| /* |
| * Gameux library coclass GameStatistics implementation |
| * |
| * Copyright (C) 2010 Mariusz PluciĆski |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| #define COBJMACROS |
| |
| #include "config.h" |
| |
| #include "ole2.h" |
| #include "winreg.h" |
| #include "msxml2.h" |
| #include "shlwapi.h" |
| #include "shlobj.h" |
| |
| #include "gameux.h" |
| #include "gameux_private.h" |
| |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(gameux); |
| |
| /* |
| * constant definitions |
| */ |
| #define MAX_CATEGORY_LENGTH 60 |
| #define MAX_NAME_LENGTH 30 |
| #define MAX_VALUE_LENGTH 30 |
| #define MAX_CATEGORIES 10 |
| #define MAX_STATS_PER_CATEGORY 10 |
| /******************************************************************************* |
| * Game statistics helper components |
| */ |
| /******************************************************************************* |
| * struct GAMEUX_STATS |
| * |
| * set of structures for containing game's data |
| */ |
| struct GAMEUX_STATS_STAT |
| { |
| WCHAR sName[MAX_NAME_LENGTH+1]; |
| WCHAR sValue[MAX_VALUE_LENGTH+1]; |
| }; |
| struct GAMEUX_STATS_CATEGORY |
| { |
| WCHAR sName[MAX_CATEGORY_LENGTH+1]; |
| struct GAMEUX_STATS_STAT stats[MAX_STATS_PER_CATEGORY]; |
| }; |
| struct GAMEUX_STATS |
| { |
| WCHAR sStatsFile[MAX_PATH]; |
| struct GAMEUX_STATS_CATEGORY categories[MAX_CATEGORIES]; |
| }; |
| /******************************************************************************* |
| * GAMEUX_createStatsDirectory |
| * |
| * Helper function, creates directory to store game statistics |
| * |
| * Parameters |
| * path [I] path to game statistics file. |
| * base directory of this file will |
| * be created if it doesn't exists |
| */ |
| static HRESULT GAMEUX_createStatsDirectory(LPCWSTR lpFilePath) |
| { |
| HRESULT hr; |
| WCHAR lpDirectoryPath[MAX_PATH]; |
| LPCWSTR lpEnd; |
| |
| lpEnd = StrRChrW(lpFilePath, NULL, '\\'); |
| lstrcpynW(lpDirectoryPath, lpFilePath, lpEnd-lpFilePath+1); |
| |
| hr = HRESULT_FROM_WIN32(SHCreateDirectoryExW(NULL, lpDirectoryPath, NULL)); |
| |
| if(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS) || |
| hr == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS)) |
| hr = S_FALSE; |
| |
| return hr; |
| } |
| /******************************************************************* |
| * GAMEUX_updateStatisticsFile |
| * |
| * Helper function updating data stored in statistics file |
| * |
| * Parameters: |
| * data [I] pointer to struct containing |
| * statistics data |
| */ |
| static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats) |
| { |
| static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0}; |
| static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0}; |
| static const WCHAR sIndex[] = {'I','n','d','e','x',0}; |
| static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0}; |
| static const WCHAR sName[] = {'N','a','m','e',0}; |
| static const WCHAR sValue[] = {'V','a','l','u','e',0}; |
| |
| HRESULT hr = S_OK; |
| IXMLDOMDocument *document = NULL; |
| IXMLDOMElement *root = NULL, *statisticsElement = NULL; |
| IXMLDOMNode *categoryNode = NULL, *statisticsNode = NULL; |
| VARIANT vStatsFilePath, vValue; |
| BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL, |
| bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL; |
| int i, j; |
| |
| TRACE("(%p)\n", stats); |
| |
| V_VT(&vStatsFilePath) = VT_BSTR; |
| V_BSTR(&vStatsFilePath) = SysAllocString(stats->sStatsFile); |
| if(!V_BSTR(&vStatsFilePath)) |
| hr = E_OUTOFMEMORY; |
| |
| if(SUCCEEDED(hr)) |
| hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER, |
| &IID_IXMLDOMDocument, (void**)&document); |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrStatistics = SysAllocString(sStatistics); |
| if(!bstrStatistics) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMDocument_createElement(document, bstrStatistics, &root); |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrCategory = SysAllocString(sCategory); |
