| /* Direct Play 3 and Direct Play Lobby 2 Implementation |
| * |
| * Copyright 1998,1999 - Peter Hunnisett |
| * |
| * <presently under construction - contact hunnise@nortelnetworks.com> |
| * |
| */ |
| #include <string.h> |
| #include "winerror.h" |
| #include "winnt.h" |
| #include "winreg.h" |
| #include "dplay.h" |
| #include "dplobby.h" |
| #include "heap.h" |
| #include "debug.h" |
| |
| /***************************************************************************** |
| * Predeclare the interface implementation structures |
| */ |
| typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyImpl; |
| typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyAImpl; |
| typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyWImpl; |
| typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2Impl; |
| typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2AImpl; |
| typedef struct IDirectPlay2Impl IDirectPlay2Impl; |
| typedef struct IDirectPlay2Impl IDirectPlay2AImpl; |
| typedef struct IDirectPlay3Impl IDirectPlay3Impl; |
| typedef struct IDirectPlay3Impl IDirectPlay3AImpl; |
| |
| /***************************************************************************** |
| * IDirectPlayLobby implementation structure |
| */ |
| struct IDirectPlayLobbyImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VTABLE(IDirectPlayLobby)* lpvtbl; |
| DWORD ref; |
| /* IDirectPlayLobbyImpl fields */ |
| DWORD dwConnFlags; |
| DPSESSIONDESC2 sessionDesc; |
| DPNAME playerName; |
| GUID guidSP; |
| LPVOID lpAddress; |
| DWORD dwAddressSize; |
| }; |
| |
| /***************************************************************************** |
| * IDirectPlayLobby2 implementation structure |
| */ |
| struct IDirectPlayLobby2Impl |
| { |
| /* IUnknown fields */ |
| ICOM_VTABLE(IDirectPlayLobby2)* lpvtbl; |
| DWORD ref; |
| /* IDirectPlayLobby2Impl fields */ |
| DWORD dwConnFlags; |
| DPSESSIONDESC2 lpSessionDesc; |
| DPNAME lpPlayerName; |
| GUID guidSP; |
| LPVOID lpAddress; |
| DWORD dwAddressSize; |
| }; |
| |
| /***************************************************************************** |
| * IDirectPlay2 implementation structure |
| */ |
| struct IDirectPlay2Impl |
| { |
| /* IUnknown fields */ |
| ICOM_VTABLE(IDirectPlay2)* lpvtbl; |
| DWORD ref; |
| /* IDirectPlay2Impl fields */ |
| /* none */ |
| }; |
| |
| /***************************************************************************** |
| * IDirectPlay3 implementation structure |
| */ |
| struct IDirectPlay3Impl |
| { |
| /* IUnknown fields */ |
| ICOM_VTABLE(IDirectPlay3)* lpvtbl; |
| DWORD ref; |
| /* IDirectPlay3Impl fields */ |
| /* none */ |
| }; |
| |
| /* Forward declarations of virtual tables */ |
| static ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyAVT; |
| static ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyWVT; |
| static ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2AVT; |
| static ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2WVT; |
| static ICOM_VTABLE(IDirectPlay2) directPlay2WVT; |
| static ICOM_VTABLE(IDirectPlay2) directPlay2AVT; |
| static ICOM_VTABLE(IDirectPlay3) directPlay3WVT; |
| static ICOM_VTABLE(IDirectPlay3) directPlay3AVT; |
| |
| |
| |
| |
| /* Routine called when starting up the server thread */ |
| DWORD DPLobby_Spawn_Server( LPVOID startData ) |
| { |
| DPSESSIONDESC2* lpSession = (DPSESSIONDESC2*) startData; |
| DWORD sessionDwFlags = lpSession->dwFlags; |
| |
| TRACE( dplay, "spawing thread for lpConn=%p dwFlags=%08lx\n", lpSession, sessionDwFlags ); |
| FIXME( dplay, "thread needs something to do\n" ); |
| |
| /*for(;;)*/ |
| { |
| |
| /* Check out the connection flags to determine what to do. Ensure we have |
| no leftover bits in this structure */ |
| if( sessionDwFlags & DPSESSION_CLIENTSERVER ) |
| { |
| /* This indicates that the application which is requesting the creation |
| * of this session is going to be the server (application/player) |
| */ |
| if( sessionDwFlags & DPSESSION_SECURESERVER ) |
| { |
| sessionDwFlags &= ~DPSESSION_SECURESERVER; |
| } |
| sessionDwFlags &= ~DPSESSION_CLIENTSERVER; |
| } |
| |
| if( sessionDwFlags & DPSESSION_JOINDISABLED ) |
| { |
| sessionDwFlags &= ~DPSESSION_JOINDISABLED; |
| } |
| |
| if( sessionDwFlags & DPSESSION_KEEPALIVE ) |
| { |
| sessionDwFlags &= ~DPSESSION_KEEPALIVE; |
| } |
| |
| if( sessionDwFlags & DPSESSION_MIGRATEHOST ) |
| { |
| sessionDwFlags &= ~DPSESSION_MIGRATEHOST; |
| } |
| |
| if( sessionDwFlags & DPSESSION_MULTICASTSERVER ) |
| { |
| sessionDwFlags &= ~DPSESSION_MULTICASTSERVER; |
| } |
| |
| if( sessionDwFlags & DPSESSION_NEWPLAYERSDISABLED ) |
| { |
| sessionDwFlags &= ~DPSESSION_NEWPLAYERSDISABLED; |
| } |
| |
| if( sessionDwFlags & DPSESSION_NODATAMESSAGES ) |
| { |
| sessionDwFlags &= ~DPSESSION_NODATAMESSAGES; |
| } |
| |
| if( sessionDwFlags & DPSESSION_NOMESSAGEID ) |
| { |
| sessionDwFlags &= ~DPSESSION_NOMESSAGEID; |
| } |
| |
| if( sessionDwFlags & DPSESSION_PASSWORDREQUIRED ) |
| { |
| sessionDwFlags &= ~DPSESSION_PASSWORDREQUIRED; |
| } |
| |
| } |
| |
| ExitThread(0); |
| return 0; |
| } |
| |
| |
| /********************************************************* |
| * |
| * Direct Play and Direct Play Lobby Interface Implementation |
| * |
| *********************************************************/ |
| |
| /* The COM interface for upversioning an interface |
| * We've been given a GUID (riid) and we need to replace the present |
| * interface with that of the requested interface. |
| * |
| * Snip from some Microsoft document: |
| * There are four requirements for implementations of QueryInterface (In these |
| * cases, "must succeed" means "must succeed barring catastrophic failure."): |
| * |
| * * The set of interfaces accessible on an object through |
| * IUnknown::QueryInterface must be static, not dynamic. This means that |
| * if a call to QueryInterface for a pointer to a specified interface |
| * succeeds the first time, it must succeed again, and if it fails the |
| * first time, it must fail on all subsequent queries. |
| * * It must be symmetric ~W if a client holds a pointer to an interface on |
| * an object, and queries for that interface, the call must succeed. |
| * * It must be reflexive ~W if a client holding a pointer to one interface |
| * queries successfully for another, a query through the obtained pointer |
| * for the first interface must succeed. |
| * * It must be transitive ~W if a client holding a pointer to one interface |
| * queries successfully for a second, and through that pointer queries |
| * successfully for a third interface, a query for the first interface |
| * through the pointer for the third interface must succeed. |
| * |
| * As you can see, this interface doesn't qualify but will most likely |
| * be good enough for the time being. |
| */ |
| |
| /* Helper function for DirectPlayLobby QueryInterface */ |
| static HRESULT directPlayLobby_QueryInterface |
| ( REFIID riid, LPVOID* ppvObj ) |
| { |
| |
| if( IsEqualGUID( &IID_IDirectPlayLobby, riid ) ) |
| { |
| IDirectPlayLobbyImpl* lpDpL = (IDirectPlayLobbyImpl*)(*ppvObj); |
| |
| lpDpL = (IDirectPlayLobbyImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDpL ) ); |
| |
| if( !lpDpL ) |
| { |
| return E_NOINTERFACE; |
| } |
| |
| lpDpL->lpvtbl = &directPlayLobbyWVT; |
| lpDpL->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) ) |
| { |
| IDirectPlayLobbyAImpl* lpDpL = (IDirectPlayLobbyAImpl*)(*ppvObj); |
| |
| lpDpL = (IDirectPlayLobbyAImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDpL ) ); |
| |
| if( !lpDpL ) |
| { |
| return E_NOINTERFACE; |
| } |
| |
| lpDpL->lpvtbl = &directPlayLobbyAVT; |
| lpDpL->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlayLobby2, riid ) ) |
| { |
| IDirectPlayLobby2Impl* lpDpL = (IDirectPlayLobby2Impl*)(*ppvObj); |
| |
| lpDpL = (IDirectPlayLobby2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDpL ) ); |
| |
| if( !lpDpL ) |
| { |
| return E_NOINTERFACE; |
| } |
| |
| lpDpL->lpvtbl = &directPlayLobby2WVT; |
