| /* |
| * Direct3D 11 |
| * |
| * Copyright 2013 Austin English |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include <stdarg.h> |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "d3d11.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d11); |
| |
| static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type) |
| { |
| switch (driver_type) |
| { |
| #define D3D11_TO_STR(x) case x: return #x |
| D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN); |
| D3D11_TO_STR(D3D_DRIVER_TYPE_HARDWARE); |
| D3D11_TO_STR(D3D_DRIVER_TYPE_REFERENCE); |
| D3D11_TO_STR(D3D_DRIVER_TYPE_NULL); |
| D3D11_TO_STR(D3D_DRIVER_TYPE_SOFTWARE); |
| D3D11_TO_STR(D3D_DRIVER_TYPE_WARP); |
| #undef D3D11_TO_STR |
| default: |
| return wine_dbg_sprintf("Unrecognized D3D_DRIVER_TYPE %#x\n", driver_type); |
| } |
| } |
| |
| HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags, |
| const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device, |
| D3D_FEATURE_LEVEL *feature_level, ID3D11DeviceContext **context) |
| { |
| FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %#x, sdk_version %u, " |
| "device %p, feature_level %p, context %p stub!\n", adapter, debug_d3d_driver_type(driver_type), swrast, |
| flags, feature_levels, levels, sdk_version, device, feature_level, context); |
| return E_OUTOFMEMORY; |
| } |