| if(!bstrCategory) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrIndex = SysAllocString(sIndex); |
| if(!bstrIndex) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrStatistic = SysAllocString(sStatistic); |
| if(!bstrStatistic) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrName = SysAllocString(sName); |
| if(!bstrName) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrValue = SysAllocString(sValue); |
| if(!bstrValue) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| for(i=0; i<MAX_CATEGORIES; ++i) |
| { |
| IXMLDOMElement *categoryElement = NULL; |
| |
| if(!stats->categories[i].sName[0]) |
| continue; |
| |
| V_VT(&vValue) = VT_INT; |
| V_INT(&vValue) = NODE_ELEMENT; |
| |
| hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode); |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (void**)&categoryElement); |
| |
| V_INT(&vValue) = i; |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMElement_setAttribute(categoryElement, bstrIndex, vValue); |
| |
| if(SUCCEEDED(hr)) |
| { |
| V_VT(&vValue) = VT_BSTR; |
| V_BSTR(&vValue) = SysAllocString(stats->categories[i].sName); |
| if(!V_BSTR(&vValue)) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| TRACE("storing category %d: %s\n", i, debugstr_w(V_BSTR(&vValue))); |
| hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue); |
| } |
| |
| if (categoryElement) IXMLDOMElement_Release(categoryElement); |
| |
| SysFreeString(V_BSTR(&vValue)); |
| |
| if(SUCCEEDED(hr)) |
| { |
| for(j=0; j<MAX_STATS_PER_CATEGORY; ++j) |
| { |
| if(!stats->categories[i].stats[j].sName[0]) |
| continue; |
| |
| V_VT(&vValue) = VT_INT; |
| V_INT(&vValue) = NODE_ELEMENT; |
| |
| hr = IXMLDOMDocument_createNode(document, vValue, bstrStatistic, NULL, &statisticsNode); |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMNode_QueryInterface(statisticsNode, &IID_IXMLDOMElement, (LPVOID*)&statisticsElement); |
| |
| V_INT(&vValue) = j; |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMElement_setAttribute(statisticsElement, bstrIndex, vValue); |
| |
| if(SUCCEEDED(hr)) |
| { |
| V_VT(&vValue) = VT_BSTR; |
| V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sName); |
| if(!V_BSTR(&vValue)) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue))); |
| hr = IXMLDOMElement_setAttribute(statisticsElement, bstrName, vValue); |
| SysFreeString(V_BSTR(&vValue)); |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| V_VT(&vValue) = VT_BSTR; |
| V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sValue); |
| if(!V_BSTR(&vValue)) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue))); |
| hr = IXMLDOMElement_setAttribute(statisticsElement, bstrValue, vValue); |
| SysFreeString(V_BSTR(&vValue)); |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, NULL); |
| |
| if (statisticsElement) IXMLDOMElement_Release(statisticsElement); |
| if (statisticsNode) IXMLDOMNode_Release(statisticsNode); |
| } |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode); |
| |
| if (categoryNode) |
| IXMLDOMNode_Release(categoryNode); |
| |
| if(FAILED(hr)) |
| break; |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMDocument_putref_documentElement(document, root); |
| |
| if (root) IXMLDOMElement_Release(root); |
| |
| TRACE("saving game statistics in %s file\n", debugstr_w(stats->sStatsFile)); |
| if(SUCCEEDED(hr)) |
| hr = GAMEUX_createStatsDirectory(stats->sStatsFile); |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMDocument_save(document, vStatsFilePath); |
| |
| if (document) IXMLDOMDocument_Release(document); |
| |
| SysFreeString(bstrValue); |
| SysFreeString(bstrName); |
| SysFreeString(bstrStatistic); |
| SysFreeString(bstrIndex); |
| SysFreeString(bstrCategory); |
| SysFreeString(bstrStatistics); |
| SysFreeString(V_BSTR(&vStatsFilePath)); |
| TRACE("ret=0x%x\n", hr); |
