| @ stdcall wglCreateContext(long) | |
| @ stdcall wglCreateLayerContext(long long) | |
| @ stdcall wglCopyContext(long long long) | |
| @ stdcall wglDeleteContext(long) | |
| @ stdcall wglDescribeLayerPlane(long long long long ptr) | |
| @ stdcall wglGetCurrentContext() | |
| @ stdcall wglGetCurrentDC() | |
| @ stdcall wglGetLayerPaletteEntries(long long long long ptr) | |
| @ stdcall wglGetProcAddress(str) | |
| @ stdcall wglMakeCurrent(long long) | |
| @ stdcall wglRealizeLayerPalette(long long long) | |
| @ stdcall wglSetLayerPaletteEntries(long long long long ptr) | |
| @ stdcall wglShareLists(long long) | |
| @ stdcall wglSwapLayerBuffers(long long) | |
| @ stdcall wglUseFontBitmapsA(long long long long) | |
| @ stdcall wglUseFontOutlinesA(long long long long long long long ptr) | |
| @ stub glGetLevelParameterfv | |
| @ stub glGetLevelParameteriv | |
| @ stdcall wglUseFontBitmapsW(long long long long) | |
| @ stub wglUseFontOutlinesW | |
| @ stub wglGetDefaultProcAddress | |
| @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat | |
| @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat | |
| @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat | |
| @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat | |
| @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers | |
| @ stdcall glAccum( long long ) wine_glAccum | |
| @ stdcall glAlphaFunc( long long ) wine_glAlphaFunc | |
| @ stdcall glAreTexturesResident( long ptr ptr ) wine_glAreTexturesResident | |
| @ stdcall glArrayElement( long ) wine_glArrayElement | |
| @ stdcall glBegin( long ) wine_glBegin | |
| @ stdcall glBindTexture( long long ) wine_glBindTexture | |
| @ stdcall glBitmap( long long long long long long ptr ) wine_glBitmap | |
| @ stdcall glBlendColor( long long long long ) wine_glBlendColor | |
| @ stdcall glBlendEquation( long ) wine_glBlendEquation | |
| @ stdcall glBlendFunc( long long ) wine_glBlendFunc | |
| @ stdcall glCallList( long ) wine_glCallList | |
| @ stdcall glCallLists( long long ptr ) wine_glCallLists | |
| @ stdcall glClear( long ) wine_glClear | |
| @ stdcall glClearAccum( long long long long ) wine_glClearAccum | |
| @ stdcall glClearColor( long long long long ) wine_glClearColor | |
| @ stdcall glClearDepth( double ) wine_glClearDepth | |
| @ stdcall glClearIndex( long ) wine_glClearIndex | |
| @ stdcall glClearStencil( long ) wine_glClearStencil | |
| @ stdcall glClipPlane( long ptr ) wine_glClipPlane | |
| @ stdcall glColor3b( long long long ) wine_glColor3b | |
| @ stdcall glColor3bv( ptr ) wine_glColor3bv | |
| @ stdcall glColor3d( double double double ) wine_glColor3d | |
| @ stdcall glColor3dv( ptr ) wine_glColor3dv | |
| @ stdcall glColor3f( long long long ) wine_glColor3f | |
| @ stdcall glColor3fv( ptr ) wine_glColor3fv | |
| @ stdcall glColor3i( long long long ) wine_glColor3i | |
| @ stdcall glColor3iv( ptr ) wine_glColor3iv | |
| @ stdcall glColor3s( long long long ) wine_glColor3s | |
| @ stdcall glColor3sv( ptr ) wine_glColor3sv | |
| @ stdcall glColor3ub( long long long ) wine_glColor3ub | |
| @ stdcall glColor3ubv( ptr ) wine_glColor3ubv | |
