| /* Direct Play 2,3,4 Implementation | |
| * | |
| * Copyright 1998,1999,2000,2001 - Peter Hunnisett | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #define NONAMELESSUNION | |
| #define NONAMELESSSTRUCT | |
| #include "windef.h" | |
| #include "winerror.h" | |
| #include "winbase.h" | |
| #include "winnt.h" | |
| #include "winreg.h" | |
| #include "winnls.h" | |
| #include "wine/unicode.h" | |
| #include "wine/debug.h" | |
| #include "dpinit.h" | |
| #include "dplayx_global.h" | |
| #include "name_server.h" | |
| #include "dplayx_queue.h" | |
| #include "dplaysp.h" | |
| #include "dplay_global.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(dplay); | |
| /* FIXME: Should this be externed? */ | |
| extern HRESULT DPL_CreateCompoundAddress | |
| ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, | |
| LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); | |
| /* Local function prototypes */ | |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ); | |
| static lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* iface, LPDPID lpid, | |
| LPDPNAME lpName, DWORD dwFlags, | |
| HANDLE hEvent, BOOL bAnsi ); | |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ); | |
| static void DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize ); | |
| static lpGroupData DP_CreateGroup( IDirectPlay2AImpl* iface, LPDPID lpid, | |
| LPDPNAME lpName, DWORD dwFlags, | |
| DPID idParent, BOOL bAnsi ); | |
| static void DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize ); | |
| static void DP_DeleteDPNameStruct( LPDPNAME lpDPName ); | |
| static void DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ); | |
| static BOOL CALLBACK cbDeletePlayerFromAllGroups( DPID dpId, | |
| DWORD dwPlayerType, | |
| LPCDPNAME lpName, | |
| DWORD dwFlags, | |
| LPVOID lpContext ); | |
| static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ); | |
| static BOOL CALLBACK cbRemoveGroupOrPlayer( DPID dpId, DWORD dwPlayerType, | |
| LPCDPNAME lpName, DWORD dwFlags, | |
| LPVOID lpContext ); | |
| static void DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ); | |
| /* Forward declarations of virtual tables */ | |
| static IDirectPlay2Vtbl directPlay2AVT; | |
| static IDirectPlay3Vtbl directPlay3AVT; | |
| static IDirectPlay4Vtbl directPlay4AVT; | |
| static IDirectPlay2Vtbl directPlay2WVT; | |
| static IDirectPlay3Vtbl directPlay3WVT; | |
| static IDirectPlay4Vtbl directPlay4WVT; | |
| /* Helper methods for player/group interfaces */ | |
| static HRESULT WINAPI DP_IF_DeletePlayerFromGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | |
| DPID idPlayer, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_CreatePlayer | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, LPDPID lpidPlayer, | |
| LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_DestroyGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_DestroyPlayer | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_EnumGroupPlayers | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_EnumGroups | |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_EnumPlayers | |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetGroupData | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetGroupName | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetPlayerData | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetPlayerName | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_SetGroupName | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, | |
| DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_SetPlayerData | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_SetPlayerName | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, | |
| DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_AddGroupToGroup | |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); | |
| static HRESULT WINAPI DP_IF_CreateGroup | |
| ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, | |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | |
| DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_CreateGroupInGroup | |
| ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, | |
| LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_AddPlayerToGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | |
| DPID idPlayer, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_DeleteGroupFromGroup | |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ); | |
| static HRESULT WINAPI DP_SetSessionDesc | |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, | |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_SecureOpen | |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, | |
| BOOL bAnsi ); | |
| static HRESULT WINAPI DP_SendEx | |
| ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_Receive | |
| ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, | |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetMessageQueue | |
| ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_SP_SendEx | |
| ( IDirectPlay2Impl* This, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID ); | |
| static HRESULT WINAPI DP_IF_SetGroupData | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetPlayerCaps | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, | |
| DWORD dwFlags ); | |
| static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_CancelMessage | |
| ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, | |
| DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_EnumGroupsInGroup | |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetGroupParent | |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, | |
| BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_GetCaps | |
| ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ); | |
| static HRESULT WINAPI DP_IF_EnumSessions | |
| ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ); | |
| static HRESULT WINAPI DP_IF_InitializeConnection | |
| ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ); | |
| static BOOL CALLBACK cbDPCreateEnumConnections( LPCGUID lpguidSP, | |
| LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, | |
| DWORD dwFlags, LPVOID lpContext ); | |
| static BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, | |
| LPDWORD lpdwBufSize ); | |
| static inline DPID DP_NextObjectId(void); | |
| static DPID DP_GetRemoteNextObjectId(void); | |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 destSessionDesc, | |
| LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi ); | |
| static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ); | |
| static HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); | |
| static HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ); | |
| #define DPID_NOPARENT_GROUP 0 /* Magic number to indicate no parent of group */ | |
| #define DPID_SYSTEM_GROUP DPID_NOPARENT_GROUP /* If system group is supported | |
| we don't have to change much */ | |
| #define DPID_NAME_SERVER 0x19a9d65b /* Don't ask me why */ | |
| /* Strip out dwFlag values which cannot be sent in the CREATEGROUP msg */ | |
| #define DPMSG_CREATEGROUP_DWFLAGS(x) ( (x) & DPGROUP_HIDDEN ) | |
| /* Strip out all dwFlags values for CREATEPLAYER msg */ | |
| #define DPMSG_CREATEPLAYER_DWFLAGS(x) 0 | |
| static DWORD kludgePlayerGroupId = 1000; | |
| /* ------------------------------------------------------------------ */ | |
| static BOOL DP_CreateIUnknown( LPVOID lpDP ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | |
| This->unk = (DirectPlayIUnknownData*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *(This->unk) ) ); | |
| if ( This->unk == NULL ) | |
| { | |
| return FALSE; | |
| } | |
| InitializeCriticalSection( &This->unk->DP_lock ); | |
| return TRUE; | |
| } | |
| static BOOL DP_DestroyIUnknown( LPVOID lpDP ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | |
| DeleteCriticalSection( &This->unk->DP_lock ); | |
| HeapFree( GetProcessHeap(), 0, This->unk ); | |
| return TRUE; | |
| } | |
| static BOOL DP_CreateDirectPlay2( LPVOID lpDP ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | |
| This->dp2 = (DirectPlay2Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *(This->dp2) ) ); | |
| if ( This->dp2 == NULL ) | |
| { | |
| return FALSE; | |
| } | |
| This->dp2->bConnectionOpen = FALSE; | |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; | |
| This->dp2->bHostInterface = FALSE; | |
| DPQ_INIT(This->dp2->receiveMsgs); | |
| DPQ_INIT(This->dp2->sendMsgs); | |
| DPQ_INIT(This->dp2->replysExpected); | |
| if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) ) | |
| { | |
| /* FIXME: Memory leak */ | |
| return FALSE; | |
| } | |
| /* Provide an initial session desc with nothing in it */ | |
| This->dp2->lpSessionDesc = (LPDPSESSIONDESC2)HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| sizeof( *This->dp2->lpSessionDesc ) ); | |
| if( This->dp2->lpSessionDesc == NULL ) | |
| { | |
| /* FIXME: Memory leak */ | |
| return FALSE; | |
| } | |
| This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc ); | |
| /* We are a emulating a dp 6 implementation */ | |
| This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION; | |
| This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *This->dp2->spData.lpCB ) ); | |
| This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB ); | |
| This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION; | |
| /* This is the pointer to the service provider */ | |
| if( FAILED( DPSP_CreateInterface( &IID_IDirectPlaySP, | |
| (LPVOID*)&This->dp2->spData.lpISP, This ) ) | |
| ) | |
| { | |
| /* FIXME: Memory leak */ | |
| return FALSE; | |
| } | |
| /* Setup lobby provider information */ | |
| This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION; | |
| This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *This->dp2->dplspData.lpCB ) ); | |
| This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB ); | |
| if( FAILED( DPLSP_CreateInterface( &IID_IDPLobbySP, | |
| (LPVOID*)&This->dp2->dplspData.lpISP, This ) ) | |
| ) | |
| { | |
| /* FIXME: Memory leak */ | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| /* Definition of the global function in dplayx_queue.h. # | |
| * FIXME: Would it be better to have a dplayx_queue.c for this function? */ | |
| DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, elem ); | |
| } | |
| /* Function to delete the list of groups with this interface. Needs to | |
| * delete the group and player lists associated with this group as well | |
| * as the group data associated with this group. It should not delete | |
| * player data as that is shared with the top player list and will be | |
| * deleted with that. | |
| */ | |
| DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ); | |
| DPQ_DECL_DELETECB( cbDeleteGroupsElem, lpGroupList ) | |
| { | |
| DPQ_DELETEQ( elem->lpGData->groups, groups, | |
| lpGroupList, cbDeleteElemFromHeap ); | |
| DPQ_DELETEQ( elem->lpGData->players, players, | |
| lpPlayerList, cbDeleteElemFromHeap ); | |
| HeapFree( GetProcessHeap(), 0, elem->lpGData ); | |
| HeapFree( GetProcessHeap(), 0, elem ); | |
| } | |
| /* Function to delete the list of players with this interface. Needs to | |
| * delete the player data for all players as well. | |
| */ | |
| DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ); | |
| DPQ_DECL_DELETECB( cbDeletePlayerElem, lpPlayerList ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, elem->lpPData ); | |
| HeapFree( GetProcessHeap(), 0, elem ); | |
| } | |
| static BOOL DP_DestroyDirectPlay2( LPVOID lpDP ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)lpDP; | |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) | |
| { | |
| TerminateThread( This->dp2->hEnumSessionThread, 0 ); | |
| CloseHandle( This->dp2->hEnumSessionThread ); | |
| } | |
| /* Finish with the SP - have it shutdown */ | |
| if( This->dp2->spData.lpCB->ShutdownEx ) | |
| { | |
| DPSP_SHUTDOWNDATA data; | |
| TRACE( "Calling SP ShutdownEx\n" ); | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->ShutdownEx)( &data ); | |
| } | |
| else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */ | |
| { | |
| TRACE( "Calling obsolete SP Shutdown\n" ); | |
| (*This->dp2->spData.lpCB->Shutdown)(); | |
| } | |
| /* Unload the SP (if it exists) */ | |
| if( This->dp2->hServiceProvider != 0 ) | |
| { | |
| FreeLibrary( This->dp2->hServiceProvider ); | |
| } | |
| /* Unload the Lobby Provider (if it exists) */ | |
| if( This->dp2->hDPLobbyProvider != 0 ) | |
| { | |
| FreeLibrary( This->dp2->hDPLobbyProvider ); | |
| } | |
| #if 0 | |
| DPQ_DELETEQ( This->dp2->players, players, lpPlayerList, cbDeletePlayerElem ); | |
| DPQ_DELETEQ( This->dp2->groups, groups, lpGroupList, cbDeleteGroupsElem ); | |
| #endif | |
| /* FIXME: Need to delete receive and send msgs queue contents */ | |
| NS_DeleteSessionCache( This->dp2->lpNameServerData ); | |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); | |
| IDirectPlaySP_Release( This->dp2->spData.lpISP ); | |
| /* Delete the contents */ | |
| HeapFree( GetProcessHeap(), 0, This->dp2 ); | |
| return TRUE; | |
| } | |
| static BOOL DP_CreateDirectPlay3( LPVOID lpDP ) | |
| { | |
| IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | |
| This->dp3 = (DirectPlay3Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *(This->dp3) ) ); | |
| if ( This->dp3 == NULL ) | |
| { | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| static BOOL DP_DestroyDirectPlay3( LPVOID lpDP ) | |
| { | |
| IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | |
| /* Delete the contents */ | |
| HeapFree( GetProcessHeap(), 0, This->dp3 ); | |
| return TRUE; | |
| } | |
| static BOOL DP_CreateDirectPlay4( LPVOID lpDP ) | |
| { | |
| IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)lpDP; | |
| This->dp4 = (DirectPlay4Data*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *(This->dp4) ) ); | |
| if ( This->dp4 == NULL ) | |
| { | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| static BOOL DP_DestroyDirectPlay4( LPVOID lpDP ) | |
| { | |
| IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)lpDP; | |
| /* Delete the contents */ | |
| HeapFree( GetProcessHeap(), 0, This->dp4 ); | |
| return TRUE; | |
| } | |
| /* Create a new interface */ | |
| extern | |
| HRESULT DP_CreateInterface | |
| ( REFIID riid, LPVOID* ppvObj ) | |
| { | |
| TRACE( " for %s\n", debugstr_guid( riid ) ); | |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( IDirectPlay2Impl ) ); | |
| if( *ppvObj == NULL ) | |
| { | |
| return DPERR_OUTOFMEMORY; | |
| } | |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay2WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay2AVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay3WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) | |
| { | |
| IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay3AVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay4WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) | |
| { | |
| IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay4AVT; | |
| } | |
| else | |
| { | |
| /* Unsupported interface */ | |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); | |
| *ppvObj = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| /* Initialize it */ | |
| if ( DP_CreateIUnknown( *ppvObj ) && | |
| DP_CreateDirectPlay2( *ppvObj ) && | |
| DP_CreateDirectPlay3( *ppvObj ) && | |
| DP_CreateDirectPlay4( *ppvObj ) | |
| ) | |
| { | |
| IDirectPlayX_AddRef( (LPDIRECTPLAY2A)*ppvObj ); | |
| return S_OK; | |
| } | |
| /* Initialize failed, destroy it */ | |
| DP_DestroyDirectPlay4( *ppvObj ); | |
| DP_DestroyDirectPlay3( *ppvObj ); | |
| DP_DestroyDirectPlay2( *ppvObj ); | |
| DP_DestroyIUnknown( *ppvObj ); | |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); | |
| *ppvObj = NULL; | |
| return DPERR_NOMEMORY; | |
| } | |
| /* Direct Play methods */ | |
| /* Shared between all dplay types */ | |
| static HRESULT WINAPI DP_QueryInterface | |
| ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj ); | |
| *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *This ) ); | |
| if( *ppvObj == NULL ) | |
| { | |
| return DPERR_OUTOFMEMORY; | |
| } | |
| CopyMemory( *ppvObj, This, sizeof( *This ) ); | |
| (*(IDirectPlay2Impl**)ppvObj)->ulInterfaceRef = 0; | |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay2WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) | |
| { | |
| IDirectPlay2AImpl *This = (IDirectPlay2AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay2AVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay3WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) | |
| { | |
| IDirectPlay3AImpl *This = (IDirectPlay3AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay3AVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay4, riid ) ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)*ppvObj; | |
| This->lpVtbl = &directPlay4WVT; | |
| } | |
| else if( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) | |
| { | |
| IDirectPlay4AImpl *This = (IDirectPlay4AImpl *)*ppvObj; | |
| This->lpVtbl = &directPlay4AVT; | |
| } | |
| else | |
| { | |
| /* Unsupported interface */ | |
| HeapFree( GetProcessHeap(), 0, *ppvObj ); | |
| *ppvObj = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| IDirectPlayX_AddRef( (LPDIRECTPLAY2)*ppvObj ); | |
| return S_OK; | |
| } | |
| /* Shared between all dplay types */ | |
| static ULONG WINAPI DP_AddRef | |
| ( LPDIRECTPLAY3 iface ) | |
| { | |
| ULONG ulInterfaceRefCount, ulObjRefCount; | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef ); | |
| ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef ); | |
| TRACE( "ref count incremented to %lu:%lu for %p\n", | |
| ulInterfaceRefCount, ulObjRefCount, This ); | |
| return ulObjRefCount; | |
| } | |
| static ULONG WINAPI DP_Release | |
| ( LPDIRECTPLAY3 iface ) | |
| { | |
| ULONG ulInterfaceRefCount, ulObjRefCount; | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef ); | |
| ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef ); | |
| TRACE( "ref count decremented to %lu:%lu for %p\n", | |
| ulInterfaceRefCount, ulObjRefCount, This ); | |
| /* Deallocate if this is the last reference to the object */ | |
| if( ulObjRefCount == 0 ) | |
| { | |
| /* If we're destroying the object, this must be the last ref | |
| of the last interface */ | |
| DP_DestroyDirectPlay4( This ); | |