| lpDpL->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlayLobby2A, riid ) ) |
| { |
| IDirectPlayLobby2AImpl* lpDpL = (IDirectPlayLobby2AImpl*)(*ppvObj); |
| |
| lpDpL = (IDirectPlayLobby2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDpL ) ); |
| |
| if( !lpDpL ) |
| { |
| return E_NOINTERFACE; |
| } |
| |
| lpDpL->lpvtbl = &directPlayLobby2AVT; |
| lpDpL->ref = 1; |
| |
| return S_OK; |
| } |
| |
| /* Unknown interface */ |
| *ppvObj = NULL; |
| return E_NOINTERFACE; |
| } |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_QueryInterface |
| ( LPDIRECTPLAYLOBBYA iface, |
| REFIID riid, |
| LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) |
| ) |
| { |
| IDirectPlayLobby_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlayLobby_QueryInterface( riid, ppvObj ); |
| |
| } |
| |
| static HRESULT WINAPI IDirectPlayLobbyW_QueryInterface |
| ( LPDIRECTPLAYLOBBY iface, |
| REFIID riid, |
| LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlayLobby, riid ) |
| ) |
| { |
| IDirectPlayLobby_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlayLobby_QueryInterface( riid, ppvObj ); |
| } |
| |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_QueryInterface |
| ( LPDIRECTPLAYLOBBY2A iface, |
| REFIID riid, |
| LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| /* Compare riids. We know this object is a direct play lobby 2A object. |
| If we are asking about the same type of interface we're fine. |
| */ |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlayLobby2A, riid ) |
| ) |
| { |
| IDirectPlayLobby2_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| return directPlayLobby_QueryInterface( riid, ppvObj ); |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_QueryInterface |
| ( LPDIRECTPLAYLOBBY2 iface, |
| REFIID riid, |
| LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| |
| /* Compare riids. We know this object is a direct play lobby 2 object. |
| If we are asking about the same type of interface we're fine. |
| */ |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlayLobby2, riid ) |
| ) |
| { |
| IDirectPlayLobby2_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlayLobby_QueryInterface( riid, ppvObj ); |
| |
| }; |
| |
| /* |
| * Simple procedure. Just increment the reference count to this |
| * structure and return the new reference count. |
| */ |
| static ULONG WINAPI IDirectPlayLobby2AImpl_AddRef |
| ( LPDIRECTPLAYLOBBY2A iface ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| ++(This->ref); |
| TRACE( dplay,"ref count now %lu\n", This->ref ); |
| return (This->ref); |
| }; |
| |
| static ULONG WINAPI IDirectPlayLobby2WImpl_AddRef |
| ( LPDIRECTPLAYLOBBY2 iface ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobby2AImpl_AddRef( (LPDIRECTPLAYLOBBY2) This ); |
| }; |
| |
| |
| /* |
| * Simple COM procedure. Decrease the reference count to this object. |
| * If the object no longer has any reference counts, free up the associated |
| * memory. |
| */ |
| static ULONG WINAPI IDirectPlayLobby2AImpl_Release |
| ( LPDIRECTPLAYLOBBY2A iface ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| TRACE( dplay, "ref count decremeneted from %lu\n", This->ref ); |
| |
| This->ref--; |
| |
| /* Deallocate if this is the last reference to the object */ |
| if( !(This->ref) ) |
| { |
| FIXME( dplay, "memory leak\n" ); |
| /* Implement memory deallocation */ |
| |
| HeapFree( GetProcessHeap(), 0, This ); |
| |
| return 0; |
| } |
| |
| return This->ref; |
| }; |
| |
| static ULONG WINAPI IDirectPlayLobby2WImpl_Release |
| ( LPDIRECTPLAYLOBBY2 iface ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobby2AImpl_Release( (LPDIRECTPLAYLOBBY2A) This ); |
| }; |
| |
| |
| /******************************************************************** |
| * |
| * Connects an application to the session specified by the DPLCONNECTION |
| * structure currently stored with the DirectPlayLobby object. |
| * |
| * Returns a IDirectPlay interface. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_Connect |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| LPDIRECTPLAY2* lplpDP, |
| IUnknown* pUnk) |
| { |
| FIXME( dplay, ": dwFlags=%08lx %p %p stub\n", dwFlags, lplpDP, pUnk ); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_Connect |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| LPDIRECTPLAY2* lplpDP, |
| IUnknown* pUnk) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| LPDIRECTPLAY2* directPlay2W; |
| HRESULT createRC; |
| |
| FIXME( dplay, "(%p)->(%08lx,%p,%p): stub\n", This, dwFlags, lplpDP, pUnk ); |
| |
| if( dwFlags ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( ( createRC = DirectPlayCreate( (LPGUID)&IID_IDirectPlayLobby2, lplpDP, pUnk ) ) != DP_OK ) |
| { |
| ERR( dplay, "error creating Direct Play 2W interface. Return Code = %ld.\n", createRC ); |
| return createRC; |
| } |
| |
| /* This should invoke IDirectPlay3::InitializeConnection IDirectPlay3::Open */ |
| directPlay2W = lplpDP; |
| |
| |
| |
| |
| #if 0 |
| /* All the stuff below this is WRONG! */ |
| if( This->lpSession->dwFlags == DPLCONNECTION_CREATESESSION ) |
| { |
| DWORD threadIdSink; |
| |
| /* Spawn a thread to deal with all of this and to handle the incomming requests */ |
| threadIdSink = CreateThread( NULL, 0, &DPLobby_Spawn_Server, |
| (LPVOID)This->lpSession->lpConn->lpSessionDesc, 0, &threadIdSink ); |
| |
| } |
| else if ( This->lpSession->dwFlags == DPLCONNECTION_JOINSESSION ) |
| { |
| /* Let's search for a matching session */ |
| FIXME( dplay, "joining session not yet supported.\n"); |
| return DPERR_OUTOFMEMORY; |
| } |
| else /* Unknown type of connection request */ |
| { |
| ERR( dplay, ": Unknown connection request lpConn->dwFlags=%08lx\n", |
| lpConn->dwFlags ); |
| |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* This does the work of the following methods... |
| IDirectPlay3::InitializeConnection, |
| IDirectPlay3::EnumSessions, |
| IDirectPlay3::Open |
| */ |
| |
| |
| #endif |
| |
| return DP_OK; |
| |
| }; |
| |
| /******************************************************************** |
| * |
| * Creates a DirectPlay Address, given a service provider-specific network |
| * address. |
| * Returns an address contains the globally unique identifier |
| * (GUID) of the service provider and data that the service provider can |
| * interpret as a network address. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_CreateAddress |
| ( LPDIRECTPLAYLOBBY2A iface, |
| REFGUID guidSP, |
| REFGUID guidDataType, |
| LPCVOID lpData, |
| DWORD dwDataSize, |
| LPVOID lpAddress, |
| LPDWORD lpdwAddressSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_CreateAddress |
| ( LPDIRECTPLAYLOBBY2 iface, |
| REFGUID guidSP, |
| REFGUID guidDataType, |
| LPCVOID lpData, |
| DWORD dwDataSize, |
| LPVOID lpAddress, |
| LPDWORD lpdwAddressSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| |
| /******************************************************************** |
| * |
| * Parses out chunks from the DirectPlay Address buffer by calling the |
| * given callback function, with lpContext, for each of the chunks. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumAddress |
| ( LPDIRECTPLAYLOBBY2A iface, |
| LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, |
| LPCVOID lpAddress, |
| DWORD dwAddressSize, |
| LPVOID lpContext ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumAddress |
| ( LPDIRECTPLAYLOBBY2 iface, |
| LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, |
| LPCVOID lpAddress, |
| DWORD dwAddressSize, |
| LPVOID lpContext ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| /******************************************************************** |
| * |
| * Enumerates all the address types that a given service provider needs to |
| * build the DirectPlay Address. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumAddressTypes |
| ( LPDIRECTPLAYLOBBYA iface, |
| LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, |
| REFGUID guidSP, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumAddressTypes |
