| /* |
| * Copyright 2009 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3d10core_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); |
| |
| #define D3D10_FILTER_MIP_MASK 0x01 |
| #define D3D10_FILTER_MAG_MASK 0x04 |
| #define D3D10_FILTER_MIN_MASK 0x10 |
| #define D3D10_FILTER_ANISO_MASK 0x40 |
| #define D3D10_FILTER_COMPARE_MASK 0x80 |
| |
| static inline struct d3d10_blend_state *impl_from_ID3D10BlendState(ID3D10BlendState *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_blend_state, ID3D10BlendState_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_blend_state_QueryInterface(ID3D10BlendState *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10BlendState) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState *iface) |
| { |
| struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface); |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState *iface) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| ULONG refcount = InterlockedDecrement(&state->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", state, refcount); |
| |
| if (!refcount) |
| { |
| struct d3d10_device *device = impl_from_ID3D10Device(state->device); |
| wine_rb_remove(&device->blend_states, &state->desc); |
| ID3D10Device1_Release(state->device); |
| wined3d_private_store_cleanup(&state->private_store); |
| HeapFree(GetProcessHeap(), 0, state); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_blend_state_GetDevice(ID3D10BlendState *iface, ID3D10Device **device) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (ID3D10Device *)state->device; |
| ID3D10Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_blend_state_GetPrivateData(ID3D10BlendState *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_get_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateData(ID3D10BlendState *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_set_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D10BlendState *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d10_set_private_data_interface(&state->private_store, guid, data); |
| } |
| |
| /* ID3D10BlendState methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc(ID3D10BlendState *iface, |
| D3D10_BLEND_DESC *desc) |
| { |
| struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = state->desc; |
| } |
| |
| static const struct ID3D10BlendStateVtbl d3d10_blend_state_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_blend_state_QueryInterface, |
| d3d10_blend_state_AddRef, |
| d3d10_blend_state_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_blend_state_GetDevice, |
| d3d10_blend_state_GetPrivateData, |
| d3d10_blend_state_SetPrivateData, |
| d3d10_blend_state_SetPrivateDataInterface, |
| /* ID3D10BlendState methods */ |
| d3d10_blend_state_GetDesc, |
| }; |
| |
| HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state, struct d3d10_device *device, |
| const D3D10_BLEND_DESC *desc) |
| { |
| state->ID3D10BlendState_iface.lpVtbl = &d3d10_blend_state_vtbl; |
| state->refcount = 1; |
| wined3d_private_store_init(&state->private_store); |
| state->desc = *desc; |
| |
| if (wine_rb_put(&device->blend_states, desc, &state->entry) == -1) |
| { |
| ERR("Failed to insert blend state entry.\n"); |
| wined3d_private_store_cleanup(&state->private_store); |
| return E_FAIL; |
| } |
| |
| state->device = &device->ID3D10Device1_iface; |
| ID3D10Device1_AddRef(state->device); |
| |
| return S_OK; |
| } |
| |
| struct d3d10_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_blend_state_vtbl); |
| |
| return impl_from_ID3D10BlendState(iface); |
| } |
| |
| static inline struct d3d10_depthstencil_state *impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_depthstencil_state, ID3D10DepthStencilState_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10DepthStencilState *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10DepthStencilState) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStencilState *iface) |
| { |
| struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface); |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_Release(ID3D10DepthStencilState *iface) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| ULONG refcount = InterlockedDecrement(&state->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", state, refcount); |
| |
| if (!refcount) |
| { |
| struct d3d10_device *device = impl_from_ID3D10Device(state->device); |
| wine_rb_remove(&device->depthstencil_states, &state->desc); |
| ID3D10Device1_Release(state->device); |
| wined3d_private_store_cleanup(&state->private_store); |
| HeapFree(GetProcessHeap(), 0, state); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDevice(ID3D10DepthStencilState *iface, ID3D10Device **device) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (ID3D10Device *)state->device; |
| ID3D10Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_GetPrivateData(ID3D10DepthStencilState *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_get_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateData(ID3D10DepthStencilState *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_set_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateDataInterface(ID3D10DepthStencilState *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d10_set_private_data_interface(&state->private_store, guid, data); |