| DP_DestroyDirectPlay3( This ); | |
| DP_DestroyDirectPlay2( This ); | |
| DP_DestroyIUnknown( This ); | |
| } | |
| /* Deallocate the interface */ | |
| if( ulInterfaceRefCount == 0 ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, This ); | |
| } | |
| return ulObjRefCount; | |
| } | |
| static inline DPID DP_NextObjectId(void) | |
| { | |
| return (DPID)InterlockedIncrement( &kludgePlayerGroupId ); | |
| } | |
| /* *lplpReply will be non NULL iff there is something to reply */ | |
| HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpcMessageBody, | |
| DWORD dwMessageBodySize, LPCVOID lpcMessageHeader, | |
| WORD wCommandId, WORD wVersion, | |
| LPVOID* lplpReply, LPDWORD lpdwMsgSize ) | |
| { | |
| TRACE( "(%p)->(%p,0x%08lx,%p,%u,%u)\n", | |
| This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId, | |
| wVersion ); | |
| switch( wCommandId ) | |
| { | |
| /* Name server needs to handle this request */ | |
| case DPMSGCMD_ENUMSESSIONSREQUEST: | |
| { | |
| /* Reply expected */ | |
| NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This ); | |
| break; | |
| } | |
| /* Name server needs to handle this request */ | |
| case DPMSGCMD_ENUMSESSIONSREPLY: | |
| { | |
| /* No reply expected */ | |
| NS_AddRemoteComputerAsNameServer( lpcMessageHeader, | |
| This->dp2->spData.dwSPHeaderSize, | |
| (LPDPMSG_ENUMSESSIONSREPLY)lpcMessageBody, | |
| This->dp2->lpNameServerData ); | |
| break; | |
| } | |
| case DPMSGCMD_REQUESTNEWPLAYERID: | |
| { | |
| LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = | |
| (LPCDPMSG_REQUESTNEWPLAYERID)lpcMessageBody; | |
| LPDPMSG_NEWPLAYERIDREPLY lpReply; | |
| *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply ); | |
| *lplpReply = (LPDPMSG_NEWPLAYERIDREPLY)HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| *lpdwMsgSize ); | |
| FIXME( "Ignoring dwFlags 0x%08lx in request msg\n", | |
| lpcMsg->dwFlags ); | |
| /* Setup the reply */ | |
| lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) + | |
| This->dp2->spData.dwSPHeaderSize ); | |
| lpReply->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG; | |
| lpReply->envelope.wCommandId = DPMSGCMD_NEWPLAYERIDREPLY; | |
| lpReply->envelope.wVersion = DPMSGVER_DP6; | |
| lpReply->dpidNewPlayerId = DP_NextObjectId(); | |
| TRACE( "Allocating new playerid 0x%08lx from remote request\n", | |
| lpReply->dpidNewPlayerId ); | |
| break; | |
| } | |
| case DPMSGCMD_GETNAMETABLEREPLY: | |
| case DPMSGCMD_NEWPLAYERIDREPLY: | |
| { | |
| #if 0 | |
| if( wCommandId == DPMSGCMD_NEWPLAYERIDREPLY ) | |
| DebugBreak(); | |
| #endif | |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | |
| break; | |
| } | |
| #if 1 | |
| case DPMSGCMD_JUSTENVELOPE: | |
| { | |
| TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08lx\n", lpcMessageHeader, ((LPDWORD)lpcMessageHeader)[1] ); | |
| NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 ); | |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | |
| } | |
| #endif | |
| case DPMSGCMD_FORWARDADDPLAYER: | |
| { | |
| #if 0 | |
| DebugBreak(); | |
| #endif | |
| #if 1 | |
| TRACE( "Sending message to self to get my addr\n" ); | |
| DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ | |
| #endif | |
| break; | |
| } | |
| case DPMSGCMD_FORWARDADDPLAYERNACK: | |
| { | |
| DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); | |
| break; | |
| } | |
| default: | |
| { | |
| FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId ); | |
| DebugBreak(); | |
| break; | |
| } | |
| } | |
| /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */ | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DP_IF_AddPlayerToGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | |
| DPID idPlayer, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| lpPlayerList lpPList; | |
| lpPlayerList lpNewPList; | |
| TRACE( "(%p)->(%p,0x%08lx,0x%08lx,%u)\n", | |
| This, lpMsgHdr, idGroup, idPlayer, bAnsi ); | |
| /* Find the group */ | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* Find the player */ | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| /* Create a player list (ie "shortcut" ) */ | |
| lpNewPList = (lpPlayerList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpNewPList ) ); | |
| if( lpNewPList == NULL ) | |
| { | |
| return DPERR_CANTADDPLAYER; | |
| } | |
| /* Add the shortcut */ | |
| lpPList->lpPData->uRef++; | |
| lpNewPList->lpPData = lpPList->lpPData; | |
| /* Add the player to the list of players for this group */ | |
| DPQ_INSERT(lpGData->players,lpNewPList,players); | |
| /* Let the SP know that we've added a player to the group */ | |
| if( This->dp2->spData.lpCB->AddPlayerToGroup ) | |
| { | |
| DPSP_ADDPLAYERTOGROUPDATA data; | |
| TRACE( "Calling SP AddPlayerToGroup\n" ); | |
| data.idPlayer = idPlayer; | |
| data.idGroup = idGroup; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); | |
| } | |
| /* Inform all other peers of the addition of player to the group. If there are | |
| * no peers keep this event quiet. | |
| * Also, if this event was the result of another machine sending it to us, | |
| * don't bother rebroadcasting it. | |
| */ | |
| if( ( lpMsgHdr == NULL ) && | |
| This->dp2->lpSessionDesc && | |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | |
| { | |
| DPMSG_ADDPLAYERTOGROUP msg; | |
| msg.dwType = DPSYS_ADDPLAYERTOGROUP; | |
| msg.dpIdGroup = idGroup; | |
| msg.dpIdPlayer = idPlayer; | |
| /* FIXME: Correct to just use send effectively? */ | |
| /* FIXME: Should size include data w/ message or just message "header" */ | |
| /* FIXME: Check return code */ | |
| DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), 0, 0, NULL, NULL, bAnsi ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_AddPlayerToGroup | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_AddPlayerToGroup | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_AddPlayerToGroup( This, NULL, idGroup, idPlayer, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_Close( IDirectPlay2Impl* This, BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| TRACE("(%p)->(%u)\n", This, bAnsi ); | |
| /* FIXME: Need to find a new host I assume (how?) */ | |
| /* FIXME: Need to destroy all local groups */ | |
| /* FIXME: Need to migrate all remotely visible players to the new host */ | |
| /* Invoke the SP callback to inform of session close */ | |
| if( This->dp2->spData.lpCB->CloseEx ) | |
| { | |
| DPSP_CLOSEDATA data; | |
| TRACE( "Calling SP CloseEx\n" ); | |
| data.lpISP = This->dp2->spData.lpISP; | |
| hr = (*This->dp2->spData.lpCB->CloseEx)( &data ); | |
| } | |
| else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */ | |
| { | |
| TRACE( "Calling SP Close (obsolete interface)\n" ); | |
| hr = (*This->dp2->spData.lpCB->Close)(); | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_Close | |
| ( LPDIRECTPLAY2A iface ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_Close( This, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_Close | |
| ( LPDIRECTPLAY2 iface ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_Close( This, FALSE ); | |
| } | |
| static | |
| lpGroupData DP_CreateGroup( IDirectPlay2AImpl* This, LPDPID lpid, | |
| LPDPNAME lpName, DWORD dwFlags, | |
| DPID idParent, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| /* Allocate the new space and add to end of high level group list */ | |
| lpGData = (lpGroupData) HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpGData ) ); | |
| if( lpGData == NULL ) | |
| { | |
| return NULL; | |
| } | |
| DPQ_INIT(lpGData->groups); | |
| DPQ_INIT(lpGData->players); | |
| /* Set the desired player ID - no sanity checking to see if it exists */ | |
| lpGData->dpid = *lpid; | |
| DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi ); | |
| /* FIXME: Should we check that the parent exists? */ | |
| lpGData->parent = idParent; | |
| /* FIXME: Should we validate the dwFlags? */ | |
| lpGData->dwFlags = dwFlags; | |
| TRACE( "Created group id 0x%08lx\n", *lpid ); | |
| return lpGData; | |
| } | |
| /* This method assumes that all links to it are already deleted */ | |
| static void | |
| DP_DeleteGroup( IDirectPlay2Impl* This, DPID dpid ) | |
| { | |
| lpGroupList lpGList; | |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); | |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList ); | |
| if( lpGList == NULL ) | |
| { | |
| ERR( "DPID 0x%08lx not found\n", dpid ); | |
| return; | |
| } | |
| if( --(lpGList->lpGData->uRef) ) | |
| { | |
| FIXME( "Why is this not the last reference to group?\n" ); | |
| DebugBreak(); | |
| } | |
| /* Delete player */ | |
| DP_DeleteDPNameStruct( &lpGList->lpGData->name ); | |
| HeapFree( GetProcessHeap(), 0, lpGList->lpGData ); | |
| /* Remove and Delete Player List object */ | |
| HeapFree( GetProcessHeap(), 0, lpGList ); | |
| } | |
| static lpGroupData DP_FindAnyGroup( IDirectPlay2AImpl* This, DPID dpid ) | |
| { | |
| lpGroupList lpGroups; | |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); | |
| if( dpid == DPID_SYSTEM_GROUP ) | |
| { | |
| return This->dp2->lpSysGroup; | |
| } | |
| else | |
| { | |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups ); | |
| } | |
| if( lpGroups == NULL ) | |
| { | |
| return NULL; | |
| } | |
| return lpGroups->lpGData; | |
| } | |
| static HRESULT WINAPI DP_IF_CreateGroup | |
| ( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup, | |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | |
| DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", | |
| This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize, | |
| dwFlags, bAnsi ); | |
| /* If the name is not specified, we must provide one */ | |
| if( DPID_UNKNOWN == *lpidGroup ) | |
| { | |
| /* If we are the name server, we decide on the group ids. If not, we | |
| * must ask for one before attempting a creation. | |
| */ | |
| if( This->dp2->bHostInterface ) | |
| { | |
| *lpidGroup = DP_NextObjectId(); | |
| } | |
| else | |
| { | |
| *lpidGroup = DP_GetRemoteNextObjectId(); | |
| } | |
| } | |
| lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags, | |
| DPID_NOPARENT_GROUP, bAnsi ); | |
| if( lpGData == NULL ) | |
| { | |
| return DPERR_CANTADDPLAYER; /* yes player not group */ | |
| } | |
| if( DPID_SYSTEM_GROUP == *lpidGroup ) | |
| { | |
| This->dp2->lpSysGroup = lpGData; | |
| TRACE( "Inserting system group\n" ); | |
| } | |
| else | |
| { | |
| /* Insert into the system group */ | |
| lpGroupList lpGroup = (lpGroupList) HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| sizeof( *lpGroup ) ); | |
| lpGroup->lpGData = lpGData; | |
| DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups ); | |
| } | |
| /* Something is now referencing this data */ | |
| lpGData->uRef++; | |
| /* Set all the important stuff for the group */ | |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); | |
| /* FIXME: We should only create the system group if GetCaps returns | |
| * DPCAPS_GROUPOPTIMIZED. | |
| */ | |
| /* Let the SP know that we've created this group */ | |
| if( This->dp2->spData.lpCB->CreateGroup ) | |
| { | |
| DPSP_CREATEGROUPDATA data; | |
| DWORD dwCreateFlags = 0; | |
| TRACE( "Calling SP CreateGroup\n" ); | |
| if( *lpidGroup == DPID_NOPARENT_GROUP ) | |
| dwCreateFlags |= DPLAYI_GROUP_SYSGROUP; | |
| if( lpMsgHdr == NULL ) | |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; | |
| if( dwFlags & DPGROUP_HIDDEN ) | |
| dwCreateFlags |= DPLAYI_GROUP_HIDDEN; | |
| data.idGroup = *lpidGroup; | |
| data.dwFlags = dwCreateFlags; | |
| data.lpSPMessageHeader = lpMsgHdr; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); | |
| } | |
| /* Inform all other peers of the creation of a new group. If there are | |
| * no peers keep this event quiet. | |
| * Also if this message was sent to us, don't rebroadcast. | |
| */ | |
| if( ( lpMsgHdr == NULL ) && | |
| This->dp2->lpSessionDesc && | |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | |
| { | |
| DPMSG_CREATEPLAYERORGROUP msg; | |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; | |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; | |
| msg.dpId = *lpidGroup; | |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */ | |
| msg.lpData = lpData; | |
| msg.dwDataSize = dwDataSize; | |
| msg.dpnName = *lpGroupName; | |
| msg.dpIdParent = DPID_NOPARENT_GROUP; | |
| msg.dwFlags = DPMSG_CREATEGROUP_DWFLAGS( dwFlags ); | |
| /* FIXME: Correct to just use send effectively? */ | |
| /* FIXME: Should size include data w/ message or just message "header" */ | |
| /* FIXME: Check return code */ | |
| DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), | |
| 0, 0, NULL, NULL, bAnsi ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_CreateGroup | |
| ( LPDIRECTPLAY2A iface, LPDPID lpidGroup, LPDPNAME lpGroupName, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| *lpidGroup = DPID_UNKNOWN; | |
| return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, | |
| lpGroupName, lpData, dwDataSize, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_CreateGroup | |
| ( LPDIRECTPLAY2 iface, LPDPID lpidGroup, LPDPNAME lpGroupName, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| *lpidGroup = DPID_UNKNOWN; | |
| return DP_IF_CreateGroup( (IDirectPlay2AImpl*)iface, NULL, lpidGroup, | |
| lpGroupName, lpData, dwDataSize, dwFlags, FALSE ); | |
| } | |
| static void | |
| DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize ) | |
| { | |
| /* Clear out the data with this player */ | |
| if( ( dwFlags & DPSET_LOCAL ) && | |
| ( lpGData->dwLocalDataSize != 0 ) | |
| ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData ); | |
| lpGData->lpLocalData = NULL; | |
| lpGData->dwLocalDataSize = 0; | |
| } | |
| if( ( dwFlags & DPSET_REMOTE ) && | |
| ( lpGData->dwRemoteDataSize != 0 ) | |
| ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData ); | |
| lpGData->lpRemoteData = NULL; | |
| lpGData->dwRemoteDataSize = 0; | |
| } | |
| /* Reallocate for new data */ | |
| if( lpData != NULL ) | |
| { | |
| LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( dwDataSize ) ); | |
| CopyMemory( lpNewData, lpData, dwDataSize ); | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| lpGData->lpRemoteData = lpNewData; | |
| lpGData->dwRemoteDataSize = dwDataSize; | |
| } | |
| if( dwFlags & DPSET_LOCAL ) | |
| { | |
| lpGData->lpLocalData = lpData; | |
| lpGData->dwLocalDataSize = dwDataSize; | |
| } | |
| } | |
| } | |
| /* This function will just create the storage for the new player. */ | |
| static | |
| lpPlayerData DP_CreatePlayer( IDirectPlay2Impl* This, LPDPID lpid, | |
| LPDPNAME lpName, DWORD dwFlags, | |
| HANDLE hEvent, BOOL bAnsi ) | |
| { | |
| lpPlayerData lpPData; | |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); | |
| /* Allocate the storage for the player and associate it with list element */ | |
| lpPData = (lpPlayerData) HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| sizeof( *lpPData ) ); | |
| if( lpPData == NULL ) | |
| { | |
| return NULL; | |
| } | |
| /* Set the desired player ID */ | |
| lpPData->dpid = *lpid; | |
| DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi ); | |
| lpPData->dwFlags = dwFlags; | |
| /* If we were given an event handle, duplicate it */ | |
| if( hEvent != 0 ) | |
| { | |
| if( !DuplicateHandle( GetCurrentProcess(), hEvent, | |
| GetCurrentProcess(), &lpPData->hEvent, | |
| 0, FALSE, DUPLICATE_SAME_ACCESS ) | |
| ) | |
| { | |
| /* FIXME: Memory leak */ | |
| ERR( "Can't duplicate player msg handle %p\n", hEvent ); | |
| } | |
| } | |
| /* Initialize the SP data section */ | |
| lpPData->lpSPPlayerData = DPSP_CreateSPPlayerData(); | |
| TRACE( "Created player id 0x%08lx\n", *lpid ); | |
| return lpPData; | |
| } | |
| /* Delete the contents of the DPNAME struct */ | |
| static void | |
| DP_DeleteDPNameStruct( LPDPNAME lpDPName ) | |
| { | |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u1.lpszShortNameA ); | |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u2.lpszLongNameA ); | |
| } | |
| /* This method assumes that all links to it are already deleted */ | |
| static void | |
| DP_DeletePlayer( IDirectPlay2Impl* This, DPID dpid ) | |
| { | |
| lpPlayerList lpPList; | |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); | |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList ); | |
| if( lpPList == NULL ) | |
| { | |
| ERR( "DPID 0x%08lx not found\n", dpid ); | |
| return; | |
| } | |
| /* Verify that this is the last reference to the data */ | |
| if( --(lpPList->lpPData->uRef) ) | |
| { | |
| FIXME( "Why is this not the last reference to player?\n" ); | |
| DebugBreak(); | |
| } | |
| /* Delete player */ | |
| DP_DeleteDPNameStruct( &lpPList->lpPData->name ); | |
| CloseHandle( lpPList->lpPData->hEvent ); | |
| HeapFree( GetProcessHeap(), 0, lpPList->lpPData ); | |
| /* Delete Player List object */ | |
| HeapFree( GetProcessHeap(), 0, lpPList ); | |
| } | |
| static lpPlayerList DP_FindPlayer( IDirectPlay2AImpl* This, DPID dpid ) | |
| { | |
| lpPlayerList lpPlayers; | |
| TRACE( "(%p)->(0x%08lx)\n", This, dpid ); | |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers ); | |
| return lpPlayers; | |
| } | |
| /* Basic area for Dst must already be allocated */ | |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, LPDPNAME lpSrc, BOOL bAnsi ) | |
| { | |
| if( lpSrc == NULL ) | |
| { | |
| ZeroMemory( lpDst, sizeof( *lpDst ) ); | |
| lpDst->dwSize = sizeof( *lpDst ); | |
| return TRUE; | |
| } | |
| if( lpSrc->dwSize != sizeof( *lpSrc) ) | |
| { | |
| return FALSE; | |
| } | |
| /* Delete any existing pointers */ | |
| HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA ); | |
| HeapFree( GetProcessHeap(), 0, lpDst->u2.lpszLongNameA ); | |
| /* Copy as required */ | |
| CopyMemory( lpDst, lpSrc, lpSrc->dwSize ); | |
| if( bAnsi ) | |
| { | |
| if( lpSrc->u1.lpszShortNameA ) | |
| { | |
| lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0, | |
| strlen(lpSrc->u1.lpszShortNameA)+1 ); | |
| strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA ); | |
| } | |
| if( lpSrc->u2.lpszLongNameA ) | |
| { | |
| lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0, | |
| strlen(lpSrc->u2.lpszLongNameA)+1 ); | |
| strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA ); | |
| } | |
| } | |
| else | |
| { | |
| if( lpSrc->u1.lpszShortNameA ) | |
