| /* DirectDraw Surface Implementation |
| * |
| * Copyright (c) 1997-2000 Marcus Meissner |
| * Copyright (c) 1998-2000 Lionel Ulmer |
| * Copyright (c) 2000-2001 TransGaming Technologies Inc. |
| * Copyright (c) 2006 Stefan Dösinger |
| * |
| * This file contains the (internal) driver registration functions, |
| * driver enumeration APIs and DirectDraw creation functions. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <assert.h> |
| #include <stdarg.h> |
| #include <string.h> |
| #include <stdlib.h> |
| |
| #define COBJMACROS |
| #define NONAMELESSUNION |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "winerror.h" |
| #include "wingdi.h" |
| #include "wine/exception.h" |
| |
| #include "ddraw.h" |
| #include "d3d.h" |
| |
| #include "ddraw_private.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(ddraw); |
| |
| /***************************************************************************** |
| * IUnknown parts follow |
| *****************************************************************************/ |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::QueryInterface |
| * |
| * A normal QueryInterface implementation. For QueryInterface rules |
| * see ddraw.c, IDirectDraw7::QueryInterface. This method |
| * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture |
| * in all versions, the IDirectDrawGammaControl interface and it can |
| * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice) |
| * |
| * Params: |
| * riid: The interface id queried for |
| * obj: Address to write the pointer to |
| * |
| * Returns: |
| * S_OK on success |
| * E_NOINTERFACE if the requested interface wasn't found |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface, |
| REFIID riid, |
| void **obj) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| |
| /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */ |
| *obj = NULL; |
| |
| if(!riid) |
| return DDERR_INVALIDPARAMS; |
| |
| TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj); |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface7) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface4) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = ICOM_INTERFACE(This, IDirectDrawSurface7); |
| TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface2) |
| || IsEqualGUID(riid, &IID_IDirectDrawSurface) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = ICOM_INTERFACE(This, IDirectDrawSurface3); |
| TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) ) |
| { |
| IUnknown_AddRef(iface); |
| *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl); |
| TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj); |
| return S_OK; |
| } |
| else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) || |
| IsEqualGUID(riid, &IID_IDirect3DHALDevice)|| |
| IsEqualGUID(riid, &IID_IDirect3DRGBDevice) ) |
| { |
| IDirect3DDevice7 *d3d; |
| |
| /* Call into IDirect3D7 for creation */ |
| IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7), |
| riid, |
| ICOM_INTERFACE(This, IDirectDrawSurface7), |
| &d3d); |
| |
| *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d); |
| TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj); |
| |
| return S_OK; |
| } |
| else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) || |
| IsEqualGUID( &IID_IDirect3DTexture2, riid )) |
| { |
| if (IsEqualGUID( &IID_IDirect3DTexture, riid )) |
| { |
| *obj = ICOM_INTERFACE(This, IDirect3DTexture); |
| TRACE(" returning Direct3DTexture interface at %p.\n", *obj); |
| } |
| else |
| { |
| *obj = ICOM_INTERFACE(This, IDirect3DTexture2); |
| TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj); |
| } |
| IUnknown_AddRef( (IUnknown *) *obj); |
| return S_OK; |
| } |
| |
| ERR("No interface\n"); |
| return E_NOINTERFACE; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddRef |
| * |
| * A normal addref implementation |
| * |
| * Returns: |
| * The new refcount |
| * |
| *****************************************************************************/ |
| static ULONG WINAPI |
| IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| ULONG refCount = InterlockedIncrement(&This->ref); |
| |
| TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1); |
| return refCount; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurfaceImpl_Destroy |
| * |
| * A helper function for IDirectDrawSurface7::Release |
| * |
| * Frees the surface, regardless of its refcount. |
| * See IDirectDrawSurface7::Release for more information |
| * |
| * Params: |
| * This: Surface to free |
| * |
| *****************************************************************************/ |
| static void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This) |
| { |
| TRACE("(%p)\n", This); |
| |
| /* Check the refcount and give a warning */ |
| if(This->ref > 1) |
| { |
| /* This can happen when a complex surface is destroyed, |
| * because the 2nd surface was addref()ed when the app |
| * called GetAttachedSurface |
| */ |
| WARN("(%p): Destroying surface with refount %d\n", This, This->ref); |
| } |
| |
| /* Check for attached surfaces and detach them */ |
| if(This->first_attached != This) |
| { |
| /* Well, this shouldn't happen: The surface being attached is addref()ed |
| * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface |
| * is called, because the refcount is held. It looks like the app released() |
| * it often enough to force this |
| */ |
| IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7); |
| IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7); |
| |
| FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached); |
| |
| /* The refcount will drop to -1 here */ |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) |
| { |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); |
| } |
| } |
| |
| while(This->next_attached != NULL) |
| { |
| IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7); |
| IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7); |
| |
| if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK) |
| { |
| ERR("(%p) DeleteAttachedSurface failed!\n", This); |
| assert(0); |
| } |
| } |
| |
| /* Now destroy the surface. Wait: It could have been released if we are a texture */ |
| if(This->WineD3DSurface) |
| IWineD3DSurface_Release(This->WineD3DSurface); |
| |
| /* Having a texture handle set implies that the device still exists */ |
| if(This->Handle) |
| { |
| This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL; |
| This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown; |
| } |
| |
| /* Reduce the ddraw surface count */ |
| InterlockedDecrement(&This->ddraw->surfaces); |
| list_remove(&This->surface_list_entry); |
| |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Release |
| * |
| * Reduces the surface's refcount by 1. If the refcount falls to 0, the |
| * surface is destroyed. |
| * |
| * Destroying the surface is a bit tricky. For the connection between |
| * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface |
| * It has a nice graph explaining the connection. |
| * |
| * What happens here is basically this: |
| * When a surface is destroyed, its WineD3DSurface is released, |
| * and the refcount of the DirectDraw interface is reduced by 1. If it has |
| * complex surfaces attached to it, then these surfaces are destroyed too, |
| * regardless of their refcount. If any surface being destroyed has another |
| * surface attached to it (with a "soft" attachment, not complex), then |
| * this surface is detached with DeleteAttachedSurface. |
| * |
| * When the surface is a texture, the WineD3DTexture is released. |
| * If the surface is the Direct3D render target, then the D3D |
| * capabilities of the WineD3DDevice are uninitialized, which causes the |
| * swapchain to be released. |
| * |
