| /* |
| * COM Classes for dsound |
| * |
| * Copyright 2010 Alexandre Julliard |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #pragma makedep register |
| |
| [ |
| helpstring("DirectSound Object"), |
| threading(both), |
| uuid(47d4d946-62e8-11cf-93bc-444553540000) |
| ] |
| coclass DirectSound { interface IDirectSound; } |
| |
| [ |
| helpstring("DirectSound 8.0 Object"), |
| threading(both), |
| uuid(3901cc3f-84b5-4fa4-ba35-aa8172b8a09b) |
| ] |
| coclass DirectSound8 { interface IDirectSound8; } |
| |
| [ |
| helpstring("DirectSoundBufferConfig Object"), |
| threading(both), |
| uuid(b2f586d4-5558-49d1-a07b-3249dbbb33c2) |
| ] |
| coclass DirectSoundBufferConfig { interface IDirectSoundBufferConfig; } |
| |
| [ |
| helpstring("DirectSoundCapture Object"), |
| threading(both), |
| uuid(b0210780-89cd-11d0-af08-00a0c925cd16) |
| ] |
| coclass DirectSoundCapture { interface IDirectSoundCapture; } |
| |
| [ |
| helpstring("DirectSoundCapture 8.0 Object"), |
| threading(both), |
| uuid(e4bcac13-7f99-4908-9a8e-74e3bf24b6e1) |
| ] |
| coclass DirectSoundCapture8 { interface IDirectSoundCapture8; } |
| |
| [ |
| helpstring("DirectSoundFullDuplex Object"), |
| threading(both), |
| uuid(fea4300c-7959-4147-b26a-2377b9e7a91d) |
| ] |
| coclass DirectSoundFullDuplex { interface IDirectSoundFullDuplex; } |