| { | |
| lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0, | |
| (strlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) ); | |
| strcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName ); | |
| } | |
| if( lpSrc->u2.lpszLongNameA ) | |
| { | |
| lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0, | |
| (strlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) ); | |
| strcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName ); | |
| } | |
| } | |
| return TRUE; | |
| } | |
| static void | |
| DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize ) | |
| { | |
| /* Clear out the data with this player */ | |
| if( ( dwFlags & DPSET_LOCAL ) && | |
| ( lpPData->dwLocalDataSize != 0 ) | |
| ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData ); | |
| lpPData->lpLocalData = NULL; | |
| lpPData->dwLocalDataSize = 0; | |
| } | |
| if( ( dwFlags & DPSET_REMOTE ) && | |
| ( lpPData->dwRemoteDataSize != 0 ) | |
| ) | |
| { | |
| HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData ); | |
| lpPData->lpRemoteData = NULL; | |
| lpPData->dwRemoteDataSize = 0; | |
| } | |
| /* Reallocate for new data */ | |
| if( lpData != NULL ) | |
| { | |
| LPVOID lpNewData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( dwDataSize ) ); | |
| CopyMemory( lpNewData, lpData, dwDataSize ); | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| lpPData->lpRemoteData = lpNewData; | |
| lpPData->dwRemoteDataSize = dwDataSize; | |
| } | |
| if( dwFlags & DPSET_LOCAL ) | |
| { | |
| lpPData->lpLocalData = lpData; | |
| lpPData->dwLocalDataSize = dwDataSize; | |
| } | |
| } | |
| } | |
| static HRESULT WINAPI DP_IF_CreatePlayer | |
| ( IDirectPlay2Impl* This, | |
| LPVOID lpMsgHdr, /* NULL for local creation, non NULL for remote creation */ | |
| LPDPID lpidPlayer, | |
| LPDPNAME lpPlayerName, | |
| HANDLE hEvent, | |
| LPVOID lpData, | |
| DWORD dwDataSize, | |
| DWORD dwFlags, | |
| BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| lpPlayerData lpPData; | |
| lpPlayerList lpPList; | |
| DWORD dwCreateFlags = 0; | |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", | |
| This, lpidPlayer, lpPlayerName, hEvent, lpData, | |
| dwDataSize, dwFlags, bAnsi ); | |
| if( dwFlags == 0 ) | |
| { | |
| dwFlags = DPPLAYER_SPECTATOR; | |
| } | |
| if( lpidPlayer == NULL ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Determine the creation flags for the player. These will be passed | |
| * to the name server if requesting a player id and to the SP when | |
| * informing it of the player creation | |
| */ | |
| { | |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) | |
| { | |
| if( *lpidPlayer == DPID_SERVERPLAYER ) | |
| { | |
| /* Server player for the host interface */ | |
| dwCreateFlags |= DPLAYI_PLAYER_APPSERVER; | |
| } | |
| else if( *lpidPlayer == DPID_NAME_SERVER ) | |
| { | |
| /* Name server - master of everything */ | |
| dwCreateFlags |= (DPLAYI_PLAYER_NAMESRVR|DPLAYI_PLAYER_SYSPLAYER); | |
| } | |
| else | |
| { | |
| /* Server player for a non host interface */ | |
| dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER; | |
| } | |
| } | |
| if( lpMsgHdr == NULL ) | |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; | |
| } | |
| /* Verify we know how to handle all the flags */ | |
| if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) || | |
| ( dwFlags & DPPLAYER_SPECTATOR ) | |
| ) | |
| ) | |
| { | |
| /* Assume non fatal failure */ | |
| ERR( "unknown dwFlags = 0x%08lx\n", dwFlags ); | |
| } | |
| /* If the name is not specified, we must provide one */ | |
| if( *lpidPlayer == DPID_UNKNOWN ) | |
| { | |
| /* If we are the session master, we dish out the group/player ids */ | |
| if( This->dp2->bHostInterface ) | |
| { | |
| *lpidPlayer = DP_NextObjectId(); | |
| } | |
| else | |
| { | |
| hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return hr; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| /* FIXME: Would be nice to perhaps verify that we don't already have | |
| * this player. | |
| */ | |
| } | |
| /* FIXME: Should we be storing these dwFlags or the creation ones? */ | |
| lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwFlags, | |
| hEvent, bAnsi ); | |
| if( lpPData == NULL ) | |
| { | |
| return DPERR_CANTADDPLAYER; | |
| } | |
| /* Create the list object and link it in */ | |
| lpPList = (lpPlayerList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpPList ) ); | |
| if( lpPList == NULL ) | |
| { | |
| FIXME( "Memory leak\n" ); | |
| return DPERR_CANTADDPLAYER; | |
| } | |
| lpPData->uRef = 1; | |
| lpPList->lpPData = lpPData; | |
| /* Add the player to the system group */ | |
| DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players ); | |
| /* Update the information and send it to all players in the session */ | |
| DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize ); | |
| /* Let the SP know that we've created this player */ | |
| if( This->dp2->spData.lpCB->CreatePlayer ) | |
| { | |
| DPSP_CREATEPLAYERDATA data; | |
| data.idPlayer = *lpidPlayer; | |
| data.dwFlags = dwCreateFlags; | |
| data.lpSPMessageHeader = lpMsgHdr; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| TRACE( "Calling SP CreatePlayer 0x%08lx: dwFlags: 0x%08lx lpMsgHdr: %p\n", | |
| *lpidPlayer, data.dwFlags, data.lpSPMessageHeader ); | |
| hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data ); | |
| } | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) ); | |
| return hr; | |
| } | |
| /* Now let the SP know that this player is a member of the system group */ | |
| if( This->dp2->spData.lpCB->AddPlayerToGroup ) | |
| { | |
| DPSP_ADDPLAYERTOGROUPDATA data; | |
| data.idPlayer = *lpidPlayer; | |
| data.idGroup = DPID_SYSTEM_GROUP; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| TRACE( "Calling SP AddPlayerToGroup (sys group)\n" ); | |
| hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); | |
| } | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Failed to add player to sys group with sp: %s\n", | |
| DPLAYX_HresultToString(hr) ); | |
| return hr; | |
| } | |
| #if 1 | |
| if( This->dp2->bHostInterface == FALSE ) | |
| { | |
| /* Let the name server know about the creation of this player */ | |
| /* FIXME: Is this only to be done for the creation of a server player or | |
| * is this used for regular players? If only for server players, move | |
| * this call to DP_SecureOpen(...); | |
| */ | |
| #if 0 | |
| TRACE( "Sending message to self to get my addr\n" ); | |
| DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */ | |
| #endif | |
| hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer); | |
| } | |
| #else | |
| /* Inform all other peers of the creation of a new player. If there are | |
| * no peers keep this quiet. | |
| * Also, if this was a remote event, no need to rebroadcast it. | |
| */ | |
| if( ( lpMsgHdr == NULL ) && | |
| This->dp2->lpSessionDesc && | |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | |
| { | |
| DPMSG_CREATEPLAYERORGROUP msg; | |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; | |
| msg.dwPlayerType = DPPLAYERTYPE_PLAYER; | |
| msg.dpId = *lpidPlayer; | |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */ | |
| msg.lpData = lpData; | |
| msg.dwDataSize = dwDataSize; | |
| msg.dpnName = *lpPlayerName; | |
| msg.dpIdParent = DPID_NOPARENT_GROUP; | |
| msg.dwFlags = DPMSG_CREATEPLAYER_DWFLAGS( dwFlags ); | |
| /* FIXME: Correct to just use send effectively? */ | |
| /* FIXME: Should size include data w/ message or just message "header" */ | |
| /* FIXME: Check return code */ | |
| hr = DP_SendEx( This, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, | |
| sizeof( msg ), 0, 0, NULL, NULL, bAnsi ); | |
| } | |
| #endif | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_CreatePlayer | |
| ( LPDIRECTPLAY2A iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, | |
| HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) | |
| { | |
| *lpidPlayer = DPID_SERVERPLAYER; | |
| } | |
| else | |
| { | |
| *lpidPlayer = DPID_UNKNOWN; | |
| } | |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, | |
| lpData, dwDataSize, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_CreatePlayer | |
| ( LPDIRECTPLAY2 iface, LPDPID lpidPlayer, LPDPNAME lpPlayerName, | |
| HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) | |
| { | |
| *lpidPlayer = DPID_SERVERPLAYER; | |
| } | |
| else | |
| { | |
| *lpidPlayer = DPID_UNKNOWN; | |
| } | |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, | |
| lpData, dwDataSize, dwFlags, FALSE ); | |
| } | |
| static DPID DP_GetRemoteNextObjectId(void) | |
| { | |
| FIXME( ":stub\n" ); | |
| /* Hack solution */ | |
| return DP_NextObjectId(); | |
| } | |
| static HRESULT WINAPI DP_IF_DeletePlayerFromGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, | |
| DPID idPlayer, BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| lpGroupData lpGData; | |
| lpPlayerList lpPList; | |
| TRACE( "(%p)->(%p,0x%08lx,0x%08lx,%u)\n", | |
| This, lpMsgHdr, idGroup, idPlayer, bAnsi ); | |
| /* Find the group */ | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* Find the player */ | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| /* Remove the player shortcut from the group */ | |
| DPQ_REMOVE_ENTRY( lpGData->players, players, lpPData->dpid, ==, idPlayer, lpPList ); | |
| if( lpPList == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| /* One less reference */ | |
| lpPList->lpPData->uRef--; | |
| /* Delete the Player List element */ | |
| HeapFree( GetProcessHeap(), 0, lpPList ); | |
| /* Inform the SP if they care */ | |
| if( This->dp2->spData.lpCB->RemovePlayerFromGroup ) | |
| { | |
| DPSP_REMOVEPLAYERFROMGROUPDATA data; | |
| TRACE( "Calling SP RemovePlayerFromGroup\n" ); | |
| data.idPlayer = idPlayer; | |
| data.idGroup = idGroup; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data ); | |
| } | |
| /* Need to send a DELETEPLAYERFROMGROUP message */ | |
| FIXME( "Need to send a message\n" ); | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_DeletePlayerFromGroup | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_DeletePlayerFromGroup | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DeletePlayerFromGroup( This, NULL, idGroup, idPlayer, FALSE ); | |
| } | |
| typedef struct _DPRGOPContext | |
| { | |
| IDirectPlay3Impl* This; | |
| BOOL bAnsi; | |
| DPID idGroup; | |
| } DPRGOPContext, *lpDPRGOPContext; | |
| static BOOL CALLBACK | |
| cbRemoveGroupOrPlayer( | |
| DPID dpId, | |
| DWORD dwPlayerType, | |
| LPCDPNAME lpName, | |
| DWORD dwFlags, | |
| LPVOID lpContext ) | |
| { | |
| lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext; | |
| TRACE( "Removing element:0x%08lx (type:0x%08lx) from element:0x%08lx\n", | |
| dpId, dwPlayerType, lpCtxt->idGroup ); | |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) | |
| { | |
| if( FAILED( DP_IF_DeleteGroupFromGroup( lpCtxt->This, lpCtxt->idGroup, | |
| dpId ) | |
| ) | |
| ) | |
| { | |
| ERR( "Unable to delete group 0x%08lx from group 0x%08lx\n", | |
| dpId, lpCtxt->idGroup ); | |
| } | |
| } | |
| else | |
| { | |
| if( FAILED( DP_IF_DeletePlayerFromGroup( (IDirectPlay2Impl*)lpCtxt->This, | |
| NULL, lpCtxt->idGroup, | |
| dpId, lpCtxt->bAnsi ) | |
| ) | |
| ) | |
| { | |
| ERR( "Unable to delete player 0x%08lx from grp 0x%08lx\n", | |
| dpId, lpCtxt->idGroup ); | |
| } | |
| } | |
| return TRUE; /* Continue enumeration */ | |
| } | |
| static HRESULT WINAPI DP_IF_DestroyGroup | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idGroup, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| DPRGOPContext context; | |
| FIXME( "(%p)->(%p,0x%08lx,%u): semi stub\n", | |
| This, lpMsgHdr, idGroup, bAnsi ); | |
| /* Find the group */ | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; /* yes player */ | |
| } | |
| context.This = (IDirectPlay3Impl*)This; | |
| context.bAnsi = bAnsi; | |
| context.idGroup = idGroup; | |
| /* Remove all players that this group has */ | |
| DP_IF_EnumGroupPlayers( This, idGroup, NULL, | |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); | |
| /* Remove all links to groups that this group has since this is dp3 */ | |
| DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, idGroup, NULL, | |
| cbRemoveGroupOrPlayer, (LPVOID)&context, 0, bAnsi ); | |
| /* Remove this group from the parent group - if it has one */ | |
| if( ( idGroup != DPID_SYSTEM_GROUP ) && | |
| ( lpGData->parent != DPID_SYSTEM_GROUP ) | |
| ) | |
| { | |
| DP_IF_DeleteGroupFromGroup( (IDirectPlay3Impl*)This, lpGData->parent, | |
| idGroup ); | |
| } | |
| /* Now delete this group data and list from the system group */ | |
| DP_DeleteGroup( This, idGroup ); | |
| /* Let the SP know that we've destroyed this group */ | |
| if( This->dp2->spData.lpCB->DeleteGroup ) | |
| { | |
| DPSP_DELETEGROUPDATA data; | |
| FIXME( "data.dwFlags is incorrect\n" ); | |
| data.idGroup = idGroup; | |
| data.dwFlags = 0; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->DeleteGroup)( &data ); | |
| } | |
| FIXME( "Send out a DESTORYPLAYERORGROUP message\n" ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyGroup | |
| ( LPDIRECTPLAY2A iface, DPID idGroup ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyGroup | |
| ( LPDIRECTPLAY2 iface, DPID idGroup ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE ); | |
| } | |
| typedef struct _DPFAGContext | |
| { | |
| IDirectPlay2Impl* This; | |
| DPID idPlayer; | |
| BOOL bAnsi; | |
| } DPFAGContext, *lpDPFAGContext; | |
| static HRESULT WINAPI DP_IF_DestroyPlayer | |
| ( IDirectPlay2Impl* This, LPVOID lpMsgHdr, DPID idPlayer, BOOL bAnsi ) | |
| { | |
| DPFAGContext cbContext; | |
| FIXME( "(%p)->(%p,0x%08lx,%u): semi stub\n", | |
| This, lpMsgHdr, idPlayer, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| if( DP_FindPlayer( This, idPlayer ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| /* FIXME: If the player is remote, we must be the host to delete this */ | |
| cbContext.This = This; | |
| cbContext.idPlayer = idPlayer; | |
| cbContext.bAnsi = bAnsi; | |
| /* Find each group and call DeletePlayerFromGroup if the player is a | |
| member of the group */ | |
| DP_IF_EnumGroups( This, NULL, cbDeletePlayerFromAllGroups, | |
| (LPVOID)&cbContext, DPENUMGROUPS_ALL, bAnsi ); | |
| /* Now delete player and player list from the sys group */ | |
| DP_DeletePlayer( This, idPlayer ); | |
| /* Let the SP know that we've destroyed this group */ | |
| if( This->dp2->spData.lpCB->DeletePlayer ) | |
| { | |
| DPSP_DELETEPLAYERDATA data; | |
| FIXME( "data.dwFlags is incorrect\n" ); | |
| data.idPlayer = idPlayer; | |
| data.dwFlags = 0; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->DeletePlayer)( &data ); | |
| } | |
| FIXME( "Send a DELETEPLAYERORGROUP msg\n" ); | |
| return DP_OK; | |
| } | |
| static BOOL CALLBACK | |
| cbDeletePlayerFromAllGroups( | |
| DPID dpId, | |
| DWORD dwPlayerType, | |
| LPCDPNAME lpName, | |
| DWORD dwFlags, | |
| LPVOID lpContext ) | |
| { | |
| lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext; | |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) | |
| { | |
| DP_IF_DeletePlayerFromGroup( lpCtxt->This, NULL, dpId, lpCtxt->idPlayer, | |
| lpCtxt->bAnsi ); | |
| /* Enumerate all groups in this group since this will normally only | |
| * be called for top level groups | |
| */ | |
| DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)lpCtxt->This, | |
| dpId, NULL, | |
| cbDeletePlayerFromAllGroups, | |
| (LPVOID)lpContext, DPENUMGROUPS_ALL, | |
| lpCtxt->bAnsi ); | |
| } | |
| else | |
| { | |
| ERR( "Group callback has dwPlayerType = 0x%08lx\n", dwPlayerType ); | |
| } | |
| return TRUE; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_DestroyPlayer | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_DestroyPlayer | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_EnumGroupPlayers | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| lpPlayerList lpPList; | |
| FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,%u): semi stub\n", | |
| This, idGroup, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| /* Find the group */ | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| if( DPQ_IS_EMPTY( lpGData->players ) ) | |
| { | |
| return DP_OK; | |
| } | |
| lpPList = DPQ_FIRST( lpGData->players ); | |
| /* Walk the players in this group */ | |
| for( ;; ) | |
| { | |
| /* We do not enum the name server or app server as they are of no | |
| * concequence to the end user. | |
| */ | |
| if( ( lpPList->lpPData->dpid != DPID_NAME_SERVER ) && | |
| ( lpPList->lpPData->dpid != DPID_SERVERPLAYER ) | |
| ) | |
| { | |
| /* FIXME: Need to add stuff for dwFlags checking */ | |
| if( !lpEnumPlayersCallback2( lpPList->lpPData->dpid, DPPLAYERTYPE_PLAYER, | |
| &lpPList->lpPData->name, | |
| lpPList->lpPData->dwFlags, | |
| lpContext ) | |
| ) | |
| { | |
| /* User requested break */ | |
| return DP_OK; | |
| } | |
| } | |
| if( DPQ_IS_ENDOFLIST( lpPList->players ) ) | |
| { | |
| break; | |
| } | |
| lpPList = DPQ_NEXT( lpPList->players ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroupPlayers | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, | |
| dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroupPlayers | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumGroupPlayers( This, idGroup, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, | |
| dwFlags, FALSE ); | |
| } | |
| /* NOTE: This only enumerates top level groups (created with CreateGroup) */ | |
| static HRESULT WINAPI DP_IF_EnumGroups | |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| return DP_IF_EnumGroupsInGroup( (IDirectPlay3Impl*)This, | |
| DPID_SYSTEM_GROUP, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, | |
| dwFlags, bAnsi ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_EnumGroups | |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_EnumGroups | |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumGroups( This, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_EnumPlayers | |
| ( IDirectPlay2Impl* This, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| return DP_IF_EnumGroupPlayers( This, DPID_SYSTEM_GROUP, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, | |
| dwFlags, bAnsi ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_EnumPlayers | |