| return hr; |
| } |
| /******************************************************************************* |
| * GAMEUX_buildStatisticsFilePath |
| * Creates path to file containing statistics of game with given id. |
| * |
| * Parameters: |
| * lpApplicationId [I] application id of game, |
| * as string |
| * lpStatisticsFile [O] array where path will be |
| * stored. Its size must be |
| * at least MAX_PATH |
| */ |
| static HRESULT GAMEUX_buildStatisticsFilePath( |
| LPCWSTR lpApplicationId, |
| LPWSTR lpStatisticsFile) |
| { |
| static const WCHAR sBackslash[] = {'\\',0}; |
| static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t', |
| '\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p', |
| 'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s', |
| 't','i','c','s','\\',0}; |
| static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0}; |
| |
| HRESULT hr; |
| |
| hr = SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, lpStatisticsFile); |
| |
| if(SUCCEEDED(hr)) |
| { |
| lstrcatW(lpStatisticsFile, sStatisticsDir); |
| lstrcatW(lpStatisticsFile, lpApplicationId); |
| lstrcatW(lpStatisticsFile, sBackslash); |
| lstrcatW(lpStatisticsFile, lpApplicationId); |
| lstrcatW(lpStatisticsFile, sDotGamestats); |
| } |
| |
| return hr; |
| } |
| /******************************************************************************* |
| * GAMEUX_getAppIdFromGDFPath |
| * |
| * Loads application identifier associated with given GDF binary. |
| * Routine reads identifier from registry, so will fail if game |
| * is not registered. |
| * |
| * Parameters: |
| * GDFBinaryPath [I] path to gdf binary |
| * lpApplicationId [O] place to store application id. |
| * must be at least 49 characters |
| * to store guid and termination 0 |
| */ |
| static HRESULT GAMEUX_getAppIdFromGDFPath( |
| LPCWSTR GDFBinaryPath, |
| LPWSTR lpApplicationId) |
| { |
| static const WCHAR sApplicationId[] = |
| {'A','p','p','l','i','c','a','t','i','o','n','I','d',0}; |
| |
| HRESULT hr; |
| GAME_INSTALL_SCOPE installScope; |
| GUID instanceId; |
| LPWSTR lpRegistryPath = NULL; |
| HKEY hKey; |
| DWORD dwLength = 49*sizeof(WCHAR);/* place for GUID */ |
| |
| TRACE("(%s, %p)\n", debugstr_w(GDFBinaryPath), lpApplicationId); |
| |
| if(!GDFBinaryPath) |
| return E_INVALIDARG; |
| |
| installScope = GIS_CURRENT_USER; |
| hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId); |
| |
| if(hr == S_FALSE) |
| { |
| installScope = GIS_ALL_USERS; |
| hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId); |
| } |
| |
| if(hr == S_FALSE) |
| /* game not registered, so statistics cannot be used */ |
| hr = E_FAIL; |
| |
| if(SUCCEEDED(hr)) |
| /* game is registered, let's read its application id from registry */ |
| hr = GAMEUX_buildGameRegistryPath(installScope, &instanceId, &lpRegistryPath); |
| |
| if(SUCCEEDED(hr)) { |
| hr = HRESULT_FROM_WIN32(RegOpenKeyExW(HKEY_LOCAL_MACHINE, |
| lpRegistryPath, 0, KEY_READ | KEY_WOW64_64KEY, &hKey)); |
| if(SUCCEEDED(hr)) { |
| hr = HRESULT_FROM_WIN32(RegGetValueW(hKey, |
| NULL, sApplicationId, RRF_RT_REG_SZ, |
| NULL, lpApplicationId, &dwLength)); |
| RegCloseKey(hKey); |
| } |
| } |
| |
| HeapFree(GetProcessHeap(), 0, lpRegistryPath); |
| |
| TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId), hr); |
| return hr; |
| } |
| /******************************************************************* |
| * GAMEUX_loadGameStatisticsFromFile |
| * Helper function, loads game statistics from file and stores them |
| * in the structure. |
| * |
| * Parameters: |
| * data [I/O] structure containing file name to |
| * load and data fields to store data in |
| */ |
| static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data) |
| { |
| static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0}; |
| static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0}; |
| static const WCHAR sIndex[] = {'I','n','d','e','x',0}; |
