| /* |
| * Server-side window handling |
| * |
| * Copyright (C) 2001 Alexandre Julliard |
| */ |
| |
| #include <assert.h> |
| |
| #include "object.h" |
| #include "request.h" |
| #include "thread.h" |
| #include "process.h" |
| #include "user.h" |
| |
| struct window |
| { |
| struct window *parent; /* parent window */ |
| struct window *child; /* first child window */ |
| struct window *next; /* next window in Z-order */ |
| struct window *prev; /* prev window in Z-order */ |
| user_handle_t handle; /* full handle for this window */ |
| struct thread *thread; /* thread owning the window */ |
| }; |
| |
| static struct window *top_window; /* top-level (desktop) window */ |
| |
| /* link a window into the tree (or unlink it if the new parent is NULL) */ |
| static void link_window( struct window *win, struct window *parent, struct window *previous ) |
| { |
| if (win->parent) /* unlink it from the previous location */ |
| { |
| if (win->next) win->next->prev = win->prev; |
| if (win->prev) win->prev->next = win->next; |
| else win->parent->child = win->next; |
| } |
| if ((win->parent = parent)) |
| { |
| if ((win->prev = previous)) |
| { |
| if ((win->next = previous->next)) win->next->prev = win; |
| win->prev->next = win; |
| } |
| else |
| { |
| if ((win->next = parent->child)) win->next->prev = win; |
| parent->child = win; |
| } |
| } |
| else win->next = win->prev = NULL; |
| |
| } |
| |
| /* free a window structure */ |
| static void free_window( struct window *win ) |
| { |
| assert( win != top_window ); |
| |
| while (win->child) free_window( win->child ); |
| if (win->thread->queue) queue_cleanup_window( win->thread, win->handle ); |
| free_user_handle( win->handle ); |
| if (win->parent) link_window( win, NULL, NULL ); |
| memset( win, 0x55, sizeof(*win) ); |
| free( win ); |
| } |
| |
| /* create a new window structure */ |
| static struct window *create_window(void) |
| { |
| struct window *win = mem_alloc( sizeof(*win) ); |
| if (!win) return NULL; |
| |
| if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) |
| { |
| free( win ); |
| return NULL; |
| } |
| win->parent = NULL; |
| win->child = NULL; |
| win->next = NULL; |
| win->prev = NULL; |
| win->thread = current; |
| return win; |
| } |
| |
| /* destroy all windows belonging to a given thread */ |
| void destroy_thread_windows( struct thread *thread ) |
| { |
| user_handle_t handle = 0; |
| struct window *win; |
| |
| while ((win = next_user_handle( &handle, USER_WINDOW ))) |
| { |
| if (win->thread != thread) continue; |
| free_window( win ); |
| } |
| } |
| |
| /* create a window */ |
| DECL_HANDLER(create_window) |
| { |
| struct window *win; |
| |
| req->handle = 0; |
| if ((win = create_window())) req->handle = win->handle; |
| } |
| |
| |
| /* create the desktop window */ |
| DECL_HANDLER(create_desktop_window) |
| { |
| req->handle = 0; |
| if (!top_window) |
| { |
| if (!(top_window = create_window())) return; |
| top_window->thread = NULL; /* no thread owns the desktop */ |
| } |
| req->handle = top_window->handle; |
| } |
| |
| |
| /* link a window into the tree */ |
| DECL_HANDLER(link_window) |
| { |
| struct window *win, *parent = NULL, *previous = NULL; |
| |
| if (!(win = get_user_object( req->handle, USER_WINDOW ))) return; |
| if (req->parent && !(parent = get_user_object( req->parent, USER_WINDOW ))) return; |
| if (parent && req->previous) |
| { |
| if (req->previous == 1) /* special case: HWND_BOTTOM */ |
| { |
| if ((previous = parent->child)) |
| { |
| /* make it the last of the list */ |
| while (previous->next) previous = previous->next; |
| } |
| } |
| else if (!(previous = get_user_object( req->previous, USER_WINDOW ))) return; |
| |
| if (previous && previous->parent != parent) /* previous must be a child of parent */ |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| return; |
| } |
| } |
| link_window( win, parent, previous ); |
| } |
| |
| |
| /* destroy a window */ |
| DECL_HANDLER(destroy_window) |
| { |
| struct window *win = get_user_object( req->handle, USER_WINDOW ); |
| if (win) |
| { |
| if (win != top_window) free_window( win ); |
| else set_error( STATUS_ACCESS_DENIED ); |
| } |
| } |
| |
| |
| /* Get information from a window handle */ |
| DECL_HANDLER(get_window_info) |
| { |
| user_handle_t handle = req->handle; |
| struct window *win = get_user_object_handle( &handle, USER_WINDOW ); |
| |
| req->full_handle = 0; |
| req->tid = req->pid = 0; |
| if (win) |
| { |
| req->full_handle = handle; |
| if (win->thread) |
| { |
| req->tid = get_thread_id( win->thread ); |
| req->pid = get_process_id( win->thread->process ); |
| } |
| } |
| } |