| ( LPDIRECTPLAY2A iface, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_EnumPlayers | |
| ( LPDIRECTPLAY2 iface, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumPlayers( This, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, FALSE ); | |
| } | |
| /* This function should call the registered callback function that the user | |
| passed into EnumSessions for each entry available. | |
| */ | |
| static void DP_InvokeEnumSessionCallbacks | |
| ( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | |
| LPVOID lpNSInfo, | |
| DWORD dwTimeout, | |
| LPVOID lpContext ) | |
| { | |
| LPDPSESSIONDESC2 lpSessionDesc; | |
| FIXME( ": not checking for conditions\n" ); | |
| /* Not sure if this should be pruning but it's convenient */ | |
| NS_PruneSessionCache( lpNSInfo ); | |
| NS_ResetSessionEnumeration( lpNSInfo ); | |
| /* Enumerate all sessions */ | |
| /* FIXME: Need to indicate ANSI */ | |
| while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL ) | |
| { | |
| TRACE( "EnumSessionsCallback2 invoked\n" ); | |
| if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) ) | |
| { | |
| return; | |
| } | |
| } | |
| /* Invoke one last time to indicate that there is no more to come */ | |
| lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext ); | |
| } | |
| static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread( LPVOID lpContext ) | |
| { | |
| EnumSessionAsyncCallbackData* data = (EnumSessionAsyncCallbackData*)lpContext; | |
| HANDLE hSuicideRequest = data->hSuicideRequest; | |
| DWORD dwTimeout = data->dwTimeout; | |
| TRACE( "Thread started with timeout = 0x%08lx\n", dwTimeout ); | |
| for( ;; ) | |
| { | |
| HRESULT hr; | |
| /* Sleep up to dwTimeout waiting for request to terminate thread */ | |
| if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 ) | |
| { | |
| TRACE( "Thread terminating on terminate request\n" ); | |
| break; | |
| } | |
| /* Now resend the enum request */ | |
| hr = NS_SendSessionRequestBroadcast( &data->requestGuid, | |
| data->dwEnumSessionFlags, | |
| data->lpSpData ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) ); | |
| /* FIXME: Should we kill this thread? How to inform the main thread? */ | |
| } | |
| } | |
| TRACE( "Thread terminating\n" ); | |
| /* Clean up the thread data */ | |
| CloseHandle( hSuicideRequest ); | |
| HeapFree( GetProcessHeap(), 0, lpContext ); | |
| /* FIXME: Need to have some notification to main app thread that this is | |
| * dead. It would serve two purposes. 1) allow sync on termination | |
| * so that we don't actually send something to ourselves when we | |
| * become name server (race condition) and 2) so that if we die | |
| * abnormally something else will be able to tell. | |
| */ | |
| return 1; | |
| } | |
| static void DP_KillEnumSessionThread( IDirectPlay2Impl* This ) | |
| { | |
| /* Does a thread exist? If so we were doing an async enum session */ | |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) | |
| { | |
| TRACE( "Killing EnumSession thread %p\n", | |
| This->dp2->hEnumSessionThread ); | |
| /* Request that the thread kill itself nicely */ | |
| SetEvent( This->dp2->hKillEnumSessionThreadEvent ); | |
| CloseHandle( This->dp2->hKillEnumSessionThreadEvent ); | |
| /* We no longer need to know about the thread */ | |
| CloseHandle( This->dp2->hEnumSessionThread ); | |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; | |
| } | |
| } | |
| static HRESULT WINAPI DP_IF_EnumSessions | |
| ( IDirectPlay2Impl* This, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| TRACE( "(%p)->(%p,0x%08lx,%p,%p,0x%08lx,%u)\n", | |
| This, lpsd, dwTimeout, lpEnumSessionsCallback2, lpContext, dwFlags, | |
| bAnsi ); | |
| /* Can't enumerate if the interface is already open */ | |
| if( This->dp2->bConnectionOpen ) | |
| { | |
| return DPERR_GENERIC; | |
| } | |
| #if 1 | |
| /* The loading of a lobby provider _seems_ to require a backdoor loading | |
| * of the service provider to also associate with this DP object. This is | |
| * because the app doesn't seem to have to call EnumConnections and | |
| * InitializeConnection for the SP before calling this method. As such | |
| * we'll do their dirty work for them with a quick hack so as to always | |
| * load the TCP/IP service provider. | |
| * | |
| * The correct solution would seem to involve creating a dialog box which | |
| * contains the possible SPs. These dialog boxes most likely follow SDK | |
| * examples. | |
| */ | |
| if( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized ) | |
| { | |
| LPVOID lpConnection; | |
| DWORD dwSize; | |
| WARN( "Hack providing TCP/IP SP for lobby provider activated\n" ); | |
| if( !DP_BuildSPCompoundAddr( (LPGUID)&DPSPGUID_TCPIP, &lpConnection, &dwSize ) ) | |
| { | |
| ERR( "Can't build compound addr\n" ); | |
| return DPERR_GENERIC; | |
| } | |
| hr = DP_IF_InitializeConnection( (IDirectPlay3Impl*)This, lpConnection, | |
| 0, bAnsi ); | |
| if( FAILED(hr) ) | |
| { | |
| return hr; | |
| } | |
| /* Free up the address buffer */ | |
| HeapFree( GetProcessHeap(), 0, lpConnection ); | |
| /* The SP is now initialized */ | |
| This->dp2->bSPInitialized = TRUE; | |
| } | |
| #endif | |
| /* Use the service provider default? */ | |
| if( dwTimeout == 0 ) | |
| { | |
| DPCAPS spCaps; | |
| spCaps.dwSize = sizeof( spCaps ); | |
| DP_IF_GetCaps( This, &spCaps, 0 ); | |
| dwTimeout = spCaps.dwTimeout; | |
| /* The service provider doesn't provide one either! */ | |
| if( dwTimeout == 0 ) | |
| { | |
| /* Provide the TCP/IP default */ | |
| dwTimeout = DPMSG_WAIT_5_SECS; | |
| } | |
| } | |
| if( dwFlags & DPENUMSESSIONS_STOPASYNC ) | |
| { | |
| DP_KillEnumSessionThread( This ); | |
| return hr; | |
| } | |
| /* FIXME: Interface locking sucks in this method */ | |
| if( ( dwFlags & DPENUMSESSIONS_ASYNC ) ) | |
| { | |
| /* Enumerate everything presently in the local session cache */ | |
| DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, | |
| This->dp2->lpNameServerData, dwTimeout, | |
| lpContext ); | |
| /* See if we've already created a thread to service this interface */ | |
| if( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE ) | |
| { | |
| DWORD dwThreadId; | |
| /* Send the first enum request inline since the user may cancel a dialog | |
| * if one is presented. Also, may also have a connecting return code. | |
| */ | |
| hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, | |
| dwFlags, &This->dp2->spData ); | |
| if( !FAILED(hr) ) | |
| { | |
| EnumSessionAsyncCallbackData* lpData | |
| = (EnumSessionAsyncCallbackData*)HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| sizeof( *lpData ) ); | |
| /* FIXME: need to kill the thread on object deletion */ | |
| lpData->lpSpData = &This->dp2->spData; | |
| CopyMemory( &lpData->requestGuid, &lpsd->guidApplication, sizeof(GUID) ); | |
| lpData->dwEnumSessionFlags = dwFlags; | |
| lpData->dwTimeout = dwTimeout; | |
| This->dp2->hKillEnumSessionThreadEvent = | |
| CreateEventW( NULL, TRUE, FALSE, NULL ); | |
| if( !DuplicateHandle( GetCurrentProcess(), | |
| This->dp2->hKillEnumSessionThreadEvent, | |
| GetCurrentProcess(), | |
| &lpData->hSuicideRequest, | |
| 0, FALSE, DUPLICATE_SAME_ACCESS ) | |
| ) | |
| { | |
| ERR( "Can't duplicate thread killing handle\n" ); | |
| } | |
| TRACE( ": creating EnumSessionsRequest thread\n" ); | |
| This->dp2->hEnumSessionThread = CreateThread( NULL, | |
| 0, | |
| DP_EnumSessionsSendAsyncRequestThread, | |
| lpData, | |
| 0, | |
| &dwThreadId ); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| /* Invalidate the session cache for the interface */ | |
| NS_InvalidateSessionCache( This->dp2->lpNameServerData ); | |
| /* Send the broadcast for session enumeration */ | |
| hr = NS_SendSessionRequestBroadcast( &lpsd->guidApplication, | |
| dwFlags, | |
| &This->dp2->spData ); | |
| SleepEx( dwTimeout, FALSE ); | |
| DP_InvokeEnumSessionCallbacks( lpEnumSessionsCallback2, | |
| This->dp2->lpNameServerData, dwTimeout, | |
| lpContext ); | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_EnumSessions | |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, | |
| lpContext, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_EnumSessions | |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, | |
| LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, | |
| LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_EnumSessions( This, lpsd, dwTimeout, lpEnumSessionsCallback2, | |
| lpContext, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetPlayerCaps | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPCAPS lpDPCaps, | |
| DWORD dwFlags ) | |
| { | |
| DPSP_GETCAPSDATA data; | |
| TRACE("(%p)->(0x%08lx,%p,0x%08lx)\n", This, idPlayer, lpDPCaps, dwFlags); | |
| /* Query the service provider */ | |
| data.idPlayer = idPlayer; | |
| data.dwFlags = dwFlags; | |
| data.lpCaps = lpDPCaps; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| return (*This->dp2->spData.lpCB->GetCaps)( &data ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetCaps | |
| ( IDirectPlay2Impl* This, LPDPCAPS lpDPCaps, DWORD dwFlags ) | |
| { | |
| return DP_IF_GetPlayerCaps( This, DPID_ALLPLAYERS, lpDPCaps, dwFlags ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetCaps | |
| ( LPDIRECTPLAY2A iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetCaps | |
| ( LPDIRECTPLAY2 iface, LPDPCAPS lpDPCaps, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetCaps( This, lpDPCaps, dwFlags ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetGroupData | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| DWORD dwRequiredBufferSize; | |
| LPVOID lpCopyDataFrom; | |
| TRACE( "(%p)->(0x%08lx,%p,%p,0x%08lx,%u)\n", | |
| This, idGroup, lpData, lpdwDataSize, dwFlags, bAnsi ); | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* How much buffer is required? */ | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| dwRequiredBufferSize = lpGData->dwRemoteDataSize; | |
| lpCopyDataFrom = lpGData->lpRemoteData; | |
| } | |
| else if( dwFlags & DPSET_LOCAL ) | |
| { | |
| dwRequiredBufferSize = lpGData->dwLocalDataSize; | |
| lpCopyDataFrom = lpGData->lpLocalData; | |
| } | |
| else | |
| { | |
| ERR( "Neither local or remote data requested!?!\n" ); | |
| dwRequiredBufferSize = 0; | |
| lpCopyDataFrom = NULL; | |
| } | |
| /* Is the user requesting to know how big a buffer is required? */ | |
| if( ( lpData == NULL ) || | |
| ( *lpdwDataSize < dwRequiredBufferSize ) | |
| ) | |
| { | |
| *lpdwDataSize = dwRequiredBufferSize; | |
| return DPERR_BUFFERTOOSMALL; | |
| } | |
| CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupData | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, | |
| dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupData | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetGroupData( This, idGroup, lpData, lpdwDataSize, | |
| dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetGroupName | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| LPDPNAME lpName = (LPDPNAME)lpData; | |
| DWORD dwRequiredDataSize; | |
| FIXME("(%p)->(0x%08lx,%p,%p,%u) ANSI ignored\n", | |
| This, idGroup, lpData, lpdwDataSize, bAnsi ); | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| dwRequiredDataSize = lpGData->name.dwSize; | |
| if( lpGData->name.u1.lpszShortNameA ) | |
| { | |
| dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1; | |
| } | |
| if( lpGData->name.u2.lpszLongNameA ) | |
| { | |
| dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1; | |
| } | |
| if( ( lpData == NULL ) || | |
| ( *lpdwDataSize < dwRequiredDataSize ) | |
| ) | |
| { | |
| *lpdwDataSize = dwRequiredDataSize; | |
| return DPERR_BUFFERTOOSMALL; | |
| } | |
| /* Copy the structure */ | |
| CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize ); | |
| if( lpGData->name.u1.lpszShortNameA ) | |
| { | |
| strcpy( ((BYTE*)lpName)+lpGData->name.dwSize, | |
| lpGData->name.u1.lpszShortNameA ); | |
| } | |
| else | |
| { | |
| lpName->u1.lpszShortNameA = NULL; | |
| } | |
| if( lpGData->name.u1.lpszShortNameA ) | |
| { | |
| strcpy( ((BYTE*)lpName)+lpGData->name.dwSize, | |
| lpGData->name.u2.lpszLongNameA ); | |
| } | |
| else | |
| { | |
| lpName->u2.lpszLongNameA = NULL; | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetGroupName | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetGroupName | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | |
| LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetMessageCount | |
| ( IDirectPlay2Impl* This, DPID idPlayer, | |
| LPDWORD lpdwCount, BOOL bAnsi ) | |
| { | |
| FIXME("(%p)->(0x%08lx,%p,%u): stub\n", This, idPlayer, lpdwCount, bAnsi ); | |
| return DP_IF_GetMessageQueue( (IDirectPlay4Impl*)This, 0, idPlayer, | |
| DPMESSAGEQUEUE_RECEIVE, lpdwCount, NULL, | |
| bAnsi ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetMessageCount | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDWORD lpdwCount ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetMessageCount | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDWORD lpdwCount ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetMessageCount( This, idPlayer, lpdwCount, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerAddress | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerAddress | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p,%p): stub\n", This, idPlayer, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerCaps | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerCaps | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPCAPS lpPlayerCaps, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerCaps( This, idPlayer, lpPlayerCaps, dwFlags ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetPlayerData | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpPlayerList lpPList; | |
| DWORD dwRequiredBufferSize; | |
| LPVOID lpCopyDataFrom; | |
| TRACE( "(%p)->(0x%08lx,%p,%p,0x%08lx,%u)\n", | |
| This, idPlayer, lpData, lpdwDataSize, dwFlags, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| /* How much buffer is required? */ | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| dwRequiredBufferSize = lpPList->lpPData->dwRemoteDataSize; | |
| lpCopyDataFrom = lpPList->lpPData->lpRemoteData; | |
| } | |
| else if( dwFlags & DPSET_LOCAL ) | |
| { | |
| dwRequiredBufferSize = lpPList->lpPData->dwLocalDataSize; | |
| lpCopyDataFrom = lpPList->lpPData->lpLocalData; | |
| } | |
| else | |
| { | |
| ERR( "Neither local or remote data requested!?!\n" ); | |
| dwRequiredBufferSize = 0; | |
| lpCopyDataFrom = NULL; | |
| } | |
| /* Is the user requesting to know how big a buffer is required? */ | |
| if( ( lpData == NULL ) || | |
| ( *lpdwDataSize < dwRequiredBufferSize ) | |
| ) | |
| { | |
| *lpdwDataSize = dwRequiredBufferSize; | |
| return DPERR_BUFFERTOOSMALL; | |
| } | |
| CopyMemory( lpData, lpCopyDataFrom, dwRequiredBufferSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerData | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, | |
| dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerData | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerData( This, idPlayer, lpData, lpdwDataSize, | |
| dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_GetPlayerName | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize, BOOL bAnsi ) | |
| { | |
| lpPlayerList lpPList; | |
| LPDPNAME lpName = (LPDPNAME)lpData; | |
| DWORD dwRequiredDataSize; | |
| FIXME( "(%p)->(0x%08lx,%p,%p,%u): ANSI \n", | |
| This, idPlayer, lpData, lpdwDataSize, bAnsi ); | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| dwRequiredDataSize = lpPList->lpPData->name.dwSize; | |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) | |
| { | |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1; | |
| } | |
| if( lpPList->lpPData->name.u2.lpszLongNameA ) | |
| { | |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1; | |
| } | |
| if( ( lpData == NULL ) || | |
| ( *lpdwDataSize < dwRequiredDataSize ) | |
| ) | |
| { | |
| *lpdwDataSize = dwRequiredDataSize; | |
| return DPERR_BUFFERTOOSMALL; | |
| } | |
| /* Copy the structure */ | |
| CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize ); | |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) | |
| { | |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, | |
| lpPList->lpPData->name.u1.lpszShortNameA ); | |
| } | |
| else | |
| { | |
| lpName->u1.lpszShortNameA = NULL; | |
| } | |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) | |
| { | |
| strcpy( ((BYTE*)lpName)+lpPList->lpPData->name.dwSize, | |
| lpPList->lpPData->name.u2.lpszLongNameA ); | |
| } | |
| else | |
| { | |
| lpName->u2.lpszLongNameA = NULL; | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetPlayerName | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetPlayerName | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | |
| LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_GetSessionDesc | |
| ( IDirectPlay2Impl* This, LPVOID lpData, LPDWORD lpdwDataSize, | |
| BOOL bAnsi ) | |
| { | |
| DWORD dwRequiredSize; | |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* FIXME: Get from This->dp2->lpSessionDesc */ | |
| dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi ); | |
| if ( ( lpData == NULL ) || | |
| ( *lpdwDataSize < dwRequiredSize ) | |
| ) | |
| { | |
| *lpdwDataSize = dwRequiredSize; | |
| return DPERR_BUFFERTOOSMALL; | |
| } | |
| DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_GetSessionDesc | |
| ( LPDIRECTPLAY2A iface, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_GetSessionDesc | |
| ( LPDIRECTPLAY2 iface, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); | |
| } | |
| /* Intended only for COM compatibility. Always returns an error. */ | |
| static HRESULT WINAPI DirectPlay2AImpl_Initialize | |
| ( LPDIRECTPLAY2A iface, LPGUID lpGUID ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); | |
| return DPERR_ALREADYINITIALIZED; | |
| } | |
| /* Intended only for COM compatibility. Always returns an error. */ | |
| static HRESULT WINAPI DirectPlay2WImpl_Initialize | |
| ( LPDIRECTPLAY2 iface, LPGUID lpGUID ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| TRACE("(%p)->(%p): stub\n", This, lpGUID ); | |
| return DPERR_ALREADYINITIALIZED; | |
| } | |
