| /* GL API list |
| * Copyright (c) 2003 Lionel Ulmer / Mike McCormack |
| * |
| * This file contains all structures that are not exported |
| * through d3d.h and all common macros. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| /* Note : this file is NOT protected against double-inclusion for pretty good |
| reasons :-) */ |
| |
| #ifndef GL_API_FUNCTION |
| #error "This file should be included with GL_API_FUNCTION defined !" |
| #endif |
| |
| GL_API_FUNCTION(glAlphaFunc) |
| GL_API_FUNCTION(glBegin) |
| GL_API_FUNCTION(glBindTexture) |
| GL_API_FUNCTION(glBlendFunc) |
| GL_API_FUNCTION(glClear) |
| GL_API_FUNCTION(glClearColor) |
| GL_API_FUNCTION(glClearDepth) |
| GL_API_FUNCTION(glClearStencil) |
| GL_API_FUNCTION(glClipPlane) |
| GL_API_FUNCTION(glColor3f) |
| GL_API_FUNCTION(glColor3ub) |
| GL_API_FUNCTION(glColor4ub) |
| GL_API_FUNCTION(glColorMaterial) |
| GL_API_FUNCTION(glCopyPixels) |
| GL_API_FUNCTION(glCopyTexSubImage2D) |
| GL_API_FUNCTION(glCullFace) |
| GL_API_FUNCTION(glDeleteTextures) |
| GL_API_FUNCTION(glDepthFunc) |
| GL_API_FUNCTION(glDepthMask) |
| GL_API_FUNCTION(glDepthRange) |
| GL_API_FUNCTION(glDisable) |
| GL_API_FUNCTION(glDrawBuffer) |
| GL_API_FUNCTION(glDrawPixels) |
| GL_API_FUNCTION(glEnable) |
| GL_API_FUNCTION(glEnd) |
| GL_API_FUNCTION(glFlush) |
| GL_API_FUNCTION(glFogf) |
| GL_API_FUNCTION(glFogfv) |
| GL_API_FUNCTION(glFogi) |
| GL_API_FUNCTION(glFrontFace) |
| GL_API_FUNCTION(glGenTextures) |
| GL_API_FUNCTION(glGetBooleanv) |
| GL_API_FUNCTION(glGetError) |
| GL_API_FUNCTION(glGetFloatv) |
| GL_API_FUNCTION(glGetIntegerv) |
| GL_API_FUNCTION(glGetString) |
| GL_API_FUNCTION(glGetTexEnviv) |
| GL_API_FUNCTION(glGetTexParameteriv) |
| GL_API_FUNCTION(glHint) |
| GL_API_FUNCTION(glLightModelfv) |
| GL_API_FUNCTION(glLightModeli) |
| GL_API_FUNCTION(glLightfv) |
| GL_API_FUNCTION(glLoadIdentity) |
| GL_API_FUNCTION(glLoadMatrixf) |
| GL_API_FUNCTION(glMaterialf) |
| GL_API_FUNCTION(glMaterialfv) |
| GL_API_FUNCTION(glMatrixMode) |
| GL_API_FUNCTION(glMultMatrixf) |
| GL_API_FUNCTION(glNormal3f) |
| GL_API_FUNCTION(glNormal3fv) |
| GL_API_FUNCTION(glPixelStorei) |
| GL_API_FUNCTION(glPolygonMode) |
| GL_API_FUNCTION(glPolygonOffset) |
| GL_API_FUNCTION(glPopMatrix) |
| GL_API_FUNCTION(glPushMatrix) |
| GL_API_FUNCTION(glRasterPos3d) |
| GL_API_FUNCTION(glReadBuffer) |
| GL_API_FUNCTION(glReadPixels) |
| GL_API_FUNCTION(glScissor) |
| GL_API_FUNCTION(glShadeModel) |
| GL_API_FUNCTION(glStencilFunc) |
| GL_API_FUNCTION(glStencilMask) |
| GL_API_FUNCTION(glStencilOp) |
| GL_API_FUNCTION(glTexCoord2f) |
| GL_API_FUNCTION(glTexCoord2fv) |
| GL_API_FUNCTION(glTexEnvfv) |
| GL_API_FUNCTION(glTexEnvi) |
| GL_API_FUNCTION(glTexImage2D) |
| GL_API_FUNCTION(glTexParameteri) |
| GL_API_FUNCTION(glTexParameterfv) |
| GL_API_FUNCTION(glTexSubImage2D) |
| GL_API_FUNCTION(glTranslatef) |
| GL_API_FUNCTION(glVertex3d) |
| GL_API_FUNCTION(glVertex3f) |
| GL_API_FUNCTION(glVertex3fv) |
| GL_API_FUNCTION(glVertex4f) |
| GL_API_FUNCTION(glViewport) |
| GL_API_FUNCTION(glXCreateContext) |
| GL_API_FUNCTION(glXDestroyContext) |
| GL_API_FUNCTION(glXMakeCurrent) |
| GL_API_FUNCTION(glXQueryExtensionsString) |
| GL_API_FUNCTION(glXSwapBuffers) |