| /* Direct Play 2,3,4 Implementation |
| * |
| * Copyright 1998,1999,2000,2001 - Peter Hunnisett |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #define COBJMACROS |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <stdarg.h> |
| #include <string.h> |
| |
| #define NONAMELESSUNION |
| |
| #include "windef.h" |
| #include "winerror.h" |
| #include "winbase.h" |
| #include "winnt.h" |
| #include "winreg.h" |
| #include "winnls.h" |
| #include "wine/unicode.h" |
| #include "wine/debug.h" |
| |
| #include "dplayx_global.h" |
| #include "name_server.h" |
| #include "dplayx_queue.h" |
| #include "wine/dplaysp.h" |
| #include "dplay_global.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(dplay); |
| |
| /* FIXME: Should this be externed? */ |
| extern HRESULT DPL_CreateCompoundAddress |
| ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, |
| LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); |
| |
| |
| /* Local function prototypes */ |
| static lpPlayerList DP_FindPlayer( IDirectPlayImpl *This, DPID dpid ); |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi ); |
| static void DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ); |
| static void DP_DeleteDPNameStruct( LPDPNAME lpDPName ); |
| static BOOL CALLBACK cbDeletePlayerFromAllGroups( DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ); |
| static lpGroupData DP_FindAnyGroup( IDirectPlayImpl *This, DPID dpid ); |
| |
| /* Helper methods for player/group interfaces */ |
| static HRESULT DP_SetSessionDesc( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc, |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ); |
| static HRESULT DP_SP_SendEx( IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize, |
| DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID ); |
| static BOOL DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, |
| LPDWORD lpdwBufSize ); |
| |
| static DPID DP_GetRemoteNextObjectId(void); |
| |
| static DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi ); |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 destSessionDesc, |
| LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi ); |
| |
| |
| #define DPID_NOPARENT_GROUP 0 /* Magic number to indicate no parent of group */ |
| #define DPID_SYSTEM_GROUP DPID_NOPARENT_GROUP /* If system group is supported |
| we don't have to change much */ |
| #define DPID_NAME_SERVER 0x19a9d65b /* Don't ask me why */ |
| |
| /* Strip out dwFlag values which cannot be sent in the CREATEGROUP msg */ |
| #define DPMSG_CREATEGROUP_DWFLAGS(x) ( (x) & DPGROUP_HIDDEN ) |
| |
| /* Strip out all dwFlags values for CREATEPLAYER msg */ |
| #define DPMSG_CREATEPLAYER_DWFLAGS(x) 0 |
| |
| static LONG kludgePlayerGroupId = 1000; |
| |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay( IDirectPlay *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay2( IDirectPlay2 *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay2_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay2A( IDirectPlay2A *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay2A_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay3A( IDirectPlay3A *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3A_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay3( IDirectPlay3 *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay4A( IDirectPlay4A *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4A_iface ); |
| } |
| |
| static inline IDirectPlayImpl *impl_from_IDirectPlay4( IDirectPlay4 *iface ) |
| { |
| return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4_iface ); |
| } |
| |
| static BOOL DP_CreateDirectPlay2( LPVOID lpDP ) |
| { |
| IDirectPlayImpl *This = lpDP; |
| |
| This->dp2 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp2) ) ); |
| if ( This->dp2 == NULL ) |
| { |
| return FALSE; |
| } |
| |
| This->dp2->bConnectionOpen = FALSE; |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| This->dp2->dwEnumSessionLock = 0; |
| |
| This->dp2->bHostInterface = FALSE; |
| |
| DPQ_INIT(This->dp2->receiveMsgs); |
| DPQ_INIT(This->dp2->sendMsgs); |
| DPQ_INIT(This->dp2->repliesExpected); |
| |
| if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| /* Provide an initial session desc with nothing in it */ |
| This->dp2->lpSessionDesc = HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->lpSessionDesc ) ); |
| if( This->dp2->lpSessionDesc == NULL ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc ); |
| |
| /* We are emulating a dp 6 implementation */ |
| This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION; |
| |
| This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->spData.lpCB ) ); |
| This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB ); |
| This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION; |
| |
| /* This is the pointer to the service provider */ |
| if ( FAILED( dplaysp_create( &IID_IDirectPlaySP, (void**)&This->dp2->spData.lpISP, This ) ) ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| /* Setup lobby provider information */ |
| This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION; |
| This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| sizeof( *This->dp2->dplspData.lpCB ) ); |
| This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB ); |
| |
| if( FAILED( dplobbysp_create( &IID_IDPLobbySP, (void**)&This->dp2->dplspData.lpISP, This ) ) |
| ) |
| { |
| /* FIXME: Memory leak */ |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| /* Definition of the global function in dplayx_queue.h. # |
| * FIXME: Would it be better to have a dplayx_queue.c for this function? */ |
| DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID ) |
| { |
| HeapFree( GetProcessHeap(), 0, elem ); |
| } |
| |
| static BOOL DP_DestroyDirectPlay2( LPVOID lpDP ) |
| { |
| IDirectPlayImpl *This = lpDP; |
| |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| TerminateThread( This->dp2->hEnumSessionThread, 0 ); |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| } |
| |
| /* Finish with the SP - have it shutdown */ |
| if( This->dp2->spData.lpCB->ShutdownEx ) |
| { |
| DPSP_SHUTDOWNDATA data; |
| |
| TRACE( "Calling SP ShutdownEx\n" ); |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->ShutdownEx)( &data ); |
| } |
| else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */ |
| { |
| TRACE( "Calling obsolete SP Shutdown\n" ); |
| (*This->dp2->spData.lpCB->Shutdown)(); |
| } |
| |
| /* Unload the SP (if it exists) */ |
| if( This->dp2->hServiceProvider != 0 ) |
| { |
| FreeLibrary( This->dp2->hServiceProvider ); |
| } |
| |
| /* Unload the Lobby Provider (if it exists) */ |
| if( This->dp2->hDPLobbyProvider != 0 ) |
| { |
| FreeLibrary( This->dp2->hDPLobbyProvider ); |
| } |
| |
| /* FIXME: Need to delete receive and send msgs queue contents */ |
| |
| NS_DeleteSessionCache( This->dp2->lpNameServerData ); |
| |
| HeapFree( GetProcessHeap(), 0, This->dp2->dplspData.lpCB); |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); |
| |
| IDirectPlaySP_Release( This->dp2->spData.lpISP ); |
| |
| /* Delete the contents */ |
| HeapFree( GetProcessHeap(), 0, This->dp2 ); |
| |
| return TRUE; |
| } |
| |
| static void dplay_destroy(IDirectPlayImpl *obj) |
| { |
| DP_DestroyDirectPlay2( obj ); |
| obj->lock.DebugInfo->Spare[0] = 0; |
| DeleteCriticalSection( &obj->lock ); |
| HeapFree( GetProcessHeap(), 0, obj ); |
| } |
| |
| static inline DPID DP_NextObjectId(void) |
| { |
| return (DPID)InterlockedIncrement( &kludgePlayerGroupId ); |
| } |
| |
| /* *lplpReply will be non NULL iff there is something to reply */ |
| HRESULT DP_HandleMessage( IDirectPlayImpl *This, const void *lpcMessageBody, |
| DWORD dwMessageBodySize, const void *lpcMessageHeader, WORD wCommandId, WORD wVersion, |
| void **lplpReply, DWORD *lpdwMsgSize ) |
| { |
| TRACE( "(%p)->(%p,0x%08x,%p,%u,%u)\n", |
| This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId, |
| wVersion ); |
| |
| switch( wCommandId ) |
| { |
| /* Name server needs to handle this request */ |
| case DPMSGCMD_ENUMSESSIONSREQUEST: |
| /* Reply expected */ |
| NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This ); |
| break; |
| |
| /* Name server needs to handle this request */ |
| case DPMSGCMD_ENUMSESSIONSREPLY: |
| /* No reply expected */ |
| NS_AddRemoteComputerAsNameServer( lpcMessageHeader, |
| This->dp2->spData.dwSPHeaderSize, |
| lpcMessageBody, |
| This->dp2->lpNameServerData ); |
| break; |
| |
| case DPMSGCMD_REQUESTNEWPLAYERID: |
| { |
| LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = lpcMessageBody; |
| |
| LPDPMSG_NEWPLAYERIDREPLY lpReply; |
| |
| *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply ); |
| |
| *lplpReply = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, *lpdwMsgSize ); |
| |
| FIXME( "Ignoring dwFlags 0x%08x in request msg\n", |
| lpcMsg->dwFlags ); |
| |
| /* Setup the reply */ |
| lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) + |
| This->dp2->spData.dwSPHeaderSize ); |
| |
| lpReply->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG; |
| lpReply->envelope.wCommandId = DPMSGCMD_NEWPLAYERIDREPLY; |
| lpReply->envelope.wVersion = DPMSGVER_DP6; |
| |
| lpReply->dpidNewPlayerId = DP_NextObjectId(); |
| |
| TRACE( "Allocating new playerid 0x%08x from remote request\n", |
| lpReply->dpidNewPlayerId ); |
| break; |
| } |
| |
| case DPMSGCMD_GETNAMETABLEREPLY: |
| case DPMSGCMD_NEWPLAYERIDREPLY: |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| break; |
| |
| case DPMSGCMD_JUSTENVELOPE: |
| TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] ); |
| NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 ); |
| DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| |
| case DPMSGCMD_FORWARDADDPLAYER: |
| TRACE( "Sending message to self to get my addr\n" ); |
| DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ |
| break; |
| |
| case DPMSGCMD_FORWARDADDPLAYERNACK: |
| DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); |
| break; |
| |
| default: |
| FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId ); |
| DebugBreak(); |
| break; |
| } |
| |
| /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */ |
| |
| return DP_OK; |
| } |
| |
| |
| static HRESULT WINAPI IDirectPlayImpl_QueryInterface( IDirectPlay *iface, REFIID riid, void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static ULONG WINAPI IDirectPlayImpl_AddRef( IDirectPlay *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref ); |
| |
| TRACE( "(%p) ref=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlayImpl_Release( IDirectPlay *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref ); |
| |
| TRACE( "(%p) ref=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_AddPlayerToGroup( IDirectPlay *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_Close( IDirectPlay *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p): stub\n", This ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_CreatePlayer( IDirectPlay *iface, DPID *player, |
| LPSTR name, LPSTR fullname, HANDLE *event ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p,%s,%s,%p): stub\n", This, player, debugstr_a( name ), debugstr_a( fullname ), |
| event ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_CreateGroup( IDirectPlay *iface, DPID *group, LPSTR name, |
| LPSTR fullname ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p,%s,%s): stub\n", This, group, debugstr_a( name ), debugstr_a( fullname ) ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_DeletePlayerFromGroup( IDirectPlay *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_DestroyPlayer( IDirectPlay *iface, DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x): stub\n", This, player ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_DestroyGroup( IDirectPlay *iface, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x): stub\n", This, group ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_EnableNewPlayers( IDirectPlay *iface, BOOL enable ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%d): stub\n", This, enable ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_EnumGroupPlayers( IDirectPlay *iface, DPID group, |
| LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, group, enumplayercb, context, flags ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_EnumGroups( IDirectPlay *iface, DWORD session, |
| LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_EnumPlayers( IDirectPlay *iface, DWORD session, |
| LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_EnumSessions( IDirectPlay *iface, DPSESSIONDESC *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p,%u,%p,%p,0x%08x): stub\n", This, sdesc, timeout, enumsessioncb, context, |
| flags ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_GetCaps( IDirectPlay *iface, DPCAPS *caps ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p): stub\n", This, caps ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_GetMessageCount( IDirectPlay *iface, DPID player, |
| DWORD *count ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, count ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_GetPlayerCaps( IDirectPlay *iface, DPID player, DPCAPS *caps ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, caps ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_GetPlayerName( IDirectPlay *iface, DPID player, LPSTR name, |
| DWORD *size_name, LPSTR fullname, DWORD *size_fullname ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%p,%p,%p,%p): stub\n", This, player, name, size_name, fullname, |
| size_fullname ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_Initialize( IDirectPlay *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p): stub\n", This, guid ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_Open( IDirectPlay *iface, DPSESSIONDESC *sdesc ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p): stub\n", This, sdesc ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_Receive( IDirectPlay *iface, DPID *from, DPID *to, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p,%p,0x%08x,%p,%p): stub\n", This, from, to, flags, data, size ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_SaveSession( IDirectPlay *iface, LPSTR reserved ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(%p): stub\n", This, reserved ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_Send( IDirectPlay *iface, DPID from, DPID to, DWORD flags, |
| void *data, DWORD size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%u): stub\n", This, from, to, flags, data, size ); |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI IDirectPlayImpl_SetPlayerName( IDirectPlay *iface, DPID player, LPSTR name, |
| LPSTR fullname ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay( iface ); |
| FIXME( "(%p)->(0x%08x,%s,%s): stub\n", This, player, debugstr_a( name ), |
| debugstr_a ( fullname ) ); |
| return E_NOTIMPL; |
| } |
| |
| static const IDirectPlayVtbl dp_vt = |
| { |
| IDirectPlayImpl_QueryInterface, |
| IDirectPlayImpl_AddRef, |
| IDirectPlayImpl_Release, |
| IDirectPlayImpl_AddPlayerToGroup, |
| IDirectPlayImpl_Close, |
| IDirectPlayImpl_CreatePlayer, |
| IDirectPlayImpl_CreateGroup, |
| IDirectPlayImpl_DeletePlayerFromGroup, |
| IDirectPlayImpl_DestroyPlayer, |
| IDirectPlayImpl_DestroyGroup, |
| IDirectPlayImpl_EnableNewPlayers, |
| IDirectPlayImpl_EnumGroupPlayers, |
| IDirectPlayImpl_EnumGroups, |
| IDirectPlayImpl_EnumPlayers, |
| IDirectPlayImpl_EnumSessions, |
| IDirectPlayImpl_GetCaps, |
| IDirectPlayImpl_GetMessageCount, |
| IDirectPlayImpl_GetPlayerCaps, |
| IDirectPlayImpl_GetPlayerName, |
| IDirectPlayImpl_Initialize, |
| IDirectPlayImpl_Open, |
| IDirectPlayImpl_Receive, |
| IDirectPlayImpl_SaveSession, |
| IDirectPlayImpl_Send, |
| IDirectPlayImpl_SetPlayerName, |
| }; |
| |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_QueryInterface( IDirectPlay2A *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_QueryInterface( IDirectPlay2 *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_QueryInterface( IDirectPlay3A *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_QueryInterface( IDirectPlay3 *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_QueryInterface( IDirectPlay4A *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_QueryInterface( IDirectPlay4 *iface, REFIID riid, |
| void **ppv ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| if ( IsEqualGUID( &IID_IUnknown, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IUnknown %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay2A, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay2A %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay2A_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay2, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay2 %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay2_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay3A, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay3A %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay3A_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay3, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay3 %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay3_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay4A, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay4A %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay4A_iface; |
| } |
| else if ( IsEqualGUID( &IID_IDirectPlay4, riid ) ) |
| { |
| TRACE( "(%p)->(IID_IDirectPlay4 %p)\n", This, ppv ); |
| *ppv = &This->IDirectPlay4_iface; |
| } |
| else |
| { |
| WARN("(%p)->(%s %p)\n", This, debugstr_guid(riid), ppv); |
| *ppv = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| IUnknown_AddRef((IUnknown*)*ppv); |
| return S_OK; |
| } |
| |
| static ULONG WINAPI IDirectPlay2AImpl_AddRef( IDirectPlay2A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref2A ); |
| |
| TRACE( "(%p) ref2A=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay2Impl_AddRef( IDirectPlay2 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref2 ); |
| |
| TRACE( "(%p) ref2=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay3AImpl_AddRef( IDirectPlay3A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref3A ); |
| |
| TRACE( "(%p) ref3A=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay3Impl_AddRef( IDirectPlay3 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref3 ); |
| |
