|  | /* | 
|  | * IDirect3DStateBlock9 implementation | 
|  | * | 
|  | * Copyright 2002-2003 Raphael Junqueira | 
|  | * Copyright 2002-2003 Jason Edmeades | 
|  | * Copyright 2005 Oliver Stieber | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "d3d9_private.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | 
|  |  | 
|  | static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface) | 
|  | { | 
|  | return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface); | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out) | 
|  | { | 
|  | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9) | 
|  | || IsEqualGUID(riid, &IID_IUnknown)) | 
|  | { | 
|  | IDirect3DStateBlock9_AddRef(iface); | 
|  | *out = iface; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | 
|  |  | 
|  | *out = NULL; | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface) | 
|  | { | 
|  | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | 
|  | ULONG refcount = InterlockedIncrement(&stateblock->refcount); | 
|  |  | 
|  | TRACE("%p increasing refcount to %u.\n", iface, refcount); | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface) | 
|  | { | 
|  | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | 
|  | ULONG refcount = InterlockedDecrement(&stateblock->refcount); | 
|  |  | 
|  | TRACE("%p decreasing refcount to %u.\n", iface, refcount); | 
|  |  | 
|  | if (!refcount) | 
|  | { | 
|  | wined3d_mutex_lock(); | 
|  | wined3d_stateblock_decref(stateblock->wined3d_stateblock); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | IDirect3DDevice9Ex_Release(stateblock->parent_device); | 
|  | HeapFree(GetProcessHeap(), 0, stateblock); | 
|  | } | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) | 
|  | { | 
|  | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | 
|  |  | 
|  | TRACE("iface %p, device %p.\n", iface, device); | 
|  |  | 
|  | *device = (IDirect3DDevice9 *)stateblock->parent_device; | 
|  | IDirect3DDevice9_AddRef(*device); | 
|  |  | 
|  | TRACE("Returning device %p.\n", *device); | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface) | 
|  | { | 
|  | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | 
|  | HRESULT hr; | 
|  |  | 
|  | TRACE("iface %p.\n", iface); | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | hr = wined3d_stateblock_capture(stateblock->wined3d_stateblock); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface) | 
|  | { | 
|  | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); | 
|  | HRESULT hr; | 
|  |  | 
|  | TRACE("iface %p.\n", iface); | 
|  |  | 
|  | wined3d_mutex_lock(); | 
|  | hr = wined3d_stateblock_apply(stateblock->wined3d_stateblock); | 
|  | wined3d_mutex_unlock(); | 
|  |  | 
|  | return hr; | 
|  | } | 
|  |  | 
|  |  | 
|  | static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl = | 
|  | { | 
|  | /* IUnknown */ | 
|  | d3d9_stateblock_QueryInterface, | 
|  | d3d9_stateblock_AddRef, | 
|  | d3d9_stateblock_Release, | 
|  | /* IDirect3DStateBlock9 */ | 
|  | d3d9_stateblock_GetDevice, | 
|  | d3d9_stateblock_Capture, | 
|  | d3d9_stateblock_Apply, | 
|  | }; | 
|  |  | 
|  | HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, | 
|  | D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) | 
|  | { | 
|  | HRESULT hr; | 
|  |  | 
|  | stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl; | 
|  | stateblock->refcount = 1; | 
|  |  | 
|  | if (wined3d_stateblock) | 
|  | { | 
|  | stateblock->wined3d_stateblock = wined3d_stateblock; | 
|  | } | 
|  | else | 
|  | { | 
|  | wined3d_mutex_lock(); | 
|  | hr = wined3d_stateblock_create(device->wined3d_device, | 
|  | (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock); | 
|  | wined3d_mutex_unlock(); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | WARN("Failed to create wined3d stateblock, hr %#x.\n", hr); | 
|  | return hr; | 
|  | } | 
|  | } | 
|  |  | 
|  | stateblock->parent_device = &device->IDirect3DDevice9Ex_iface; | 
|  | IDirect3DDevice9Ex_AddRef(stateblock->parent_device); | 
|  |  | 
|  | return D3D_OK; | 
|  | } |