| * When a complex sublevel falls to ref zero, then this is ignored. |
| * |
| * Returns: |
| * The new refcount |
| * |
| *****************************************************************************/ |
| static ULONG WINAPI |
| IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| ULONG ref; |
| TRACE("(%p) : Releasing from %d\n", This, This->ref); |
| ref = InterlockedDecrement(&This->ref); |
| |
| if (ref == 0) |
| { |
| |
| IDirectDrawSurfaceImpl *surf; |
| IDirectDrawImpl *ddraw; |
| IUnknown *ifaceToRelease = This->ifaceToRelease; |
| int i; |
| |
| /* Complex attached surfaces are destroyed implicitely when the root is released */ |
| EnterCriticalSection(&ddraw_cs); |
| if(!This->is_complex_root) |
| { |
| WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| return ref; |
| } |
| ddraw = This->ddraw; |
| |
| /* If it's a texture, destroy the WineD3DTexture. |
| * WineD3D will destroy the IParent interfaces |
| * of the sublevels, which destroys the WineD3DSurfaces. |
| * Set the surfaces to NULL to avoid destroying them again later |
| */ |
| if(This->wineD3DTexture) |
| { |
| IWineD3DBaseTexture_Release(This->wineD3DTexture); |
| } |
| /* If it's the RenderTarget, destroy the d3ddevice */ |
| else if( (ddraw->d3d_initialized) && (This == ddraw->d3d_target)) |
| { |
| TRACE("(%p) Destroying the render target, uninitializing D3D\n", This); |
| |
| /* Unset any index buffer, just to be sure */ |
| IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL); |
| IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL); |
| IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL); |
| for(i = 0; i < ddraw->numConvertedDecls; i++) |
| { |
| IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl); |
| } |
| HeapFree(GetProcessHeap(), 0, ddraw->decls); |
| ddraw->numConvertedDecls = 0; |
| |
| if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK) |
| { |
| /* Not good */ |
| ERR("(%p) Failed to uninit 3D\n", This); |
| } |
| else |
| { |
| /* Free the d3d window if one was created */ |
| if(ddraw->d3d_window != 0) |
| { |
| TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window); |
| DestroyWindow(ddraw->d3d_window); |
| ddraw->d3d_window = 0; |
| } |
| /* Unset the pointers */ |
| } |
| |
| ddraw->d3d_initialized = FALSE; |
| ddraw->d3d_target = NULL; |
| |
| /* Reset to the default surface implementation type. This is needed if apps use |
| * non render target surfaces and expect blits to work after destroying the render |
| * target. |
| * |
| * TODO: Recreate existing offscreen surfaces |
| */ |
| ddraw->ImplType = DefaultSurfaceType; |
| |
| /* Write a trace because D3D unloading was the reason for many |
| * crashes during development. |
| */ |
| TRACE("(%p) D3D unloaded\n", This); |
| } |
| else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | |
| DDSCAPS_3DDEVICE | |
| DDSCAPS_TEXTURE ) ) |
| { |
| /* It's a render target, but no swapchain was created. |
| * The IParent interfaces have to be released manually. |
| * The same applies for textures without an |
| * IWineD3DTexture object attached |
| */ |
| IParent *Parent; |
| |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| if(This->complex_array[i]) |
| { |
| /* Only the topmost level can have more than 1 surfaces in the complex |
| * attachment array(Cube texture roots), for all others there is only |
| * one |
| */ |
| surf = This->complex_array[i]; |
| while(surf) |
| { |
| IWineD3DSurface_GetParent(surf->WineD3DSurface, |
| (IUnknown **) &Parent); |
| IParent_Release(Parent); /* For the getParent */ |
| IParent_Release(Parent); /* To release it */ |
| surf = surf->complex_array[0]; |
| } |
| } |
| } |
| |
| /* Now the top-level surface */ |
| IWineD3DSurface_GetParent(This->WineD3DSurface, |
| (IUnknown **) &Parent); |
| IParent_Release(Parent); /* For the getParent */ |
| IParent_Release(Parent); /* To release it */ |
| } |
| |
| /* The refcount test shows that the palette is detached when the surface is destroyed */ |
| IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7), |
| NULL); |
| |
| /* Loop through all complex attached surfaces, |
| * and destroy them. |
| * |
| * Yet again, only the root can have more than one complexly attached surface, all the others |
| * have a total of one; |
| */ |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| if(!This->complex_array[i]) break; |
| |
| surf = This->complex_array[i]; |
| This->complex_array[i] = NULL; |
| while(surf) |
| { |
| IDirectDrawSurfaceImpl *destroy = surf; |
| surf = surf->complex_array[0]; /* Iterate through the "tree" */ |
| IDirectDrawSurfaceImpl_Destroy(destroy); /* Destroy it */ |
| } |
| } |
| |
| /* Destroy the root surface. |
| */ |
| IDirectDrawSurfaceImpl_Destroy(This); |
| |
| /* Reduce the ddraw refcount */ |
| if(ifaceToRelease) IUnknown_Release(ifaceToRelease); |
| LeaveCriticalSection(&ddraw_cs); |
| } |
| |
| return ref; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetAttachedSurface |
| * |
| * Returns an attached surface with the requested caps. Surface attachment |
| * and complex surfaces are not clearly described by the MSDN or sdk, |
| * so this method is tricky and likely to contain problems. |
| * This implementation searches the complex list first, then the |
| * attachment chain. |
| * |
| * The chains are searched from This down to the last surface in the chain, |
| * not from the first element in the chain. The first surface found is |
| * returned. The MSDN says that this method fails if more than one surface |
| * matches the caps, but it is not sure if that is right. The attachment |
| * structure may not even allow two matching surfaces. |
| * |
| * The found surface is AddRef-ed before it is returned. |
| * |
| * Params: |
| * Caps: Pointer to a DDCAPS2 structure describing the caps asked for |
| * Surface: Address to store the found surface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Caps or Surface is NULL |
| * DDERR_NOTFOUND if no surface was found |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface, |
| DDSCAPS2 *Caps, |
| IDirectDrawSurface7 **Surface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *surf; |
| DDSCAPS2 our_caps; |
| int i; |
| |
| TRACE("(%p)->(%p,%p)\n", This, Caps, Surface); |
| EnterCriticalSection(&ddraw_cs); |
| |
| our_caps = *Caps; |
| |
| if(This->version < 7) |
| { |
| /* Earlier dx apps put garbage into these members, clear them */ |
| our_caps.dwCaps2 = 0; |
| our_caps.dwCaps3 = 0; |
| our_caps.dwCaps4 = 0; |
| } |
| |
| TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ |
| |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| surf = This->complex_array[i]; |
| if(!surf) break; |
| |
| if (TRACE_ON(ddraw)) |
| { |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, |
| surf->surface_desc.ddsCaps.dwCaps, |
| surf->surface_desc.ddsCaps.dwCaps2, |
| surf->surface_desc.ddsCaps.dwCaps3, |
| surf->surface_desc.ddsCaps.dwCaps4); |
| } |
| |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { |
| |
| /* MSDN: "This method fails if more than one surface is attached |
| * that matches the capabilities requested." |
| * |
| * Not sure how to test this. |
| */ |
| |
| TRACE("(%p): Returning surface %p\n", This, surf); |
| TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level); |
| *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7); |
| IDirectDrawSurface7_AddRef(*Surface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| /* Next, look at the attachment chain */ |
| surf = This; |
| |
| while( (surf = surf->next_attached) ) |
| { |
| if (TRACE_ON(ddraw)) |
| { |
| TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf, |
| surf->surface_desc.ddsCaps.dwCaps, |
| surf->surface_desc.ddsCaps.dwCaps2, |
| surf->surface_desc.ddsCaps.dwCaps3, |
