| /* |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #define COBJMACROS |
| #include "initguid.h" |
| #include "wine/test.h" |
| #include "d3dx9.h" |
| |
| static const char effect_desc[] = |
| "Technique\n" |
| "{\n" |
| "}\n"; |
| |
| static void test_create_effect_and_pool(IDirect3DDevice9 *device) |
| { |
| HRESULT hr; |
| ID3DXEffect *effect; |
| ID3DXBaseEffect *base; |
| ULONG count; |
| IDirect3DDevice9 *device2; |
| LPD3DXEFFECTSTATEMANAGER manager = (LPD3DXEFFECTSTATEMANAGER)0xdeadbeef; |
| ID3DXEffectPool *pool = (ID3DXEffectPool *)0xdeadbeef, *pool2; |
| |
| hr = D3DXCreateEffect(NULL, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffect(device, NULL, 0, NULL, NULL, 0, NULL, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffect(device, effect_desc, 0, NULL, NULL, 0, NULL, NULL, NULL); |
| ok(hr == E_FAIL, "Got result %x, expected %x (D3DXERR_INVALIDDATA)\n", hr, E_FAIL); |
| |
| hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, &effect, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = effect->lpVtbl->QueryInterface(effect, &IID_ID3DXBaseEffect, (void **)&base); |
| ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x (E_NOINTERFACE)\n", hr, E_NOINTERFACE); |
| |
| hr = effect->lpVtbl->GetStateManager(effect, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "GetStateManager failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = effect->lpVtbl->GetStateManager(effect, &manager); |
| ok(hr == D3D_OK, "GetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); |
| ok(!manager, "GetStateManager failed, got %p\n", manager); |
| |
| /* this works, but it is not recommended! */ |
| hr = effect->lpVtbl->SetStateManager(effect, (LPD3DXEFFECTSTATEMANAGER) device); |
| ok(hr == D3D_OK, "SetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = effect->lpVtbl->GetStateManager(effect, &manager); |
| ok(hr == D3D_OK, "GetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); |
| ok(manager != NULL, "GetStateManager failed\n"); |
| |
| IDirect3DDevice9_AddRef(device); |
| count = IDirect3DDevice9_Release(device); |
| ok(count == 4, "Release failed, got %u, expected 4\n", count); |
| |
| count = IUnknown_Release(manager); |
| ok(count == 3, "Release failed, got %u, expected 3\n", count); |
| |
| hr = effect->lpVtbl->SetStateManager(effect, NULL); |
| ok(hr == D3D_OK, "SetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = effect->lpVtbl->GetPool(effect, &pool); |
| ok(hr == D3D_OK, "GetPool failed, got %x, expected 0 (D3D_OK)\n", hr); |
| ok(!pool, "GetPool failed, got %p\n", pool); |
| |
| hr = effect->lpVtbl->GetPool(effect, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "GetPool failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = effect->lpVtbl->GetDevice(effect, &device2); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = effect->lpVtbl->GetDevice(effect, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "GetDevice failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| count = IDirect3DDevice9_Release(device2); |
| ok(count == 2, "Release failed, got %u, expected 2\n", count); |
| |
| count = effect->lpVtbl->Release(effect); |
| ok(count == 0, "Release failed %u\n", count); |
| |
| hr = D3DXCreateEffectPool(NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectPool(&pool); |
| ok(hr == S_OK, "Got result %x, expected 0 (S_OK)\n", hr); |
| |
| count = pool->lpVtbl->Release(pool); |
| ok(count == 0, "Release failed %u\n", count); |
| |
| hr = D3DXCreateEffectPool(&pool); |
| ok(hr == S_OK, "Got result %x, expected 0 (S_OK)\n", hr); |
| |
| hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, pool, NULL, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = pool->lpVtbl->QueryInterface(pool, &IID_ID3DXEffectPool, (void **)&pool2); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| ok(pool == pool2, "Release failed, got %p, expected %p\n", pool2, pool); |
| |
| count = pool2->lpVtbl->Release(pool2); |
| ok(count == 1, "Release failed, got %u, expected 1\n", count); |
