| /* Window-specific OpenGL functions implementation. | |
| * | |
| * Copyright (c) 1999 Lionel Ulmer | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <stdarg.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "winuser.h" | |
| #include "winerror.h" | |
| #include "wgl.h" | |
| #include "wgl_ext.h" | |
| #include "opengl_ext.h" | |
| #include "wine/library.h" | |
| #include "wine/debug.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); | |
| /* x11drv GDI escapes */ | |
| #define X11DRV_ESCAPE 6789 | |
| enum x11drv_escape_codes | |
| { | |
| X11DRV_GET_DISPLAY, /* get X11 display for a DC */ | |
| X11DRV_GET_DRAWABLE, /* get current drawable for a DC */ | |
| X11DRV_GET_FONT, /* get current X font for a DC */ | |
| }; | |
| void (*wine_tsx11_lock_ptr)(void) = NULL; | |
| void (*wine_tsx11_unlock_ptr)(void) = NULL; | |
| static GLXContext default_cx = NULL; | |
| static Display *default_display; /* display to use for default context */ | |
| static HMODULE opengl32_handle; | |
| static glXGetProcAddressARB_t p_glXGetProcAddressARB = NULL; | |
| typedef struct wine_glcontext { | |
| HDC hdc; | |
| Display *display; | |
| GLXContext ctx; | |
| XVisualInfo *vis; | |
| struct wine_glcontext *next; | |
| struct wine_glcontext *prev; | |
| } Wine_GLContext; | |
| static Wine_GLContext *context_list; | |
| static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx) | |
| { | |
| Wine_GLContext *ret; | |
| for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break; | |
| return ret; | |
| } | |
| static inline void free_context(Wine_GLContext *context) | |
| { | |
| if (context->next != NULL) context->next->prev = context->prev; | |
| if (context->prev != NULL) context->prev->next = context->next; | |
| else context_list = context->next; | |
| HeapFree(GetProcessHeap(), 0, context); | |
| } | |
| static inline Wine_GLContext *alloc_context(void) | |
| { | |
| Wine_GLContext *ret; | |
| if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext)))) | |
| { | |
| ret->next = context_list; | |
| if (context_list) context_list->prev = ret; | |
| context_list = ret; | |
| } | |
| return ret; | |
| } | |
| inline static BOOL is_valid_context( Wine_GLContext *ctx ) | |
| { | |
| Wine_GLContext *ptr; | |
| for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break; | |
| return (ptr != NULL); | |
| } | |
| /* retrieve the X display to use on a given DC */ | |
| inline static Display *get_display( HDC hdc ) | |
| { | |
| Display *display; | |
| enum x11drv_escape_codes escape = X11DRV_GET_DISPLAY; | |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape, | |
| sizeof(display), (LPSTR)&display )) display = NULL; | |
| return display; | |
| } | |
| /* retrieve the X drawable to use on a given DC */ | |
| inline static Drawable get_drawable( HDC hdc ) | |
| { | |
| Drawable drawable; | |
| enum x11drv_escape_codes escape = X11DRV_GET_DRAWABLE; | |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape, | |
| sizeof(drawable), (LPSTR)&drawable )) drawable = 0; | |
| return drawable; | |
| } | |
| /* retrieve the X drawable to use on a given DC */ | |
| inline static Font get_font( HDC hdc ) | |
| { | |
| Font font; | |
| enum x11drv_escape_codes escape = X11DRV_GET_FONT; | |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape, | |
| sizeof(font), (LPSTR)&font )) font = 0; | |
| return font; | |
| } | |
| /*********************************************************************** | |
| * wglCreateContext (OPENGL32.@) | |
| */ | |
| HGLRC WINAPI wglCreateContext(HDC hdc) | |
| { | |
| XVisualInfo *vis; | |
| Wine_GLContext *ret; | |
| int num; | |
| XVisualInfo template; | |
| Display *display = get_display( hdc ); | |
| TRACE("(%p)\n", hdc); | |
| /* First, get the visual in use by the X11DRV */ | |
| if (!display) return 0; | |
| template.visualid = (VisualID)GetPropA( GetDesktopWindow(), "__wine_x11_visual_id" ); | |
