blob: 57280355fa3f14c14738c324c6cb20d340b11395 [file] [log] [blame]
/*
* Direct3D 10
*
* Copyright 2007 Andras Kovacs
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "d3d10_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
/* At process attach */
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
{
TRACE("fdwReason=%d\n", fdwReason);
switch(fdwReason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls( hInstDLL );
break;
}
return TRUE;
}
HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device)
{
struct d3d10_device *object;
FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p partial stub!\n",
adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version, device);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
{
ERR("Failed to allocate D3D device object memory\n");
return E_OUTOFMEMORY;
}
object->vtbl = &d3d10_device_vtbl;
object->refcount = 1;
*device = (ID3D10Device *)object;
TRACE("Created ID3D10Device %p\n", object);
return S_OK;
}
HRESULT WINAPI D3D10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
IDXGISwapChain **swapchain, ID3D10Device **device)
{
IDXGIFactory *factory;
HRESULT hr;
TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d,\n"
"\tswapchain_desc %p, swapchain %p, device %p\n",
adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version,
swapchain_desc, swapchain, device);
hr = D3D10CreateDevice(adapter, driver_type, swrast, flags, sdk_version, device);
if (FAILED(hr))
{
WARN("Failed to create a device, returning %#x\n", hr);
return hr;
}
TRACE("Created ID3D10Device %p\n", *device);
hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
if (FAILED(hr))
{
ID3D10Device_Release(*device);
*device = NULL;
WARN("Failed to create a DXGI factory, returning %#x\n", hr);
return hr;
}
TRACE("Created IDXGIFactory %p\n", factory);
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)*device, swapchain_desc, swapchain);
IDXGIFactory_Release(factory);
if (FAILED(hr))
{
ID3D10Device_Release(*device);
*device = NULL;
WARN("Failed to create a swapchain, returning %#x\n", hr);
return hr;
}
TRACE("Created IDXGISwapChain %p\n", *swapchain);
return S_OK;
}