| surf->surface_desc.ddsCaps.dwCaps4); |
| } |
| |
| if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && |
| ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { |
| |
| TRACE("(%p): Returning surface %p\n", This, surf); |
| *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7); |
| IDirectDrawSurface7_AddRef(*Surface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| TRACE("(%p) Didn't find a valid surface\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOTFOUND; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Lock |
| * |
| * Locks the surface and returns a pointer to the surface's memory |
| * |
| * Params: |
| * Rect: Rectangle to lock. If NULL, the whole surface is locked |
| * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc. |
| * Flags: Locking flags, e.g Read only or write only |
| * h: An event handle that's not used and must be NULL |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * For more details, see IWineD3DSurface::LockRect |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface, |
| RECT *Rect, |
| DDSURFACEDESC2 *DDSD, |
| DWORD Flags, |
| HANDLE h) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| WINED3DLOCKED_RECT LockedRect; |
| HRESULT hr; |
| TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */ |
| EnterCriticalSection(&ddraw_cs); |
| if (Rect) |
| { |
| if ((Rect->left < 0) |
| || (Rect->top < 0) |
| || (Rect->left > Rect->right) |
| || (Rect->top > Rect->bottom) |
| || (Rect->right > This->surface_desc.dwWidth) |
| || (Rect->bottom > This->surface_desc.dwHeight)) |
| { |
| WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| |
| /* Should I check for the handle to be NULL? |
| * |
| * The DDLOCK flags and the D3DLOCK flags are equal |
| * for the supported values. The others are ignored by WineD3D |
| */ |
| |
| if(DDSD->dwSize != sizeof(DDSURFACEDESC) && |
| DDSD->dwSize != sizeof(DDSURFACEDESC2)) |
| { |
| WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| hr = IWineD3DSurface_LockRect(This->WineD3DSurface, |
| &LockedRect, |
| Rect, |
| Flags); |
| if(hr != D3D_OK) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more |
| * specific error. But since IWineD3DSurface::LockRect returns that error in this |
| * only occasion, keep d3d8 and d3d9 free from the return value override. There are |
| * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it |
| * is much easier to do it in one place in ddraw |
| */ |
| case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY; |
| default: return hr; |
| } |
| } |
| |
| /* Override the memory area. The pitch should be set already. Strangely windows |
| * does not set the LPSURFACE flag on locked surfaces !?!. |
| * DDSD->dwFlags |= DDSD_LPSURFACE; |
| */ |
| This->surface_desc.lpSurface = LockedRect.pBits; |
| DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc)); |
| |
| TRACE("locked surface returning description :\n"); |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Unlock |
| * |
| * Unlocks an locked surface |
| * |
| * Params: |
| * Rect: Not used by this implementation |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::UnlockRect |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface, |
| RECT *pRect) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%p)\n", This, pRect); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface); |
| if(SUCCEEDED(hr)) |
| { |
| This->surface_desc.lpSurface = NULL; |
| } |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Flip |
| * |
| * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to |
| * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces, |
| * the flip target is passed to WineD3D, even if the app didn't specify one |
| * |
| * Params: |
| * DestOverride: Specifies the surface that will become the new front |
| * buffer. If NULL, the current back buffer is used |
| * Flags: some DirectDraw flags, see include/ddraw.h |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_NOTFLIPPABLE if no flip target could be found |
| * DDERR_INVALIDOBJECT if the surface isn't a front buffer |
| * For more details, see IWineD3DSurface::Flip |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface, |
| IDirectDrawSurface7 *DestOverride, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride); |
| IDirectDrawSurface7 *Override7; |
| HRESULT hr; |
| TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags); |
| |
| /* Flip has to be called from a front buffer |
| * What about overlay surfaces, AFAIK they can flip too? |
| */ |
| if( !(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) ) |
| return DDERR_INVALIDOBJECT; /* Unckecked */ |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| /* WineD3D doesn't keep track of attached surface, so find the target */ |
| if(!Override) |
| { |
| DDSCAPS2 Caps; |
| |
| memset(&Caps, 0, sizeof(Caps)); |
| Caps.dwCaps |= DDSCAPS_BACKBUFFER; |
| hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7); |
| if(hr != DD_OK) |
| { |
| ERR("Can't find a flip target\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOTFLIPPABLE; /* Unchecked */ |
| } |
| Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7); |
| |
| /* For the GetAttachedSurface */ |
| IDirectDrawSurface7_Release(Override7); |
| } |
| |
| hr = IWineD3DSurface_Flip(This->WineD3DSurface, |
| Override->WineD3DSurface, |
| Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Blt |
| * |
| * Performs a blit on the surface |
| * |
| * Params: |
| * DestRect: Destination rectangle, can be NULL |
| * SrcSurface: Source surface, can be NULL |
| * SrcRect: Source rectange, can be NULL |
| * Flags: Blt flags |
| * DDBltFx: Some extended blt parameters, connected to the flags |
| * |
| * Returns: |
| * D3D_OK on success |
| * See IWineD3DSurface::Blt for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface, |
| RECT *DestRect, |
| IDirectDrawSurface7 *SrcSurface, |
| RECT *SrcRect, |
| DWORD Flags, |
| DDBLTFX *DDBltFx) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface); |
| TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx); |
| |
| /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have |
| * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-) |
| */ |
| if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) { |
| WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) { |
| WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n"); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| /* Sizes can change, therefore hold the lock when testing the rectangles */ |
| EnterCriticalSection(&ddraw_cs); |
| if(DestRect) |
| { |
| if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right || |
| DestRect->right > This->surface_desc.dwWidth || |
| DestRect->bottom > This->surface_desc.dwHeight) |
| { |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| if(Src && SrcRect) |
| { |
| if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right || |
| SrcRect->right > Src->surface_desc.dwWidth || |
| SrcRect->bottom > Src->surface_desc.dwHeight) |
| { |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| |
| if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) { |
| WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct, |
| * and replace the ddraw surfaces with the wined3d surfaces |
| * So far no blitting operations using surfaces in the bltfx struct are supported anyway. |
| */ |
| hr = IWineD3DSurface_Blt(This->WineD3DSurface, |
| DestRect, |
| Src ? Src->WineD3DSurface : NULL, |
| SrcRect, |
| Flags, |
| (WINEDDBLTFX *) DDBltFx, |
| WINED3DTEXF_POINT); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddAttachedSurface |
| * |
| * Attaches a surface to another surface. How the surface attachments work |
| * is not totally understood yet, and this method is prone to problems. |
| * he surface that is attached is AddRef-ed. |
