| /* | |
| * Server-side change notification management | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| */ | |
| #include <assert.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "winerror.h" | |
| #include "winnt.h" | |
| #include "handle.h" | |
| #include "thread.h" | |
| #include "request.h" | |
| struct change | |
| { | |
| struct object obj; /* object header */ | |
| int subtree; /* watch all the subtree */ | |
| int filter; /* notification filter */ | |
| }; | |
| static void change_dump( struct object *obj, int verbose ); | |
| static int change_signaled( struct object *obj, struct thread *thread ); | |
| static const struct object_ops change_ops = | |
| { | |
| sizeof(struct change), | |
| change_dump, | |
| add_queue, | |
| remove_queue, | |
| change_signaled, | |
| no_satisfied, | |
| no_read_fd, | |
| no_write_fd, | |
| no_flush, | |
| no_get_file_info, | |
| no_destroy | |
| }; | |
| static struct change *create_change_notification( int subtree, int filter ) | |
| { | |
| struct change *change; | |
| if ((change = alloc_object( &change_ops ))) | |
| { | |
| change->subtree = subtree; | |
| change->filter = filter; | |
| } | |
| return change; | |
| } | |
| static void change_dump( struct object *obj, int verbose ) | |
| { | |
| struct change *change = (struct change *)obj; | |
| assert( obj->ops == &change_ops ); | |
| fprintf( stderr, "Change notification sub=%d filter=%08x\n", | |
| change->subtree, change->filter ); | |
| } | |
| static int change_signaled( struct object *obj, struct thread *thread ) | |
| { | |
| /* struct change *change = (struct change *)obj;*/ | |
| assert( obj->ops == &change_ops ); | |
| return 0; /* never signaled for now */ | |
| } | |
| /* create a change notification */ | |
| DECL_HANDLER(create_change_notification) | |
| { | |
| struct change *change; | |
| req->handle = -1; | |
| if ((change = create_change_notification( req->subtree, req->filter ))) | |
| { | |
| req->handle = alloc_handle( current->process, change, | |
| STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE, 0 ); | |
| release_object( change ); | |
| } | |
| } |