| TRACE( "(%p) ref3=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay4AImpl_AddRef(IDirectPlay4A *iface) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref4A ); |
| |
| TRACE( "(%p) ref4A=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay4Impl_AddRef(IDirectPlay4 *iface) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| ULONG ref = InterlockedIncrement( &This->ref4 ); |
| |
| TRACE( "(%p) ref4=%d\n", This, ref ); |
| |
| if ( ref == 1 ) |
| InterlockedIncrement( &This->numIfaces ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay2AImpl_Release( IDirectPlay2A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref2A ); |
| |
| TRACE( "(%p) ref2A=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay2Impl_Release( IDirectPlay2 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref2 ); |
| |
| TRACE( "(%p) ref2=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay3AImpl_Release( IDirectPlay3A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref3A ); |
| |
| TRACE( "(%p) ref3A=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay3Impl_Release( IDirectPlay3 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref3 ); |
| |
| TRACE( "(%p) ref3=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay4AImpl_Release(IDirectPlay4A *iface) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref4A ); |
| |
| TRACE( "(%p) ref4A=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirectPlay4Impl_Release(IDirectPlay4 *iface) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| ULONG ref = InterlockedDecrement( &This->ref4 ); |
| |
| TRACE( "(%p) ref4=%d\n", This, ref ); |
| |
| if ( !ref && !InterlockedDecrement( &This->numIfaces ) ) |
| dplay_destroy( This ); |
| |
| return ref; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_AddPlayerToGroup( IDirectPlay2A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4A_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_AddPlayerToGroup( IDirectPlay2 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_AddPlayerToGroup( IDirectPlay3A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_AddPlayerToGroup( IDirectPlay3 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup( IDirectPlay4A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_AddPlayerToGroup( IDirectPlay4 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| lpPlayerList plist; |
| lpPlayerList newplist; |
| |
| TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| /* Find the group */ |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* Find the player */ |
| if ( ( plist = DP_FindPlayer( This, player ) ) == NULL ) |
| return DPERR_INVALIDPLAYER; |
| |
| /* Create a player list (ie "shortcut" ) */ |
| newplist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *newplist ) ); |
| if ( !newplist ) |
| return DPERR_CANTADDPLAYER; |
| |
| /* Add the shortcut */ |
| plist->lpPData->uRef++; |
| newplist->lpPData = plist->lpPData; |
| |
| /* Add the player to the list of players for this group */ |
| DPQ_INSERT(gdata->players, newplist, players); |
| |
| /* Let the SP know that we've added a player to the group */ |
| if ( This->dp2->spData.lpCB->AddPlayerToGroup ) |
| { |
| DPSP_ADDPLAYERTOGROUPDATA data; |
| |
| TRACE( "Calling SP AddPlayerToGroup\n" ); |
| |
| data.idPlayer = player; |
| data.idGroup = group; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the addition of player to the group. If there are |
| * no peers keep this event quiet. |
| * Also, if this event was the result of another machine sending it to us, |
| * don't bother rebroadcasting it. |
| */ |
| if ( This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_ADDPLAYERTOGROUP msg; |
| msg.dwType = DPSYS_ADDPLAYERTOGROUP; |
| |
| msg.dpIdGroup = group; |
| msg.dpIdPlayer = player; |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| IDirectPlayX_SendEx( iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ), |
| 0, 0, NULL, NULL ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_Close( IDirectPlay2A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_Close( &This->IDirectPlay4A_iface ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_Close( IDirectPlay2 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_Close( &This->IDirectPlay4_iface ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_Close( IDirectPlay3A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_Close( &This->IDirectPlay4_iface ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_Close( IDirectPlay3 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_Close( &This->IDirectPlay4_iface ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_Close( IDirectPlay4A *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_Close( &This->IDirectPlay4_iface); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_Close( IDirectPlay4 *iface ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| HRESULT hr = DP_OK; |
| |
| TRACE( "(%p)\n", This ); |
| |
| /* FIXME: Need to find a new host I assume (how?) */ |
| /* FIXME: Need to destroy all local groups */ |
| /* FIXME: Need to migrate all remotely visible players to the new host */ |
| |
| /* Invoke the SP callback to inform of session close */ |
| if( This->dp2->spData.lpCB->CloseEx ) |
| { |
| DPSP_CLOSEDATA data; |
| |
| TRACE( "Calling SP CloseEx\n" ); |
| data.lpISP = This->dp2->spData.lpISP; |
| hr = (*This->dp2->spData.lpCB->CloseEx)( &data ); |
| } |
| else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */ |
| { |
| TRACE( "Calling SP Close (obsolete interface)\n" ); |
| hr = (*This->dp2->spData.lpCB->Close)(); |
| } |
| |
| return hr; |
| } |
| |
| static lpGroupData DP_CreateGroup( IDirectPlayImpl *This, const DPID *lpid, const DPNAME *lpName, |
| DWORD dwFlags, DPID idParent, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| /* Allocate the new space and add to end of high level group list */ |
| lpGData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGData ) ); |
| |
| if( lpGData == NULL ) |
| { |
| return NULL; |
| } |
| |
| DPQ_INIT(lpGData->groups); |
| DPQ_INIT(lpGData->players); |
| |
| /* Set the desired player ID - no sanity checking to see if it exists */ |
| lpGData->dpid = *lpid; |
| |
| DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi ); |
| |
| /* FIXME: Should we check that the parent exists? */ |
| lpGData->parent = idParent; |
| |
| /* FIXME: Should we validate the dwFlags? */ |
| lpGData->dwFlags = dwFlags; |
| |
| TRACE( "Created group id 0x%08x\n", *lpid ); |
| |
| return lpGData; |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void DP_DeleteGroup( IDirectPlayImpl *This, DPID dpid ) |
| { |
| lpGroupList lpGList; |
| |
| TRACE( "(%p)->(0x%08x)\n", This, dpid ); |
| |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList ); |
| |
| if( lpGList == NULL ) |
| { |
| ERR( "DPID 0x%08x not found\n", dpid ); |
| return; |
| } |
| |
| if( --(lpGList->lpGData->uRef) ) |
| { |
| FIXME( "Why is this not the last reference to group?\n" ); |
| DebugBreak(); |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpGList->lpGData->name ); |
| HeapFree( GetProcessHeap(), 0, lpGList->lpGData ); |
| |
| /* Remove and Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpGList ); |
| |
| } |
| |
| static lpGroupData DP_FindAnyGroup( IDirectPlayImpl *This, DPID dpid ) |
| { |
| lpGroupList lpGroups; |
| |
| TRACE( "(%p)->(0x%08x)\n", This, dpid ); |
| |
| if( dpid == DPID_SYSTEM_GROUP ) |
| { |
| return This->dp2->lpSysGroup; |
| } |
| else |
| { |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups ); |
| } |
| |
| if( lpGroups == NULL ) |
| { |
| return NULL; |
| } |
| |
| return lpGroups->lpGData; |
| } |
| |
| static HRESULT DP_IF_CreateGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidGroup, |
| DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n", |
| This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize, |
| dwFlags, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| /* If the name is not specified, we must provide one */ |
| if( DPID_UNKNOWN == *lpidGroup ) |
| { |
| /* If we are the name server, we decide on the group ids. If not, we |
| * must ask for one before attempting a creation. |
| */ |
| if( This->dp2->bHostInterface ) |
| { |
| *lpidGroup = DP_NextObjectId(); |
| } |
| else |
| { |
| *lpidGroup = DP_GetRemoteNextObjectId(); |
| } |
| } |
| |
| lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags, |
| DPID_NOPARENT_GROUP, bAnsi ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| if( DPID_SYSTEM_GROUP == *lpidGroup ) |
| { |
| This->dp2->lpSysGroup = lpGData; |
| TRACE( "Inserting system group\n" ); |
| } |
| else |
| { |
| /* Insert into the system group */ |
| lpGroupList lpGroup = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGroup ) ); |
| lpGroup->lpGData = lpGData; |
| |
| DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups ); |
| } |
| |
| /* Something is now referencing this data */ |
| lpGData->uRef++; |
| |
| /* Set all the important stuff for the group */ |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* FIXME: We should only create the system group if GetCaps returns |
| * DPCAPS_GROUPOPTIMIZED. |
| */ |
| |
| /* Let the SP know that we've created this group */ |
| if( This->dp2->spData.lpCB->CreateGroup ) |
| { |
| DPSP_CREATEGROUPDATA data; |
| DWORD dwCreateFlags = 0; |
| |
| TRACE( "Calling SP CreateGroup\n" ); |
| |
| if( *lpidGroup == DPID_NOPARENT_GROUP ) |
| dwCreateFlags |= DPLAYI_GROUP_SYSGROUP; |
| |
| if( lpMsgHdr == NULL ) |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; |
| |
| if( dwFlags & DPGROUP_HIDDEN ) |
| dwCreateFlags |= DPLAYI_GROUP_HIDDEN; |
| |
| data.idGroup = *lpidGroup; |
| data.dwFlags = dwCreateFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the creation of a new group. If there are |
| * no peers keep this event quiet. |
| * Also if this message was sent to us, don't rebroadcast. |
| */ |
| if( ( lpMsgHdr == NULL ) && |
| This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; |
| msg.dpId = *lpidGroup; |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpGroupName; |
| msg.dpIdParent = DPID_NOPARENT_GROUP; |
| msg.dwFlags = DPMSG_CREATEGROUP_DWFLAGS( dwFlags ); |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, |
| sizeof( msg ), 0, 0, NULL, NULL ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_CreateGroup( IDirectPlay2A *iface, DPID *lpidGroup, |
| DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_CreateGroup( &This->IDirectPlay4A_iface, lpidGroup, name, data, size, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_CreateGroup( IDirectPlay2 *iface, DPID *lpidGroup, |
| DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_CreateGroup( IDirectPlay3A *iface, DPID *group, |
| DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, group, name, data, size, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_CreateGroup( IDirectPlay3 *iface, DPID *lpidGroup, |
| DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_CreateGroup( IDirectPlay4A *iface, DPID *lpidGroup, |
| DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags, |
| TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_CreateGroup( IDirectPlay4 *iface, DPID *lpidGroup, |
| DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags, |
| FALSE ); |
| } |
| |
| |
| static void |
| DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| if ( lpGData->dwLocalDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData ); |
| lpGData->lpLocalData = NULL; |
| lpGData->dwLocalDataSize = 0; |
| } |
| } |
| else |
| { |
| if( lpGData->dwRemoteDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData ); |
| lpGData->lpRemoteData = NULL; |
| lpGData->dwRemoteDataSize = 0; |
| } |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData != NULL ) |
| { |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| lpGData->lpLocalData = lpData; |
| lpGData->dwLocalDataSize = dwDataSize; |
| } |
| else |
| { |
| lpGData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize ); |
| CopyMemory( lpGData->lpRemoteData, lpData, dwDataSize ); |
| lpGData->dwRemoteDataSize = dwDataSize; |
| } |
| } |
| |
| } |
| |
| /* This function will just create the storage for the new player. */ |
| static lpPlayerData DP_CreatePlayer( IDirectPlayImpl *This, DPID *lpid, DPNAME *lpName, |
| DWORD dwFlags, HANDLE hEvent, BOOL bAnsi ) |
| { |
| lpPlayerData lpPData; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi ); |
| |
| /* Allocate the storage for the player and associate it with list element */ |
| lpPData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPData ) ); |
| if( lpPData == NULL ) |
| { |
| return NULL; |
| } |
| |
| /* Set the desired player ID */ |
| lpPData->dpid = *lpid; |
| |
| DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi ); |
| |
| lpPData->dwFlags = dwFlags; |
| |
| /* If we were given an event handle, duplicate it */ |
| if( hEvent != 0 ) |
| { |
| if( !DuplicateHandle( GetCurrentProcess(), hEvent, |
| GetCurrentProcess(), &lpPData->hEvent, |
| 0, FALSE, DUPLICATE_SAME_ACCESS ) |
| ) |
| { |
| /* FIXME: Memory leak */ |
| ERR( "Can't duplicate player msg handle %p\n", hEvent ); |
| } |
| } |
| |
| /* Initialize the SP data section */ |
| lpPData->lpSPPlayerData = DPSP_CreateSPPlayerData(); |
| |
| TRACE( "Created player id 0x%08x\n", *lpid ); |
| |
| if( ~dwFlags & DPLAYI_PLAYER_SYSPLAYER ) |
| This->dp2->lpSessionDesc->dwCurrentPlayers++; |
| |
| return lpPData; |
| } |
| |
| /* Delete the contents of the DPNAME struct */ |
| static void |
| DP_DeleteDPNameStruct( LPDPNAME lpDPName ) |
| { |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u1.lpszShortNameA ); |
| HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u2.lpszLongNameA ); |
| } |
| |
| /* This method assumes that all links to it are already deleted */ |
| static void DP_DeletePlayer( IDirectPlayImpl *This, DPID dpid ) |
| { |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(0x%08x)\n", This, dpid ); |
| |
| DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList ); |
| |
| if( lpPList == NULL ) |
| { |
| ERR( "DPID 0x%08x not found\n", dpid ); |
| return; |
| } |
| |
| /* Verify that this is the last reference to the data */ |
| if( --(lpPList->lpPData->uRef) ) |
| { |
| FIXME( "Why is this not the last reference to player?\n" ); |
| DebugBreak(); |
| } |
| |
| /* Delete player */ |
| DP_DeleteDPNameStruct( &lpPList->lpPData->name ); |
| |
| CloseHandle( lpPList->lpPData->hEvent ); |
| HeapFree( GetProcessHeap(), 0, lpPList->lpPData ); |
| |
| /* Delete Player List object */ |
| HeapFree( GetProcessHeap(), 0, lpPList ); |
| } |
| |
| static lpPlayerList DP_FindPlayer( IDirectPlayImpl *This, DPID dpid ) |
| { |
| lpPlayerList lpPlayers; |
| |
| TRACE( "(%p)->(0x%08x)\n", This, dpid ); |
| |
| if(This->dp2->lpSysGroup == NULL) |
| return NULL; |
| |
| DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers ); |
| |
| return lpPlayers; |
| } |
| |
| /* Basic area for Dst must already be allocated */ |
| static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi ) |
| { |
| if( lpSrc == NULL ) |
| { |
| ZeroMemory( lpDst, sizeof( *lpDst ) ); |
| lpDst->dwSize = sizeof( *lpDst ); |
| return TRUE; |
| } |
| |
| if( lpSrc->dwSize != sizeof( *lpSrc) ) |
| { |
| return FALSE; |
| } |
| |
| /* Delete any existing pointers */ |
| HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA ); |
| HeapFree( GetProcessHeap(), 0, lpDst->u2.lpszLongNameA ); |
| |
| /* Copy as required */ |
| CopyMemory( lpDst, lpSrc, lpSrc->dwSize ); |
| |
| if( bAnsi ) |
| { |
| if( lpSrc->u1.lpszShortNameA ) |
| { |
| lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0, |
| strlen(lpSrc->u1.lpszShortNameA)+1 ); |
| strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA ); |
| } |
| if( lpSrc->u2.lpszLongNameA ) |
| { |
| lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0, |
| strlen(lpSrc->u2.lpszLongNameA)+1 ); |
| strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA ); |
| } |
| } |
| else |
| { |
| if( lpSrc->u1.lpszShortNameA ) |
| { |
| lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0, |
| (strlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) ); |
| strcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName ); |
| } |
| if( lpSrc->u2.lpszLongNameA ) |
| { |
| lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0, |
| (strlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) ); |
| strcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName ); |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| static void |
| DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags, |
| LPVOID lpData, DWORD dwDataSize ) |
| { |
| /* Clear out the data with this player */ |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| if ( lpPData->dwLocalDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData ); |
| lpPData->lpLocalData = NULL; |
| lpPData->dwLocalDataSize = 0; |
| } |
| } |
| else |
| { |
| if( lpPData->dwRemoteDataSize != 0 ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData ); |
| lpPData->lpRemoteData = NULL; |
| lpPData->dwRemoteDataSize = 0; |
| } |
| } |
| |
| /* Reallocate for new data */ |
| if( lpData != NULL ) |
| { |
| |
| if( dwFlags & DPSET_LOCAL ) |
| { |
| lpPData->lpLocalData = lpData; |
| lpPData->dwLocalDataSize = dwDataSize; |
| } |
| else |
| { |
| lpPData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize ); |
| CopyMemory( lpPData->lpRemoteData, lpData, dwDataSize ); |
| lpPData->dwRemoteDataSize = dwDataSize; |
| } |
| } |
| |
| } |
| |
| /* Note: lpMsgHdr is NULL for local creation, non NULL for remote creation */ |
| static HRESULT DP_IF_CreatePlayer( IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidPlayer, |
| DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags, |
| BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| lpPlayerData lpPData; |
| lpPlayerList lpPList; |
| DWORD dwCreateFlags = 0; |
| |
| TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n", |
| This, lpidPlayer, lpPlayerName, hEvent, lpData, |
| dwDataSize, dwFlags, bAnsi ); |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPPLAYER_SPECTATOR; |
| } |
| |
| if( lpidPlayer == NULL ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| |
| /* Determine the creation flags for the player. These will be passed |
| * to the name server if requesting a player id and to the SP when |
| * informing it of the player creation |
| */ |
| { |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| if( *lpidPlayer == DPID_SERVERPLAYER ) |
