAPS_READ_SCANLINE 0x20000 | |
| #define D3DCURSORCAPS_COLOR 1 | |
| #define D3DCURSORCAPS_LOWRES 2 | |
| #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 | |
| #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 | |
| #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 | |
| #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 | |
| #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 | |
| #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 | |
| #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 | |
| #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 | |
| #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 | |
| #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 | |
| #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 | |
| #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 | |
| #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 | |
| #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 | |
| #define D3DDEVCAPS_HWRASTERIZATION 0x0080000 | |
| #define D3DDEVCAPS_PUREDEVICE 0x0100000 | |
| #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 | |
| #define D3DDEVCAPS_RTPATCHES 0x0400000 | |
| #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 | |
| #define D3DDEVCAPS_NPATCHES 0x1000000 | |
| #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF | |
| #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 | |
| #define D3DFVFCAPS_PSIZE 0x100000 | |
| #define D3DLINECAPS_TEXTURE 0x01 | |
| #define D3DLINECAPS_ZTEST 0x02 | |
| #define D3DLINECAPS_BLEND 0x04 | |
| #define D3DLINECAPS_ALPHACMP 0x08 | |
| #define D3DLINECAPS_FOG 0x10 | |
| #define D3DPBLENDCAPS_ZERO 0x0001 | |
| #define D3DPBLENDCAPS_ONE 0x0002 | |
| #define D3DPBLENDCAPS_SRCCOLOR 0x0004 | |
| #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008 | |
| #define D3DPBLENDCAPS_SRCALPHA 0x0010 | |
| #define D3DPBLENDCAPS_INVSRCALPHA 0x0020 | |
| #define D3DPBLENDCAPS_DESTALPHA 0x0040 | |
| #define D3DPBLENDCAPS_INVDESTALPHA 0x0080 | |
| #define D3DPBLENDCAPS_DESTCOLOR 0x0100 | |
| #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200 | |
| #define D3DPBLENDCAPS_SRCALPHASAT 0x0400 | |
| #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800 | |
| #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000 | |
| #define D3DPCMPCAPS_NEVER 0x01 | |
| #define D3DPCMPCAPS_LESS 0x02 | |
| #define D3DPCMPCAPS_EQUAL 0x04 | |
| #define D3DPCMPCAPS_LESSEQUAL 0x08 | |
| #define D3DPCMPCAPS_GREATER 0x10 | |
| #define D3DPCMPCAPS_NOTEQUAL 0x20 | |
| #define D3DPCMPCAPS_GREATEREQUAL 0x40 | |
| #define D3DPCMPCAPS_ALWAYS 0x80 | |
| #define D3DPMISCCAPS_MASKZ 0x0002 | |
| #define D3DPMISCCAPS_LINEPATTERNREP 0x0004 | |
| #define D3DPMISCCAPS_CULLNONE 0x0010 | |
| #define D3DPMISCCAPS_CULLCW 0x0020 | |
| #define D3DPMISCCAPS_CULLCCW 0x0040 | |
| #define D3DPMISCCAPS_COLORWRITEENABLE 0x0080 | |
| #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100 | |
| #define D3DPMISCCAPS_CLIPTLVERTS 0x0200 | |
| #define D3DPMISCCAPS_TSSARGTEMP 0x0400 | |
| #define D3DPMISCCAPS_BLENDOP 0x0800 | |
| #define D3DPRASTERCAPS_DITHER 0x00000001 | |
| #define D3DPRASTERCAPS_PAT 0x00000008 | |
| #define D3DPRASTERCAPS_ZTEST 0x00000010 | |
| #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 | |
| #define D3DPRASTERCAPS_FOGTABLE 0x00000100 | |
| #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 | |
| #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 | |
| #define D3DPRASTERCAPS_ZBIAS 0x00004000 | |
| #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 | |
| #define D3DPRASTERCAPS_FOGRANGE 0x00010000 | |
| #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 | |
| #define D3DPRASTERCAPS_WBUFFER 0x00040000 | |
| #define D3DPRASTERCAPS_WFOG 0x00100000 | |
| #define D3DPRASTERCAPS_ZFOG 0x00200000 | |
| #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 | |
| #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000 | |
| #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 | |
| #define D3DPRESENT_INTERVAL_ONE 0x00000001 | |
| #define D3DPRESENT_INTERVAL_TWO 0x00000002 | |
| #define D3DPRESENT_INTERVAL_THREE 0x00000004 | |
| #define D3DPRESENT_INTERVAL_FOUR 0x00000008 | |
| #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 | |
| #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 | |
| #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 | |
| #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 | |
| #define D3DPSHADECAPS_FOGGOURAUD 0x80000 | |
| #define D3DPTADDRESSCAPS_WRAP 0x01 | |
| #define D3DPTADDRESSCAPS_MIRROR 0x02 | |
| #define D3DPTADDRESSCAPS_CLAMP 0x04 | |
| #define D3DPTADDRESSCAPS_BORDER 0x08 | |
| #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 | |
| #define D3DPTADDRESSCAPS_MIRRORONCE 0x20 | |
| #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001 | |
| #define D3DPTEXTURECAPS_POW2 0x00002 | |
| #define D3DPTEXTURECAPS_ALPHA 0x00004 | |
| #define D3DPTEXTURECAPS_SQUAREONLY 0x00020 | |
| #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040 | |
| #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080 | |
| #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100 | |
| #define D3DPTEXTURECAPS_PROJECTED 0x00400 | |