| @ stdcall glColor3ui( long long long ) wine_glColor3ui | |
| @ stdcall glColor3uiv( ptr ) wine_glColor3uiv | |
| @ stdcall glColor3us( long long long ) wine_glColor3us | |
| @ stdcall glColor3usv( ptr ) wine_glColor3usv | |
| @ stdcall glColor4b( long long long long ) wine_glColor4b | |
| @ stdcall glColor4bv( ptr ) wine_glColor4bv | |
| @ stdcall glColor4d( double double double double ) wine_glColor4d | |
| @ stdcall glColor4dv( ptr ) wine_glColor4dv | |
| @ stdcall glColor4f( long long long long ) wine_glColor4f | |
| @ stdcall glColor4fv( ptr ) wine_glColor4fv | |
| @ stdcall glColor4i( long long long long ) wine_glColor4i | |
| @ stdcall glColor4iv( ptr ) wine_glColor4iv | |
| @ stdcall glColor4s( long long long long ) wine_glColor4s | |
| @ stdcall glColor4sv( ptr ) wine_glColor4sv | |
| @ stdcall glColor4ub( long long long long ) wine_glColor4ub | |
| @ stdcall glColor4ubv( ptr ) wine_glColor4ubv | |
| @ stdcall glColor4ui( long long long long ) wine_glColor4ui | |
| @ stdcall glColor4uiv( ptr ) wine_glColor4uiv | |
| @ stdcall glColor4us( long long long long ) wine_glColor4us | |
| @ stdcall glColor4usv( ptr ) wine_glColor4usv | |
| @ stdcall glColorMask( long long long long ) wine_glColorMask | |
| @ stdcall glColorMaterial( long long ) wine_glColorMaterial | |
| @ stdcall glColorPointer( long long long ptr ) wine_glColorPointer | |
| @ stdcall glColorSubTable( long long long long long ptr ) wine_glColorSubTable | |
| @ stdcall glColorTable( long long long long long ptr ) wine_glColorTable | |
| @ stdcall glColorTableParameterfv( long long ptr ) wine_glColorTableParameterfv | |
| @ stdcall glColorTableParameteriv( long long ptr ) wine_glColorTableParameteriv | |
| @ stdcall glConvolutionFilter1D( long long long long long ptr ) wine_glConvolutionFilter1D | |
| @ stdcall glConvolutionFilter2D( long long long long long long ptr ) wine_glConvolutionFilter2D | |
| @ stdcall glConvolutionParameterf( long long long ) wine_glConvolutionParameterf | |
| @ stdcall glConvolutionParameterfv( long long ptr ) wine_glConvolutionParameterfv | |
| @ stdcall glConvolutionParameteri( long long long ) wine_glConvolutionParameteri | |
| @ stdcall glConvolutionParameteriv( long long ptr ) wine_glConvolutionParameteriv | |
| @ stdcall glCopyColorSubTable( long long long long long ) wine_glCopyColorSubTable | |
| @ stdcall glCopyColorTable( long long long long long ) wine_glCopyColorTable | |
| @ stdcall glCopyConvolutionFilter1D( long long long long long ) wine_glCopyConvolutionFilter1D | |
| @ stdcall glCopyConvolutionFilter2D( long long long long long long ) wine_glCopyConvolutionFilter2D | |
| @ stdcall glCopyPixels( long long long long long ) wine_glCopyPixels | |
| @ stdcall glCopyTexImage1D( long long long long long long long ) wine_glCopyTexImage1D | |
| @ stdcall glCopyTexImage2D( long long long long long long long long ) wine_glCopyTexImage2D | |
| @ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D | |
| @ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D | |
| @ stdcall glCopyTexSubImage3D( long long long long long long long long long ) wine_glCopyTexSubImage3D | |