| static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0}; |
| static const WCHAR sName[] = {'N','a','m','e',0}; |
| static const WCHAR sValue[] = {'V','a','l','u','e',0}; |
| |
| HRESULT hr = S_OK; |
| IXMLDOMDocument *document = NULL; |
| IXMLDOMElement *root = NULL, *categoryElement = NULL, *statisticElement = NULL; |
| IXMLDOMNode *categoryNode = NULL, *statisticNode = NULL; |
| IXMLDOMNodeList *rootChildren = NULL, *categoryChildren = NULL; |
| VARIANT vStatsFilePath, vValue; |
| BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL, |
| bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL; |
| VARIANT_BOOL isSuccessful = VARIANT_FALSE; |
| int i, j; |
| |
| TRACE("(%p)\n", data); |
| |
| V_VT(&vStatsFilePath) = VT_BSTR; |
| V_BSTR(&vStatsFilePath) = SysAllocString(data->sStatsFile); |
| if(!V_BSTR(&vStatsFilePath)) |
| hr = E_OUTOFMEMORY; |
| |
| if(SUCCEEDED(hr)) |
| hr = CoCreateInstance(&CLSID_DOMDocument30, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document); |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrStatistics = SysAllocString(sStatistics); |
| if(!bstrStatistics) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrCategory = SysAllocString(sCategory); |
| if(!bstrCategory) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrIndex = SysAllocString(sIndex); |
| if(!bstrIndex) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrStatistic = SysAllocString(sStatistic); |
| if(!bstrStatistic) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrName = SysAllocString(sName); |
| if(!bstrName) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| bstrValue = SysAllocString(sValue); |
| if(!bstrValue) |
| hr = E_OUTOFMEMORY; |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = IXMLDOMDocument_load(document, vStatsFilePath, &isSuccessful); |
| |
| if(hr == S_OK && isSuccessful != VARIANT_TRUE) |
| hr = S_FALSE; |
| |
| if( hr == S_OK ) |
| hr = IXMLDOMDocument_get_documentElement(document, &root); |
| |
| if(hr == S_OK) |
| hr = IXMLDOMElement_get_childNodes(root, &rootChildren); |
| |
| if(hr == S_OK) |
| { |
| hr = S_OK; |
| while(hr == S_OK) |
| { |
| hr = IXMLDOMNodeList_nextNode(rootChildren, &categoryNode); |
| |
| if(hr == S_OK) |
| { |
| hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement); |
| |
| if(SUCCEEDED(hr)) |
| { |
| hr = IXMLDOMElement_getAttribute(categoryElement, bstrIndex, &vValue); |
| if( hr == S_OK && V_VT(&vValue) != VT_BSTR) |
| hr = E_FAIL; |
| |
| if(SUCCEEDED(hr)) |
| { |
| i = StrToIntW(V_BSTR(&vValue)); |
| hr = IXMLDOMElement_getAttribute(categoryElement, bstrName, &vValue); |
| if( hr == S_OK && V_VT(&vValue) != VT_BSTR) |
| hr = E_FAIL; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| lstrcpynW(data->categories[i].sName, V_BSTR(&vValue), MAX_CATEGORY_LENGTH); |
| TRACE("category %d name %s\n", i, debugstr_w(data->categories[i].sName)); |
| hr = IXMLDOMElement_get_childNodes(categoryElement, &categoryChildren); |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| hr = S_OK; |
| while(hr == S_OK) |
| { |
| hr = IXMLDOMNodeList_nextNode(categoryChildren, &statisticNode); |
| |
| if(hr == S_OK) |
| { |
| hr = IXMLDOMNode_QueryInterface(statisticNode, &IID_IXMLDOMElement, (LPVOID*)&statisticElement); |
| |
| if(SUCCEEDED(hr)) |
| { |
| hr = IXMLDOMElement_getAttribute(statisticElement, bstrIndex, &vValue); |
| if( hr == S_OK && V_VT(&vValue) != VT_BSTR) |
| hr = E_FAIL; |
| |
| if(SUCCEEDED(hr)) |
| { |
| j = StrToIntW(V_BSTR(&vValue)); |
| hr = IXMLDOMElement_getAttribute(statisticElement, bstrName, &vValue); |
| if( hr == S_OK && V_VT(&vValue) != VT_BSTR) |
| hr = E_FAIL; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| lstrcpynW(data->categories[i].stats[j].sName, V_BSTR(&vValue), MAX_NAME_LENGTH); |
| hr = IXMLDOMElement_getAttribute(statisticElement, bstrValue, &vValue); |
| if( hr == S_OK && V_VT(&vValue) != VT_BSTR) |