| vis = XGetVisualInfo(display, VisualIDMask, &template, &num); | |
| if (vis == NULL) { | |
| ERR("NULL visual !!!\n"); | |
| /* Need to set errors here */ | |
| return NULL; | |
| } | |
| /* The context will be allocated in the wglMakeCurrent call */ | |
| ENTER_GL(); | |
| ret = alloc_context(); | |
| LEAVE_GL(); | |
| ret->hdc = hdc; | |
| ret->display = display; | |
| ret->vis = vis; | |
| TRACE(" creating context %p (GL context creation delayed)\n", ret); | |
| return (HGLRC) ret; | |
| } | |
| /*********************************************************************** | |
| * wglCreateLayerContext (OPENGL32.@) | |
| */ | |
| HGLRC WINAPI wglCreateLayerContext(HDC hdc, | |
| int iLayerPlane) { | |
| TRACE("(%p,%d)\n", hdc, iLayerPlane); | |
| if (iLayerPlane == 0) { | |
| return wglCreateContext(hdc); | |
| } | |
| FIXME(" no handler for layer %d\n", iLayerPlane); | |
| return NULL; | |
| } | |
| /*********************************************************************** | |
| * wglCopyContext (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglCopyContext(HGLRC hglrcSrc, | |
| HGLRC hglrcDst, | |
| UINT mask) { | |
| FIXME("(%p,%p,%d)\n", hglrcSrc, hglrcDst, mask); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * wglDeleteContext (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglDeleteContext(HGLRC hglrc) | |
| { | |
| Wine_GLContext *ctx = (Wine_GLContext *) hglrc; | |
| BOOL ret = TRUE; | |
| TRACE("(%p)\n", hglrc); | |
| ENTER_GL(); | |
| /* A game (Half Life not to name it) deletes twice the same context, | |
| * so make sure it is valid first */ | |
| if (is_valid_context( ctx )) | |
| { | |
| if (ctx->ctx) glXDestroyContext(ctx->display, ctx->ctx); | |
| free_context(ctx); | |
| } | |
| else | |
| { | |
| WARN("Error deleting context !\n"); | |
| SetLastError(ERROR_INVALID_HANDLE); | |
| ret = FALSE; | |
| } | |
| LEAVE_GL(); | |
| return ret; | |
| } | |
| /*********************************************************************** | |
| * wglDescribeLayerPlane (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglDescribeLayerPlane(HDC hdc, | |
| int iPixelFormat, | |
| int iLayerPlane, | |
| UINT nBytes, | |
| LPLAYERPLANEDESCRIPTOR plpd) { | |
| FIXME("(%p,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * wglGetCurrentContext (OPENGL32.@) | |
| */ | |
| HGLRC WINAPI wglGetCurrentContext(void) { | |
| GLXContext gl_ctx; | |
| Wine_GLContext *ret; | |
| TRACE("()\n"); | |
| ENTER_GL(); | |
| gl_ctx = glXGetCurrentContext(); | |
| ret = get_context_from_GLXContext(gl_ctx); | |
| LEAVE_GL(); | |
| TRACE(" returning %p (GL context %p)\n", ret, gl_ctx); | |
| return (HGLRC)ret; | |
| } | |
| /*********************************************************************** | |
| * wglGetCurrentDC (OPENGL32.@) | |
| */ | |
| HDC WINAPI wglGetCurrentDC(void) { | |
| GLXContext gl_ctx; | |
| Wine_GLContext *ret; | |
| TRACE("()\n"); | |
| ENTER_GL(); | |
| gl_ctx = glXGetCurrentContext(); | |
| ret = get_context_from_GLXContext(gl_ctx); | |
| LEAVE_GL(); | |
| if (ret) { | |
| TRACE(" returning %p (GL context %p - Wine context %p)\n", ret->hdc, gl_ctx, ret); | |
| return ret->hdc; | |
| } else { | |
| TRACE(" no Wine context found for GLX context %p\n", gl_ctx); | |
| return 0; | |
| } | |
| } | |
| /*********************************************************************** | |
| * wglGetLayerPaletteEntries (OPENGL32.@) | |
| */ | |
| int WINAPI wglGetLayerPaletteEntries(HDC hdc, | |
| int iLayerPlane, | |
| int iStart, | |
| int cEntries, | |
| const COLORREF *pcr) { | |
| FIXME("(): stub !\n"); | |
| return 0; | |
| } | |
| /*********************************************************************** | |
| * wglGetProcAddress (OPENGL32.@) | |
| */ | |
| static int compar(const void *elt_a, const void *elt_b) { | |