| @ stdcall glCullFace( long ) wine_glCullFace | |
| @ stdcall glDeleteLists( long long ) wine_glDeleteLists | |
| @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures | |
| @ stdcall glDepthFunc( long ) wine_glDepthFunc | |
| @ stdcall glDepthMask( long ) wine_glDepthMask | |
| @ stdcall glDepthRange( double double ) wine_glDepthRange | |
| @ stdcall glDisable( long ) wine_glDisable | |
| @ stdcall glDisableClientState( long ) wine_glDisableClientState | |
| @ stdcall glDrawArrays( long long long ) wine_glDrawArrays | |
| @ stdcall glDrawBuffer( long ) wine_glDrawBuffer | |
| @ stdcall glDrawElements( long long long ptr ) wine_glDrawElements | |
| @ stdcall glDrawPixels( long long long long ptr ) wine_glDrawPixels | |
| @ stdcall glDrawRangeElements( long long long long long ptr ) wine_glDrawRangeElements | |
| @ stdcall glEdgeFlag( long ) wine_glEdgeFlag | |
| @ stdcall glEdgeFlagPointer( long ptr ) wine_glEdgeFlagPointer | |
| @ stdcall glEdgeFlagv( ptr ) wine_glEdgeFlagv | |
| @ stdcall glEnable( long ) wine_glEnable | |
| @ stdcall glEnableClientState( long ) wine_glEnableClientState | |
| @ stdcall glEnd( ) wine_glEnd | |
| @ stdcall glEndList( ) wine_glEndList | |
| @ stdcall glEvalCoord1d( double ) wine_glEvalCoord1d | |
| @ stdcall glEvalCoord1dv( ptr ) wine_glEvalCoord1dv | |
| @ stdcall glEvalCoord1f( long ) wine_glEvalCoord1f | |
| @ stdcall glEvalCoord1fv( ptr ) wine_glEvalCoord1fv | |
| @ stdcall glEvalCoord2d( double double ) wine_glEvalCoord2d | |
| @ stdcall glEvalCoord2dv( ptr ) wine_glEvalCoord2dv | |
| @ stdcall glEvalCoord2f( long long ) wine_glEvalCoord2f | |
| @ stdcall glEvalCoord2fv( ptr ) wine_glEvalCoord2fv | |
| @ stdcall glEvalMesh1( long long long ) wine_glEvalMesh1 | |
| @ stdcall glEvalMesh2( long long long long long ) wine_glEvalMesh2 | |
| @ stdcall glEvalPoint1( long ) wine_glEvalPoint1 | |
| @ stdcall glEvalPoint2( long long ) wine_glEvalPoint2 | |
| @ stdcall glFeedbackBuffer( long long ptr ) wine_glFeedbackBuffer | |
| @ stdcall glFinish( ) wine_glFinish | |
| @ stdcall glFlush( ) wine_glFlush | |
| @ stdcall glFogf( long long ) wine_glFogf | |
| @ stdcall glFogfv( long ptr ) wine_glFogfv | |
| @ stdcall glFogi( long long ) wine_glFogi | |
| @ stdcall glFogiv( long ptr ) wine_glFogiv | |
| @ stdcall glFrontFace( long ) wine_glFrontFace | |
| @ stdcall glFrustum( double double double double double double ) wine_glFrustum | |
| @ stdcall glGenLists( long ) wine_glGenLists | |
| @ stdcall glGenTextures( long ptr ) wine_glGenTextures | |
| @ stdcall glGetBooleanv( long ptr ) wine_glGetBooleanv | |
| @ stdcall glGetClipPlane( long ptr ) wine_glGetClipPlane | |
| @ stdcall glGetColorTable( long long long ptr ) wine_glGetColorTable | |
| @ stdcall glGetColorTableParameterfv( long long ptr ) wine_glGetColorTableParameterfv | |
| @ stdcall glGetColorTableParameteriv( long long ptr ) wine_glGetColorTableParameteriv | |
| @ stdcall glGetConvolutionFilter( long long long ptr ) wine_glGetConvolutionFilter | |
| @ stdcall glGetConvolutionParameterfv( long long ptr ) wine_glGetConvolutionParameterfv | |
| @ stdcall glGetConvolutionParameteriv( long long ptr ) wine_glGetConvolutionParameteriv | |