| |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9, (void **)&device2); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| count = IDirect3DDevice9_Release(device2); |
| ok(count == 1, "Release failed, got %u, expected 1\n", count); |
| |
| hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, pool, &effect, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); |
| |
| hr = effect->lpVtbl->GetPool(effect, &pool); |
| ok(hr == D3D_OK, "GetPool failed, got %x, expected 0 (D3D_OK)\n", hr); |
| ok(pool == pool2, "GetPool failed, got %p, expected %p\n", pool2, pool); |
| |
| count = pool2->lpVtbl->Release(pool2); |
| ok(count == 2, "Release failed, got %u, expected 2\n", count); |
| |
| count = effect->lpVtbl->Release(effect); |
| ok(count == 0, "Release failed %u\n", count); |
| |
| count = pool->lpVtbl->Release(pool); |
| ok(count == 0, "Release failed %u\n", count); |
| } |
| |
| static void test_create_effect_compiler(void) |
| { |
| HRESULT hr; |
| ID3DXEffectCompiler *compiler, *compiler2; |
| ID3DXBaseEffect *base; |
| IUnknown *unknown; |
| ULONG count; |
| |
| hr = D3DXCreateEffectCompiler(NULL, 0, NULL, NULL, 0, &compiler, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(NULL, 0, NULL, NULL, 0, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(effect_desc, 0, NULL, NULL, 0, &compiler, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK); |
| |
| count = compiler->lpVtbl->Release(compiler); |
| ok(count == 0, "Release failed %u\n", count); |
| |
| hr = D3DXCreateEffectCompiler(effect_desc, 0, NULL, NULL, 0, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(NULL, sizeof(effect_desc), NULL, NULL, 0, &compiler, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(NULL, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL); |
| ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); |
| |
| hr = D3DXCreateEffectCompiler(effect_desc, sizeof(effect_desc), NULL, NULL, 0, &compiler, NULL); |
| ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK); |
| |
| hr = compiler->lpVtbl->QueryInterface(compiler, &IID_ID3DXBaseEffect, (void **)&base); |
| ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x (E_NOINTERFACE)\n", hr, E_NOINTERFACE); |
| |
| hr = compiler->lpVtbl->QueryInterface(compiler, &IID_ID3DXEffectCompiler, (void **)&compiler2); |
| ok(hr == D3D_OK, "QueryInterface failed, got %x, expected %x (D3D_OK)\n", hr, D3D_OK); |
| |
| hr = compiler->lpVtbl->QueryInterface(compiler, &IID_IUnknown, (void **)&unknown); |
| ok(hr == D3D_OK, "QueryInterface failed, got %x, expected %x (D3D_OK)\n", hr, D3D_OK); |
| |
| count = unknown->lpVtbl->Release(unknown); |
| ok(count == 2, "Release failed, got %u, expected %u\n", count, 2); |
| |
| count = compiler2->lpVtbl->Release(compiler2); |
| ok(count == 1, "Release failed, got %u, expected %u\n", count, 1); |
| |
| count = compiler->lpVtbl->Release(compiler); |
| ok(count == 0, "Release failed %u\n", count); |
| } |
| |
| START_TEST(effect) |
| { |
| HWND wnd; |
| IDirect3D9 *d3d; |
| IDirect3DDevice9 *device; |
| D3DPRESENT_PARAMETERS d3dpp; |
| HRESULT hr; |
| ULONG count; |
| |
| wnd = CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL); |
| d3d = Direct3DCreate9(D3D_SDK_VERSION); |
| if (!wnd) { |
| skip("Couldn't create application window\n"); |
| return; |
| } |
| if (!d3d) { |
| skip("Couldn't create IDirect3D9 object\n"); |
| DestroyWindow(wnd); |
| return; |
| } |
| |
| ZeroMemory(&d3dpp, sizeof(d3dpp)); |
| d3dpp.Windowed = TRUE; |
| d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; |
| hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device); |
| if (FAILED(hr)) { |
| skip("Failed to create IDirect3DDevice9 object %#x\n", hr); |
| IDirect3D9_Release(d3d); |
| DestroyWindow(wnd); |
| return; |
| } |
| |
| test_create_effect_and_pool(device); |
| test_create_effect_compiler(); |
| |
| count = IDirect3DDevice9_Release(device); |
| ok(count == 0, "The device was not properly freed: refcount %u\n", count); |
| |
| count = IDirect3D9_Release(d3d); |
| ok(count == 0, "Release failed %u\n", count); |
| |
| DestroyWindow(wnd); |
| } |