| { |
| /* Server player for the host interface */ |
| dwCreateFlags |= DPLAYI_PLAYER_APPSERVER; |
| } |
| else if( *lpidPlayer == DPID_NAME_SERVER ) |
| { |
| /* Name server - master of everything */ |
| dwCreateFlags |= (DPLAYI_PLAYER_NAMESRVR|DPLAYI_PLAYER_SYSPLAYER); |
| } |
| else |
| { |
| /* Server player for a non host interface */ |
| dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER; |
| } |
| } |
| |
| if( lpMsgHdr == NULL ) |
| dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL; |
| } |
| |
| /* Verify we know how to handle all the flags */ |
| if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) || |
| ( dwFlags & DPPLAYER_SPECTATOR ) |
| ) |
| ) |
| { |
| /* Assume non fatal failure */ |
| ERR( "unknown dwFlags = 0x%08x\n", dwFlags ); |
| } |
| |
| /* If the name is not specified, we must provide one */ |
| if( *lpidPlayer == DPID_UNKNOWN ) |
| { |
| /* If we are the session master, we dish out the group/player ids */ |
| if( This->dp2->bHostInterface ) |
| { |
| *lpidPlayer = DP_NextObjectId(); |
| } |
| else |
| { |
| hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| } |
| else |
| { |
| /* FIXME: Would be nice to perhaps verify that we don't already have |
| * this player. |
| */ |
| } |
| |
| /* We pass creation flags, so we can distinguish sysplayers and not count them in the current |
| player total */ |
| lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwCreateFlags, |
| hEvent, bAnsi ); |
| /* Create the list object and link it in */ |
| lpPList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPList ) ); |
| if( !lpPData || !lpPList ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpPData ); |
| HeapFree( GetProcessHeap(), 0, lpPList ); |
| return DPERR_CANTADDPLAYER; |
| } |
| |
| lpPData->uRef = 1; |
| lpPList->lpPData = lpPData; |
| |
| /* Add the player to the system group */ |
| DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players ); |
| |
| /* Update the information and send it to all players in the session */ |
| DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* Let the SP know that we've created this player */ |
| if( This->dp2->spData.lpCB->CreatePlayer ) |
| { |
| DPSP_CREATEPLAYERDATA data; |
| |
| data.idPlayer = *lpidPlayer; |
| data.dwFlags = dwCreateFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| TRACE( "Calling SP CreatePlayer 0x%08x: dwFlags: 0x%08x lpMsgHdr: %p\n", |
| *lpidPlayer, data.dwFlags, data.lpSPMessageHeader ); |
| |
| hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| /* Now let the SP know that this player is a member of the system group */ |
| if( This->dp2->spData.lpCB->AddPlayerToGroup ) |
| { |
| DPSP_ADDPLAYERTOGROUPDATA data; |
| |
| data.idPlayer = *lpidPlayer; |
| data.idGroup = DPID_SYSTEM_GROUP; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| TRACE( "Calling SP AddPlayerToGroup (sys group)\n" ); |
| |
| hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to add player to sys group with sp: %s\n", |
| DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| #if 1 |
| if( !This->dp2->bHostInterface ) |
| { |
| /* Let the name server know about the creation of this player */ |
| /* FIXME: Is this only to be done for the creation of a server player or |
| * is this used for regular players? If only for server players, move |
| * this call to DP_SecureOpen(...); |
| */ |
| #if 0 |
| TRACE( "Sending message to self to get my addr\n" ); |
| DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */ |
| #endif |
| |
| hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer); |
| } |
| #else |
| /* Inform all other peers of the creation of a new player. If there are |
| * no peers keep this quiet. |
| * Also, if this was a remote event, no need to rebroadcast it. |
| */ |
| if( ( lpMsgHdr == NULL ) && |
| This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| |
| msg.dwPlayerType = DPPLAYERTYPE_PLAYER; |
| msg.dpId = *lpidPlayer; |
| msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpPlayerName; |
| msg.dpIdParent = DPID_NOPARENT_GROUP; |
| msg.dwFlags = DPMSG_CREATEPLAYER_DWFLAGS( dwFlags ); |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| hr = IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, |
| &msg, sizeof( msg ), 0, 0, NULL, NULL ); |
| } |
| #endif |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_CreatePlayer( IDirectPlay2A *iface, DPID *lpidPlayer, |
| DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_CreatePlayer( &This->IDirectPlay4A_iface, lpidPlayer, name, event, data, |
| size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_CreatePlayer( IDirectPlay2 *iface, DPID *lpidPlayer, |
| DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data, |
| size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_CreatePlayer( IDirectPlay3A *iface, DPID *lpidPlayer, |
| DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data, |
| size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_CreatePlayer( IDirectPlay3 *iface, DPID *lpidPlayer, |
| DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data, |
| size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_CreatePlayer( IDirectPlay4A *iface, DPID *lpidPlayer, |
| DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| |
| if( lpidPlayer == NULL ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| *lpidPlayer = DPID_SERVERPLAYER; |
| } |
| else |
| { |
| *lpidPlayer = DPID_UNKNOWN; |
| } |
| |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, |
| lpData, dwDataSize, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_CreatePlayer( IDirectPlay4 *iface, DPID *lpidPlayer, |
| DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| if( lpidPlayer == NULL ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( dwFlags & DPPLAYER_SERVERPLAYER ) |
| { |
| *lpidPlayer = DPID_SERVERPLAYER; |
| } |
| else |
| { |
| *lpidPlayer = DPID_UNKNOWN; |
| } |
| |
| return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent, |
| lpData, dwDataSize, dwFlags, FALSE ); |
| } |
| |
| static DPID DP_GetRemoteNextObjectId(void) |
| { |
| FIXME( ":stub\n" ); |
| |
| /* Hack solution */ |
| return DP_NextObjectId(); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_DeletePlayerFromGroup( IDirectPlay2A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4A_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_DeletePlayerFromGroup( IDirectPlay2 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_DeletePlayerFromGroup( IDirectPlay3A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_DeletePlayerFromGroup( IDirectPlay3 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_DeletePlayerFromGroup( IDirectPlay4A *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_DeletePlayerFromGroup( IDirectPlay4 *iface, DPID group, |
| DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| HRESULT hr = DP_OK; |
| |
| lpGroupData gdata; |
| lpPlayerList plist; |
| |
| TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player ); |
| |
| /* Find the group */ |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* Find the player */ |
| if ( DP_FindPlayer( This, player ) == NULL ) |
| return DPERR_INVALIDPLAYER; |
| |
| /* Remove the player shortcut from the group */ |
| DPQ_REMOVE_ENTRY( gdata->players, players, lpPData->dpid, ==, player, plist ); |
| |
| if ( !plist ) |
| return DPERR_INVALIDPLAYER; |
| |
| /* One less reference */ |
| plist->lpPData->uRef--; |
| |
| /* Delete the Player List element */ |
| HeapFree( GetProcessHeap(), 0, plist ); |
| |
| /* Inform the SP if they care */ |
| if ( This->dp2->spData.lpCB->RemovePlayerFromGroup ) |
| { |
| DPSP_REMOVEPLAYERFROMGROUPDATA data; |
| |
| TRACE( "Calling SP RemovePlayerFromGroup\n" ); |
| data.idPlayer = player; |
| data.idGroup = group; |
| data.lpISP = This->dp2->spData.lpISP; |
| hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data ); |
| } |
| |
| /* Need to send a DELETEPLAYERFROMGROUP message */ |
| FIXME( "Need to send a message\n" ); |
| |
| return hr; |
| } |
| |
| typedef struct _DPRGOPContext |
| { |
| IDirectPlayImpl *This; |
| BOOL bAnsi; |
| DPID idGroup; |
| } DPRGOPContext, *lpDPRGOPContext; |
| |
| static BOOL CALLBACK |
| cbRemoveGroupOrPlayer( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext; |
| |
| TRACE( "Removing element:0x%08x (type:0x%08x) from element:0x%08x\n", |
| dpId, dwPlayerType, lpCtxt->idGroup ); |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| if ( FAILED( IDirectPlayX_DeleteGroupFromGroup( &lpCtxt->This->IDirectPlay4_iface, |
| lpCtxt->idGroup, dpId ) ) ) |
| ERR( "Unable to delete group 0x%08x from group 0x%08x\n", dpId, lpCtxt->idGroup ); |
| } |
| else if ( FAILED( IDirectPlayX_DeletePlayerFromGroup( &lpCtxt->This->IDirectPlay4_iface, |
| lpCtxt->idGroup, dpId ) ) ) |
| ERR( "Unable to delete player 0x%08x from grp 0x%08x\n", dpId, lpCtxt->idGroup ); |
| |
| return TRUE; /* Continue enumeration */ |
| } |
| |
| static HRESULT DP_IF_DestroyGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID idGroup, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| DPRGOPContext context; |
| |
| FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n", |
| This, lpMsgHdr, idGroup, bAnsi ); |
| |
| /* Find the group */ |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; /* yes player */ |
| } |
| |
| context.This = This; |
| context.bAnsi = bAnsi; |
| context.idGroup = idGroup; |
| |
| /* Remove all players that this group has */ |
| IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer, |
| &context, 0 ); |
| |
| /* Remove all links to groups that this group has since this is dp3 */ |
| IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer, |
| (void*)&context, 0 ); |
| |
| /* Remove this group from the parent group - if it has one */ |
| if( ( idGroup != DPID_SYSTEM_GROUP ) && ( lpGData->parent != DPID_SYSTEM_GROUP ) ) |
| IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, lpGData->parent, idGroup ); |
| |
| /* Now delete this group data and list from the system group */ |
| DP_DeleteGroup( This, idGroup ); |
| |
| /* Let the SP know that we've destroyed this group */ |
| if( This->dp2->spData.lpCB->DeleteGroup ) |
| { |
| DPSP_DELETEGROUPDATA data; |
| |
| FIXME( "data.dwFlags is incorrect\n" ); |
| |
| data.idGroup = idGroup; |
| data.dwFlags = 0; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->DeleteGroup)( &data ); |
| } |
| |
| FIXME( "Send out a DESTORYPLAYERORGROUP message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_DestroyGroup( IDirectPlay2A *iface, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_DestroyGroup( &This->IDirectPlay4A_iface, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_DestroyGroup( IDirectPlay2 *iface, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_DestroyGroup( IDirectPlay3A *iface, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_DestroyGroup( IDirectPlay3 *iface, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_DestroyGroup( IDirectPlay4A *iface, DPID idGroup ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_DestroyGroup( IDirectPlay4 *iface, DPID idGroup ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE ); |
| } |
| |
| typedef struct _DPFAGContext |
| { |
| IDirectPlayImpl *This; |
| DPID idPlayer; |
| BOOL bAnsi; |
| } DPFAGContext, *lpDPFAGContext; |
| |
| static HRESULT DP_IF_DestroyPlayer( IDirectPlayImpl *This, void *lpMsgHdr, DPID idPlayer, |
| BOOL bAnsi ) |
| { |
| DPFAGContext cbContext; |
| |
| FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n", |
| This, lpMsgHdr, idPlayer, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( DP_FindPlayer( This, idPlayer ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* FIXME: If the player is remote, we must be the host to delete this */ |
| |
| cbContext.This = This; |
| cbContext.idPlayer = idPlayer; |
| cbContext.bAnsi = bAnsi; |
| |
| /* Find each group and call DeletePlayerFromGroup if the player is a |
| member of the group */ |
| IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, NULL, cbDeletePlayerFromAllGroups, &cbContext, |
| DPENUMGROUPS_ALL ); |
| |
| /* Now delete player and player list from the sys group */ |
| DP_DeletePlayer( This, idPlayer ); |
| |
| /* Let the SP know that we've destroyed this group */ |
| if( This->dp2->spData.lpCB->DeletePlayer ) |
| { |
| DPSP_DELETEPLAYERDATA data; |
| |
| FIXME( "data.dwFlags is incorrect\n" ); |
| |
| data.idPlayer = idPlayer; |
| data.dwFlags = 0; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->DeletePlayer)( &data ); |
| } |
| |
| FIXME( "Send a DELETEPLAYERORGROUP msg\n" ); |
| |
| return DP_OK; |
| } |
| |
| static BOOL CALLBACK |
| cbDeletePlayerFromAllGroups( |
| DPID dpId, |
| DWORD dwPlayerType, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext ) |
| { |
| lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext; |
| |
| if( dwPlayerType == DPPLAYERTYPE_GROUP ) |
| { |
| IDirectPlayX_DeletePlayerFromGroup( &lpCtxt->This->IDirectPlay4_iface, dpId, lpCtxt->idPlayer ); |
| |
| /* Enumerate all groups in this group since this will normally only |
| * be called for top level groups |
| */ |
| IDirectPlayX_EnumGroupsInGroup( &lpCtxt->This->IDirectPlay4_iface, dpId, NULL, |
| cbDeletePlayerFromAllGroups, lpContext, DPENUMGROUPS_ALL); |
| |
| } |
| else |
| { |
| ERR( "Group callback has dwPlayerType = 0x%08x\n", dwPlayerType ); |
| } |
| |
| return TRUE; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_DestroyPlayer( IDirectPlay2A *iface, DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4A_iface, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_DestroyPlayer( IDirectPlay2 *iface, DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_DestroyPlayer( IDirectPlay3A *iface, DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_DestroyPlayer( IDirectPlay3 *iface, DPID player ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_DestroyPlayer( IDirectPlay4A *iface, DPID idPlayer ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_DestroyPlayer( IDirectPlay4 *iface, DPID idPlayer ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_EnumGroupPlayers( IDirectPlay2A *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4A_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_EnumGroupPlayers( IDirectPlay2 *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupPlayers( IDirectPlay3A *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumGroupPlayers( IDirectPlay3 *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupPlayers( IDirectPlay4A *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, enumplayercb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumGroupPlayers( IDirectPlay4 *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| lpPlayerList plist; |
| |
| FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb, |
| context, flags ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| /* Find the group */ |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| if ( DPQ_IS_EMPTY( gdata->players ) ) |
| return DP_OK; |
| |
| /* Walk the players in this group */ |
| for( plist = DPQ_FIRST( gdata->players ); ; plist = DPQ_NEXT( plist->players ) ) |
| { |
| /* We do not enum the name server or app server as they are of no |
| * consequence to the end user. |
| */ |
| if ( ( plist->lpPData->dpid != DPID_NAME_SERVER ) && |
| ( plist->lpPData->dpid != DPID_SERVERPLAYER ) ) |
| { |
| /* FIXME: Need to add stuff for flags checking */ |
| if ( !enumplayercb( plist->lpPData->dpid, DPPLAYERTYPE_PLAYER, |
| &plist->lpPData->name, plist->lpPData->dwFlags, context ) ) |
| /* User requested break */ |
| return DP_OK; |
| } |
| |
| if ( DPQ_IS_ENDOFLIST( plist->players ) ) |
| break; |
| } |
| return DP_OK; |
| } |
| |
| /* NOTE: This only enumerates top level groups (created with CreateGroup) */ |
| static HRESULT WINAPI IDirectPlay2AImpl_EnumGroups( IDirectPlay2A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_EnumGroups( &This->IDirectPlay4A_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_EnumGroups( IDirectPlay2 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumGroups( IDirectPlay3A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumGroups( IDirectPlay3 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumGroups( IDirectPlay4A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumGroups ( IDirectPlay4 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_EnumPlayers( IDirectPlay2A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_EnumPlayers( &This->IDirectPlay4A_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_EnumPlayers( IDirectPlay2 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumPlayers( IDirectPlay3A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumPlayers( IDirectPlay3 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumPlayers( IDirectPlay4A *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumPlayers( IDirectPlay4 *iface, GUID *instance, |
| LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb, |
| context, flags ); |
| } |
| |
| /* This function should call the registered callback function that the user |
| passed into EnumSessions for each entry available. |
| */ |
| static void DP_InvokeEnumSessionCallbacks |
| ( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, |
| LPVOID lpNSInfo, |
| DWORD dwTimeout, |
| LPVOID lpContext ) |
| { |
| LPDPSESSIONDESC2 lpSessionDesc; |
| |
| FIXME( ": not checking for conditions\n" ); |
| |
| /* Not sure if this should be pruning but it's convenient */ |
| NS_PruneSessionCache( lpNSInfo ); |
| |
| NS_ResetSessionEnumeration( lpNSInfo ); |
| |
| /* Enumerate all sessions */ |
| /* FIXME: Need to indicate ANSI */ |
| while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL ) |
| { |
| TRACE( "EnumSessionsCallback2 invoked\n" ); |
| if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) ) |
| { |
| return; |
| } |
| } |
| |
| /* Invoke one last time to indicate that there is no more to come */ |
| lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext ); |
| } |
| |
| static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread( LPVOID lpContext ) |
| { |
| EnumSessionAsyncCallbackData* data = lpContext; |
| HANDLE hSuicideRequest = data->hSuicideRequest; |
| DWORD dwTimeout = data->dwTimeout; |
| |
| TRACE( "Thread started with timeout = 0x%08x\n", dwTimeout ); |
| |
| for( ;; ) |
| { |
| HRESULT hr; |
| |
| /* Sleep up to dwTimeout waiting for request to terminate thread */ |