| @ stdcall glGetDoublev( long ptr ) wine_glGetDoublev | |
| @ stdcall glGetError( ) wine_glGetError | |
| @ stdcall glGetFloatv( long ptr ) wine_glGetFloatv | |
| @ stdcall glGetHistogram( long long long long ptr ) wine_glGetHistogram | |
| @ stdcall glGetHistogramParameterfv( long long ptr ) wine_glGetHistogramParameterfv | |
| @ stdcall glGetHistogramParameteriv( long long ptr ) wine_glGetHistogramParameteriv | |
| @ stdcall glGetIntegerv( long ptr ) wine_glGetIntegerv | |
| @ stdcall glGetLightfv( long long ptr ) wine_glGetLightfv | |
| @ stdcall glGetLightiv( long long ptr ) wine_glGetLightiv | |
| @ stdcall glGetMapdv( long long ptr ) wine_glGetMapdv | |
| @ stdcall glGetMapfv( long long ptr ) wine_glGetMapfv | |
| @ stdcall glGetMapiv( long long ptr ) wine_glGetMapiv | |
| @ stdcall glGetMaterialfv( long long ptr ) wine_glGetMaterialfv | |
| @ stdcall glGetMaterialiv( long long ptr ) wine_glGetMaterialiv | |
| @ stdcall glGetMinmax( long long long long ptr ) wine_glGetMinmax | |
| @ stdcall glGetMinmaxParameterfv( long long ptr ) wine_glGetMinmaxParameterfv | |
| @ stdcall glGetMinmaxParameteriv( long long ptr ) wine_glGetMinmaxParameteriv | |
| @ stdcall glGetPixelMapfv( long ptr ) wine_glGetPixelMapfv | |
| @ stdcall glGetPixelMapuiv( long ptr ) wine_glGetPixelMapuiv | |
| @ stdcall glGetPixelMapusv( long ptr ) wine_glGetPixelMapusv | |
| @ stdcall glGetPointerv( long ptr ) wine_glGetPointerv | |
| @ stdcall glGetPolygonStipple( ptr ) wine_glGetPolygonStipple | |
| @ stdcall glGetSeparableFilter( long long long ptr ptr ptr ) wine_glGetSeparableFilter | |
| @ stdcall glGetString( long ) wine_glGetString | |
| @ stdcall glGetTexEnvfv( long long ptr ) wine_glGetTexEnvfv | |
| @ stdcall glGetTexEnviv( long long ptr ) wine_glGetTexEnviv | |
| @ stdcall glGetTexGendv( long long ptr ) wine_glGetTexGendv | |
| @ stdcall glGetTexGenfv( long long ptr ) wine_glGetTexGenfv | |
| @ stdcall glGetTexGeniv( long long ptr ) wine_glGetTexGeniv | |
| @ stdcall glGetTexImage( long long long long ptr ) wine_glGetTexImage | |
| @ stdcall glGetTexLevelParameterfv( long long long ptr ) wine_glGetTexLevelParameterfv | |
| @ stdcall glGetTexLevelParameteriv( long long long ptr ) wine_glGetTexLevelParameteriv | |
| @ stdcall glGetTexParameterfv( long long ptr ) wine_glGetTexParameterfv | |
| @ stdcall glGetTexParameteriv( long long ptr ) wine_glGetTexParameteriv | |
| @ stdcall glHint( long long ) wine_glHint | |
| @ stdcall glHistogram( long long long long ) wine_glHistogram | |
| @ stdcall glIndexMask( long ) wine_glIndexMask | |
| @ stdcall glIndexPointer( long long ptr ) wine_glIndexPointer | |
| @ stdcall glIndexd( double ) wine_glIndexd | |
| @ stdcall glIndexdv( ptr ) wine_glIndexdv | |
| @ stdcall glIndexf( long ) wine_glIndexf | |
| @ stdcall glIndexfv( ptr ) wine_glIndexfv | |
| @ stdcall glIndexi( long ) wine_glIndexi | |
| @ stdcall glIndexiv( ptr ) wine_glIndexiv | |
| @ stdcall glIndexs( long ) wine_glIndexs | |
| @ stdcall glIndexsv( ptr ) wine_glIndexsv | |
| @ stdcall glIndexub( long ) wine_glIndexub | |
| @ stdcall glIndexubv( ptr ) wine_glIndexubv | |