| } |
| |
| /* ID3D10DepthStencilState methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDesc(ID3D10DepthStencilState *iface, |
| D3D10_DEPTH_STENCIL_DESC *desc) |
| { |
| struct d3d10_depthstencil_state *state = impl_from_ID3D10DepthStencilState(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = state->desc; |
| } |
| |
| static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_depthstencil_state_QueryInterface, |
| d3d10_depthstencil_state_AddRef, |
| d3d10_depthstencil_state_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_depthstencil_state_GetDevice, |
| d3d10_depthstencil_state_GetPrivateData, |
| d3d10_depthstencil_state_SetPrivateData, |
| d3d10_depthstencil_state_SetPrivateDataInterface, |
| /* ID3D10DepthStencilState methods */ |
| d3d10_depthstencil_state_GetDesc, |
| }; |
| |
| HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state, struct d3d10_device *device, |
| const D3D10_DEPTH_STENCIL_DESC *desc) |
| { |
| state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl; |
| state->refcount = 1; |
| wined3d_private_store_init(&state->private_store); |
| state->desc = *desc; |
| |
| if (wine_rb_put(&device->depthstencil_states, desc, &state->entry) == -1) |
| { |
| ERR("Failed to insert depthstencil state entry.\n"); |
| wined3d_private_store_cleanup(&state->private_store); |
| return E_FAIL; |
| } |
| |
| state->device = &device->ID3D10Device1_iface; |
| ID3D10Device1_AddRef(state->device); |
| |
| return S_OK; |
| } |
| |
| struct d3d10_depthstencil_state *unsafe_impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_depthstencil_state_vtbl); |
| |
| return impl_from_ID3D10DepthStencilState(iface); |
| } |
| |
| static inline struct d3d10_rasterizer_state *impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_rasterizer_state, ID3D10RasterizerState_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_QueryInterface(ID3D10RasterizerState *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10RasterizerState) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_AddRef(ID3D10RasterizerState *iface) |
| { |
| struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface); |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_Release(ID3D10RasterizerState *iface) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| ULONG refcount = InterlockedDecrement(&state->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", state, refcount); |
| |
| if (!refcount) |
| { |
| struct d3d10_device *device = impl_from_ID3D10Device(state->device); |
| wine_rb_remove(&device->rasterizer_states, &state->desc); |
| ID3D10Device1_Release(state->device); |
| wined3d_private_store_cleanup(&state->private_store); |
| HeapFree(GetProcessHeap(), 0, state); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDevice(ID3D10RasterizerState *iface, ID3D10Device **device) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (ID3D10Device *)state->device; |
| ID3D10Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_GetPrivateData(ID3D10RasterizerState *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_get_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateData(ID3D10RasterizerState *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_set_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateDataInterface(ID3D10RasterizerState *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d10_set_private_data_interface(&state->private_store, guid, data); |
| } |
| |
| /* ID3D10RasterizerState methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerState *iface, |
| D3D10_RASTERIZER_DESC *desc) |
| { |
| struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = state->desc; |
| } |
| |
| static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_rasterizer_state_QueryInterface, |
| d3d10_rasterizer_state_AddRef, |
| d3d10_rasterizer_state_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_rasterizer_state_GetDevice, |
| d3d10_rasterizer_state_GetPrivateData, |
| d3d10_rasterizer_state_SetPrivateData, |
| d3d10_rasterizer_state_SetPrivateDataInterface, |
| /* ID3D10RasterizerState methods */ |
| d3d10_rasterizer_state_GetDesc, |
| }; |
| |
| HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, struct d3d10_device *device, |
| const D3D10_RASTERIZER_DESC *desc) |
| { |
| state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl; |
| state->refcount = 1; |
| wined3d_private_store_init(&state->private_store); |
| state->desc = *desc; |
| |
| if (wine_rb_put(&device->rasterizer_states, desc, &state->entry) == -1) |
| { |
| ERR("Failed to insert rasterizer state entry.\n"); |
| wined3d_private_store_cleanup(&state->private_store); |
| return E_FAIL; |
| } |
| |
| state->device = &device->ID3D10Device1_iface; |
| ID3D10Device1_AddRef(state->device); |
| |
| return S_OK; |
| } |
| |
| struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_rasterizer_state_vtbl); |
| |
| return impl_from_ID3D10RasterizerState(iface); |
| } |
| |
| static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_QueryInterface(ID3D10SamplerState *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10SamplerState) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *iface) |
| { |
| struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface); |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *iface) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| ULONG refcount = InterlockedDecrement(&state->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", state, refcount); |
| |
| if (!refcount) |
| { |
| struct d3d10_device *device = impl_from_ID3D10Device(state->device); |
| |
| wined3d_sampler_decref(state->wined3d_sampler); |
| wine_rb_remove(&device->sampler_states, &state->desc); |
| ID3D10Device1_Release(state->device); |
| wined3d_private_store_cleanup(&state->private_store); |
| HeapFree(GetProcessHeap(), 0, state); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| |
| TRACE("iface %p, device %p.\n", iface, device); |
| |
| *device = (ID3D10Device *)state->device; |
| ID3D10Device_AddRef(*device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_get_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return d3d10_set_private_data(&state->private_store, guid, data_size, data); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); |
| |
| return d3d10_set_private_data_interface(&state->private_store, guid, data); |
| } |
| |
| /* ID3D10SamplerState methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_sampler_state_GetDesc(ID3D10SamplerState *iface, |
| D3D10_SAMPLER_DESC *desc) |
| { |
| struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = state->desc; |
| } |
| |
| static const struct ID3D10SamplerStateVtbl d3d10_sampler_state_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_sampler_state_QueryInterface, |
| d3d10_sampler_state_AddRef, |
| d3d10_sampler_state_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_sampler_state_GetDevice, |
| d3d10_sampler_state_GetPrivateData, |
| d3d10_sampler_state_SetPrivateData, |
| d3d10_sampler_state_SetPrivateDataInterface, |
| /* ID3D10SamplerState methods */ |
| d3d10_sampler_state_GetDesc, |
| }; |
| |
| static enum wined3d_texture_address wined3d_texture_address_from_d3d10core(enum D3D10_TEXTURE_ADDRESS_MODE t) |
| { |
| return (enum wined3d_texture_address)t; |
| } |
| |
| static enum wined3d_texture_filter_type wined3d_texture_filter_mip_from_d3d10core(enum D3D10_FILTER f) |
| { |
| if (f & D3D10_FILTER_MIP_MASK) |
| return WINED3D_TEXF_LINEAR; |
| return WINED3D_TEXF_POINT; |
| } |
| |
| static enum wined3d_texture_filter_type wined3d_texture_filter_mag_from_d3d10core(enum D3D10_FILTER f) |
| { |
| if (f & D3D10_FILTER_MAG_MASK) |
| return WINED3D_TEXF_LINEAR; |
| return WINED3D_TEXF_POINT; |
| } |
| |
| static enum wined3d_texture_filter_type wined3d_texture_filter_min_from_d3d10core(enum D3D10_FILTER f) |
| { |
| if (f & D3D10_FILTER_MIN_MASK) |
| return WINED3D_TEXF_LINEAR; |
| return WINED3D_TEXF_POINT; |
| } |
| |
| static BOOL wined3d_texture_compare_from_d3d10core(enum D3D10_FILTER f) |
| { |
| return f & D3D10_FILTER_COMPARE_MASK; |
| } |
| |
| static enum wined3d_cmp_func wined3d_cmp_func_from_d3d10core(D3D10_COMPARISON_FUNC f) |
| { |
| return (enum wined3d_cmp_func)f; |
| } |
| |
| HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10_device *device, |
| const D3D10_SAMPLER_DESC *desc) |
| { |
| struct wined3d_sampler_desc wined3d_desc; |
| HRESULT hr; |
| |
| state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl; |
| state->refcount = 1; |
| wined3d_private_store_init(&state->private_store); |
| state->desc = *desc; |
| |
| wined3d_desc.address_u = wined3d_texture_address_from_d3d10core(desc->AddressU); |
| wined3d_desc.address_v = wined3d_texture_address_from_d3d10core(desc->AddressV); |
| wined3d_desc.address_w = wined3d_texture_address_from_d3d10core(desc->AddressW); |
| memcpy(wined3d_desc.border_color, desc->BorderColor, sizeof(wined3d_desc.border_color)); |
| wined3d_desc.mag_filter = wined3d_texture_filter_mag_from_d3d10core(desc->Filter); |
| wined3d_desc.min_filter = wined3d_texture_filter_min_from_d3d10core(desc->Filter); |
| wined3d_desc.mip_filter = wined3d_texture_filter_mip_from_d3d10core(desc->Filter); |
| wined3d_desc.lod_bias = desc->MipLODBias; |
| wined3d_desc.min_lod = desc->MinLOD; |
| wined3d_desc.max_lod = desc->MaxLOD; |
| wined3d_desc.max_anisotropy = desc->Filter & D3D10_FILTER_ANISO_MASK ? desc->MaxAnisotropy : 1; |
| wined3d_desc.compare = wined3d_texture_compare_from_d3d10core(desc->Filter); |
| wined3d_desc.comparison_func = wined3d_cmp_func_from_d3d10core(desc->ComparisonFunc); |
| wined3d_desc.srgb_decode = FALSE; |
| |
| if (FAILED(hr = wined3d_sampler_create(device->wined3d_device, &wined3d_desc, state, &state->wined3d_sampler))) |
| { |
| WARN("Failed to create wined3d sampler, hr %#x.\n", hr); |
| wined3d_private_store_cleanup(&state->private_store); |
| return hr; |
| } |
| |
| if (wine_rb_put(&device->sampler_states, desc, &state->entry) == -1) |
| { |
| ERR("Failed to insert sampler state entry.\n"); |
| wined3d_sampler_decref(state->wined3d_sampler); |
| wined3d_private_store_cleanup(&state->private_store); |
| return E_FAIL; |
| } |
| |
| state->device = &device->ID3D10Device1_iface; |
| ID3D10Device1_AddRef(state->device); |
| |
| return S_OK; |
| } |
| |
| struct d3d10_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d3d10_sampler_state_vtbl); |
| |
| return impl_from_ID3D10SamplerState(iface); |
| } |