| ( LPDIRECTPLAYLOBBY2A iface, |
| LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, |
| REFGUID guidSP, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_EnumAddressTypes( (LPDIRECTPLAYLOBBYA)This, lpEnumAddressTypeCallback, |
| guidSP, lpContext, dwFlags ); |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumAddressTypes |
| ( LPDIRECTPLAYLOBBY2 iface, |
| LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, |
| REFGUID guidSP, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| /******************************************************************** |
| * |
| * Enumerates what applications are registered with DirectPlay by |
| * invoking the callback function with lpContext. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyW_EnumLocalApplications |
| ( LPDIRECTPLAYLOBBY iface, |
| LPDPLENUMLOCALAPPLICATIONSCALLBACK a, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumLocalApplications |
| ( LPDIRECTPLAYLOBBY2 iface, |
| LPDPLENUMLOCALAPPLICATIONSCALLBACK a, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_EnumLocalApplications( (LPDIRECTPLAYLOBBY)This, a, |
| lpContext, dwFlags ); |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumLocalApplications |
| ( LPDIRECTPLAYLOBBYA iface, |
| LPDPLENUMLOCALAPPLICATIONSCALLBACK a, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumLocalApplications |
| ( LPDIRECTPLAYLOBBY2A iface, |
| LPDPLENUMLOCALAPPLICATIONSCALLBACK a, |
| LPVOID lpContext, |
| DWORD dwFlags ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_EnumLocalApplications( (LPDIRECTPLAYLOBBYA)This, a, |
| lpContext, dwFlags ); |
| }; |
| |
| |
| /******************************************************************** |
| * |
| * Retrieves the DPLCONNECTION structure that contains all the information |
| * needed to start and connect an application. This was generated using |
| * either the RunApplication or SetConnectionSettings methods. |
| * |
| * NOTES: If lpData is NULL then just return lpdwDataSize. This allows |
| * the data structure to be allocated by our caller which can then |
| * call this procedure/method again with a valid data pointer. |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_GetConnectionSettings |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| LPDPLCONNECTION lpDplConnection; |
| |
| FIXME( dplay, ": semi stub (%p)->(0x%08lx,%p,%p)\n", This, dwAppID, lpData, lpdwDataSize ); |
| |
| /* Application is requesting us to give the required size */ |
| if ( !lpData ) |
| { |
| /* Let's check the size of the buffer that the application has allocated */ |
| if( *lpdwDataSize >= sizeof( DPLCONNECTION ) ) |
| { |
| return DP_OK; |
| } |
| else |
| { |
| *lpdwDataSize = sizeof( DPLCONNECTION ); |
| return DPERR_BUFFERTOOSMALL; |
| } |
| } |
| |
| /* Fill in the fields - let them just use the ptrs */ |
| lpDplConnection = (LPDPLCONNECTION)lpData; |
| |
| /* Make sure we were given the right size */ |
| if( lpDplConnection->dwSize < sizeof( DPLCONNECTION ) ) |
| { |
| ERR( dplay, "bad passed size 0x%08lx.\n", lpDplConnection->dwSize ); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Copy everything we've got into here */ |
| /* Need to actually store the stuff here. Check if we've already allocated each field first. */ |
| lpDplConnection->dwFlags = This->dwConnFlags; |
| |
| /* Copy LPDPSESSIONDESC2 struct */ |
| lpDplConnection->lpSessionDesc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( This->sessionDesc ) ); |
| memcpy( lpDplConnection->lpSessionDesc, &(This->sessionDesc), sizeof( This->sessionDesc ) ); |
| |
| if( This->sessionDesc.sess.lpszSessionName ) |
| { |
| lpDplConnection->lpSessionDesc->sess.lpszSessionName = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->sessionDesc.sess.lpszSessionName ); |
| } |
| |
| if( This->sessionDesc.pass.lpszPassword ) |
| { |
| lpDplConnection->lpSessionDesc->pass.lpszPassword = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->sessionDesc.pass.lpszPassword ); |
| } |
| |
| /* I don't know what to use the reserved for. We'll set it to 0 just for fun */ |
| This->sessionDesc.dwReserved1 = This->sessionDesc.dwReserved2 = 0; |
| |
| /* Copy DPNAME struct - seems to be optional - check for existance first */ |
| lpDplConnection->lpPlayerName = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( This->playerName ) ); |
| memcpy( lpDplConnection->lpPlayerName, &(This->playerName), sizeof( This->playerName ) ); |
| |
| if( This->playerName.psn.lpszShortName ) |
| { |
| lpDplConnection->lpPlayerName->psn.lpszShortName = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->playerName.psn.lpszShortName ); |
| } |
| |
| if( This->playerName.pln.lpszLongName ) |
| { |
| lpDplConnection->lpPlayerName->pln.lpszLongName = |
| HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->playerName.pln.lpszLongName ); |
| } |
| |
| |
| |
| memcpy( &(lpDplConnection->guidSP), &(This->guidSP), sizeof( This->guidSP ) ); |
| |
| lpDplConnection->lpAddress = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, This->dwAddressSize ); |
| memcpy( lpDplConnection->lpAddress, This->lpAddress, This->dwAddressSize ); |
| |
| lpDplConnection->dwAddressSize = This->dwAddressSize; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_GetConnectionSettings |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_GetConnectionSettings( (LPDIRECTPLAYLOBBYA)This, |
| dwAppID, lpData, lpdwDataSize ); |
| } |
| |
| static HRESULT WINAPI IDirectPlayLobbyWImpl_GetConnectionSettings |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| FIXME( dplay, ":semi stub %p %08lx %p %p \n", This, dwAppID, lpData, lpdwDataSize ); |
| |
| /* Application is requesting us to give the required size */ |
| if ( !lpData ) |
| { |
| /* Let's check the size of the buffer that the application has allocated */ |
| if( *lpdwDataSize >= sizeof( DPLCONNECTION ) ) |
| { |
| return DP_OK; |
| } |
| else |
| { |
| *lpdwDataSize = sizeof( DPLCONNECTION ); |
| return DPERR_BUFFERTOOSMALL; |
| } |
| } |
| |
| /* Fill in the fields - let them just use the ptrs */ |
| FIXME( dplay, "stub\n" ); |
| |
| return DP_OK; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_GetConnectionSettings |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwAppID, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyWImpl_GetConnectionSettings( (LPDIRECTPLAYLOBBY)This, |
| dwAppID, lpData, lpdwDataSize ); |
| } |
| |
| /******************************************************************** |
| * |
| * Retrieves the message sent between a lobby client and a DirectPlay |
| * application. All messages are queued until received. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_ReceiveLobbyMessage |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDWORD lpdwMessageFlags, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| FIXME( dplay, ":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData, |
| lpdwDataSize ); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_ReceiveLobbyMessage |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDWORD lpdwMessageFlags, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_ReceiveLobbyMessage( (LPDIRECTPLAYLOBBYA)This, dwFlags, dwAppID, |
| lpdwMessageFlags, lpData, lpdwDataSize ); |
| }; |
| |
| |
| static HRESULT WINAPI IDirectPlayLobbyW_ReceiveLobbyMessage |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDWORD lpdwMessageFlags, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| FIXME( dplay, ":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData, |
| lpdwDataSize ); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_ReceiveLobbyMessage |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDWORD lpdwMessageFlags, |
| LPVOID lpData, |
| LPDWORD lpdwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_ReceiveLobbyMessage( (LPDIRECTPLAYLOBBY)This, dwFlags, dwAppID, |
| lpdwMessageFlags, lpData, lpdwDataSize ); |
| }; |
| |
| /******************************************************************** |
| * |