| @ stdcall glInitNames( ) wine_glInitNames | |
| @ stdcall glInterleavedArrays( long long ptr ) wine_glInterleavedArrays | |
| @ stdcall glIsEnabled( long ) wine_glIsEnabled | |
| @ stdcall glIsList( long ) wine_glIsList | |
| @ stdcall glIsTexture( long ) wine_glIsTexture | |
| @ stdcall glLightModelf( long long ) wine_glLightModelf | |
| @ stdcall glLightModelfv( long ptr ) wine_glLightModelfv | |
| @ stdcall glLightModeli( long long ) wine_glLightModeli | |
| @ stdcall glLightModeliv( long ptr ) wine_glLightModeliv | |
| @ stdcall glLightf( long long long ) wine_glLightf | |
| @ stdcall glLightfv( long long ptr ) wine_glLightfv | |
| @ stdcall glLighti( long long long ) wine_glLighti | |
| @ stdcall glLightiv( long long ptr ) wine_glLightiv | |
| @ stdcall glLineStipple( long long ) wine_glLineStipple | |
| @ stdcall glLineWidth( long ) wine_glLineWidth | |
| @ stdcall glListBase( long ) wine_glListBase | |
| @ stdcall glLoadIdentity( ) wine_glLoadIdentity | |
| @ stdcall glLoadMatrixd( ptr ) wine_glLoadMatrixd | |
| @ stdcall glLoadMatrixf( ptr ) wine_glLoadMatrixf | |
| @ stdcall glLoadName( long ) wine_glLoadName | |
| @ stdcall glLogicOp( long ) wine_glLogicOp | |
| @ stdcall glMap1d( long double double long long ptr ) wine_glMap1d | |
| @ stdcall glMap1f( long long long long long ptr ) wine_glMap1f | |
| @ stdcall glMap2d( long double double long long double double long long ptr ) wine_glMap2d | |
| @ stdcall glMap2f( long long long long long long long long long ptr ) wine_glMap2f | |
| @ stdcall glMapGrid1d( long double double ) wine_glMapGrid1d | |
| @ stdcall glMapGrid1f( long long long ) wine_glMapGrid1f | |
| @ stdcall glMapGrid2d( long double double long double double ) wine_glMapGrid2d | |
| @ stdcall glMapGrid2f( long long long long long long ) wine_glMapGrid2f | |
| @ stdcall glMaterialf( long long long ) wine_glMaterialf | |
| @ stdcall glMaterialfv( long long ptr ) wine_glMaterialfv | |
| @ stdcall glMateriali( long long long ) wine_glMateriali | |
| @ stdcall glMaterialiv( long long ptr ) wine_glMaterialiv | |
| @ stdcall glMatrixMode( long ) wine_glMatrixMode | |
| @ stdcall glMinmax( long long long ) wine_glMinmax | |
| @ stdcall glMultMatrixd( ptr ) wine_glMultMatrixd | |
| @ stdcall glMultMatrixf( ptr ) wine_glMultMatrixf | |
| @ stdcall glNewList( long long ) wine_glNewList | |
| @ stdcall glNormal3b( long long long ) wine_glNormal3b | |
| @ stdcall glNormal3bv( ptr ) wine_glNormal3bv | |
| @ stdcall glNormal3d( double double double ) wine_glNormal3d | |
| @ stdcall glNormal3dv( ptr ) wine_glNormal3dv | |
| @ stdcall glNormal3f( long long long ) wine_glNormal3f | |
| @ stdcall glNormal3fv( ptr ) wine_glNormal3fv | |
| @ stdcall glNormal3i( long long long ) wine_glNormal3i | |
| @ stdcall glNormal3iv( ptr ) wine_glNormal3iv | |
| @ stdcall glNormal3s( long long long ) wine_glNormal3s | |
| @ stdcall glNormal3sv( ptr ) wine_glNormal3sv | |
| @ stdcall glNormalPointer( long long ptr ) wine_glNormalPointer | |
| @ stdcall glOrtho( double double double double double double ) wine_glOrtho | |
| @ stdcall glPassThrough( long ) wine_glPassThrough | |
