| /* | |
| * Wine server threads | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| */ | |
| #ifndef __WINE_SERVER_THREAD_H | |
| #define __WINE_SERVER_THREAD_H | |
| #include "object.h" | |
| /* thread structure */ | |
| struct process; | |
| struct thread_wait; | |
| struct thread_apc; | |
| struct mutex; | |
| struct debug_ctx; | |
| struct debug_event; | |
| struct startup_info; | |
| struct msg_queue; | |
| enum run_state | |
| { | |
| RUNNING, /* running normally */ | |
| TERMINATED /* terminated */ | |
| }; | |
| struct apc_queue | |
| { | |
| struct thread_apc *head; | |
| struct thread_apc *tail; | |
| }; | |
| /* descriptor for fds currently in flight from client to server */ | |
| struct inflight_fd | |
| { | |
| int client; /* fd on the client side (or -1 if entry is free) */ | |
| int server; /* fd on the server side */ | |
| }; | |
| #define MAX_INFLIGHT_FDS 16 /* max number of fds in flight per thread */ | |
| struct thread | |
| { | |
| struct object obj; /* object header */ | |
| struct thread *next; /* system-wide thread list */ | |
| struct thread *prev; | |
| struct thread *proc_next; /* per-process thread list */ | |
| struct thread *proc_prev; | |
| struct process *process; | |
| struct mutex *mutex; /* list of currently owned mutexes */ | |
| struct debug_ctx *debug_ctx; /* debugger context if this thread is a debugger */ | |
| struct debug_event *debug_event; /* debug event being sent to debugger */ | |
| struct msg_queue *queue; /* message queue */ | |
| struct startup_info*info; /* startup info for child process */ | |
| struct thread_wait *wait; /* current wait condition if sleeping */ | |
| struct apc_queue system_apc; /* queue of system async procedure calls */ | |
| struct apc_queue user_apc; /* queue of user async procedure calls */ | |
| struct inflight_fd inflight[MAX_INFLIGHT_FDS]; /* fds currently in flight */ | |
| unsigned int error; /* current error code */ | |
| struct object *request_fd; /* fd for receiving client requests */ | |
| int reply_fd; /* fd to send a reply to a client */ | |
| int wait_fd; /* fd to use to wake a sleeping client */ | |
| enum run_state state; /* running state */ | |
| int attached; /* is thread attached with ptrace? */ | |
| int exit_code; /* thread exit code */ | |
| int unix_pid; /* Unix pid of client */ | |
| CONTEXT *context; /* current context if in an exception handler */ | |
| void *teb; /* TEB address (in client address space) */ | |
| int priority; /* priority level */ | |
| int affinity; /* affinity mask */ | |
| int suspend; /* suspend count */ | |
| void *buffer; /* buffer for communication with the client */ | |
| }; | |
| struct thread_snapshot | |
| { | |
| struct thread *thread; /* thread ptr */ | |
| int count; /* thread refcount */ | |
| int priority; /* priority class */ | |
| }; | |
| extern struct thread *current; | |
| /* thread functions */ | |
| extern struct thread *create_thread( int fd, struct process *process ); | |
| extern struct thread *get_thread_from_id( void *id ); | |
| extern struct thread *get_thread_from_handle( handle_t handle, unsigned int access ); | |
| extern struct thread *get_thread_from_pid( int pid ); | |
| extern int suspend_thread( struct thread *thread, int check_limit ); | |
| extern int resume_thread( struct thread *thread ); | |
| extern int add_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| extern void remove_queue( struct object *obj, struct wait_queue_entry *entry ); | |
| extern void kill_thread( struct thread *thread, int violent_death ); | |
| extern void wake_up( struct object *obj, int max ); | |
| extern int thread_queue_apc( struct thread *thread, struct object *owner, void *func, | |
| enum apc_type type, int system, int nb_args, ... ); | |
| extern void thread_cancel_apc( struct thread *thread, struct object *owner, int system ); | |
| extern int thread_add_inflight_fd( struct thread *thread, int client, int server ); | |
| extern int thread_get_inflight_fd( struct thread *thread, int client ); | |
| extern struct thread_snapshot *thread_snap( int *count ); | |
| /* ptrace functions */ | |
| extern void sigchld_handler(); | |
| extern void wait4_thread( struct thread *thread, int signal ); | |
| extern void stop_thread( struct thread *thread ); | |
| extern void continue_thread( struct thread *thread ); | |
| extern void detach_thread( struct thread *thread, int sig ); | |
| extern int suspend_for_ptrace( struct thread *thread ); | |
| extern int read_thread_int( struct thread *thread, const int *addr, int *data ); | |
| extern int write_thread_int( struct thread *thread, int *addr, int data, unsigned int mask ); | |
| extern void *get_thread_ip( struct thread *thread ); | |
| extern int get_thread_single_step( struct thread *thread ); | |
| extern unsigned int global_error; /* global error code for when no thread is current */ | |
| static inline unsigned int get_error(void) { return current ? current->error : global_error; } | |
| static inline void set_error( unsigned int err ) { global_error = err; if (current) current->error = err; } | |
| static inline void clear_error(void) { set_error(0); } | |
| static inline void *get_thread_id( struct thread *thread ) { return thread; } | |
| #endif /* __WINE_SERVER_THREAD_H */ |