| #define D3DPTEXTURECAPS_CUBEMAP 0x00800 | |
| #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000 | |
| #define D3DPTEXTURECAPS_MIPMAP 0x04000 | |
| #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000 | |
| #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000 | |
| #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000 | |
| #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000 | |
| #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 | |
| #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 | |
| #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 | |
| #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 | |
| #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 | |
| #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 | |
| #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 | |
| #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 | |
| #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 | |
| #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 | |
| #define D3DSTENCILCAPS_KEEP 0x01 | |
| #define D3DSTENCILCAPS_ZERO 0x02 | |
| #define D3DSTENCILCAPS_REPLACE 0x04 | |
| #define D3DSTENCILCAPS_INCRSAT 0x08 | |
| #define D3DSTENCILCAPS_DECRSAT 0x10 | |
| #define D3DSTENCILCAPS_INVERT 0x20 | |
| #define D3DSTENCILCAPS_INCR 0x40 | |
| #define D3DSTENCILCAPS_DECR 0x80 | |
| #define D3DTEXOPCAPS_DISABLE 0x0000001 | |
| #define D3DTEXOPCAPS_SELECTARG1 0x0000002 | |
| #define D3DTEXOPCAPS_SELECTARG2 0x0000004 | |
| #define D3DTEXOPCAPS_MODULATE 0x0000008 | |
| #define D3DTEXOPCAPS_MODULATE2X 0x0000010 | |
| #define D3DTEXOPCAPS_MODULATE4X 0x0000020 | |
| #define D3DTEXOPCAPS_ADD 0x0000040 | |
| #define D3DTEXOPCAPS_ADDSIGNED 0x0000080 | |
| #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 | |
| #define D3DTEXOPCAPS_SUBTRACT 0x0000200 | |
| #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 | |
| #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 | |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 | |
| #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 | |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 | |
| #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 | |
| #define D3DTEXOPCAPS_PREMODULATE 0x0010000 | |
| #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 | |
| #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 | |
| #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 | |
| #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 | |
| #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 | |
| #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 | |
| #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 | |
| #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 | |
| #define D3DTEXOPCAPS_LERP 0x2000000 | |
| #define D3DVTXPCAPS_TEXGEN 0x01 | |
| #define D3DVTXPCAPS_MATERIALSOURCE7 0x02 | |
| #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08 | |
| #define D3DVTXPCAPS_POSITIONALLIGHTS 0x10 | |
| #define D3DVTXPCAPS_LOCALVIEWER 0x20 | |
| #define D3DVTXPCAPS_TWEENING 0x40 | |
| #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 | |
| #define D3DCAPS3_RESERVED 0x8000001f | |
| #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000 | |
| #define D3DCAPS2_CANRENDERWINDOWED 0x0080000 | |
| #define D3DCAPS2_CANMANAGERESOURCE 0x10000000 | |
| #define D3DCAPS2_DYNAMICTEXTURES 0x20000000 | |
| #define D3DCAPS2_FULLSCREENGAMMA 0x0020000 | |
| #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002 | |
| #define D3DCAPS2_RESERVED 0x2000000 | |
| /* | |
| * The d3dcaps8 structure | |
| */ | |
| typedef struct _D3DCAPS8 { | |
| D3DDEVTYPE DeviceType; | |
| UINT AdapterOrdinal; | |
| DWORD Caps; | |
| DWORD Caps2; | |
| DWORD Caps3; | |
| DWORD PresentationIntervals; | |
| DWORD CursorCaps; | |
| DWORD DevCaps; | |
| DWORD PrimitiveMiscCaps; | |
| DWORD RasterCaps; | |
| DWORD ZCmpCaps; | |
| DWORD SrcBlendCaps; | |
| DWORD DestBlendCaps; | |
| DWORD AlphaCmpCaps; | |
| DWORD ShadeCaps; | |
| DWORD TextureCaps; | |
| DWORD TextureFilterCaps; | |
| DWORD CubeTextureFilterCaps; | |
| DWORD VolumeTextureFilterCaps; | |
| DWORD TextureAddressCaps; | |
| DWORD VolumeTextureAddressCaps; | |
| DWORD LineCaps; | |
| DWORD MaxTextureWidth, MaxTextureHeight; | |
| DWORD MaxVolumeExtent; | |
| DWORD MaxTextureRepeat; | |
| DWORD MaxTextureAspectRatio; | |
| DWORD MaxAnisotropy; | |
| float MaxVertexW; | |
| float GuardBandLeft; | |
| float GuardBandTop; | |
| float GuardBandRight; | |
| float GuardBandBottom; | |
| float ExtentsAdjust; | |
| DWORD StencilCaps; | |
| DWORD FVFCaps; | |
| DWORD TextureOpCaps; | |
| DWORD MaxTextureBlendStages; | |
| DWORD MaxSimultaneousTextures; | |
| DWORD VertexProcessingCaps; | |
| DWORD MaxActiveLights; | |
| DWORD MaxUserClipPlanes; | |
| DWORD MaxVertexBlendMatrices; | |
| DWORD MaxVertexBlendMatrixIndex; | |
| float MaxPointSize; | |
| DWORD MaxPrimitiveCount; | |
| DWORD MaxVertexIndex; | |
| DWORD MaxStreams; | |
| DWORD MaxStreamStride; | |
| DWORD VertexShaderVersion; | |
| DWORD MaxVertexShaderConst; | |
| DWORD PixelShaderVersion; | |
| float MaxPixelShaderValue; | |
| } D3DCAPS8; | |
| #endif /* __WINE_D3D8CAPS_H */ |