| /* Copyright 2000 TransGaming Technologies Inc. */ |
| |
| #ifndef DDRAW_DSURFACE_USER_H_INCLUDED |
| #define DDRAW_DSURFACE_USER_H_INCLUDED |
| |
| #define USER_PRIV(surf) ((User_DirectDrawSurfaceImpl*)((surf)->private)) |
| |
| #define USER_PRIV_VAR(name,surf) \ |
| User_DirectDrawSurfaceImpl* name = USER_PRIV(surf) |
| |
| struct User_DirectDrawSurfaceImpl_Part |
| { |
| HWND window; |
| HDC cached_dc; |
| HANDLE update_thread, update_event; |
| }; |
| |
| typedef struct |
| { |
| struct DIB_DirectDrawSurfaceImpl_Part dib; |
| struct User_DirectDrawSurfaceImpl_Part user; |
| } User_DirectDrawSurfaceImpl; |
| |
| HRESULT |
| User_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This, |
| IDirectDrawImpl* pDD, |
| const DDSURFACEDESC2* pDDSD); |
| |
| HRESULT |
| User_DirectDrawSurface_Create(IDirectDrawImpl *pDD, |
| const DDSURFACEDESC2 *pDDSD, |
| LPDIRECTDRAWSURFACE7 *ppSurf, |
| IUnknown *pUnkOuter); |
| |
| void User_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This); |
| |
| void User_DirectDrawSurface_lock_update(IDirectDrawSurfaceImpl* This, |
| LPCRECT pRect); |
| void User_DirectDrawSurface_unlock_update(IDirectDrawSurfaceImpl* This, |
| LPCRECT pRect); |
| void User_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This, |
| IDirectDrawPaletteImpl* pal); |
| void User_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This, |
| IDirectDrawPaletteImpl* pal, |
| DWORD dwStart, DWORD dwCount, |
| LPPALETTEENTRY palent); |
| HRESULT User_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This, |
| LPDIRECTDRAWSURFACE7* ppDup); |
| void User_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front, |
| IDirectDrawSurfaceImpl* back); |
| void User_DirectDrawSurface_flip_update(IDirectDrawSurfaceImpl* This); |
| HWND User_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This); |
| |
| HRESULT User_DirectDrawSurface_get_dc(IDirectDrawSurfaceImpl* This, HDC* phDC); |
| HRESULT User_DirectDrawSurface_release_dc(IDirectDrawSurfaceImpl* This, |
| HDC hDC); |
| |
| #endif |