| return strcmp(((const OpenGL_extension *) elt_a)->name, | |
| ((const OpenGL_extension *) elt_b)->name); | |
| } | |
| static int wgl_compar(const void *elt_a, const void *elt_b) { | |
| return strcmp(((const WGL_extension *) elt_a)->func_name, | |
| ((const WGL_extension *) elt_b)->func_name); | |
| } | |
| void* WINAPI wglGetProcAddress(LPCSTR lpszProc) { | |
| void *local_func; | |
| OpenGL_extension ext; | |
| OpenGL_extension *ext_ret; | |
| TRACE("(%s)\n", lpszProc); | |
| /* First, look if it's not already defined in the 'standard' OpenGL functions */ | |
| if ((local_func = GetProcAddress(opengl32_handle, lpszProc)) != NULL) { | |
| TRACE(" found function in 'standard' OpenGL functions (%p)\n", local_func); | |
| return local_func; | |
| } | |
| if (p_glXGetProcAddressARB == NULL) { | |
| ERR("Warning : dynamic GL extension loading not supported by native GL library.\n"); | |
| return NULL; | |
| } | |
| /* After that, search in the thunks to find the real name of the extension */ | |
| ext.name = (char *) lpszProc; | |
| ext_ret = (OpenGL_extension *) bsearch(&ext, extension_registry, | |
| extension_registry_size, sizeof(OpenGL_extension), compar); | |
| if (ext_ret == NULL) { | |
| WGL_extension wgl_ext, *wgl_ext_ret; | |
| /* Try to find the function in the WGL extensions ... */ | |
| wgl_ext.func_name = (char *) lpszProc; | |
| wgl_ext_ret = (WGL_extension *) bsearch(&wgl_ext, wgl_extension_registry, | |
| wgl_extension_registry_size, sizeof(WGL_extension), wgl_compar); | |
| if (wgl_ext_ret == NULL) { | |
| /* Some sanity checks :-) */ | |
| ENTER_GL(); | |
| local_func = p_glXGetProcAddressARB(lpszProc); | |
| LEAVE_GL(); | |
| if (local_func != NULL) { | |
| WARN("Extension %s defined in the OpenGL library but NOT in opengl_ext.c...\n", lpszProc); | |
| return NULL; | |
| } | |
| WARN("Did not find extension %s in either Wine or your OpenGL library.\n", lpszProc); | |
| return NULL; | |
| } else { | |
| void *ret = NULL; | |
| if (wgl_ext_ret->func_init != NULL) { | |
| const char *err_msg; | |
| if ((err_msg = wgl_ext_ret->func_init(p_glXGetProcAddressARB, | |
| wgl_ext_ret->context)) == NULL) { | |
| ret = wgl_ext_ret->func_address; | |
| } else { | |
| WARN("Error when getting WGL extension '%s' : %s.\n", debugstr_a(lpszProc), err_msg); | |
| return NULL; | |
| } | |
| } else { | |
| ret = wgl_ext_ret->func_address; | |
| } | |
| if (ret) | |
| TRACE(" returning WGL function (%p)\n", ret); | |
| return ret; | |
| } | |
| } else { | |
| ENTER_GL(); | |
| local_func = p_glXGetProcAddressARB(ext_ret->glx_name); | |
| LEAVE_GL(); | |
| /* After that, look at the extensions defined in the Linux OpenGL library */ | |
| if (local_func == NULL) { | |
| char buf[256]; | |
| void *ret = NULL; | |
| /* Remove the 3 last letters (EXT, ARB, ...). | |
| I know that some extensions have more than 3 letters (MESA, NV, | |
| INTEL, ...), but this is only a stop-gap measure to fix buggy | |
| OpenGL drivers (moreover, it is only useful for old 1.0 apps | |
| that query the glBindTextureEXT extension). | |
| */ | |
| strncpy(buf, ext_ret->glx_name, strlen(ext_ret->glx_name) - 3); | |
| buf[strlen(ext_ret->glx_name) - 3] = '\0'; | |
| TRACE(" extension not found in the Linux OpenGL library, checking against libGL bug with %s..\n", buf); | |
| ret = GetProcAddress(opengl32_handle, buf); | |
| if (ret != NULL) { | |
| TRACE(" found function in main OpenGL library (%p) !\n", ret); | |
| } else { | |
| WARN("Did not find function %s (%s) in your OpenGL library !\n", lpszProc, ext_ret->glx_name); | |
| } | |
| return ret; | |
| } else { | |
| TRACE(" returning function (%p)\n", ext_ret->func); | |
| *(ext_ret->func_ptr) = local_func; | |
| return ext_ret->func; | |
| } | |
| } | |
| } | |
| /*********************************************************************** | |
| * wglMakeCurrent (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglMakeCurrent(HDC hdc, | |