| * |
| * Tests with complex surfaces suggest that the surface attachments form a |
| * tree, but no method to test this has been found yet. |
| * |
| * The attachment list consists of a first surface (first_attached) and |
| * for each surface a pointer to the next attached surface (next_attached). |
| * For the first surface, and a surface that has no attachments |
| * first_attached points to the surface itself. A surface that has |
| * no successors in the chain has next_attached set to NULL. |
| * |
| * Newly attached surfaces are attached right after the root surface. |
| * If a surface is attached to a complex surface compound, it's attached to |
| * the surface that the app requested, not the complex root. See |
| * GetAttachedSurface for a description how surfaces are found. |
| * |
| * This is how the current implementation works, and it was coded by looking |
| * at the needs of the applications. |
| * |
| * So far only Z-Buffer attachments are tested, and they are activated in |
| * WineD3D. Mipmaps could be tricky to activate in WineD3D. |
| * Back buffers should work in 2D mode, but they are not tested(They can be |
| * attached in older iface versions). Rendering to the front buffer and |
| * switching between that and double buffering is not yet implemented in |
| * WineD3D, so for 3D it might have unexpected results. |
| * |
| * IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing, |
| * IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that |
| * performs additional checks. Version 7 of this interface is much more restrictive |
| * than its predecessors. |
| * |
| * Params: |
| * Attach: Surface to attach to iface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason |
| * |
| *****************************************************************************/ |
| HRESULT WINAPI |
| IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, |
| IDirectDrawSurfaceImpl *Surf) |
| { |
| TRACE("(%p)->(%p)\n", This, Surf); |
| |
| if(Surf == This) |
| return DDERR_CANNOTATTACHSURFACE; /* unchecked */ |
| |
| EnterCriticalSection(&ddraw_cs); |
| |
| /* Check if the surface is already attached somewhere */ |
| if( (Surf->next_attached != NULL) || |
| (Surf->first_attached != Surf) ) |
| { |
| /* TODO: Test for the structure of the manual attachment. Is it a chain or a list? |
| * What happens if one surface is attached to 2 different surfaces? |
| */ |
| FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_SURFACEALREADYATTACHED; |
| } |
| |
| /* This inserts the new surface at the 2nd position in the chain, right after the root surface */ |
| Surf->next_attached = This->next_attached; |
| Surf->first_attached = This->first_attached; |
| This->next_attached = Surf; |
| |
| /* Check if the WineD3D depth stencil needs updating */ |
| if(This->ddraw->d3ddevice) |
| { |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); |
| } |
| |
| /* MSDN: |
| * "This method increments the reference count of the surface being attached." |
| */ |
| IDirectDrawSurface7_AddRef(ICOM_INTERFACE(Surf, IDirectDrawSurface7)); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI |
| IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface, |
| IDirectDrawSurface7 *Attach) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach); |
| |
| /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */ |
| if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)) |
| { |
| |
| WARN("Application tries to attach a non Z buffer surface. caps %08x\n", |
| Surf->surface_desc.ddsCaps.dwCaps); |
| return DDERR_CANNOTATTACHSURFACE; |
| } |
| |
| return IDirectDrawSurfaceImpl_AddAttachedSurface(This, |
| Surf); |
| } |
| /***************************************************************************** |
| * IDirectDrawSurface7::DeleteAttachedSurface |
| * |
| * Removes a surface from the attachment chain. The surface's refcount |
| * is decreased by one after it has been removed |
| * |
| * Params: |
| * Flags: Some flags, not used by this implementation |
| * Attach: Surface to detach |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_SURFACENOTATTACHED if the surface isn't attached to |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface, |
| DWORD Flags, |
| IDirectDrawSurface7 *Attach) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach); |
| IDirectDrawSurfaceImpl *Prev = This; |
| TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!Surf || (Surf->first_attached != This) || (Surf == This) ) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_CANNOTDETACHSURFACE; |
| } |
| |
| /* Remove MIPMAPSUBLEVEL if this seemed to be one */ |
| if (This->surface_desc.ddsCaps.dwCaps & |
| Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) |
| { |
| Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL; |
| /* FIXME: we should probably also subtract from dwMipMapCount of this |
| * and all parent surfaces */ |
| } |
| |
| /* Find the predecessor of the detached surface */ |
| while(Prev) |
| { |
| if(Prev->next_attached == Surf) break; |
| Prev = Prev->next_attached; |
| } |
| |
| /* There must be a surface, otherwise there's a bug */ |
| assert(Prev != NULL); |
| |
| /* Unchain the surface */ |
| Prev->next_attached = Surf->next_attached; |
| Surf->next_attached = NULL; |
| Surf->first_attached = Surf; |
| |
| /* Check if the WineD3D depth stencil needs updating */ |
| if(This->ddraw->d3ddevice) |
| { |
| IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice); |
| } |
| |
| IDirectDrawSurface7_Release(Attach); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::AddOverlayDirtyRect |
| * |
| * "This method is not currently implemented" |
| * |
| * Params: |
| * Rect: ? |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, |
| LPRECT Rect) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p)\n",This,Rect); |
| |
| /* MSDN says it's not implemented. I could forward it to WineD3D, |
| * then we'd implement it, but I don't think that's a good idea |
| * (Stefan Dösinger) |
| */ |
| #if 0 |
| return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect); |
| #endif |
| return DDERR_UNSUPPORTED; /* unchecked */ |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetDC |
| * |
| * Returns a GDI device context for the surface |
| * |
| * Params: |
| * hdc: Address of a HDC variable to store the dc to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if hdc is NULL |
| * For details, see IWineD3DSurface::GetDC |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface, |
| HDC *hdc) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%p): Relay\n", This, hdc); |
| |
| if(!hdc) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetDC(This->WineD3DSurface, |
| hdc); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::ReleaseDC |
| * |
| * Releases the DC that was constructed with GetDC |
| * |
| * Params: |
| * hdc: HDC to release |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::ReleaseDC |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface, |
| HDC hdc) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%p): Relay\n", This, hdc); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetCaps |
| * |
| * Returns the surface's caps |
| * |
| * Params: |
| * Caps: Address to write the caps to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Caps is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface, |
| DDSCAPS2 *Caps) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p)\n",This,Caps); |
| |
| if(!Caps) |
| return DDERR_INVALIDPARAMS; |
| |
| *Caps = This->surface_desc.ddsCaps; |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPriority |
| * |
| * Sets a texture priority for managed textures. |
| * |
| * Params: |