| * Starts an application and passes to it all the information to |
| * connect to a session. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_RunApplication |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwFlags, |
| LPDWORD lpdwAppID, |
| LPDPLCONNECTION lpConn, |
| HANDLE hReceiveEvent ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_RunApplication |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| LPDWORD lpdwAppID, |
| LPDPLCONNECTION lpConn, |
| HANDLE hReceiveEvent ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_RunApplication( (LPDIRECTPLAYLOBBYA)This, dwFlags, |
| lpdwAppID, lpConn, hReceiveEvent ); |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobbyW_RunApplication |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwFlags, |
| LPDWORD lpdwAppID, |
| LPDPLCONNECTION lpConn, |
| HANDLE hReceiveEvent ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_RunApplication |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| LPDWORD lpdwAppID, |
| LPDPLCONNECTION lpConn, |
| HANDLE hReceiveEvent ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_RunApplication( (LPDIRECTPLAYLOBBY)This, dwFlags, |
| lpdwAppID, lpConn, hReceiveEvent ); |
| }; |
| |
| |
| /******************************************************************** |
| * |
| * Sends a message between the application and the lobby client. |
| * All messages are queued until received. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_SendLobbyMessage |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_SendLobbyMessage |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_SendLobbyMessage( (LPDIRECTPLAYLOBBYA)This, dwFlags, |
| dwAppID, lpData, dwDataSize ); |
| }; |
| |
| |
| static HRESULT WINAPI IDirectPlayLobbyW_SendLobbyMessage |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_SendLobbyMessage |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_SendLobbyMessage( (LPDIRECTPLAYLOBBY)This, dwFlags, |
| dwAppID, lpData, dwDataSize ); |
| }; |
| |
| /******************************************************************** |
| * |
| * Modifies the DPLCONNECTION structure to contain all information |
| * needed to start and connect an application. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyW_SetConnectionSettings |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| TRACE( dplay, ": This=%p, dwFlags=%08lx, dwAppId=%08lx, lpConn=%p\n", |
| This, dwFlags, dwAppID, lpConn ); |
| |
| /* Paramater check */ |
| if( dwFlags || !This || !lpConn ) |
| { |
| ERR( dplay, "invalid parameters.\n"); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* See if there is a connection associated with this request. |
| * dwAppID == 0 indicates that this request isn't associated with a connection. |
| */ |
| if( dwAppID ) |
| { |
| FIXME( dplay, ": Connection dwAppID=%08lx given. Not implemented yet.\n", |
| dwAppID ); |
| |
| /* Need to add a check for this application Id...*/ |
| return DPERR_NOTLOBBIED; |
| } |
| |
| if( lpConn->dwSize != sizeof(DPLCONNECTION) ) |
| { |
| ERR( dplay, ": old/new DPLCONNECTION type? Size=%08lx vs. expected=%ul bytes\n", |
| lpConn->dwSize, sizeof( DPLCONNECTION ) ); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to investigate the lpConn->lpSessionDesc to figure out |
| * what type of session we need to join/create. |
| */ |
| if( (!lpConn->lpSessionDesc ) || |
| ( lpConn->lpSessionDesc->dwSize != sizeof( DPSESSIONDESC2 ) ) |
| ) |
| { |
| ERR( dplay, "DPSESSIONDESC passed in? Size=%08lx vs. expected=%ul bytes\n", |
| lpConn->lpSessionDesc->dwSize, sizeof( DPSESSIONDESC2 ) ); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to actually store the stuff here. Check if we've already allocated each field first. */ |
| This->dwConnFlags = lpConn->dwFlags; |
| |
| /* Copy LPDPSESSIONDESC2 struct - this is required */ |
| memcpy( &(This->sessionDesc), lpConn->lpSessionDesc, sizeof( *(lpConn->lpSessionDesc) ) ); |
| |
| if( lpConn->lpSessionDesc->sess.lpszSessionName ) |
| This->sessionDesc.sess.lpszSessionName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpSessionDesc->sess.lpszSessionName ); |
| else |
| This->sessionDesc.sess.lpszSessionName = NULL; |
| |
| if( lpConn->lpSessionDesc->pass.lpszPassword ) |
| This->sessionDesc.pass.lpszPassword = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpSessionDesc->pass.lpszPassword ); |
| else |
| This->sessionDesc.pass.lpszPassword = NULL; |
| |
| /* I don't know what to use the reserved for ... */ |
| This->sessionDesc.dwReserved1 = This->sessionDesc.dwReserved2 = 0; |
| |
| /* Copy DPNAME struct - seems to be optional - check for existance first */ |
| if( lpConn->lpPlayerName ) |
| { |
| memcpy( &(This->playerName), lpConn->lpPlayerName, sizeof( *lpConn->lpPlayerName ) ); |
| |
| if( lpConn->lpPlayerName->psn.lpszShortName ) |
| This->playerName.psn.lpszShortName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpPlayerName->psn.lpszShortName ); |
| |
| if( lpConn->lpPlayerName->pln.lpszLongName ) |
| This->playerName.pln.lpszLongName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpPlayerName->pln.lpszLongName ); |
| |
| } |
| |
| memcpy( &(This->guidSP), &(lpConn->guidSP), sizeof( lpConn->guidSP ) ); |
| |
| This->lpAddress = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->dwAddressSize ); |
| memcpy( This->lpAddress, lpConn->lpAddress, lpConn->dwAddressSize ); |
| |
| This->dwAddressSize = lpConn->dwAddressSize; |
| |
| return DP_OK; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_SetConnectionSettings |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_SetConnectionSettings( (LPDIRECTPLAYLOBBY)This, |
| dwFlags, dwAppID, lpConn ); |
| } |
| |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_SetConnectionSettings |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ) |
| { |
| ICOM_THIS(IDirectPlayLobbyImpl,iface); |
| FIXME( dplay, ": This=%p, dwFlags=%08lx, dwAppId=%08lx, lpConn=%p: stub\n", |
| This, dwFlags, dwAppID, lpConn ); |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_SetConnectionSettings |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| LPDPLCONNECTION lpConn ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_SetConnectionSettings( (LPDIRECTPLAYLOBBYA)This, |
| dwFlags, dwAppID, lpConn ); |
| }; |
| |
| /******************************************************************** |
| * |
| * Registers an event that will be set when a lobby message is received. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobbyAImpl_SetLobbyMessageEvent |
| ( LPDIRECTPLAYLOBBYA iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| HANDLE hReceiveEvent ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_SetLobbyMessageEvent |
| ( LPDIRECTPLAYLOBBY2A iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| HANDLE hReceiveEvent ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyAImpl_SetLobbyMessageEvent( (LPDIRECTPLAYLOBBYA)This, dwFlags, |
| dwAppID, hReceiveEvent ); |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobbyW_SetLobbyMessageEvent |
| ( LPDIRECTPLAYLOBBY iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| HANDLE hReceiveEvent ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_SetLobbyMessageEvent |
| ( LPDIRECTPLAYLOBBY2 iface, |
| DWORD dwFlags, |
| DWORD dwAppID, |
| HANDLE hReceiveEvent ) |
| { |
| ICOM_THIS(IDirectPlayLobby2Impl,iface); |
| return IDirectPlayLobbyW_SetLobbyMessageEvent( (LPDIRECTPLAYLOBBY)This, dwFlags, |
| dwAppID, hReceiveEvent ); |
| }; |
| |
| |
| /******************************************************************** |
| * |
| * Registers an event that will be set when a lobby message is received. |
| * |
| */ |
| static HRESULT WINAPI IDirectPlayLobby2WImpl_CreateCompoundAddress |
| ( LPDIRECTPLAYLOBBY2 iface, |
| LPCDPCOMPOUNDADDRESSELEMENT lpElements, |
| DWORD dwElementCount, |
| LPVOID lpAddress, |
| LPDWORD lpdwAddressSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| static HRESULT WINAPI IDirectPlayLobby2AImpl_CreateCompoundAddress |
| ( LPDIRECTPLAYLOBBY2A iface, |