| HGLRC hglrc) { | |
| BOOL ret; | |
| TRACE("(%p,%p)\n", hdc, hglrc); | |
| ENTER_GL(); | |
| if (hglrc == NULL) { | |
| ret = glXMakeCurrent(default_display, None, NULL); | |
| } else { | |
| Wine_GLContext *ctx = (Wine_GLContext *) hglrc; | |
| Drawable drawable = get_drawable( hdc ); | |
| if (ctx->ctx == NULL) { | |
| ctx->ctx = glXCreateContext(ctx->display, ctx->vis, NULL, True); | |
| TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx); | |
| } | |
| ret = glXMakeCurrent(ctx->display, drawable, ctx->ctx); | |
| } | |
| LEAVE_GL(); | |
| TRACE(" returning %s\n", (ret ? "True" : "False")); | |
| return ret; | |
| } | |
| /*********************************************************************** | |
| * wglRealizeLayerPalette (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglRealizeLayerPalette(HDC hdc, | |
| int iLayerPlane, | |
| BOOL bRealize) { | |
| FIXME("()\n"); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * wglSetLayerPaletteEntries (OPENGL32.@) | |
| */ | |
| int WINAPI wglSetLayerPaletteEntries(HDC hdc, | |
| int iLayerPlane, | |
| int iStart, | |
| int cEntries, | |
| const COLORREF *pcr) { | |
| FIXME("(): stub !\n"); | |
| return 0; | |
| } | |
| /*********************************************************************** | |
| * wglShareLists (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglShareLists(HGLRC hglrc1, | |
| HGLRC hglrc2) { | |
| Wine_GLContext *org = (Wine_GLContext *) hglrc1; | |
| Wine_GLContext *dest = (Wine_GLContext *) hglrc2; | |
| TRACE("(%p, %p)\n", org, dest); | |
| if (dest->ctx != NULL) { | |
| ERR("Could not share display lists, context already created !\n"); | |
| return FALSE; | |
| } else { | |
| if (org->ctx == NULL) { | |
| ENTER_GL(); | |
| org->ctx = glXCreateContext(org->display, org->vis, NULL, True); | |
| LEAVE_GL(); | |
| TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org); | |
| } | |
| ENTER_GL(); | |
| /* Create the destination context with display lists shared */ | |
| dest->ctx = glXCreateContext(org->display, dest->vis, org->ctx, True); | |
| LEAVE_GL(); | |
| TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx); | |
| } | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * wglSwapLayerBuffers (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglSwapLayerBuffers(HDC hdc, | |
| UINT fuPlanes) { | |
| TRACE("(%p, %08x)\n", hdc, fuPlanes); | |
| if (fuPlanes & WGL_SWAP_MAIN_PLANE) { | |
| if (!SwapBuffers(hdc)) return FALSE; | |
| fuPlanes &= ~WGL_SWAP_MAIN_PLANE; | |
| } | |
| if (fuPlanes) { | |
| WARN("Following layers unhandled : %08x\n", fuPlanes); | |
| } | |
| return TRUE; | |
| } | |
| static BOOL internal_wglUseFontBitmaps(HDC hdc, | |
| DWORD first, | |
| DWORD count, | |
| DWORD listBase, | |
| DWORD WINAPI (*GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*)) | |
| { | |
| /* We are running using client-side rendering fonts... */ | |
| GLYPHMETRICS gm; | |
| unsigned int glyph; | |
| int size = 0; | |
| void *bitmap = NULL, *gl_bitmap = NULL; | |
| int org_alignment; | |
| ENTER_GL(); | |
| glGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment); | |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 4); | |
| LEAVE_GL(); | |
| for (glyph = first; glyph < first + count; glyph++) { | |
| unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL); | |
| int height, width_int; | |
| TRACE("Glyph : %3d / List : %ld\n", glyph, listBase); | |
| if (needed_size == GDI_ERROR) { | |
| TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size); | |
| goto error; | |
| } else { | |
| TRACE(" - needed size : %d\n", needed_size); | |
| } | |
| if (needed_size > size) { | |
| size = needed_size; | |
| HeapFree(GetProcessHeap(), 0, bitmap); | |
| HeapFree(GetProcessHeap(), 0, gl_bitmap); | |
| bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); | |
| gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); | |
| } | |
| if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error; | |
| if (TRACE_ON(opengl)) { | |
| unsigned int height, width, bitmask; | |
| unsigned char *bitmap_ = (unsigned char *) bitmap; | |
| TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY); | |
| TRACE(" - origin : (%ld , %ld)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y); | |
| TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY); | |
| if (needed_size != 0) { | |
| TRACE(" - bitmap : \n"); | |
| for (height = 0; height < gm.gmBlackBoxY; height++) { | |
| TRACE(" "); | |
| for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) { | |
| if (bitmask == 0) { | |
| bitmap_ += 1; | |
| bitmask = 0x80; | |
| } | |
| if (*bitmap_ & bitmask) | |
| DPRINTF("*"); | |
| else | |
| DPRINTF(" "); | |
| } | |
| bitmap_ += (4 - (((unsigned int) bitmap_) & 0x03)); | |
| DPRINTF("\n"); | |
| } | |
| } | |
| } | |
| /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the | |
| * glyph for it to be drawn properly. | |
| */ | |
| if (needed_size != 0) { | |
| width_int = (gm.gmBlackBoxX + 31) / 32; | |
| for (height = 0; height < gm.gmBlackBoxY; height++) { | |
| int width; | |
| for (width = 0; width < width_int; width++) { | |
| ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] = | |
| ((int *) bitmap)[height * width_int + width]; | |
| } | |
| } | |
| } | |
| ENTER_GL(); | |
| glNewList(listBase++, GL_COMPILE); | |
| if (needed_size != 0) { | |
| glBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY, | |
| 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y, | |
| gm.gmCellIncX, gm.gmCellIncY, | |
| gl_bitmap); | |
| } else { | |
| /* This is the case of 'empty' glyphs like the space character */ | |
| glBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL); | |
| } | |
| glEndList(); | |
| LEAVE_GL(); | |
| } | |
| ENTER_GL(); | |
| glPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment); | |
| LEAVE_GL(); | |
| HeapFree(GetProcessHeap(), 0, bitmap); | |
| HeapFree(GetProcessHeap(), 0, gl_bitmap); | |
| return TRUE; | |
| error: | |
| ENTER_GL(); | |
| glPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment); | |
| LEAVE_GL(); | |
| HeapFree(GetProcessHeap(), 0, bitmap); | |
| HeapFree(GetProcessHeap(), 0, gl_bitmap); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * wglUseFontBitmapsA (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglUseFontBitmapsA(HDC hdc, | |
| DWORD first, | |
| DWORD count, | |
| DWORD listBase) | |
| { | |
| Font fid = get_font( hdc ); | |
| TRACE("(%p, %ld, %ld, %ld) using font %ld\n", hdc, first, count, listBase, fid); | |
| if (fid == 0) { | |
| return internal_wglUseFontBitmaps(hdc, first, count, listBase, GetGlyphOutlineA); | |
| } | |
| ENTER_GL(); | |
| /* I assume that the glyphs are at the same position for X and for Windows */ | |
| glXUseXFont(fid, first, count, listBase); | |
| LEAVE_GL(); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * wglUseFontBitmapsW (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglUseFontBitmapsW(HDC hdc, | |
| DWORD first, | |
| DWORD count, | |
| DWORD listBase) | |
| { | |
| Font fid = get_font( hdc ); | |
| TRACE("(%p, %ld, %ld, %ld) using font %ld\n", hdc, first, count, listBase, fid); | |
| if (fid == 0) { | |
| return internal_wglUseFontBitmaps(hdc, first, count, listBase, GetGlyphOutlineW); | |
| } | |
| WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n"); | |
| ENTER_GL(); | |
| /* I assume that the glyphs are at the same position for X and for Windows */ | |
| glXUseXFont(fid, first, count, listBase); | |
| LEAVE_GL(); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * wglUseFontOutlinesA (OPENGL32.@) | |
| */ | |
| BOOL WINAPI wglUseFontOutlinesA(HDC hdc, | |
| DWORD first, | |
| DWORD count, | |