| * Priority: The new priority |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::SetPriority |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%d): Relay!\n",This,Priority); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPriority |
| * |
| * Returns the surface's priority |
| * |
| * Params: |
| * Priority: Address of a variable to write the priority to |
| * |
| * Returns: |
| * D3D_OK on success |
| * DDERR_INVALIDPARAMS if Priority == NULL |
| * For more details, see IWineD3DSurface::GetPriority |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface, |
| DWORD *Priority) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p): Relay\n",This,Priority); |
| |
| if(!Priority) |
| { |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPrivateData |
| * |
| * Stores some data in the surface that is intended for the application's |
| * use. |
| * |
| * Params: |
| * tag: GUID that identifies the data |
| * Data: Pointer to the private data |
| * Size: Size of the private data |
| * Flags: Some flags |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::SetPrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface, |
| REFGUID tag, |
| void *Data, |
| DWORD Size, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface, |
| tag, |
| Data, |
| Size, |
| Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPrivateData |
| * |
| * Returns the private data set with IDirectDrawSurface7::SetPrivateData |
| * |
| * Params: |
| * tag: GUID of the data to return |
| * Data: Address where to write the data to |
| * Size: Size of the buffer at Data |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Data is NULL |
| * For more details, see IWineD3DSurface::GetPrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface, |
| REFGUID tag, |
| void *Data, |
| DWORD *Size) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size); |
| |
| if(!Data) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface, |
| tag, |
| Data, |
| Size); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::FreePrivateData |
| * |
| * Frees private data stored in the surface |
| * |
| * Params: |
| * tag: Tag of the data to free |
| * |
| * Returns: |
| * D3D_OK on success |
| * For more details, see IWineD3DSurface::FreePrivateData |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface, |
| REFGUID tag) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag)); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::PageLock |
| * |
| * Prevents a sysmem surface from being paged out |
| * |
| * Params: |
| * Flags: Not used, must be 0(unchecked) |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface, |
| DWORD Flags) |
| { |
| TRACE("(%p)->(%x)\n", iface, Flags); |
| |
| /* This is Windows memory management related - we don't need this */ |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::PageUnlock |
| * |
| * Allows a sysmem surface to be paged out |
| * |
| * Params: |
| * Flags: Not used, must be 0(unckeched) |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface, |
| DWORD Flags) |
| { |
| TRACE("(%p)->(%x)\n", iface, Flags); |
| |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::BltBatch |
| * |
| * An unimplemented function |
| * |
| * Params: |
| * ? |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags) |
| { |
| TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags); |
| |
| /* MSDN: "not currently implemented" */ |
| return DDERR_UNSUPPORTED; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::EnumAttachedSurfaces |
| * |
| * Enumerates all surfaces attached to this surface |
| * |
| * Params: |
| * context: Pointer to pass unmodified to the callback |
| * cb: Callback function to call for each surface |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if cb is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface, |
| void *context, |
| LPDDENUMSURFACESCALLBACK7 cb) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *surf; |
| DDSURFACEDESC2 desc; |
| int i; |
| |
| /* Attached surfaces aren't handled in WineD3D */ |
| TRACE("(%p)->(%p,%p)\n",This,context,cb); |
| |
| if(!cb) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) |
| { |
| surf = This->complex_array[i]; |
| if(!surf) break; |
| |
| IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7)); |
| desc = surf->surface_desc; |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ |
| if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| for (surf = This->next_attached; surf != NULL; surf = surf->next_attached) |
| { |
| IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7)); |
| desc = surf->surface_desc; |
| /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */ |
| if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| } |
| |
| TRACE(" end of enumeration.\n"); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::EnumOverlayZOrders |
| * |
| * "Enumerates the overlay surfaces on the specified destination" |
| * |
| * Params: |
| * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK |
| * context: context to pass back to the callback |
| * cb: callback function to call for each enumerated surface |
| * |
| * Returns: |
| * DD_OK, because it's a stub |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface, |
| DWORD Flags, |
| void *context, |
| LPDDENUMSURFACESCALLBACK7 cb) |
| { |
| FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb); |
| |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetBltStatus |
| * |
| * Returns the blitting status |
| * |
| * Params: |
| * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE |
| * |
| * Returns: |
| * See IWineD3DSurface::Blt |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%x): Relay\n", This, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetColorKey |
| * |
| * Returns the color key assigned to the surface |
| * |
| * Params: |
| * Flags: Some flags |
| * CKey: Address to store the key to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if CKey is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface, |
| DWORD Flags, |
| DDCOLORKEY *CKey) |
| { |
| /* There is a DDERR_NOCOLORKEY error, but how do we know if a color key |
| * isn't there? That's like saying that an int isn't there. (Which MS |
| * has done in other docs.) */ |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey); |
| |
| if(!CKey) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| switch (Flags) |
| { |
| case DDCKEY_DESTBLT: |
| *CKey = This->surface_desc.ddckCKDestBlt; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| *CKey = This->surface_desc.u3.ddckCKDestOverlay; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| *CKey = This->surface_desc.ddckCKSrcBlt; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| *CKey = This->surface_desc.ddckCKSrcOverlay; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetFlipStatus |
| * |
| * Returns the flipping status of the surface |
| * |
| * Params: |
| * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE |
| * |
| * Returns: |
| * See IWineD3DSurface::GetFlipStatus |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%x): Relay\n", This, Flags); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetOverlayPosition |
| * |
| * Returns the display coordinates of a visible and active overlay surface |
| * |
| * Params: |
| * X |
| * Y |
| * |
| * Returns: |
| * DDERR_NOTAOVERLAYSURFACE, because it's a stub |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface, |
| LONG *X, |
| LONG *Y) { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%p,%p): Relay\n", This, X, Y); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface, |
| X, |
| Y); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPixelFormat |
| * |
| * Returns the pixel format of the Surface |
| * |
| * Params: |
| * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel |
| * format should be written |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if PixelFormat is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface, |
| DDPIXELFORMAT *PixelFormat) |
| { |
| /* What is DDERR_INVALIDSURFACETYPE for here? */ |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p)\n",This,PixelFormat); |
| |
| if(!PixelFormat) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat); |
| LeaveCriticalSection(&ddraw_cs); |
| |
| return DD_OK; |
| } |
| |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetSurfaceDesc |
| * |
| * Returns the description of this surface |
| * |
| * Params: |
| * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the |
| * surface desc |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface, |
| DDSURFACEDESC2 *DDSD) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| |
| TRACE("(%p)->(%p)\n",This,DDSD); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| if (DDSD->dwSize != sizeof(DDSURFACEDESC2)) |
| { |
| WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc); |
| TRACE("Returning surface desc:\n"); |
| if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD); |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Initialize |
| * |
| * Initializes the surface. This is a no-op in Wine |
| * |
| * Params: |
| * DD: Pointer to an DirectDraw interface |
| * DDSD: Surface description for initialization |
| * |
| * Returns: |
| * DDERR_ALREADYINITIALIZED |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface, |
| IDirectDraw *DD, |
| DDSURFACEDESC2 *DDSD) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD); |
| TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD); |
| |
| return DDERR_ALREADYINITIALIZED; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::IsLost |
| * |
| * Checks if the surface is lost |
| * |
| * Returns: |
| * DD_OK, if the surface is useable |
| * DDERR_ISLOST if the surface is lost |
| * See IWineD3DSurface::IsLost for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)\n", This); |
| |
| EnterCriticalSection(&ddraw_cs); |
| /* We lose the surface if the implementation was changed */ |
| if(This->ImplType != This->ddraw->ImplType) |
| { |
| /* But this shouldn't happen. When we change the implementation, |
| * all surfaces are re-created automatically, and their content |
| * is copied |
| */ |
| ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_SURFACELOST; |
| } |
| |
| hr = IWineD3DSurface_IsLost(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error. |
| * WineD3D uses the same error for surfaces |
| */ |
| case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::Restore |
| * |
| * Restores a lost surface. This makes the surface usable again, but |
| * doesn't reload its old contents |
| * |
| * Returns: |
| * DD_OK on success |
| * See IWineD3DSurface::Restore for more details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)\n", This); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if(This->ImplType != This->ddraw->ImplType) |
| { |
| /* Call the recreation callback. Make sure to AddRef first */ |
| IDirectDrawSurface_AddRef(iface); |
| IDirectDrawImpl_RecreateSurfacesCallback(iface, |
| &This->surface_desc, |
| NULL /* Not needed */); |
| } |
| hr = IWineD3DSurface_Restore(This->WineD3DSurface); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetOverlayPosition |
| * |
| * Changes the display coordinates of an overlay surface |
| * |
| * Params: |
| * X: |
| * Y: |
| * |
| * Returns: |
| * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface, |
| LONG X, |
| LONG Y) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%d,%d): Relay\n", This, X, Y); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface, |
| X, |
| Y); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlay |
| * |
| * Modifies the attributes of an overlay surface. |
| * |
| * Params: |
| * SrcRect: The section of the source being used for the overlay |
| * DstSurface: Address of the surface that is overlaid |
| * DstRect: Place of the overlay |
| * Flags: some DDOVER_* flags |
| * |
| * Returns: |
| * DDERR_UNSUPPORTED, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface, |
| LPRECT SrcRect, |
| IDirectDrawSurface7 *DstSurface, |
| LPRECT DstRect, |
| DWORD Flags, |
| LPDDOVERLAYFX FX) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface); |
| HRESULT hr; |
| TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX); |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface, |
| SrcRect, |
| Dst ? Dst->WineD3DSurface : NULL, |
| DstRect, |
| Flags, |
| (WINEDDOVERLAYFX *) FX); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlayDisplay |
| * |
| * The DX7 sdk says that it's not implemented |
| * |
| * Params: |
| * Flags: ? |
| * |
| * Returns: DDERR_UNSUPPORTED, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%x)\n", This, Flags); |
| return DDERR_UNSUPPORTED; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::UpdateOverlayZOrder |
| * |
| * Sets an overlay's Z order |
| * |
| * Params: |
| * Flags: DDOVERZ_* flags |
| * DDSRef: Defines the relative position in the overlay chain |
| * |
| * Returns: |
| * DDERR_NOTOVERLAYSURFACE, because we don't support overlays |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface, |
| DWORD Flags, |
| IDirectDrawSurface7 *DDSRef) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef); |
| |
| TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref); |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface, |
| Flags, |
| Ref ? Ref->WineD3DSurface : NULL); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetDDInterface |
| * |
| * Returns the IDirectDraw7 interface pointer of the DirectDraw object this |
| * surface belongs to |
| * |
| * Params: |
| * DD: Address to write the interface pointer to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface, |
| void **DD) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| |
| TRACE("(%p)->(%p)\n",This,DD); |
| |
| if(!DD) |
| return DDERR_INVALIDPARAMS; |
| |
| switch(This->version) |
| { |
| case 7: |
| *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7); |
| IDirectDraw7_AddRef(*(IDirectDraw7 **) DD); |
| break; |
| |
| case 4: |
| *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4); |
| IDirectDraw4_AddRef(*(IDirectDraw4 **) DD); |
| break; |
| |
| case 2: |
| *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2); |
| IDirectDraw_AddRef( *(IDirectDraw2 **) DD); |
| break; |
| |
| case 1: |
| *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw); |
| IDirectDraw_AddRef( *(IDirectDraw **) DD); |
| break; |
| |
| } |
| |
| return DD_OK; |
| } |
| |
| /* This seems also windows implementation specific - I don't think WineD3D needs this */ |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| volatile IDirectDrawSurfaceImpl* vThis = This; |
| |
| TRACE("(%p)\n",This); |
| EnterCriticalSection(&ddraw_cs); |
| /* A uniqueness value of 0 is apparently special. |
| * This needs to be checked. |
| * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed |
| */ |
| while (1) { |
| DWORD old_uniqueness_value = vThis->uniqueness_value; |
| DWORD new_uniqueness_value = old_uniqueness_value+1; |
| |
| if (old_uniqueness_value == 0) break; |
| if (new_uniqueness_value == 0) new_uniqueness_value = 1; |
| |
| if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value, |
| old_uniqueness_value, |
| new_uniqueness_value) |
| == old_uniqueness_value) |
| break; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| |
| TRACE("(%p)->(%p)\n",This,pValue); |
| EnterCriticalSection(&ddraw_cs); |
| *pValue = This->uniqueness_value; |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetLOD |
| * |
| * Sets the level of detail of a texture |
| * |
| * Params: |
| * MaxLOD: LOD to set |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface, |