| static HRESULT WINAPI DP_SecureOpen | |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials, | |
| BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| FIXME( "(%p)->(%p,0x%08lx,%p,%p): partial stub\n", | |
| This, lpsd, dwFlags, lpSecurity, lpCredentials ); | |
| if( This->dp2->bConnectionOpen ) | |
| { | |
| TRACE( ": rejecting already open connection.\n" ); | |
| return DPERR_ALREADYINITIALIZED; | |
| } | |
| /* If we're enumerating, kill the thread */ | |
| DP_KillEnumSessionThread( This ); | |
| if( dwFlags & DPOPEN_CREATE ) | |
| { | |
| /* Rightoo - this computer is the host and the local computer needs to be | |
| the name server so that others can join this session */ | |
| NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData ); | |
| This->dp2->bHostInterface = TRUE; | |
| hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi ); | |
| if( FAILED( hr ) ) | |
| { | |
| ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return hr; | |
| } | |
| } | |
| /* Invoke the conditional callback for the service provider */ | |
| if( This->dp2->spData.lpCB->Open ) | |
| { | |
| DPSP_OPENDATA data; | |
| FIXME( "Not all data fields are correct. Need new parameter\n" ); | |
| data.bCreate = (dwFlags & DPOPEN_CREATE ) ? TRUE : FALSE; | |
| data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL | |
| : NS_GetNSAddr( This->dp2->lpNameServerData ); | |
| data.lpISP = This->dp2->spData.lpISP; | |
| data.bReturnStatus = (dwFlags & DPOPEN_RETURNSTATUS) ? TRUE : FALSE; | |
| data.dwOpenFlags = dwFlags; | |
| data.dwSessionFlags = This->dp2->lpSessionDesc->dwFlags; | |
| hr = (*This->dp2->spData.lpCB->Open)(&data); | |
| if( FAILED( hr ) ) | |
| { | |
| ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return hr; | |
| } | |
| } | |
| { | |
| /* Create the system group of which everything is a part of */ | |
| DPID systemGroup = DPID_SYSTEM_GROUP; | |
| hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL, | |
| NULL, 0, 0, TRUE ); | |
| } | |
| if( dwFlags & DPOPEN_JOIN ) | |
| { | |
| DPID dpidServerId = DPID_UNKNOWN; | |
| /* Create the server player for this interface. This way we can receive | |
| * messages for this session. | |
| */ | |
| /* FIXME: I suppose that we should be setting an event for a receive | |
| * type of thing. That way the messaging thread could know to wake | |
| * up. DPlay would then trigger the hEvent for the player the | |
| * message is directed to. | |
| */ | |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL, | |
| 0, | |
| DPPLAYER_SERVERPLAYER | DPPLAYER_LOCAL , bAnsi ); | |
| } | |
| else if( dwFlags & DPOPEN_CREATE ) | |
| { | |
| DPID dpidNameServerId = DPID_NAME_SERVER; | |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL, | |
| 0, DPPLAYER_SERVERPLAYER, bAnsi ); | |
| } | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Couldn't create name server/system player: %s\n", | |
| DPLAYX_HresultToString(hr) ); | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_Open | |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| TRACE("(%p)->(%p,0x%08lx)\n", This, lpsd, dwFlags ); | |
| return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_Open | |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpsd, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| TRACE("(%p)->(%p,0x%08lx)\n", This, lpsd, dwFlags ); | |
| return DP_SecureOpen( This, lpsd, dwFlags, NULL, NULL, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_Receive | |
| ( IDirectPlay2Impl* This, LPDPID lpidFrom, LPDPID lpidTo, | |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize, BOOL bAnsi ) | |
| { | |
| LPDPMSG lpMsg = NULL; | |
| FIXME( "(%p)->(%p,%p,0x%08lx,%p,%p,%u): stub\n", | |
| This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| if( dwFlags == 0 ) | |
| { | |
| dwFlags = DPRECEIVE_ALL; | |
| } | |
| /* If the lpData is NULL, we must be peeking the message */ | |
| if( ( lpData == NULL ) && | |
| !( dwFlags & DPRECEIVE_PEEK ) | |
| ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| if( dwFlags & DPRECEIVE_ALL ) | |
| { | |
| lpMsg = This->dp2->receiveMsgs.lpQHFirst; | |
| if( !( dwFlags & DPRECEIVE_PEEK ) ) | |
| { | |
| FIXME( "Remove from queue\n" ); | |
| } | |
| } | |
| else if( ( dwFlags & DPRECEIVE_TOPLAYER ) || | |
| ( dwFlags & DPRECEIVE_FROMPLAYER ) | |
| ) | |
| { | |
| FIXME( "Find matching message 0x%08lx\n", dwFlags ); | |
| } | |
| else | |
| { | |
| ERR( "Hmmm..dwFlags 0x%08lx\n", dwFlags ); | |
| } | |
| if( lpMsg == NULL ) | |
| { | |
| return DPERR_NOMESSAGES; | |
| } | |
| /* Copy into the provided buffer */ | |
| CopyMemory( lpData, lpMsg->msg, *lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_Receive | |
| ( LPDIRECTPLAY2A iface, LPDPID lpidFrom, LPDPID lpidTo, | |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, | |
| lpData, lpdwDataSize, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_Receive | |
| ( LPDIRECTPLAY2 iface, LPDPID lpidFrom, LPDPID lpidTo, | |
| DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, | |
| lpData, lpdwDataSize, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_Send | |
| ( LPDIRECTPLAY2A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | |
| 0, 0, NULL, NULL, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_Send | |
| ( LPDIRECTPLAY2 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | |
| 0, 0, NULL, NULL, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_SetGroupData | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,0x%08lx,%u)\n", | |
| This, idGroup, lpData, dwDataSize, dwFlags, bAnsi ); | |
| /* Parameter check */ | |
| if( ( lpData == NULL ) && | |
| ( dwDataSize != 0 ) | |
| ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Find the pointer to the data for this player */ | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDOBJECT; | |
| } | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| FIXME( "Was this group created by this interface?\n" ); | |
| /* FIXME: If this is a remote update need to allow it but not | |
| * send a message. | |
| */ | |
| } | |
| DP_SetGroupData( lpGData, dwFlags, lpData, dwDataSize ); | |
| /* FIXME: Only send a message if this group is local to the session otherwise | |
| * it will have been rejected above | |
| */ | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| FIXME( "Send msg?\n" ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupData | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupData | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetGroupData( This, idGroup, lpData, dwDataSize, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_SetGroupName | |
| ( IDirectPlay2Impl* This, DPID idGroup, LPDPNAME lpGroupName, | |
| DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,%u)\n", This, idGroup, | |
| lpGroupName, dwFlags, bAnsi ); | |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi ); | |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ | |
| FIXME( "Message not sent and dwFlags ignored\n" ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_SetGroupName | |
| ( LPDIRECTPLAY2A iface, DPID idGroup, LPDPNAME lpGroupName, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_SetGroupName | |
| ( LPDIRECTPLAY2 iface, DPID idGroup, LPDPNAME lpGroupName, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_SetPlayerData | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpPlayerList lpPList; | |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,0x%08lx,%u)\n", | |
| This, idPlayer, lpData, dwDataSize, dwFlags, bAnsi ); | |
| /* Parameter check */ | |
| if( ( lpData == NULL ) && | |
| ( dwDataSize != 0 ) | |
| ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Find the pointer to the data for this player */ | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| FIXME( "Was this group created by this interface?\n" ); | |
| /* FIXME: If this is a remote update need to allow it but not | |
| * send a message. | |
| */ | |
| } | |
| DP_SetPlayerData( lpPList->lpPData, dwFlags, lpData, dwDataSize ); | |
| if( dwFlags & DPSET_REMOTE ) | |
| { | |
| FIXME( "Send msg?\n" ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerData | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, | |
| dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerData | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetPlayerData( This, idPlayer, lpData, dwDataSize, | |
| dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_SetPlayerName | |
| ( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName, | |
| DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpPlayerList lpPList; | |
| TRACE( "(%p)->(0x%08lx,%p,0x%08lx,%u)\n", | |
| This, idPlayer, lpPlayerName, dwFlags, bAnsi ); | |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi ); | |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ | |
| FIXME( "Message not sent and dwFlags ignored\n" ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_SetPlayerName | |
| ( LPDIRECTPLAY2A iface, DPID idPlayer, LPDPNAME lpPlayerName, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_SetPlayerName | |
| ( LPDIRECTPLAY2 iface, DPID idPlayer, LPDPNAME lpPlayerName, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_SetSessionDesc | |
| ( IDirectPlay2Impl* This, LPCDPSESSIONDESC2 lpSessDesc, | |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ) | |
| { | |
| DWORD dwRequiredSize; | |
| LPDPSESSIONDESC2 lpTempSessDesc; | |
| TRACE( "(%p)->(%p,0x%08lx,%u,%u)\n", | |
| This, lpSessDesc, dwFlags, bInitial, bAnsi ); | |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) | |
| { | |
| return DPERR_UNINITIALIZED; | |
| } | |
| if( dwFlags ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Only the host is allowed to update the session desc */ | |
| if( !This->dp2->bHostInterface ) | |
| { | |
| return DPERR_ACCESSDENIED; | |
| } | |
| /* FIXME: Copy into This->dp2->lpSessionDesc */ | |
| dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi ); | |
| lpTempSessDesc = (LPDPSESSIONDESC2)HeapAlloc( GetProcessHeap(), | |
| HEAP_ZERO_MEMORY, | |
| dwRequiredSize ); | |
| if( lpTempSessDesc == NULL ) | |
| { | |
| return DPERR_OUTOFMEMORY; | |
| } | |
| /* Free the old */ | |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); | |
| This->dp2->lpSessionDesc = lpTempSessDesc; | |
| /* Set the new */ | |
| DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi ); | |
| /* If this is an external invocation of the interface, we should be | |
| * letting everyone know that things have changed. Otherwise this is | |
| * just an initialization and it doesn't need to be propagated. | |
| */ | |
| if( !bInitial ) | |
| { | |
| FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay2AImpl_SetSessionDesc | |
| ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay2WImpl_SetSessionDesc | |
| ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; | |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); | |
| } | |
| /* FIXME: See about merging some of this stuff with dplayx_global.c stuff */ | |
| DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi ) | |
| { | |
| DWORD dwSize = 0; | |
| if( lpSessDesc == NULL ) | |
| { | |
| /* Hmmm..don't need any size? */ | |
| ERR( "NULL lpSessDesc\n" ); | |
| return dwSize; | |
| } | |
| dwSize += sizeof( *lpSessDesc ); | |
| if( bAnsi ) | |
| { | |
| if( lpSessDesc->u1.lpszSessionNameA ) | |
| { | |
| dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1; | |
| } | |
| if( lpSessDesc->u2.lpszPasswordA ) | |
| { | |
| dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1; | |
| } | |
| } | |
| else /* UNICODE */ | |
| { | |
| if( lpSessDesc->u1.lpszSessionName ) | |
| { | |
| dwSize += sizeof( WCHAR ) * | |
| ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 ); | |
| } | |
| if( lpSessDesc->u2.lpszPassword ) | |
| { | |
| dwSize += sizeof( WCHAR ) * | |
| ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 ); | |
| } | |
| } | |
| return dwSize; | |
| } | |
| /* Assumes that contugous buffers are already allocated. */ | |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest, | |
| LPCDPSESSIONDESC2 lpSessionSrc, BOOL bAnsi ) | |
| { | |
| BYTE* lpStartOfFreeSpace; | |
| if( lpSessionDest == NULL ) | |
| { | |
| ERR( "NULL lpSessionDest\n" ); | |
| return; | |
| } | |
| CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) ); | |
| lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc ); | |
| if( bAnsi ) | |
| { | |
| if( lpSessionSrc->u1.lpszSessionNameA ) | |
| { | |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, | |
| lpSessionDest->u1.lpszSessionNameA ); | |
| lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace; | |
| lpStartOfFreeSpace += | |
| lstrlenA( (LPSTR)lpSessionDest->u1.lpszSessionNameA ) + 1; | |
| } | |
| if( lpSessionSrc->u2.lpszPasswordA ) | |
| { | |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, | |
| lpSessionDest->u2.lpszPasswordA ); | |
| lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace; | |
| lpStartOfFreeSpace += | |
| lstrlenA( (LPSTR)lpSessionDest->u2.lpszPasswordA ) + 1; | |
| } | |
| } | |
| else /* UNICODE */ | |
| { | |
| if( lpSessionSrc->u1.lpszSessionName ) | |
| { | |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, | |
| lpSessionDest->u1.lpszSessionName ); | |
| lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace; | |
| lpStartOfFreeSpace += sizeof(WCHAR) * | |
| ( lstrlenW( (LPWSTR)lpSessionDest->u1.lpszSessionName ) + 1 ); | |
| } | |
| if( lpSessionSrc->u2.lpszPassword ) | |
| { | |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, | |
| lpSessionDest->u2.lpszPassword ); | |
| lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace; | |
| lpStartOfFreeSpace += sizeof(WCHAR) * | |
| ( lstrlenW( (LPWSTR)lpSessionDest->u2.lpszPassword ) + 1 ); | |
| } | |
| } | |
| } | |
| static HRESULT WINAPI DP_IF_AddGroupToGroup | |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) | |
| { | |
| lpGroupData lpGParentData; | |
| lpGroupData lpGData; | |
| lpGroupList lpNewGList; | |
| TRACE( "(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); | |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* Create a player list (ie "shortcut" ) */ | |
| lpNewGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpNewGList ) ); | |
| if( lpNewGList == NULL ) | |
| { | |
| return DPERR_CANTADDPLAYER; | |
| } | |
| /* Add the shortcut */ | |
| lpGData->uRef++; | |
| lpNewGList->lpGData = lpGData; | |
| /* Add the player to the list of players for this group */ | |
| DPQ_INSERT( lpGData->groups, lpNewGList, groups ); | |
| /* Send a ADDGROUPTOGROUP message */ | |
| FIXME( "Not sending message\n" ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_AddGroupToGroup | |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup | |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup ); | |
| } | |
| static HRESULT WINAPI DP_IF_CreateGroupInGroup | |
| ( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup, | |
| LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, | |
| DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupData lpGParentData; | |
| lpGroupList lpGList; | |
| lpGroupData lpGData; | |
| TRACE( "(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx,%u)\n", | |
| This, idParentGroup, lpidGroup, lpGroupName, lpData, | |
| dwDataSize, dwFlags, bAnsi ); | |
| /* Verify that the specified parent is valid */ | |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, | |
| idParentGroup ) ) == NULL | |
| ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| lpGData = DP_CreateGroup( (IDirectPlay2AImpl*)This, lpidGroup, lpGroupName, | |
| dwFlags, idParentGroup, bAnsi ); | |
| if( lpGData == NULL ) | |
| { | |
| return DPERR_CANTADDPLAYER; /* yes player not group */ | |
| } | |
| /* Something else is referencing this data */ | |
| lpGData->uRef++; | |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); | |
| /* The list has now been inserted into the interface group list. We now | |
| need to put a "shortcut" to this group in the parent group */ | |
| lpGList = (lpGroupList)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpGList ) ); | |
| if( lpGList == NULL ) | |
| { | |
| FIXME( "Memory leak\n" ); | |
| return DPERR_CANTADDPLAYER; /* yes player not group */ | |
| } | |
| lpGList->lpGData = lpGData; | |
| DPQ_INSERT( lpGParentData->groups, lpGList, groups ); | |
| /* Let the SP know that we've created this group */ | |
| if( This->dp2->spData.lpCB->CreateGroup ) | |
| { | |
| DPSP_CREATEGROUPDATA data; | |
| TRACE( "Calling SP CreateGroup\n" ); | |
| data.idGroup = *lpidGroup; | |
| data.dwFlags = dwFlags; | |
| data.lpSPMessageHeader = lpMsgHdr; | |
| data.lpISP = This->dp2->spData.lpISP; | |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); | |
| } | |
| /* Inform all other peers of the creation of a new group. If there are | |
| * no peers keep this quiet. | |
| */ | |
| if( This->dp2->lpSessionDesc && | |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) | |
| { | |
| DPMSG_CREATEPLAYERORGROUP msg; | |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; | |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; | |
| msg.dpId = *lpidGroup; | |
| msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */ | |
| msg.lpData = lpData; | |
| msg.dwDataSize = dwDataSize; | |
| msg.dpnName = *lpGroupName; | |
| /* FIXME: Correct to just use send effectively? */ | |
| /* FIXME: Should size include data w/ message or just message "header" */ | |
| /* FIXME: Check return code */ | |
| DP_SendEx( (IDirectPlay2Impl*)This, | |
| DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), | |
| 0, 0, NULL, NULL, bAnsi ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_CreateGroupInGroup | |
| ( LPDIRECTPLAY3A iface, DPID idParentGroup, LPDPID lpidGroup, | |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| *lpidGroup = DPID_UNKNOWN; | |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, | |
| lpGroupName, lpData, dwDataSize, dwFlags, | |
| TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup | |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, LPDPID lpidGroup, | |
| LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| *lpidGroup = DPID_UNKNOWN; | |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, | |
| lpGroupName, lpData, dwDataSize, | |
| dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_DeleteGroupFromGroup | |
| ( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup ) | |
| { | |
| lpGroupList lpGList; | |
| lpGroupData lpGParentData; | |
| TRACE("(%p)->(0x%08lx,0x%08lx)\n", This, idParentGroup, idGroup ); | |
| /* Is the parent group valid? */ | |
| if( ( lpGParentData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* Remove the group from the parent group queue */ | |
| DPQ_REMOVE_ENTRY( lpGParentData->groups, groups, lpGData->dpid, ==, idGroup, lpGList ); | |
| if( lpGList == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| /* Decrement the ref count */ | |
| lpGList->lpGData->uRef--; | |
| /* Free up the list item */ | |
| HeapFree( GetProcessHeap(), 0, lpGList ); | |
| /* Should send a DELETEGROUPFROMGROUP message */ | |
| FIXME( "message not sent\n" ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_DeleteGroupFromGroup | |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup | |
| ( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_DeleteGroupFromGroup( This, idParentGroup, idGroup ); | |
| } | |
| static | |
| BOOL WINAPI DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, | |
| LPDWORD lpdwBufSize ) | |
| { | |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; | |
| HRESULT hr; | |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); | |
| memcpy( &dpCompoundAddress.guidDataType, &DPAID_ServiceProvider, | |
| sizeof( GUID ) ) ; | |
| dpCompoundAddress.lpData = lpcSpGuid; | |
| *lplpAddrBuf = NULL; | |
| *lpdwBufSize = 0; | |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, | |
| lpdwBufSize, TRUE ); | |
| if( hr != DPERR_BUFFERTOOSMALL ) | |
| { | |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return FALSE; | |
| } | |
| /* Now allocate the buffer */ | |
| *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| *lpdwBufSize ); | |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, | |
| lpdwBufSize, TRUE ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_EnumConnections | |
| ( LPDIRECTPLAY3A iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| TRACE("(%p)->(%p,%p,%p,0x%08lx)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); | |
| /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */ | |
| if( dwFlags == 0 ) | |
| { | |
| dwFlags = DPCONNECTION_DIRECTPLAY; | |
| } | |
| if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) || | |
| ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) ) | |
| ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| if( !lpEnumCallback || !*lpEnumCallback ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Enumerate DirectPlay service providers */ | |
| if( dwFlags & DPCONNECTION_DIRECTPLAY ) | |
| { | |
| HKEY hkResult; | |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; | |
| LPCSTR guidDataSubKey = "Guid"; | |
| char subKeyName[51]; | |
| DWORD dwIndex, sizeOfSubKeyName=50; | |
| FILETIME filetime; | |
| /* Need to loop over the service providers in the registry */ | |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | |
| { | |
| /* Hmmm. Does this mean that there are no service providers? */ | |
| ERR(": no service providers?\n"); | |
| return DP_OK; | |
| } | |
| /* Traverse all the service providers we have available */ | |
| for( dwIndex=0; | |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | |
| ++dwIndex, sizeOfSubKeyName=51 ) | |
| { | |
| HKEY hkServiceProvider; | |
| GUID serviceProviderGUID; | |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; | |
| char returnBuffer[51]; | |
| WCHAR buff[51]; | |
| DPNAME dpName; | |
| BOOL bBuildPass; | |
| LPVOID lpAddressBuffer = NULL; | |
| DWORD dwAddressBufferSize = 0; | |
| TRACE(" this time through: %s\n", subKeyName ); | |
| /* Get a handle for this particular service provider */ | |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | |
| &hkServiceProvider ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": what the heck is going on?\n" ); | |
| continue; | |
| } | |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | |
| NULL, &returnTypeGUID, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing GUID registry data members\n" ); | |
| continue; | |
| } | |
| /* FIXME: Check return types to ensure we're interpreting data right */ | |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | |
| CLSIDFromString( buff, &serviceProviderGUID ); | |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | |
| /* Fill in the DPNAME struct for the service provider */ | |
| dpName.dwSize = sizeof( dpName ); | |
| dpName.dwFlags = 0; | |
| dpName.u1.lpszShortNameA = subKeyName; | |
| dpName.u2.lpszLongNameA = NULL; | |
| /* Create the compound address for the service provider. | |
| * NOTE: This is a gruesome architectural scar right now. DP | |
| * uses DPL and DPL uses DP. Nasty stuff. This may be why the | |
| * native dll just gets around this little bit by allocating an | |
| * 80 byte buffer which isn't even filled with a valid compound | |
| * address. Oh well. Creating a proper compound address is the | |
| * way to go anyways despite this method taking slightly more | |
| * heap space and realtime :) */ | |
| bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID, | |
| &lpAddressBuffer, | |
| &dwAddressBufferSize ); | |
| if( !bBuildPass ) | |
| { | |
| ERR( "Can't build compound addr\n" ); | |
| return DPERR_GENERIC; | |
| } | |
| /* The enumeration will return FALSE if we are not to continue */ | |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, | |
| &dpName, DPCONNECTION_DIRECTPLAY, lpContext ) ) | |
| { | |
| return DP_OK; | |
| } | |
| } | |
| } | |
| /* Enumerate DirectPlayLobby service providers */ | |
| if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) | |
| { | |
| HKEY hkResult; | |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; | |
| LPCSTR guidDataSubKey = "Guid"; | |
| char subKeyName[51]; | |
| DWORD dwIndex, sizeOfSubKeyName=50; | |
| FILETIME filetime; | |
| /* Need to loop over the service providers in the registry */ | |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | |
| { | |
| /* Hmmm. Does this mean that there are no service providers? */ | |
| ERR(": no service providers?\n"); | |
| return DP_OK; | |
| } | |
| /* Traverse all the lobby providers we have available */ | |
| for( dwIndex=0; | |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | |
| ++dwIndex, sizeOfSubKeyName=51 ) | |
| { | |
| HKEY hkServiceProvider; | |
| GUID serviceProviderGUID; | |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; | |
| char returnBuffer[51]; | |
| WCHAR buff[51]; | |
| DPNAME dpName; | |
| HRESULT hr; | |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; | |
| LPVOID lpAddressBuffer = NULL; | |
| DWORD dwAddressBufferSize = 0; | |
| TRACE(" this time through: %s\n", subKeyName ); | |
| /* Get a handle for this particular service provider */ | |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | |
| &hkServiceProvider ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": what the heck is going on?\n" ); | |
| continue; | |
| } | |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | |
| NULL, &returnTypeGUID, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing GUID registry data members\n" ); | |
| continue; | |
| } | |
| /* FIXME: Check return types to ensure we're interpreting data right */ | |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | |
| CLSIDFromString( buff, &serviceProviderGUID ); | |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | |
| /* Fill in the DPNAME struct for the service provider */ | |
| dpName.dwSize = sizeof( dpName ); | |
| dpName.dwFlags = 0; | |
| dpName.u1.lpszShortNameA = subKeyName; | |
| dpName.u2.lpszLongNameA = NULL; | |
| /* Create the compound address for the service provider. | |
| NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP | |
| nast stuff. This may be why the native dll just gets around this little bit by | |
| allocating an 80 byte buffer which isn't even a filled with a valid compound | |
| address. Oh well. Creating a proper compound address is the way to go anyways | |
| despite this method taking slightly more heap space and realtime :) */ | |
| dpCompoundAddress.guidDataType = DPAID_LobbyProvider; | |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); | |
| dpCompoundAddress.lpData = &serviceProviderGUID; | |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, | |
| &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) | |
| { | |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return hr; | |
| } | |
| /* Now allocate the buffer */ | |
| lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); | |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, | |
| &dwAddressBufferSize, TRUE ) ) != DP_OK ) | |
| { | |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); | |
| return hr; | |
| } | |
| /* The enumeration will return FALSE if we are not to continue */ | |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, | |
| &dpName, DPCONNECTION_DIRECTPLAYLOBBY, lpContext ) ) | |
| { | |
| return DP_OK; | |
| } | |
| } | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_EnumConnections | |
| ( LPDIRECTPLAY3 iface, LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(%p,%p,%p,0x%08lx): stub\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DP_IF_EnumGroupsInGroup | |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, | |
| LPVOID lpContext, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| lpGroupList lpGList; | |
| lpGroupData lpGData; | |
| FIXME( "(%p)->(0x%08lx,%p,%p,%p,0x%08lx,%u): semi stub\n", | |
| This, idGroup, lpguidInstance, lpEnumPlayersCallback2, | |
| lpContext, dwFlags, bAnsi ); | |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| if( DPQ_IS_EMPTY( lpGData->groups ) ) | |
| { | |
| return DP_OK; | |
| } | |
| lpGList = DPQ_FIRST( lpGData->groups ); | |
| for( ;; ) | |
| { | |
| /* FIXME: Should check dwFlags for match here */ | |
| if( !(*lpEnumPlayersCallback2)( lpGList->lpGData->dpid, DPPLAYERTYPE_GROUP, | |
| &lpGList->lpGData->name, dwFlags, | |
| lpContext ) ) | |
| { | |
| return DP_OK; /* User requested break */ | |
| } | |
| if( DPQ_IS_ENDOFLIST( lpGList->groups ) ) | |
| { | |
| break; | |
| } | |
| lpGList = DPQ_NEXT( lpGList->groups ); | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_EnumGroupsInGroup | |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, dwFlags, | |
| TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup | |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPGUID lpguidInstance, | |
| LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_EnumGroupsInGroup( This, idGroup, lpguidInstance, | |
| lpEnumPlayersCallback2, lpContext, dwFlags, | |
| FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupConnectionSettings | |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings | |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, dwFlags, idGroup, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress( | |
| REFGUID guidDataType, | |
| DWORD dwDataSize, | |
| LPCVOID lpData, | |
| LPVOID lpContext ) | |
| { | |
| /* Looking for the GUID of the provider to load */ | |
| if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) || | |
| ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) ) | |
| ) | |
| { | |
| TRACE( "Found SP/LP (%s) %s (data size = 0x%08lx)\n", | |
| debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize ); | |
| if( dwDataSize != sizeof( GUID ) ) | |
| { | |
| ERR( "Invalid sp/lp guid size 0x%08lx\n", dwDataSize ); | |
| } | |
| memcpy( lpContext, lpData, dwDataSize ); | |
| /* There shouldn't be more than 1 GUID/compound address */ | |
| return FALSE; | |
| } | |
| /* Still waiting for what we want */ | |
| return TRUE; | |
| } | |
| /* Find and perform a LoadLibrary on the requested SP or LP GUID */ | |
| static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ) | |
| { | |
| UINT i; | |
| LPCSTR spSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; | |
| LPCSTR lpSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; | |
| LPCSTR guidDataSubKey = "Guid"; | |
| LPCSTR majVerDataSubKey = "dwReserved1"; | |
| LPCSTR minVerDataSubKey = "dwReserved2"; | |
| LPCSTR pathSubKey = "Path"; | |
| TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) ); | |
| /* FIXME: Cloned code with a quick hack. */ | |
| for( i=0; i<2; i++ ) | |
| { | |
| HKEY hkResult; | |
| LPCSTR searchSubKey; | |
| char subKeyName[51]; | |
| DWORD dwIndex, sizeOfSubKeyName=50; | |
| FILETIME filetime; | |
| (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey ); | |
| *lpbIsDpSp = (i == 0) ? TRUE : FALSE; | |
| /* Need to loop over the service providers in the registry */ | |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | |
| { | |
| /* Hmmm. Does this mean that there are no service providers? */ | |
| ERR(": no service providers?\n"); | |
| return 0; | |
| } | |
| /* Traverse all the service providers we have available */ | |
| for( dwIndex=0; | |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | |
| ++dwIndex, sizeOfSubKeyName=51 ) | |
| { | |
| HKEY hkServiceProvider; | |
| GUID serviceProviderGUID; | |
| DWORD returnType, sizeOfReturnBuffer = 255; | |
| char returnBuffer[256]; | |
| WCHAR buff[51]; | |
| DWORD dwTemp, len; | |
| TRACE(" this time through: %s\n", subKeyName ); | |
| /* Get a handle for this particular service provider */ | |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | |
| &hkServiceProvider ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": what the heck is going on?\n" ); | |
| continue; | |
| } | |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | |
| NULL, &returnType, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing GUID registry data members\n" ); | |
| continue; | |
| } | |
| /* FIXME: Check return types to ensure we're interpreting data right */ | |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | |
| CLSIDFromString( buff, &serviceProviderGUID ); | |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ | |
| /* Determine if this is the Service Provider that the user asked for */ | |
| if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) ) | |
| { | |
| continue; | |
| } | |
| if( i == 0 ) /* DP SP */ | |
| { | |
| len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 ); | |
| lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) ); | |
| MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len ); | |
| } | |
| sizeOfReturnBuffer = 255; | |
| /* Get dwReserved1 */ | |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, | |
| NULL, &returnType, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing dwReserved1 registry data members\n") ; | |
| continue; | |
| } | |
| if( i == 0 ) | |
| memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) ); | |
| sizeOfReturnBuffer = 255; | |
| /* Get dwReserved2 */ | |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, | |
| NULL, &returnType, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing dwReserved1 registry data members\n") ; | |
| continue; | |
| } | |
| if( i == 0 ) | |
| memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) ); | |
| sizeOfReturnBuffer = 255; | |
| /* Get the path for this service provider */ | |
| if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey, | |
| NULL, NULL, returnBuffer, | |
| &sizeOfReturnBuffer ) ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing PATH registry data members: 0x%08lx\n", dwTemp ); | |
| continue; | |
| } | |
| TRACE( "Loading %s\n", returnBuffer ); | |
| return LoadLibraryA( returnBuffer ); | |
| } | |
| } | |
| return 0; | |
| } | |
| static | |
| HRESULT DP_InitializeDPSP( IDirectPlay3Impl* This, HMODULE hServiceProvider ) | |
| { | |
| HRESULT hr; | |
| LPDPSP_SPINIT SPInit; | |
| /* Initialize the service provider by calling SPInit */ | |
| SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" ); | |
| if( SPInit == NULL ) | |
| { | |
| ERR( "Service provider doesn't provide SPInit interface?\n" ); | |
| FreeLibrary( hServiceProvider ); | |
| return DPERR_UNAVAILABLE; | |
| } | |
| TRACE( "Calling SPInit (DP SP entry point)\n" ); | |
| hr = (*SPInit)( &This->dp2->spData ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); | |
| FreeLibrary( hServiceProvider ); | |
| return hr; | |
| } | |
| /* FIXME: Need to verify the sanity of the returned callback table | |
| * using IsBadCodePtr */ | |
| This->dp2->bSPInitialized = TRUE; | |
| /* This interface is now initialized as a DP object */ | |
| This->dp2->connectionInitialized = DP_SERVICE_PROVIDER; | |
| /* Store the handle of the module so that we can unload it later */ | |
| This->dp2->hServiceProvider = hServiceProvider; | |
| return hr; | |
| } | |
| static | |
| HRESULT DP_InitializeDPLSP( IDirectPlay3Impl* This, HMODULE hLobbyProvider ) | |
| { | |
| HRESULT hr; | |
| LPSP_INIT DPLSPInit; | |
| /* Initialize the service provider by calling SPInit */ | |
| DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" ); | |
| if( DPLSPInit == NULL ) | |
| { | |
| ERR( "Service provider doesn't provide DPLSPInit interface?\n" ); | |
| FreeLibrary( hLobbyProvider ); | |
| return DPERR_UNAVAILABLE; | |
| } | |
| TRACE( "Calling DPLSPInit (DPL SP entry point)\n" ); | |
| hr = (*DPLSPInit)( &This->dp2->dplspData ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); | |
| FreeLibrary( hLobbyProvider ); | |
| return hr; | |
| } | |
| /* FIXME: Need to verify the sanity of the returned callback table | |
| * using IsBadCodePtr */ | |
| This->dp2->bDPLSPInitialized = TRUE; | |
| /* This interface is now initialized as a lobby object */ | |
| This->dp2->connectionInitialized = DP_LOBBY_PROVIDER; | |
| /* Store the handle of the module so that we can unload it later */ | |
| This->dp2->hDPLobbyProvider = hLobbyProvider; | |
| return hr; | |
| } | |
| static HRESULT WINAPI DP_IF_InitializeConnection | |
| ( IDirectPlay3Impl* This, LPVOID lpConnection, DWORD dwFlags, BOOL bAnsi ) | |
| { | |
| HMODULE hServiceProvider; | |
| HRESULT hr; | |
| GUID guidSP; | |
| const DWORD dwAddrSize = 80; /* FIXME: Need to calculate it correctly */ | |
| BOOL bIsDpSp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */ | |
| TRACE("(%p)->(%p,0x%08lx,%u)\n", This, lpConnection, dwFlags, bAnsi ); | |
| if( dwFlags != 0 ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| /* Find out what the requested SP is and how large this buffer is */ | |
