| /* |
| * Copyright 2014 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d2d1_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d2d); |
| |
| static inline struct d2d_bitmap *impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d2d_bitmap_QueryInterface(ID2D1Bitmap *iface, REFIID iid, void **out) |
| { |
| TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); |
| |
| if (IsEqualGUID(iid, &IID_ID2D1Bitmap) |
| || IsEqualGUID(iid, &IID_ID2D1Resource) |
| || IsEqualGUID(iid, &IID_IUnknown)) |
| { |
| ID2D1Bitmap_AddRef(iface); |
| *out = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); |
| |
| *out = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap *iface) |
| { |
| struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); |
| ULONG refcount = InterlockedIncrement(&bitmap->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface) |
| { |
| struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); |
| ULONG refcount = InterlockedDecrement(&bitmap->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount) |
| { |
| ID3D10ShaderResourceView_Release(bitmap->view); |
| HeapFree(GetProcessHeap(), 0, bitmap); |
| } |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap *iface, ID2D1Factory **factory) |
| { |
| FIXME("iface %p, factory %p stub!\n", iface, factory); |
| |
| *factory = NULL; |
| } |
| |
| static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap *iface, D2D1_SIZE_F *size) |
| { |
| struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); |
| |
| TRACE("iface %p, size %p.\n", iface, size); |
| |
| size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f); |
| size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f); |
| return size; |
| } |
| |
| static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_bitmap_GetPixelSize(ID2D1Bitmap *iface, D2D1_SIZE_U *pixel_size) |
| { |
| struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); |
| |
| TRACE("iface %p, pixel_size %p.\n", iface, pixel_size); |
| |
| *pixel_size = bitmap->pixel_size; |
| return pixel_size; |
| } |
| |
| static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_bitmap_GetPixelFormat(ID2D1Bitmap *iface, D2D1_PIXEL_FORMAT *format) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| format->format = DXGI_FORMAT_UNKNOWN; |
| format->alphaMode = D2D1_ALPHA_MODE_UNKNOWN; |
| return format; |
| } |
| |
| static void STDMETHODCALLTYPE d2d_bitmap_GetDpi(ID2D1Bitmap *iface, float *dpi_x, float *dpi_y) |
| { |
| struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); |
| |
| TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y); |
| |
| *dpi_x = bitmap->dpi_x; |
| *dpi_y = bitmap->dpi_y; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromBitmap(ID2D1Bitmap *iface, |
| const D2D1_POINT_2U *dst_point, ID2D1Bitmap *bitmap, const D2D1_RECT_U *src_rect) |
| { |
| FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface, dst_point, bitmap, src_rect); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap *iface, |
| const D2D1_POINT_2U *dst_point, ID2D1RenderTarget *render_target, const D2D1_RECT_U *src_rect) |
| { |
| FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface, dst_point, render_target, src_rect); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromMemory(ID2D1Bitmap *iface, |
| const D2D1_RECT_U *dst_rect, const void *src_data, UINT32 pitch) |
| { |
| FIXME("iface %p, dst_rect %p, src_data %p, pitch %u stub!\n", iface, dst_rect, src_data, pitch); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct ID2D1BitmapVtbl d2d_bitmap_vtbl = |
| { |
| d2d_bitmap_QueryInterface, |
| d2d_bitmap_AddRef, |
| d2d_bitmap_Release, |
| d2d_bitmap_GetFactory, |
| d2d_bitmap_GetSize, |
| d2d_bitmap_GetPixelSize, |
| d2d_bitmap_GetPixelFormat, |
| d2d_bitmap_GetDpi, |
| d2d_bitmap_CopyFromBitmap, |
| d2d_bitmap_CopyFromRenderTarget, |
| d2d_bitmap_CopyFromMemory, |
| }; |
| |
| HRESULT d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_d3d_render_target *render_target, |
| D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc) |
| { |
| D3D10_SUBRESOURCE_DATA resource_data; |
| D3D10_TEXTURE2D_DESC texture_desc; |
| ID3D10Texture2D *texture; |
| HRESULT hr; |
| |
| FIXME("Ignoring bitmap properties.\n"); |
| |
| bitmap->ID2D1Bitmap_iface.lpVtbl = &d2d_bitmap_vtbl; |
| bitmap->refcount = 1; |
| |
| texture_desc.Width = size.width; |
| texture_desc.Height = size.height; |
| texture_desc.MipLevels = 1; |
| texture_desc.ArraySize = 1; |
| texture_desc.Format = desc->pixelFormat.format; |
| texture_desc.SampleDesc.Count = 1; |
| texture_desc.SampleDesc.Quality = 0; |
| texture_desc.Usage = D3D10_USAGE_DEFAULT; |
| texture_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE; |
| texture_desc.CPUAccessFlags = 0; |
| texture_desc.MiscFlags = 0; |
| |
| resource_data.pSysMem = src_data; |
| resource_data.SysMemPitch = pitch; |
| |
| if (FAILED(hr = ID3D10Device_CreateTexture2D(render_target->device, &texture_desc, &resource_data, &texture))) |
| { |
| ERR("Failed to create texture, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| hr = ID3D10Device_CreateShaderResourceView(render_target->device, (ID3D10Resource *)texture, NULL, &bitmap->view); |
| ID3D10Texture2D_Release(texture); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to create view, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| bitmap->pixel_size = size; |
| bitmap->dpi_x = desc->dpiX; |
| bitmap->dpi_y = desc->dpiY; |
| |
| if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f) |
| { |
| bitmap->dpi_x = 96.0f; |
| bitmap->dpi_y = 96.0f; |
| } |
| |
| return S_OK; |
| } |
| |
| struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) |
| { |
| if (!iface) |
| return NULL; |
| assert(iface->lpVtbl == &d2d_bitmap_vtbl); |
| return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); |
| } |