| @ stdcall glPixelMapfv( long long ptr ) wine_glPixelMapfv | |
| @ stdcall glPixelMapuiv( long long ptr ) wine_glPixelMapuiv | |
| @ stdcall glPixelMapusv( long long ptr ) wine_glPixelMapusv | |
| @ stdcall glPixelStoref( long long ) wine_glPixelStoref | |
| @ stdcall glPixelStorei( long long ) wine_glPixelStorei | |
| @ stdcall glPixelTransferf( long long ) wine_glPixelTransferf | |
| @ stdcall glPixelTransferi( long long ) wine_glPixelTransferi | |
| @ stdcall glPixelZoom( long long ) wine_glPixelZoom | |
| @ stdcall glPointSize( long ) wine_glPointSize | |
| @ stdcall glPolygonMode( long long ) wine_glPolygonMode | |
| @ stdcall glPolygonOffset( long long ) wine_glPolygonOffset | |
| @ stdcall glPolygonStipple( ptr ) wine_glPolygonStipple | |
| @ stdcall glPopAttrib( ) wine_glPopAttrib | |
| @ stdcall glPopClientAttrib( ) wine_glPopClientAttrib | |
| @ stdcall glPopMatrix( ) wine_glPopMatrix | |
| @ stdcall glPopName( ) wine_glPopName | |
| @ stdcall glPrioritizeTextures( long ptr ptr ) wine_glPrioritizeTextures | |
| @ stdcall glPushAttrib( long ) wine_glPushAttrib | |
| @ stdcall glPushClientAttrib( long ) wine_glPushClientAttrib | |
| @ stdcall glPushMatrix( ) wine_glPushMatrix | |
| @ stdcall glPushName( long ) wine_glPushName | |
| @ stdcall glRasterPos2d( double double ) wine_glRasterPos2d | |
| @ stdcall glRasterPos2dv( ptr ) wine_glRasterPos2dv | |
| @ stdcall glRasterPos2f( long long ) wine_glRasterPos2f | |
| @ stdcall glRasterPos2fv( ptr ) wine_glRasterPos2fv | |
| @ stdcall glRasterPos2i( long long ) wine_glRasterPos2i | |
| @ stdcall glRasterPos2iv( ptr ) wine_glRasterPos2iv | |
| @ stdcall glRasterPos2s( long long ) wine_glRasterPos2s | |
| @ stdcall glRasterPos2sv( ptr ) wine_glRasterPos2sv | |
| @ stdcall glRasterPos3d( double double double ) wine_glRasterPos3d | |
| @ stdcall glRasterPos3dv( ptr ) wine_glRasterPos3dv | |
| @ stdcall glRasterPos3f( long long long ) wine_glRasterPos3f | |
| @ stdcall glRasterPos3fv( ptr ) wine_glRasterPos3fv | |
| @ stdcall glRasterPos3i( long long long ) wine_glRasterPos3i | |
| @ stdcall glRasterPos3iv( ptr ) wine_glRasterPos3iv | |
| @ stdcall glRasterPos3s( long long long ) wine_glRasterPos3s | |
| @ stdcall glRasterPos3sv( ptr ) wine_glRasterPos3sv | |
| @ stdcall glRasterPos4d( double double double double ) wine_glRasterPos4d | |
| @ stdcall glRasterPos4dv( ptr ) wine_glRasterPos4dv | |
| @ stdcall glRasterPos4f( long long long long ) wine_glRasterPos4f | |
| @ stdcall glRasterPos4fv( ptr ) wine_glRasterPos4fv | |
| @ stdcall glRasterPos4i( long long long long ) wine_glRasterPos4i | |
| @ stdcall glRasterPos4iv( ptr ) wine_glRasterPos4iv | |
| @ stdcall glRasterPos4s( long long long long ) wine_glRasterPos4s | |
| @ stdcall glRasterPos4sv( ptr ) wine_glRasterPos4sv | |
| @ stdcall glReadBuffer( long ) wine_glReadBuffer | |
| @ stdcall glReadPixels( long long long long long long ptr ) wine_glReadPixels | |
| @ stdcall glRectd( double double double double ) wine_glRectd | |
| @ stdcall glRectdv( ptr ptr ) wine_glRectdv | |
| @ stdcall glRectf( long long long long ) wine_glRectf | |