| LPCDPCOMPOUNDADDRESSELEMENT lpElements, |
| DWORD dwElementCount, |
| LPVOID lpAddress, |
| LPDWORD lpdwAddressSize ) |
| { |
| FIXME( dplay, ":stub\n"); |
| return DPERR_OUTOFMEMORY; |
| }; |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #ifdef __GNUC__ |
| # define XCAST(fun) (typeof(directPlayLobbyAVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| /* Direct Play Lobby 1 (ascii) Virtual Table for methods */ |
| /* All lobby 1 methods are exactly the same except QueryInterface */ |
| static struct ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyAVT = { |
| IDirectPlayLobbyAImpl_QueryInterface, |
| XCAST(AddRef)IDirectPlayLobby2AImpl_AddRef, |
| XCAST(Release)IDirectPlayLobby2AImpl_Release, |
| XCAST(Connect)IDirectPlayLobby2AImpl_Connect, |
| XCAST(CreateAddress)IDirectPlayLobby2AImpl_CreateAddress, |
| XCAST(EnumAddress)IDirectPlayLobby2AImpl_EnumAddress, |
| XCAST(EnumAddressTypes)IDirectPlayLobby2AImpl_EnumAddressTypes, |
| XCAST(EnumLocalApplications)IDirectPlayLobby2AImpl_EnumLocalApplications, |
| XCAST(GetConnectionSettings)IDirectPlayLobby2AImpl_GetConnectionSettings, |
| XCAST(ReceiveLobbyMessage)IDirectPlayLobby2AImpl_ReceiveLobbyMessage, |
| XCAST(RunApplication)IDirectPlayLobby2AImpl_RunApplication, |
| XCAST(SendLobbyMessage)IDirectPlayLobby2AImpl_SendLobbyMessage, |
| XCAST(SetConnectionSettings)IDirectPlayLobby2AImpl_SetConnectionSettings, |
| XCAST(SetLobbyMessageEvent)IDirectPlayLobby2AImpl_SetLobbyMessageEvent |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #ifdef __GNUC__ |
| # define XCAST(fun) (typeof(directPlayLobbyWVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| /* Direct Play Lobby 1 (unicode) Virtual Table for methods */ |
| static ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyWVT = { |
| IDirectPlayLobbyW_QueryInterface, |
| XCAST(AddRef)IDirectPlayLobby2WImpl_AddRef, |
| XCAST(Release)IDirectPlayLobby2WImpl_Release, |
| XCAST(Connect)IDirectPlayLobby2WImpl_Connect, |
| XCAST(CreateAddress)IDirectPlayLobby2WImpl_CreateAddress, |
| XCAST(EnumAddress)IDirectPlayLobby2WImpl_EnumAddress, |
| XCAST(EnumAddressTypes)IDirectPlayLobby2WImpl_EnumAddressTypes, |
| XCAST(EnumLocalApplications)IDirectPlayLobby2WImpl_EnumLocalApplications, |
| XCAST(GetConnectionSettings)IDirectPlayLobby2WImpl_GetConnectionSettings, |
| XCAST(ReceiveLobbyMessage)IDirectPlayLobby2WImpl_ReceiveLobbyMessage, |
| XCAST(RunApplication)IDirectPlayLobby2WImpl_RunApplication, |
| XCAST(SendLobbyMessage)IDirectPlayLobby2WImpl_SendLobbyMessage, |
| XCAST(SetConnectionSettings)IDirectPlayLobby2WImpl_SetConnectionSettings, |
| XCAST(SetLobbyMessageEvent)IDirectPlayLobby2WImpl_SetLobbyMessageEvent |
| }; |
| #undef XCAST |
| |
| |
| /* Direct Play Lobby 2 (ascii) Virtual Table for methods */ |
| static ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2AVT = { |
| IDirectPlayLobby2AImpl_QueryInterface, |
| IDirectPlayLobby2AImpl_AddRef, |
| IDirectPlayLobby2AImpl_Release, |
| IDirectPlayLobby2AImpl_Connect, |
| IDirectPlayLobby2AImpl_CreateAddress, |
| IDirectPlayLobby2AImpl_EnumAddress, |
| IDirectPlayLobby2AImpl_EnumAddressTypes, |
| IDirectPlayLobby2AImpl_EnumLocalApplications, |
| IDirectPlayLobby2AImpl_GetConnectionSettings, |
| IDirectPlayLobby2AImpl_ReceiveLobbyMessage, |
| IDirectPlayLobby2AImpl_RunApplication, |
| IDirectPlayLobby2AImpl_SendLobbyMessage, |
| IDirectPlayLobby2AImpl_SetConnectionSettings, |
| IDirectPlayLobby2AImpl_SetLobbyMessageEvent, |
| IDirectPlayLobby2AImpl_CreateCompoundAddress |
| }; |
| |
| /* Direct Play Lobby 2 (unicode) Virtual Table for methods */ |
| static ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2WVT = { |
| IDirectPlayLobby2WImpl_QueryInterface, |
| IDirectPlayLobby2WImpl_AddRef, |
| IDirectPlayLobby2WImpl_Release, |
| IDirectPlayLobby2WImpl_Connect, |
| IDirectPlayLobby2WImpl_CreateAddress, |
| IDirectPlayLobby2WImpl_EnumAddress, |
| IDirectPlayLobby2WImpl_EnumAddressTypes, |
| IDirectPlayLobby2WImpl_EnumLocalApplications, |
| IDirectPlayLobby2WImpl_GetConnectionSettings, |
| IDirectPlayLobby2WImpl_ReceiveLobbyMessage, |
| IDirectPlayLobby2WImpl_RunApplication, |
| IDirectPlayLobby2WImpl_SendLobbyMessage, |
| IDirectPlayLobby2WImpl_SetConnectionSettings, |
| IDirectPlayLobby2WImpl_SetLobbyMessageEvent, |
| IDirectPlayLobby2WImpl_CreateCompoundAddress |
| }; |
| |
| /*************************************************************************** |
| * DirectPlayLobbyCreateA (DPLAYX.4) |
| * |
| */ |
| HRESULT WINAPI DirectPlayLobbyCreateA( LPGUID lpGUIDDSP, |
| LPDIRECTPLAYLOBBYA *lplpDPL, |
| IUnknown *lpUnk, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| IDirectPlayLobbyAImpl** ilplpDPL=(IDirectPlayLobbyAImpl**)lplpDPL; |
| TRACE(dplay,"lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n", |
| lpGUIDDSP,ilplpDPL,lpUnk,lpData,dwDataSize); |
| |
| /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must |
| * equal 0. These fields are mostly for future expansion. |
| */ |
| if ( lpGUIDDSP || lpUnk || lpData || dwDataSize ) |
| { |
| *ilplpDPL = NULL; |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Yes...really we should be returning a lobby 1 object */ |
| *ilplpDPL = (IDirectPlayLobbyAImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlayLobbyAImpl ) ); |
| |
| if( ! (*ilplpDPL) ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| (*ilplpDPL)->lpvtbl = &directPlayLobbyAVT; |
| (*ilplpDPL)->ref = 1; |
| |
| /* All fields were nulled out by the allocation */ |
| |
| return DP_OK; |
| } |
| |
| /*************************************************************************** |
| * DirectPlayLobbyCreateW (DPLAYX.5) |
| * |
| */ |
| HRESULT WINAPI DirectPlayLobbyCreateW( LPGUID lpGUIDDSP, |
| LPDIRECTPLAYLOBBY *lplpDPL, |
| IUnknown *lpUnk, |
| LPVOID lpData, |
| DWORD dwDataSize ) |
| { |
| IDirectPlayLobbyImpl** ilplpDPL=(IDirectPlayLobbyImpl**)lplpDPL; |
| TRACE(dplay,"lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n", |
| lpGUIDDSP,ilplpDPL,lpUnk,lpData,dwDataSize); |
| |
| /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must |
| * equal 0. These fields are mostly for future expansion. |
| */ |
| if ( lpGUIDDSP || lpUnk || lpData || dwDataSize ) |
| { |
| *ilplpDPL = NULL; |
| ERR( dplay, "Bad parameters!\n" ); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Yes...really we should bre returning a lobby 1 object */ |
| *ilplpDPL = (IDirectPlayLobbyImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( IDirectPlayLobbyImpl ) ); |
| |
| if( !*ilplpDPL) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| (*ilplpDPL)->lpvtbl = &directPlayLobbyWVT; |
| (*ilplpDPL)->ref = 1; |
| |
| /* All fields were nulled out by the allocation */ |
| |
| return DP_OK; |
| |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateA (DPLAYX.2) |
| * |
| * The pointer to the structure lpContext will be filled with the |
| * appropriate data for each service offered by the OS. These services are |
| * not necessarily available on this particular machine but are defined |
| * as simple service providers under the "Service Providers" registry key. |
| * This structure is then passed to lpEnumCallback for each of the different |
| * services. |
| * |
| * This API is useful only for applications written using DirectX3 or |
| * worse. It is superceeded by IDirectPlay3::EnumConnections which also |
| * gives information on the actual connections. |
| * |
| * defn of a service provider: |
| * A dynamic-link library used by DirectPlay to communicate over a network. |
| * The service provider contains all the network-specific code required |
| * to send and receive messages. Online services and network operators can |
| * supply service providers to use specialized hardware, protocols, communications |
| * media, and network resources. |
| * |
| * TODO: Allocate string buffer space from the heap (length from reg) |
| * Pass real device driver numbers... |
| * Get the GUID properly... |
| */ |
| HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback, |