| if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 ) |
| { |
| TRACE( "Thread terminating on terminate request\n" ); |
| break; |
| } |
| |
| /* Now resend the enum request */ |
| hr = NS_SendSessionRequestBroadcast( &data->requestGuid, |
| data->dwEnumSessionFlags, |
| data->lpSpData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) ); |
| /* FIXME: Should we kill this thread? How to inform the main thread? */ |
| } |
| |
| } |
| |
| TRACE( "Thread terminating\n" ); |
| |
| /* Clean up the thread data */ |
| CloseHandle( hSuicideRequest ); |
| HeapFree( GetProcessHeap(), 0, lpContext ); |
| |
| /* FIXME: Need to have some notification to main app thread that this is |
| * dead. It would serve two purposes. 1) allow sync on termination |
| * so that we don't actually send something to ourselves when we |
| * become name server (race condition) and 2) so that if we die |
| * abnormally something else will be able to tell. |
| */ |
| |
| return 1; |
| } |
| |
| static void DP_KillEnumSessionThread( IDirectPlayImpl *This ) |
| { |
| /* Does a thread exist? If so we were doing an async enum session */ |
| if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE ) |
| { |
| TRACE( "Killing EnumSession thread %p\n", |
| This->dp2->hEnumSessionThread ); |
| |
| /* Request that the thread kill itself nicely */ |
| SetEvent( This->dp2->hKillEnumSessionThreadEvent ); |
| CloseHandle( This->dp2->hKillEnumSessionThreadEvent ); |
| |
| /* We no longer need to know about the thread */ |
| CloseHandle( This->dp2->hEnumSessionThread ); |
| |
| This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE; |
| } |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_EnumSessions( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_EnumSessions( &This->IDirectPlay4A_iface, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_EnumSessions( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumSessions( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumSessions( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumSessions( IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumSessions( IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| void *connection; |
| DWORD size; |
| HRESULT hr = DP_OK; |
| |
| TRACE( "(%p)->(%p,0x%08x,%p,%p,0x%08x)\n", This, sdesc, timeout, enumsessioncb, |
| context, flags ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| /* Can't enumerate if the interface is already open */ |
| if ( This->dp2->bConnectionOpen ) |
| return DPERR_GENERIC; |
| |
| /* The loading of a lobby provider _seems_ to require a backdoor loading |
| * of the service provider to also associate with this DP object. This is |
| * because the app doesn't seem to have to call EnumConnections and |
| * InitializeConnection for the SP before calling this method. As such |
| * we'll do their dirty work for them with a quick hack so as to always |
| * load the TCP/IP service provider. |
| * |
| * The correct solution would seem to involve creating a dialog box which |
| * contains the possible SPs. These dialog boxes most likely follow SDK |
| * examples. |
| */ |
| if ( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized ) |
| { |
| WARN( "Hack providing TCP/IP SP for lobby provider activated\n" ); |
| |
| if ( !DP_BuildSPCompoundAddr( (GUID*)&DPSPGUID_TCPIP, &connection, &size ) ) |
| { |
| ERR( "Can't build compound addr\n" ); |
| return DPERR_GENERIC; |
| } |
| |
| hr = IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, 0 ); |
| if ( FAILED(hr) ) |
| return hr; |
| |
| HeapFree( GetProcessHeap(), 0, connection ); |
| This->dp2->bSPInitialized = TRUE; |
| } |
| |
| |
| /* Use the service provider default? */ |
| if ( !timeout ) |
| { |
| DPCAPS caps; |
| caps.dwSize = sizeof( caps ); |
| |
| IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, &caps, 0 ); |
| timeout = caps.dwTimeout; |
| if ( !timeout ) |
| timeout = DPMSG_WAIT_5_SECS; /* Provide the TCP/IP default */ |
| } |
| |
| if ( flags & DPENUMSESSIONS_STOPASYNC ) |
| { |
| DP_KillEnumSessionThread( This ); |
| return hr; |
| } |
| |
| if ( flags & DPENUMSESSIONS_ASYNC ) |
| { |
| /* Enumerate everything presently in the local session cache */ |
| DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout, |
| context ); |
| |
| if ( This->dp2->dwEnumSessionLock ) |
| return DPERR_CONNECTING; |
| |
| /* See if we've already created a thread to service this interface */ |
| if ( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE ) |
| { |
| DWORD tid; |
| This->dp2->dwEnumSessionLock++; |
| |
| /* Send the first enum request inline since the user may cancel a dialog |
| * if one is presented. Also, may also have a connecting return code. |
| */ |
| hr = NS_SendSessionRequestBroadcast( &sdesc->guidApplication, flags, |
| &This->dp2->spData ); |
| |
| if ( SUCCEEDED(hr) ) |
| { |
| EnumSessionAsyncCallbackData* data = HeapAlloc( GetProcessHeap(), |
| HEAP_ZERO_MEMORY, sizeof( *data ) ); |
| /* FIXME: need to kill the thread on object deletion */ |
| data->lpSpData = &This->dp2->spData; |
| data->requestGuid = sdesc->guidApplication; |
| data->dwEnumSessionFlags = flags; |
| data->dwTimeout = timeout; |
| |
| This->dp2->hKillEnumSessionThreadEvent = CreateEventW( NULL, TRUE, FALSE, NULL ); |
| if ( !DuplicateHandle( GetCurrentProcess(), This->dp2->hKillEnumSessionThreadEvent, |
| GetCurrentProcess(), &data->hSuicideRequest, 0, FALSE, |
| DUPLICATE_SAME_ACCESS ) ) |
| ERR( "Can't duplicate thread killing handle\n" ); |
| |
| TRACE( ": creating EnumSessionsRequest thread\n" ); |
| This->dp2->hEnumSessionThread = CreateThread( NULL, 0, |
| DP_EnumSessionsSendAsyncRequestThread, data, 0, &tid ); |
| } |
| This->dp2->dwEnumSessionLock--; |
| } |
| } |
| else |
| { |
| /* Invalidate the session cache for the interface */ |
| NS_InvalidateSessionCache( This->dp2->lpNameServerData ); |
| /* Send the broadcast for session enumeration */ |
| hr = NS_SendSessionRequestBroadcast( &sdesc->guidApplication, flags, &This->dp2->spData ); |
| SleepEx( timeout, FALSE ); |
| DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout, |
| context ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetCaps( IDirectPlay2A *iface, DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetCaps( &This->IDirectPlay4A_iface, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetCaps( IDirectPlay2 *iface, DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetCaps( IDirectPlay3A *iface, DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetCaps( IDirectPlay3 *iface, DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetCaps( IDirectPlay4A *iface, DPCAPS *caps, DWORD flags ) |
| { |
| return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetCaps( IDirectPlay4 *iface, DPCAPS *caps, DWORD flags ) |
| { |
| return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetGroupData( IDirectPlay2A *iface, DPID group, void *data, |
| DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetGroupData( IDirectPlay2 *iface, DPID group, void *data, |
| DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetGroupData( IDirectPlay3A *iface, DPID group, void *data, |
| DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetGroupData( IDirectPlay3 *iface, DPID group, void *data, |
| DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupData( IDirectPlay4A *iface, DPID group, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupData( IDirectPlay4 *iface, DPID group, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| DWORD bufsize; |
| void *src; |
| |
| TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, group, data, size, flags ); |
| |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* How much buffer is required? */ |
| if ( flags & DPSET_LOCAL ) |
| { |
| bufsize = gdata->dwLocalDataSize; |
| src = gdata->lpLocalData; |
| } |
| else |
| { |
| bufsize = gdata->dwRemoteDataSize; |
| src = gdata->lpRemoteData; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if ( !data || *size < bufsize ) |
| { |
| *size = bufsize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| CopyMemory( data, src, bufsize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT DP_IF_GetGroupName( IDirectPlayImpl *This, DPID idGroup, void *lpData, |
| DWORD *lpdwDataSize, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| LPDPNAME lpName = lpData; |
| DWORD dwRequiredDataSize; |
| |
| FIXME("(%p)->(0x%08x,%p,%p,%u) ANSI ignored\n", |
| This, idGroup, lpData, lpdwDataSize, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| dwRequiredDataSize = lpGData->name.dwSize; |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1; |
| } |
| |
| if( lpGData->name.u2.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize ); |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((char*)lpName)+lpGData->name.dwSize, |
| lpGData->name.u1.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->u1.lpszShortNameA = NULL; |
| } |
| |
| if( lpGData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((char*)lpName)+lpGData->name.dwSize, |
| lpGData->name.u2.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->u2.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetGroupName( IDirectPlay2A *iface, DPID group, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetGroupName( &This->IDirectPlay4A_iface, group, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetGroupName( IDirectPlay2 *iface, DPID group, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetGroupName( IDirectPlay3A *iface, DPID group, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetGroupName( IDirectPlay3 *iface, DPID group, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupName( IDirectPlay4A *iface, DPID idGroup, |
| void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupName( IDirectPlay4 *iface, DPID idGroup, |
| void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetMessageCount( IDirectPlay2A *iface, DPID player, |
| DWORD *count ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetMessageCount( &This->IDirectPlay4A_iface, player, count ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetMessageCount( IDirectPlay2 *iface, DPID player, |
| DWORD *count ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetMessageCount( IDirectPlay3A *iface, DPID player, |
| DWORD *count ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetMessageCount( IDirectPlay3 *iface, DPID player, |
| DWORD *count ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetMessageCount( IDirectPlay4A *iface, DPID player, |
| DWORD *count ) |
| { |
| return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetMessageCount( IDirectPlay4 *iface, DPID player, |
| DWORD *count ) |
| { |
| return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerAddress( IDirectPlay2A *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4A_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetPlayerAddress( IDirectPlay2 *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAddress( IDirectPlay3A *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAddress( IDirectPlay3 *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAddress( IDirectPlay4A *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| FIXME("(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAddress( IDirectPlay4 *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerCaps( IDirectPlay2A *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4A_iface, player, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetPlayerCaps( IDirectPlay2 *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerCaps( IDirectPlay3A *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerCaps( IDirectPlay3 *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerCaps( IDirectPlay4A *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerCaps( IDirectPlay4 *iface, DPID player, |
| DPCAPS *caps, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| DPSP_GETCAPSDATA data; |
| |
| TRACE( "(%p)->(0x%08x,%p,0x%08x)\n", This, player, caps, flags); |
| |
| if ( !caps ) |
| return DPERR_INVALIDPARAMS; |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| if( caps->dwSize != sizeof(DPCAPS) ) |
| return DPERR_INVALIDPARAMS; |
| |
| /* Query the service provider */ |
| data.idPlayer = player; |
| data.dwFlags = flags; |
| data.lpCaps = caps; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| return (*This->dp2->spData.lpCB->GetCaps)( &data ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerData( IDirectPlay2A *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetPlayerData( IDirectPlay2 *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerData( IDirectPlay3A *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerData( IDirectPlay3 *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerData( IDirectPlay4A *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerData( IDirectPlay4 *iface, DPID player, |
| void *data, DWORD *size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpPlayerList plist; |
| DWORD bufsize; |
| void *src; |
| |
| TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, player, data, size, flags ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| if ( ( plist = DP_FindPlayer( This, player ) ) == NULL ) |
| return DPERR_INVALIDPLAYER; |
| |
| if ( flags & DPSET_LOCAL ) |
| { |
| bufsize = plist->lpPData->dwLocalDataSize; |
| src = plist->lpPData->lpLocalData; |
| } |
| else |
| { |
| bufsize = plist->lpPData->dwRemoteDataSize; |
| src = plist->lpPData->lpRemoteData; |
| } |
| |
| /* Is the user requesting to know how big a buffer is required? */ |
| if ( !data || *size < bufsize ) |
| { |
| *size = bufsize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| CopyMemory( data, src, bufsize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT DP_IF_GetPlayerName( IDirectPlayImpl *This, DPID idPlayer, void *lpData, |
| DWORD *lpdwDataSize, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| LPDPNAME lpName = lpData; |
| DWORD dwRequiredDataSize; |
| |
| FIXME( "(%p)->(0x%08x,%p,%p,%u): ANSI\n", |
| This, idPlayer, lpData, lpdwDataSize, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| dwRequiredDataSize = lpPList->lpPData->name.dwSize; |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1; |
| } |
| |
| if( lpPList->lpPData->name.u2.lpszLongNameA ) |
| { |
| dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1; |
| } |
| |
| if( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredDataSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredDataSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| /* Copy the structure */ |
| CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize ); |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.u1.lpszShortNameA ); |
| } |
| else |
| { |
| lpName->u1.lpszShortNameA = NULL; |
| } |
| |
| if( lpPList->lpPData->name.u1.lpszShortNameA ) |
| { |
| strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize, |
| lpPList->lpPData->name.u2.lpszLongNameA ); |
| } |
| else |
| { |
| lpName->u2.lpszLongNameA = NULL; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerName( IDirectPlay2A *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetPlayerName( &This->IDirectPlay4A_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetPlayerName( IDirectPlay2 *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerName( IDirectPlay3A *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerName( IDirectPlay3 *iface, DPID player, |
| void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerName( IDirectPlay4A *iface, DPID idPlayer, |
| void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerName( IDirectPlay4 *iface, DPID idPlayer, |
| void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT DP_GetSessionDesc( IDirectPlayImpl *This, void *lpData, DWORD *lpdwDataSize, |
| BOOL bAnsi ) |
| { |
| DWORD dwRequiredSize; |
| |
| TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* FIXME: Get from This->dp2->lpSessionDesc */ |
| dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi ); |
| |
| if ( ( lpData == NULL ) || |
| ( *lpdwDataSize < dwRequiredSize ) |
| ) |
| { |
| *lpdwDataSize = dwRequiredSize; |
| return DPERR_BUFFERTOOSMALL; |
| } |
| |
| DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_GetSessionDesc( IDirectPlay2A *iface, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4A_iface, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_GetSessionDesc( IDirectPlay2 *iface, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetSessionDesc( IDirectPlay3A *iface, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetSessionDesc( IDirectPlay3 *iface, void *data, |
| DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetSessionDesc( IDirectPlay4A *iface, void *lpData, |
| DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetSessionDesc( IDirectPlay4 *iface, void *lpData, |
| DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_Initialize( IDirectPlay2A *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_Initialize( &This->IDirectPlay4A_iface, guid ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_Initialize( IDirectPlay2 *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_Initialize( IDirectPlay3A *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_Initialize( IDirectPlay3 *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid ); |
| } |
| |
| /* Intended only for COM compatibility. Always returns an error. */ |
| static HRESULT WINAPI IDirectPlay4AImpl_Initialize( IDirectPlay4A *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| TRACE("(%p)->(%p): no-op\n", This, guid ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_Initialize( IDirectPlay4 *iface, GUID *guid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| TRACE( "(%p)->(%p): no-op\n", This, guid ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| |
| static HRESULT DP_SecureOpen( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpsd, DWORD dwFlags, |
| const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials, BOOL bAnsi ) |
| { |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(%p,0x%08x,%p,%p): partial stub\n", |
| This, lpsd, dwFlags, lpSecurity, lpCredentials ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( lpsd->dwSize != sizeof(DPSESSIONDESC2) ) |
| { |
| TRACE( ": rejecting invalid dpsd size (%d).\n", lpsd->dwSize ); |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( This->dp2->bConnectionOpen ) |
| { |