| @ stdcall glRectfv( ptr ptr ) wine_glRectfv | |
| @ stdcall glRecti( long long long long ) wine_glRecti | |
| @ stdcall glRectiv( ptr ptr ) wine_glRectiv | |
| @ stdcall glRects( long long long long ) wine_glRects | |
| @ stdcall glRectsv( ptr ptr ) wine_glRectsv | |
| @ stdcall glRenderMode( long ) wine_glRenderMode | |
| @ stdcall glResetHistogram( long ) wine_glResetHistogram | |
| @ stdcall glResetMinmax( long ) wine_glResetMinmax | |
| @ stdcall glRotated( double double double double ) wine_glRotated | |
| @ stdcall glRotatef( long long long long ) wine_glRotatef | |
| @ stdcall glScaled( double double double ) wine_glScaled | |
| @ stdcall glScalef( long long long ) wine_glScalef | |
| @ stdcall glScissor( long long long long ) wine_glScissor | |
| @ stdcall glSelectBuffer( long ptr ) wine_glSelectBuffer | |
| @ stdcall glSeparableFilter2D( long long long long long long ptr ptr ) wine_glSeparableFilter2D | |
| @ stdcall glShadeModel( long ) wine_glShadeModel | |
| @ stdcall glStencilFunc( long long long ) wine_glStencilFunc | |
| @ stdcall glStencilMask( long ) wine_glStencilMask | |
| @ stdcall glStencilOp( long long long ) wine_glStencilOp | |
| @ stdcall glTexCoord1d( double ) wine_glTexCoord1d | |
| @ stdcall glTexCoord1dv( ptr ) wine_glTexCoord1dv | |
| @ stdcall glTexCoord1f( long ) wine_glTexCoord1f | |
| @ stdcall glTexCoord1fv( ptr ) wine_glTexCoord1fv | |
| @ stdcall glTexCoord1i( long ) wine_glTexCoord1i | |
| @ stdcall glTexCoord1iv( ptr ) wine_glTexCoord1iv | |
| @ stdcall glTexCoord1s( long ) wine_glTexCoord1s | |
| @ stdcall glTexCoord1sv( ptr ) wine_glTexCoord1sv | |
| @ stdcall glTexCoord2d( double double ) wine_glTexCoord2d | |
| @ stdcall glTexCoord2dv( ptr ) wine_glTexCoord2dv | |
| @ stdcall glTexCoord2f( long long ) wine_glTexCoord2f | |
| @ stdcall glTexCoord2fv( ptr ) wine_glTexCoord2fv | |
| @ stdcall glTexCoord2i( long long ) wine_glTexCoord2i | |
| @ stdcall glTexCoord2iv( ptr ) wine_glTexCoord2iv | |
| @ stdcall glTexCoord2s( long long ) wine_glTexCoord2s | |
| @ stdcall glTexCoord2sv( ptr ) wine_glTexCoord2sv | |
| @ stdcall glTexCoord3d( double double double ) wine_glTexCoord3d | |
| @ stdcall glTexCoord3dv( ptr ) wine_glTexCoord3dv | |
| @ stdcall glTexCoord3f( long long long ) wine_glTexCoord3f | |
| @ stdcall glTexCoord3fv( ptr ) wine_glTexCoord3fv | |
| @ stdcall glTexCoord3i( long long long ) wine_glTexCoord3i | |
| @ stdcall glTexCoord3iv( ptr ) wine_glTexCoord3iv | |
| @ stdcall glTexCoord3s( long long long ) wine_glTexCoord3s | |
| @ stdcall glTexCoord3sv( ptr ) wine_glTexCoord3sv | |
| @ stdcall glTexCoord4d( double double double double ) wine_glTexCoord4d | |
| @ stdcall glTexCoord4dv( ptr ) wine_glTexCoord4dv | |
| @ stdcall glTexCoord4f( long long long long ) wine_glTexCoord4f | |
| @ stdcall glTexCoord4fv( ptr ) wine_glTexCoord4fv | |
| @ stdcall glTexCoord4i( long long long long ) wine_glTexCoord4i | |
| @ stdcall glTexCoord4iv( ptr ) wine_glTexCoord4iv | |
| @ stdcall glTexCoord4s( long long long long ) wine_glTexCoord4s | |
| @ stdcall glTexCoord4sv( ptr ) wine_glTexCoord4sv | |
| @ stdcall glTexCoordPointer( long long long ptr ) wine_glTexCoordPointer | |