| DWORD MaxLOD) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| TRACE("(%p)->(%d)\n", This, MaxLOD); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| if(!This->wineD3DTexture) |
| { |
| ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture, |
| MaxLOD); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetLOD |
| * |
| * Returns the level of detail of a Direct3D texture |
| * |
| * Params: |
| * MaxLOD: Address to write the LOD to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if MaxLOD is NULL |
| * DDERR_INVALIDOBJECT if the surface is invalid for this method |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface, |
| DWORD *MaxLOD) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p)\n", This, MaxLOD); |
| |
| if(!MaxLOD) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDOBJECT; |
| } |
| |
| *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::BltFast |
| * |
| * Performs a fast Blit. |
| * |
| * Params: |
| * dstx: The x coordinate to blit to on the destination |
| * dsty: The y coordinate to blit to on the destination |
| * Source: The source surface |
| * rsrc: The source rectangle |
| * trans: Type of transfer. Some DDBLTFAST_* flags |
| * |
| * Returns: |
| * DD_OK on success |
| * For more details, see IWineD3DSurface::BltFast |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface, |
| DWORD dstx, |
| DWORD dsty, |
| IDirectDrawSurface7 *Source, |
| RECT *rsrc, |
| DWORD trans) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| HRESULT hr; |
| IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source); |
| TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans); |
| |
| /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005 |
| * in that case |
| */ |
| if(rsrc) |
| { |
| if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right || |
| rsrc->right > src->surface_desc.dwWidth || |
| rsrc->bottom > src->surface_desc.dwHeight) |
| { |
| WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n"); |
| return DDERR_INVALIDRECT; |
| } |
| if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth || |
| dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight) |
| { |
| WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| else |
| { |
| if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth || |
| dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight) |
| { |
| WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n"); |
| return DDERR_INVALIDRECT; |
| } |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_BltFast(This->WineD3DSurface, |
| dstx, dsty, |
| src ? src->WineD3DSurface : NULL, |
| rsrc, |
| trans); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED; |
| case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT; |
| default: return hr; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetClipper |
| * |
| * Returns the IDirectDrawClipper interface of the clipper assigned to this |
| * surface |
| * |
| * Params: |
| * Clipper: Address to store the interface pointer at |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Clipper is NULL |
| * DDERR_NOCLIPPERATTACHED if there's no clipper attached |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface, |
| IDirectDrawClipper **Clipper) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| TRACE("(%p)->(%p)\n", This, Clipper); |
| |
| if(!Clipper) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| |
| EnterCriticalSection(&ddraw_cs); |
| if(This->clipper == NULL) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_NOCLIPPERATTACHED; |
| } |
| |
| *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper); |
| IDirectDrawClipper_AddRef(*Clipper); |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetClipper |
| * |
| * Sets a clipper for the surface |
| * |
| * Params: |
| * Clipper: IDirectDrawClipper interface of the clipper to set |
| * |
| * Returns: |
| * DD_OK on success |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface, |
| IDirectDrawClipper *Clipper) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawClipperImpl *oldClipper = This->clipper; |
| HRESULT hr; |
| TRACE("(%p)->(%p)\n",This,Clipper); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper); |
| |
| if (Clipper != NULL) |
| IDirectDrawClipper_AddRef(Clipper); |
| if(oldClipper) |
| IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper)); |
| |
| hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL); |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetSurfaceDesc |
| * |
| * Sets the surface description. It can override the pixel format, the surface |
| * memory, ... |
| * It's not really tested. |
| * |
| * Params: |
| * DDSD: Pointer to the new surface description to set |
| * Flags: Some flags |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if DDSD is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface, |
| DDSURFACEDESC2 *DDSD, |
| DWORD Flags) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN; |
| HRESULT hr; |
| TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags); |
| |
| if(!DDSD) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (DDSD->dwFlags & DDSD_PIXELFORMAT) |
| { |
| newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat); |
| |
| if(newFormat == WINED3DFMT_UNKNOWN) |
| { |
| ERR("Requested to set an unknown pixelformat\n"); |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) ) |
| { |
| hr = IWineD3DSurface_SetFormat(This->WineD3DSurface, |
| newFormat); |
| if(hr != DD_OK) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| } |
| } |
| if (DDSD->dwFlags & DDSD_CKDESTOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_DESTOVERLAY, |
| (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay); |
| } |
| if (DDSD->dwFlags & DDSD_CKDESTBLT) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_DESTBLT, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt); |
| } |
| if (DDSD->dwFlags & DDSD_CKSRCOVERLAY) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_SRCOVERLAY, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay); |
| } |
| if (DDSD->dwFlags & DDSD_CKSRCBLT) |
| { |
| IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| DDCKEY_SRCBLT, |
| (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt); |
| } |
| if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface) |
| { |
| hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface); |
| if(hr != WINED3D_OK) |
| { |
| /* No need for a trace here, wined3d does that for us */ |
| LeaveCriticalSection(&ddraw_cs); |
| switch(hr) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: break; /* Go on */ |
| } |
| } |
| |
| } |
| |
| This->surface_desc = *DDSD; |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::GetPalette |
| * |
| * Returns the IDirectDrawPalette interface of the palette currently assigned |
| * to the surface |
| * |
| * Params: |
| * Pal: Address to write the interface pointer to |
| * |
| * Returns: |
| * DD_OK on success |
| * DDERR_INVALIDPARAMS if Pal is NULL |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface, |
| IDirectDrawPalette **Pal) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IWineD3DPalette *wPal; |
| HRESULT hr; |
| TRACE("(%p)->(%p): Relay\n", This, Pal); |
| |
| if(!Pal) |
| return DDERR_INVALIDPARAMS; |
| |
| EnterCriticalSection(&ddraw_cs); |
| hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal); |
| if(hr != DD_OK) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| if(wPal) |
| { |
| hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal); |
| } |
| else |
| { |
| *Pal = NULL; |
| hr = DDERR_NOPALETTEATTACHED; |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| |
| /***************************************************************************** |
| * SetColorKeyEnum |
| * |