| LPVOID lpContext ) |
| { |
| |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPSTR guidDataSubKey = "Guid"; |
| LPSTR majVerDataSubKey = "dwReserved1"; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| char subKeyName[51]; |
| |
| TRACE( dplay, ": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback, lpContext ); |
| |
| if( !lpEnumCallback || !*lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_ENUMERATE_SUB_KEYS, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(dplay, ": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyA( hkResult, dwIndex, subKeyName, sizeOfSubKeyName ) != |
| ERROR_NO_MORE_ITEMS; |
| ++dwIndex ) |
| { |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, returnTypeReserved1, sizeOfReturnBuffer=50; |
| char returnBuffer[51]; |
| DWORD majVersionNum /*, minVersionNum */; |
| LPWSTR lpWGUIDString; |
| |
| TRACE( dplay, " this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_QUERY_VALUE, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR( dplay, ": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| /* Get the GUID, Device major number and device minor number |
| * from the registry. |
| */ |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR( dplay, ": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| lpWGUIDString = HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer ); |
| CLSIDFromString( (LPCOLESTR)lpWGUIDString, &serviceProviderGUID ); |
| HeapFree( GetProcessHeap(), 0, lpWGUIDString ); |
| |
| sizeOfReturnBuffer = 50; |
| |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, |
| NULL, &returnTypeReserved1, returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR( dplay, ": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| /* FIXME: This couldn't possibly be right...*/ |
| majVersionNum = GET_DWORD( returnBuffer ); |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID , subKeyName, |
| majVersionNum, (DWORD)0, lpContext ) ) |
| { |
| WARN( dplay, "lpEnumCallback returning FALSE\n" ); |
| break; |
| } |
| } |
| |
| return DP_OK; |
| |
| }; |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateW (DPLAYX.3) |
| * |
| */ |
| HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) |
| { |
| |
| FIXME( dplay, ":stub\n"); |
| |
| return DPERR_OUTOFMEMORY; |
| |
| }; |
| |
| /*************************************************************************** |
| * DirectPlayCreate (DPLAYX.1) (DPLAY.1) |
| * |
| */ |
| HRESULT WINAPI DirectPlayCreate |
| ( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk) |
| { |
| |
| TRACE(dplay,"lpGUID=%p lplpDP=%p pUnk=%p\n", lpGUID,lplpDP,pUnk); |
| |
| if( pUnk != NULL ) |
| { |
| /* Hmmm...wonder what this means! */ |
| ERR(dplay, "What does a NULL here mean?\n" ); |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| if( IsEqualGUID( &IID_IDirectPlay2A, lpGUID ) ) |
| { |
| IDirectPlay2AImpl** ilplpDP=(IDirectPlay2AImpl**)lplpDP; |
| *ilplpDP = (IDirectPlay2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( **ilplpDP ) ); |
| |
| if( !*ilplpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| (*ilplpDP)->lpvtbl = &directPlay2AVT; |
| (*ilplpDP)->ref = 1; |
| |
| return DP_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay2, lpGUID ) ) |
| { |
| IDirectPlay2Impl** ilplpDP=(IDirectPlay2Impl**)lplpDP; |
| *ilplpDP = (IDirectPlay2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( **ilplpDP ) ); |
| |
| if( !*ilplpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| (*ilplpDP)->lpvtbl = &directPlay2WVT; |
| (*ilplpDP)->ref = 1; |
| |
| return DP_OK; |
| } |
| |
| /* Unknown interface type */ |
| return DPERR_NOINTERFACE; |
| |
| }; |
| |
| /* Direct Play helper methods */ |
| |
| /* Get a new interface. To be used by QueryInterface. */ |
| static HRESULT directPlay_QueryInterface |
| ( REFIID riid, LPVOID* ppvObj ) |
| { |
| |
| if( IsEqualGUID( &IID_IDirectPlay2, riid ) ) |
| { |
| IDirectPlay2Impl* lpDP = (IDirectPlay2Impl*)*ppvObj; |
| |
| lpDP = (IDirectPlay2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDP ) ); |
| |
| if( !lpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| lpDP->lpvtbl = &directPlay2WVT; |
| lpDP->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) |
| { |
| IDirectPlay2AImpl* lpDP = (IDirectPlay2AImpl*)*ppvObj; |
| |
| lpDP = (IDirectPlay2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDP ) ); |
| |
| if( !lpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| lpDP->lpvtbl = &directPlay2AVT; |
| lpDP->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3, riid ) ) |
| { |
| IDirectPlay3Impl* lpDP = (IDirectPlay3Impl*)*ppvObj; |
| |
| lpDP = (IDirectPlay3Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDP ) ); |
| |
| if( !lpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| lpDP->lpvtbl = &directPlay3WVT; |
| lpDP->ref = 1; |
| |
| return S_OK; |
| } |
| else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) |
| { |
| IDirectPlay3AImpl* lpDP = (IDirectPlay3AImpl*)*ppvObj; |
| |
| lpDP = (IDirectPlay3AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *lpDP ) ); |
| |
| if( !lpDP ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| lpDP->lpvtbl = &directPlay3AVT; |
| lpDP->ref = 1; |
| |
| return S_OK; |
| |
| } |
| |
| *ppvObj = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| |
| /* Direct Play methods */ |
| static HRESULT WINAPI DirectPlay2W_QueryInterface |
| ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay2, riid ) |
| ) |
| { |
| IDirectPlay2_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay2A_QueryInterface |
| ( LPDIRECTPLAY2A iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay2Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay2A, riid ) |
| ) |
| { |
| IDirectPlay2_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3WImpl_QueryInterface |
| ( LPDIRECTPLAY3 iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay3, riid ) |
| ) |
| { |
| IDirectPlay3_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| static HRESULT WINAPI DirectPlay3A_QueryInterface |
| ( LPDIRECTPLAY3A iface, REFIID riid, LPVOID* ppvObj ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE( dplay, "(%p)->(%p,%p)\n", This, riid, ppvObj ); |
| |
| if( IsEqualGUID( &IID_IUnknown, riid ) || |
| IsEqualGUID( &IID_IDirectPlay3A, riid ) |
| ) |
| { |
| IDirectPlay3_AddRef( iface ); |
| *ppvObj = This; |
| return S_OK; |
| } |
| |
| return directPlay_QueryInterface( riid, ppvObj ); |
| } |
| |
| |
| /* Shared between all dplay types */ |
| static ULONG WINAPI DirectPlay3WImpl_AddRef |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| ++(This->ref); |
| TRACE( dplay,"ref count now %lu\n", This->ref ); |
| return (This->ref); |
| } |
| |
| static ULONG WINAPI DirectPlay3WImpl_Release |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE( dplay, "ref count decremeneted from %lu\n", This->ref ); |
| |
| This->ref--; |
| |
| /* Deallocate if this is the last reference to the object */ |
| if( !(This->ref) ) |
| { |
| FIXME( dplay, "memory leak\n" ); |
| /* Implement memory deallocation */ |
| |
| HeapFree( GetProcessHeap(), 0, This ); |
| |
| return 0; |
| } |
| |
| return This->ref; |
| }; |
| |
| static ULONG WINAPI DirectPlay3A_Release |
| ( LPDIRECTPLAY3A iface ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| TRACE( dplay, "ref count decremeneted from %lu\n", This->ref ); |
| |
| This->ref--; |
| |
| /* Deallocate if this is the last reference to the object */ |
| if( !(This->ref) ) |
| { |
| FIXME( dplay, "memory leak\n" ); |
| /* Implement memory deallocation */ |
| |
| HeapFree( GetProcessHeap(), 0, This ); |
| |
| return 0; |
| } |
| |
| return This->ref; |
| }; |
| |
| HRESULT WINAPI DirectPlay3A_AddPlayerToGroup |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_AddPlayerToGroup |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| |
| HRESULT WINAPI DirectPlay3A_Close |
| ( LPDIRECTPLAY3A iface ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(): stub", This ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_Close |