| hr = E_FAIL; |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| lstrcpynW(data->categories[i].stats[j].sValue, V_BSTR(&vValue), MAX_VALUE_LENGTH); |
| TRACE("statistic %d name %s value %s\n", j, |
| debugstr_w(data->categories[i].stats[j].sName), |
| debugstr_w(data->categories[i].stats[j].sValue)); |
| } |
| if (statisticElement) IXMLDOMElement_Release(statisticElement); |
| } |
| |
| if (statisticNode) IXMLDOMNode_Release(statisticNode); |
| } |
| } |
| |
| if (categoryChildren) IXMLDOMNodeList_Release(categoryChildren); |
| |
| if(SUCCEEDED(hr)) |
| hr = S_OK; |
| } |
| if (categoryElement) IXMLDOMElement_Release(categoryElement); |
| } |
| |
| if (categoryNode) IXMLDOMNode_Release(categoryNode); |
| } |
| } |
| if(SUCCEEDED(hr)) |
| hr = S_OK; |
| } |
| |
| if(rootChildren) IXMLDOMNodeList_Release(rootChildren); |
| if(root) IXMLDOMElement_Release(root); |
| if(document) IXMLDOMDocument_Release(document); |
| |
| SysFreeString(bstrValue); |
| SysFreeString(bstrName); |
| SysFreeString(bstrStatistic); |
| SysFreeString(bstrIndex); |
| SysFreeString(bstrCategory); |
| SysFreeString(bstrStatistics); |
| SysFreeString(V_BSTR(&vStatsFilePath)); |
| return hr; |
| } |
| /******************************************************************* |
| * GAMEUX_loadGameStatistics |
| * |
| * Helper function which loads game statistics associated with game |
| * into interface's internal structures |
| * |
| * Parameters: |
| * pStats [O] structure which will receive data |
| * sGameId [I] application instance Id, stored as string |
| * to avoid additional conversions |
| * openType [I] allowed ways of opening statistics |
| * pOpenResult [O] way used to open statistics |
| * |
| */ |
| static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats, |
| LPWSTR sGameId, |
| GAMESTATS_OPEN_TYPE openType, |
| GAMESTATS_OPEN_RESULT* pOpenResult) |
| { |
| HRESULT hr; |
| TRACE("(%p, %s, %d, %p)\n", pStats, debugstr_w(sGameId), openType, pOpenResult); |
| |
| hr = GAMEUX_buildStatisticsFilePath(sGameId, pStats->sStatsFile); |
| if (FAILED(hr)) return hr; |
| |
| hr = GAMEUX_loadStatisticsFromFile(pStats); |
| TRACE("ldstats finished, res: %#x\n", hr); |
| if(hr == S_OK) |
| { |
| *pOpenResult = GAMESTATS_OPEN_OPENED; |
| } |
| else if(hr == S_FALSE && openType == GAMESTATS_OPEN_OPENORCREATE) /* file does not exist */ |
| { |
| /* create new statistics, not yet connected with file */ |
| ZeroMemory(pStats->categories, sizeof(pStats->categories)); |
| *pOpenResult = GAMESTATS_OPEN_CREATED; |
| hr = S_OK; |
| } |
| else |
| hr = HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND); |
| |
| TRACE("openResult=%#x ret=%#x\n", *pOpenResult, hr); |
| return hr; |
| } |
| /******************************************************************* |
| * IGameStatistics implementation |
| */ |
| typedef struct _GameStatisticsImpl |
| { |
| IGameStatistics IGameStatistics_iface; |
| LONG ref; |
| struct GAMEUX_STATS stats; |
| } GameStatisticsImpl; |
| |
| static inline GameStatisticsImpl *impl_from_IGameStatistics( IGameStatistics *iface ) |
| { |
| return CONTAINING_RECORD(iface, GameStatisticsImpl, IGameStatistics_iface); |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_QueryInterface( |
| IGameStatistics *iface, |
| REFIID riid, |
| void **ppvObject) |
| { |
| GameStatisticsImpl *This = impl_from_IGameStatistics( iface ); |
| |
| TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject ); |
| |
| *ppvObject = NULL; |
| |
| if ( IsEqualGUID( riid, &IID_IUnknown ) || |
| IsEqualGUID( riid, &IID_IGameStatistics ) ) |
| { |
| *ppvObject = iface; |
| } |
| else |
| { |
| FIXME("interface %s not implemented\n", debugstr_guid(riid)); |
| return E_NOINTERFACE; |
| } |
| |
| IGameStatistics_AddRef( iface ); |
| return S_OK; |
| } |
| |
| static ULONG WINAPI GameStatisticsImpl_AddRef(IGameStatistics *iface) |
| { |
