| /* |
| * Direct3DRM private interfaces (D3DRM.DLL) |
| * |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __D3DRM_PRIVATE_INCLUDED__ |
| #define __D3DRM_PRIVATE_INCLUDED__ |
| |
| #define NONAMELESSUNION |
| #define NONAMELESSSTRUCT |
| #define COBJMACROS |
| #include <assert.h> |
| #include <math.h> |
| #include "dxfile.h" |
| #include "d3drmwin.h" |
| #include "rmxfguid.h" |
| #include "wine/debug.h" |
| #include "wine/list.h" |
| |
| #ifndef ARRAY_SIZE |
| #define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a))) |
| #endif |
| |
| struct d3drm_object |
| { |
| LONG ref; |
| DWORD appdata; |
| struct list destroy_callbacks; |
| const char *classname; |
| char *name; |
| }; |
| |
| struct d3drm_texture |
| { |
| struct d3drm_object obj; |
| IDirect3DRMTexture IDirect3DRMTexture_iface; |
| IDirect3DRMTexture2 IDirect3DRMTexture2_iface; |
| IDirect3DRMTexture3 IDirect3DRMTexture3_iface; |
| IDirect3DRM *d3drm; |
| D3DRMIMAGE *image; |
| IDirectDrawSurface *surface; |
| }; |
| |
| struct d3drm_frame |
| { |
| struct d3drm_object obj; |
| IDirect3DRMFrame IDirect3DRMFrame_iface; |
| IDirect3DRMFrame2 IDirect3DRMFrame2_iface; |
| IDirect3DRMFrame3 IDirect3DRMFrame3_iface; |
| IDirect3DRM *d3drm; |
| LONG ref; |
| struct d3drm_frame *parent; |
| SIZE_T nb_children; |
| SIZE_T children_size; |
| IDirect3DRMFrame3 **children; |
| SIZE_T nb_visuals; |
| SIZE_T visuals_size; |
| IDirect3DRMVisual **visuals; |
| SIZE_T nb_lights; |
| SIZE_T lights_size; |
| IDirect3DRMLight **lights; |
| D3DRMMATRIX4D transform; |
| D3DCOLOR scenebackground; |
| DWORD traversal_options; |
| }; |
| |
| struct d3drm_viewport |
| { |
| struct d3drm_object obj; |
| struct d3drm_device *device; |
| IDirect3DRMFrame *camera; |
| IDirect3DRMViewport IDirect3DRMViewport_iface; |
| IDirect3DRMViewport2 IDirect3DRMViewport2_iface; |
| IDirect3DViewport *d3d_viewport; |
| IDirect3DMaterial *material; |
| IDirect3DRM *d3drm; |
| D3DVALUE back; |
| D3DVALUE front; |
| D3DVALUE field; |
| D3DRMPROJECTIONTYPE projection; |
| }; |
| |
| struct d3drm_device |
| { |
| struct d3drm_object obj; |
| IDirect3DRMDevice IDirect3DRMDevice_iface; |
| IDirect3DRMDevice2 IDirect3DRMDevice2_iface; |
| IDirect3DRMDevice3 IDirect3DRMDevice3_iface; |
| IDirect3DRMWinDevice IDirect3DRMWinDevice_iface; |
| IDirect3DRM *d3drm; |
| IDirectDraw *ddraw; |
| IDirectDrawSurface *primary_surface, *render_target; |
| IDirectDrawClipper *clipper; |
| IDirect3DDevice *device; |
| BOOL dither; |
| D3DRMRENDERQUALITY quality; |
| DWORD rendermode; |
| DWORD height; |
| DWORD width; |
| }; |
| |
| struct d3drm_face |
| { |
| struct d3drm_object obj; |
| IDirect3DRMFace IDirect3DRMFace_iface; |
| IDirect3DRMFace2 IDirect3DRMFace2_iface; |
| LONG ref; |
| D3DCOLOR color; |
| }; |
| |
| struct d3drm_mesh_builder |
| { |
| struct d3drm_object obj; |
| IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface; |
| IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface; |
| LONG ref; |
| IDirect3DRM *d3drm; |
| SIZE_T nb_vertices; |
| SIZE_T vertices_size; |
| D3DVECTOR *vertices; |
| SIZE_T nb_normals; |
| SIZE_T normals_size; |
| D3DVECTOR *normals; |
| DWORD nb_faces; |
| DWORD face_data_size; |
| void *pFaceData; |
| DWORD nb_coords2d; |
| struct coords_2d *pCoords2d; |
| D3DCOLOR color; |
| IDirect3DRMMaterial2 *material; |
| IDirect3DRMTexture3 *texture; |
| DWORD nb_materials; |
| struct mesh_material *materials; |
| DWORD *material_indices; |
| }; |
| |
| struct mesh_group |
| { |
| unsigned nb_vertices; |
| D3DRMVERTEX* vertices; |
| unsigned nb_faces; |
| unsigned vertex_per_face; |
| DWORD face_data_size; |
| unsigned* face_data; |
| D3DCOLOR color; |
| IDirect3DRMMaterial2* material; |
| IDirect3DRMTexture3* texture; |
| }; |
| |
| struct d3drm_mesh |
| { |
| struct d3drm_object obj; |
| IDirect3DRMMesh IDirect3DRMMesh_iface; |
| LONG ref; |
| IDirect3DRM *d3drm; |
| SIZE_T nb_groups; |
| SIZE_T groups_size; |
| struct mesh_group *groups; |
| }; |
| |
| struct d3drm_light |
| { |
| struct d3drm_object obj; |
| IDirect3DRMLight IDirect3DRMLight_iface; |
| LONG ref; |
| IDirect3DRM *d3drm; |
| D3DRMLIGHTTYPE type; |