| hr = DPL_EnumAddress( DP_GetSpLpGuidFromCompoundAddress, lpConnection, | |
| dwAddrSize, &guidSP ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Invalid compound address?\n" ); | |
| return DPERR_UNAVAILABLE; | |
| } | |
| /* Load the service provider */ | |
| hServiceProvider = DP_LoadSP( &guidSP, &This->dp2->spData, &bIsDpSp ); | |
| if( hServiceProvider == 0 ) | |
| { | |
| ERR( "Unable to load service provider\n" ); | |
| return DPERR_UNAVAILABLE; | |
| } | |
| if( bIsDpSp ) | |
| { | |
| /* Fill in what we can of the Service Provider required information. | |
| * The rest was be done in DP_LoadSP | |
| */ | |
| This->dp2->spData.lpAddress = lpConnection; | |
| This->dp2->spData.dwAddressSize = dwAddrSize; | |
| This->dp2->spData.lpGuid = &guidSP; | |
| hr = DP_InitializeDPSP( This, hServiceProvider ); | |
| } | |
| else | |
| { | |
| This->dp2->dplspData.lpAddress = lpConnection; | |
| hr = DP_InitializeDPLSP( This, hServiceProvider ); | |
| } | |
| if( FAILED(hr) ) | |
| { | |
| return hr; | |
| } | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_InitializeConnection | |
| ( LPDIRECTPLAY3A iface, LPVOID lpConnection, DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| /* This may not be externally invoked once either an SP or LP is initialized */ | |
| if( This->dp2->connectionInitialized != NO_PROVIDER ) | |
| { | |
| return DPERR_ALREADYINITIALIZED; | |
| } | |
| return DP_IF_InitializeConnection( This, lpConnection, dwFlags, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_InitializeConnection | |
| ( LPDIRECTPLAY3 iface, LPVOID lpConnection, DWORD dwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| /* This may not be externally invoked once either an SP or LP is initialized */ | |
| if( This->dp2->connectionInitialized != NO_PROVIDER ) | |
| { | |
| return DPERR_ALREADYINITIALIZED; | |
| } | |
| return DP_IF_InitializeConnection( This, lpConnection, dwFlags, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_SecureOpen | |
| ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* Yes a dp 2 interface */ | |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_SecureOpen | |
| ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, | |
| LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* Yes a dp 2 interface */ | |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_SendChatMessage | |
| ( LPDIRECTPLAY3A iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_SendChatMessage | |
| ( LPDIRECTPLAY3 iface, DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub\n", This, idFrom, idTo, dwFlags, lpChatMessage ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_SetGroupConnectionSettings | |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings | |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub\n", This, dwFlags, idGroup, lpConnection ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_StartSession | |
| ( LPDIRECTPLAY3A iface, DWORD dwFlags, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_StartSession | |
| ( LPDIRECTPLAY3 iface, DWORD dwFlags, DPID idGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, dwFlags, idGroup ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupFlags | |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDWORD lpdwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags | |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDWORD lpdwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpdwFlags ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DP_IF_GetGroupParent | |
| ( IDirectPlay3AImpl* This, DPID idGroup, LPDPID lpidGroup, | |
| BOOL bAnsi ) | |
| { | |
| lpGroupData lpGData; | |
| TRACE("(%p)->(0x%08lx,%p,%u)\n", This, idGroup, lpidGroup, bAnsi ); | |
| if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL ) | |
| { | |
| return DPERR_INVALIDGROUP; | |
| } | |
| *lpidGroup = lpGData->dpid; | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_GetGroupParent | |
| ( LPDIRECTPLAY3A iface, DPID idGroup, LPDPID lpidGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_GetGroupParent( This, idGroup, lpidGroup, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_GetGroupParent | |
| ( LPDIRECTPLAY3 iface, DPID idGroup, LPDPID lpidGroup ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| return DP_IF_GetGroupParent( This, idGroup, lpidGroup, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerAccount | |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount | |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub\n", This, idPlayer, dwFlags, lpData, lpdwDataSize ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3AImpl_GetPlayerFlags | |
| ( LPDIRECTPLAY3A iface, DPID idPlayer, LPDWORD lpdwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags | |
| ( LPDIRECTPLAY3 iface, DPID idPlayer, LPDWORD lpdwFlags ) | |
| { | |
| IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idPlayer, lpdwFlags ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_GetGroupOwner | |
| ( LPDIRECTPLAY4A iface, DPID idGroup, LPDPID lpidGroupOwner ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_GetGroupOwner | |
| ( LPDIRECTPLAY4 iface, DPID idGroup, LPDPID lpidGroupOwner ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,%p): stub\n", This, idGroup, lpidGroupOwner ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_SetGroupOwner | |
| ( LPDIRECTPLAY4A iface, DPID idGroup , DPID idGroupOwner ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_SetGroupOwner | |
| ( LPDIRECTPLAY4 iface, DPID idGroup , DPID idGroupOwner ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| FIXME("(%p)->(0x%08lx,0x%08lx): stub\n", This, idGroup, idGroupOwner ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DP_SendEx | |
| ( IDirectPlay2Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID, BOOL bAnsi ) | |
| { | |
| lpPlayerList lpPList; | |
| lpGroupData lpGData; | |
| BOOL bValidDestination = FALSE; | |
| FIXME( "(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx,0x%08lx,0x%08lx,%p,%p,%u)" | |
| ": stub\n", | |
| This, idFrom, idTo, dwFlags, lpData, dwDataSize, dwPriority, | |
| dwTimeout, lpContext, lpdwMsgID, bAnsi ); | |
| /* FIXME: Add parameter checking */ | |
| /* FIXME: First call to this needs to aquire a message id which will be | |
| * used for multiple sends | |
| */ | |
| /* NOTE: Can't send messages to yourself - this will be trapped in receive */ | |
| /* Verify that the message is being sent from a valid local player. The | |
| * from player may be anonymous DPID_UNKNOWN | |
| */ | |
| if( idFrom != DPID_UNKNOWN ) | |
| { | |
| if( ( lpPList = DP_FindPlayer( This, idFrom ) ) == NULL ) | |
| { | |
| WARN( "INFO: Invalid from player 0x%08lx\n", idFrom ); | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| } | |
| /* Verify that the message is being sent to a valid player, group or to | |
| * everyone. If it's valid, send it to those players. | |
| */ | |
| if( idTo == DPID_ALLPLAYERS ) | |
| { | |
| bValidDestination = TRUE; | |
| /* See if SP has the ability to multicast. If so, use it */ | |
| if( This->dp2->spData.lpCB->SendToGroupEx ) | |
| { | |
| FIXME( "Use group sendex to group 0\n" ); | |
| } | |
| else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ | |
| { | |
| FIXME( "Use obsolete group send to group 0\n" ); | |
| } | |
| else /* No multicast, multiplicate */ | |
| { | |
| /* Send to all players we know about */ | |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); | |
| } | |
| } | |
| if( ( !bValidDestination ) && | |
| ( DP_FindPlayer( This, idTo ) != NULL ) | |
| ) | |
| { | |
| bValidDestination = TRUE; | |
| /* Have the service provider send this message */ | |
| /* FIXME: Could optimize for local interface sends */ | |
| return DP_SP_SendEx( This, dwFlags, lpData, dwDataSize, dwPriority, | |
| dwTimeout, lpContext, lpdwMsgID ); | |
| } | |
| if( ( !bValidDestination ) && | |
| ( ( lpGData = DP_FindAnyGroup( This, idTo ) ) != NULL ) | |
| ) | |
| { | |
| bValidDestination = TRUE; | |
| /* See if SP has the ability to multicast. If so, use it */ | |
| if( This->dp2->spData.lpCB->SendToGroupEx ) | |
| { | |
| FIXME( "Use group sendex\n" ); | |
| } | |
| else if( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ | |
| { | |
| FIXME( "Use obsolete group send to group\n" ); | |
| } | |
| else /* No multicast, multiplicate */ | |
| { | |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); | |
| } | |
| #if 0 | |
| if( bExpectReply ) | |
| { | |
| DWORD dwWaitReturn; | |
| This->dp2->hReplyEvent = CreateEventW( NULL, FALSE, FALSE, NULL ); | |
| dwWaitReturn = WaitForSingleObject( hReplyEvent, dwTimeout ); | |
| if( dwWaitReturn != WAIT_OBJECT_0 ) | |
| { | |
| ERR( "Wait failed 0x%08lx\n", dwWaitReturn ); | |
| } | |
| } | |
| #endif | |
| } | |
| if( !bValidDestination ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| else | |
| { | |
| /* FIXME: Should return what the send returned */ | |
| return DP_OK; | |
| } | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_SendEx | |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* yes downcast to 2 */ | |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | |
| dwPriority, dwTimeout, lpContext, lpdwMsgID, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_SendEx | |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID ) | |
| { | |
| IDirectPlay2Impl *This = (IDirectPlay2Impl *)iface; /* yes downcast to 2 */ | |
| return DP_SendEx( This, idFrom, idTo, dwFlags, lpData, dwDataSize, | |
| dwPriority, dwTimeout, lpContext, lpdwMsgID, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_SP_SendEx | |
| ( IDirectPlay2Impl* This, DWORD dwFlags, | |
| LPVOID lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, | |
| LPVOID lpContext, LPDWORD lpdwMsgID ) | |
| { | |
| LPDPMSG lpMElem; | |
| FIXME( ": stub\n" ); | |
| /* FIXME: This queuing should only be for async messages */ | |
| lpMElem = (LPDPMSG)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| sizeof( *lpMElem ) ); | |
| lpMElem->msg = (DPMSG_GENERIC*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| dwDataSize ); | |
| CopyMemory( lpMElem->msg, lpData, dwDataSize ); | |
| /* FIXME: Need to queue based on priority */ | |
| DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs ); | |
| return DP_OK; | |
| } | |
| static HRESULT WINAPI DP_IF_GetMessageQueue | |
| ( IDirectPlay4Impl* This, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes, BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| FIXME( "(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,%p,%u): semi stub\n", | |
| This, idFrom, idTo, dwFlags, lpdwNumMsgs, lpdwNumBytes, bAnsi ); | |
| /* FIXME: Do we need to do idFrom and idTo sanity checking here? */ | |
| /* FIXME: What about sends which are not immediate? */ | |
| if( This->dp2->spData.lpCB->GetMessageQueue ) | |
| { | |
| DPSP_GETMESSAGEQUEUEDATA data; | |
| FIXME( "Calling SP GetMessageQueue - is it right?\n" ); | |
| /* FIXME: None of this is documented :( */ | |
| data.lpISP = This->dp2->spData.lpISP; | |
| data.dwFlags = dwFlags; | |
| data.idFrom = idFrom; | |
| data.idTo = idTo; | |
| data.lpdwNumMsgs = lpdwNumMsgs; | |
| data.lpdwNumBytes = lpdwNumBytes; | |
| hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data ); | |
| } | |
| else | |
| { | |
| FIXME( "No SP for GetMessageQueue - fake some data\n" ); | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_GetMessageQueue | |
| ( LPDIRECTPLAY4A iface, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, | |
| lpdwNumBytes, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_GetMessageQueue | |
| ( LPDIRECTPLAY4 iface, DPID idFrom, DPID idTo, DWORD dwFlags, | |
| LPDWORD lpdwNumMsgs, LPDWORD lpdwNumBytes ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| return DP_IF_GetMessageQueue( This, idFrom, idTo, dwFlags, lpdwNumMsgs, | |
| lpdwNumBytes, FALSE ); | |
| } | |
| static HRESULT WINAPI DP_IF_CancelMessage | |
| ( IDirectPlay4Impl* This, DWORD dwMsgID, DWORD dwFlags, | |
| DWORD dwMinPriority, DWORD dwMaxPriority, BOOL bAnsi ) | |
| { | |
| HRESULT hr = DP_OK; | |
| FIXME( "(%p)->(0x%08lx,0x%08lx,%u): semi stub\n", | |
| This, dwMsgID, dwFlags, bAnsi ); | |
| if( This->dp2->spData.lpCB->Cancel ) | |
| { | |
| DPSP_CANCELDATA data; | |
| TRACE( "Calling SP Cancel\n" ); | |
| /* FIXME: Undocumented callback */ | |
| data.lpISP = This->dp2->spData.lpISP; | |
| data.dwFlags = dwFlags; | |
| data.lprglpvSPMsgID = NULL; | |
| data.cSPMsgID = dwMsgID; | |
| data.dwMinPriority = dwMinPriority; | |
| data.dwMaxPriority = dwMaxPriority; | |
| hr = (*This->dp2->spData.lpCB->Cancel)( &data ); | |
| } | |
| else | |
| { | |
| FIXME( "SP doesn't implement Cancel\n" ); | |
| } | |
| return hr; | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_CancelMessage | |
| ( LPDIRECTPLAY4A iface, DWORD dwMsgID, DWORD dwFlags ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| if( dwFlags != 0 ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| if( dwMsgID == 0 ) | |
| { | |
| dwFlags |= DPCANCELSEND_ALL; | |
| } | |
| return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_CancelMessage | |
| ( LPDIRECTPLAY4 iface, DWORD dwMsgID, DWORD dwFlags ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| if( dwFlags != 0 ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| if( dwMsgID == 0 ) | |
| { | |
| dwFlags |= DPCANCELSEND_ALL; | |
| } | |
| return DP_IF_CancelMessage( This, dwMsgID, dwFlags, 0, 0, FALSE ); | |
| } | |
| static HRESULT WINAPI DirectPlay4AImpl_CancelPriority | |
| ( LPDIRECTPLAY4A iface, DWORD dwMinPriority, DWORD dwMaxPriority, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| if( dwFlags != 0 ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, | |
| dwMaxPriority, TRUE ); | |
| } | |
| static HRESULT WINAPI DirectPlay4WImpl_CancelPriority | |
| ( LPDIRECTPLAY4 iface, DWORD dwMinPriority, DWORD dwMaxPriority, | |
| DWORD dwFlags ) | |
| { | |
| IDirectPlay4Impl *This = (IDirectPlay4Impl *)iface; | |
| if( dwFlags != 0 ) | |
| { | |
| return DPERR_INVALIDFLAGS; | |
| } | |
| return DP_IF_CancelMessage( This, 0, DPCANCELSEND_PRIORITY, dwMinPriority, | |
| dwMaxPriority, FALSE ); | |
| } | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay2WVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay2Vtbl directPlay2WVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| DirectPlay2WImpl_AddPlayerToGroup, | |
| DirectPlay2WImpl_Close, | |
| DirectPlay2WImpl_CreateGroup, | |
| DirectPlay2WImpl_CreatePlayer, | |
| DirectPlay2WImpl_DeletePlayerFromGroup, | |
| DirectPlay2WImpl_DestroyGroup, | |
| DirectPlay2WImpl_DestroyPlayer, | |
| DirectPlay2WImpl_EnumGroupPlayers, | |
| DirectPlay2WImpl_EnumGroups, | |
| DirectPlay2WImpl_EnumPlayers, | |
| DirectPlay2WImpl_EnumSessions, | |
| DirectPlay2WImpl_GetCaps, | |
| DirectPlay2WImpl_GetGroupData, | |
| DirectPlay2WImpl_GetGroupName, | |
| DirectPlay2WImpl_GetMessageCount, | |
| DirectPlay2WImpl_GetPlayerAddress, | |
| DirectPlay2WImpl_GetPlayerCaps, | |
| DirectPlay2WImpl_GetPlayerData, | |
| DirectPlay2WImpl_GetPlayerName, | |
| DirectPlay2WImpl_GetSessionDesc, | |
| DirectPlay2WImpl_Initialize, | |
| DirectPlay2WImpl_Open, | |
| DirectPlay2WImpl_Receive, | |
| DirectPlay2WImpl_Send, | |
| DirectPlay2WImpl_SetGroupData, | |
| DirectPlay2WImpl_SetGroupName, | |
| DirectPlay2WImpl_SetPlayerData, | |
| DirectPlay2WImpl_SetPlayerName, | |
| DirectPlay2WImpl_SetSessionDesc | |
| }; | |
| #undef XCAST | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay2AVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay2Vtbl directPlay2AVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| DirectPlay2AImpl_AddPlayerToGroup, | |
| DirectPlay2AImpl_Close, | |
| DirectPlay2AImpl_CreateGroup, | |
| DirectPlay2AImpl_CreatePlayer, | |
| DirectPlay2AImpl_DeletePlayerFromGroup, | |
| DirectPlay2AImpl_DestroyGroup, | |
| DirectPlay2AImpl_DestroyPlayer, | |
| DirectPlay2AImpl_EnumGroupPlayers, | |
| DirectPlay2AImpl_EnumGroups, | |
| DirectPlay2AImpl_EnumPlayers, | |
| DirectPlay2AImpl_EnumSessions, | |
| DirectPlay2AImpl_GetCaps, | |
| DirectPlay2AImpl_GetGroupData, | |
| DirectPlay2AImpl_GetGroupName, | |
| DirectPlay2AImpl_GetMessageCount, | |
| DirectPlay2AImpl_GetPlayerAddress, | |
| DirectPlay2AImpl_GetPlayerCaps, | |
| DirectPlay2AImpl_GetPlayerData, | |
| DirectPlay2AImpl_GetPlayerName, | |
| DirectPlay2AImpl_GetSessionDesc, | |
| DirectPlay2AImpl_Initialize, | |
| DirectPlay2AImpl_Open, | |
| DirectPlay2AImpl_Receive, | |
| DirectPlay2AImpl_Send, | |
| DirectPlay2AImpl_SetGroupData, | |
| DirectPlay2AImpl_SetGroupName, | |
| DirectPlay2AImpl_SetPlayerData, | |
| DirectPlay2AImpl_SetPlayerName, | |
| DirectPlay2AImpl_SetSessionDesc | |
| }; | |
| #undef XCAST | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay3AVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay3Vtbl directPlay3AVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, | |
| XCAST(Close)DirectPlay2AImpl_Close, | |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, | |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, | |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, | |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, | |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, | |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, | |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, | |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, | |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, | |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, | |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, | |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, | |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, | |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, | |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, | |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, | |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, | |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, | |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, | |
| XCAST(Open)DirectPlay2AImpl_Open, | |
| XCAST(Receive)DirectPlay2AImpl_Receive, | |
| XCAST(Send)DirectPlay2AImpl_Send, | |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, | |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, | |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, | |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, | |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, | |
