| /* | |
| * Copyright 1993 Bob Amstadt | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include <stdlib.h> | |
| #include "windef.h" | |
| #include "wine/debug.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(int); | |
| struct Win87EmInfoStruct | |
| { | |
| unsigned short Version; | |
| unsigned short SizeSaveArea; | |
| unsigned short WinDataSeg; | |
| unsigned short WinCodeSeg; | |
| unsigned short Have80x87; | |
| unsigned short Unused; | |
| }; | |
| /* Implementing this is easy cause Linux and *BSD* ALWAYS have a numerical | |
| * coprocessor. (either real or emulated on kernellevel) | |
| */ | |
| /* win87em.dll also sets interrupt vectors: 2 (NMI), 0x34 - 0x3f (emulator | |
| * calls of standard libraries, see Ralph Browns interrupt list), 0x75 | |
| * (int13 error reporting of coprocessor) | |
| */ | |
| /* have a look at /usr/src/linux/arch/i386/math-emu/ *.[ch] for more info | |
| * especially control_w.h and status_w.h | |
| */ | |
| /* FIXME: Still rather skeletal implementation only */ | |
| static BOOL Installed = 0; | |
| static WORD RefCount = 0; | |
| static WORD CtrlWord_1 = 0; | |
| static WORD CtrlWord_2 = 0; | |
| static WORD CtrlWord_Internal = 0; | |
| static WORD StatusWord_1 = 0x000b; | |
| static WORD StatusWord_2 = 0; | |
| static WORD StatusWord_3 = 0; | |
| static WORD StackTop = 175; | |
| static WORD StackBottom = 0; | |
| static WORD Inthandler02hVar = 1; | |
| static void WIN87_ClearCtrlWord( CONTEXT86 *context ) | |
| { | |
| context->Eax &= ~0xffff; /* set AX to 0 */ | |
| if (Installed) | |
| #ifdef __i386__ | |
| __asm__("fclex"); | |
| #else | |
| ; | |
| #endif | |
| StatusWord_3 = StatusWord_2 = 0; | |
| } | |
| static void WIN87_SetCtrlWord( CONTEXT86 *context ) | |
| { | |
| CtrlWord_1 = LOWORD(context->Eax); | |
| context->Eax &= ~0x00c3; | |
| if (Installed) { | |
| CtrlWord_Internal = LOWORD(context->Eax); | |
| #ifdef __i386__ | |
| __asm__("wait;fldcw %0" : : "m" (CtrlWord_Internal)); | |
| #endif | |
| } | |
| CtrlWord_2 = LOWORD(context->Eax); | |
| } | |
| void WIN87_Init( CONTEXT86 *context ) | |
| { | |
| if (Installed) { | |
| #ifdef __i386__ | |
| __asm__("fninit"); | |
| __asm__("fninit"); | |
| #endif | |
| } | |
| StackBottom = StackTop; | |
| context->Eax = (context->Eax & ~0xffff) | 0x1332; | |
| WIN87_SetCtrlWord(context); | |
| WIN87_ClearCtrlWord(context); | |
| } | |
| /*********************************************************************** | |
| * _fpMath (WIN87EM.1) | |
| */ | |
| void WINAPI WIN87_fpmath( CONTEXT86 *context ) | |
| { | |
| TRACE("(cs:eip=%x:%lx es=%x bx=%04x ax=%04x dx=%04x)\n", | |
| (WORD)context->SegCs, context->Eip, | |
| (WORD)context->SegEs, (WORD)context->Ebx, | |
| (WORD)context->Eax, (WORD)context->Edx ); | |
| switch(LOWORD(context->Ebx)) | |
| { | |
| case 0: /* install (increase instanceref) emulator, install NMI vector */ | |
| RefCount++; | |
| #if 0 | |
| if (Installed) | |
| InstallIntVecs02hAnd75h(); | |
| #endif | |
| WIN87_Init(context); | |
| context->Eax &= ~0xffff; /* set AX to 0 */ | |
| break; | |
| case 1: /* Init Emulator */ | |
| WIN87_Init(context); | |
| break; | |
| case 2: /* deinstall emulator (decrease instanceref), deinstall NMI vector | |
| * if zero. Every '0' call should have a matching '2' call. | |
| */ | |
| WIN87_Init(context); | |
| RefCount--; | |
| #if 0 | |
| if (!RefCount && Installed) | |
| RestoreInt02h(); | |
| #endif | |
| break; | |
| case 3: | |
| /*INT_SetHandler(0x3E,MAKELONG(AX,DX));*/ | |
| break; | |
| case 4: /* set control word (& ~(CW_Denormal|CW_Invalid)) */ | |
| /* OUT: newset control word in AX */ | |