| ( LPDIRECTPLAY3 iface ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(): stub", This ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_CreateGroup |
| ( LPDIRECTPLAY3A iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_CreateGroup |
| ( LPDIRECTPLAY3 iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_CreatePlayer |
| ( LPDIRECTPLAY3A iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_CreatePlayer |
| ( LPDIRECTPLAY3 iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_DeletePlayerFromGroup |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_DeletePlayerFromGroup |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_DestroyGroup |
| ( LPDIRECTPLAY3A iface, DPID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx): stub", This, a ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_DestroyGroup |
| ( LPDIRECTPLAY3 iface, DPID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx): stub", This, a ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_DestroyPlayer |
| ( LPDIRECTPLAY3A iface, DPID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx): stub", This, a ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_DestroyPlayer |
| ( LPDIRECTPLAY3 iface, DPID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx): stub", This, a ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumGroupPlayers |
| ( LPDIRECTPLAY3A iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, |
| LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumGroupPlayers |
| ( LPDIRECTPLAY3 iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, |
| LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumGroups |
| ( LPDIRECTPLAY3A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumGroups |
| ( LPDIRECTPLAY3 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumPlayers |
| ( LPDIRECTPLAY3A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumPlayers |
| ( LPDIRECTPLAY3 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumSessions |
| ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c, |
| LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumSessions |
| ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c, |
| LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetCaps |
| ( LPDIRECTPLAY3A iface, LPDPCAPS a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetCaps |
| ( LPDIRECTPLAY3 iface, LPDPCAPS a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetGroupData |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetGroupData |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetGroupName |
| ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetGroupName |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetMessageCount |
| ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetMessageCount |
| ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerAddress |
| ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerAddress |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerCaps |
| ( LPDIRECTPLAY3A iface, DPID a, LPDPCAPS b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerCaps |
| ( LPDIRECTPLAY3 iface, DPID a, LPDPCAPS b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerData |
| ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerData |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerName |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerName |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetSessionDesc |
| ( LPDIRECTPLAY3A iface, LPVOID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetSessionDesc |
| ( LPDIRECTPLAY3 iface, LPVOID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_Initialize |
| ( LPDIRECTPLAY3A iface, LPGUID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p): stub", This, a ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_Initialize |
| ( LPDIRECTPLAY3 iface, LPGUID a ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p): stub", This, a ); |
| return DP_OK; |
| } |
| |
| |
| HRESULT WINAPI DirectPlay3A_Open |
| ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_Open |
| ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_Receive |
| ( LPDIRECTPLAY3A iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_Receive |
| ( LPDIRECTPLAY3 iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_Send |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_Send |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetGroupData |
| ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, DWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetGroupData |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, DWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetGroupName |
| ( LPDIRECTPLAY3A iface, DPID a, LPDPNAME b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetGroupName |
| ( LPDIRECTPLAY3 iface, DPID a, LPDPNAME b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetPlayerData |
| ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, DWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetPlayerData |
| ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, DWORD c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetPlayerName |
| ( LPDIRECTPLAY3A iface, DPID a, LPDPNAME b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetPlayerName |
| ( LPDIRECTPLAY3 iface, DPID a, LPDPNAME b, DWORD c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetSessionDesc |
| ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetSessionDesc |
| ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_AddGroupToGroup |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_CreateGroupInGroup |
| ( LPDIRECTPLAY3A iface, DPID a, LPDPID b, LPDPNAME c, LPVOID d, DWORD e, DWORD f ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup |
| ( LPDIRECTPLAY3 iface, DPID a, LPDPID b, LPDPNAME c, LPVOID d, DWORD e, DWORD f ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumConnections |
| ( LPDIRECTPLAY3A iface, LPCGUID a, LPDPENUMCONNECTIONSCALLBACK b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumConnections |
| ( LPDIRECTPLAY3 iface, LPCGUID a, LPDPENUMCONNECTIONSCALLBACK b, LPVOID c, DWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_EnumGroupsInGroup |
| ( LPDIRECTPLAY3A iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup |
| ( LPDIRECTPLAY3 iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, LPVOID d, DWORD e ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD a, DPID b, LPVOID c, LPDWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD a, DPID b, LPVOID c, LPDWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_InitializeConnection |
| ( LPDIRECTPLAY3A iface, LPVOID a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_InitializeConnection |
| ( LPDIRECTPLAY3 iface, LPVOID a, DWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SecureOpen |
| ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 a, DWORD b, LPCDPSECURITYDESC c, LPCDPCREDENTIALS d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SecureOpen |
| ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 a, DWORD b, LPCDPSECURITYDESC c, LPCDPCREDENTIALS d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(%p,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SendChatMessage |
| ( LPDIRECTPLAY3A iface, DPID a, DPID b, DWORD c, LPDPCHAT d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SendChatMessage |
| ( LPDIRECTPLAY3 iface, DPID a, DPID b, DWORD c, LPDPCHAT d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3A iface, DWORD a, DPID b, LPDPLCONNECTION c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings |
| ( LPDIRECTPLAY3 iface, DWORD a, DPID b, LPDPLCONNECTION c ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p): stub", This, a, b, c ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_StartSession |
| ( LPDIRECTPLAY3A iface, DWORD a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_StartSession |
| ( LPDIRECTPLAY3 iface, DWORD a, DPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetGroupFlags |
| ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags |
| ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetGroupParent |
| ( LPDIRECTPLAY3A iface, DPID a, LPDPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetGroupParent |
| ( LPDIRECTPLAY3 iface, DPID a, LPDPID b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerAccount |
| ( LPDIRECTPLAY3A iface, DPID a, DWORD b, LPVOID c, LPDWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount |
| ( LPDIRECTPLAY3 iface, DPID a, DWORD b, LPVOID c, LPDWORD d ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3A_GetPlayerFlags |
| ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags |
| ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b ) |
| { |
| ICOM_THIS(IDirectPlay3Impl,iface); |
| FIXME( dplay,"(%p)->(0x%08lx,%p): stub", This, a, b ); |
| return DP_OK; |
| } |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #ifdef __GNUC__ |
| # define XCAST(fun) (typeof(directPlay2WVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2WVT = { |
| DirectPlay2W_QueryInterface, |
| XCAST(AddRef)DirectPlay3WImpl_AddRef, |
| XCAST(Release)DirectPlay3WImpl_Release, |
| XCAST(AddPlayerToGroup)DirectPlay3WImpl_AddPlayerToGroup, |
| XCAST(Close)DirectPlay3WImpl_Close, |
| XCAST(CreateGroup)DirectPlay3WImpl_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay3WImpl_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay3WImpl_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay3WImpl_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay3WImpl_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay3WImpl_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay3WImpl_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay3WImpl_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay3WImpl_EnumSessions, |
| XCAST(GetCaps)DirectPlay3WImpl_GetCaps, |
| XCAST(GetGroupData)DirectPlay3WImpl_GetGroupData, |
| XCAST(GetGroupName)DirectPlay3WImpl_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay3WImpl_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay3WImpl_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay3WImpl_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay3WImpl_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay3WImpl_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay3WImpl_GetSessionDesc, |
| XCAST(Initialize)DirectPlay3WImpl_Initialize, |
| XCAST(Open)DirectPlay3WImpl_Open, |
| XCAST(Receive)DirectPlay3WImpl_Receive, |
| XCAST(Send)DirectPlay3WImpl_Send, |
| XCAST(SetGroupData)DirectPlay3WImpl_SetGroupData, |
| XCAST(SetGroupName)DirectPlay3WImpl_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay3WImpl_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay3WImpl_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay3WImpl_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| |
| /* Note: Hack so we can reuse the old functions without compiler warnings */ |
| #ifdef __GNUC__ |
| # define XCAST(fun) (typeof(directPlay2AVT.fn##fun)) |
| #else |
| # define XCAST(fun) (void*) |
| #endif |
| |
| static ICOM_VTABLE(IDirectPlay2) directPlay2AVT = { |
| DirectPlay2A_QueryInterface, |
| XCAST(AddRef)DirectPlay3WImpl_AddRef, |
| XCAST(Release)DirectPlay3A_Release, |
| XCAST(AddPlayerToGroup)DirectPlay3A_AddPlayerToGroup, |
| XCAST(Close)DirectPlay3A_Close, |
| XCAST(CreateGroup)DirectPlay3A_CreateGroup, |
| XCAST(CreatePlayer)DirectPlay3A_CreatePlayer, |
| XCAST(DeletePlayerFromGroup)DirectPlay3A_DeletePlayerFromGroup, |
| XCAST(DestroyGroup)DirectPlay3A_DestroyGroup, |
| XCAST(DestroyPlayer)DirectPlay3A_DestroyPlayer, |
| XCAST(EnumGroupPlayers)DirectPlay3A_EnumGroupPlayers, |
| XCAST(EnumGroups)DirectPlay3A_EnumGroups, |
| XCAST(EnumPlayers)DirectPlay3A_EnumPlayers, |
| XCAST(EnumSessions)DirectPlay3A_EnumSessions, |
| XCAST(GetCaps)DirectPlay3A_GetCaps, |
| XCAST(GetGroupData)DirectPlay3A_GetGroupData, |
| XCAST(GetGroupName)DirectPlay3A_GetGroupName, |
| XCAST(GetMessageCount)DirectPlay3A_GetMessageCount, |
| XCAST(GetPlayerAddress)DirectPlay3A_GetPlayerAddress, |
| XCAST(GetPlayerCaps)DirectPlay3A_GetPlayerCaps, |
| XCAST(GetPlayerData)DirectPlay3A_GetPlayerData, |
| XCAST(GetPlayerName)DirectPlay3A_GetPlayerName, |
| XCAST(GetSessionDesc)DirectPlay3A_GetSessionDesc, |
| XCAST(Initialize)DirectPlay3A_Initialize, |
| XCAST(Open)DirectPlay3A_Open, |
| XCAST(Receive)DirectPlay3A_Receive, |
| XCAST(Send)DirectPlay3A_Send, |
| XCAST(SetGroupData)DirectPlay3A_SetGroupData, |
| XCAST(SetGroupName)DirectPlay3A_SetGroupName, |
| XCAST(SetPlayerData)DirectPlay3A_SetPlayerData, |
| XCAST(SetPlayerName)DirectPlay3A_SetPlayerName, |
| XCAST(SetSessionDesc)DirectPlay3A_SetSessionDesc |
| }; |
| #undef XCAST |
| |
| |
| static ICOM_VTABLE(IDirectPlay3) directPlay3AVT = { |
| DirectPlay3A_QueryInterface, |
| DirectPlay3WImpl_AddRef, |
| DirectPlay3A_Release, |
| DirectPlay3A_AddPlayerToGroup, |
| DirectPlay3A_Close, |
| DirectPlay3A_CreateGroup, |
| DirectPlay3A_CreatePlayer, |
| DirectPlay3A_DeletePlayerFromGroup, |
| DirectPlay3A_DestroyGroup, |
| DirectPlay3A_DestroyPlayer, |
| DirectPlay3A_EnumGroupPlayers, |
| DirectPlay3A_EnumGroups, |
| DirectPlay3A_EnumPlayers, |
| DirectPlay3A_EnumSessions, |
| DirectPlay3A_GetCaps, |
| DirectPlay3A_GetGroupData, |
| DirectPlay3A_GetGroupName, |
| DirectPlay3A_GetMessageCount, |
| DirectPlay3A_GetPlayerAddress, |
| DirectPlay3A_GetPlayerCaps, |
| DirectPlay3A_GetPlayerData, |
| DirectPlay3A_GetPlayerName, |
| DirectPlay3A_GetSessionDesc, |
| DirectPlay3A_Initialize, |
| DirectPlay3A_Open, |
| DirectPlay3A_Receive, |
| DirectPlay3A_Send, |
| DirectPlay3A_SetGroupData, |
| DirectPlay3A_SetGroupName, |
| DirectPlay3A_SetPlayerData, |
| DirectPlay3A_SetPlayerName, |
| DirectPlay3A_SetSessionDesc, |
| |
| DirectPlay3A_AddGroupToGroup, |
| DirectPlay3A_CreateGroupInGroup, |
| DirectPlay3A_DeleteGroupFromGroup, |
| DirectPlay3A_EnumConnections, |
| DirectPlay3A_EnumGroupsInGroup, |
| DirectPlay3A_GetGroupConnectionSettings, |
| DirectPlay3A_InitializeConnection, |
| DirectPlay3A_SecureOpen, |
| DirectPlay3A_SendChatMessage, |
| DirectPlay3A_SetGroupConnectionSettings, |
| DirectPlay3A_StartSession, |
| DirectPlay3A_GetGroupFlags, |
| DirectPlay3A_GetGroupParent, |
| DirectPlay3A_GetPlayerAccount, |
| DirectPlay3A_GetPlayerFlags |
| }; |
| |
| static ICOM_VTABLE(IDirectPlay3) directPlay3WVT = { |
| DirectPlay3WImpl_QueryInterface, |
| DirectPlay3WImpl_AddRef, |
| DirectPlay3WImpl_Release, |
| DirectPlay3WImpl_AddPlayerToGroup, |
| DirectPlay3WImpl_Close, |
| DirectPlay3WImpl_CreateGroup, |
| DirectPlay3WImpl_CreatePlayer, |
| DirectPlay3WImpl_DeletePlayerFromGroup, |
| DirectPlay3WImpl_DestroyGroup, |
| DirectPlay3WImpl_DestroyPlayer, |
| DirectPlay3WImpl_EnumGroupPlayers, |
| DirectPlay3WImpl_EnumGroups, |
| DirectPlay3WImpl_EnumPlayers, |
| DirectPlay3WImpl_EnumSessions, |
| DirectPlay3WImpl_GetCaps, |
| DirectPlay3WImpl_GetGroupData, |
| DirectPlay3WImpl_GetGroupName, |
| DirectPlay3WImpl_GetMessageCount, |
| DirectPlay3WImpl_GetPlayerAddress, |
| DirectPlay3WImpl_GetPlayerCaps, |
| DirectPlay3WImpl_GetPlayerData, |
| DirectPlay3WImpl_GetPlayerName, |
| DirectPlay3WImpl_GetSessionDesc, |
| DirectPlay3WImpl_Initialize, |
| DirectPlay3WImpl_Open, |
| DirectPlay3WImpl_Receive, |
| DirectPlay3WImpl_Send, |
| DirectPlay3WImpl_SetGroupData, |
| DirectPlay3WImpl_SetGroupName, |
| DirectPlay3WImpl_SetPlayerData, |
| DirectPlay3WImpl_SetPlayerName, |
| DirectPlay3WImpl_SetSessionDesc, |
| |
| DirectPlay3WImpl_AddGroupToGroup, |
| DirectPlay3WImpl_CreateGroupInGroup, |
| DirectPlay3WImpl_DeleteGroupFromGroup, |
| DirectPlay3WImpl_EnumConnections, |
| DirectPlay3WImpl_EnumGroupsInGroup, |
| DirectPlay3WImpl_GetGroupConnectionSettings, |
| DirectPlay3WImpl_InitializeConnection, |
| DirectPlay3WImpl_SecureOpen, |
| DirectPlay3WImpl_SendChatMessage, |
| DirectPlay3WImpl_SetGroupConnectionSettings, |
| DirectPlay3WImpl_StartSession, |
| DirectPlay3WImpl_GetGroupFlags, |
| DirectPlay3WImpl_GetGroupParent, |
| DirectPlay3WImpl_GetPlayerAccount, |
| DirectPlay3WImpl_GetPlayerFlags |
| }; |
| |