| DirectPlay3AImpl_AddGroupToGroup, | |
| DirectPlay3AImpl_CreateGroupInGroup, | |
| DirectPlay3AImpl_DeleteGroupFromGroup, | |
| DirectPlay3AImpl_EnumConnections, | |
| DirectPlay3AImpl_EnumGroupsInGroup, | |
| DirectPlay3AImpl_GetGroupConnectionSettings, | |
| DirectPlay3AImpl_InitializeConnection, | |
| DirectPlay3AImpl_SecureOpen, | |
| DirectPlay3AImpl_SendChatMessage, | |
| DirectPlay3AImpl_SetGroupConnectionSettings, | |
| DirectPlay3AImpl_StartSession, | |
| DirectPlay3AImpl_GetGroupFlags, | |
| DirectPlay3AImpl_GetGroupParent, | |
| DirectPlay3AImpl_GetPlayerAccount, | |
| DirectPlay3AImpl_GetPlayerFlags | |
| }; | |
| #undef XCAST | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay3WVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay3Vtbl directPlay3WVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, | |
| XCAST(Close)DirectPlay2WImpl_Close, | |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, | |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, | |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, | |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, | |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, | |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, | |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, | |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, | |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, | |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, | |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, | |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, | |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, | |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, | |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, | |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, | |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, | |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, | |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, | |
| XCAST(Open)DirectPlay2WImpl_Open, | |
| XCAST(Receive)DirectPlay2WImpl_Receive, | |
| XCAST(Send)DirectPlay2WImpl_Send, | |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, | |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, | |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, | |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, | |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, | |
| DirectPlay3WImpl_AddGroupToGroup, | |
| DirectPlay3WImpl_CreateGroupInGroup, | |
| DirectPlay3WImpl_DeleteGroupFromGroup, | |
| DirectPlay3WImpl_EnumConnections, | |
| DirectPlay3WImpl_EnumGroupsInGroup, | |
| DirectPlay3WImpl_GetGroupConnectionSettings, | |
| DirectPlay3WImpl_InitializeConnection, | |
| DirectPlay3WImpl_SecureOpen, | |
| DirectPlay3WImpl_SendChatMessage, | |
| DirectPlay3WImpl_SetGroupConnectionSettings, | |
| DirectPlay3WImpl_StartSession, | |
| DirectPlay3WImpl_GetGroupFlags, | |
| DirectPlay3WImpl_GetGroupParent, | |
| DirectPlay3WImpl_GetPlayerAccount, | |
| DirectPlay3WImpl_GetPlayerFlags | |
| }; | |
| #undef XCAST | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay4WVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay4Vtbl directPlay4WVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| XCAST(AddPlayerToGroup)DirectPlay2WImpl_AddPlayerToGroup, | |
| XCAST(Close)DirectPlay2WImpl_Close, | |
| XCAST(CreateGroup)DirectPlay2WImpl_CreateGroup, | |
| XCAST(CreatePlayer)DirectPlay2WImpl_CreatePlayer, | |
| XCAST(DeletePlayerFromGroup)DirectPlay2WImpl_DeletePlayerFromGroup, | |
| XCAST(DestroyGroup)DirectPlay2WImpl_DestroyGroup, | |
| XCAST(DestroyPlayer)DirectPlay2WImpl_DestroyPlayer, | |
| XCAST(EnumGroupPlayers)DirectPlay2WImpl_EnumGroupPlayers, | |
| XCAST(EnumGroups)DirectPlay2WImpl_EnumGroups, | |
| XCAST(EnumPlayers)DirectPlay2WImpl_EnumPlayers, | |
| XCAST(EnumSessions)DirectPlay2WImpl_EnumSessions, | |
| XCAST(GetCaps)DirectPlay2WImpl_GetCaps, | |
| XCAST(GetGroupData)DirectPlay2WImpl_GetGroupData, | |
| XCAST(GetGroupName)DirectPlay2WImpl_GetGroupName, | |
| XCAST(GetMessageCount)DirectPlay2WImpl_GetMessageCount, | |
| XCAST(GetPlayerAddress)DirectPlay2WImpl_GetPlayerAddress, | |
| XCAST(GetPlayerCaps)DirectPlay2WImpl_GetPlayerCaps, | |
| XCAST(GetPlayerData)DirectPlay2WImpl_GetPlayerData, | |
| XCAST(GetPlayerName)DirectPlay2WImpl_GetPlayerName, | |
| XCAST(GetSessionDesc)DirectPlay2WImpl_GetSessionDesc, | |
| XCAST(Initialize)DirectPlay2WImpl_Initialize, | |
| XCAST(Open)DirectPlay2WImpl_Open, | |
| XCAST(Receive)DirectPlay2WImpl_Receive, | |
| XCAST(Send)DirectPlay2WImpl_Send, | |
| XCAST(SetGroupData)DirectPlay2WImpl_SetGroupData, | |
| XCAST(SetGroupName)DirectPlay2WImpl_SetGroupName, | |
| XCAST(SetPlayerData)DirectPlay2WImpl_SetPlayerData, | |
| XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName, | |
| XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc, | |
| XCAST(AddGroupToGroup)DirectPlay3WImpl_AddGroupToGroup, | |
| XCAST(CreateGroupInGroup)DirectPlay3WImpl_CreateGroupInGroup, | |
| XCAST(DeleteGroupFromGroup)DirectPlay3WImpl_DeleteGroupFromGroup, | |
| XCAST(EnumConnections)DirectPlay3WImpl_EnumConnections, | |
| XCAST(EnumGroupsInGroup)DirectPlay3WImpl_EnumGroupsInGroup, | |
| XCAST(GetGroupConnectionSettings)DirectPlay3WImpl_GetGroupConnectionSettings, | |
| XCAST(InitializeConnection)DirectPlay3WImpl_InitializeConnection, | |
| XCAST(SecureOpen)DirectPlay3WImpl_SecureOpen, | |
| XCAST(SendChatMessage)DirectPlay3WImpl_SendChatMessage, | |
| XCAST(SetGroupConnectionSettings)DirectPlay3WImpl_SetGroupConnectionSettings, | |
| XCAST(StartSession)DirectPlay3WImpl_StartSession, | |
| XCAST(GetGroupFlags)DirectPlay3WImpl_GetGroupFlags, | |
| XCAST(GetGroupParent)DirectPlay3WImpl_GetGroupParent, | |
| XCAST(GetPlayerAccount)DirectPlay3WImpl_GetPlayerAccount, | |
| XCAST(GetPlayerFlags)DirectPlay3WImpl_GetPlayerFlags, | |
| DirectPlay4WImpl_GetGroupOwner, | |
| DirectPlay4WImpl_SetGroupOwner, | |
| DirectPlay4WImpl_SendEx, | |
| DirectPlay4WImpl_GetMessageQueue, | |
| DirectPlay4WImpl_CancelMessage, | |
| DirectPlay4WImpl_CancelPriority | |
| }; | |
| #undef XCAST | |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ | |
| #if !defined(__STRICT_ANSI__) && defined(__GNUC__) | |
| # define XCAST(fun) (typeof(directPlay4AVT.fun)) | |
| #else | |
| # define XCAST(fun) (void*) | |
| #endif | |
| static IDirectPlay4Vtbl directPlay4AVT = | |
| { | |
| XCAST(QueryInterface)DP_QueryInterface, | |
| XCAST(AddRef)DP_AddRef, | |
| XCAST(Release)DP_Release, | |
| XCAST(AddPlayerToGroup)DirectPlay2AImpl_AddPlayerToGroup, | |
| XCAST(Close)DirectPlay2AImpl_Close, | |
| XCAST(CreateGroup)DirectPlay2AImpl_CreateGroup, | |
| XCAST(CreatePlayer)DirectPlay2AImpl_CreatePlayer, | |
| XCAST(DeletePlayerFromGroup)DirectPlay2AImpl_DeletePlayerFromGroup, | |
| XCAST(DestroyGroup)DirectPlay2AImpl_DestroyGroup, | |
| XCAST(DestroyPlayer)DirectPlay2AImpl_DestroyPlayer, | |
| XCAST(EnumGroupPlayers)DirectPlay2AImpl_EnumGroupPlayers, | |
| XCAST(EnumGroups)DirectPlay2AImpl_EnumGroups, | |
| XCAST(EnumPlayers)DirectPlay2AImpl_EnumPlayers, | |
| XCAST(EnumSessions)DirectPlay2AImpl_EnumSessions, | |
| XCAST(GetCaps)DirectPlay2AImpl_GetCaps, | |
| XCAST(GetGroupData)DirectPlay2AImpl_GetGroupData, | |
| XCAST(GetGroupName)DirectPlay2AImpl_GetGroupName, | |
| XCAST(GetMessageCount)DirectPlay2AImpl_GetMessageCount, | |
| XCAST(GetPlayerAddress)DirectPlay2AImpl_GetPlayerAddress, | |
| XCAST(GetPlayerCaps)DirectPlay2AImpl_GetPlayerCaps, | |
| XCAST(GetPlayerData)DirectPlay2AImpl_GetPlayerData, | |
| XCAST(GetPlayerName)DirectPlay2AImpl_GetPlayerName, | |
| XCAST(GetSessionDesc)DirectPlay2AImpl_GetSessionDesc, | |
| XCAST(Initialize)DirectPlay2AImpl_Initialize, | |
| XCAST(Open)DirectPlay2AImpl_Open, | |
| XCAST(Receive)DirectPlay2AImpl_Receive, | |
| XCAST(Send)DirectPlay2AImpl_Send, | |
| XCAST(SetGroupData)DirectPlay2AImpl_SetGroupData, | |
| XCAST(SetGroupName)DirectPlay2AImpl_SetGroupName, | |
| XCAST(SetPlayerData)DirectPlay2AImpl_SetPlayerData, | |
| XCAST(SetPlayerName)DirectPlay2AImpl_SetPlayerName, | |
| XCAST(SetSessionDesc)DirectPlay2AImpl_SetSessionDesc, | |
| XCAST(AddGroupToGroup)DirectPlay3AImpl_AddGroupToGroup, | |
| XCAST(CreateGroupInGroup)DirectPlay3AImpl_CreateGroupInGroup, | |
| XCAST(DeleteGroupFromGroup)DirectPlay3AImpl_DeleteGroupFromGroup, | |
| XCAST(EnumConnections)DirectPlay3AImpl_EnumConnections, | |
| XCAST(EnumGroupsInGroup)DirectPlay3AImpl_EnumGroupsInGroup, | |
| XCAST(GetGroupConnectionSettings)DirectPlay3AImpl_GetGroupConnectionSettings, | |
| XCAST(InitializeConnection)DirectPlay3AImpl_InitializeConnection, | |
| XCAST(SecureOpen)DirectPlay3AImpl_SecureOpen, | |
| XCAST(SendChatMessage)DirectPlay3AImpl_SendChatMessage, | |
| XCAST(SetGroupConnectionSettings)DirectPlay3AImpl_SetGroupConnectionSettings, | |
| XCAST(StartSession)DirectPlay3AImpl_StartSession, | |
| XCAST(GetGroupFlags)DirectPlay3AImpl_GetGroupFlags, | |
| XCAST(GetGroupParent)DirectPlay3AImpl_GetGroupParent, | |
| XCAST(GetPlayerAccount)DirectPlay3AImpl_GetPlayerAccount, | |
| XCAST(GetPlayerFlags)DirectPlay3AImpl_GetPlayerFlags, | |
| DirectPlay4AImpl_GetGroupOwner, | |
| DirectPlay4AImpl_SetGroupOwner, | |
| DirectPlay4AImpl_SendEx, | |
| DirectPlay4AImpl_GetMessageQueue, | |
| DirectPlay4AImpl_CancelMessage, | |
| DirectPlay4AImpl_CancelPriority | |
| }; | |
| #undef XCAST | |
| extern | |
| HRESULT DP_GetSPPlayerData( IDirectPlay2Impl* lpDP, | |
| DPID idPlayer, | |
| LPVOID* lplpData ) | |
| { | |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); | |
| if( lpPlayer == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| *lplpData = lpPlayer->lpPData->lpSPPlayerData; | |
| return DP_OK; | |
| } | |
| extern | |
| HRESULT DP_SetSPPlayerData( IDirectPlay2Impl* lpDP, | |
| DPID idPlayer, | |
| LPVOID lpData ) | |
| { | |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); | |
| if( lpPlayer == NULL ) | |
| { | |
| return DPERR_INVALIDPLAYER; | |
| } | |
| lpPlayer->lpPData->lpSPPlayerData = lpData; | |
| return DP_OK; | |
| } | |
| /*************************************************************************** | |
| * DirectPlayEnumerate [DPLAYX.9] | |
| * DirectPlayEnumerateA [DPLAYX.2] | |
| * | |
| * The pointer to the structure lpContext will be filled with the | |
| * appropriate data for each service offered by the OS. These services are | |
| * not necessarily available on this particular machine but are defined | |
| * as simple service providers under the "Service Providers" registry key. | |
| * This structure is then passed to lpEnumCallback for each of the different | |
| * services. | |
| * | |
| * This API is useful only for applications written using DirectX3 or | |
| * worse. It is superseded by IDirectPlay3::EnumConnections which also | |
| * gives information on the actual connections. | |
| * | |
| * defn of a service provider: | |
| * A dynamic-link library used by DirectPlay to communicate over a network. | |
| * The service provider contains all the network-specific code required | |
| * to send and receive messages. Online services and network operators can | |
| * supply service providers to use specialized hardware, protocols, communications | |
| * media, and network resources. | |
| * | |
| * TODO: Allocate string buffer space from the heap (length from reg) | |
| * Pass real device driver numbers... | |
| * Get the GUID properly... | |
| */ | |
| HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback, | |
| LPVOID lpContext ) | |
| { | |
| HKEY hkResult; | |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; | |
| DWORD dwIndex; | |
| DWORD sizeOfSubKeyName=50; | |
| char subKeyName[51]; | |
| FILETIME filetime; | |
| TRACE(": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback, lpContext ); | |
| if( !lpEnumCallback || !*lpEnumCallback ) | |
| { | |
| return DPERR_INVALIDPARAMS; | |
| } | |
| /* Need to loop over the service providers in the registry */ | |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, | |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) | |
| { | |
| /* Hmmm. Does this mean that there are no service providers? */ | |
| ERR(": no service providers?\n"); | |
| return DPERR_NOSERVICEPROVIDER; | |
| } | |
| /* Traverse all the service providers we have available */ | |
| for( dwIndex=0; | |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, | |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; | |
| ++dwIndex, sizeOfSubKeyName=50 ) | |
| { | |
| LPCSTR majVerDataSubKey = "dwReserved1"; | |
| LPCSTR minVerDataSubKey = "dwReserved2"; | |
| LPCSTR guidDataSubKey = "Guid"; | |
| HKEY hkServiceProvider; | |
| GUID serviceProviderGUID; | |
| DWORD returnTypeGUID, returnTypeReserved, sizeOfReturnBuffer = 50; | |
| char returnBuffer[51]; | |
| WCHAR buff[51]; | |
| DWORD majVersionNum , minVersionNum = 0; | |
| TRACE(" this time through: %s\n", subKeyName ); | |
| /* Get a handle for this particular service provider */ | |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, | |
| &hkServiceProvider ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": what the heck is going on?\n" ); | |
| continue; | |
| } | |
| /* Get the GUID, Device major number and device minor number | |
| * from the registry. | |
| */ | |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, | |
| NULL, &returnTypeGUID, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing GUID registry data members\n" ); | |
| continue; | |
| } | |
| /* FIXME: Check return types to ensure we're interpreting data right */ | |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); | |
| CLSIDFromString( buff, &serviceProviderGUID ); | |
| /* FIXME: Need to know which of dwReserved1 and dwReserved2 are maj and min */ | |
| sizeOfReturnBuffer = 50; | |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, | |
| NULL, &returnTypeReserved, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing dwReserved1 registry data members\n") ; | |
| continue; | |
| } | |
| memcpy( &majVersionNum, returnBuffer, sizeof(majVersionNum) ); | |
| sizeOfReturnBuffer = 50; | |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, | |
| NULL, &returnTypeReserved, returnBuffer, | |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) | |
| { | |
| ERR(": missing dwReserved2 registry data members\n") ; | |
| continue; | |
| } | |
| memcpy( &minVersionNum, returnBuffer, sizeof(minVersionNum) ); | |
| /* The enumeration will return FALSE if we are not to continue */ | |
| if( !lpEnumCallback( &serviceProviderGUID , subKeyName, | |
| majVersionNum, minVersionNum, lpContext ) ) | |
| { | |
| WARN("lpEnumCallback returning FALSE\n" ); | |
| break; | |
| } | |
| } | |
| return DP_OK; | |
| } | |
| /*************************************************************************** | |
| * DirectPlayEnumerateW [DPLAYX.3] | |
| * | |
| */ | |
| HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) | |
| { | |
| FIXME(":stub\n"); | |
| return DPERR_OUTOFMEMORY; | |
| } | |
| typedef struct tagCreateEnum | |
| { | |
| LPVOID lpConn; | |
| LPCGUID lpGuid; | |
| } CreateEnumData, *lpCreateEnumData; | |
| /* Find and copy the matching connection for the SP guid */ | |
| static BOOL CALLBACK cbDPCreateEnumConnections( | |
| LPCGUID lpguidSP, | |
| LPVOID lpConnection, | |
| DWORD dwConnectionSize, | |
| LPCDPNAME lpName, | |
| DWORD dwFlags, | |
| LPVOID lpContext) | |
| { | |
| lpCreateEnumData lpData = (lpCreateEnumData)lpContext; | |
| if( IsEqualGUID( lpguidSP, lpData->lpGuid ) ) | |
| { | |
| TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) ); | |
| lpData->lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, | |
| dwConnectionSize ); | |
| CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize ); | |
| /* Found the record that we were looking for */ | |
| return FALSE; | |
| } | |
| /* Haven't found what were looking for yet */ | |
| return TRUE; | |
| } | |
| /*************************************************************************** | |
| * DirectPlayCreate [DPLAYX.1] | |
| * | |
| */ | |
| HRESULT WINAPI DirectPlayCreate | |
| ( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk) | |
| { | |
| HRESULT hr; | |
| LPDIRECTPLAY3A lpDP3A; | |
| CreateEnumData cbData; | |
| TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk ); | |
| if( pUnk != NULL ) | |
| { | |
| return CLASS_E_NOAGGREGATION; | |
| } | |
| /* Create an IDirectPlay object. We don't support that so we'll cheat and | |
| give them an IDirectPlay2A object and hope that doesn't cause problems */ | |
| if( DP_CreateInterface( &IID_IDirectPlay2A, (LPVOID*)lplpDP ) != DP_OK ) | |
| { | |
| return DPERR_UNAVAILABLE; | |
| } | |
| if( IsEqualGUID( &GUID_NULL, lpGUID ) ) | |
| { | |
| /* The GUID_NULL means don't bind a service provider. Just return the | |
| interface as is */ | |
| return DP_OK; | |
| } | |
| /* Bind the desired service provider since lpGUID is non NULL */ | |
| TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) ); | |
| /* We're going to use a DP3 interface */ | |
| hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A, | |
| (LPVOID*)&lpDP3A ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) ); | |
| return hr; | |
| } | |
| cbData.lpConn = NULL; | |
| cbData.lpGuid = lpGUID; | |
| /* We were given a service provider, find info about it... */ | |
| hr = IDirectPlayX_EnumConnections( lpDP3A, NULL, cbDPCreateEnumConnections, | |
| &cbData, DPCONNECTION_DIRECTPLAY ); | |
| if( ( FAILED(hr) ) || | |
| ( cbData.lpConn == NULL ) | |
| ) | |
| { | |
| ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) ); | |
| IDirectPlayX_Release( lpDP3A ); | |
| return DPERR_UNAVAILABLE; | |
| } | |
| /* Initialize the service provider */ | |
| hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 ); | |
| if( FAILED(hr) ) | |
| { | |
| ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) ); | |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); | |
| IDirectPlayX_Release( lpDP3A ); | |
| return hr; | |
| } | |
| /* Release our version of the interface now that we're done with it */ | |
| IDirectPlayX_Release( lpDP3A ); | |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); | |
| return DP_OK; | |
| } |