| * EnumAttachedSurface callback for SetColorKey. Used to set color keys |
| * recursively in the surface tree |
| * |
| *****************************************************************************/ |
| struct SCKContext |
| { |
| HRESULT ret; |
| WINEDDCOLORKEY *CKey; |
| DWORD Flags; |
| }; |
| |
| static HRESULT WINAPI |
| SetColorKeyEnum(IDirectDrawSurface7 *surface, |
| DDSURFACEDESC2 *desc, |
| void *context) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surface); |
| struct SCKContext *ctx = context; |
| HRESULT hr; |
| |
| hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| ctx->Flags, |
| ctx->CKey); |
| if(hr != DD_OK) |
| { |
| WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr); |
| ctx->ret = hr; |
| } |
| |
| IDirectDrawSurface7_EnumAttachedSurfaces(surface, |
| context, |
| SetColorKeyEnum); |
| IDirectDrawSurface7_Release(surface); |
| return DDENUMRET_OK; |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetColorKey |
| * |
| * Sets the color keying options for the surface. Observations showed that |
| * in case of complex surfaces the color key has to be assigned to all |
| * sublevels. |
| * |
| * Params: |
| * Flags: DDCKEY_* |
| * CKey: The new color key |
| * |
| * Returns: |
| * DD_OK on success |
| * See IWineD3DSurface::SetColorKey for details |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface, |
| DWORD Flags, |
| DDCOLORKEY *CKey) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags }; |
| TRACE("(%p)->(%x,%p)\n", This, Flags, CKey); |
| |
| EnterCriticalSection(&ddraw_cs); |
| if (CKey) |
| { |
| switch (Flags & ~DDCKEY_COLORSPACE) |
| { |
| case DDCKEY_DESTBLT: |
| This->surface_desc.ddckCKDestBlt = *CKey; |
| This->surface_desc.dwFlags |= DDSD_CKDESTBLT; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| This->surface_desc.u3.ddckCKDestOverlay = *CKey; |
| This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| This->surface_desc.ddckCKSrcOverlay = *CKey; |
| This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| This->surface_desc.ddckCKSrcBlt = *CKey; |
| This->surface_desc.dwFlags |= DDSD_CKSRCBLT; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| else |
| { |
| switch (Flags & ~DDCKEY_COLORSPACE) |
| { |
| case DDCKEY_DESTBLT: |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT; |
| break; |
| |
| case DDCKEY_DESTOVERLAY: |
| This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY; |
| break; |
| |
| case DDCKEY_SRCOVERLAY: |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY; |
| break; |
| |
| case DDCKEY_SRCBLT: |
| This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT; |
| break; |
| |
| default: |
| LeaveCriticalSection(&ddraw_cs); |
| return DDERR_INVALIDPARAMS; |
| } |
| } |
| ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, |
| Flags, |
| ctx.CKey); |
| IDirectDrawSurface7_EnumAttachedSurfaces(iface, |
| (void *) &ctx, |
| SetColorKeyEnum); |
| LeaveCriticalSection(&ddraw_cs); |
| switch(ctx.ret) |
| { |
| case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS; |
| default: return ctx.ret; |
| } |
| } |
| |
| /***************************************************************************** |
| * IDirectDrawSurface7::SetPalette |
| * |
| * Assigns a DirectDrawPalette object to the surface |
| * |
| * Params: |
| * Pal: Interface to the palette to set |
| * |
| * Returns: |
| * DD_OK on success |
| * |
| *****************************************************************************/ |
| static HRESULT WINAPI |
| IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface, |
| IDirectDrawPalette *Pal) |
| { |
| ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface); |
| IDirectDrawPalette *oldPal; |
| IDirectDrawSurfaceImpl *surf; |
| IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal); |
| HRESULT hr; |
| TRACE("(%p)->(%p)\n", This, Pal); |
| |
| /* Find the old palette */ |
| EnterCriticalSection(&ddraw_cs); |
| hr = IDirectDrawSurface_GetPalette(iface, &oldPal); |
| if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) |
| { |
| LeaveCriticalSection(&ddraw_cs); |
| return hr; |
| } |
| if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */ |
| |
| /* Set the new Palette */ |
| IWineD3DSurface_SetPalette(This->WineD3DSurface, |
| PalImpl ? PalImpl->wineD3DPalette : NULL); |
| /* AddRef the Palette */ |
| if(Pal) IDirectDrawPalette_AddRef(Pal); |
| |
| /* Release the old palette */ |
| if(oldPal) IDirectDrawPalette_Release(oldPal); |
| |
| /* If this is a front buffer, also update the back buffers |
| * TODO: How do things work for palettized cube textures? |
| */ |
| if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) |
| { |
| /* For primary surfaces the tree is just a list, so the simpler scheme fits too */ |
| DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 }; |
| |
| surf = This; |
| while(1) |
| { |
| IDirectDrawSurface7 *attach; |
| HRESULT hr; |
| hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7), |
| &caps2, &attach); |
| if(hr != DD_OK) |
| { |
| break; |
| } |
| |
| TRACE("Setting palette on %p\n", attach); |
| IDirectDrawSurface7_SetPalette(attach, |
| Pal); |
| surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, attach); |
| IDirectDrawSurface7_Release(attach); |
| } |
| } |
| |
| LeaveCriticalSection(&ddraw_cs); |
| return DD_OK; |
| } |
| |
| /***************************************************************************** |
| * The VTable |
| *****************************************************************************/ |
| |
| const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl = |
| { |
| /*** IUnknown ***/ |
| IDirectDrawSurfaceImpl_QueryInterface, |
| IDirectDrawSurfaceImpl_AddRef, |
| IDirectDrawSurfaceImpl_Release, |
| /*** IDirectDrawSurface ***/ |
| IDirectDrawSurface7Impl_AddAttachedSurface, |
| IDirectDrawSurfaceImpl_AddOverlayDirtyRect, |
| IDirectDrawSurfaceImpl_Blt, |
| IDirectDrawSurfaceImpl_BltBatch, |
| IDirectDrawSurfaceImpl_BltFast, |
| IDirectDrawSurfaceImpl_DeleteAttachedSurface, |
| IDirectDrawSurfaceImpl_EnumAttachedSurfaces, |
| IDirectDrawSurfaceImpl_EnumOverlayZOrders, |
| IDirectDrawSurfaceImpl_Flip, |
| IDirectDrawSurfaceImpl_GetAttachedSurface, |
| IDirectDrawSurfaceImpl_GetBltStatus, |
| IDirectDrawSurfaceImpl_GetCaps, |
| IDirectDrawSurfaceImpl_GetClipper, |
| IDirectDrawSurfaceImpl_GetColorKey, |
| IDirectDrawSurfaceImpl_GetDC, |
| IDirectDrawSurfaceImpl_GetFlipStatus, |
| IDirectDrawSurfaceImpl_GetOverlayPosition, |
| IDirectDrawSurfaceImpl_GetPalette, |
| IDirectDrawSurfaceImpl_GetPixelFormat, |
| IDirectDrawSurfaceImpl_GetSurfaceDesc, |
| IDirectDrawSurfaceImpl_Initialize, |
| IDirectDrawSurfaceImpl_IsLost, |
| IDirectDrawSurfaceImpl_Lock, |
| IDirectDrawSurfaceImpl_ReleaseDC, |
| IDirectDrawSurfaceImpl_Restore, |
| IDirectDrawSurfaceImpl_SetClipper, |
| IDirectDrawSurfaceImpl_SetColorKey, |
| IDirectDrawSurfaceImpl_SetOverlayPosition, |
| IDirectDrawSurfaceImpl_SetPalette, |
| IDirectDrawSurfaceImpl_Unlock, |
| IDirectDrawSurfaceImpl_UpdateOverlay, |
| IDirectDrawSurfaceImpl_UpdateOverlayDisplay, |
| IDirectDrawSurfaceImpl_UpdateOverlayZOrder, |
| /*** IDirectDrawSurface2 ***/ |
| IDirectDrawSurfaceImpl_GetDDInterface, |
| IDirectDrawSurfaceImpl_PageLock, |
| IDirectDrawSurfaceImpl_PageUnlock, |
| /*** IDirectDrawSurface3 ***/ |
| IDirectDrawSurfaceImpl_SetSurfaceDesc, |
| /*** IDirectDrawSurface4 ***/ |
| IDirectDrawSurfaceImpl_SetPrivateData, |
| IDirectDrawSurfaceImpl_GetPrivateData, |
| IDirectDrawSurfaceImpl_FreePrivateData, |
| IDirectDrawSurfaceImpl_GetUniquenessValue, |
| IDirectDrawSurfaceImpl_ChangeUniquenessValue, |
| /*** IDirectDrawSurface7 ***/ |
| IDirectDrawSurfaceImpl_SetPriority, |
| IDirectDrawSurfaceImpl_GetPriority, |
| IDirectDrawSurfaceImpl_SetLOD, |
| IDirectDrawSurfaceImpl_GetLOD |
| }; |