blob: bca655392e454cbd3e44a5d8bbf0a8f4f31d4d1e [file] [log] [blame]
/*
* File hash.c - generate hash tables for Wine debugger symbols
*
* Copyright (C) 1993, Eric Youngdale.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <neexe.h>
#include "module.h"
#include "selectors.h"
#include "wine.h"
struct name_hash{
struct name_hash * next;
unsigned int segment;
unsigned int address;
char * name;
};
#define NR_NAME_HASH 128
static struct name_hash * name_hash_table[NR_NAME_HASH] = {0,};
static unsigned int name_hash(const char * name){
unsigned int hash = 0;
const char * p;
p = name;
while (*p) hash = (hash << 15) + (hash << 3) + (hash >> 3) + *p++;
return hash % NR_NAME_HASH;
}
void add_hash(char * name, unsigned int segment, unsigned int address)
{
struct name_hash * new;
int hash;
new = (struct name_hash *) malloc(sizeof(struct name_hash));
new->segment = segment;
new->address = address;
new->name = strdup(name);
new->next = NULL;
hash = name_hash(name);
/* Now insert into the hash table */
new->next = name_hash_table[hash];
name_hash_table[hash] = new;
}
unsigned int find_hash(char * name)
{
char buffer[256];
struct name_hash * nh;
for(nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
if(strcmp(nh->name, name) == 0) return nh->address;
if(name[0] != '_'){
buffer[0] = '_';
strcpy(buffer+1, name);
for(nh = name_hash_table[name_hash(buffer)]; nh; nh = nh->next)
if(strcmp(nh->name, buffer) == 0) return nh->address;
};
return 0xffffffff;
}
static char name_buffer[256];
char * find_nearest_symbol(unsigned int segment, unsigned int address)
{
struct name_hash * nearest;
struct name_hash * nh;
unsigned int nearest_address;
int i;
nearest = NULL;
nearest_address = 0;
for(i=0; i<NR_NAME_HASH; i++) {
for(nh = name_hash_table[i]; nh; nh = nh->next)
if (nh->segment == segment &&
nh->address <= address &&
nh->address >= nearest_address)
{
nearest_address = nh->address;
nearest = nh;
}
}
if (!nearest) return NULL;
if (address == nearest->address)
sprintf( name_buffer, "%s", nearest->name );
else
sprintf( name_buffer, "%s+0x%x", nearest->name,
address - nearest->address );
return name_buffer;
}
void
read_symboltable(char * filename){
FILE * symbolfile;
unsigned int addr;
int nargs;
char type;
char * cpnt;
char buffer[256];
char name[256];
symbolfile = fopen(filename, "r");
if(!symbolfile) {
fprintf(stderr,"Unable to open symbol table %s\n", filename);
return;
};
fprintf(stderr,"Reading symbols from file %s\n", filename);
while (1)
{
fgets(buffer, sizeof(buffer), symbolfile);
if (feof(symbolfile)) break;
/* Strip any text after a # sign (i.e. comments) */
cpnt = buffer;
while(*cpnt){
if(*cpnt == '#') {*cpnt = 0; break; };
cpnt++;
};
/* Quietly ignore any lines that have just whitespace */
cpnt = buffer;
while(*cpnt){
if(*cpnt != ' ' && *cpnt != '\t') break;
cpnt++;
};
if (!(*cpnt) || *cpnt == '\n') {
continue;
};
nargs = sscanf(buffer, "%x %c %s", &addr, &type, name);
add_hash(name, 0, addr);
};
fclose(symbolfile);
}
void load_entrypoints( HMODULE hModule )
{
char buffer[256];
unsigned char *cpnt, *name;
NE_MODULE *pModule;
unsigned int address;
if (!(pModule = (NE_MODULE *)GlobalLock( hModule ))) return;
name = (unsigned char *)pModule + pModule->name_table;
/* First search the resident names */
cpnt = (unsigned char *)pModule + pModule->name_table;
while (*cpnt)
{
cpnt += *cpnt + 1 + sizeof(WORD);
sprintf( buffer, "%*.*s.%*.*s", *name, *name, name + 1,
*cpnt, *cpnt, cpnt + 1 );
address = MODULE_GetEntryPoint( hModule, *(WORD *)(cpnt + *cpnt + 1) );
if (address) add_hash( buffer, HIWORD(address), LOWORD(address) );
}
/* Now search the non-resident names table */
if (!pModule->nrname_handle) return; /* No non-resident table */
cpnt = (char *)GlobalLock( pModule->nrname_handle );
while (*cpnt)
{
cpnt += *cpnt + 1 + sizeof(WORD);
sprintf( buffer, "%*.*s.%*.*s", *name, *name, name + 1,
*cpnt, *cpnt, cpnt + 1 );
address = MODULE_GetEntryPoint( hModule, *(WORD *)(cpnt + *cpnt + 1) );
if (address) add_hash( buffer, HIWORD(address), LOWORD(address) );
}
}