| DWORD listBase, | |
| FLOAT deviation, | |
| FLOAT extrusion, | |
| int format, | |
| LPGLYPHMETRICSFLOAT lpgmf) { | |
| FIXME("(): stub !\n"); | |
| return FALSE; | |
| } | |
| /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient and | |
| include all dependencies | |
| */ | |
| #ifndef SONAME_LIBGL | |
| #define SONAME_LIBGL "libGL.so" | |
| #endif | |
| /* This is for brain-dead applications that use OpenGL functions before even | |
| creating a rendering context.... */ | |
| static BOOL process_attach(void) | |
| { | |
| XWindowAttributes win_attr; | |
| Visual *rootVisual; | |
| int num; | |
| XVisualInfo template; | |
| HDC hdc; | |
| XVisualInfo *vis = NULL; | |
| Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" ); | |
| HMODULE mod = GetModuleHandleA( "x11drv.dll" ); | |
| void *opengl_handle; | |
| if (!root || !mod) | |
| { | |
| ERR("X11DRV not loaded. Cannot create default context.\n"); | |
| return FALSE; | |
| } | |
| wine_tsx11_lock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_lock" ); | |
| wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" ); | |
| hdc = GetDC(0); | |
| default_display = get_display( hdc ); | |
| ReleaseDC( 0, hdc ); | |
| if (!default_display) | |
| { | |
| ERR("X11DRV not loaded. Cannot get display for screen DC.\n"); | |
| return FALSE; | |
| } | |
| ENTER_GL(); | |
| /* Try to get the visual from the Root Window. We can't use the standard (presumably | |
| double buffered) X11DRV visual with the Root Window, since we don't know if the Root | |
| Window was created using the standard X11DRV visual, and glXMakeCurrent can't deal | |
| with mismatched visuals. Note that the Root Window visual may not be double | |
| buffered, so apps actually attempting to render this way may flicker */ | |
| if (XGetWindowAttributes( default_display, root, &win_attr )) | |
| { | |
| rootVisual = win_attr.visual; | |
| } | |
| else | |
| { | |
| /* Get the default visual, since we can't seem to get the attributes from the | |
| Root Window. Let's hope that the Root Window Visual matches the DefaultVisual */ | |
| rootVisual = DefaultVisual( default_display, DefaultScreen(default_display) ); | |
| } | |
| template.visualid = XVisualIDFromVisual(rootVisual); | |
| vis = XGetVisualInfo(default_display, VisualIDMask, &template, &num); | |
| if (vis != NULL) default_cx = glXCreateContext(default_display, vis, 0, GL_TRUE); | |
| if (default_cx != NULL) glXMakeCurrent(default_display, root, default_cx); | |
| XFree(vis); | |
| LEAVE_GL(); | |
| opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0); | |
| if (opengl_handle != NULL) { | |
| p_glXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0); | |
| wine_dlclose(opengl_handle, NULL, 0); | |
| if (p_glXGetProcAddressARB == NULL) | |
| TRACE("could not find glXGetProcAddressARB in libGL.\n"); | |
| } | |
| /* Initialize also the list of supported WGL extensions. */ | |
| wgl_ext_initialize_extensions(default_display, DefaultScreen(default_display), p_glXGetProcAddressARB); | |
| if (default_cx == NULL) { | |
| ERR("Could not create default context.\n"); | |
| } | |
| return TRUE; | |
| } | |
| /**********************************************************************/ | |
| static void process_detach(void) | |
| { | |
| glXDestroyContext(default_display, default_cx); | |
| /* Do not leak memory... */ | |
| wgl_ext_finalize_extensions(); | |
| } | |
| /*********************************************************************** | |
| * OpenGL initialisation routine | |
| */ | |
| BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved ) | |
| { | |
| switch(reason) | |
| { | |
| case DLL_PROCESS_ATTACH: | |
| opengl32_handle = hinst; | |
| DisableThreadLibraryCalls(hinst); | |
| return process_attach(); | |
| case DLL_PROCESS_DETACH: | |
| process_detach(); | |
| break; | |
| } | |
| return TRUE; | |
| } |