| TRACE( ": rejecting already open connection.\n" ); |
| return DPERR_ALREADYINITIALIZED; |
| } |
| |
| /* If we're enumerating, kill the thread */ |
| DP_KillEnumSessionThread( This ); |
| |
| if( dwFlags & DPOPEN_CREATE ) |
| { |
| /* Rightoo - this computer is the host and the local computer needs to be |
| the name server so that others can join this session */ |
| NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData ); |
| |
| This->dp2->bHostInterface = TRUE; |
| |
| hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi ); |
| if( FAILED( hr ) ) |
| { |
| ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| |
| /* Invoke the conditional callback for the service provider */ |
| if( This->dp2->spData.lpCB->Open ) |
| { |
| DPSP_OPENDATA data; |
| |
| FIXME( "Not all data fields are correct. Need new parameter\n" ); |
| |
| data.bCreate = (dwFlags & DPOPEN_CREATE ) != 0; |
| data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL |
| : NS_GetNSAddr( This->dp2->lpNameServerData ); |
| data.lpISP = This->dp2->spData.lpISP; |
| data.bReturnStatus = (dwFlags & DPOPEN_RETURNSTATUS) != 0; |
| data.dwOpenFlags = dwFlags; |
| data.dwSessionFlags = This->dp2->lpSessionDesc->dwFlags; |
| |
| hr = (*This->dp2->spData.lpCB->Open)(&data); |
| if( FAILED( hr ) ) |
| { |
| ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| } |
| |
| { |
| /* Create the system group of which everything is a part of */ |
| DPID systemGroup = DPID_SYSTEM_GROUP; |
| |
| hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL, |
| NULL, 0, 0, TRUE ); |
| |
| } |
| |
| if( dwFlags & DPOPEN_JOIN ) |
| { |
| DPID dpidServerId = DPID_UNKNOWN; |
| |
| /* Create the server player for this interface. This way we can receive |
| * messages for this session. |
| */ |
| /* FIXME: I suppose that we should be setting an event for a receive |
| * type of thing. That way the messaging thread could know to wake |
| * up. DPlay would then trigger the hEvent for the player the |
| * message is directed to. |
| */ |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL, |
| 0, |
| DPPLAYER_SERVERPLAYER | DPPLAYER_LOCAL , bAnsi ); |
| |
| } |
| else if( dwFlags & DPOPEN_CREATE ) |
| { |
| DPID dpidNameServerId = DPID_NAME_SERVER; |
| |
| hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL, |
| 0, DPPLAYER_SERVERPLAYER, bAnsi ); |
| } |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "Couldn't create name server/system player: %s\n", |
| DPLAYX_HresultToString(hr) ); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_Open( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_Open( &This->IDirectPlay4A_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_Open( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_Open( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_Open( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_Open( IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_Open( IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL ); |
| } |
| |
| static HRESULT DP_IF_Receive( IDirectPlayImpl *This, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags, |
| void *lpData, DWORD *lpdwDataSize, BOOL bAnsi ) |
| { |
| LPDPMSG lpMsg = NULL; |
| |
| FIXME( "(%p)->(%p,%p,0x%08x,%p,%p,%u): stub\n", |
| This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPRECEIVE_ALL; |
| } |
| |
| /* If the lpData is NULL, we must be peeking the message */ |
| if( ( lpData == NULL ) && |
| !( dwFlags & DPRECEIVE_PEEK ) |
| ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if( dwFlags & DPRECEIVE_ALL ) |
| { |
| lpMsg = This->dp2->receiveMsgs.lpQHFirst; |
| |
| if( !( dwFlags & DPRECEIVE_PEEK ) ) |
| { |
| FIXME( "Remove from queue\n" ); |
| } |
| } |
| else if( ( dwFlags & DPRECEIVE_TOPLAYER ) || |
| ( dwFlags & DPRECEIVE_FROMPLAYER ) |
| ) |
| { |
| FIXME( "Find matching message 0x%08x\n", dwFlags ); |
| } |
| else |
| { |
| ERR( "Hmmm..dwFlags 0x%08x\n", dwFlags ); |
| } |
| |
| if( lpMsg == NULL ) |
| { |
| return DPERR_NOMESSAGES; |
| } |
| |
| /* Copy into the provided buffer */ |
| if (lpData) CopyMemory( lpData, lpMsg->msg, *lpdwDataSize ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_Receive( IDirectPlay2A *iface, DPID *from, DPID *to, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_Receive( &This->IDirectPlay4A_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_Receive( IDirectPlay2 *iface, DPID *from, DPID *to, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_Receive( IDirectPlay3A *iface, DPID *from, DPID *to, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_Receive( IDirectPlay3 *iface, DPID *from, DPID *to, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_Receive( IDirectPlay4A *iface, DPID *lpidFrom, |
| DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_Receive( IDirectPlay4 *iface, DPID *lpidFrom, |
| DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_Send( IDirectPlay2A *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_Send( &This->IDirectPlay4A_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_Send( IDirectPlay2 *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_Send( IDirectPlay3A *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_Send( IDirectPlay3 *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_Send( IDirectPlay4A *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_Send( IDirectPlay4 *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size ) |
| { |
| return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_SetGroupData( IDirectPlay2A *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_SetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_SetGroupData( IDirectPlay2 *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetGroupData( IDirectPlay3A *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetGroupData( IDirectPlay3 *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetGroupData( IDirectPlay4A *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetGroupData( IDirectPlay4 *iface, DPID group, void *data, |
| DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| |
| TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, group, data, size, flags ); |
| |
| /* Parameter check */ |
| if ( !data && size ) |
| return DPERR_INVALIDPARAMS; |
| |
| /* Find the pointer to the data for this player */ |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDOBJECT; |
| |
| if ( !(flags & DPSET_LOCAL) ) |
| { |
| FIXME( "Was this group created by this interface?\n" ); |
| /* FIXME: If this is a remote update need to allow it but not |
| * send a message. |
| */ |
| } |
| |
| DP_SetGroupData( gdata, flags, data, size ); |
| |
| /* FIXME: Only send a message if this group is local to the session otherwise |
| * it will have been rejected above |
| */ |
| if ( !(flags & DPSET_LOCAL) ) |
| FIXME( "Send msg?\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT DP_IF_SetGroupName( IDirectPlayImpl *This, DPID idGroup, DPNAME *lpGroupName, |
| DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", This, idGroup, |
| lpGroupName, dwFlags, bAnsi ); |
| |
| if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_SetGroupName( IDirectPlay2A *iface, DPID group, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_SetGroupName( &This->IDirectPlay4A_iface, group, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_SetGroupName( IDirectPlay2 *iface, DPID group, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetGroupName( IDirectPlay3A *iface, DPID group, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetGroupName( IDirectPlay3 *iface, DPID group, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetGroupName( IDirectPlay4A *iface, DPID idGroup, |
| DPNAME *lpGroupName, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetGroupName( IDirectPlay4 *iface, DPID idGroup, |
| DPNAME *lpGroupName, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerData( IDirectPlay2A *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_SetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_SetPlayerData( IDirectPlay2 *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerData( IDirectPlay3A *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetPlayerData( IDirectPlay3 *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerData( IDirectPlay4A *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetPlayerData( IDirectPlay4 *iface, DPID player, |
| void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpPlayerList plist; |
| |
| TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, player, data, size, flags ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| /* Parameter check */ |
| if ( !data && size ) |
| return DPERR_INVALIDPARAMS; |
| |
| /* Find the pointer to the data for this player */ |
| if ( (plist = DP_FindPlayer( This, player )) == NULL ) |
| return DPERR_INVALIDPLAYER; |
| |
| if ( !(flags & DPSET_LOCAL) ) |
| { |
| FIXME( "Was this group created by this interface?\n" ); |
| /* FIXME: If this is a remote update need to allow it but not |
| * send a message. |
| */ |
| } |
| |
| DP_SetPlayerData( plist->lpPData, flags, data, size ); |
| |
| if ( !(flags & DPSET_LOCAL) ) |
| FIXME( "Send msg?\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT DP_IF_SetPlayerName( IDirectPlayImpl *This, DPID idPlayer, DPNAME *lpPlayerName, |
| DWORD dwFlags, BOOL bAnsi ) |
| { |
| lpPlayerList lpPList; |
| |
| TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", |
| This, idPlayer, lpPlayerName, dwFlags, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL ) |
| { |
| return DPERR_INVALIDGROUP; |
| } |
| |
| DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi ); |
| |
| /* Should send a DPMSG_SETPLAYERORGROUPNAME message */ |
| FIXME( "Message not sent and dwFlags ignored\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerName( IDirectPlay2A *iface, DPID player, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_SetPlayerName( &This->IDirectPlay4A_iface, player, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_SetPlayerName( IDirectPlay2 *iface, DPID player, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerName( IDirectPlay3A *iface, DPID player, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetPlayerName( IDirectPlay3 *iface, DPID player, |
| DPNAME *name, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerName( IDirectPlay4A *iface, DPID idPlayer, |
| DPNAME *lpPlayerName, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetPlayerName( IDirectPlay4 *iface, DPID idPlayer, |
| DPNAME *lpPlayerName, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE ); |
| } |
| |
| static HRESULT DP_SetSessionDesc( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc, |
| DWORD dwFlags, BOOL bInitial, BOOL bAnsi ) |
| { |
| DWORD dwRequiredSize; |
| LPDPSESSIONDESC2 lpTempSessDesc; |
| |
| TRACE( "(%p)->(%p,0x%08x,%u,%u)\n", |
| This, lpSessDesc, dwFlags, bInitial, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| if( dwFlags ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Only the host is allowed to update the session desc */ |
| if( !This->dp2->bHostInterface ) |
| { |
| return DPERR_ACCESSDENIED; |
| } |
| |
| /* FIXME: Copy into This->dp2->lpSessionDesc */ |
| dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi ); |
| lpTempSessDesc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwRequiredSize ); |
| |
| if( lpTempSessDesc == NULL ) |
| { |
| return DPERR_OUTOFMEMORY; |
| } |
| |
| /* Free the old */ |
| HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc ); |
| |
| This->dp2->lpSessionDesc = lpTempSessDesc; |
| /* Set the new */ |
| DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi ); |
| if( bInitial ) |
| { |
| /*Initializing session GUID*/ |
| CoCreateGuid( &(This->dp2->lpSessionDesc->guidInstance) ); |
| } |
| /* If this is an external invocation of the interface, we should be |
| * letting everyone know that things have changed. Otherwise this is |
| * just an initialization and it doesn't need to be propagated. |
| */ |
| if( !bInitial ) |
| { |
| FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay2AImpl_SetSessionDesc( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface ); |
| return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4A_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay2Impl_SetSessionDesc( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay2( iface ); |
| return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetSessionDesc( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetSessionDesc( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetSessionDesc( IDirectPlay4A *iface, |
| DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetSessionDesc( IDirectPlay4 *iface, |
| DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE ); |
| } |
| |
| /* FIXME: See about merging some of this stuff with dplayx_global.c stuff */ |
| static DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi ) |
| { |
| DWORD dwSize = 0; |
| |
| if( lpSessDesc == NULL ) |
| { |
| /* Hmmm..don't need any size? */ |
| ERR( "NULL lpSessDesc\n" ); |
| return dwSize; |
| } |
| |
| dwSize += sizeof( *lpSessDesc ); |
| |
| if( bAnsi ) |
| { |
| if( lpSessDesc->u1.lpszSessionNameA ) |
| { |
| dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1; |
| } |
| |
| if( lpSessDesc->u2.lpszPasswordA ) |
| { |
| dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1; |
| } |
| } |
| else /* UNICODE */ |
| { |
| if( lpSessDesc->u1.lpszSessionName ) |
| { |
| dwSize += sizeof( WCHAR ) * |
| ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 ); |
| } |
| |
| if( lpSessDesc->u2.lpszPassword ) |
| { |
| dwSize += sizeof( WCHAR ) * |
| ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 ); |
| } |
| } |
| |
| return dwSize; |
| } |
| |
| /* Assumes that contiguous buffers are already allocated. */ |
| static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest, |
| LPCDPSESSIONDESC2 lpSessionSrc, BOOL bAnsi ) |
| { |
| BYTE* lpStartOfFreeSpace; |
| |
| if( lpSessionDest == NULL ) |
| { |
| ERR( "NULL lpSessionDest\n" ); |
| return; |
| } |
| |
| CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) ); |
| |
| lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc ); |
| |
| if( bAnsi ) |
| { |
| if( lpSessionSrc->u1.lpszSessionNameA ) |
| { |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, |
| lpSessionDest->u1.lpszSessionNameA ); |
| lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += |
| lstrlenA( lpSessionDest->u1.lpszSessionNameA ) + 1; |
| } |
| |
| if( lpSessionSrc->u2.lpszPasswordA ) |
| { |
| lstrcpyA( (LPSTR)lpStartOfFreeSpace, |
| lpSessionDest->u2.lpszPasswordA ); |
| lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace; |
| } |
| } |
| else /* UNICODE */ |
| { |
| if( lpSessionSrc->u1.lpszSessionName ) |
| { |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, |
| lpSessionDest->u1.lpszSessionName ); |
| lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace; |
| lpStartOfFreeSpace += sizeof(WCHAR) * |
| ( lstrlenW( lpSessionDest->u1.lpszSessionName ) + 1 ); |
| } |
| |
| if( lpSessionSrc->u2.lpszPassword ) |
| { |
| lstrcpyW( (LPWSTR)lpStartOfFreeSpace, |
| lpSessionDest->u2.lpszPassword ); |
| lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace; |
| } |
| } |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_AddGroupToGroup( IDirectPlay3A *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4A_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_AddGroupToGroup( IDirectPlay3 *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup( IDirectPlay4A *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_AddGroupToGroup( IDirectPlay4 *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| lpGroupList glist; |
| |
| TRACE( "(%p)->(0x%08x,0x%08x)\n", This, parent, group ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| if ( !DP_FindAnyGroup(This, parent ) ) |
| return DPERR_INVALIDGROUP; |
| |
| if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* Create a player list (ie "shortcut" ) */ |
| glist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *glist ) ); |
| if ( !glist ) |
| return DPERR_CANTADDPLAYER; |
| |
| /* Add the shortcut */ |
| gdata->uRef++; |
| glist->lpGData = gdata; |
| |
| /* Add the player to the list of players for this group */ |
| DPQ_INSERT( gdata->groups, glist, groups ); |
| |
| /* Send a ADDGROUPTOGROUP message */ |
| FIXME( "Not sending message\n" ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT DP_IF_CreateGroupInGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID idParentGroup, |
| DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, |
| BOOL bAnsi ) |
| { |
| lpGroupData lpGParentData; |
| lpGroupList lpGList; |
| lpGroupData lpGData; |
| |
| TRACE( "(%p)->(0x%08x,%p,%p,%p,0x%08x,0x%08x,%u)\n", |
| This, idParentGroup, lpidGroup, lpGroupName, lpData, |
| dwDataSize, dwFlags, bAnsi ); |
| |
| if( This->dp2->connectionInitialized == NO_PROVIDER ) |
| { |
| return DPERR_UNINITIALIZED; |
| } |
| |
| /* Verify that the specified parent is valid */ |
| if( ( lpGParentData = DP_FindAnyGroup(This, idParentGroup ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| lpGData = DP_CreateGroup(This, lpidGroup, lpGroupName, dwFlags, idParentGroup, bAnsi ); |
| |
| if( lpGData == NULL ) |
| { |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| /* Something else is referencing this data */ |
| lpGData->uRef++; |
| |
| DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize ); |
| |
| /* The list has now been inserted into the interface group list. We now |
| need to put a "shortcut" to this group in the parent group */ |
| lpGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGList ) ); |
| if( lpGList == NULL ) |
| { |
| FIXME( "Memory leak\n" ); |
| return DPERR_CANTADDPLAYER; /* yes player not group */ |
| } |
| |
| lpGList->lpGData = lpGData; |
| |
| DPQ_INSERT( lpGParentData->groups, lpGList, groups ); |
| |
| /* Let the SP know that we've created this group */ |
| if( This->dp2->spData.lpCB->CreateGroup ) |
| { |
| DPSP_CREATEGROUPDATA data; |
| |
| TRACE( "Calling SP CreateGroup\n" ); |
| |
| data.idGroup = *lpidGroup; |
| data.dwFlags = dwFlags; |
| data.lpSPMessageHeader = lpMsgHdr; |
| data.lpISP = This->dp2->spData.lpISP; |
| |
| (*This->dp2->spData.lpCB->CreateGroup)( &data ); |
| } |
| |
| /* Inform all other peers of the creation of a new group. If there are |
| * no peers keep this quiet. |
| */ |
