| TOPSRCDIR = @top_srcdir@ | 
 | TOPOBJDIR = ../.. | 
 | SRCDIR    = @srcdir@ | 
 | VPATH     = @srcdir@ | 
 | MODULE    = d3d8.dll | 
 | IMPORTLIB = libd3d8.$(IMPLIBEXT) | 
 | IMPORTS   = wined3d user32 gdi32 advapi32 kernel32 | 
 | EXTRALIBS = -ldxguid -luuid | 
 |  | 
 | C_SRCS = \ | 
 | 	basetexture.c \ | 
 | 	cubetexture.c \ | 
 | 	d3d8_main.c \ | 
 | 	device.c \ | 
 | 	directx.c \ | 
 | 	indexbuffer.c \ | 
 | 	pixelshader.c \ | 
 | 	resource.c \ | 
 | 	stateblock.c \ | 
 | 	surface.c \ | 
 | 	swapchain.c \ | 
 | 	texture.c \ | 
 | 	vertexbuffer.c \ | 
 | 	vertexdeclaration.c \ | 
 | 	vertexshader.c \ | 
 | 	volume.c \ | 
 | 	volumetexture.c | 
 |  | 
 | RC_SRCS = version.rc | 
 |  | 
 | @MAKE_DLL_RULES@ | 
 |  | 
 | @DEPENDENCIES@  # everything below this line is overwritten by make depend |