| GameStatisticsImpl *This = impl_from_IGameStatistics( iface ); |
| LONG ref; |
| |
| ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("(%p): ref=%d\n", This, ref); |
| return ref; |
| } |
| |
| static ULONG WINAPI GameStatisticsImpl_Release(IGameStatistics *iface) |
| { |
| GameStatisticsImpl *This = impl_from_IGameStatistics( iface ); |
| LONG ref; |
| |
| ref = InterlockedDecrement( &This->ref ); |
| TRACE("(%p): ref=%d\n", This, ref); |
| |
| if ( ref == 0 ) |
| { |
| TRACE("freeing IGameStatistics\n"); |
| HeapFree( GetProcessHeap(), 0, This ); |
| } |
| |
| return ref; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetMaxCategoryLength( |
| IGameStatistics *iface, |
| UINT *cch) |
| { |
| TRACE("(%p, %p)\n", iface, cch); |
| if(!cch) |
| return E_INVALIDARG; |
| |
| *cch = MAX_CATEGORY_LENGTH; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength( |
| IGameStatistics *iface, |
| UINT *cch) |
| { |
| TRACE("(%p, %p)\n", iface, cch); |
| if(!cch) |
| return E_INVALIDARG; |
| |
| *cch = MAX_NAME_LENGTH; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength( |
| IGameStatistics *iface, |
| UINT *cch) |
| { |
| TRACE("(%p, %p)\n", iface, cch); |
| if(!cch) |
| return E_INVALIDARG; |
| |
| *cch = MAX_VALUE_LENGTH; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetMaxCategories( |
| IGameStatistics *iface, |
| WORD *pMax) |
| { |
| TRACE("(%p, %p)\n", iface, pMax); |
| if(!pMax) |
| return E_INVALIDARG; |
| |
| *pMax = MAX_CATEGORIES; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetMaxStatsPerCategory( |
| IGameStatistics *iface, |
| WORD *pMax) |
| { |
| TRACE("(%p, %p)\n", iface, pMax); |
| if(!pMax) |
| return E_INVALIDARG; |
| |
| *pMax = MAX_STATS_PER_CATEGORY; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_SetCategoryTitle( |
| IGameStatistics *iface, |
| WORD categoryIndex, |
| LPCWSTR title) |
| { |
| HRESULT hr = S_OK; |
| DWORD dwLength; |
| GameStatisticsImpl *This = impl_from_IGameStatistics(iface); |
| |
| TRACE("(%p, %d, %s)\n", This, categoryIndex, debugstr_w(title)); |
| |
| if(!title || categoryIndex >= MAX_CATEGORIES) |
| return E_INVALIDARG; |
| |
| dwLength = lstrlenW(title); |
| |
| if(dwLength > MAX_CATEGORY_LENGTH) |
| { |
| hr = S_FALSE; |
| dwLength = MAX_CATEGORY_LENGTH; |
| } |
| |
| lstrcpynW(This->stats.categories[categoryIndex].sName, |
| title, dwLength+1); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetCategoryTitle( |
| IGameStatistics *iface, |
| WORD categoryIndex, |
| LPWSTR *pTitle) |
| { |
| HRESULT hr = S_OK; |
| LONG nLength; |
| GameStatisticsImpl *This = impl_from_IGameStatistics(iface); |
| |
| TRACE("%p, %d, %p\n", This, categoryIndex, pTitle); |
| |
| if(!pTitle) |
| return E_INVALIDARG; |
| *pTitle = NULL; |
| |
| if (categoryIndex >= MAX_CATEGORIES) |
| hr = E_INVALIDARG; |
| |
| if(SUCCEEDED(hr)) |
| { |
| nLength = lstrlenW(This->stats.categories[categoryIndex].sName); |
| if(nLength != 0) |
| { |
| *pTitle = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1)); |
| lstrcpyW(*pTitle, This->stats.categories[categoryIndex].sName); |
| } |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetStatistic( |
| IGameStatistics *iface, |
| WORD categoryIndex, |
| WORD statIndex, |
| LPWSTR *pName, |
| LPWSTR *pValue) |
| { |
| HRESULT hr = S_OK; |
| LONG nLength; |
| GameStatisticsImpl *This = impl_from_IGameStatistics(iface); |
| |
| TRACE("%p, %d,%d, %p, %p\n", This, categoryIndex, statIndex, pName, pValue); |
| |
| if(!pName || !pValue) |
| return E_INVALIDARG; |
| |
| *pName = NULL; |
| *pValue = NULL; |
| |
| if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY) |
| hr = E_INVALIDARG; |
| |
| if(SUCCEEDED(hr)) |
| { |
| nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sName); |
| if(nLength != 0) |
| { |
| *pName = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1)); |
| if(!(*pName)) |
| hr = E_OUTOFMEMORY; |
| else |