| if( This->dp2->lpSessionDesc && |
| ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) ) |
| { |
| DPMSG_CREATEPLAYERORGROUP msg; |
| |
| msg.dwType = DPSYS_CREATEPLAYERORGROUP; |
| msg.dwPlayerType = DPPLAYERTYPE_GROUP; |
| msg.dpId = *lpidGroup; |
| msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */ |
| msg.lpData = lpData; |
| msg.dwDataSize = dwDataSize; |
| msg.dpnName = *lpGroupName; |
| |
| /* FIXME: Correct to just use send effectively? */ |
| /* FIXME: Should size include data w/ message or just message "header" */ |
| /* FIXME: Check return code */ |
| IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, |
| sizeof( msg ), 0, 0, NULL, NULL ); |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_CreateGroupInGroup( IDirectPlay3A *iface, DPID parent, |
| DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4A_iface, parent, group, name, |
| data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_CreateGroupInGroup( IDirectPlay3 *iface, DPID parent, |
| DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4_iface, parent, group, name, |
| data, size, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_CreateGroupInGroup( IDirectPlay4A *iface, |
| DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, |
| DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData, |
| dwDataSize, dwFlags, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_CreateGroupInGroup( IDirectPlay4 *iface, DPID idParentGroup, |
| DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| *lpidGroup = DPID_UNKNOWN; |
| |
| return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData, |
| dwDataSize, dwFlags, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_DeleteGroupFromGroup( IDirectPlay3A *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4A_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_DeleteGroupFromGroup( IDirectPlay3 *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_DeleteGroupFromGroup( IDirectPlay4A *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_DeleteGroupFromGroup( IDirectPlay4 *iface, DPID parent, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupList glist; |
| lpGroupData parentdata; |
| |
| TRACE("(%p)->(0x%08x,0x%08x)\n", This, parent, group ); |
| |
| /* Is the parent group valid? */ |
| if ( ( parentdata = DP_FindAnyGroup(This, parent ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* Remove the group from the parent group queue */ |
| DPQ_REMOVE_ENTRY( parentdata->groups, groups, lpGData->dpid, ==, group, glist ); |
| |
| if ( glist == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| /* Decrement the ref count */ |
| glist->lpGData->uRef--; |
| |
| /* Free up the list item */ |
| HeapFree( GetProcessHeap(), 0, glist ); |
| |
| /* Should send a DELETEGROUPFROMGROUP message */ |
| FIXME( "message not sent\n" ); |
| |
| return DP_OK; |
| } |
| |
| static BOOL DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf, |
| LPDWORD lpdwBufSize ) |
| { |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| HRESULT hr; |
| |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| dpCompoundAddress.guidDataType = DPAID_ServiceProvider; |
| dpCompoundAddress.lpData = lpcSpGuid; |
| |
| *lplpAddrBuf = NULL; |
| *lpdwBufSize = 0; |
| |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, |
| lpdwBufSize, TRUE ); |
| |
| if( hr != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return FALSE; |
| } |
| |
| /* Now allocate the buffer */ |
| *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| *lpdwBufSize ); |
| |
| hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf, |
| lpdwBufSize, TRUE ); |
| if( FAILED(hr) ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumConnections( IDirectPlay3A *iface, |
| const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumConnections( &This->IDirectPlay4A_iface, application, enumcb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumConnections( IDirectPlay3 *iface, |
| const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumConnections( &This->IDirectPlay4_iface, application, enumcb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumConnections( IDirectPlay4A *iface, |
| const GUID *lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, void *lpContext, |
| DWORD dwFlags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| TRACE("(%p)->(%p,%p,%p,0x%08x)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags ); |
| |
| /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */ |
| if( dwFlags == 0 ) |
| { |
| dwFlags = DPCONNECTION_DIRECTPLAY; |
| } |
| |
| if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) || |
| ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) ) |
| ) |
| { |
| return DPERR_INVALIDFLAGS; |
| } |
| |
| if( !lpEnumCallback ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Enumerate DirectPlay service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPCSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| WCHAR buff[51]; |
| DPNAME dpName; |
| BOOL bBuildPass; |
| |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| RegCloseKey(hkServiceProvider); |
| continue; |
| } |
| RegCloseKey(hkServiceProvider); |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.u1.lpszShortNameA = subKeyName; |
| dpName.u2.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| * NOTE: This is a gruesome architectural scar right now. DP |
| * uses DPL and DPL uses DP. Nasty stuff. This may be why the |
| * native dll just gets around this little bit by allocating an |
| * 80 byte buffer which isn't even filled with a valid compound |
| * address. Oh well. Creating a proper compound address is the |
| * way to go anyways despite this method taking slightly more |
| * heap space and realtime :) */ |
| |
| bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID, |
| &lpAddressBuffer, |
| &dwAddressBufferSize ); |
| if( !bBuildPass ) |
| { |
| ERR( "Can't build compound addr\n" ); |
| return DPERR_GENERIC; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, dwFlags, lpContext ) ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); |
| return DP_OK; |
| } |
| HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); |
| } |
| } |
| |
| /* Enumerate DirectPlayLobby service providers */ |
| if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; |
| LPCSTR guidDataSubKey = "Guid"; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| TRACE("No Lobby Providers have been registered.\n"); |
| return DP_OK; |
| } |
| |
| |
| /* Traverse all the lobby providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnTypeGUID, sizeOfReturnBuffer = 50; |
| char returnBuffer[51]; |
| WCHAR buff[51]; |
| DPNAME dpName; |
| HRESULT hr; |
| |
| DPCOMPOUNDADDRESSELEMENT dpCompoundAddress; |
| LPVOID lpAddressBuffer = NULL; |
| DWORD dwAddressBufferSize = 0; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnTypeGUID, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| RegCloseKey(hkServiceProvider); |
| continue; |
| } |
| RegCloseKey(hkServiceProvider); |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Fill in the DPNAME struct for the service provider */ |
| dpName.dwSize = sizeof( dpName ); |
| dpName.dwFlags = 0; |
| dpName.u1.lpszShortNameA = subKeyName; |
| dpName.u2.lpszLongNameA = NULL; |
| |
| /* Create the compound address for the service provider. |
| NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP |
| nast stuff. This may be why the native dll just gets around this little bit by |
| allocating an 80 byte buffer which isn't even a filled with a valid compound |
| address. Oh well. Creating a proper compound address is the way to go anyways |
| despite this method taking slightly more heap space and realtime :) */ |
| |
| dpCompoundAddress.guidDataType = DPAID_LobbyProvider; |
| dpCompoundAddress.dwDataSize = sizeof( GUID ); |
| dpCompoundAddress.lpData = &serviceProviderGUID; |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL ) |
| { |
| ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) ); |
| return hr; |
| } |
| |
| /* Now allocate the buffer */ |
| lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize ); |
| |
| if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer, |
| &dwAddressBufferSize, TRUE ) ) != DP_OK ) |
| { |
| ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) ); |
| HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); |
| return hr; |
| } |
| |
| /* The enumeration will return FALSE if we are not to continue */ |
| if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize, |
| &dpName, dwFlags, lpContext ) ) |
| { |
| HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); |
| return DP_OK; |
| } |
| HeapFree( GetProcessHeap(), 0, lpAddressBuffer ); |
| } |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumConnections( IDirectPlay4 *iface, |
| const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return IDirectPlayX_EnumConnections( &This->IDirectPlay4A_iface, application, enumcb, context, |
| flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupsInGroup( IDirectPlay3A *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4A_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_EnumGroupsInGroup( IDirectPlay3 *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupsInGroup( IDirectPlay4A *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance, |
| enumplayercb, context, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_EnumGroupsInGroup( IDirectPlay4 *iface, DPID group, |
| GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupList glist; |
| lpGroupData gdata; |
| |
| FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb, |
| context, flags ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| if ( DPQ_IS_EMPTY( gdata->groups ) ) |
| return DP_OK; |
| |
| |
| for( glist = DPQ_FIRST( gdata->groups ); ; glist = DPQ_NEXT( glist->groups ) ) |
| { |
| /* FIXME: Should check flags for match here */ |
| if ( !(*enumplayercb)( glist->lpGData->dpid, DPPLAYERTYPE_GROUP, &glist->lpGData->name, |
| flags, context ) ) |
| return DP_OK; /* User requested break */ |
| |
| if ( DPQ_IS_ENDOFLIST( glist->groups ) ) |
| break; |
| } |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetGroupConnectionSettings( IDirectPlay3A *iface, |
| DWORD flags, DPID group, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group, |
| data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetGroupConnectionSettings( IDirectPlay3 *iface, |
| DWORD flags, DPID group, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group, |
| data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupConnectionSettings( IDirectPlay4A *iface, |
| DWORD flags, DPID group, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupConnectionSettings( IDirectPlay4 *iface, DWORD flags, |
| DPID group, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size ); |
| return DP_OK; |
| } |
| |
| static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress( |
| REFGUID guidDataType, |
| DWORD dwDataSize, |
| LPCVOID lpData, |
| LPVOID lpContext ) |
| { |
| /* Looking for the GUID of the provider to load */ |
| if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) || |
| ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) ) |
| ) |
| { |
| TRACE( "Found SP/LP (%s) %s (data size = 0x%08x)\n", |
| debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize ); |
| |
| if( dwDataSize != sizeof( GUID ) ) |
| { |
| ERR( "Invalid sp/lp guid size 0x%08x\n", dwDataSize ); |
| } |
| |
| memcpy( lpContext, lpData, dwDataSize ); |
| |
| /* There shouldn't be more than 1 GUID/compound address */ |
| return FALSE; |
| } |
| |
| /* Still waiting for what we want */ |
| return TRUE; |
| } |
| |
| |
| /* Find and perform a LoadLibrary on the requested SP or LP GUID */ |
| static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp ) |
| { |
| UINT i; |
| LPCSTR spSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; |
| LPCSTR lpSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers"; |
| LPCSTR guidDataSubKey = "Guid"; |
| LPCSTR majVerDataSubKey = "dwReserved1"; |
| LPCSTR minVerDataSubKey = "dwReserved2"; |
| LPCSTR pathSubKey = "Path"; |
| |
| TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) ); |
| |
| /* FIXME: Cloned code with a quick hack. */ |
| for( i=0; i<2; i++ ) |
| { |
| HKEY hkResult; |
| LPCSTR searchSubKey; |
| char subKeyName[51]; |
| DWORD dwIndex, sizeOfSubKeyName=50; |
| FILETIME filetime; |
| |
| (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey ); |
| *lpbIsDpSp = (i == 0); |
| |
| |
| /* Need to loop over the service providers in the registry */ |
| if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service providers?\n"); |
| return 0; |
| } |
| |
| /* Traverse all the service providers we have available */ |
| for( dwIndex=0; |
| RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; |
| ++dwIndex, sizeOfSubKeyName=51 ) |
| { |
| |
| HKEY hkServiceProvider; |
| GUID serviceProviderGUID; |
| DWORD returnType, sizeOfReturnBuffer = 255; |
| char returnBuffer[256]; |
| WCHAR buff[51]; |
| DWORD dwTemp, len; |
| |
| TRACE(" this time through: %s\n", subKeyName ); |
| |
| /* Get a handle for this particular service provider */ |
| if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, |
| &hkServiceProvider ) != ERROR_SUCCESS ) |
| { |
| ERR(": what the heck is going on?\n" ); |
| continue; |
| } |
| |
| if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, |
| NULL, &returnType, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing GUID registry data members\n" ); |
| continue; |
| } |
| |
| /* FIXME: Check return types to ensure we're interpreting data right */ |
| MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); |
| CLSIDFromString( buff, &serviceProviderGUID ); |
| /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ |
| |
| /* Determine if this is the Service Provider that the user asked for */ |
| if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) ) |
| { |
| continue; |
| } |
| |
| if( i == 0 ) /* DP SP */ |
| { |
| len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 ); |
| lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) ); |
| MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len ); |
| } |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get dwReserved1 */ |
| if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey, |
| NULL, &returnType, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| |
| if( i == 0 ) |
| memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) ); |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get dwReserved2 */ |
| if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey, |
| NULL, &returnType, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing dwReserved1 registry data members\n") ; |
| continue; |
| } |
| |
| if( i == 0 ) |
| memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) ); |
| |
| sizeOfReturnBuffer = 255; |
| |
| /* Get the path for this service provider */ |
| if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey, |
| NULL, NULL, (LPBYTE)returnBuffer, |
| &sizeOfReturnBuffer ) ) != ERROR_SUCCESS ) |
| { |
| ERR(": missing PATH registry data members: 0x%08x\n", dwTemp ); |
| continue; |
| } |
| |
| TRACE( "Loading %s\n", returnBuffer ); |
| return LoadLibraryA( returnBuffer ); |
| } |
| } |
| |
| return 0; |
| } |
| |
| static HRESULT DP_InitializeDPSP( IDirectPlayImpl *This, HMODULE hServiceProvider ) |
| { |
| HRESULT hr; |
| LPDPSP_SPINIT SPInit; |
| |
| /* Initialize the service provider by calling SPInit */ |
| SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" ); |
| |
| if( SPInit == NULL ) |
| { |
| ERR( "Service provider doesn't provide SPInit interface?\n" ); |
| FreeLibrary( hServiceProvider ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| TRACE( "Calling SPInit (DP SP entry point)\n" ); |
| |
| hr = (*SPInit)( &This->dp2->spData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); |
| FreeLibrary( hServiceProvider ); |
| return hr; |
| } |
| |
| /* FIXME: Need to verify the sanity of the returned callback table |
| * using IsBadCodePtr */ |
| This->dp2->bSPInitialized = TRUE; |
| |
| /* This interface is now initialized as a DP object */ |
| This->dp2->connectionInitialized = DP_SERVICE_PROVIDER; |
| |
| /* Store the handle of the module so that we can unload it later */ |
| This->dp2->hServiceProvider = hServiceProvider; |
| |
| return hr; |
| } |
| |
| static HRESULT DP_InitializeDPLSP( IDirectPlayImpl *This, HMODULE hLobbyProvider ) |
| { |
| HRESULT hr; |
| LPSP_INIT DPLSPInit; |
| |
| /* Initialize the service provider by calling SPInit */ |
| DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" ); |
| |
| if( DPLSPInit == NULL ) |
| { |
| ERR( "Service provider doesn't provide DPLSPInit interface?\n" ); |
| FreeLibrary( hLobbyProvider ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| TRACE( "Calling DPLSPInit (DPL SP entry point)\n" ); |
| |
| hr = (*DPLSPInit)( &This->dp2->dplspData ); |
| |
| if( FAILED(hr) ) |
| { |
| ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) ); |
| FreeLibrary( hLobbyProvider ); |
| return hr; |
| } |
| |
| /* FIXME: Need to verify the sanity of the returned callback table |
| * using IsBadCodePtr */ |
| |
| This->dp2->bDPLSPInitialized = TRUE; |
| |
| /* This interface is now initialized as a lobby object */ |
| This->dp2->connectionInitialized = DP_LOBBY_PROVIDER; |
| |
| /* Store the handle of the module so that we can unload it later */ |
| This->dp2->hDPLobbyProvider = hLobbyProvider; |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_InitializeConnection( IDirectPlay3A *iface, |
| void *connection, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_InitializeConnection( &This->IDirectPlay4A_iface, connection, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_InitializeConnection( IDirectPlay3 *iface, |
| void *connection, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_InitializeConnection( IDirectPlay4A *iface, |
| void *connection, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_InitializeConnection( IDirectPlay4 *iface, |
| void *connection, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| HMODULE servprov; |
| GUID sp; |
| const DWORD size = 80; /* FIXME: Need to calculate it correctly */ |
| BOOL is_dp_sp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */ |
| HRESULT hr; |
| |
| TRACE( "(%p)->(%p,0x%08x)\n", This, connection, flags ); |