| @ stdcall glTexEnvf( long long long ) wine_glTexEnvf | |
| @ stdcall glTexEnvfv( long long ptr ) wine_glTexEnvfv | |
| @ stdcall glTexEnvi( long long long ) wine_glTexEnvi | |
| @ stdcall glTexEnviv( long long ptr ) wine_glTexEnviv | |
| @ stdcall glTexGend( long long double ) wine_glTexGend | |
| @ stdcall glTexGendv( long long ptr ) wine_glTexGendv | |
| @ stdcall glTexGenf( long long long ) wine_glTexGenf | |
| @ stdcall glTexGenfv( long long ptr ) wine_glTexGenfv | |
| @ stdcall glTexGeni( long long long ) wine_glTexGeni | |
| @ stdcall glTexGeniv( long long ptr ) wine_glTexGeniv | |
| @ stdcall glTexImage1D( long long long long long long long ptr ) wine_glTexImage1D | |
| @ stdcall glTexImage2D( long long long long long long long long ptr ) wine_glTexImage2D | |
| @ stdcall glTexImage3D( long long long long long long long long long ptr ) wine_glTexImage3D | |
| @ stdcall glTexParameterf( long long long ) wine_glTexParameterf | |
| @ stdcall glTexParameterfv( long long ptr ) wine_glTexParameterfv | |
| @ stdcall glTexParameteri( long long long ) wine_glTexParameteri | |
| @ stdcall glTexParameteriv( long long ptr ) wine_glTexParameteriv | |
| @ stdcall glTexSubImage1D( long long long long long long ptr ) wine_glTexSubImage1D | |
| @ stdcall glTexSubImage2D( long long long long long long long long ptr ) wine_glTexSubImage2D | |
| @ stdcall glTexSubImage3D( long long long long long long long long long long ptr ) wine_glTexSubImage3D | |
| @ stdcall glTranslated( double double double ) wine_glTranslated | |
| @ stdcall glTranslatef( long long long ) wine_glTranslatef | |
| @ stdcall glVertex2d( double double ) wine_glVertex2d | |
| @ stdcall glVertex2dv( ptr ) wine_glVertex2dv | |
| @ stdcall glVertex2f( long long ) wine_glVertex2f | |
| @ stdcall glVertex2fv( ptr ) wine_glVertex2fv | |
| @ stdcall glVertex2i( long long ) wine_glVertex2i | |
| @ stdcall glVertex2iv( ptr ) wine_glVertex2iv | |
| @ stdcall glVertex2s( long long ) wine_glVertex2s | |
| @ stdcall glVertex2sv( ptr ) wine_glVertex2sv | |
| @ stdcall glVertex3d( double double double ) wine_glVertex3d | |
| @ stdcall glVertex3dv( ptr ) wine_glVertex3dv | |
| @ stdcall glVertex3f( long long long ) wine_glVertex3f | |
| @ stdcall glVertex3fv( ptr ) wine_glVertex3fv | |
| @ stdcall glVertex3i( long long long ) wine_glVertex3i | |
| @ stdcall glVertex3iv( ptr ) wine_glVertex3iv | |
| @ stdcall glVertex3s( long long long ) wine_glVertex3s | |
| @ stdcall glVertex3sv( ptr ) wine_glVertex3sv | |
| @ stdcall glVertex4d( double double double double ) wine_glVertex4d | |
| @ stdcall glVertex4dv( ptr ) wine_glVertex4dv | |
| @ stdcall glVertex4f( long long long long ) wine_glVertex4f | |
| @ stdcall glVertex4fv( ptr ) wine_glVertex4fv | |
| @ stdcall glVertex4i( long long long long ) wine_glVertex4i | |
| @ stdcall glVertex4iv( ptr ) wine_glVertex4iv | |
| @ stdcall glVertex4s( long long long long ) wine_glVertex4s | |
| @ stdcall glVertex4sv( ptr ) wine_glVertex4sv | |
| @ stdcall glVertexPointer( long long long ptr ) wine_glVertexPointer | |
| @ stdcall glViewport( long long long long ) wine_glViewport |