| lstrcpyW(*pName, This->stats.categories[categoryIndex].stats[statIndex].sName); |
| } |
| } |
| |
| if(SUCCEEDED(hr)) |
| { |
| nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sValue); |
| if(nLength != 0) |
| { |
| *pValue = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1)); |
| if(!(*pValue)) |
| hr = E_OUTOFMEMORY; |
| else |
| lstrcpyW(*pValue, This->stats.categories[categoryIndex].stats[statIndex].sValue); |
| } |
| } |
| |
| TRACE("returning pair; %s => %s\n", debugstr_w(*pName), debugstr_w(*pValue)); |
| return hr; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_SetStatistic( |
| IGameStatistics *iface, |
| WORD categoryIndex, |
| WORD statIndex, |
| LPCWSTR name, |
| LPCWSTR value) |
| { |
| HRESULT hr = S_OK; |
| DWORD dwNameLen, dwValueLen; |
| GameStatisticsImpl *This = impl_from_IGameStatistics(iface); |
| |
| TRACE("(%p, %d, %d, %s, %s)\n", This, categoryIndex, statIndex, |
| debugstr_w(name), debugstr_w(value)); |
| |
| if(!name) |
| return S_FALSE; |
| |
| if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY) |
| return E_INVALIDARG; |
| |
| dwNameLen = lstrlenW(name); |
| |
| if(dwNameLen > MAX_NAME_LENGTH) |
| { |
| hr = S_FALSE; |
| dwNameLen = MAX_NAME_LENGTH; |
| } |
| |
| lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sName, |
| name, dwNameLen+1); |
| |
| if(value) |
| { |
| dwValueLen = lstrlenW(value); |
| |
| if(dwValueLen > MAX_VALUE_LENGTH) |
| { |
| hr = S_FALSE; |
| dwValueLen = MAX_VALUE_LENGTH; |
| } |
| |
| lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sValue, |
| value, dwValueLen+1); |
| } |
| else |
| /* Windows allows passing NULL as value */ |
| This->stats.categories[categoryIndex].stats[statIndex].sValue[0] = 0; |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_Save( |
| IGameStatistics *iface, |
| BOOL trackChanges) |
| { |
| GameStatisticsImpl *This = impl_from_IGameStatistics(iface); |
| |
| TRACE("(%p, %d)\n", This, trackChanges); |
| |
| if(trackChanges) |
| FIXME("tracking changes not yet implemented\n"); |
| |
| return GAMEUX_updateStatisticsFile(&This->stats); |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_SetLastPlayedCategory( |
| IGameStatistics *iface, |
| UINT categoryIndex) |
| { |
| FIXME("stub\n"); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI GameStatisticsImpl_GetLastPlayedCategory( |
| IGameStatistics *iface, |
| UINT *pCategoryIndex) |
| { |
| FIXME("stub\n"); |
| return E_NOTIMPL; |
| } |
| |
| static const struct IGameStatisticsVtbl GameStatisticsImplVtbl = |
| { |
| GameStatisticsImpl_QueryInterface, |
| GameStatisticsImpl_AddRef, |
| GameStatisticsImpl_Release, |
| GameStatisticsImpl_GetMaxCategoryLength, |
| GameStatisticsImpl_GetMaxNameLength, |
| GameStatisticsImpl_GetMaxValueLength, |
| GameStatisticsImpl_GetMaxCategories, |
| GameStatisticsImpl_GetMaxStatsPerCategory, |
| GameStatisticsImpl_SetCategoryTitle, |
| GameStatisticsImpl_GetCategoryTitle, |
| GameStatisticsImpl_GetStatistic, |
| GameStatisticsImpl_SetStatistic, |
| GameStatisticsImpl_Save, |
| GameStatisticsImpl_SetLastPlayedCategory, |
| GameStatisticsImpl_GetLastPlayedCategory |
| }; |
| |
| |
| static HRESULT create_IGameStatistics(GameStatisticsImpl** ppStats) |
| { |
| TRACE("(%p)\n", ppStats); |
| |
| *ppStats = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**ppStats)); |
| if(!(*ppStats)) |
| return E_OUTOFMEMORY; |
| |
| (*ppStats)->IGameStatistics_iface.lpVtbl = &GameStatisticsImplVtbl; |
| (*ppStats)->ref = 1; |
| |
| TRACE("returning coclass: %p\n", *ppStats); |
| return S_OK; |
| } |
| |
| /******************************************************************************* |
| * IGameStatisticsMgr implementation |
| */ |
| typedef struct _GameStatisticsMgrImpl |
| { |
| IGameStatisticsMgr IGameStatisticsMgr_iface; |
| LONG ref; |
| } GameStatisticsMgrImpl; |
| |
| static inline GameStatisticsMgrImpl *impl_from_IGameStatisticsMgr( IGameStatisticsMgr *iface ) |