| WIN87_SetCtrlWord(context); | |
| break; | |
| case 5: /* return internal control word in AX */ | |
| context->Eax = (context->Eax & ~0xffff) | CtrlWord_1; | |
| break; | |
| case 6: /* round top of stack to integer using method AX & 0x0C00 */ | |
| /* returns current controlword */ | |
| { | |
| DWORD dw=0; | |
| WORD save,mask; | |
| /* I don't know much about asm() programming. This could be | |
| * wrong. | |
| */ | |
| #ifdef __i386__ | |
| __asm__ __volatile__("fstcw %0;wait" : "=m" (save) : : "memory"); | |
| __asm__ __volatile__("fstcw %0;wait" : "=m" (mask) : : "memory"); | |
| __asm__ __volatile__("orw $0xC00,%0" : "=m" (mask) : : "memory"); | |
| __asm__ __volatile__("fldcw %0;wait" : : "m" (mask)); | |
| __asm__ __volatile__("frndint"); | |
| __asm__ __volatile__("fist %0;wait" : "=m" (dw) : : "memory"); | |
| __asm__ __volatile__("fldcw %0" : : "m" (save)); | |
| #endif | |
| TRACE("On top of stack is %ld\n",dw); | |
| } | |
| break; | |
| case 7: /* POP top of stack as integer into DX:AX */ | |
| /* IN: AX&0x0C00 rounding protocol */ | |
| /* OUT: DX:AX variable popped */ | |
| { | |
| DWORD dw=0; | |
| /* I don't know much about asm() programming. This could be | |
| * wrong. | |
| */ | |
| /* FIXME: could someone who really understands asm() fix this please? --AJ */ | |
| /* __asm__("fistp %0;wait" : "=m" (dw) : : "memory"); */ | |
| TRACE("On top of stack was %ld\n",dw); | |
| context->Eax = (context->Eax & ~0xffff) | LOWORD(dw); | |
| context->Edx = (context->Edx & ~0xffff) | HIWORD(dw); | |
| } | |
| break; | |
| case 8: /* restore internal status words from emulator status word */ | |
| context->Eax &= ~0xffff; /* set AX to 0 */ | |
| if (Installed) { | |
| #ifdef __i386__ | |
| __asm__("fstsw %0;wait" : "=m" (StatusWord_1)); | |
| #endif | |
| context->Eax |= StatusWord_1 & 0x3f; | |
| } | |
| context->Eax = (context->Eax | StatusWord_2) & ~0xe000; | |
| StatusWord_2 = LOWORD(context->Eax); | |
| break; | |
| case 9: /* clear emu control word and some other things */ | |
| WIN87_ClearCtrlWord(context); | |
| break; | |
| case 10: /* dunno. but looks like returning nr. of things on stack in AX */ | |
| context->Eax &= ~0xffff; /* set AX to 0 */ | |
| break; | |
| case 11: /* just returns the installed flag in DX:AX */ | |
| context->Edx &= ~0xffff; /* set DX to 0 */ | |
| context->Eax = (context->Eax & ~0xffff) | Installed; | |
| break; | |
| case 12: /* save AX in some internal state var */ | |
| Inthandler02hVar = LOWORD(context->Eax); | |
| break; | |
| default: /* error. Say that loud and clear */ | |
| FIXME("unhandled switch %d\n",LOWORD(context->Ebx)); | |
| context->Eax |= 0xffff; | |
| context->Edx |= 0xffff; | |
| break; | |
| } | |
| } | |
| /*********************************************************************** | |
| * __WinEm87Info (WIN87EM.3) | |
| */ | |
| void WINAPI WIN87_WinEm87Info(struct Win87EmInfoStruct *pWIS, | |
| int cbWin87EmInfoStruct) | |
| { | |
| FIXME("(%p,%d), stub !\n",pWIS,cbWin87EmInfoStruct); | |
| } | |
| /*********************************************************************** | |
| * __WinEm87Restore (WIN87EM.4) | |
| */ | |
| void WINAPI WIN87_WinEm87Restore(void *pWin87EmSaveArea, | |
| int cbWin87EmSaveArea) | |
| { | |
| FIXME("(%p,%d), stub !\n", | |
| pWin87EmSaveArea,cbWin87EmSaveArea); | |
| } | |
| /*********************************************************************** | |
| * __WinEm87Save (WIN87EM.5) | |
| */ | |
| void WINAPI WIN87_WinEm87Save(void *pWin87EmSaveArea, int cbWin87EmSaveArea) | |
| { | |
| FIXME("(%p,%d), stub !\n", | |
| pWin87EmSaveArea,cbWin87EmSaveArea); | |
| } |