| |
| if ( !connection ) |
| return DPERR_INVALIDPARAMS; |
| |
| if ( flags ) |
| return DPERR_INVALIDFLAGS; |
| |
| if ( This->dp2->connectionInitialized != NO_PROVIDER ) |
| return DPERR_ALREADYINITIALIZED; |
| |
| /* Find out what the requested SP is and how large this buffer is */ |
| hr = DPL_EnumAddress( DP_GetSpLpGuidFromCompoundAddress, connection, size, &sp ); |
| |
| if ( FAILED(hr) ) |
| { |
| ERR( "Invalid compound address?\n" ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| /* Load the service provider */ |
| servprov = DP_LoadSP( &sp, &This->dp2->spData, &is_dp_sp ); |
| |
| if ( !servprov ) |
| { |
| ERR( "Unable to load service provider %s\n", debugstr_guid(&sp) ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| if ( is_dp_sp ) |
| { |
| /* Fill in what we can of the Service Provider required information. |
| * The rest was be done in DP_LoadSP |
| */ |
| This->dp2->spData.lpAddress = connection; |
| This->dp2->spData.dwAddressSize = size; |
| This->dp2->spData.lpGuid = &sp; |
| hr = DP_InitializeDPSP( This, servprov ); |
| } |
| else |
| { |
| This->dp2->dplspData.lpAddress = connection; |
| hr = DP_InitializeDPLSP( This, servprov ); |
| } |
| |
| if ( FAILED(hr) ) |
| return hr; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SecureOpen( IDirectPlay3A *iface, |
| const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security, |
| const DPCREDENTIALS *credentials ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SecureOpen( &This->IDirectPlay4A_iface, sdesc, flags, security, |
| credentials ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SecureOpen( IDirectPlay3 *iface, |
| const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security, |
| const DPCREDENTIALS *credentials ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SecureOpen( &This->IDirectPlay4_iface, sdesc, flags, security, |
| credentials ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SecureOpen( IDirectPlay4A *iface, |
| const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, |
| const DPCREDENTIALS *lpCredentials ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SecureOpen( IDirectPlay4 *iface, |
| const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, |
| const DPCREDENTIALS *lpCredentials ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SendChatMessage( IDirectPlay3A *iface, DPID from, DPID to, |
| DWORD flags, DPCHAT *chatmsg ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SendChatMessage( &This->IDirectPlay4A_iface, from, to, flags, chatmsg ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SendChatMessage( IDirectPlay3 *iface, DPID from, DPID to, |
| DWORD flags, DPCHAT *chatmsg ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SendChatMessage( &This->IDirectPlay4_iface, from, to, flags, chatmsg ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SendChatMessage( IDirectPlay4A *iface, DPID from, |
| DPID to, DWORD flags, DPCHAT *chatmsg ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| FIXME("(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SendChatMessage( IDirectPlay4 *iface, DPID from, DPID to, |
| DWORD flags, DPCHAT *chatmsg ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_SetGroupConnectionSettings( IDirectPlay3A *iface, |
| DWORD flags, DPID group, DPLCONNECTION *connection ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group, |
| connection ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_SetGroupConnectionSettings( IDirectPlay3 *iface, |
| DWORD flags, DPID group, DPLCONNECTION *connection ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group, |
| connection ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetGroupConnectionSettings( IDirectPlay4A *iface, |
| DWORD flags, DPID group, DPLCONNECTION *connection ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| FIXME("(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetGroupConnectionSettings( IDirectPlay4 *iface, DWORD flags, |
| DPID group, DPLCONNECTION *connection ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_StartSession( IDirectPlay3A *iface, DWORD flags, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_StartSession( &This->IDirectPlay4A_iface, flags, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_StartSession( IDirectPlay3 *iface, DWORD flags, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_StartSession( IDirectPlay4A *iface, DWORD flags, |
| DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_StartSession( IDirectPlay4 *iface, DWORD flags, DPID group ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, flags, group ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetGroupFlags( IDirectPlay3A *iface, DPID group, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4A_iface, group, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetGroupFlags( IDirectPlay3 *iface, DPID group, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupFlags( IDirectPlay4A *iface, DPID group, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupFlags( IDirectPlay4 *iface, DPID group, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, flags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetGroupParent( IDirectPlay3A *iface, DPID group, |
| DPID *parent ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetGroupParent( &This->IDirectPlay4A_iface, group, parent ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetGroupParent( IDirectPlay3 *iface, DPID group, |
| DPID *parent ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupParent( IDirectPlay4A *iface, DPID group, |
| DPID *parent ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupParent( IDirectPlay4 *iface, DPID group, |
| DPID *parent ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| lpGroupData gdata; |
| |
| TRACE( "(%p)->(0x%08x,%p)\n", This, group, parent ); |
| |
| if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL ) |
| return DPERR_INVALIDGROUP; |
| |
| *parent = gdata->dpid; |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAccount( IDirectPlay3A *iface, DPID player, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4A_iface, player, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAccount( IDirectPlay3 *iface, DPID player, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4_iface, player, flags, data, size ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAccount( IDirectPlay4A *iface, DPID player, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAccount( IDirectPlay4 *iface, DPID player, |
| DWORD flags, void *data, DWORD *size ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerFlags( IDirectPlay3A *iface, DPID player, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface ); |
| return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4A_iface, player, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay3Impl_GetPlayerFlags( IDirectPlay3 *iface, DPID player, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay3( iface ); |
| return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerFlags( IDirectPlay4A *iface, DPID player, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetPlayerFlags( IDirectPlay4 *iface, DPID player, |
| DWORD *flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, flags ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetGroupOwner( IDirectPlay4A *iface, DPID group, |
| DPID *owner ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetGroupOwner( &This->IDirectPlay4_iface, group, owner ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetGroupOwner( IDirectPlay4 *iface, DPID group, |
| DPID *owner ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, owner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SetGroupOwner( IDirectPlay4A *iface, DPID group, |
| DPID owner ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_SetGroupOwner( &This->IDirectPlay4_iface, group, owner ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SetGroupOwner( IDirectPlay4 *iface, DPID group , |
| DPID owner ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, owner ); |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_SendEx( IDirectPlay4A *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context, |
| DWORD *msgid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_SendEx( &This->IDirectPlay4_iface, from, to, flags, data, size, priority, |
| timeout, context, msgid ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_SendEx( IDirectPlay4 *iface, DPID from, DPID to, |
| DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context, |
| DWORD *msgid ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n", |
| This, from, to, flags, data, size, priority, timeout, context, msgid ); |
| |
| if ( This->dp2->connectionInitialized == NO_PROVIDER ) |
| return DPERR_UNINITIALIZED; |
| |
| /* FIXME: Add parameter checking */ |
| /* FIXME: First call to this needs to acquire a message id which will be |
| * used for multiple sends |
| */ |
| |
| /* NOTE: Can't send messages to yourself - this will be trapped in receive */ |
| |
| /* Verify that the message is being sent from a valid local player. The |
| * from player may be anonymous DPID_UNKNOWN |
| */ |
| if ( from != DPID_UNKNOWN && !DP_FindPlayer( This, from ) ) |
| { |
| WARN( "INFO: Invalid from player 0x%08x\n", from ); |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| /* Verify that the message is being sent to a valid player, group or to |
| * everyone. If it's valid, send it to those players. |
| */ |
| if ( to == DPID_ALLPLAYERS ) |
| { |
| /* See if SP has the ability to multicast. If so, use it */ |
| if ( This->dp2->spData.lpCB->SendToGroupEx ) |
| FIXME( "Use group sendex to group 0\n" ); |
| else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ |
| FIXME( "Use obsolete group send to group 0\n" ); |
| else /* No multicast, multiplicate */ |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); |
| } |
| else if ( DP_FindPlayer( This, to ) ) |
| { |
| /* Have the service provider send this message */ |
| /* FIXME: Could optimize for local interface sends */ |
| return DP_SP_SendEx( This, flags, data, size, priority, timeout, context, msgid ); |
| } |
| else if ( DP_FindAnyGroup( This, to ) ) |
| { |
| /* See if SP has the ability to multicast. If so, use it */ |
| if ( This->dp2->spData.lpCB->SendToGroupEx ) |
| FIXME( "Use group sendex\n" ); |
| else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */ |
| FIXME( "Use obsolete group send to group\n" ); |
| else /* No multicast, multiplicate */ |
| FIXME( "Send to all players using EnumPlayersInGroup\n" ); |
| |
| } |
| else |
| return DPERR_INVALIDPLAYER; |
| |
| /* FIXME: Should return what the send returned */ |
| return DP_OK; |
| } |
| |
| static HRESULT DP_SP_SendEx( IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize, |
| DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID ) |
| { |
| LPDPMSG lpMElem; |
| |
| FIXME( ": stub\n" ); |
| |
| /* FIXME: This queuing should only be for async messages */ |
| |
| lpMElem = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpMElem ) ); |
| lpMElem->msg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize ); |
| |
| CopyMemory( lpMElem->msg, lpData, dwDataSize ); |
| |
| /* FIXME: Need to queue based on priority */ |
| DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs ); |
| |
| return DP_OK; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_GetMessageQueue( IDirectPlay4A *iface, DPID from, DPID to, |
| DWORD flags, DWORD *msgs, DWORD *bytes ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_GetMessageQueue( &This->IDirectPlay4_iface, from, to, flags, msgs, bytes ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_GetMessageQueue( IDirectPlay4 *iface, DPID from, DPID to, |
| DWORD flags, DWORD *msgs, DWORD *bytes ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n", This, from, to, flags, msgs, bytes ); |
| |
| /* FIXME: Do we need to do from and to sanity checking here? */ |
| /* FIXME: What about sends which are not immediate? */ |
| |
| if ( This->dp2->spData.lpCB->GetMessageQueue ) |
| { |
| DPSP_GETMESSAGEQUEUEDATA data; |
| |
| FIXME( "Calling SP GetMessageQueue - is it right?\n" ); |
| |
| /* FIXME: None of this is documented :( */ |
| data.lpISP = This->dp2->spData.lpISP; |
| data.dwFlags = flags; |
| data.idFrom = from; |
| data.idTo = to; |
| data.lpdwNumMsgs = msgs; |
| data.lpdwNumBytes = bytes; |
| |
| hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data ); |
| } |
| else |
| FIXME( "No SP for GetMessageQueue - fake some data\n" ); |
| |
| return hr; |
| } |
| |
| static HRESULT dplay_cancelmsg ( IDirectPlayImpl* This, DWORD msgid, DWORD flags, DWORD minprio, |
| DWORD maxprio ) |
| { |
| HRESULT hr = DP_OK; |
| |
| FIXME( "(%p)->(0x%08x,0x%08x): semi stub\n", This, msgid, flags ); |
| |
| if ( This->dp2->spData.lpCB->Cancel ) |
| { |
| DPSP_CANCELDATA data; |
| |
| TRACE( "Calling SP Cancel\n" ); |
| |
| /* FIXME: Undocumented callback */ |
| |
| data.lpISP = This->dp2->spData.lpISP; |
| data.dwFlags = flags; |
| data.lprglpvSPMsgID = NULL; |
| data.cSPMsgID = msgid; |
| data.dwMinPriority = minprio; |
| data.dwMaxPriority = maxprio; |
| |
| hr = (*This->dp2->spData.lpCB->Cancel)( &data ); |
| } |
| else |
| FIXME( "SP doesn't implement Cancel\n" ); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_CancelMessage( IDirectPlay4A *iface, DWORD msgid, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_CancelMessage( &This->IDirectPlay4_iface, msgid, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_CancelMessage( IDirectPlay4 *iface, DWORD msgid, |
| DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| if ( flags != 0 ) |
| return DPERR_INVALIDFLAGS; |
| |
| if ( msgid == 0 ) |
| flags |= DPCANCELSEND_ALL; |
| |
| return dplay_cancelmsg( This, msgid, flags, 0, 0 ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4AImpl_CancelPriority( IDirectPlay4A *iface, DWORD minprio, |
| DWORD maxprio, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface ); |
| return IDirectPlayX_CancelPriority( &This->IDirectPlay4_iface, minprio, maxprio, flags ); |
| } |
| |
| static HRESULT WINAPI IDirectPlay4Impl_CancelPriority( IDirectPlay4 *iface, DWORD minprio, |
| DWORD maxprio, DWORD flags ) |
| { |
| IDirectPlayImpl *This = impl_from_IDirectPlay4( iface ); |
| |
| if ( flags != 0 ) |
| return DPERR_INVALIDFLAGS; |
| |
| return dplay_cancelmsg( This, 0, DPCANCELSEND_PRIORITY, minprio, maxprio ); |
| } |
| |
| static const IDirectPlay2Vtbl dp2_vt = |
| { |
| IDirectPlay2Impl_QueryInterface, |
| IDirectPlay2Impl_AddRef, |
| IDirectPlay2Impl_Release, |
| IDirectPlay2Impl_AddPlayerToGroup, |
| IDirectPlay2Impl_Close, |
| IDirectPlay2Impl_CreateGroup, |
| IDirectPlay2Impl_CreatePlayer, |
| IDirectPlay2Impl_DeletePlayerFromGroup, |
| IDirectPlay2Impl_DestroyGroup, |
| IDirectPlay2Impl_DestroyPlayer, |
| IDirectPlay2Impl_EnumGroupPlayers, |
| IDirectPlay2Impl_EnumGroups, |
| IDirectPlay2Impl_EnumPlayers, |
| IDirectPlay2Impl_EnumSessions, |
| IDirectPlay2Impl_GetCaps, |
| IDirectPlay2Impl_GetGroupData, |
| IDirectPlay2Impl_GetGroupName, |
| IDirectPlay2Impl_GetMessageCount, |
| IDirectPlay2Impl_GetPlayerAddress, |
| IDirectPlay2Impl_GetPlayerCaps, |
| IDirectPlay2Impl_GetPlayerData, |
| IDirectPlay2Impl_GetPlayerName, |
| IDirectPlay2Impl_GetSessionDesc, |
| IDirectPlay2Impl_Initialize, |
| IDirectPlay2Impl_Open, |
| IDirectPlay2Impl_Receive, |
| IDirectPlay2Impl_Send, |
| IDirectPlay2Impl_SetGroupData, |
| IDirectPlay2Impl_SetGroupName, |
| IDirectPlay2Impl_SetPlayerData, |
| IDirectPlay2Impl_SetPlayerName, |
| IDirectPlay2Impl_SetSessionDesc |
| }; |
| |
| static const IDirectPlay2Vtbl dp2A_vt = |
| { |
| IDirectPlay2AImpl_QueryInterface, |
| IDirectPlay2AImpl_AddRef, |
| IDirectPlay2AImpl_Release, |
| IDirectPlay2AImpl_AddPlayerToGroup, |
| IDirectPlay2AImpl_Close, |
| IDirectPlay2AImpl_CreateGroup, |
| IDirectPlay2AImpl_CreatePlayer, |
| IDirectPlay2AImpl_DeletePlayerFromGroup, |
| IDirectPlay2AImpl_DestroyGroup, |
| IDirectPlay2AImpl_DestroyPlayer, |
| IDirectPlay2AImpl_EnumGroupPlayers, |
| IDirectPlay2AImpl_EnumGroups, |
| IDirectPlay2AImpl_EnumPlayers, |
| IDirectPlay2AImpl_EnumSessions, |
| IDirectPlay2AImpl_GetCaps, |
| IDirectPlay2AImpl_GetGroupData, |
| IDirectPlay2AImpl_GetGroupName, |
| IDirectPlay2AImpl_GetMessageCount, |
| IDirectPlay2AImpl_GetPlayerAddress, |
| IDirectPlay2AImpl_GetPlayerCaps, |
| IDirectPlay2AImpl_GetPlayerData, |
| IDirectPlay2AImpl_GetPlayerName, |
| IDirectPlay2AImpl_GetSessionDesc, |
| IDirectPlay2AImpl_Initialize, |
| IDirectPlay2AImpl_Open, |
| IDirectPlay2AImpl_Receive, |
| IDirectPlay2AImpl_Send, |
| IDirectPlay2AImpl_SetGroupData, |
| IDirectPlay2AImpl_SetGroupName, |
| IDirectPlay2AImpl_SetPlayerData, |
| IDirectPlay2AImpl_SetPlayerName, |
| IDirectPlay2AImpl_SetSessionDesc |
| }; |
| |
| static const IDirectPlay3Vtbl dp3_vt = |
| { |
| IDirectPlay3Impl_QueryInterface, |
| IDirectPlay3Impl_AddRef, |
| IDirectPlay3Impl_Release, |
| IDirectPlay3Impl_AddPlayerToGroup, |
| IDirectPlay3Impl_Close, |
| IDirectPlay3Impl_CreateGroup, |
| IDirectPlay3Impl_CreatePlayer, |
| IDirectPlay3Impl_DeletePlayerFromGroup, |
| IDirectPlay3Impl_DestroyGroup, |
| IDirectPlay3Impl_DestroyPlayer, |
| IDirectPlay3Impl_EnumGroupPlayers, |
| IDirectPlay3Impl_EnumGroups, |
| IDirectPlay3Impl_EnumPlayers, |
| IDirectPlay3Impl_EnumSessions, |
| IDirectPlay3Impl_GetCaps, |
| IDirectPlay3Impl_GetGroupData, |
| IDirectPlay3Impl_GetGroupName, |
| IDirectPlay3Impl_GetMessageCount, |
| IDirectPlay3Impl_GetPlayerAddress, |
| IDirectPlay3Impl_GetPlayerCaps, |
| IDirectPlay3Impl_GetPlayerData, |
| IDirectPlay3Impl_GetPlayerName, |
| IDirectPlay3Impl_GetSessionDesc, |
| IDirectPlay3Impl_Initialize, |
| IDirectPlay3Impl_Open, |
| IDirectPlay3Impl_Receive, |
| IDirectPlay3Impl_Send, |
| IDirectPlay3Impl_SetGroupData, |
| IDirectPlay3Impl_SetGroupName, |
| IDirectPlay3Impl_SetPlayerData, |
| IDirectPlay3Impl_SetPlayerName, |
| IDirectPlay3Impl_SetSessionDesc, |
| IDirectPlay3Impl_AddGroupToGroup, |
| IDirectPlay3Impl_CreateGroupInGroup, |
| IDirectPlay3Impl_DeleteGroupFromGroup, |
| IDirectPlay3Impl_EnumConnections, |
| IDirectPlay3Impl_EnumGroupsInGroup, |
| IDirectPlay3Impl_GetGroupConnectionSettings, |
| IDirectPlay3Impl_InitializeConnection, |
| IDirectPlay3Impl_SecureOpen, |
| IDirectPlay3Impl_SendChatMessage, |
| IDirectPlay3Impl_SetGroupConnectionSettings, |
| IDirectPlay3Impl_StartSession, |