| { |
| return CONTAINING_RECORD(iface, GameStatisticsMgrImpl, IGameStatisticsMgr_iface); |
| } |
| |
| |
| static HRESULT WINAPI GameStatisticsMgrImpl_QueryInterface( |
| IGameStatisticsMgr *iface, |
| REFIID riid, |
| void **ppvObject) |
| { |
| GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface ); |
| |
| TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject ); |
| |
| *ppvObject = NULL; |
| |
| if(IsEqualGUID(riid, &IID_IUnknown) || |
| IsEqualGUID(riid, &IID_IGameStatisticsMgr) ) |
| { |
| *ppvObject = iface; |
| } |
| else |
| { |
| FIXME("interface %s not implemented\n", debugstr_guid(riid)); |
| return E_NOINTERFACE; |
| } |
| |
| IGameStatisticsMgr_AddRef( iface ); |
| return S_OK; |
| } |
| |
| static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface) |
| { |
| GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface ); |
| LONG ref; |
| |
| ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("(%p): ref=%d\n", This, ref); |
| return ref; |
| } |
| |
| static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface) |
| { |
| GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface ); |
| LONG ref; |
| |
| ref = InterlockedDecrement(&This->ref); |
| TRACE("(%p): ref=%d\n", This, ref); |
| |
| if ( ref == 0 ) |
| { |
| TRACE("freeing GameStatistics object\n"); |
| HeapFree( GetProcessHeap(), 0, This); |
| } |
| |
| return ref; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics( |
| IGameStatisticsMgr* iface, |
| LPCWSTR GDFBinaryPath, |
| GAMESTATS_OPEN_TYPE openType, |
| GAMESTATS_OPEN_RESULT *pOpenResult, |
| IGameStatistics **ppiStats) |
| { |
| HRESULT hr; |
| WCHAR lpApplicationId[49]; |
| GameStatisticsImpl *statisticsImpl = NULL; |
| IGameStatistics *output_iface; |
| |
| TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats); |
| |
| hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId); |
| |
| if(SUCCEEDED(hr)) |
| hr = create_IGameStatistics(&statisticsImpl); |
| |
| if(SUCCEEDED(hr)) |
| { |
| output_iface = &statisticsImpl->IGameStatistics_iface; |
| hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, statisticsImpl->stats.sStatsFile); |
| } |
| |
| if(SUCCEEDED(hr)) |
| hr = GAMEUX_loadGameStatistics(&statisticsImpl->stats, lpApplicationId, openType, pOpenResult); |
| |
| if(SUCCEEDED(hr)) |
| *ppiStats = output_iface; |
| else |
| { |
| HeapFree(GetProcessHeap(), 0, statisticsImpl); |
| *ppiStats = NULL; |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_RemoveGameStatistics( |
| IGameStatisticsMgr* iface, |
| LPCWSTR GDFBinaryPath) |
| { |
| HRESULT hr; |
| WCHAR lpApplicationId[49]; |
| WCHAR sStatsFile[MAX_PATH]; |
| |
| TRACE("(%p, %s)\n", iface, debugstr_w(GDFBinaryPath)); |
| |
| hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId); |
| |
| if(SUCCEEDED(hr)) |
| hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, sStatsFile); |
| |
| if(SUCCEEDED(hr)) |
| hr = DeleteFileW(sStatsFile) ? S_OK : HRESULT_FROM_WIN32(GetLastError()); |
| |
| return hr; |
| } |
| |
| static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl = |
| { |
| GameStatisticsMgrImpl_QueryInterface, |
| GameStatisticsMgrImpl_AddRef, |
| GameStatisticsMgrImpl_Release, |
| GameStatisticsMgrImpl_GetGameStatistics, |
| GameStatisticsMgrImpl_RemoveGameStatistics, |
| }; |
| |
| HRESULT GameStatistics_create( |
| IUnknown *pUnkOuter, |
| IUnknown **ppObj) |
| { |
| GameStatisticsMgrImpl *pGameStatistics; |
| |
| TRACE("(%p, %p)\n", pUnkOuter, ppObj); |
| |
| pGameStatistics = HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics) ); |
| |
| if( !pGameStatistics ) |
| return E_OUTOFMEMORY; |
| |
| pGameStatistics->IGameStatisticsMgr_iface.lpVtbl = &GameStatisticsMgrImplVtbl; |
| pGameStatistics->ref = 1; |
| |
| *ppObj = (IUnknown*)&pGameStatistics->IGameStatisticsMgr_iface; |
| |
| TRACE("returning iface %p\n", *ppObj); |
| return S_OK; |
| } |