| D3DCOLOR color; |
| D3DVALUE range; |
| D3DVALUE cattenuation; |
| D3DVALUE lattenuation; |
| D3DVALUE qattenuation; |
| D3DVALUE umbra; |
| D3DVALUE penumbra; |
| }; |
| |
| struct color_rgb |
| { |
| D3DVALUE r; |
| D3DVALUE g; |
| D3DVALUE b; |
| }; |
| |
| struct d3drm_material |
| { |
| struct d3drm_object obj; |
| IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface; |
| LONG ref; |
| IDirect3DRM *d3drm; |
| struct color_rgb emissive; |
| struct color_rgb specular; |
| D3DVALUE power; |
| struct color_rgb ambient; |
| }; |
| |
| struct d3drm_animation_key |
| { |
| D3DVALUE time; |
| union |
| { |
| D3DVECTOR position; |
| D3DVECTOR scale; |
| D3DRMQUATERNION rotate; |
| } u; |
| }; |
| |
| struct d3drm_animation_keys |
| { |
| struct d3drm_animation_key *keys; |
| SIZE_T count; |
| SIZE_T size; |
| }; |
| |
| struct d3drm_animation |
| { |
| struct d3drm_object obj; |
| IDirect3DRMAnimation2 IDirect3DRMAnimation2_iface; |
| IDirect3DRMAnimation IDirect3DRMAnimation_iface; |
| LONG ref; |
| IDirect3DRM *d3drm; |
| IDirect3DRMFrame3 *frame; |
| D3DRMANIMATIONOPTIONS options; |
| struct d3drm_animation_keys position; |
| struct d3drm_animation_keys scale; |
| struct d3drm_animation_keys rotate; |
| }; |
| |
| struct d3drm_wrap |
| { |
| struct d3drm_object obj; |
| IDirect3DRMWrap IDirect3DRMWrap_iface; |
| LONG ref; |
| }; |
| |
| HRESULT d3drm_device_create(struct d3drm_device **device, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw, |
| IDirectDrawClipper *clipper, int width, int height, IDirectDrawSurface **surface) DECLSPEC_HIDDEN; |
| void d3drm_device_destroy(struct d3drm_device *device) DECLSPEC_HIDDEN; |
| HRESULT d3drm_device_init(struct d3drm_device *device, UINT version, IDirectDraw *ddraw, |
| IDirectDrawSurface *surface, BOOL create_z_surface) DECLSPEC_HIDDEN; |
| |
| void d3drm_object_init(struct d3drm_object *object, const char *classname) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_get_class_name(struct d3drm_object *object, DWORD *size, char *name) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_get_name(struct d3drm_object *object, DWORD *size, char *name) DECLSPEC_HIDDEN; |
| HRESULT d3drm_object_set_name(struct d3drm_object *object, const char *name) DECLSPEC_HIDDEN; |
| void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) DECLSPEC_HIDDEN; |
| |
| struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface) DECLSPEC_HIDDEN; |
| struct d3drm_device *unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface) DECLSPEC_HIDDEN; |
| |
| HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown *parent_frame, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_face_create(struct d3drm_face **face) DECLSPEC_HIDDEN; |
| HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_mesh_builder_create(struct d3drm_mesh_builder **mesh_builder, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_material_create(struct d3drm_material **material, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_mesh_create(struct d3drm_mesh **mesh, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_animation_create(struct d3drm_animation **animation, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| HRESULT d3drm_wrap_create(struct d3drm_wrap **wrap, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; |
| |
| HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data, |
| D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN; |
| |
| struct d3drm_file_header |
| { |
| WORD major; |
| WORD minor; |
| DWORD flags; |
| }; |
| |
| extern char templates[] DECLSPEC_HIDDEN; |
| |
| static inline BYTE d3drm_color_component(float c) |
| { |
| if (c <= 0.0f) |
| return 0u; |
| if (c >= 1.0f) |
| return 0xffu; |
| return floor(c * 255.0f); |
| } |
| |
| static inline void d3drm_set_color(D3DCOLOR *color, float r, float g, float b, float a) |
| { |
| *color = RGBA_MAKE(d3drm_color_component(r), d3drm_color_component(g), |
| d3drm_color_component(b), d3drm_color_component(a)); |
| } |
| |
| BOOL d3drm_array_reserve(void **elements, SIZE_T *capacity, SIZE_T element_count, SIZE_T element_size) DECLSPEC_HIDDEN; |
| |
| #endif /* __D3DRM_PRIVATE_INCLUDED__ */ |