| IDirectPlay3Impl_GetGroupFlags, |
| IDirectPlay3Impl_GetGroupParent, |
| IDirectPlay3Impl_GetPlayerAccount, |
| IDirectPlay3Impl_GetPlayerFlags |
| }; |
| |
| static const IDirectPlay3Vtbl dp3A_vt = |
| { |
| IDirectPlay3AImpl_QueryInterface, |
| IDirectPlay3AImpl_AddRef, |
| IDirectPlay3AImpl_Release, |
| IDirectPlay3AImpl_AddPlayerToGroup, |
| IDirectPlay3AImpl_Close, |
| IDirectPlay3AImpl_CreateGroup, |
| IDirectPlay3AImpl_CreatePlayer, |
| IDirectPlay3AImpl_DeletePlayerFromGroup, |
| IDirectPlay3AImpl_DestroyGroup, |
| IDirectPlay3AImpl_DestroyPlayer, |
| IDirectPlay3AImpl_EnumGroupPlayers, |
| IDirectPlay3AImpl_EnumGroups, |
| IDirectPlay3AImpl_EnumPlayers, |
| IDirectPlay3AImpl_EnumSessions, |
| IDirectPlay3AImpl_GetCaps, |
| IDirectPlay3AImpl_GetGroupData, |
| IDirectPlay3AImpl_GetGroupName, |
| IDirectPlay3AImpl_GetMessageCount, |
| IDirectPlay3AImpl_GetPlayerAddress, |
| IDirectPlay3AImpl_GetPlayerCaps, |
| IDirectPlay3AImpl_GetPlayerData, |
| IDirectPlay3AImpl_GetPlayerName, |
| IDirectPlay3AImpl_GetSessionDesc, |
| IDirectPlay3AImpl_Initialize, |
| IDirectPlay3AImpl_Open, |
| IDirectPlay3AImpl_Receive, |
| IDirectPlay3AImpl_Send, |
| IDirectPlay3AImpl_SetGroupData, |
| IDirectPlay3AImpl_SetGroupName, |
| IDirectPlay3AImpl_SetPlayerData, |
| IDirectPlay3AImpl_SetPlayerName, |
| IDirectPlay3AImpl_SetSessionDesc, |
| IDirectPlay3AImpl_AddGroupToGroup, |
| IDirectPlay3AImpl_CreateGroupInGroup, |
| IDirectPlay3AImpl_DeleteGroupFromGroup, |
| IDirectPlay3AImpl_EnumConnections, |
| IDirectPlay3AImpl_EnumGroupsInGroup, |
| IDirectPlay3AImpl_GetGroupConnectionSettings, |
| IDirectPlay3AImpl_InitializeConnection, |
| IDirectPlay3AImpl_SecureOpen, |
| IDirectPlay3AImpl_SendChatMessage, |
| IDirectPlay3AImpl_SetGroupConnectionSettings, |
| IDirectPlay3AImpl_StartSession, |
| IDirectPlay3AImpl_GetGroupFlags, |
| IDirectPlay3AImpl_GetGroupParent, |
| IDirectPlay3AImpl_GetPlayerAccount, |
| IDirectPlay3AImpl_GetPlayerFlags |
| }; |
| |
| static const IDirectPlay4Vtbl dp4_vt = |
| { |
| IDirectPlay4Impl_QueryInterface, |
| IDirectPlay4Impl_AddRef, |
| IDirectPlay4Impl_Release, |
| IDirectPlay4Impl_AddPlayerToGroup, |
| IDirectPlay4Impl_Close, |
| IDirectPlay4Impl_CreateGroup, |
| IDirectPlay4Impl_CreatePlayer, |
| IDirectPlay4Impl_DeletePlayerFromGroup, |
| IDirectPlay4Impl_DestroyGroup, |
| IDirectPlay4Impl_DestroyPlayer, |
| IDirectPlay4Impl_EnumGroupPlayers, |
| IDirectPlay4Impl_EnumGroups, |
| IDirectPlay4Impl_EnumPlayers, |
| IDirectPlay4Impl_EnumSessions, |
| IDirectPlay4Impl_GetCaps, |
| IDirectPlay4Impl_GetGroupData, |
| IDirectPlay4Impl_GetGroupName, |
| IDirectPlay4Impl_GetMessageCount, |
| IDirectPlay4Impl_GetPlayerAddress, |
| IDirectPlay4Impl_GetPlayerCaps, |
| IDirectPlay4Impl_GetPlayerData, |
| IDirectPlay4Impl_GetPlayerName, |
| IDirectPlay4Impl_GetSessionDesc, |
| IDirectPlay4Impl_Initialize, |
| IDirectPlay4Impl_Open, |
| IDirectPlay4Impl_Receive, |
| IDirectPlay4Impl_Send, |
| IDirectPlay4Impl_SetGroupData, |
| IDirectPlay4Impl_SetGroupName, |
| IDirectPlay4Impl_SetPlayerData, |
| IDirectPlay4Impl_SetPlayerName, |
| IDirectPlay4Impl_SetSessionDesc, |
| IDirectPlay4Impl_AddGroupToGroup, |
| IDirectPlay4Impl_CreateGroupInGroup, |
| IDirectPlay4Impl_DeleteGroupFromGroup, |
| IDirectPlay4Impl_EnumConnections, |
| IDirectPlay4Impl_EnumGroupsInGroup, |
| IDirectPlay4Impl_GetGroupConnectionSettings, |
| IDirectPlay4Impl_InitializeConnection, |
| IDirectPlay4Impl_SecureOpen, |
| IDirectPlay4Impl_SendChatMessage, |
| IDirectPlay4Impl_SetGroupConnectionSettings, |
| IDirectPlay4Impl_StartSession, |
| IDirectPlay4Impl_GetGroupFlags, |
| IDirectPlay4Impl_GetGroupParent, |
| IDirectPlay4Impl_GetPlayerAccount, |
| IDirectPlay4Impl_GetPlayerFlags, |
| IDirectPlay4Impl_GetGroupOwner, |
| IDirectPlay4Impl_SetGroupOwner, |
| IDirectPlay4Impl_SendEx, |
| IDirectPlay4Impl_GetMessageQueue, |
| IDirectPlay4Impl_CancelMessage, |
| IDirectPlay4Impl_CancelPriority |
| }; |
| |
| static const IDirectPlay4Vtbl dp4A_vt = |
| { |
| IDirectPlay4AImpl_QueryInterface, |
| IDirectPlay4AImpl_AddRef, |
| IDirectPlay4AImpl_Release, |
| IDirectPlay4AImpl_AddPlayerToGroup, |
| IDirectPlay4AImpl_Close, |
| IDirectPlay4AImpl_CreateGroup, |
| IDirectPlay4AImpl_CreatePlayer, |
| IDirectPlay4AImpl_DeletePlayerFromGroup, |
| IDirectPlay4AImpl_DestroyGroup, |
| IDirectPlay4AImpl_DestroyPlayer, |
| IDirectPlay4AImpl_EnumGroupPlayers, |
| IDirectPlay4AImpl_EnumGroups, |
| IDirectPlay4AImpl_EnumPlayers, |
| IDirectPlay4AImpl_EnumSessions, |
| IDirectPlay4AImpl_GetCaps, |
| IDirectPlay4AImpl_GetGroupData, |
| IDirectPlay4AImpl_GetGroupName, |
| IDirectPlay4AImpl_GetMessageCount, |
| IDirectPlay4AImpl_GetPlayerAddress, |
| IDirectPlay4AImpl_GetPlayerCaps, |
| IDirectPlay4AImpl_GetPlayerData, |
| IDirectPlay4AImpl_GetPlayerName, |
| IDirectPlay4AImpl_GetSessionDesc, |
| IDirectPlay4AImpl_Initialize, |
| IDirectPlay4AImpl_Open, |
| IDirectPlay4AImpl_Receive, |
| IDirectPlay4AImpl_Send, |
| IDirectPlay4AImpl_SetGroupData, |
| IDirectPlay4AImpl_SetGroupName, |
| IDirectPlay4AImpl_SetPlayerData, |
| IDirectPlay4AImpl_SetPlayerName, |
| IDirectPlay4AImpl_SetSessionDesc, |
| IDirectPlay4AImpl_AddGroupToGroup, |
| IDirectPlay4AImpl_CreateGroupInGroup, |
| IDirectPlay4AImpl_DeleteGroupFromGroup, |
| IDirectPlay4AImpl_EnumConnections, |
| IDirectPlay4AImpl_EnumGroupsInGroup, |
| IDirectPlay4AImpl_GetGroupConnectionSettings, |
| IDirectPlay4AImpl_InitializeConnection, |
| IDirectPlay4AImpl_SecureOpen, |
| IDirectPlay4AImpl_SendChatMessage, |
| IDirectPlay4AImpl_SetGroupConnectionSettings, |
| IDirectPlay4AImpl_StartSession, |
| IDirectPlay4AImpl_GetGroupFlags, |
| IDirectPlay4AImpl_GetGroupParent, |
| IDirectPlay4AImpl_GetPlayerAccount, |
| IDirectPlay4AImpl_GetPlayerFlags, |
| IDirectPlay4AImpl_GetGroupOwner, |
| IDirectPlay4AImpl_SetGroupOwner, |
| IDirectPlay4AImpl_SendEx, |
| IDirectPlay4AImpl_GetMessageQueue, |
| IDirectPlay4AImpl_CancelMessage, |
| IDirectPlay4AImpl_CancelPriority |
| }; |
| |
| HRESULT dplay_create( REFIID riid, void **ppv ) |
| { |
| IDirectPlayImpl *obj; |
| HRESULT hr; |
| |
| TRACE( "(%s, %p)\n", debugstr_guid( riid ), ppv ); |
| |
| *ppv = NULL; |
| obj = HeapAlloc( GetProcessHeap(), 0, sizeof( *obj ) ); |
| if ( !obj ) |
| return DPERR_OUTOFMEMORY; |
| |
| obj->IDirectPlay_iface.lpVtbl = &dp_vt; |
| obj->IDirectPlay2A_iface.lpVtbl = &dp2A_vt; |
| obj->IDirectPlay2_iface.lpVtbl = &dp2_vt; |
| obj->IDirectPlay3A_iface.lpVtbl = &dp3A_vt; |
| obj->IDirectPlay3_iface.lpVtbl = &dp3_vt; |
| obj->IDirectPlay4A_iface.lpVtbl = &dp4A_vt; |
| obj->IDirectPlay4_iface.lpVtbl = &dp4_vt; |
| obj->numIfaces = 1; |
| obj->ref = 0; |
| obj->ref2A = 0; |
| obj->ref2 = 0; |
| obj->ref3A = 0; |
| obj->ref3 = 0; |
| obj->ref4A = 0; |
| obj->ref4 = 1; |
| |
| InitializeCriticalSection( &obj->lock ); |
| obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayImpl.lock"); |
| |
| if ( DP_CreateDirectPlay2( obj ) ) |
| hr = IDirectPlayX_QueryInterface( &obj->IDirectPlay4_iface, riid, ppv ); |
| else |
| hr = DPERR_NOMEMORY; |
| IDirectPlayX_Release( &obj->IDirectPlay4_iface ); |
| |
| return hr; |
| } |
| |
| |
| HRESULT DP_GetSPPlayerData( IDirectPlayImpl *lpDP, DPID idPlayer, void **lplpData ) |
| { |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); |
| |
| if( lpPlayer == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| *lplpData = lpPlayer->lpPData->lpSPPlayerData; |
| |
| return DP_OK; |
| } |
| |
| HRESULT DP_SetSPPlayerData( IDirectPlayImpl *lpDP, DPID idPlayer, void *lpData ) |
| { |
| lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer ); |
| |
| if( lpPlayer == NULL ) |
| { |
| return DPERR_INVALIDPLAYER; |
| } |
| |
| lpPlayer->lpPData->lpSPPlayerData = lpData; |
| |
| return DP_OK; |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateAW |
| * |
| * The pointer to the structure lpContext will be filled with the |
| * appropriate data for each service offered by the OS. These services are |
| * not necessarily available on this particular machine but are defined |
| * as simple service providers under the "Service Providers" registry key. |
| * This structure is then passed to lpEnumCallback for each of the different |
| * services. |
| * |
| * This API is useful only for applications written using DirectX3 or |
| * worse. It is superseded by IDirectPlay3::EnumConnections which also |
| * gives information on the actual connections. |
| * |
| * defn of a service provider: |
| * A dynamic-link library used by DirectPlay to communicate over a network. |
| * The service provider contains all the network-specific code required |
| * to send and receive messages. Online services and network operators can |
| * supply service providers to use specialized hardware, protocols, communications |
| * media, and network resources. |
| * |
| */ |
| static HRESULT DirectPlayEnumerateAW(LPDPENUMDPCALLBACKA lpEnumCallbackA, |
| LPDPENUMDPCALLBACKW lpEnumCallbackW, |
| LPVOID lpContext) |
| { |
| HKEY hkResult; |
| static const WCHAR searchSubKey[] = { |
| 'S', 'O', 'F', 'T', 'W', 'A', 'R', 'E', '\\', |
| 'M', 'i', 'c', 'r', 'o', 's', 'o', 'f', 't', '\\', |
| 'D', 'i', 'r', 'e', 'c', 't', 'P', 'l', 'a', 'y', '\\', |
| 'S', 'e', 'r', 'v', 'i', 'c', 'e', ' ', 'P', 'r', 'o', 'v', 'i', 'd', 'e', 'r', 's', 0 }; |
| static const WCHAR guidKey[] = { 'G', 'u', 'i', 'd', 0 }; |
| static const WCHAR descW[] = { 'D', 'e', 's', 'c', 'r', 'i', 'p', 't', 'i', 'o', 'n', 'W', 0 }; |
| |
| DWORD dwIndex; |
| FILETIME filetime; |
| |
| char *descriptionA = NULL; |
| DWORD max_sizeOfDescriptionA = 0; |
| WCHAR *descriptionW = NULL; |
| DWORD max_sizeOfDescriptionW = 0; |
| DWORD sizeOfSubKeyName; |
| WCHAR subKeyName[255]; /* 255 is the maximum key size according to MSDN */ |
| LONG ret_value; |
| static GUID *guid_cache; |
| static int cache_count; |
| |
| if (!lpEnumCallbackA && !lpEnumCallbackW) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| /* Need to loop over the service providers in the registry */ |
| if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, searchSubKey, |
| 0, KEY_READ, &hkResult) != ERROR_SUCCESS) |
| { |
| /* Hmmm. Does this mean that there are no service providers? */ |
| ERR(": no service provider key in the registry - check your Wine installation !!!\n"); |
| return DPERR_GENERIC; |
| } |
| |
| dwIndex = 0; |
| do |
| { |
| sizeOfSubKeyName = sizeof(subKeyName) / sizeof(WCHAR); |
| ret_value = RegEnumKeyW(hkResult, dwIndex, subKeyName, sizeOfSubKeyName); |
| dwIndex++; |
| } |
| while (ret_value == ERROR_SUCCESS); |
| /* The game Swing from bug 37185 expects GUID values to persist after |
| * the end of the enumeration. */ |
| if (cache_count < dwIndex) |
| { |
| HeapFree(GetProcessHeap(), 0, guid_cache); |
| guid_cache = HeapAlloc(GetProcessHeap(), 0, sizeof(GUID) * dwIndex); |
| if (!guid_cache) |
| { |
| ERR(": failed to allocate required memory.\n"); |
| return DPERR_EXCEPTION; |
| } |
| cache_count = dwIndex; |
| } |
| /* Traverse all the service providers we have available */ |
| dwIndex = 0; |
| while (1) |
| { |
| HKEY hkServiceProvider; |
| WCHAR guidKeyContent[(2 * 16) + 1 + 6 /* This corresponds to '{....-..-..-..-......}' */ ]; |
| DWORD sizeOfGuidKeyContent = sizeof(guidKeyContent); |
| |
| sizeOfSubKeyName = sizeof(subKeyName) / sizeof(WCHAR); |
| ret_value = RegEnumKeyExW(hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, |
| NULL, NULL, NULL, &filetime); |
| if (ret_value == ERROR_NO_MORE_ITEMS) |
| break; |
| else if (ret_value != ERROR_SUCCESS) |
| { |
| ERR(": could not enumerate on service provider key.\n"); |
| return DPERR_EXCEPTION; |
| } |
| TRACE(" this time through sub-key %s.\n", debugstr_w(subKeyName)); |
| |
| /* Open the key for this service provider */ |
| if (RegOpenKeyExW(hkResult, subKeyName, 0, KEY_READ, &hkServiceProvider) != ERROR_SUCCESS) |
| { |
| ERR(": could not open registry key for service provider %s.\n", debugstr_w(subKeyName)); |
| continue; |
| } |
| |
| /* Get the GUID from the registry */ |
| if (RegQueryValueExW(hkServiceProvider, guidKey, |
| NULL, NULL, (LPBYTE) guidKeyContent, &sizeOfGuidKeyContent) != ERROR_SUCCESS) |
| { |
| ERR(": missing GUID registry data member for service provider %s.\n", debugstr_w(subKeyName)); |
| continue; |
| } |
| if (sizeOfGuidKeyContent != sizeof(guidKeyContent)) |
| { |
| ERR(": invalid format for the GUID registry data member for service provider %s (%s).\n", debugstr_w(subKeyName), debugstr_w(guidKeyContent)); |
| continue; |
| } |
| CLSIDFromString(guidKeyContent, &guid_cache[dwIndex]); |
| |
| /* The enumeration will return FALSE if we are not to continue. |
| * |
| * Note: on my windows box, major / minor version is 6 / 0 for all service providers |
| * and have no relation to any of the two dwReserved1 and dwReserved2 keys. |
| * I think that it simply means that they are in-line with DirectX 6.0 |
| */ |
| if (lpEnumCallbackA) |
| { |
| DWORD sizeOfDescription = 0; |
| |
| /* Note that this is the A case of this function, so use the A variant to get the description string */ |
| if (RegQueryValueExA(hkServiceProvider, "DescriptionA", |
| NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS) |
| { |
| ERR(": missing 'DescriptionA' registry data member for service provider %s.\n", debugstr_w(subKeyName)); |
| continue; |
| } |
| if (sizeOfDescription > max_sizeOfDescriptionA) |
| { |
| HeapFree(GetProcessHeap(), 0, descriptionA); |
| max_sizeOfDescriptionA = sizeOfDescription; |
| } |
| descriptionA = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription); |
| RegQueryValueExA(hkServiceProvider, "DescriptionA", |
| NULL, NULL, (LPBYTE) descriptionA, &sizeOfDescription); |
| |
| if (!lpEnumCallbackA(&guid_cache[dwIndex], descriptionA, 6, 0, lpContext)) |
| goto end; |
| } |
| else |
| { |
| DWORD sizeOfDescription = 0; |
| |
| if (RegQueryValueExW(hkServiceProvider, descW, |
| NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS) |
| { |
| ERR(": missing 'DescriptionW' registry data member for service provider %s.\n", debugstr_w(subKeyName)); |
| continue; |
| } |
| if (sizeOfDescription > max_sizeOfDescriptionW) |
| { |
| HeapFree(GetProcessHeap(), 0, descriptionW); |
| max_sizeOfDescriptionW = sizeOfDescription; |
| } |
| descriptionW = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription); |
| RegQueryValueExW(hkServiceProvider, descW, |
| NULL, NULL, (LPBYTE) descriptionW, &sizeOfDescription); |
| |
| if (!lpEnumCallbackW(&guid_cache[dwIndex], descriptionW, 6, 0, lpContext)) |
| goto end; |
| } |
| |
| dwIndex++; |
| } |
| |
| end: |
| HeapFree(GetProcessHeap(), 0, descriptionA); |
| HeapFree(GetProcessHeap(), 0, descriptionW); |
| |
| return DP_OK; |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerate [DPLAYX.9] |
| * DirectPlayEnumerateA [DPLAYX.2] |
| */ |
| HRESULT WINAPI DirectPlayEnumerateA(LPDPENUMDPCALLBACKA lpEnumCallback, LPVOID lpContext ) |
| { |
| TRACE("(%p,%p)\n", lpEnumCallback, lpContext); |
| |
| return DirectPlayEnumerateAW(lpEnumCallback, NULL, lpContext); |
| } |
| |
| /*************************************************************************** |
| * DirectPlayEnumerateW [DPLAYX.3] |
| */ |
| HRESULT WINAPI DirectPlayEnumerateW(LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext ) |
| { |
| TRACE("(%p,%p)\n", lpEnumCallback, lpContext); |
| |
| return DirectPlayEnumerateAW(NULL, lpEnumCallback, lpContext); |
| } |
| |
| typedef struct tagCreateEnum |
| { |
| LPVOID lpConn; |
| LPCGUID lpGuid; |
| } CreateEnumData, *lpCreateEnumData; |
| |
| /* Find and copy the matching connection for the SP guid */ |
| static BOOL CALLBACK cbDPCreateEnumConnections( |
| LPCGUID lpguidSP, |
| LPVOID lpConnection, |
| DWORD dwConnectionSize, |
| LPCDPNAME lpName, |
| DWORD dwFlags, |
| LPVOID lpContext) |
| { |
| lpCreateEnumData lpData = (lpCreateEnumData)lpContext; |
| |
| if( IsEqualGUID( lpguidSP, lpData->lpGuid ) ) |
| { |
| TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) ); |
| |
| lpData->lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, |
| dwConnectionSize ); |
| CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize ); |
| |
| /* Found the record that we were looking for */ |
| return FALSE; |
| } |
| |
| /* Haven't found what were looking for yet */ |
| return TRUE; |
| } |
| |
| |
| /*************************************************************************** |
| * DirectPlayCreate [DPLAYX.1] |
| * |
| */ |
| HRESULT WINAPI DirectPlayCreate |
| ( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk ) |
| { |
| HRESULT hr; |
| LPDIRECTPLAY3A lpDP3A; |
| CreateEnumData cbData; |
| |
| TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk ); |
| |
| if( pUnk != NULL ) |
| { |
| return CLASS_E_NOAGGREGATION; |
| } |
| |
| if( (lplpDP == NULL) || (lpGUID == NULL) ) |
| { |
| return DPERR_INVALIDPARAMS; |
| } |
| |
| if ( dplay_create( &IID_IDirectPlay, (void**)lplpDP ) != DP_OK ) |
| return DPERR_UNAVAILABLE; |
| |
| if( IsEqualGUID( &GUID_NULL, lpGUID ) ) |
| { |
| /* The GUID_NULL means don't bind a service provider. Just return the |
| interface as is */ |
| return DP_OK; |
| } |
| |
| /* Bind the desired service provider since lpGUID is non NULL */ |
| TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) ); |
| |
| /* We're going to use a DP3 interface */ |
| hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A, |
| (LPVOID*)&lpDP3A ); |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) ); |
| return hr; |
| } |
| |
| cbData.lpConn = NULL; |
| cbData.lpGuid = lpGUID; |
| |
| /* We were given a service provider, find info about it... */ |
| hr = IDirectPlayX_EnumConnections( lpDP3A, NULL, cbDPCreateEnumConnections, |
| &cbData, DPCONNECTION_DIRECTPLAY ); |
| if( ( FAILED(hr) ) || |
| ( cbData.lpConn == NULL ) |
| ) |
| { |
| ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) ); |
| IDirectPlayX_Release( lpDP3A ); |
| return DPERR_UNAVAILABLE; |
| } |
| |
| /* Initialize the service provider */ |
| hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 ); |
| if( FAILED(hr) ) |
| { |
| ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) ); |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); |
| IDirectPlayX_Release( lpDP3A ); |
| return hr; |
| } |
| |
| /* Release our version of the interface now that we're done with it */ |
| IDirectPlayX_Release( lpDP3A ); |
| HeapFree( GetProcessHeap(), 0, cbData.lpConn ); |
| |
| return DP_OK; |
| } |